Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 14:47:56 Player: Tenderz Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (3557) 3557 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1092) 1092 TOTAL SCORE: 9714 Bonus ------- Follower Combat Kills 37 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 191/300 Energy 99/100 System Corruption 39% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (7) ------ Experimental Melee Analysis Suite > --- WEAPON (3) ------- Plasma Flamer > --- INVENTORY (5) ---- Antimatter Reactor Improved Sensor Array Thermic Laser Phase Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Centrium Heavy Treads Improved Titanium Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Experimental Optical Array IFF Parser Makeshift Salvage Targeting Computer Experimental Melee Analysis Suite Experimental Melee Analysis Suite A0-MCA's Component Scanner > --- WEAPON ----------- Greatsword Heavy Pick > --- INVENTORY -------- Matter Compressor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Improved Particle Charger Hardened Heavy Armor Plating Drone Bay Precision Phase Gun Proton Cannon Hypervelocity Gauss Rifle Heavy Machine Gun Heavy Machine Gun Long-range Missile Launcher DRS Beacon [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Hover Unit Cooled Aerolev Unit Utility Experimental Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Melee Analysis Suite Hackware System Shield Protection Layered Medium Armor Plating Weapon Great Axe Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . . 8 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 5 | . . . . 5 . . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 109 | 8 9 1 11 29 4 27 3 5 . 12 Power 14 | 1 1 . 2 4 . 2 1 2 . 1 Engine 8 | 1 . . 2 3 . . 1 1 . . Core 5 | . 1 . . 1 . 2 . 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 23 | 2 3 . 3 8 . 6 . . . 1 Treads 4 | 2 . . . 1 . . . . . 1 Leg 18 | . 3 . 3 7 . 5 . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 45 | 3 3 . 3 12 . 15 1 3 . 5 Device 16 | 2 1 . . 4 . 7 1 1 . . Storage 4 | 1 1 . 1 . . 1 . . . . Processor 11 | . . . 1 5 . 3 . 1 . 1 Hackware 1 | . . . . . . 1 . . . . Protection 13 | . 1 . 1 3 . 3 . 1 . 4 Artifact . | . . . . . . . . . . . Weapon 27 | 2 2 1 3 5 4 4 1 . . 5 Energy Gun 2 | 1 . . . . . 1 . . . . Energy Cannon 5 | . . . 2 . 1 . . . . 2 Ballistic Gun 5 | 1 1 . . 1 1 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 6 | . . 1 . 1 2 1 1 . . . Special Weapon 2 | . 1 . . . . . . . . 1 Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon 3 | . . . 1 2 . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 2 . . . . Parts Lost 42 | . . 1 2 7 3 2 . 6 . 21 Power 7 | . . 1 . 1 . 2 . 2 . 1 Propulsion 8 | . . . . 2 . . . 1 . 5 Utility 16 | . . . 1 4 . . . 1 . 10 Weapon 11 | . . . 1 . 3 . . 2 . 5 Highest Loss Streak 12 | . . 1 1 2 3 1 . 3 . 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 11 | 3 8 10 10 13 9 12 16 16 16 12 Power . | . . . . . . . . . . . Propulsion 1 | 1 2 3 2 1 . 1 3 2 2 1 Utility 4 | . 2 3 3 3 4 6 7 8 8 6 Weapon 4 | 1 2 4 3 6 4 4 5 6 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . 3 . 11 10 5 2 . . . 4 Power 2 | . 1 . . 