Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 16:58:37 Player: emory Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1651) 1651 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 5543 Bonus ------- Follower Combat Kills 97 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced ECM Suite Layered Medium Armor Plating Shield Generator Makeshift Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Weight Redist. System Targeting Computer Advanced ECM Suite Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Hover Unit Airjet Airjet Cooling System Shield Generator [Rating: 44] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Makeshift Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 1 2 . . . Weapon . | . . . . . . . . Parts Attached 57 | 8 6 19 11 5 . 5 3 Power 14 | 1 1 5 3 1 . 2 1 Engine 10 | 1 1 3 2 . . 2 1 Core 4 | . . 2 1 1 . . . Reactor . | . . . . . . . . Propulsion 19 | 3 . 8 5 . . 1 2 Treads . | . . . . . . . . Leg 3 | 2 . 1 . . . . . Wheel 1 | 1 . . . . . . . Hover 7 | . . . 4 . . 1 2 Flight 8 | . . 7 1 . . . . Utility 14 | 2 1 4 3 4 . . . Device 8 | . 1 3 1 3 . . . Storage 2 | 2 . . . . . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 10 | 2 4 2 . . . 2 . Energy Gun 4 | 1 1 . . . . 2 . Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 3 | 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . Parts Lost 27 | . 1 6 1 5 2 . 12 Power 10 | . 1 3 1 1 1 . 3 Propulsion 9 | . . 2 . 1 . . 6 Utility 5 | . . 1 . 1 1 . 2 Weapon 3 | . . . . 2 . . 1 Highest Loss Streak 6 | . 1 3 1 3 5 . 6 To Critical Strikes . | . . . . . . . . Average Backups 4 | 3 7 4 4 4 5 3 2 Power . | 1 . . . . . . . Propulsion 1 | 2 4 . . 2 3 2 . Utility 1 | . 1 2 2 2 2 1 1 Weapon . | . 1 1 . . . . . Tool/Special . | . . . . . . . . Unused Backups 15 | . 5 7 2 . . . 1 Power 2 | . 1 1 . . . . . Propulsion 6 | . 4 2 . . . . . Utility 4 | . . 3 . . . . 1 Weapon . | . . . . . . . . Tool/Special 3 | . . 1 2 . . . . Average Slot Usage (%) 88 | . 97 94 92 96 55 67 73 Engine 9 | . 11 7 12 6 . 7 12 Core 1 | . . 2 1 6 4 . . Leg 3 | . 28 . . . . . . Hover 13 | . . . 19 29 23 27 23 Flight 16 | . . 40 16 . . . . Device 17 | . 13 15 16 23 15 19 18 Storage 1 | . 14 . . . . . . Processor 2 | . . . 1 5 7 7 5 Protection 3 | . . 4 5 7 4 . . Energy Gun 3 | . 12 . . . . 4 11 Energy Cannon 9 | . . 15 17 13 . . . Ballistic Gun 3 | . 14 5 . . . . . Peak Build Rating 44 | 7 7 24 36 44 26 38 38 Average Rating 23 | 5 6 18 31 39 22 28 29 On Entrance 19 | . 7 7 23 33 26 19 38 Naked Turns 117 | . . . . . . . 117 Heaviest Build 36 | 17 17 22 36 33 16 17 17 Greatest Support 41 | 20 20 25 41 41 24 41 41 Greatest Overweight (x) 3 | 1 2 3 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 Most Carried 8 | 7 8 7 5 5 5 5 5 Average Carried 4 | 3 7 4 4 4 5 3 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 8 | 7 8 4 5 5 5 3 5 Class Distribution -------------------- 71% | Mutant 19% | Sprinter 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Matter Collected 1076 | 277 71 431 180 40 . 18 59 Remotely . | . . . . . . . . Salvage Created 1976 | 68 198 1018 495 27 . . 170 Parts 103 | 2 17 58 19 . . . 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented 6 | . . . . . . . 6 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 40 | . 6 24 8 . . . 2 Guns 17 | . 6 9 . . . . 2 Cannons 19 | . . 14 5 . . . . Classes Destroyed 11 | 1 3 3 3 . . . 1 Worker 1 | . . . 1 . . . . Tunneler 2 | . . . 1 1 . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . . 1 1 . . . . Swarmer 3 | . 3 . . . . . . Grunt 29 | . 3 19 6 . . . 