Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.12 @ 22:45:55

Player: lsend

Result: Establishing 0b11!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (25)       5000
Robots Destroyed (40)      200
Value Destroyed (2051)     2051
Prototype IDs (55)         1100
Alien Tech Used (1)        200
Bonus (27398)              27398
              TOTAL SCORE: 40449

 Bonus
-------
Pacifist                   200
High Alert Combat Kills    68
Follower Combat Kills      891
Aligned with FarCom        300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Met Warlord at Research    2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Win                        3000
Win Speed                  11
Friendly Fire              -872

 Cogmind 
---------
Core Integrity             1315/1600
Matter                     300/300
Energy                     220/240
System Corruption          3%
Temperature                Cool (20)
Location                   0b11 Command

 Parts 
-------
Power (2)
  Light Antimatter Reactor
  Light Antimatter Reactor
Propulsion (6)
  Xenon Bombardment Thruster
  Xenon Bombardment Thruster
  Xenon Bombardment Thruster
  Q-thruster
  Improved Diametric Drive
  Improved Q-thruster
Utility (14)
  Power Amplifier
  Power Amplifier
  Medium Storage Unit
  Inertial Stasis Machine
  Inertial Stasis Machine
  Spectral Analyzer
  Advanced Melee Analysis Suite
  Advanced Core Analyzer
  Advanced Armor Integrity Analyzer
  Improved Propulsion Shielding
  Experimental Weapon Shielding
  Layered Heavy Armor Plating
  Advanced Hacking Suite
Weapon (3)
  Kinetic Spear
  Plasma Lance
  Plasma Lance
Inventory (8)
  Micro Fission Core
  Micro Fission Core
  Light Antimatter Reactor
  Xenon Bombardment Thruster
  Hellfire Missile Launcher

 Peak State 
------------
Power
  Vortex Chain Reactor
Propulsion
  Impulse Thruster
  Improved Diametric Drive
  Improved Diametric Drive
  Improved Diametric Drive
  Impulse Thruster Array
Utility
  Medium Storage Unit
  Inertial Stasis Machine
  Inertial Stasis Machine
  Advanced Melee Analysis Suite
  Advanced Melee Analysis Suite
  Advanced Core Analyzer
  Advanced Armor Integrity Analyzer
  Experimental Utility Shielding
  Experimental Weapon Shielding
  Heavy Armor Plating
  Advanced Force Field
  Advanced Hacking Suite
  Advanced Hacking Suite
Weapon
  Kinetic Spear
  Plasma Lance
  Plasma Lance
Inventory
  Nuclear Pulse Thruster
  Inertial Stasis Machine
  Assault Drone Bay
  Assault Drone Bay
  Assault Drone Bay
[Rating: 179]

