Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.09 @ 17:32:22 Player: zapruda Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1387) 1387 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2872 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 265/265 System Corruption 3% Temperature Cool (9) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Improved Hover Unit > --- UTILITY (4) ------ Core Shielding Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon Katana > --- INVENTORY (4) ---- Improved Ion Engine High-capacity Storage Unit Improved Targeting Computer High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Hover Unit > --- UTILITY ---------- Core Shielding Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Katana > --- INVENTORY -------- Improved Ion Engine High-capacity Storage Unit Improved Targeting Computer High-powered Tractor Beam [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Hardened Light Armor Plating Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 45 | 3 9 11 22 Power 5 | . 1 1 3 Engine 4 | . . 1 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 2 4 2 4 Treads 8 | . 4 2 2 Leg . | . . . . Wheel 2 | 2 . . . Hover 2 | . . . 2 Flight . | . . . . Utility 14 | . 4 2 8 Device 2 | . . 1 1 Storage 2 | . 2 . . Processor 1 | . . 1 . Hackware 2 | . . . 2 Protection 7 | . 2 . 5 Artifact . | . . . . Weapon 14 | 1 . 6 7 Energy Gun 5 | . . 3 2 Energy Cannon . | . . . . Ballistic Gun 7 | 1 . 3 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 11 | . . . 11 Average Slot Usage (%) 96 | . 99 99 92 Engine 8 | . 5 8 9 Core 3 | . 8 1 . Treads 21 | . 23 22 18 Wheel 1 | . 4 . . Device 4 | . . 11 3 Storage 11 | . 15 11 9 Processor 4 | . . 10 4 Hackware 1 | . . . 3 Protection 15 | . 11 11 19 Energy Gun 4 | . . 7 6 Ballistic Gun 16 | . 28 14 8 Slashing Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 56 | 12 45 51 56 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 13 | . 1 1 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 6 10 12 10 Most Carried 12 | 6 12 12 11 Average Carried 8 | 2 9 9 7 Final Capacity 12 | 6 12 12 4 Final Carried 10 | 1 10 10 4 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1216 | 210 434 265 307 Remotely . | . . . . Salvage Created 2619 | . 767 746 1106 Parts 145 | . 40 41 64 Haulers Intercepted 7 | . 1 4 2 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 33 | . 11 5 17 Guns 33 | . 11 5 17 Classes Destroyed 12 | . 8 2 2 Worker 4 | . 2 . 2 Tunneler 2 | . 1 1 . Hauler 7 | . 1 4 2 Recycler 7 | . 2 2 3 Mechanic 1 | . . 1 . Operator 4 | . 4 . . Watcher 3 | . 2 1 . Swarmer 4 | . 1 . 3 Grunt 19 | . 10 2 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 8 | . . 3 5 Best Kill Streak 6 | . 4 5 6 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2826 | . 597 303 1926 Core 535 | . 124 23 388 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 50 . . Volleys Fired 213 | . 81 55 77 Largest 2 | . 2 2 2 Hottest 79 | . 40 46 79 Shots Fired 365 | . 162 78 125 Gun 365 | . 162 78 125 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 294 | . 162 65 67 Thermal 40 | . . . 40 Explosive . | . . . . Electromagnetic 31 | . . 13 18 Robot Hit Streak 16 | . 9 9 16 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 244 | . 97 52 95 Core Hits 106 | . 45 23 38 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3237 | . 990 694 1553 Guns 3170 | . 990 693 1487 Cannons . | . . . . Explosions 34 | . . . 34 Melee 32 | . . . 32 Ramming 1 | . . 1 . Kinetic 2343 | . 990 557 796 Thermal 500 | . . . 500 Explosive . | . . . . Electromagnetic 361 | . . 136 225 Impact . | . . . . Slashing 32 | . . . 32 Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 8 | . . . 8 Message Errors 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions . | . . . . Melee 2 | . . . 2 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . 1 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 344 | . 105 26 344 Average Temperature 56 | . 29 10 105 Received Heat Transfer 1092 | . 303 147 642 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1197 | . . . 1197 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 344 | . 279 306 344 Initial 91 | . . 91 50 Average 164 | . 114 183 194 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 57 | 100 85 41 44 Level 1 42 | . 14 58 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 6 . 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 4 . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 8 | . 4 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 32 11 31 Peak Tracking Total 6 | . 6 4 5 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 9 | . 4 3 2 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 12 4 6 Successful 9 | . 5 2 2 Failed 13 | . 7 2 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 12 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 1 2 Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2405 | 12 796 554 1043 Spaces Moved 992 | 7 370 223 392 Core 3 | . . . 3 Treads 881 | . 269 223 389 Legs 1 | 1 . . . Wheels 107 | 6 101 . . Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 80 80 160 160 Average Speed 165 | 85 139 177 183 Slowest Speed 700 | 120 160 180 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 2 54 25 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1400 | 14 506 310 570 Wait 63 | . 15 1 47 Move 989 | 6 369 222 392 Hop . | . . . . Pick Up 46 | . 20 11 15 Fast Attach 2 | . 1 . 1 Attach 28 | 2 3 7 16 Detach . | . . . . Swap 15 | 1 5 4 5 Drop 34 | 5 12 9 8 Fire 213 | . 81 55 77 Melee 7 | . . . 7 Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 13 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 7) 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Utility x2 844 | -9/Materials | Discovered new exit (range 16) 929 | -9/Materials | Identified exit to Storage 1210 | -9/Materials | Discovered new exit (range 11) 1213 | -9/Materials | Build established: Scavenger-Mutant 1235 | -9/Materials | Identified exit to Mines 1363 | -9/Materials | Entered Storage 1666 | -9/Storage | Garrison activated, responded to threat 1717 | -9/Storage | Core integrity fell below 50% 1756 | -9/Storage | Core integrity fell below 20% 1789 | -9/Storage | Lost 11 parts (2p3n2u4w) 2406 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02183_ System corrupted: Component data lost. 02198_ Storage Shell breached. 02201_ <|MA4%0WFIB,LU7W&EQNJSD8C#:&,DX 02232_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 02238_ Dropped Hvy. Assault Rifle. 02239_ Acquired Prototype Ballistic Cannon. 02240_ Identified Mni. Assault Cannon. 02241_ Dropped Lgt. Armor Plating. 02242_ Dropped Med. Battery. 02242_ Dropped Beam Rifle. 02242_ Beam Rifle crushed and broken. 02243_ Dropped Datajack. 02243_ Datajack crushed and broken. 02257_ System corrupted: Energy discharge (-66). 02290_ Extracted 4 energy. 02306_ Dropped Lgt. Treads. 02307_ Acquired Imp. Hover Unit. 02383_ U-05 Engineer destroyed. 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"""???????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????#### ##?????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassFrostChronowheel Manual? 0 Play Time 00:20:03 Cumulative 53.0 hours Start 2021.10.09 @ 17:15:14 End 2021.10.09 @ 17:32:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aeb33e2-91ec-4b6d-ab34-892ac18107eb