Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.05 @ 18:04:56 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (165) 825 Value Destroyed (5364) 5364 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 12171 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 996/1150 Matter 5/300 Energy 314/315 System Corruption 3% Temperature Warm (131) Movement Immobile (Siege) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (9) ------ Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Light Armor Plating Improved Heavy Armor Plating Advanced Thermal Shield > --- WEAPON (3) ------- Wave Gun Gauss Rifle Hypervelocity Mass Driver > --- INVENTORY (25) --- Antimatter Reactor Medium Treads Heavy Treads Wheel Improved Energy Well (400) Compact Matter Pod (0) Structural Scanner Improved Sensor Array Long-range Terrain Scanner Advanced ECM Suite Hardened Heavy Armor Plating Improved Focal Shield EM Shield Component Analysis Suite Heavy Phase Cannon Flak Gun KE Penetrator Hypervelocity Mass Driver Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Light Armor Plating Improved Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Wave Gun Gauss Rifle Hypervelocity Mass Driver > --- INVENTORY -------- Antimatter Reactor Medium Treads Heavy Treads Wheel Improved Energy Well Compact Matter Pod Structural Scanner Improved Sensor Array Long-range Terrain Scanner Advanced ECM Suite Hardened Heavy Armor Plating Improved Focal Shield EM Shield Component Analysis Suite Heavy Phase Cannon Flak Gun KE Penetrator Hypervelocity Mass Driver Great Axe [Rating: 99] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . 1 . . . . 1 Utility 7 | . . . 1 1 . 1 2 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 243 | 2 13 3 26 18 39 24 41 13 13 7 4 7 33 Power 9 | . 3 1 1 . 2 . 1 1 . . . . . Engine 7 | . 3 1 1 . 2 . . . . . . . . Core 2 | . . . . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 50 | 1 3 1 8 6 11 4 4 5 1 2 . . 4 Treads 29 | . 2 . 4 4 8 4 . 3 1 . . . 3 Leg 4 | . . 1 3 . . . . . . . . . . Wheel 17 | 1 1 . 1 2 3 . 4 2 . 2 . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 108 | 1 4 . 5 6 14 11 22 5 8 3 3 6 20 Device 68 | 1 2 . 3 3 7 6 14 3 6 3 1 5 14 Storage 7 | . 1 . . . . 1 . 1 2 . 1 . 1 Processor 6 | . . . . . . 1 3 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 27 | . 1 . 2 3 7 3 5 . . . 1 1 4 Artifact . | . . . . . . . . . . . . . . Weapon 76 | . 3 1 12 6 12 9 14 2 4 2 1 1 9 Energy Gun 19 | . 2 . 6 . 4 3 2 . 1 . . . 1 Energy Cannon 6 | . . . 3 1 . 1 . . . . . . 1 Ballistic Gun 24 | . 1 . 2 2 4 3 6 1 1 1 1 . 2 Ballistic Cannon 3 | . . . . 1 . 1 . . . . . . 1 Launcher 7 | . . 1 . 2 . . 1 . 1 . . . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 4 1 5 1 1 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 5 . . 1 . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . Parts Lost 52 | . 5 2 10 5 9 11 2 . 1 . . . 7 Power 2 | . 1 1 . . . . . . . . . . . Propulsion 22 | . 2 1 3 2 3 5 . . 1 . . . 5 Utility 16 | . 1 . 3 1 5 4 1 . . . . . 1 Weapon 12 | . 1 . 4 2 1 2 1 . . . . . 1 Highest Loss Streak 11 | . 3 2 7 5 6 11 1 . 1 . . . 5 Average Slot Usage (%) 96 | . 98 99 97 98 90 87 94 100 99 99 100 100 99 Engine 6 | . 13 13 11 9 8 7 4 . . . . . . Core 1 | . . . . . . . 1 5 5 5 5 5 5 Treads 16 | . 13 2 11 26 27 22 13 11 11 11 11 11 15 Leg 1 | . 3 11 11 . . . . . . . . . . Wheel 11 | . 10 14 10 9 8 7 12 17 16 16 17 17 13 Device 11 | . 6 . 6 8 9 6 13 16 16 23 23 23 19 Storage 8 | . 