 Favorites 
-----------
Power                      Light Fission Core
  Power Core               Light Fission Core
  Reactor                  Vortex Chain Reactor
Propulsion                 Improved Diametric Drive
  Treads                   Light Treads
  Leg                      Potential Leg
  Flight Unit              Improved Diametric Drive
Utility                    Advanced Melee Analysis Suite
  Device                   Inertial Stasis Machine
  Storage                  Medium Storage Unit
  Processor                Advanced Melee Analysis Suite
  Hackware                 Advanced Hacking Suite
  Protection               Experimental Weapon Shielding
Weapon                     Plasma Lance
  Energy Cannon            Particle Cannon
  Launcher                 Rocket Launcher
  Slashing Weapon          Katana
  Piercing Weapon          Plasma Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   2   2   .   .   .   .   2   .   .   .   .   2   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  12   | .   .   .   1   .   .   .   1   2   .   .   1   1   .   .   .   .   2   .   .   .   .   2   2   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Attached             110  | 2   .   .   1   5   2   1   8   3   .   .   5   8   .   .   9   .   5   .   .   4   .   10  9   10  28  
  Power                    11   | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   2   .   2   .   .   5   
    Engine                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   7    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   2   .   1   .   .   2   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   
  Propulsion               33   | 2   .   .   1   1   2   .   5   .   .   .   2   1   .   .   1   .   1   .   .   1   .   .   5   1   10  
    Treads                 5    | 2   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 26   | .   .   .   .   .   .   .   4   .   .   .   2   1   .   .   1   .   1   .   .   1   .   .   5   1   10  
  Utility                  54   | .   .   .   .   3   .   .   2   2   .   .   1   7   .   .   7   .   3   .   .   1   .   7   3   5   13  
    Device                 23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   2   .   .   .   .   5   2   2   7   
    Storage                3    | .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Processor              11   | .   .   .   .   1   .   .   .   1   .   .   1   3   .   .   .   .   1   .   .   .   .   1   .   1   2   
    Hackware               5    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   1   .   
    Protection             12   | .   .   .   .   1   .   .   1   1   .   .   .   2   .   .   1   .   .   .   .   1   .   .   1   1   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   12   | .   .   .   .   1   .   1   1   .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   1   4   .   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Piercing Weapon        7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   4   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  16   | .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   2   .   4   .   .   4   
Parts Lost                 23   | .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   18  
  Power                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Propulsion               12   | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   9   
  Utility                  8    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      9    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   9   
Average Slot Usage (%)     81   | .   28  28  25  53  55  48  48  78  84  84  79  95  94  94  93  94  88  94  94  93  94  91  90  86  80  
  Core                     4    | .   .   .   .   .   .   .   .   4   7   7   8   11  11  11  11  11  10  10  10  10  10  2   .   .   2   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   4   4   
  Treads                   2    | .   28  28  25  32  23  6   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      1    | .   .   .   .   .   10  22  11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   19   | .   .   .   .   .   .   .   11  30  30  30  26  28  29  29  29  29  21  21  21  21  21  19  18  19  17  
  Device                   6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   8   10  10  6   5   8   15  10  11  
  Storage                  3    | .   .   .   .   .   .   .   .   .   .   .   .   1   5   5   5   5   5   5   5   5   5   4   4   4   4   
  Processor                16   | .   .   .   .   10  11  11  9   15  15  15  17  18  17  17  17  17  16  21  21  21  21  19  17  14  18  
  Hackware                 5    | .   .   .   .   .   .   .   1   7   7   7   6   5   5   5   5   5   5   5   5   5   5   9   8   11  4   
  Protection               10   | .   .   .   .   3   11  4   2   11  15  15  13  16  17  17  13  11  10  10  10  13  15  14  13  12  6   
  Slashing Weapon          2    | .   .   .   .   .   .   .   6   7   7   7   6   9   5   5   2   .   4   5   5   5   5   2   .   .   .   
  Piercing Weapon          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   5   5   5   5   5   5   8   10  12  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             83   | .   .   .   .   4   3   4   5   18  18  18  27  33  33  33  36  36  40  40  40  40  37  62  71  83  83  
  Greatest Support         96   | 3   3   3   3   3   3   3   6   18  18  18  28  34  34  34  37  37  48  48  48  49  49  65  86  96  96  
  Greatest Overweight (x)  1    | .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 12   | 4   4   4   4   4   4   4   4   4   4   4   4   8   8   8   8   8   8   8   8   8   8   8   8   8   12  
  Average Capacity         6    | 4   4   4   4   4   4   4   4   4   4   4   4   4   8   8   8   8   8   8   8   8   8   8   8   8   8   
  Most Carried             8    | .   .   .   2   2   2   2   4   4   4   4   4   8   8   8   8   8   8   8   8   8   8   8   8   8   8   
  Average Carried          5    | .   .   .   1   1   2   1   3   4   4   4   3   4   8   8   7   8   7   8   8   7   8   7   7   7   3   
  Final Capacity           8    | 4   4   4   4   4   4   4   4   4   4   4   4   8   8   8   8   8   8   8   8   8   8   8   8   8   8   
  Final Carried            8    | .   .   .   2   2   2   2   4   4   4   4   4   8   8   8   8   8   8   8   8   8   8   8   8   8   5   

 Class Distribution 
--------------------
 29% | Hacker-Sprinter
 29% | Sprinter
 23% | Mutant
 15% | Scavenger-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Mines
             Mutant | -9/Exiles
             Mutant | -8/Mines
             Mutant | -8/Materials
             Mutant | -7/Factory
             Mutant | -7/Waste
             Mutant | -7/Factory
             Mutant | -6/Factory
           Sprinter | -5/Factory
           Sprinter | -5/Upper Caves
           Sprinter | -5/Upper Caves
           Sprinter | -5/Warlord
           Sprinter | -4/Proximity Caves
              Scout | -4/Factory
           Sprinter | -4/Upper Caves
           Sprinter | -4/Upper Caves
           Sprinter | -4/Zhirov
           Sprinter | -3/Proximity Caves
    Hacker-Sprinter | -3/Research
    Hacker-Sprinter | -2/Research
    Hacker-Sprinter | -1/Access
 Scavenger-Sprinter | -1/Command

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Matter Collected           1446 | 220  .    .    .    76   .    57   .    112  .    109  .    135  16   .    91   .    .    50   .    .    50   .    185  100  245  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            2971 | .    .    .    .    166  .    8    .    112  .    153  .    113  .    .    .    .    .    .    .    .    .    98   651  360  1310 
  Parts                    100  | .    .    .    .    5    .    4    .    8    .    7    .    2    .    .    .    .    .    .    .    .    .    2    30   14   28   
Haulers Intercepted        9    | .    .    .    .    .    .    .    .    2    .    2    .    1    .    .    .    .    .    .    .    .    .    1    2    1    .    
Recyclers Shooed           1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      23   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    5    9    .    .    7    .    .    .    .    .    .    .    
  Prevented                21   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   .    .    4    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Combat Hostiles Destroyed  25   | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   2   15  
  Melee                    22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   2   15  
  AOE                      3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          12   | .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   4   
  Hauler                   9    | .   .   .   .   .   .   .   .   2   .   2   .   1   .   .   .   .   .   .   .   .   .   1   2   1   .   
  Recycler                 2    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Watcher                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Swarmer                  3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   3   
  Brawler                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hunter                   7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   4   
  Programmer               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           4    | .   .   .   .   1   .   3   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   1   3   1   4   
  Combat Bots Only         4    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   4   
Max Kills in Single Turn   1    | .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   
Uniques/NPCs Destroyed     2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  YI-UF0 (-9/Mines)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)