1 Brawler 1 | . . 1 . . . . . Sentry 5 | . . 4 1 . . . . Hunter 1 | . . . 1 . . . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 4 | 1 4 3 3 1 . . 1 Combat Bots Only 4 | . 4 3 2 . . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Hostile Shots Fired 344 | . 30 95 62 23 7 . 127 Missed 128 | . 14 32 20 12 3 . 47 Hits 216 | . 16 63 42 11 4 . 80 Melee 1 | . . . . . . . 1 Projectile 215 | . 16 63 42 11 4 . 79 Critical Strikes 11 | . . 4 3 1 . . 3 Damage Taken 3392 | . 276 840 723 238 64 . 1251 Core 1040 | . 53 200 78 19 . . 690 Absorbed by Shields 191 | . . . . . . . 191 Regen/Repaired (Parts) 28 | . . . 28 . . . . Core Remaining (%) 78 | 100 78 50 85 . . . . Volleys Fired 138 | 3 24 70 29 . . . 12 Largest 2 | 2 2 2 2 . . . 2 Hottest 168 | 60 60 168 136 . . . 113 Shots Fired 276 | 6 48 140 58 . . . 24 Gun 150 | 6 48 72 . . . . 24 Cannon 121 | . . 63 58 . . . . Launcher . | . . . . . . . . Special 5 | . . 5 . . . . . Kinetic 99 | 3 24 72 . . . . . Thermal 177 | 3 24 68 58 . . . 24 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 2 4 14 11 . . . 16 Robot Miss Streak 4 | 1 2 3 4 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 192 | 4 26 103 39 . . . 20 Core Hits 82 | 3 13 42 17 . . . 7 Critical Kills 3 | . . 1 2 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 1 2 . . . 2 Burn 2 | . . . . . . . 2 Meltdown 3 | . . 1 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3222 | 56 254 1425 993 115 . . 379 Guns 1112 | 38 254 473 . . . . 347 Cannons 1660 | . . 820 840 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 330 | 18 . 12 153 115 . . 32 Kinetic 581 | 16 92 473 . . . . . Thermal 2311 | 22 162 940 840 . . . 347 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 1 . . 9 9 9 . Average Corruption 3 | . 1 . . 3 9 9 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . 3 . . 1 2 2 . Message Errors 5 | . 3 . . . 1 1 . Energy Discharges 1 | . . . . . . 1 . Alerts 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . 5 11 8 . . . Projectiles 3 | . . 3 . . . . . Explosions . | . . . . . . . . Melee 21 | . . 2 11 8 . . . Knockbacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 151 | . . 6 74 56 . . 15 Shots . | . . . . . . . . Rammed 23 | . . 2 9 7 . . 5 Targets Rammed 25 | 2 . 2 9 7 . . 5 Kicked 2 | 2 . . . . . . . Crushed . | . . . . . . . . Highest Temperature 295 | 20 52 295 234 . . . 67 Average Temperature 59 | 15 20 56 90 . . . 25 Received Heat Transfer 1026 | . 36 489 324 9 12 . 156 Effects 2 | . . 1 1 . . . . Energy Bleed 2 | . . 1 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 2 . . 1 Impact Corruptions 3 | . . 1 1 1 . . . Robots Melted 4 | . . 1 3 . . . . Combat Hostiles 4 | . . 1 3 . . . . Parts Melted 15 | . . 6 7 . . . 2 Heat Transferred 4560 | 50 375 1730 1517 . . . 888 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 185 | 5 90 185 152 60 . . . Initial 69 | . . . 69 60 . . . Average 57 | . 22 90 52 8 . . . Influence Increases 1802 | 5 155 737 304 65 . . 536 Destroy 0b10 Robot/C 860 | . 120 480 160 . . . 100 Destroy 0b10 Robot/NC 35 | 5 5 5 15 5 . . . Destroy Leader 174 | . 30 112 22 . . . 10 Allied During Kill 21 | . . . . . . . 21 Successful Hack 14 | . . . 14 . . . . Disable Machine 30 | . . 15 15 . . . . Destroy Structure 8 | . . 5 3 . . . . Partial Spotted 75 | . . 30 30 15 . . . Lose Combat Pursuer 585 | . . 90 45 45 . . 405 Influence Decreases 1554 | 5 155 572 335 172 27 . 288 Entered New Map 181 | . . . 96 74 11 . . Time Decay 1157 | 5 145 512 229 98 . . 168 Lost Part 196 | . 10 60 10 . 16 . 100 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 11 | . 