Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.02 @ 21:19:47 Player: CrossedViper Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (522) 522 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-625) -625 TOTAL SCORE: 1757 Bonus ------- Follower Combat Kills 222 Friendly Fire -847 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 89/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Improved Energy Well (0) Advanced Particle Charger Phasing AFG Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating Phasing AFG > --- WEAPON ----------- Heavy Battle Rifle Spear > --- INVENTORY -------- Spiked Treads Spiked Medium Treads Advanced Heat Sink Microactuators Heavy Armor Plating Layered Medium Armor Plating Hacking Drone Bay Neutron Cannon Slug Cannon [Rating: 37] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 34 | 4 1 . 5 3 15 6 Power 1 | . . . 1 . . . Engine 1 | . . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . . . 4 1 Treads 7 | 2 . . . . 4 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 1 . 4 1 8 4 Device 7 | . 1 . 1 . 5 . Storage 2 | . . . 1 . . 1 Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 8 | . . . 2 1 3 2 Artifact . | . . . . . . . Weapon 8 | 2 . . . 2 3 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . . 2 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 13 | . . . . 1 1 11 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 6 | . . . . 1 1 4 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . . . 1 1 7 Average Slot Usage (%) 87 | . 69 71 90 87 88 87 Engine 10 | . . . 9 11 11 7 Treads 22 | . 28 28 22 22 22 20 Device 11 | . 12 14 17 11 11 7 Storage 10 | . . . 9 11 11 10 Protection 11 | . . . 9 10 11 20 Ballistic Gun 18 | . 28 28 22 22 17 10 Ballistic Cannon 1 | . . . . . . 7 Piercing Weapon 2 | . . . . . 4 . Naked Turns 3 | . . . . . . 3 Heaviest Build 53 | 2 3 3 44 45 53 51 Greatest Support 48 | 3 3 3 40 40 43 48 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 10 | 4 4 4 10 10 10 10 Average Capacity 9 | 4 4 4 9 10 10 9 Most Carried 10 | 4 4 4 10 10 10 10 Average Carried 9 | 2 4 4 5 9 9 8 Final Capacity 10 | 4 4 4 10 10 10 4 Final Carried 10 | 4 4 4 10 10 10 4 Class Distribution -------------------- 64% | Mutant 27% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 736 | 203 . 49 96 118 230 40 Remotely . | . . . . . . . Salvage Created 747 | . . 21 271 208 217 30 Parts 47 | . . 5 13 16 12 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 17 | . . . 6 9 1 1 Melee 1 | . . . . . 1 . Guns 16 | . . . 6 9 . 1 Classes Destroyed 9 | . . 1 3 2 2 1 Worker 1 | . . . . 1 . . Tunneler 1 | . . 1 . . . . Swarmer 7 | . . . . 7 . . Grunt 6 | . . . 4 2 . . Brawler 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Hunter 1 | . . . . . . 1 Enhanced Grunt 1 | . . . . . 1 . Tinkerer 1 | . . . . . 1 . Marauder 1 | . . . . . 1 . Best Kill Streak 4 | . . 1 2 4 1 1 Combat Bots Only 4 | . . . 2 4 1 1 Max Kills in Single Turn 1 | . . 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3405 | . . . 264 470 659 2012 Core 412 | . . . 32 18 21 341 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 95 | . . 1 28 31 25 10 Largest 2 | . . 2 2 2 1 2 Hottest 81 | . . 40 40 40 48 81 Shots Fired 165 | . . 2 56 62 25 20 Gun 150 | . . 2 56 62 20 10 Cannon 15 | . . . . . 5 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 165 | . . 2 56 62 25 20 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . . 1 8 15 19 4 Robot Miss Streak 2 | . . 1 2 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 130 | . . 1 43 39 34 13 Core Hits 48 | . . 2 15 18 9 4 Critical Hits 2 | . . . . 1 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks 16 | . . . . . 12 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 16 | . . . . . 12 4 Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1706 | . . 14 357 332 822 181 Guns 920 | . . 