1 . . . . . . Propulsion 4 | . 1 . 2 1 . . . . . . Utility 12 | . 1 . 2 2 3 2 . . . 2 Weapon 12 | . . . 4 4 2 . . . . 2 Tool/Special 5 | . . . 3 2 . . . . . . Average Slot Usage (%) 92 | . 99 99 98 85 63 93 98 93 93 66 Engine 6 | . 8 . 13 5 3 . 4 1 6 2 Core 2 | . 5 13 . . . 5 . 4 . . Treads 9 | . . . 25 1 6 2 . . . 4 Leg 15 | . 27 28 2 20 9 21 26 25 26 14 Device 8 | . 8 9 13 10 3 4 4 2 6 1 Storage 8 | . 14 14 14 6 3 3 6 6 6 5 Processor 15 | . . . . 17 26 33 33 30 33 17 Protection 2 | . 5 4 . 4 . 2 1 5 . 6 Energy Cannon 4 | . . . 13 . 1 . . . . . Ballistic Gun 2 | . 20 19 . 2 1 . . . . . Impact Weapon 3 | . . . . . . 8 12 13 13 7 Slashing Weapon 5 | . . . 13 7 1 . . . . . Piercing Weapon 1 | . . . . 1 1 6 5 . . . Peak Build Rating 95 | 10 10 10 27 95 91 93 86 87 76 82 Average Rating 51 | 6 9 9 16 72 70 85 84 78 76 58 On Entrance 46 | . 10 10 7 27 87 52 82 86 76 76 Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 13 18 18 49 60 75 67 74 66 51 98 Greatest Support 100 | 40 40 20 40 80 80 68 68 80 64 100 Greatest Overweight (x) 4 | . . . 2 2 . 1 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 Average Capacity 14 | 7 8 10 11 15 10 14 20 20 20 17 Most Carried 20 | 8 10 10 15 15 15 20 20 20 18 20 Average Carried 12 | 4 8 10 11 14 10 13 18 18 18 13 Final Capacity 20 | 8 10 10 15 15 5 20 20 20 20 5 Final Carried 20 | 8 10 10 15 15 5 18 20 18 18 5 Class Distribution -------------------- 49% | Mutant 35% | Gladiator 12% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Mutant | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Matter Collected 3489 | 292 216 20 155 907 . 812 328 361 . 398 Remotely 79 | 79 . . . . . . . . . . Salvage Created 3883 | 136 353 6 188 1548 . 925 218 248 . 261 Parts 151 | 15 17 1 8 70 . 20 6 6 . 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . 9 . . . . 4 1 . 7 Prevented 7 | . . . . . . . . 7 . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 70 | . 7 1 3 18 . 9 17 6 . 9 Melee 25 | . . . 2 14 . 6 1 2 . . Guns 8 | . 5 . . 2 . . . . . 1 Cannons 3 | . . . 1 . . . . . . 2 AOE 27 | . 2 1 . 2 . . 16 1 . 5 Classes Destroyed 15 | 2 4 1 2 4 . . . . . 2 Worker 1 | . . . . 1 . . . . . . Builder 7 | . 1 . . . . 6 . . . . Tunneler 4 | 4 . . . . . . . . . . Recycler 9 | 1 1 . . 5 . 2 . . . . Watcher 2 | . 1 . . . . 1 . . . . Swarmer 16 | . 2 . . 3 . . 10 1 . . Grunt 22 | . 5 . . 3 . . 6 4 . 4 Brawler 2 | . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . . 2 Sentry 7 | . . . . 3 . 1 1 1 . 1 Hunter 5 | . . . . 3 . 2 . . . . Programmer 12 | . . . . 6 . 6 . . . . Subdweller 1 | . . 1 . . . . . . . . Explorer 2 | . . . 2 . . . . . . . Scrapper 1 | . . . 1 . . . . . . . Best Kill Streak 12 | 2 2 1 2 2 . 5 12 4 . 5 Combat Bots Only 12 | . 2 1 2 2 . 2 12 4 . 5 Max Kills in Single Turn 4 | 1 2 1 1 1 . 1 4 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 1 . 1 . . 4 1 . 1 Melee 1 | . . . 1 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Hostile Shots Fired 871 | . 54 2 31 246 8 93 26 93 . 318 Missed 255 | . 20 1 5 75 . 22 13 32 . 87 Hits 616 | . 34 1 26 171 8 71 13 61 . 231 Melee 28 | . . . 7 1 8 . . . . 12 Projectile 588 | . 34 1 19 170 . 71 13 61 . 219 Critical Strikes 28 | . . . 2 8 2 2 1 1 . 