2 3 3 2 . . 1 Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . 1 . . . Reinforcement 8 | . 2 3 2 1 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Distress Signals 4 | . 2 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 10 47 31 8 1 . 37 Peak Tracking Total 13 | . 6 4 13 4 1 . 8 Tactical Retreats 23 | . 1 8 2 2 . . 10 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Accessed 3 | . . 1 2 . . . . Terminals 2 | . . 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . . 1 12 . . . . Successful 11 | . . 1 10 . . . . Failed 2 | . . . 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . 1 2 . . . . Fabricators . | . . . . . . . . Repair Stations 10 | . . . 10 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . 1 2 . . . . Record 1 | . . 1 . . . . . Robot Analysis 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . Scan Component 4 | . . . 4 . . . . Repair 4 | . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . . . 14 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 4 . . . . Time 141 | . . . 141 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 4 Highest-Rated Group 156 | . . . . . . 156 156 Highest-Rated Ally 40 | . . . . . . 40 40 Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . . . . 22 Total Damage 728 | . . . . . . . 728 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Active Infowar (turns) 1632 | . 428 986 204 14 . . . Terrain 492 | . . 492 . . . . . ECM 1140 | . 428 494 204 14 . . . Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Turns Passed 4357 | 99 472 1555 516 540 40 435 700 Spaces Moved 4628 | 68 272 1246 543 669 95 546 1189 Core 291 | 14 17 29 . . . . 231 Treads . | . . . . . . . . Legs 339 | 29 255 55 . . . . . Wheels 25 | 25 . . . . . . . Hover 2614 | . . . 346 669 95 546 958 Flight 1359 | . . 1162 197 . . . . Fastest Speed 26 | 50 120 27 26 38 42 40 40 Average Speed 49 | 96 121 47 44 38 42 44 45 Slowest Speed 245 | 120 150 245 110 42 42 51 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . 5 . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 5 33 58 56 16 27 59 85 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total 6408 | 96 374 2068 765 950 94 736 1325 Wait 1399 | . 43 674 125 265 . 181 111 Move 4611 | 67 271 1235 542 668 94 545 1189 Hop 5 | . . 5 . . . . . Pick Up 86 | 15 14 25 23 3 . 4 2 Fast Attach . | . . . . . . . . Attach 48 | 7 5 14 10 3 . 6 3 Detach 10 | . 1 3 3 . . . 3 Swap 37 | 1 4 19 9 4 . . . Drop 49 | 1 12 21 15 . . . . Fire 138 | 3 24 70 29 . . . 12 Melee . | . . . . . . . . Ram 23 | . . 2 9 7 . . 5 Kick 2 | 2 . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x2 849 | -9/Materials | Build established: Scavenger-Sprinter 941 | -9/Materials | Lost 3 parts (1p2n) 1701 | -9/Materials | Build established: Sprinter 1732 | -9/Materials | Discovered new exit (range 16) 2127 | -9/Materials | Entered another Materials area 2127 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2207 | -8/Materials | Repaired Adv. Beam Cannon 2207 | -8/Materials | Repaired Terrain Scanner 2207 | -8/Materials | Repaired Particle Cannon 2239 | -8/Materials | Repaired Imp. Ion Engine? 