14 14 11 9 9 7 6 5 5 5 5 5 5 Processor 5 | . . . . . . 7 12 11 11 11 11 11 15 Protection 10 | . 7 14 13 17 10 7 9 11 11 5 5 5 6 Energy Gun 7 | . 14 14 11 6 11 2 6 5 5 5 5 5 2 Energy Cannon 1 | . . . 4 2 . 1 . . . . . . 2 Ballistic Gun 7 | . 12 10 4 6 5 5 8 7 9 5 5 7 6 Slashing Weapon 1 | . . . . . . 4 3 3 . 4 5 3 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 130 | 14 92 93 98 104 117 125 130 124 121 118 126 118 128 Greatest Support 89 | 20 40 16 16 10 89 16 26 36 36 42 42 42 42 Greatest Overweight (x) 11 | . 5 5 9 10 11 7 7 3 4 4 2 2 4 Average Overweight (x) 4 | . 3 5 8 9 8 6 4 3 3 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 21 23 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 12 21 23 24 24 23 22 24 24 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 21 22 25 25 25 16 25 25 25 25 25 25 21 Class Distribution -------------------- 45% | Mutant 16% | Scavenger-Mutant 12% | Assassin 12% | Scavenger-Skirmisher 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Warlord Assassin | -4/Proximity Caves Assassin | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Matter Collected 4341 | 232 281 242 336 328 830 215 891 216 166 130 . 110 364 Remotely 790 | 37 199 . 229 . 35 . 290 . . . . . . Salvage Created 7369 | 68 353 242 1150 927 1932 475 977 274 158 82 . 79 652 Parts 370 | 6 14 11 62 53 106 26 48 5 7 1 . . 31 Haulers Intercepted 12 | . . . 4 2 4 1 . 1 . . . . . Recyclers Shooed 7 | . 1 1 2 . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 108 | . 9 4 14 18 25 6 13 . 4 . . . 15 Guns 74 | . 8 4 8 6 25 6 11 . 1 . . . 5 Cannons 11 | . . . 5 3 . . . . . . . . 3 AOE 23 | . 1 . 1 9 . . 2 . 3 . . . 7 Classes Destroyed 16 | 2 3 . 5 2 2 1 1 . . . . . . Worker 15 | . 1 . 3 1 3 . 5 1 . . . . 1 Builder 6 | . . . 1 1 . . 1 . . . . . 3 Tunneler 2 | 1 . . . . . . . . . . . . 1 Hauler 12 | . . . 4 2 4 1 . 1 . . . . . Recycler 10 | 1 . 1 1 . 4 . 2 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 2 | . . . . 2 . . . . . . . . . Watcher 9 | . . . 2 4 2 . 1 . . . . . . Swarmer 14 | . 3 . . . . . 3 . 3 . . . 5 Grunt 60 | . 6 4 10 13 15 2 5 . . . . . 5 Brawler 5 | . . . 1 1 . 1 2 . . . . . . Sentry 17 | . . . 3 3 6 1 2 . 1 . . . 1 Specialist 2 | . . . . . 2 . . . . . . . . Hunter 4 | . . . . 1 1 . . . . . . . 2 Programmer 3 | . . . . . . . 1 . . . . . 2 Heavy 3 | . . . . . 1 2 . . . . . . . Packrat 2 | . . . . . . . . . 1 1 . . . Best Kill Streak 14 | 2 7 3 9 14 5 3 6 1 3 . . . 8 Combat Bots Only 11 | . 7 2 3 11 5 3 4 . 3 . . . 7 Max Kills in Single Turn 4 | 1 1 2 2 2 2 1 2 1 1 1 . . 4 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . 1 . 1 2 . . 1 . 1 . . . 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Damage Taken 10527 | . 553 203 972 1087 2278 2431 796 . 269 . . . 1938 Core 954 | . 45 . 71 128 276 190 75 . 15 . . . 154 Absorbed by Shields 24 | . . . . . . . . . . . . . 24 Reduced by Siege Mode 41 | . . . . . . . . . . . . . 41 Core Remaining (%) 78 | 100 . 82 82 . 26 72 91 . . . . 98 . Volleys Fired 398 | 4 43 11 63 64 109 32 29 . 7 . . . 36 Largest 3 | 2 2 2 2 2 2 3 3 . 3 . . . 3 Hottest 175 | 60 60 60 113 107 130 128 106 . 131 . . . 175 Shots Fired 813 | 8 84 22 116 110 216 84 73 . 13 . . . 87 Gun 723 | 8 84 22 93 78 216 80 69 . 9 . . . 64 Cannon 63 | . . . 22 22 . 4 . . . . . . 15 Launcher 26 | . . . . 10 . . 4 . 4 . . . 8 Special 1 | . . . 1 . . . . . . . . . . Kinetic 375 | 4 41 11 19 50 85 57 49 . 6 . . . 53 Thermal 164 | 4 . . 26 . 101 4 . . 3 . . . 