12 Damage Taken 10403 | . 411 23 581 2330 366 945 241 926 . 4580 Core 1102 | . 101 . 120 246 78 99 . 56 . 402 Absorbed by Shields 59 | . . . . . . 36 . . . 23 Reduced by Siege Mode 35 | . . . . . . . . . . 35 Redirected to Shielding 22 | . 22 . . . . . . . . . Ignored by Resistances 89 | . . . . 89 . . . . . . Regen/Repaired (Parts) 165 | . . . 96 69 . . . . . . Core Remaining (%) 55 | 100 . . 11 . . . . . . . Volleys Fired 132 | 12 37 12 5 19 3 . 9 5 . 30 Largest 3 | 2 2 1 2 3 3 . 2 1 . 2 Hottest 175 | 60 100 100 121 154 151 . 78 39 . 175 Shots Fired 218 | 24 72 12 9 35 10 1 13 5 . 37 Gun 135 | 24 70 . . 30 3 . . . . 8 Cannon 30 | . . . 9 . 4 . . . . 17 Launcher 42 | . . 3 . 5 3 1 13 5 . 12 Special 11 | . 2 9 . . . . . . . . Kinetic 110 | 12 67 . . 8 3 . . . . 20 Thermal 57 | 12 5 9 4 22 . . . . . 5 Explosive 42 | . . 3 . 5 3 1 13 5 . 12 Electromagnetic 9 | . . . 5 . 4 . . . . . Robot Hit Streak 18 | 16 18 4 6 11 10 . . 2 . 8 Robot Miss Streak 3 | 1 3 . 1 1 1 2 . 3 . 3 Penetration Max 1 | . . . . 1 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 256 | 18 44 3 14 75 10 50 2 12 . 28 Core Hits 156 | 8 21 2 6 31 3 11 41 2 . 31 Critical Kills 3 | . . . . . . 3 . . . . Critical Parts Destroyed 12 | . 1 . . . . 6 . 3 . 2 Critical Strikes 29 | . 1 . 1 12 . 9 . 3 . 3 Burn 2 | . . . . 2 . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . 1 Smash 14 | . . . . . . 9 . 3 . 2 Sever 11 | . . . 1 10 . . . . . . Melee Attacks 340 | . . . 11 117 2 178 7 11 . 14 Impact 164 | . . . . . . 132 7 11 . 14 Slashing 128 | . . . 11 115 2 . . . . . Piercing 48 | . . . . 2 . 46 . . . . Sneak Attacks 17 | . . . . 9 . 8 . . . . Combat Hostiles 3 | . . . . 2 . 1 . . . . Follow-up Attacks 13 | . . . . 8 . 4 1 . . . Damage Inflicted 12966 | 171 524 120 269 3653 531 3340 1751 796 . 1811 Guns 1089 | 171 347 . . 434 26 . . . . 111 Cannons 439 | . . . 179 . 6 . . . . 254 Explosions 3945 | . 173 120 . 158 441 7 1616 236 . 1194 Melee 7489 | . . . 90 3061 58 3333 135 560 . 252 Ramming 4 | . 4 . . . . . . . . . Kinetic 868 | 72 326 . . 108 26 . . . . 336 Thermal 602 | 99 21 . 105 326 . . 22 . . 29 Explosive 3923 | . 173 120 . 158 441 7 1594 236 . 1194 Electromagnetic 80 | . . . 74 . 6 . . . . . Impact 3906 | . . . . . . 2959 135 560 . 252 Slashing 3173 | . . . 90 3025 58 . . . . . Piercing 410 | . . . . 36 . 374 . . . . Highest Corruption 39 | . 2 2 . 15 28 28 25 25 25 39 Average Corruption 18 | . 2 2 . 8 23 25 25 25 25 32 Corruption Purged 10 | . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 299 | . 10 4 . 63 8 108 37 22 6 41 Message Errors 76 | . 4 . . 17 . 33 12 3 1 6 Matter Fused 68 | . 1 . . 16 3 27 7 6 2 6 Heat Flow Errors 35 | . 2 2 . 3 2 15 2 4 . 5 Energy Discharges 42 | . 2 1 . 10 . 13 3 3 1 9 Parts Rejected 7 | . . . . 3 . . . 1 . 3 Parts Fused 4 | . . . . 1 1 1 1 . . . Data Loss (minor) 29 | . 1 1 . 9 . 6 4 3 1 4 Data Loss (major) 17 | . . . . 1 . 9 4 . 1 2 Misfires 3 | . . . . . 1 1 1 . . . Alerts 5 | . . . . 1 . 2 2 . . . Misdirections 12 | . . . . 1 1 1 1 2 . 6 Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1843 | . . . . 311 . 1147 66 231 . 88 Projectiles 17 | . . . . . . 6 . . . 11 Explosions 67 | . . . . 6 . . 6 55 . . Melee 1759 | . . . . 