Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.12 @ 22:45:55 Player: lsend Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (40) 200 Value Destroyed (2051) 2051 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (27398) 27398 TOTAL SCORE: 40449 Bonus ------- Pacifist 200 High Alert Combat Kills 68 Follower Combat Kills 891 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Win Speed 11 Friendly Fire -872 Cogmind --------- Core Integrity 1315/1600 Matter 300/300 Energy 220/240 System Corruption 3% Temperature Cool (20) Location 0b11 Command Parts ------- Power (2) Light Antimatter Reactor Light Antimatter Reactor Propulsion (6) Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Improved Diametric Drive Improved Q-thruster Utility (14) Power Amplifier Power Amplifier Medium Storage Unit Inertial Stasis Machine Inertial Stasis Machine Spectral Analyzer Advanced Melee Analysis Suite Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Propulsion Shielding Experimental Weapon Shielding Layered Heavy Armor Plating Advanced Hacking Suite Weapon (3) Kinetic Spear Plasma Lance Plasma Lance Inventory (8) Micro Fission Core Micro Fission Core Light Antimatter Reactor Xenon Bombardment Thruster Hellfire Missile Launcher Peak State ------------ Power Vortex Chain Reactor Propulsion Impulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Utility Medium Storage Unit Inertial Stasis Machine Inertial Stasis Machine Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Core Analyzer Advanced Armor Integrity Analyzer Experimental Utility Shielding Experimental Weapon Shielding Heavy Armor Plating Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Weapon Kinetic Spear Plasma Lance Plasma Lance Inventory Nuclear Pulse Thruster Inertial Stasis Machine Assault Drone Bay Assault Drone Bay Assault Drone Bay [Rating: 179] Favorites ----------- Power Light Fission Core Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Improved Diametric Drive Treads Light Treads Leg Potential Leg Flight Unit Improved Diametric Drive Utility Advanced Melee Analysis Suite Device Inertial Stasis Machine Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Weapon Shielding Weapon Plasma Lance Energy Cannon Particle Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . Utility 12 | . . . 1 . . . 1 2 . . 1 1 . . . . 2 . . . . 2 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 110 | 2 . . 1 5 2 1 8 3 . . 5 8 . . 9 . 5 . . 4 . 10 9 10 28 Power 11 | . . . . . . . . 1 . . 1 . . . . . . . . 2 . 2 . . 5 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . 1 . . . . . . . . 2 . 1 . . 2 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Propulsion 33 | 2 . . 1 1 2 . 5 . . . 2 1 . . 1 . 1 . . 1 . . 5 1 10 Treads 5 | 2 . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . 4 . . . 2 1 . . 1 . 1 . . 1 . . 5 1 10 Utility 54 | . . . . 3 . . 2 2 . . 1 7 . . 7 . 3 . . 1 . 7 3 5 13 Device 23 | . . . . . . . . . . . . . . . 5 . 2 . . . . 5 2 2 7 Storage 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Processor 11 | . . . . 1 . . . 1 . . 1 3 . . . . 1 . . . . 1 . 1 2 Hackware 5 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . 1 . Protection 12 | . . . . 1 . . 1 1 . . . 2 . . 1 . . . . 1 . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | . . . . 1 . 1 1 . . . 1 . . . 1 . 1 . . . . 1 1 4 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . . . . . . . 1 . . 4 . . . . 2 . 4 . . 4 Parts Lost 23 | . . . 1 . . 2 . . . . . . . . 1 . . . . . . . 1 . 