26 Explosive 26 | . . . . 10 . . 4 . 4 . . . 8 Electromagnetic 248 | . 43 11 71 50 30 23 20 . . . . . . Robot Hit Streak 29 | 4 11 9 11 10 24 12 12 . 10 . . . 29 Robot Miss Streak 5 | 2 5 3 3 3 4 3 4 . 1 . . . 2 Penetration Max 1 | . . . . . . . 1 . . . . . 1 Secondary Targets 12 | . . 2 2 . 1 3 3 . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 . . . . . 1 Shots Hit Robots 624 | 6 42 17 83 76 174 67 66 7 9 3 . 3 71 Core Hits 358 | 3 19 13 43 55 71 25 64 4 10 1 . . 50 Critical Kills 4 | 1 . . . . 1 . . . . . . . 2 Critical Parts Destroyed 7 | . 1 . . . . . . . . . . . 6 Critical Strikes 13 | 1 1 1 . . 2 . . . . . . . 8 Burn 1 | . . . . . 1 . . . . . . . . Destroy 11 | 1 1 . . . 1 . . . . . . . 8 Corrupt 1 | . . 1 . . . . . . . . . . . Melee Attacks 58 | . . . . . 6 6 21 11 1 3 . 3 7 Impact . | . . . . . . . . . . . . . . Slashing 58 | . . . . . 6 6 21 11 1 3 . 3 7 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 1 5 5 1 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17734 | 70 761 329 1625 2545 3359 1433 2481 651 630 429 . 330 3091 Guns 10000 | 70 583 210 1107 855 3276 1103 1232 . 167 . . . 1397 Cannons 1022 | . . . 267 461 . 90 . . . . . . 204 Explosions 4199 | . 178 119 241 1229 36 120 561 . 336 . . . 1379 Melee 2503 | . . . . . 47 120 688 651 127 429 . 330 111 Ramming . | . . . . . . . . . . . . . . Kinetic 4900 | 38 217 74 183 580 1069 698 903 . 100 . . . 1038 Thermal 3994 | 32 178 119 553 214 1677 184 407 . 67 . . . 563 Explosive 2884 | . . . . 1015 . . 154 . 336 . . . 1379 Electromagnetic 3453 | . 366 136 889 736 566 431 329 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2503 | . . . . . 47 120 688 651 127 429 . 330 111 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . 1 . 4 . 3 2 2 2 2 . 3 Average Corruption 1 | . . . 1 . 4 . 3 2 2 2 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 33 | . . . 6 . . . 12 2 5 5 . . 3 Message Errors 13 | . . . 4 . . . 3 1 4 1 . . . Matter Fused 4 | . . . . . . . 3 . . . . . 1 Heat Flow Errors 7 | . . . . . . . 1 1 1 3 . . 1 Energy Discharges 6 | . . . 1 . . . 4 . . 1 . . . Data Loss (minor) 2 | . . . 1 . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1042 | . 64 13 . 41 18 . 191 192 16 264 . 243 . Projectiles 35 | . . . . 35 . . . . . . . . . Explosions 104 | . 64 13 . 6 1 . 4 . 16 . . . . Melee 903 | . . . . . 17 . 187 192 . 264 . 243 . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 368 | . 76 37 31 99 . 13 110 . 2 . . . . Shots 12 | . 2 1 1 3 . 1 3 . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 435 | . 142 63 246 18 177 435 221 226 201 241 . . 160 Average Temperature 59 | . 41 34 58 8 41 129 74 114 103 106 . . 69 Received Heat Transfer 2628 | . 258 90 426 468 711 93 138 . 36 . . . 408 Effects 7 | . . . 1 . . 6 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 56 | . . . . . . . . . . . . . 56 Longest Duration 56 | . . . . . . . . . . . . . 56 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . 3 3 1 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 4 . . . 1 . . . 1 Heat Transferred 6757 | 75 250 200 1029 250 3428 261 300 . 150 . . . 814 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 16 | . 3 1 5 2 1 2 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Peak Influence 597 | 10 281 104 246 597 495 143 192 47 . . . . 229 Initial 204 | . 6 19 . . 204 20 9 . . . . . . Average 127 | 7 110 77 85 178 335 45 43 11 . . . . 24 Maximum Alert Level 2 | . 1 . 1 2 2 . . . . . . . 