305 . 1141 60 176 . 77 Knockbacks 16 | . . . . . . 14 . . . 2 Impact 13 | . . . . . . 13 . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary 2 | . . . . . . 1 . . . 1 Self-Inflicted Damage 197 | . 65 . . 25 26 . . 81 . . Shots 6 | . 1 . . 1 2 . . 2 . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 317 | 40 207 211 316 317 229 265 215 258 . 281 Average Temperature 89 | 13 39 121 169 124 84 102 79 111 . 54 Received Heat Transfer 2460 | . 132 6 266 267 . 30 54 357 . 1348 Effects 4 | . . . 1 . 2 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . 1 . 2 . . . . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . 12 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 7 . 3 . 1 Combat Hostiles 7 | . . . . . . 3 . 3 . 1 Parts Fried 29 | . . . . . . 24 1 4 . . Impact Corruptions 60 | . . . . . . 49 2 6 . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | 1 . . 1 5 . . . . . . Heat Transferred 1398 | 225 50 . 112 894 . . 80 . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 93 | 100 100 . . 84 100 100 . . . . Level 1 6 | . . . . 15 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 320 | 5 166 . . 320 111 130 . . . . Initial 111 | . . . . . 111 11 . . . . Average 63 | . 49 . . 101 67 36 . . . . Influence Increases 2549 | 25 325 . . 836 26 552 350 145 . 290 Destroy 0b10 Robot/C 1380 | . 140 . . 360 . 220 340 120 . 200 Destroy 0b10 Robot/NC 130 | 25 15 . . 30 . 60 . . . . Destroy Leader 264 | . 22 . . 130 . 82 10 10 . 10 Allied During Kill 5 | . . . . . . . . . . 5 Successful Hack 77 | . 26 . . 27 . 24 . . . . Disable Machine 90 | . 30 . . . . 60 . . . . Destroy Structure 213 | . 32 . . 64 26 91 . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 375 | . 60 . . 225 . . . 15 . 75 Influence Decreases 2534 | 25 163 162 . 518 327 458 305 288 13 275 Entered New Map 376 | . . 78 . . 207 6 42 30 13 . Time Decay 1764 | 25 163 84 . 458 70 380 233 218 . 133 Lost Part 292 | . . . . 60 30 20 . 40 . 142 Lost Ally 102 | . . . . . 20 52 30 . . . Squads Dispatched 23 | . 2 . . 11 . 9 . . . 1 Investigation 3 | . . . . 2 . 1 . . . . Extermination 10 | . . . . 6 . 4 . . . . Reinforcement 9 | . 2 . . 3 . 4 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Distress Signals 5 | . 1 . . 2 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 14 1 9 40 6 15 15 7 . 29 Peak Tracking Total 10 | . 4 1 6 6 6 3 10 4 . 9 Tactical Retreats 14 | . 2 . . 7 . . . 1 . 4 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Traps Triggered 3 | . 1 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Machines Disabled 11 | . 2 . 1 . . 4 4 . . . Max in Single Turn 2 | . 2 . 1 . . 2 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Machines Accessed 36 | . 4 . 11 9 . 7 1 . 4 . Terminals 14 | . 3 . . 6 . 4 1 . . . Fabricators 4 | . . . . 2 . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 153 | . 10 . 76 21 . 11 4 . 31 . Successful 126 | . 5 . 76 7 . 3 4 . 31 . Failed 27 | . 5 . . 14 . 8 . . . . Catastrophic 10 | . 1 . . 6 . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 4 . . 11 . 9 . . . . Terminals 32 | . 8 . . 15 . 5 4 . . . Fabricators 7 | . . . . 4 . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . . 2 . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 120 | . 3 . 76 6 . . 4 . 31 . Record 81 | . . . 66 . . . 4 . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 8 | . . . 8 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . . . . 3 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . . . Network Status 2 | . . . . 1 . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Liberate 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Recyclers 1 | . 1 . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 4 . . 8 . 6 1 . . . Full Trace Events 4 | . 1 . . 2 . . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Total Allies 5 | . . . . . 1 3 . . . 1 Largest Group 3 | . . . . . 1 3 . . . 1 Highest-Rated Group 96 | . . . . . 31 87 . . . 96 Highest-Rated Ally 96 | . . . . . 31 29 . . . 96 Total Orders 9 | . . . . . . 2 7 . . . STAY 1 | . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . 1 . . . EXPLORE 6 | . . . . . . 2 4 . . . RETURN 1 | . . . . . . . 1 . . . Ally Attacks 51 | . . . . . 4 41 . . . 6 Total Damage 809 | . . . . . 62 511 . . . 236 Kills 3 | . . . . . . 2 . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . 1 . . . . . . 1 Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Active Infowar (turns) 10092 | 96 446 219 3360 1887 69 2265 781 506 105 358 Optics 4209 | . . . . 152 42 2265 781 506 105 358 Sensors 820 | . . . . . . 472 . 48 105 195 IFF 1836 | . . . . 1781 55 . . . . . Terrain 297 | 96 112 . . 89 . . . . . . Seismic 3913 | . 334 219 3360 . . . . . . . Machine Analysis 3061 | . . . . . . 1420 781 506 105 249 Robot Analysis Total 8 | . . . 8 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . 3 Drone Launches 6 | . . . . . . 3 3 . . . Drone Recoveries 1 | . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Turns Passed 11443 | 191 711 298 3566 2200 148 2265 781 506 105 672 Spaces Moved 6563 | 89 322 178 2146 1145 137 1177 550 296 88 435 Core 277 | 5 . . . . 106 12 . . . 154 Treads 2477 | 84 2 . 1933 325 28 . . 5 . 100 Legs 3809 | . 320 178 213 820 3 1165 550 291 88 181 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 50 50 120 120 120 50 Average Speed 133 | 153 120 120 158 117 74 122 122 150 120 112 Slowest Speed 330 | 160 160 120 240 270 160 195 190 190 120 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 11 | . . . . . 3 . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 7 50 18 94 28 78 44 97 38 77 49 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 3 | . . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . Scrap Searched 10 | . . . 3 . . . 2 3 . 2 Spaces Dug 206 | . 2 . 1 60 . 91 11 34 . 7 Terrain Destroyed 445 | . 47 7 1 68 37 91 62 62 . 70 Melee 141 | . . . 1 40 . 91 4 1 . 4 Projectile 9 | . 2 . . . . . . . . 7 AOE 295 | . 45 7 . 28 37 . 58 61 . 59 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Total 8461 | 119 580 231 2289 1768 173 1700 629 330 87 555 Wait 1107 | 1 194 37 67 398 14 308 52 2 . 34 Move 6554 | 88 321 177 2145 1145 136 1176 549 295 87 435 Hop . | . . . . . . . . . . . Pick Up 107 | 8 6 1 23 29 2 25 4 5 . 4 Fast Attach 49 | 8 1 . 4 12 3 14 1 1 . 5 Attach 51 | . . . 2 15 4 7 . 7 . 16 Detach 12 | 1 . . . 3 1 2 . 1 . 4 Swap 66 | . 13 3 8 14 1 14 8 2 . 