2341 | -8/Materials | Discovered new exit (range 15) 2410 | -8/Materials | Identified exit to Factory 2465 | -8/Materials | Build established: Mutant 2641 | -8/Materials | Discovered exit to Factory (range 3) 2643 | -8/Materials | Entered Factory 2643 | -7/Factory | Evolved 2 slots: Utility x2 3177 | -7/Factory | Discovered new exit (range 16) 3183 | -7/Factory | Entered Lower Caves 3200 | -7/Lower Caves | Spotted B-75 Beast 3220 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3223 | -7/Lower Caves | Entered Zion 3232 | -7/Zion | Lost 5 parts (1p1n2u1w) 3274 | -7/Zion | System corruption cleaned by Quarantine Array 3325 | -7/Zion | Learned 4 Factory zone layouts 3371 | -7/Zion | Met Imprinter 3389 | -7/Zion | Imprinted 3391 | -7/Zion | Declared Zion's savior 3525 | -7/Zion | Discovered new exit (range 16) 3658 | -7/Zion | Entered Proximity Caves 3658 | -6/Proximity Caves | Accompanied by 4 allies 3845 | -6/Proximity Caves | Spotted B-75 Beast 3859 | -6/Proximity Caves | Learned 4 Factory zone layouts 3936 | -6/Proximity Caves | Destroyed B-75 Beast 4158 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4189 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4219 | -6/Proximity Caves | Lost 6 parts (1p2n2u1w) 4247 | -6/Proximity Caves | Core integrity fell below 50% 4272 | -6/Proximity Caves | Lost 4 parts (2p2n) 4346 | -6/Proximity Caves | Core integrity fell below 20% 4358 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04172_ Acquired 5 matter. 04173_ Gatling Laser fries itself beyond repair. 04174_ Imp. Deuterium Engine fries itself beyond repair. 04182_ Slammed into S-27 Virus. 04183_ Imp. Hover Unit destroyed. 04188_ Targeting Computer destroyed. 04189_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04193_ Y-64 Sentinel: "REQUESTING BACKUP." 04204_ Slug penetrates Wall. 04226_ Slammed into S-27 Virus. 04231_ Lgt. Angular Momentum Engine destroyed. 04232_ Mak. Power Source destroyed. 04232_ Aerolev Unit destroyed. 04238_ Penetrated by Slug. 04241_ Airjet destroyed. 04241_ Penetrated by Slug. 04246_ Slammed into G-50 Soldier. 04345_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ??????# ##?#####?????#########?########?????????? | | ??????# ### ####### ## ### ##????????? | | ?????## ## #????????# | | ?????# ##???????# | | ?????# ## ## ##??????# | | #?#### ### ## ######?# | | ### ### ### ## #?# | | #### #### ### #?## #?# | | #??## #?# ## ### ### | | #???# ##?# ####### | | ##### #?## ####???## | | #?# ###### ###### ##### | | ######### ####??## ## ##???# | | ##????## ###??## ##????# | | ##???# #### ##?##### | | ##??## #?## ## | | #???# @ # #?#% | | #???# ### ### % | | " #???# ### ## ## #?# ##% % | | ##??###??## ###### ####?# % | | #????????## ss #????## ## #?# | | #???????### #????## % b #?## % #### | | " ##???????#; ###### % ##########??## | | ##???????## "%" l%% ##???????## | | #????????# ## ##### g b% #????????? | | ####????????# ## #???## ##??###???? | | ?????????##### #????## #?### ##??? | | ?????????# ## #?????## ### #??? | | ########?# ##?????## ### #???? | | #?## #??####?###?# #???? | | #??## ###?## ##???## ##??? | | ##### #???## % ##?## ##### #### | | ????# #????# ### % | | ????# ###### ### | | ????# ## #?#$ # | | ????# ### ## ### ###### ### | | ????################ ### ## #????### #?## | | ???????????????## ### #?# # #??###?## #?? | | ??????????????## #### #?## # ##?! ##?# ####?? | | ??????????????# #??##### #?%! ### #???#? | | ?????????????## ### #??????# ##! ### ?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- Energy Well | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Arc Projector | -7/Zion | Archive Power Sword | -7/Zion | Archive Recalibrator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 60% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionChipBoregun Manual? 0 Play Time 01:56:35 Cumulative 31.5 hours Start 2025.05.16 @ 19:32:30 End 2025.07.04 @ 16:58:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8abdbd3a-4893-40b8-a859-9b5344e6ba9e