1 Low Security (%) 74 | 100 81 100 96 68 5 100 100 100 . . . . 97 Level 1 16 | . 18 . 3 2 70 . . . . . . . 2 Level 2 8 | . . . . 28 23 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . . 4 5 6 1 1 . . . . 5 Investigation 2 | . 2 . . . . . . . . . . . . Extermination 5 | . . . . . . 1 1 1 . . . . 2 Reinforcement 16 | . 1 . . 4 5 5 . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 . 2 3 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 176 | . 20 4 19 39 42 12 14 1 5 . . . 20 Peak Tracking Total 8 | . 8 2 5 7 8 7 4 1 4 . . . 5 Tactical Retreats 8 | . 2 . 2 1 2 . 1 . . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 4 | . . . . . . 3 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . 1 . . . 1 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 3 | . . . 1 . 2 . . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 41 | . 3 . 3 3 11 2 9 6 . . . . 4 Terminals 26 | . 2 . 3 2 9 . 5 4 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 5 | . . . . 1 . 1 2 1 . . . . . Recycling Units 4 | . 1 . . . 2 . 1 . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 Total Hacks 100 | . 10 . 6 12 30 3 16 15 . . . . 8 Successful 50 | . 6 . 5 9 14 1 3 10 . . . . 2 Failed 50 | . 4 . 1 3 16 2 13 5 . . . . 6 Catastrophic 8 | . . . . 1 1 1 3 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 3 . 3 7 10 . 4 5 . . . . 1 Terminals 71 | . 9 . 6 9 25 . 10 10 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 13 | . . . . 3 . 2 4 4 . . . . . Recycling Units 7 | . 1 . . . 5 . 1 . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 5 Terminal Hacks 25 | . 3 . 3 3 10 . 1 4 . . . . 1 Robot Analysis 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . 2 . . . 1 . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . Unreport Threat 5 | . . . 1 . 3 . 1 . . . . . . Locate Traps 6 | . 1 . . . 3 . . 1 . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . 1 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 3 . 1 2 2 . . . . . Scan Component 5 | . . . . 2 . 1 1 1 . . . . . Repair 3 | . . . . 1 . . 1 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . 1 Unauthorized Hacks 14 | . 3 . 2 3 3 . . 3 . . . . . Terminals 11 | . 2 . 2 3 2 . . 2 . . . . . Track 8 | . 2 . 1 2 2 . . 1 . . . . . Botnet 3 | . . . 1 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 2 . 3 3 11 2 9 5 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . 1 1 . . . . . Time 83 | . . . . 26 . . 44 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . Highest-Rated Group 45 | . . 45 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 16 | . . 16 . . . . . . . . . . . Total Damage 144 | . . 144 . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . 18 Traps 15 | . . . . . . . . . . . . . 15 Emergency Access 2 | . . . . . . . . . . . . . 2 Garrisons 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Turns Passed 11715 | 34 1066 467 1033 1451 1844 900 1331 669 960 422 88 464 986 Spaces Moved 5712 | 15 525 239 359 479 620 355 675 462 677 302 67 354 583 Core . | . . . . . . . . . . . . . . Treads 155 | . 133 . . . 22 . . . . . . . . Legs 9 | 9 . . . . . . . . . . . . . Wheels 5548 | 6 392 239 359 479 598 355 675 462 677 302 67 354 583 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 175 175 215 175 190 150 131 131 123 123 123 123 Average Speed 164 | 112 165 175 206 222 220 204 155 131 132 127 123 123 123 Slowest Speed 260 | 120 175 175 215 230 260 205 205 131 150 150 123 123 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 61 44 31 48 72 9 24 15 87 59 14 55 22 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . 1 . . . . . . 2 3 . 5 . Spaces Dug 44 | . . . . . 3 5 12 4 13 . . . 7 Terrain Destroyed 216 | . 15 6 18 68 6 9 42 4 23 . . . 25 Melee 30 | . . . . . 3 5 12 4 . . . . 6 Projectile 3 | . . . . 1 . . . . 1 . . . 1 AOE 183 | . 15 6 18 67 3 4 30 . 22 . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Total 7241 | 23 643 268 558 766 893 455 855 508 724 333 70 377 768 Wait 542 | . 36 13 47 170 78 8 51 3 24 18 . 8 86 Move 5699 | 14 524 238 358 478 619 354 674 461 676 301 66 353 583 Hop . | . . . . . . . . . . . . . . Pick Up 146 | 2 19 3 32 20 15 7 24 9 1 2 . 1 11 Fast Attach 39 | 2 3 . 8 1 13 2 4 2 1 1 . 2 . Attach 71 | . 4 2 11 9 11 12 9 3 1 2 . . 7 Detach 10 | . . . 2 . 4 1 1 . . . . . 2 Swap 133 | . 6 1 7 8 15 10 28 8 11 4 4 5 26 Drop 129 | 1 8 . 30 16 23 7 14 11 2 2 . 5 10 Fire 398 | 4 43 11 63 64 109 32 29 . 7 . . . 36 Melee 58 | . . . . . 6 6 21 11 1 3 . 3 7 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Destroyed 7 combat bots 178 | -10/Materials | Lost 3 parts (1p1n1u) 307 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 13) 1101 | -10/Materials | Entered Mines 1168 | -10/Mines | Discovered new exit (range 6) 1408 | -10/Mines | Assembled infested the area 1413 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1568 | -10/Mines | Entered Materials 1568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1830 | -9/Materials | Lost 7 parts (3n1u3w) 2126 | -9/Materials | Identified exit to Mines 2476 | -9/Materials | Discovered new exit (range 12) 2601 | -9/Materials | Entered another Materials area 2601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3653 | -8/Materials | Destroyed 11 combat bots 3658 | -8/Materials | Lost 5 parts (2n1u2w) 3690 | -8/Materials | Discovered new exit (range 7) 3886 | -8/Materials | Repaired Lgt. Treads 3945 | -8/Materials | Discovered new exit (range 4) 4052 | -8/Materials | Entered Storage 4822 | -8/Storage | Core integrity fell below 50% 4929 | -8/Storage | Lost 6 parts (3n3u) 5380 | -8/Storage | Build established: Scavenger-Mutant 5852 | -8/Storage | Discovered new exit (range 16) 5896 | -8/Storage | Entered Factory 5896 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6686 | -7/Factory | Discovered new exit (range 12) 6697 | -7/Factory | Cargo convoy interrupted 6796 | -7/Factory | Entered another Factory area 6796 | -6/Factory | Evolved 2 slots: Utility x2 6825 | -6/Factory | Lost 11 parts (5n4u2w) 7530 | -6/Factory | Repaired Hrd. Heavy Armor Plating 7921 | -6/Factory | Discovered new exit (range 15) 7940 | -6/Factory | Identified exit to Factory 8127 | -6/Factory | Entered another Factory area 8127 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8311 | -5/Factory | Build established: Scavenger-Skirmisher 8379 | -5/Factory | Identified exit to Upper Caves 8681 | -5/Factory | Build established: Scavenger-Assassin 8746 | -5/Factory | Repaired Structural Scanner 8796 | -5/Factory | Entered Upper Caves 9087 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9357 | -5/Upper Caves | Encountered a Warlord checkpoint 9641 | -5/Upper Caves | Discovered new exit (range 13) 9683 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9746 | -5/Upper Caves | Learned Factory security intel 9752 | -5/Upper Caves | Identified exit to Upper Caves 9756 | -5/Upper Caves | Entered another Upper Caves area 9858 | -5/Upper Caves | Discovered