 Combat                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Damage Taken               5024 | .    94   299  39   .    .    544  161  .    .    23   119  51   .    69   79   98   .    115  82   .    73   127  238  155  2658 
  Core                     757  | .    22   116  24   .    .    161  48   .    .    .    16   .    .    12   .    37   .    .    .    .    .    16   20   24   261  
  Absorbed by Shields      619  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    35   .    43   30   .    .    47   84   161  213  
Core Remaining (%)         87   | 100  .    44   .    .    .    53   91   .    .    100  98   .    .    .    .    95   .    .    .    .    100  98   98   .    82   
Volleys Fired              18   | .    .    .    .    13   .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Largest                  1    | .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hottest                  68   | .    .    .    .    68   .    33   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Fired                18   | .    .    .    .    13   .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Gun                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   13   | .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 5    | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  13   | .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                5    | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         4    | .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        2    | .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           101  | .    .    .    .    10   .    .    .    3    .    6    .    3    .    .    .    .    .    .    .    .    .    2    17   7    53   
  Core Hits                63   | .    .    1    .    4    .    3    .    2    .    3    .    1    .    .    .    .    .    .    .    .    .    1    11   5    32   
  Critical Hits            4    | .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
  Critical Kills           2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              329  | .    .    .    .    .    .    .    2    3    .    6    11   15   .    9    2    3    12   13   1    .    3    32   46   93   78   
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 52   | .    .    .    .    .    .    .    2    3    .    6    11   15   .    9    1    .    2    1    .    .    .    2    .    .    .    
  Piercing                 277  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    10   12   1    .    3    30   46   93   78   
  Sneak Attacks            17   | .    .    .    .    .    .    .    .    2    .    3    .    1    .    .    .    .    .    .    .    .    .    1    7    1    2    
    Combat Hostiles        4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    
  Follow-up Attacks        15   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    12   
Damage Inflicted           7308 | .    .    4    .    227  .    235  .    226  .    424  .    203  .    .    .    .    .    .    .    .    .    198  1790 581  3420 
  Guns                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  227  | .    .    .    .    227  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               235  | .    .    .    .    .    .    235  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    6842 | .    .    .    .    .    .    .    .    226  .    424  .    203  .    .    .    .    .    .    .    .    .    198  1790 581  3420 
  Ramming                  4    | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  227  | .    .    .    .    227  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                235  | .    .    .    .    .    .    235  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 853  | .    .    .    .    .    .    .    .    226  .    424  .    203  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 5989 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    198  1790 581  3420 
Highest Corruption         5    | .    .    .    .    .    .    .    .    .    .    .    .    5    5    5    5    .    .    .    .    .    .    .    .    .    3    
  Average Corruption       4    | .    .    .    .    .    .    .    .    .    .    .    .    4    5    5    5    .    .    .    .    .    .    .    .    .    2    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  16   | .    .    .    .    .    .    .    .    .    .    .    .    9    2    3    .    .    .    .    .    .    .    .    .    .    2    
    Message Errors         3    | .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Fused           4    | .    .    .    .    .    .    .    .    .    .    .    .    2    1    1    .    .    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Discharges      2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      5    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    1    
    Targeting Errors       1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            300  | .    .    .    .    18   .    13   .    .    .    62   .    .    .    .    .    .    .    .    .    .    .    .    74   .    133  
  Projectiles              18   | .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               13   | .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    269  | .    .    .    .    .    .    .    .    .    .    62   .    .    .    .    .    .    .    .    .    .    .    .    74   .    133  
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      76   | .    .    1    .    .    .    75   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    2    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   3    | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             3    | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        285  | .    .    .    .    48   .    .    .    .    .    .    85   269  255  210  285  154  16   .    10   .    .    .    .    .    222  
  Average Temperature      70   | .    .    .    .    19   .    .    .    .    .    .    35   69   111  72   73   55   10   .    5    .    .    .    .    .    107  
  Received Heat Transfer   554  | .    27   30   9    .    .    189  72   .    .    .    42   9    .    9    .    18   .    .    14   .    18   27   48   12   30   
  Effects                  5    | .    .    .    .    .    .    .    .    .    .    .    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           2    | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         407  | .    .    .    .    407  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Peak Influence             667  | .   35  108 61  28  .   126 89  141 94  176 115 190 .   .   .   .   39  .   .   .   .   156 368 606 667 
  Average Influence        161  | .   15  38  51  24  .   48  55  80  74  91  97  106 .   .   .   .   30  .   .   .   .   75  203 256 372 
Maximum Alert Level        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   
  Low Security (%)         76   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 1                  16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 2                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          16   | .   1   .   .   .   .   .   2   1   .   2   .   .   .   1   .   .   .   .   .   .   .   1   3   3   2   
  Investigation            2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Reinforcement            12   | .   1   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   3   2   2   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Distress Signals           38   | .   1   .   .   .   .   .   3   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   6   1   25  