18 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 12 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . 9 Utility 8 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 6 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 1 . 9 Average Slot Usage (%) 81 | . 28 28 25 53 55 48 48 78 84 84 79 95 94 94 93 94 88 94 94 93 94 91 90 86 80 Core 4 | . . . . . . . . 4 7 7 8 11 11 11 11 11 10 10 10 10 10 2 . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 Treads 2 | . 28 28 25 32 23 6 4 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 10 22 11 . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 11 30 30 30 26 28 29 29 29 29 21 21 21 21 21 19 18 19 17 Device 6 | . . . . . . . . . . . . . . . 2 5 8 10 10 6 5 8 15 10 11 Storage 3 | . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 16 | . . . . 10 11 11 9 15 15 15 17 18 17 17 17 17 16 21 21 21 21 19 17 14 18 Hackware 5 | . . . . . . . 1 7 7 7 6 5 5 5 5 5 5 5 5 5 5 9 8 11 4 Protection 10 | . . . . 3 11 4 2 11 15 15 13 16 17 17 13 11 10 10 10 13 15 14 13 12 6 Slashing Weapon 2 | . . . . . . . 6 7 7 7 6 9 5 5 2 . 4 5 5 5 5 2 . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 8 10 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | . . . . 4 3 4 5 18 18 18 27 33 33 33 36 36 40 40 40 40 37 62 71 83 83 Greatest Support 96 | 3 3 3 3 3 3 3 6 18 18 18 28 34 34 34 37 37 48 48 48 49 49 65 86 96 96 Greatest Overweight (x) 1 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 12 Average Capacity 6 | 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | . . . 2 2 2 2 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 5 | . . . 1 1 2 1 3 4 4 4 3 4 8 8 7 8 7 8 8 7 8 7 7 7 3 Final Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | . . . 2 2 2 2 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Class Distribution -------------------- 29% | Hacker-Sprinter 29% | Sprinter 23% | Mutant 15% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Scout | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 1446 | 220 . . . 76 . 57 . 112 . 109 . 135 16 . 91 . . 50 . . 50 . 185 100 245 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2971 | . . . . 166 . 8 . 112 . 153 . 113 . . . . . . . . . 98 651 360 1310 Parts 100 | . . . . 5 . 4 . 8 . 7 . 2 . . . . . . . . . 2 30 14 28 Haulers Intercepted 9 | . . . . . . . . 2 . 2 . 1 . . . . . . . . . 1 2 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . 2 5 9 . . 7 . . . . . . . Prevented 21 | . . . . . . . . . . . . . . . 17 . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 25 | . . . . . . 3 . . . . . . . . . . . . . . . . 5 2 15 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 15 AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 5 . 4 Hauler 9 | . . . . . . . . 2 . 2 . 1 . . . . . . . . . 1 2 1 . Recycler 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Swarmer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | . . . . 1 . 3 . 2 . 1 . 1 . . . . . . . . . 1 3 1 4 Combat Bots Only 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 2 1 4 Max Kills in Single Turn 1 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 5024 | . 94 299 39 . . 544 161 . . 23 119 51 . 69 79 98 . 115 82 . 73 127 238 155 2658 Core 757 | . 22 116 24 . . 161 48 . . . 16 . . 12 . 37 . . . . . 16 20 24 261 Absorbed by Shields 619 | . . . . . . . . . . . . . . . 6 35 . 43 30 . . 47 84 161 213 Core Remaining (%) 87 | 100 . 44 . . . 53 91 . . 100 98 . . . . 95 . . . . 100 98 98 . 82 Volleys Fired 18 | . . . . 13 . 5 . . . . . . . . . . . . . . . . . . . Largest 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hottest 68 | . . . . 