new exit (range 14) 10092 | -5/Upper Caves | Build established: Assassin 10124 | -5/Upper Caves | Discovered new exit (range 15) 10134 | -5/Upper Caves | Encountered a Warlord checkpoint 10177 | -5/Upper Caves | Identified exit to Warlord 10178 | -5/Upper Caves | Entered Warlord 10219 | -5/Warlord | System corruption cleaned by Quarantine Array 10247 | -5/Warlord | Discovered new exit (range 12) 10258 | -5/Warlord | Identified exit to Proximity Caves 10266 | -5/Warlord | Entered Proximity Caves 10687 | -4/Proximity Caves | Discovered new exit (range 5) 10694 | -4/Proximity Caves | Identified exit to Factory 10730 | -4/Proximity Caves | Entered Factory 10730 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11589 | -4/Factory | Garrison activated, responded to threat 11696 | -4/Factory | Lost 5 parts (3n1u1w) 11716 | -4/Factory | Self-destructed Last Messages --------------- 11706_ HV Slug penetrates Y-64 Sentinel. 11707_ U-05 Engineer lays Concrete. 11707_ K-01 Serf collects debris. 11709_ Med. Treads destroyed. 11709_ Penetrated by Slug. 11709_ Slug penetrates Y-64 Sentinel. 11709_ HV Slug penetrates Y-64 Sentinel. 11711_ Critical hit (Burn: +37). 11711_ Penetrated by Slug. 11711_ Critical hit (Destroy). 11711_ R-10 Processor collects Lgt. Ion Engine. 11712_ Penetrated by Slug. 11713_ Slug penetrates Y-64 Sentinel. 11713_ HV Slug penetrates Y-64 Sentinel. 11713_ U-05 Engineer lays Concrete. 11713_ K-01 Serf collects debris. 11714_ >> DECODED: Chute Trap location. 11714_ Penetrated by Slug. 11714_ R-10 Processor collects Adv. Heat Sink. 11714_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #????????"???? # ??????? ????????????????????????? | | ????#????????? ? ????????????????????????????????? | | ?##????"???????? ????"????? ? ???????????????????? | | ?##?## "?????? ? ??""? ?"?????? ? ???????????????? | | #?#?##?? ??? ?#? ? ?????? ?????????????????? | | #?#?## # ????????? ????##????????????? | | ?##########+#########?#?#?#?????????#????????????? | | ? ?? ^ ?? #?#??##????????? | | ? ? ^^ ??? ????#???????????? | | ? ? ? ?^ ??? ???#??####???????? | | ? ?? ????????##??????????? | | %% ?? ?#?#??#??? ????? | | ######## ##??#####%%%% ##?###?##??###???????? | | = =# # ? % ? "???""????# ? ???? | | # # ?? % # ??" "???###??????? | | " + # ? = ?? ???? ??????????? | | " # # ? !%# ?"""?"??? #????????? | | " # # ! # # ? """ ??"??#????????? | | " ""# # # g k# "?"?"?? ??##??????? | | " = ""# # ! ! # # ? ? ?????????? | | " S"# # # # """ "?? ???# ??? | | " """# + # %g!+ """ ??? ##? ?????? | | " """# # # RYY# """ """ ##??#????? | | " """# # # u%! # ##???????? | | # # # ! ; ! ? ##???###?? | | ######## ######### **@ ; #####???#???????#?#? | | ##########+##########;; ;###??##???#?##??#? | | ### # | ###??????##??????? | | ?## # ;####??#????#????? | | ### """"""" # ;###?#???????#?#?? | | ?## """"""" # ;##?#??????#??#?#? | | ### """"""" # ;##?#???#?????#??? | | ### """"""" # ;###??#?#???#????? | | ######################;; ;;;#####?##?#???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 19 Energy Capacity 715 Matter Stores 361 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 1500 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyKineticRifle Manual? 0 Play Time 02:56:15 Cumulative 1212.8 hours Start 2021.10.03 @ 19:24:49 End 2021.10.05 @ 18:04:56 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 82 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52542563-8356-4369-8d87-ebda221d228d