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              212  | .   6   20  4   .   .   12  8   2   6   5   1   9   8   7   7   5   .   9   9   .   5   20  22  20  27  
  Peak Tracking Total      13   | .   6   7   4   .   .   7   10  2   6   5   1   8   8   6   5   5   .   5   8   .   5   13  6   6   8   
  Tactical Retreats        35   | .   .   3   .   .   .   2   1   .   .   .   .   2   2   1   2   .   .   3   2   .   1   3   2   9   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Traps Triggered            10   | .   .   .   1   .   .   .   .   1   .   .   1   3   .   .   1   .   .   .   .   .   .   1   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   3   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Machines Disabled          6    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   2   
  Max in Single Turn       2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Hacking                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Machines Accessed          63   | .    1    .    1    .    2    .    1    3    .    7    3    11   2    .    4    .    3    1    .    4    .    5    1    8    6    
  Terminals                35   | .    1    .    1    .    .    .    1    3    .    5    2    8    .    .    .    .    3    .    .    .    .    1    .    5    5    
  Fabricators              4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    
  Repair Stations          2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Recycling Units          7    | .    .    .    .    .    .    .    .    .    .    2    1    1    .    .    .    .    .    .    .    .    .    1    1    .    1    
  Scanalyzers              2    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Total Hacks                157  | .    2    .    1    .    5    .    7    6    .    10   8    21   8    .    10   .    15   1    .    17   .    9    2    26   9    
  Successful               103  | .    1    .    .    .    5    .    3    4    .    5    4    10   8    .    10   .    5    1    .    17   .    7    .    15   8    
  Failed                   54   | .    1    .    1    .    .    .    4    2    .    5    4    11   .    .    .    .    10   .    .    .    .    2    2    11   1    
    Catastrophic           11   | .    .    .    1    .    .    .    1    1    .    2    2    1    .    .    .    .    2    .    .    .    .    .    .    1    .    
  Database Lockouts        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Manual                   51   | .    1    .    1    .    1    .    3    3    .    2    5    6    .    .    .    .    11   .    .    .    .    .    .    14   4    
  Terminals                88   | .    2    .    1    .    .    .    7    6    .    8    7    14   .    .    .    .    15   .    .    .    .    2    .    18   8    
  Fabricators              10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    8    .    
  Repair Stations          4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
  Recycling Units          8    | .    .    .    .    .    .    .    .    .    .    2    1    1    .    .    .    .    .    .    .    .    .    1    2    .    1    
  Scanalyzers              6    | .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terminal Hacks             74   | .    1    .    .    .    5    .    3    2    .    3    2    5    8    .    10   .    3    1    .    17   .    2    .    8    4    
  Record                   24   | .    .    .    .    .    4    .    .    .    .    .    .    .    7    .    8    .    .    .    .    5    .    .    .    .    .    
  Part Schematic           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    
  Robot Analysis           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    
  Prototype ID Bank        6    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    4    .    .    .    .    .    
  Open Door                7    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    1    .    .    .    .    .    2    1    
  Level Access Points      2    | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Branch Access Points     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    
  Emergency Access Points  3    | .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machine Index            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Terminal Index           2    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Fabricator Index         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    
  Unreport Threat          2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Locate Traps             6    | .    .    .    .    .    .    .    1    1    .    1    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Hauler Manifests         1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Zone Layout              5    | .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    1    .    
  EX-Prototype ID Bank     1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disengage Seal           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Fabricator Hacks           7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    6    .    
  Load Schematic           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    
  Build                    3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Repair Station Hacks       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
  Scan Component           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Repair                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Recycling Unit Hacks       5    | .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    1    .    .    1    
  Retrieve Components      5    | .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    1    .    .    1    
Scanalyzer                 3    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Insert Component         3    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
Garrison Access Hacks      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Unauthorized Hacks         29   | .    .    .    .    .    .    .    .    5    .    2    2    5    .    .    .    .    4    .    .    .    .    .    .    4    7    
  Terminals                11   | .    .    .    .    .    .    .    .    2    .    1    1    1    .    .    .    .    2    .    .    .    .    .    .    1    3    
    Track                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Assimilate             1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Botnet                 8    | .    .    .    .    .    .    .    .    1    .    1    1    1    .    .    .    .    2    .    .    .    .    .    .    1    1    
  Fabricators              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Used                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         39   | .    1    .    1    .    .    .    1    2    .    4    3    9    .    .    .    .    3    .    .    .    .    4    1    7    3    
  Full Trace Events        2    | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Events          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    
  Parts Built              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
    Matter                 1053 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1053 .    
    Time                   186  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    186  .    
  Total Part Build Rating  21   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    
Parts Repaired             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Time                     18   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     7    | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    3    .    .    2    
