Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 01:10:36 Player: FlyingLemon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (434) 434 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1814 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Hover Unit Improved Flight Unit ECM Suite ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Wheel Wheel ECM Suite ECM Suite EM Pulse Gun Particle Gun [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 27 | 6 4 1 12 4 Power 5 | 1 2 . 1 1 Engine 4 | 1 1 . 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 2 1 . 7 2 Treads 5 | 2 1 . 2 . Leg 2 | . . . 2 . Wheel 4 | . . . 2 2 Hover . | . . . . . Flight 1 | . . . 1 . Utility 6 | 1 1 1 2 1 Device 2 | . 1 . 1 . Storage 2 | 1 . 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . . . 10 6 Power 3 | . . . 2 1 Propulsion 7 | . . . 3 4 Utility 2 | . . . 1 1 Weapon 4 | . . . 4 . Highest Loss Streak 10 | . . . 10 4 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 84 | . 88 100 86 65 Engine 6 | . 10 . . 10 Core 5 | . 4 14 9 . Treads 20 | . 28 28 19 3 Leg 1 | . . . 7 . Wheel 5 | . . . . 22 Device 8 | . 3 14 17 4 Storage 12 | . 14 14 11 11 Processor 3 | . . . 1 13 Energy Gun 1 | . . . 5 . Ballistic Gun 18 | . 28 28 12 . Naked Turns . | . . . . . Heaviest Build 22 | 10 13 18 22 17 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 9 10 10 Most Carried 10 | 6 8 8 10 5 Average Carried 6 | 4 7 8 8 4 Final Capacity 10 | 8 8 10 10 10 Final Carried 8 | 6 8 8 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 524 | 260 94 22 95 53 Remotely . | . . . . . Salvage Created 508 | . 282 . 205 21 Parts 32 | . 18 . 11 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 10 | . 6 . 4 . Guns 10 | . 6 . 4 . Classes Destroyed 4 | . 1 . 2 1 Builder 1 | . . . . 1 Watcher 1 | . . . 1 . Grunt 9 | . 6 . 3 . Sentry 1 | . . . 1 . Best Kill Streak 4 | . 4 . 3 1 Combat Bots Only 4 | . 4 . 3 . Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 183 | . 32 . 78 73 Missed 45 | . 4 . 21 20 Damage Taken 1743 | . 375 . 859 509 Core 426 | . 26 . 163 237 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 89 . . Volleys Fired 62 | . 33 . 29 . Largest 2 | . 2 . 2 . Hottest 105 | . 40 . 105 . Shots Fired 113 | . 66 . 47 . Gun 113 | . 66 . 47 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 86 | . 66 . 20 . Thermal 21 | . . . 21 . Explosive . | . . . . . Electromagnetic 6 | . . . 6 . Robot Hit Streak 12 | . 12 . 8 . Robot Miss Streak 7 | . 7 . 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 77 | . 45 . 32 . Core Hits 33 | . 21 . 11 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 802 | . 353 . 433 16 Guns 786 | . 353 . 433 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 452 | . 353 . 99 . Thermal 285 | . . . 285 . Explosive . | . . . . . Electromagnetic 49 | . . . 49 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 14 14 Average Corruption 13 | . . . 13 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 2 9 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . . 7 Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 235 | . 46 . 235 127 Average Temperature 49 | . 18 . 72 69 Received Heat Transfer 753 | . 252 . 351 150 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 740 | . . . 740 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 165 | . 165 5 98 61 Initial 31 | . . 5 1 31 Average 44 | . 80 5 26 33 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 13 . 19 15 Peak Tracking Total 10 | . 4 . 10 9 Tactical Retreats 8 | . . . 5 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 4 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 1 | . 1 . . . Failed 4 | . 4 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1224 | 96 485 145 246 252 Spaces Moved 778 | 56 242 91 95 294 Core 7 | 7 . . . . Treads 471 | 49 242 91 89 . Legs . | . . . . . Wheels 300 | . . . 6 294 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 80 80 Average Speed 128 | 146 160 160 160 80 Slowest Speed 240 | 160 160 160 240 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 40 31 12 59 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 897 | 67 289 92 143 306 Wait 7 | . 6 . 1 . Move 774 | 55 241 90 94 294 Hop . | . . . . . Pick Up 16 | 6 2 . 5 3 Fast Attach 9 | 6 1 . 1 1 Attach 11 | . . . 8 3 Detach . | . . . . . Swap 7 | . 3 1 3 . Drop 6 | . 3 1 2 . Fire 62 | . 33 . 29 . Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 13) 330 | -10/Materials | Build established: Mutant 582 | -10/Materials | Entered Mines 702 | -10/Mines | Discovered new exit (range 13) 727 | -10/Mines | Entered Materials 727 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -9/Materials | System corruption reached 10% 955 | -9/Materials | Discovered new exit (range 13) 973 | -9/Materials | Entered Mines 992 | -9/Mines | Lost 10 parts (2p3n1u4w) 1117 | -9/Mines | Learned Materials emergency access door positions 1165 | -9/Mines | Core integrity fell below 50% 1220 | -9/Mines | Core integrity fell below 20% 1225 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Terrain Scan Processor. Acquired 6 matter. Acquired Wheel. K-01 Serf collects debris. Acquired Wheel. K-01 Serf collects debris. System corrupted: Matter fused (-5). K-01 Serf collects debris. System corrupted: Wheel rejected. Wheel destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. G-34 Mercenary destroyed. Ion Engine destroyed. Slammed into S-10 Pest. Wheel destroyed. Slammed into S-10 Pest. Destabilizing: System interference. Visual Processing Unit temporarily disabled. Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | # #######################??#?????????????????? | | = ## #?????????????????? | | $ #?????????????????? | | ####### ########### ####?????????????????? | | ##?????# #????###### ###??????????????????? | | ##??????# #????# #??????????????????? | | ######???????# #????#""" #??????????????????? | | ##??????####?? #????#""" ! #??????????????????? | | #??????# ## #????#"""=%[ #??????????????????? | | ####### #????# * #??????????????????? | | ## ##????# g #??????????????????? | | #??????# s #??????????????????? | | # ##??????????### s#####??????????????????? | | ## ##?????????????# l#??????????????????????? | | ## ##??????????????#ss#??????????????????????? | | # ##???????????????#ss#######????????????????? | | # #####????????????#s@ #????????????????? | | # #????????????######## #????????????????? | | #### #??????????????????????????????????? | | ###?????? ???????????????????????????????? | | # ##???????? ? ?????????????????????????????? | | # #????????# ???????????????????????????????? | | # #????#### #??????????????????????????????? | | #### ????????????????????????????????? | | #?# ?????????????????????????????????? | | #?# #?????????????????????????????????? | | #####?# ??????????????????????????????????? | | #????## ???????????????????????????????????? | | ##????# #?????######????????????????????????? | | ##???## #?????## ##???????????????????????? | | #???# #?????# #???????????????????????? | | #??## #?????# #???????????????????????? | | #??# ##?????# #????????????????????????? | | #?## ###???## #????????????????????????? | | # ### ##???# #????????????????????????? | | # ## ##### #????????????????????????? | | # ##????????????????????????? | | ### #?????????????????????????? | | ####?######### #?????????????????????????? | | ##???????###### #?????????????????????????? | | #????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightDisruptionRifle Manual? 0 Play Time 00:13:07 Cumulative 15.7 hours Start 2024.04.19 @ 00:59:54 End 2024.04.19 @ 01:10:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8881b2f4-abd2-415e-a59f-ec8c30520f25