3 Drop 95 | 1 7 1 24 31 7 16 1 1 . 6 Fire 132 | 12 37 12 5 19 3 . 9 5 . 30 Melee 282 | . . . 11 102 2 138 5 11 . 13 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 5 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Discovered new exit (range 16) 893 | -10/Materials | Discovered new exit (range 8) 903 | -10/Materials | Entered Subcaves 904 | -10/Subcaves | Approached by a straggling Scientist 1176 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1201 | -10/Subcaves | Entered Scraptown 1201 | -9/Scraptown | System corruption cleaned by C-Scrubber 1687 | -9/Scraptown | Visited Fellowship of the Rings 1727 | -9/Scraptown | Visited CR-KLE's Repair Center 1738 | -9/Scraptown | CR-KLE repaired 5 parts 1770 | -9/Scraptown | Visited The Evicted 1887 | -9/Scraptown | Visited Symbiants 1971 | -9/Scraptown | Visited Shadow of the Wyrm 2202 | -9/Scraptown | Visited UFD Registry 2215 | -9/Scraptown | Visited TADAMA 2290 | -9/Scraptown | Registered with UFD as "Datacircuit" 2342 | -9/Scraptown | Visited Cyclists 2369 | -9/Scraptown | Entered Cyclist Reading Room 2460 | -9/Scraptown | Discovered new exit (range 7) 3351 | -9/Scraptown | Visited Science Guys 3412 | -9/Scraptown | Visited Curators Association 3773 | -9/Scraptown | Visited Science Testing Area 3820 | -9/Scraptown | Visited Derelict Rescue Squad 3831 | -9/Scraptown | Found DRS Beacon 3867 | -9/Scraptown | Visited Sword Containment 3915 | -9/Scraptown | Visited Scrapoid Research Area 3973 | -9/Scraptown | Discovered new exit (range 5) 4013 | -9/Scraptown | Found Scrap Suit 4120 | -9/Scraptown | Visited A0-MCA Data Center 4129 | -9/Scraptown | Given a B rating by A0-MCA 4132 | -9/Scraptown | Found A0-MCA's Component Scanner 4166 | -9/Scraptown | Visited Analyses Database 4211 | -9/Scraptown | Visited Cartography Club 4416 | -9/Scraptown | Met Optimus 4416 | -9/Scraptown | Accepted into 0bPrime 4545 | -9/Scraptown | Civil war broke out across Scraptown 4590 | -9/Scraptown | Core integrity fell below 50% 4602 | -9/Scraptown | Core integrity fell below 20% 4612 | -9/Scraptown | Lost 4 allies 4724 | -9/Scraptown | Found Prototype Processor 4724 | -9/Scraptown | Identified Expert System 4767 | -9/Scraptown | Entered Factory 4767 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5015 | -6/Factory | Discovered new exit (range 16) 5079 | -6/Factory | Build established: Scavenger-Scrapper 5349 | -6/Factory | Discovered new exit (range 15) 6035 | -6/Factory | Cargo convoy interrupted 6103 | -6/Factory | System corruption reached 10% 6235 | -6/Factory | Found Exp. Melee Analysis Suite 6240 | -6/Factory | Found PL-3XN's Ring of Power 6244 | -6/Factory | Found Exp. Melee Analysis Suite 6248 | -6/Factory | Found Exp. Melee Analysis Suite 6261 | -6/Factory | Found Exp. Melee Analysis Suite 6528 | -6/Factory | Build established: Gladiator 6935 | -6/Factory | Spotted B-75 Beast 6967 | -6/Factory | Sucked down chute 6967 | -6/Factory | Entered Waste 6968 | -6/Waste | Met a frightened Derelict 6974 | -6/Waste | Found Prototype Launcher 6974 | -6/Waste | Identified Com. Tesla Bomb Launcher 6982 | -6/Waste | EMP discharged 7005 | -6/Waste | Spotted C-40 Crusher 7015 | -6/Waste | Spotted C-40 Crusher 