Parts Scanalyzed           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Part Schematics Acquired .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Damaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Fac   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Res   Acc   Com   
Total Allies               83    | .     .     1     .     .     .     .     .     .     .     .     .     12    2     .     .     .     .     .     .     .     .     .     .     .     68    
  Largest Group            35    | .     .     1     .     .     .     .     .     .     .     .     .     9     2     .     .     .     .     .     .     .     .     .     .     .     35    
  Highest-Rated Group      1655  | .     .     31    .     .     .     .     .     .     .     .     .     240   50    .     .     .     .     .     .     .     .     .     .     .     1655  
  Highest-Rated Ally       90    | .     .     31    .     .     .     .     .     .     .     .     .     31    25    .     .     .     .     .     .     .     .     .     .     .     90    
Total Orders               2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
  ROAM                     1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  FOLLOW                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Ally Attacks               591   | .     .     8     .     .     .     .     .     .     .     .     .     69    3     .     .     .     .     .     .     .     .     .     .     .     511   
  Total Damage             16559 | .     .     147   .     .     .     .     .     .     .     .     .     1020  88    .     .     .     .     .     .     .     .     .     .     .     15304 
  Kills                    40    | .     .     3     .     .     .     .     .     .     .     .     .     11    .     .     .     .     .     .     .     .     .     .     .     .     26    
Allies Corrupted           4     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     3     
Allies Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   1   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   3   .   .   .   .   .   .   
Drone Launches             18   | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   5   .   2   6   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Turns Passed               5985  | 21   41   179  58   112  111  213  124  140  29   148  198  451  129  204  315  137  138  261  162  49   122  332  480  796  1035 
Spaces Moved               13559 | 36   82   337  109  109  213  329  173  353  84   385  442  1213 412  568  910  405  372  663  498  132  424  751  1393 1434 1732 
  Core                     1326  | 36   82   337  109  109  213  329  111  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   12233 | .    .    .    .    .    .    .    62   353  84   385  442  1213 412  568  910  405  372  663  498  132  424  751  1393 1434 1732 
  Fastest Speed            22    | 50   50   50   50   50   50   50   40   34   34   34   31   28   28   28   26   26   26   28   28   26   26   26   22   22   22   
  Average Speed            29    | 50   50   50   50   71   50   61   57   36   34   34   32   28   28   28   26   26   27   28   28   27   26   26   23   22   25   
  Slowest Speed            100   | 50   50   50   50   100  50   100  100  40   34   34   34   31   28   28   28   26   28   28   28   28   26   26   100  23   32   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            41    | .    .    .    .    .    .    .    .    3    .    4    .    6    .    .    1    .    .    2    1    .    1    .    11   8    4    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       45    | 4    24   88   16   39   60   64   25   11   75   16   12   46   70   74   93   57   9    73   78   60   60   32   34   28   46   
  Regions Visited          25
    Branch Regions         13
  Pre-discovered Areas     7     | .    .    1    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    1    3    .    .    .    .    .    
  Known Exits Taken        15    | .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      8     | 1    1    1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             17    | .    .    1    .    1    .    1    .    .    .    .    .    .    3    3    .    2    .    2    1    .    3    .    .    .    .    
Spaces Dug                 177   | .    .    .    .    .    .    .    2    .    .    .    11   8    .    9    2    3    10   12   1    .    3    26   21   58   11   
Terrain Destroyed          218   | .    .    .    .    .    .    41   2    .    .    .    11   8    .    9    2    3    10   12   1    .    3    26   21   58   11   
  Melee                    177   | .    .    .    .    .    .    .    2    .    .    .    11   8    .    9    2    3    10   12   1    .    3    26   21   58   11   
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      41    | .    .    .    .    .    .    41   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Total                      14993 | 37   81   346  111  128  216  335  192  356  83   388  478  1292 424  598  976  431  390  717  517  143  429  843  1472 1794 2216 
  Wait                     936   | .    .    7    .    .    .    .    .    .    .    .    .    50   13   22   45   24   .    45   20   .    4    26   29   263  388  
  Move                     13457 | 35   81   336  108  108  212  328  172  347  83   376  441  1201 411  567  907  404  371  658  495  131  421  750  1371 1418 1725 
  Hop                      36    | .    .    .    .    .    .    .    .    3    .    4    .    5    .    .    1    .    .    2    1    .    1    .    10   7    2    
  Pick Up                  39    | .    .    .    2    .    .    1    4    .    .    1    1    6    .    .    3    .    1    .    .    3    .    5    3    3    6    
  Fast Attach              75    | 2    .    .    1    4    2    .    7    3    .    .    2    6    .    .    5    .    3    .    .    2    .    6    7    3    22   
  Attach                   26    | .    .    .    .    1    .    1    1    .    .    .    1    2    .    .    3    .    2    .    .    .    .    3    1    5    6    
  Detach                   10    | .    .    .    .    1    .    .    1    .    .    .    .    1    .    .    2    .    1    .    .    .    .    .    1    2    1    
  Swap                     10    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    3    .    1    1    2    .    
  Drop                     62    | .    .    .    .    1    2    .    5    .    .    1    2    6    .    .    7    .    2    .    .    4    .    8    9    7    8    
  Fire                     18    | .    .    .    .    13   .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    272   | .    .    .    .    .    .    .    2    3    .    6    11   13   .    9    2    3    10   12   1    .    3    29   40   71   57   
  Ram                      3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            43    | .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    13   .    12   .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            6     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    1    1    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 4 exits: Fac x4)
-7/Waste
-7/Factory (discovered 4 exits: *Fac x4)
-6/Factory (discovered 2 exits: *Fac x2)
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 7 exits: Res x2 / *Upp x2 / Ext x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 2 exits: *Res / *Tes)
-2/Research (discovered 2 exits: *Acc / [*Qua])
-1/Access
-1/Command
0b11 Command