68 . 33 . . . . . . . . . . . . . . . . . . . Shots Fired 18 | . . . . 13 . 5 . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 101 | . . . . 10 . . . 3 . 6 . 3 . . . . . . . . . 2 17 7 53 Core Hits 63 | . . 1 . 4 . 3 . 2 . 3 . 1 . . . . . . . . . 1 11 5 32 Critical Hits 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 Critical Kills 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 329 | . . . . . . . 2 3 . 6 11 15 . 9 2 3 12 13 1 . 3 32 46 93 78 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . 2 3 . 6 11 15 . 9 1 . 2 1 . . . 2 . . . Piercing 277 | . . . . . . . . . . . . . . . 1 3 10 12 1 . 3 30 46 93 78 Sneak Attacks 17 | . . . . . . . . 2 . 3 . 1 . . . . . . . . . 1 7 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Follow-up Attacks 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 12 Damage Inflicted 7308 | . . 4 . 227 . 235 . 226 . 424 . 203 . . . . . . . . . 198 1790 581 3420 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 227 | . . . . 227 . . . . . . . . . . . . . . . . . . . . . Explosions 235 | . . . . . . 235 . . . . . . . . . . . . . . . . . . . Melee 6842 | . . . . . . . . 226 . 424 . 203 . . . . . . . . . 198 1790 581 3420 Ramming 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 227 | . . . . 227 . . . . . . . . . . . . . . . . . . . . . Explosive 235 | . . . . . . 235 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 853 | . . . . . . . . 226 . 424 . 203 . . . . . . . . . . . . . Piercing 5989 | . . . . . . . . . . . . . . . . . . . . . . 198 1790 581 3420 Highest Corruption 5 | . . . . . . . . . . . . 5 5 5 5 . . . . . . . . . 3 Average Corruption 4 | . . . . . . . . . . . . 4 5 5 5 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . 9 2 3 . . . . . . . . . . 2 Message Errors 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Matter Fused 4 | . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 300 | . . . . 18 . 13 . . . 62 . . . . . . . . . . . . 74 . 133 Projectiles 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . Explosions 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . Melee 269 | . . . . . . . . . . 62 . . . . . . . . . . . . 74 . 133 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . 1 . . . 75 . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . . . . 48 . . . . . . 85 269 255 210 285 154 16 . 10 . . . . . 222 Average Temperature 70 | . . . . 19 . . . . . . 35 69 111 72 73 55 10 . 5 . . . . . 107 Received Heat Transfer 554 | . 27 30 9 . . 189 72 . . . 42 9 . 9 . 18 . . 14 . 18 27 48 12 30 Effects 5 | . . . . . . . . . . . . 1 4 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 407 | . . . . 407 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 667 | . 35 108 61 28 . 126 89 141 94 176 115 190 . . . . 39 . . . . 156 368 606 667 Average Influence 161 | . 15 38 51 24 . 48 55 80 74 91 97 106 . . . . 30 . . . . 75 203 256 372 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Low Security (%) 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . . 2 1 . 2 . . . 1 . . . . . . . 1 3 3 2 Investigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 12 | . 1 . . . . . 2 . . 1 . . . . . . . . . . . 1 3 2 2 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 38 | . 1 . . . . . 3 . . . . 1 . . 1 . . . . . . . 6 1 25 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 6 20 4 . . 12 8 2 6 5 1 9 8 7 7 5 . 9 9 . 5 20 22 20 27 Peak Tracking Total 13 | . 6 7 4 . . 7 10 2 6 5 1 8 8 6 5 5 . 5 8 . 5 13 6 6 8 Tactical Retreats 35 | . . 3 . . . 