14 357 330 93 126 Cannons 170 | . . . . . 115 55 Explosions . | . . . . . . . Melee 614 | . . . . . 614 . Ramming 2 | . . . . 2 . . Kinetic 1090 | . . 14 357 330 208 181 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 614 | . . . . . 614 . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 85 | . . . . . 85 . Projectiles 30 | . . . . . 30 . Explosions . | . . . . . . . Melee 55 | . . . . . 55 . Knockbacks 2 | . . . . . 1 1 Impact . | . . . . . . . Kinetic 2 | . . . . . 1 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 90 | . . . 9 9 90 . Average Temperature 31 | . . . 4 5 38 . Received Heat Transfer 387 | . . . 129 75 . 183 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged 1 | . . . . . . 1 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 253 | . 52 24 229 253 . . Initial 88 | . . 19 9 88 . . Average 124 | . 10 20 142 153 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 74 | 100 100 100 93 59 . . Level 1 25 | . . . 6 40 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 2 . 15 11 9 16 Peak Tracking Total 13 | . 3 . 5 5 3 13 Tactical Retreats 8 | . 1 . . 2 5 . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . . . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 1 . . . 5 . Successful 6 | . 1 . . . 5 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . . . 5 . Part Schematic 5 | . . . . . 5 . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 3 | . . . . 1 2 . Largest Group 2 | . . . . 1 2 . Highest-Rated Group 188 | . . . . 31 188 . Highest-Rated Ally 94 | . . . . 31 94 . Total Orders . | . . . . . . . Ally Attacks 32 | . . . . . 32 . Total Damage 1024 | . . . . . 1024 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 3755 | 41 69 145 289 779 2146 286 Spaces Moved 2080 | 59 135 284 122 381 955 144 Core 510 | 59 135 284 11 . . 21 Treads 1570 | . . . 111 381 955 123 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 180 180 50 Average Speed 148 | 50 50 50 157 180 180 163 Slowest Speed 200 | 50 50 50 180 180 190 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 22 83 23 73 82 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . 1 3 Melee . | . . . . . . . Projectile 4 | . . . . . 1 3 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2600 | 69 135 286 174 424 1342 170 Wait 318 | . . . 9 2 305 2 Move 2074 | 58 134 283 121 380 954 144 Hop . | . . . . . . . Pick Up 31 | 7 . 1 6 3 14 . Fast Attach 11 | 1 1 . 4 . 5 . Attach 12 | 3 . . 1 1 1 6 Detach 3 | . . . 1 . . 2 Swap 11 | . . . . 2 9 . Drop 27 | . . 1 4 3 17 2 Fire 95 | . . 1 28 31 25 10 Melee 16 | . . . . . 12 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / Exi / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 111 | -10/Materials | Entered Mines 139 | -10/Mines | Learned Materials terminal intel 161 | -10/Mines | Learned location of 1 exit from Materials 242 | -10/Mines | Found a hidden stash of uninstalled traps 248 | -10/Mines | Discovered new exit (range 11) 249 | -10/Mines | Discovered new exit (range 13) 256 | -10/Mines | Entered Materials 256 | -9/Materials | Evolved 2 slots: Utility x2 257 | -9/Materials | Identified exit to Materials 258 | -9/Materials | Loaded intel: 12 terminal locations 322 | -9/Materials | Build established: Mutant 527 | -9/Materials | Discovered new exit (range 8) 545 | -9/Materials | Entered Mines 562 | -9/Mines | Met a Derelict bent on vengeance 818 | -9/Mines | Received a Mining Laser from a helpful Derelict 993 | -9/Mines | Identified exit to Exiles 1004 | -9/Mines | Discovered exit to Materials (range 8) 1110 | -9/Mines | Learned Materials trap positions 1155 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1301 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1324 | -9/Mines | Entered Zion 1698 | -7/Zion | Found Prototype Device 1780 | -7/Zion | Learned location of Warlord (-5) 2125 | -7/Zion | Build established: Scavenger-Mutant 2205 | -7/Zion | Learned location of 1 exit from Lower Caves 2209 | -7/Zion | Given A8's code to call for help 2365 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2366 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2455 | -7/Zion | Given the Hacking Drone Bay 2597 | -7/Zion | Found Prototype Device 2599 | -7/Zion | Attacked by Zionites 2605 | -7/Zion | Discovered new exit (range 14) 2807 | -7/Zion | Build established: Mutant 3154 | -7/Zion | Spotted RF-FTA(B) 3185 | -7/Zion | Allies destroyed RF-FTA(B) 3220 | -7/Zion | Spotted LC-998(B) 3296 | -7/Zion | Destroyed LC-998(B) 3316 | -7/Zion | Identified Hacking Drone Bay 3317 | -7/Zion | Identified Phasing AFG 3470 | -7/Zion | Entered Proximity Caves 3663 | -6/Proximity Caves | Build established: Scavenger-Mutant 3669 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3703 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 3745 | -6/Proximity Caves | Core integrity fell below 50% 3753 | -6/Proximity Caves | Core integrity fell below 20% 3756 | -6/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 03740_ Slug penetrates Wall. 03740_ Hrd. Light Armor Plating destroyed. 03742_ Identified Imp. Energy Well. 03742_ Reflective Plating destroyed. 03743_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 03744_ Dropped Neutron Cannon. 03745_ Slug penetrates Wall. 03749_ Penetrated by Slug. 03749_ Critical hit. 03749_ Spk. Medium Treads destroyed. 03752_ Spear destroyed. 03752_ Penetrated by Slug. 03753_ C-30 ARC bursts open, deploying its payload. 03753_ G-67 Veteran unfolds itself. 03753_ L-41 Fighter unfolds itself. 03753_ B-48 Gladiator unfolds itself. 03753_ G-50 Soldier unfolds itself. 03753_ E-15 Imp unfolds itself. 03753_ Imp. Hacking Suite blown off. 03753_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####??####???????????? | | ??????????????????????????## ?## ##??????????? | | ????????????????????##????# ### #??????????? | | ????????????????????#"#??## ## #??????????? | | ???????????????????## ### #???????????? | | ???????????????????# #???????????? | | ???????????????????# ###?????????? | | ???????????????????# "#?????????? | | ????????????????????# #?????????? | | ###??????????????????# = #?????????? | | ##???####?????????#### %! ## #?????????? | | #??## ############ #### ##????????? | | #?## lgg #?## ##???????? | | ### b ##??### #???????? | | # @ #????## #???????? | | ? ##### ## #???#] #???????? | | ## #" # ####### #??# ##???????? | | ## #" + # # #??########??# #####????????? | | #" ##?? ## #### ##??????###????????????? | | #" ?? ### ##????????????????????? | | # ???$#?### ##???????????????????? | | # ??? ##??## #???????????????????? | | ###/#### #??## #???????????????????? | | ## #???# ## #???????????????????? | | ###########%*##??# ## ##??????????????????? | | ##?????????#[ #???## ## #??????????????????? | | ????????#### ####### ## #??????????????????? | | ????????# #?# ## ##?????????????????? | | ????????# ### ## ##????????????????? | | ????????## ## #????????????????? | | ?????????### ## ### ! #????????????????? | | ???????????## ####?# ### #????????????????? | | ????????????# #?? ### ##????????????????? | | ????????????# ##?## #?# ###?????????????????? | | ????????????# #???# #?##???????????????????? | | ????????????# #???# ###??????????????????????? | | ????????????# #???# ##????????????????????????? | | ????????????# ??? #?????????????????????????? | | ????????????# ?? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentGravmagBeamcaster Manual? 0 Play Time 00:18:22 Cumulative 361.9 hours Start 2021.03.02 @ 21:03:28 End 2021.03.02 @ 21:19:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 279 Adventurer 0 Explorer 7 Win Type - Total 13 Types 3/1/9/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d90be605-b4f8-47f7-8af7-2cbbc7beeb4d