 History 
---------
 Turn | Location           | Event
    6 | -11/Scrapyard      | Discovered new exit (range 16)
   22 | -11/Scrapyard      | Entered Materials
   58 | -10/Materials      | Discovered new exit (range 12)
   63 | -10/Materials      | Entered Mines
   83 | -10/Mines          | Learned location of Zion (-7)
   95 | -10/Mines          | Met a Derelict bent on vengeance
  142 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  215 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  237 | -10/Mines          | Core integrity fell below 50%
  239 | -10/Mines          | Discovered new exit (range 7)
  242 | -10/Mines          | Entered Materials
  242 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  298 | -9/Materials       | Discovered new exit (range 5)
  300 | -9/Materials       | Entered Mines
  307 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  334 | -9/Mines           | Destroyed YI-UF0
  335 | -9/Mines           | Build established: Mutant
  384 | -9/Mines           | Found Prototype Storage
  384 | -9/Mines           | Identified YI-UF0's Bottomless Matter Pit
  410 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  410 | -9/Mines           | Discovered new exit (range 5)
  412 | -9/Mines           | Entered Exiles
  424 | -9/Exiles          | Met 8R-AWN
  433 | -9/Exiles          | Met EX-HEX
  448 | -9/Exiles          | Met EX-BIN
  456 | -9/Exiles          | Aligned with FarCom system
  456 | -9/Exiles          | Given EX-Vault access code
  468 | -9/Exiles          | Opened EX-Vault
  471 | -9/Exiles          | Found Potential Leg
  474 | -9/Exiles          | Found Potential Leg
  485 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  498 | -9/Exiles          | Met EX-DEC
  516 | -9/Exiles          | Discovered new exit (range 14)
  523 | -9/Exiles          | Left Exiles lab with Potential Leg
  523 | -9/Exiles          | Entered Mines
  725 | -8/Mines           | Discovered new exit (range 9)
  736 | -8/Mines           | Entered Materials
  736 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  857 | -8/Materials       | Discovered new exit (range 6)
  860 | -8/Materials       | Entered Factory
  860 | -7/Factory         | Evolved 2 slots: Utility x2
  881 | -7/Factory         | Identified exit to Factory
 1000 | -7/Factory         | Manually triggered Chute Trap
 1000 | -7/Factory         | Sucked down chute
 1000 | -7/Factory         | Entered Waste
 1004 | -7/Waste           | Spotted C-40 Crusher
 1008 | -7/Waste           | Spotted C-40 Crusher
 1012 | -7/Waste           | Spotted C-40 Crusher
 1016 | -7/Waste           | Spotted C-40 Crusher
 1020 | -7/Waste           | Spotted C-40 Crusher
 1021 | -7/Waste           | Spotted C-40 Crusher
 1024 | -7/Waste           | Discovered new exit (range 14)
 1028 | -7/Waste           | Identified exit to Factory
 1029 | -7/Waste           | Entered Factory
 1177 | -7/Factory         | Entered another Factory area
 1177 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 1359 | -6/Factory         | Discovered new exit (range 9)
 1360 | -6/Factory         | Discovered new exit (range 12)
 1362 | -6/Factory         | Identified exit to Factory
 1375 | -6/Factory         | Entered another Factory area
 1375 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 1588 | -5/Factory         | Spotted B-75 Beast
 1771 | -5/Factory         | Discovered new exit (range 4)
 1772 | -5/Factory         | Identified exit to Upper Caves
 1826 | -5/Factory         | Entered Upper Caves
 1826 | -5/Upper Caves     | Accompanied by 4 allies
 1867 | -5/Upper Caves     | A Commander dispatched an escort
 1870 | -5/Upper Caves     | Learned Factory emergency access door positions
 1870 | -5/Upper Caves     | Learned Armory emergency access door positions
 1876 | -5/Upper Caves     | Build established: Sprinter
 1943 | -5/Upper Caves     | Learned Factory terminal intel
 1944 | -5/Upper Caves     | Discovered new exit (range 14)
 1954 | -5/Upper Caves     | Identified exit to Upper Caves
 1955 | -5/Upper Caves     | Entered another Upper Caves area
 1970 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 1970 | -5/Upper Caves     | Identified exit to Factory
 2005 | -5/Upper Caves     | Learned 8 Factory zone layouts
 2151 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 2157 | -5/Upper Caves     | Discovered new exit (range 5)
 2158 | -5/Upper Caves     | Identified exit to Warlord
 2159 | -5/Upper Caves     | Entered Warlord
 2170 | -5/Warlord         | System corruption cleaned by Quarantine Array
 2230 | -5/Warlord         | Visited the Vortex Lab
 2231 | -5/Warlord         | Found Prototype Energy Gun
 2238 | -5/Warlord         | Warlord's base attacked by MAIN.C
 2298 | -5/Warlord         | Met Warlord
 2310 | -5/Warlord         | Found Prototype Device
 2310 | -5/Warlord         | Identified Exp. Phase Shifter
 2315 | -5/Warlord         | Found Prototype Device
 2315 | -5/Warlord         | Identified System Purifier
 2323 | -5/Warlord         | Found Prototype Reactor
 2366 | -5/Warlord         | Opened side exit
 2439 | -5/Warlord         | Warlord forces counterattacked