2 1 . . . . 2 2 1 2 . . 3 2 . 1 3 2 9 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 10 | . . . 1 . . . . 1 . . 1 3 . . 1 . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 6 | . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . 2 Max in Single Turn 2 | . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 63 | . 1 . 1 . 2 . 1 3 . 7 3 11 2 . 4 . 3 1 . 4 . 5 1 8 6 Terminals 35 | . 1 . 1 . . . 1 3 . 5 2 8 . . . . 3 . . . . 1 . 5 5 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 7 | . . . . . . . . . . 2 1 1 . . . . . . . . . 1 1 . 1 Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 157 | . 2 . 1 . 5 . 7 6 . 10 8 21 8 . 10 . 15 1 . 17 . 9 2 26 9 Successful 103 | . 1 . . . 5 . 3 4 . 5 4 10 8 . 10 . 5 1 . 17 . 7 . 15 8 Failed 54 | . 1 . 1 . . . 4 2 . 5 4 11 . . . . 10 . . . . 2 2 11 1 Catastrophic 11 | . . . 1 . . . 1 1 . 2 2 1 . . . . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 1 . 1 . 1 . 3 3 . 2 5 6 . . . . 11 . . . . . . 14 4 Terminals 88 | . 2 . 1 . . . 7 6 . 8 7 14 . . . . 15 . . . . 2 . 18 8 Fabricators 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . 8 . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Recycling Units 8 | . . . . . . . . . . 2 1 1 . . . . . . . . . 1 2 . 1 Scanalyzers 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 74 | . 1 . . . 5 . 3 2 . 3 2 5 8 . 10 . 3 1 . 17 . 2 . 8 4 Record 24 | . . . . . 4 . . . . . . . 7 . 8 . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . Open Door 7 | . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . 2 1 Level Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Emergency Access Points 3 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 6 | . . . . . . . 1 1 . 1 . 2 . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . . . . . . . 1 1 1 . . . . . . . . . 1 . . 1 Retrieve Components 5 | . . . . . . . . . . 1 1 1 . . . . . . . . . 1 . . 1 Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . . . . . . . . 5 . 2 2 5 . . . . 4 . . . . . . 4 7 Terminals 11 | . . . . . . . . 2 . 1 1 1 . . . . 2 . . . . . . 1 3 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . . . . 1 . 1 1 1 . . . . 2 . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . 1 . . . 1 2 . 4 3 9 . . . . 3 . . . . 4 1 7 3 Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Matter 1053 | . . . . . . . . . . . . . . . . . . . . . . . . 1053 . Time 186 | . . . . . . . . . . . . . . . . . . . . . . . . 186 . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . 1 1 . . . . . . . . . 3 . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 83 | . . 1 . . . . . . . . . 12 2 . . . . . . . . . . . 68 Largest Group 35 | . . 1 . . . . . . . . . 9 2 . . . . . . . . . . . 35 Highest-Rated Group 1655 | . . 31 . . . . . . . . . 240 50 . . . . . . . . . . . 1655 Highest-Rated Ally 90 | . . 31 . . . . . . . . . 31 25 . . . . . . . . . . . 90 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 591 | . . 8 . . . . . . . . . 69 3 . . . . . . . . . . . 511 Total Damage 16559 | . . 147 . . . . . . . . . 1020 88 . . . . . . . . . . . 15304 Kills 40 | . . 3 . . . . . . . . . 11 . . . . . . . . . . . . 26 Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . . 1 2 . . . . 3 . . . . . . Drone Launches 18 | . . . . . . . . . . . . 5 . . . . . . . . . 5 . 2 6 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 5985 | 21 41 179 58 112 111 213 124 140 29 148 198 451 129 204 315 137 138 261 162 49 122 332 480 796 1035 Spaces Moved 13559 | 36 82 337 109 109 213 329 173 353 84 385 442 1213 412 568 910 405 372 663 498 132 424 751 1393 1434 1732 Core 1326 | 36 82 337 109 109 213 329 111 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12233 | . . . . . . . 