 2472 | -5/Warlord         | Discovered new exit (range 9)
 2474 | -5/Warlord         | Identified exit to Proximity Caves
 2474 | -5/Warlord         | Entered Proximity Caves
 2605 | -4/Proximity Caves | Spotted B-86 Titan
 2609 | -4/Proximity Caves | Discovered exit to Factory (range 6)
 2611 | -4/Proximity Caves | Entered Factory
 2611 | -4/Factory         | Evolved 2 slots: Utility x2
 2612 | -4/Factory         | Identified exit to Research
 2615 | -4/Factory         | Loaded intel: 22 terminal locations
 2620 | -4/Factory         | Identified exit to Upper Caves
 2620 | -4/Factory         | Identified exit to Extension
 2620 | -4/Factory         | Identified exit to Armory
 2749 | -4/Factory         | Entered Upper Caves
 2970 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 2983 | -4/Upper Caves     | Encountered a Warlord checkpoint
 3007 | -4/Upper Caves     | Discovered new exit (range 13)
 3010 | -4/Upper Caves     | Identified exit to Upper Caves
 3010 | -4/Upper Caves     | Entered another Upper Caves area
 3012 | -4/Upper Caves     | Discovered exit to Research (range 15)
 3022 | -4/Upper Caves     | Learned location of Armory (-4)
 3137 | -4/Upper Caves     | Learned 8 Research zone layouts
 3170 | -4/Upper Caves     | Discovered new exit (range 10)
 3172 | -4/Upper Caves     | Identified exit to Zhirov
 3172 | -4/Upper Caves     | Entered Zhirov
 3172 | -4/Zhirov          | Discovered new exit (range 3)
 3178 | -4/Zhirov          | Met Zhirov
 3183 | -4/Zhirov          | Learned location of Testing (-3)
 3183 | -4/Zhirov          | Learned location of Quarantine (-2)
 3183 | -4/Zhirov          | Learned location of Command (-1)
 3185 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 3190 | -4/Zhirov          | Found Alien Artifact
 3190 | -4/Zhirov          | Identified Integrated Dissipator
 3190 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 3208 | -4/Zhirov          | Found Alien Artifact
 3221 | -4/Zhirov          | Identified exit to Proximity Caves
 3221 | -4/Zhirov          | Entered Proximity Caves
 3340 | -3/Proximity Caves | Discovered exit to Research (range 13)
 3343 | -3/Proximity Caves | Entered Research
 3343 | -3/Research        | Evolved 2 slots: Utility x2
 3344 | -3/Research        | Identified exit to Testing
 3391 | -3/Research        | Found Prototype Processor
 3391 | -3/Research        | Identified Spectral Analyzer
 3425 | -3/Research        | Repaired Adv. Shield Generator
 3431 | -3/Research        | Identified Vortex Chain Reactor
 3641 | -3/Research        | Build established: Hacker-Sprinter
 3663 | -3/Research        | Discovered new exit (range 13)
 3675 | -3/Research        | Identified exit to Research
 3675 | -3/Research        | Entered another Research area
 3675 | -2/Research        | Warlord forces began assault on 0b10
 3675 | -2/Research        | Evolved 2 slots: Utility x2
 3758 | -2/Research        | Discovered new exit (range 8)
 3785 | -2/Research        | Research machine network offline
 3812 | -2/Research        | Met up with Warlord
 3898 | -2/Research        | Discovered new exit (range 16)
 3969 | -2/Research        | Spotted Striker
 4072 | -2/Research        | Identified exit to Access
 4131 | -2/Research        | Borebot progress halted
 4155 | -2/Research        | Entered Access
 4155 | -1/Access          | Evolved 2 slots: Propulsion x1, Weapon x1
 4183 | -1/Access          | Identified exit to Command
 4335 | -1/Access          | Fabricated Assault Drone Bay (x1)
 4447 | -1/Access          | Spotted B-99 Colossus
 4509 | -1/Access          | Fabricated Assault Drone Bay (x1)
 4596 | -1/Access          | Fabricated Assault Drone Bay?
 4755 | -1/Access          | Local fabrication network quarantined
 4951 | -1/Access          | Entered Command
 4980 | -1/Command         | Disengaged cave seal
 5010 | -1/Command         | Disengaged cave seal
 5019 | -1/Command         | Spotted M Guard
 5019 | -1/Command         | Spotted M Guard
 5019 | -1/Command         | Spotted Combat Programmer
 5044 | -1/Command         | Spotted Combat Programmer
 5048 | -1/Command         | Destroyed Combat Programmer
 5055 | -1/Command         | Allies destroyed Combat Programmer
 5068 | -1/Command         | Allies destroyed M Guard
 5077 | -1/Command         | Allies destroyed M Guard
 5077 | -1/Command         | Destroyed all MAIN.C guards
 5079 | -1/Command         | Found Prototype Reactor
 5079 | -1/Command         | Identified Zero-point Reactor
 5096 | -1/Command         | Lost 9 parts (1p4n4u)
 5321 | -1/Command         | Build established: Scavenger-Sprinter
 5424 | -1/Command         | Met MAIN.C
 5428 | -1/Command         | 0b10 Conduit disabled
 5444 | -1/Command         | Allies destroyed MAIN.C Shell
 5447 | -1/Command         | MAIN.C activated Command garrisons
 5477 | -1/Command         | Destroyed MAIN.C
 5502 | -1/Command         | Lost 3 parts (2n1u)
 5622 | -1/Command         | Found Prototype Launcher
 5660 | -1/Command         | Found Spectral Analyzer
 5860 | -1/Command         | Spotted B-99 Colossus
 5986 | -1/Command         | Discovered new exit (range 4)
 5986 | ***                | Establishing 0b11!

 Last Messages 
---------------
05912_ Slug penetrates Reinforced Barrier.
05912_ Penetrated by Slug. <x3>
05915_ Nuclear Pulse Thruster destroyed.
05916_ Acquired Xenon Bombardment Thruster. <x2>
05921_ Acquired 10 matter.
05925_ Slug penetrates Reinforced Barrier.
05925_ Penetrated by Slug. <x2>
05925_ Slug penetrates Door.
05925_ Door malfunctions.
05929_ Adv. Melee Analysis Suite destroyed.
05929_ Knocked back.
05929_ Slug penetrates Reinforced Barrier. <x3>
05929_ Penetrated by Slug.
05941_ K-01 Serf collects debris.
05947_ Acquired Imp. Propulsion Shielding.
05953_ Acquired 10 matter.
05966_ Acquired Power Amplifier.
05979_ Acquired 10 matter.
05984_ System corrupted: Component data lost.
05986_ EXIT=FOUND

 Map 
-----
+----------------------------------------------------+
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|      |          #          ##        ##   #???#    |
|           |     + =        ##        ## [ #???#    |
|                 #     ""   #         ###  #####]!  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           72
Energy Generation          55
Energy Capacity            700
Matter Stores              300
Matter Capacity            300
Sight Range                24
Robot Scan Range           20
Terrain Scan Density       10
Power Amplification        40
Additional Mass Support    32
Armor Coverage             600
Power Shielding            66
Propulsion Shielding       66
Utility Shielding          90
Weapon Shielding           90
Evasion (%)                65
Melee Accuracy             24
Core Analysis              10
Armor Integrity Analysis   66
Salvage Targeting          1
Offensive Hacking          28
Defensive Hacking          22

 Item Schematics 
-----------------
  Assault Drone Bay | -4/Zhirov | Free
     Exp. Heat Sink | -4/Zhirov | Free
 Exp. Optical Array | -4/Zhirov | Free
   Imp. Arc Thrower | -4/Zhirov | Free

 Robot Schematics 
------------------
None

 Fabricated
------------
 Assault Drone Bay | x1 | -1/Access 
 Assault Drone Bay | x1 | -1/Access 
 Assault Drone Bay | x1 | -1/Access 

 Alien Tech Used 
-----------------
Integrated Dissipator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WeightMobileCapacitor
  Manual?         0
Play Time         02:41:06
  Cumulative      471.7 hours
  Start           2019.11.05 @ 22:13:05
  End             2019.11.12 @ 22:45:55
Sessions          15
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          393
  Rogue           393
  Adventurer      0
  Explorer        0
Win Type          1
  Total           129
  Types           81/7/27/6/3/2/3
Lore%             99
Gallery%          95
Achievement%      83
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        0
Font              16/Smallcaps
Map View          86x75
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: dd839123-3f85-4de8-9d81-62c71fdce37d