62 353 84 385 442 1213 412 568 910 405 372 663 498 132 424 751 1393 1434 1732 Fastest Speed 22 | 50 50 50 50 50 50 50 40 34 34 34 31 28 28 28 26 26 26 28 28 26 26 26 22 22 22 Average Speed 29 | 50 50 50 50 71 50 61 57 36 34 34 32 28 28 28 26 26 27 28 28 27 26 26 23 22 25 Slowest Speed 100 | 50 50 50 50 100 50 100 100 40 34 34 34 31 28 28 28 26 28 28 28 28 26 26 100 23 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . 3 . 4 . 6 . . 1 . . 2 1 . 1 . 11 8 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 24 88 16 39 60 64 25 11 75 16 12 46 70 74 93 57 9 73 78 60 60 32 34 28 46 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . . . 1 . . . . . 1 3 . . . . . Known Exits Taken 15 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . 1 . . . . . . 3 3 . 2 . 2 1 . 3 . . . . Spaces Dug 177 | . . . . . . . 2 . . . 11 8 . 9 2 3 10 12 1 . 3 26 21 58 11 Terrain Destroyed 218 | . . . . . . 41 2 . . . 11 8 . 9 2 3 10 12 1 . 3 26 21 58 11 Melee 177 | . . . . . . . 2 . . . 11 8 . 9 2 3 10 12 1 . 3 26 21 58 11 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 41 | . . . . . . 41 . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 14993 | 37 81 346 111 128 216 335 192 356 83 388 478 1292 424 598 976 431 390 717 517 143 429 843 1472 1794 2216 Wait 936 | . . 7 . . . . . . . . . 50 13 22 45 24 . 45 20 . 4 26 29 263 388 Move 13457 | 35 81 336 108 108 212 328 172 347 83 376 441 1201 411 567 907 404 371 658 495 131 421 750 1371 1418 1725 Hop 36 | . . . . . . . . 3 . 4 . 5 . . 1 . . 2 1 . 1 . 10 7 2 Pick Up 39 | . . . 2 . . 1 4 . . 1 1 6 . . 3 . 1 . . 3 . 5 3 3 6 Fast Attach 75 | 2 . . 1 4 2 . 7 3 . . 2 6 . . 5 . 3 . . 2 . 6 7 3 22 Attach 26 | . . . . 1 . 1 1 . . . 1 2 . . 3 . 2 . . . . 3 1 5 6 Detach 10 | . . . . 1 . . 1 . . . . 1 . . 2 . 1 . . . . . 1 2 1 Swap 10 | . . . . . . . . . . . 2 . . . 1 . . . . 3 . 1 1 2 . Drop 62 | . . . . 1 2 . 5 . . 1 2 6 . . 7 . 2 . . 4 . 8 9 7 8 Fire 18 | . . . . 13 . 5 . . . . . . . . . . . . . . . . . . . Melee 272 | . . . . . . . 2 3 . 6 11 13 . 9 2 3 10 12 1 . 3 29 40 71 57 Ram 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . 18 . . . . . . . . . . 13 . 12 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 12) 63 | -10/Materials | Entered Mines 83 | -10/Mines | Learned location of Zion (-7) 95 | -10/Mines | Met a Derelict bent on vengeance 142 | -10/Mines | Received a Mining Laser from a helpful Derelict 215 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 237 | -10/Mines | Core integrity fell below 50% 239 | -10/Mines | Discovered new exit (range 7) 242 | -10/Mines | Entered Materials 242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 298 | -9/Materials | Discovered new exit (range 5) 300 | -9/Materials | Entered Mines 307 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 334 | -9/Mines | Destroyed YI-UF0 335 | -9/Mines | Build established: Mutant 384 | -9/Mines | Found Prototype Storage 384 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 410 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 410 | -9/Mines | Discovered new exit (range 5) 412 | -9/Mines | Entered Exiles 424 | -9/Exiles | Met 8R-AWN 433 | -9/Exiles | Met EX-HEX 448 | -9/Exiles | Met EX-BIN 456 | -9/Exiles | Aligned with FarCom system 456 | -9/Exiles | Given EX-Vault access code 468 | -9/Exiles | Opened EX-Vault 471 | -9/Exiles | Found Potential Leg 474 | -9/Exiles | Found Potential Leg 485 | -9/Exiles | Warned to stay clear of 0b10 Research branches 498 | -9/Exiles | Met EX-DEC 516 | -9/Exiles | Discovered new exit (range 14) 523 | -9/Exiles | Left Exiles lab with Potential Leg 523 | -9/Exiles | Entered Mines 725 | -8/Mines | Discovered new exit (range 9) 736 | -8/Mines | Entered Materials 736 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 857 | -8/Materials | Discovered new exit (range 6) 860 | -8/Materials | Entered Factory 860 | -7/Factory | Evolved 2 slots: Utility x2 881 | -7/Factory | Identified exit to Factory 1000 | -7/Factory | Manually triggered Chute Trap 1000 | -7/Factory | Sucked down chute 1000 | -7/Factory | Entered Waste 1004 | -7/Waste | Spotted C-40 Crusher 1008 | -7/Waste | Spotted C-40 Crusher 1012 | -7/Waste | Spotted C-40 Crusher 1016 | -7/Waste | Spotted C-40 Crusher 1020 | -7/Waste | Spotted C-40 Crusher 1021 | -7/Waste | Spotted C-40 Crusher 1024 | -7/Waste | Discovered new exit (range 14) 1028 | -7/Waste | Identified exit to Factory 1029 | -7/Waste | Entered Factory 1177 | -7/Factory | Entered another Factory area 1177 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1359 | -6/Factory | Discovered new exit (range 9) 1360 | -6/Factory | Discovered new exit (range 12) 1362 | -6/Factory | Identified exit to Factory 1375 | -6/Factory | Entered another Factory area 1375 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -5/Factory | Spotted B-75 Beast 1771 | -5/Factory | Discovered new exit (range 4) 1772 | -5/Factory | Identified exit to Upper Caves 1826 | -5/Factory | Entered Upper Caves 1826 | -5/Upper Caves | Accompanied by 4 allies 1867 | -5/Upper Caves | A Commander dispatched an escort 1870 | -5/Upper Caves | Learned Factory emergency access door positions 1870 | -5/Upper Caves | Learned Armory emergency access door positions 1876 | -5/Upper Caves | Build established: Sprinter 1943 | -5/Upper Caves | Learned Factory terminal intel 1944 | -5/Upper Caves | Discovered new exit (range 14) 1954 | -5/Upper Caves | Identified exit to Upper Caves 1955 | -5/Upper Caves | Entered another Upper Caves area 1970 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1970 | -5/Upper Caves | Identified exit to Factory 2005 | -5/Upper Caves | Learned 8 Factory zone layouts 2151 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2157 | -5/Upper Caves | Discovered new exit (range 5) 2158 | -5/Upper Caves | Identified exit to Warlord 2159 | -5/Upper Caves | Entered Warlord 2170 | -5/Warlord | System corruption cleaned by Quarantine Array 2230 | -5/Warlord | Visited the Vortex Lab 2231 | -5/Warlord | Found Prototype Energy Gun 2238 | -5/Warlord | Warlord's base attacked by MAIN.C 2298 | -5/Warlord | Met Warlord 2310 | -5/Warlord | Found Prototype Device 2310 | -5/Warlord | Identified Exp. Phase Shifter 2315 | -5/Warlord | Found Prototype Device 2315 | -5/Warlord | Identified System Purifier 2323 | -5/Warlord | Found Prototype Reactor 2366 | -5/Warlord | Opened side exit 2439 | -5/Warlord | Warlord forces counterattacked 2472 | -5/Warlord | Discovered new exit (range 9) 2474 | -5/Warlord | Identified exit to Proximity Caves 2474 | -5/Warlord | Entered Proximity Caves 2605 | -4/Proximity Caves | Spotted B-86 Titan 2609 | -4/Proximity Caves | Discovered exit to Factory (range 6) 2611 | -4/Proximity Caves | Entered Factory 2611 | -4/Factory | Evolved 2 slots: Utility x2 2612 | -4/Factory | Identified exit to Research 2615 | -4/Factory | Loaded intel: 22 terminal locations 2620 | -4/Factory | Identified exit to Upper Caves 2620 | -4/Factory | Identified exit to Extension 2620 | -4/Factory | Identified exit to Armory 2749 | -4/Factory | Entered Upper Caves 2970 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2983 | -4/Upper Caves | Encountered a Warlord checkpoint 3007 | -4/Upper Caves | Discovered new exit (range 13) 3010 | -4/Upper Caves | Identified exit to Upper Caves 3010 | -4/Upper Caves | Entered another Upper Caves area 3012 | -4/Upper Caves | Discovered exit to Research (range 15) 3022 | -4/Upper Caves | Learned location of Armory (-4) 3137 | -4/Upper Caves | Learned 8 Research zone layouts 3170 | -4/Upper Caves | Discovered new exit (range 10) 3172 | -4/Upper Caves | Identified exit to Zhirov 3172 | -4/Upper Caves | Entered Zhirov 3172 | -4/Zhirov | Discovered new exit (range 3) 3178 | -4/Zhirov | Met Zhirov 3183 | -4/Zhirov | Learned location of Testing (-3) 3183 | -4/Zhirov | Learned location of Quarantine (-2) 3183 | -4/Zhirov | Learned location of Command (-1) 3185 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3190 | -4/Zhirov | Found Alien Artifact 3190 | -4/Zhirov | Identified Integrated Dissipator 3190 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 3208 | -4/Zhirov | Found Alien Artifact 3221 | -4/Zhirov | Identified exit to Proximity Caves 3221 | -4/Zhirov | Entered Proximity Caves 3340 | -3/Proximity Caves | Discovered exit to Research (range 13) 3343 | -3/Proximity Caves | Entered Research 3343 | -3/Research | Evolved 2 slots: Utility x2 3344 | -3/Research | Identified exit to Testing 3391 | -3/Research | Found Prototype Processor 3391 | -3/Research | Identified Spectral Analyzer 3425 | -3/Research | Repaired Adv. Shield Generator 3431 | -3/Research | Identified Vortex Chain Reactor 3641 | -3/Research | Build established: Hacker-Sprinter 3663 | -3/Research | Discovered new exit (range 13) 3675 | -3/Research | Identified exit to Research 3675 | -3/Research | Entered another Research area 3675 | -2/Research | Warlord forces began assault on 0b10 3675 | -2/Research | Evolved 2 slots: Utility x2 3758 | -2/Research | Discovered new exit (range 8) 3785 | -2/Research | Research machine network offline 3812 | -2/Research | Met up with Warlord 3898 | -2/Research | Discovered new exit (range 16) 3969 | -2/Research | Spotted Striker 4072 | -2/Research | Identified exit to Access 4131 | -2/Research | Borebot progress halted 4155 | -2/Research | Entered Access 4155 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 4183 | -1/Access | Identified exit to Command 4335 | -1/Access | Fabricated Assault Drone Bay (x1) 4447 | -1/Access | Spotted B-99 Colossus 4509 | -1/Access | Fabricated Assault Drone Bay (x1) 4596 | -1/Access | Fabricated Assault Drone Bay? 4755 | -1/Access | Local fabrication network quarantined 4951 | -1/Access | Entered Command 4980 | -1/Command | Disengaged cave seal 5010 | -1/Command | Disengaged cave seal 5019 | -1/Command | Spotted M Guard 5019 | -1/Command | Spotted M Guard 5019 | -1/Command | Spotted Combat Programmer 5044 | -1/Command | Spotted Combat Programmer 5048 | -1/Command | Destroyed Combat Programmer 5055 | -1/Command | Allies destroyed Combat Programmer 5068 | -1/Command | Allies destroyed M Guard 5077 | -1/Command | Allies destroyed M Guard 5077 | -1/Command | Destroyed all MAIN.C guards 5079 | -1/Command | Found Prototype Reactor 5079 | -1/Command | Identified Zero-point Reactor 5096 | -1/Command | Lost 9 parts (1p4n4u) 5321 | -1/Command | Build established: Scavenger-Sprinter 5424 | -1/Command | Met MAIN.C 5428 | -1/Command | 0b10 Conduit disabled 5444 | -1/Command | Allies destroyed MAIN.C Shell 5447 | -1/Command | MAIN.C activated Command garrisons 5477 | -1/Command | Destroyed MAIN.C 5502 | -1/Command | Lost 3 parts (2n1u) 5622 | -1/Command | Found Prototype Launcher 5660 | -1/Command | Found Spectral Analyzer 5860 | -1/Command | Spotted B-99 Colossus 5986 | -1/Command | Discovered new exit (range 4) 5986 | *** | Establishing 0b11! Last Messages --------------- 05912_ Slug penetrates Reinforced Barrier. 05912_ Penetrated by Slug. 05915_ Nuclear Pulse Thruster destroyed. 05916_ Acquired Xenon Bombardment Thruster. 05921_ Acquired 10 matter. 05925_ Slug penetrates Reinforced Barrier. 05925_ Penetrated by Slug. 05925_ Slug penetrates Door. 05925_ Door malfunctions. 05929_ Adv. Melee Analysis Suite destroyed. 05929_ Knocked back. 05929_ Slug penetrates Reinforced Barrier. 05929_ Penetrated by Slug. 05941_ K-01 Serf collects debris. 05947_ Acquired Imp. Propulsion Shielding. 05953_ Acquired 10 matter. 05966_ Acquired Power Amplifier. 05979_ Acquired 10 matter. 05984_ System corrupted: Component data lost. 05986_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #??????????#### """"T"""" ####???????????????????? | | ???######### ! #???????????????????? | | ???# ## #???????????????????? | | ???# ## *! #???????????????????? | | ???# ## !* #???????????????????? | | #### ## !* #???????????????????? | | # ## #???????????????????? | | # ## #???????????????????? | | # ###+####+#+#########???????????????????? | | # # #???????????????????? | | # + #???????????????????? | | # # #???????????????????? | | # + """"" #???????????????????? | | # # "" " ###+##+######??????????????? | | # # # ###????????????? | | ##### ##### # # #######??????? | | %! * ! # ## #??????? | | ! !% !%! [ = # ## ! #??????? | | * =!! * %!% * %!/ ## #??????? | | =%=%!!%*= %=! = =%%* # ## ###????? | | ###########% "" == # ## "#????? | | ?????????#*! """" =############# ""#????? | | ! ???????# """" =!############# ""#????? | | "?????# "" !%## # ""#????? | | " """"???# [%=## + ""#????? | | " """"???# *%!## @ ## # T"#????? | | "" ???# =%## ## # ""#????? | | ????# """" ####### # ""#????? | | ????# """" ####### # ""#????? | | ???# """" # ""#????? | | ??# """" # "#????? | | #########?# #### # ###????? | | #????## #??# # #??????? | | + #??# #+##### #??????? | | ########+#####+#####+#### #### #???#### | | " ## # ## # #???#""" | | "" ## # + # #???#"" | | "" ## # ## # #???#""" | | " ## # ## # #???#""" | | ## ! =# ## +% #???#" | | ## ############# # #???#"" | | +##### # ## #### #???#"" | | #???# # ## = ## #???# " | | #???# # "" ##! ## #???# " | | #???# # """" ##%!% ## #???# " | | #???# # """" =+% = ## #???#"" | | ############+### "" [## ## #???#"" | | | # ## ## #???# | | | + = ## ## [ #???# | | # "" # ### #####]! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 32 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Evasion (%) 65 Melee Accuracy 24 Core Analysis 10 Armor Integrity Analysis 66 Salvage Targeting 1 Offensive Hacking 28 Defensive Hacking 22 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -1/Access Assault Drone Bay | x1 | -1/Access Assault Drone Bay | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed WeightMobileCapacitor Manual? 0 Play Time 02:41:06 Cumulative 471.7 hours Start 2019.11.05 @ 22:13:05 End 2019.11.12 @ 22:45:55 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type 1 Total 129 Types 81/7/27/6/3/2/3 Lore% 99 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dd839123-3f85-4de8-9d81-62c71fdce37d