7036 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7040 | -6/Waste | Crushed by Compactor (1 part destroyed) 7046 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7053 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7057 | -6/Waste | Spotted C-40 Crusher 7061 | -6/Waste | Spotted C-40 Crusher 7062 | -6/Waste | Spotted C-40 Crusher 7074 | -6/Waste | Lost 3 parts (3w) 7082 | -6/Waste | EMP discharged 7102 | -6/Waste | Spotted C-40 Crusher 7106 | -6/Waste | Discovered new exit (range 12) 7115 | -6/Waste | Entered Factory 7323 | -6/Factory | Build established: Mutant 7998 | -6/Factory | Build established: Gladiator 8365 | -6/Factory | Spotted B-75 Beast 8542 | -6/Factory | Loaded intel: 8 recycling unit locations 9198 | -6/Factory | Discovered new exit (range 9) 9210 | -6/Factory | Identified exit to Lower Caves 9232 | -6/Factory | Discovered new exit (range 21) 9255 | -6/Factory | Identified exit to Factory 9380 | -6/Factory | Entered Lower Caves 9938 | -6/Lower Caves | Destroyed 12 combat bots 9948 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 10078 | -6/Lower Caves | Discovered new exit (range 16) 10161 | -6/Lower Caves | Entered another Lower Caves area 10163 | -6/Lower Caves | Discovered exit to Factory (range 20) 10237 | -6/Lower Caves | Core integrity fell below 50% 10259 | -6/Lower Caves | Lost 3 parts (1p1n1w) 10547 | -6/Lower Caves | Discovered new exit (range 23) 10579 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10622 | -6/Lower Caves | Lost 3 parts (1p1u1w) 10666 | -6/Lower Caves | Identified exit to Data Miner 10667 | -6/Lower Caves | Entered Data Miner 10667 | -6/Data Miner | Discovered new exit (range 6) 10682 | -6/Data Miner | Met Data Miner 10720 | -6/Data Miner | Learned location of Section 7 (-3) 10720 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10741 | -6/Data Miner | Received God Mode back door access code from Data Miner 10771 | -6/Data Miner | Identified exit to Proximity Caves 10772 | -6/Data Miner | Entered Proximity Caves 10861 | -5/Proximity Caves | Spotter reported a threat 10861 | -5/Proximity Caves | Spotter reported a threat 10914 | -5/Proximity Caves | Spotter reported a threat 10914 | -5/Proximity Caves | Spotter reported a threat 10967 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11038 | -5/Proximity Caves | System corruption reached 30% 11050 | -5/Proximity Caves | Spotter reported a threat 11068 | -5/Proximity Caves | Lost 5 parts (1p1n3u) 11068 | -5/Proximity Caves | Spotter reported a threat 11078 | -5/Proximity Caves | Spotted B-75 Beast 11103 | -5/Proximity Caves | Spotter reported a threat 11156 | -5/Proximity Caves | Spotter reported a threat 11161 | -5/Proximity Caves | Lost 3 parts (2u1w) 11172 | -5/Proximity Caves | Learned 8 Factory zone layouts 11225 | -5/Proximity Caves | Spotter reported a threat 11272 | -5/Proximity Caves | Spotter reported a threat 11278 | -5/Proximity Caves | Spotter reported a threat 11281 | -5/Proximity Caves | Escorted by Enhanced Grunt 11317 | -5/Proximity Caves | Core integrity fell below 20% 11331 | -5/Proximity Caves | Spotter reported a threat 11377 | -5/Proximity Caves | Lost 12 parts (4n5u3w) 11379 | -5/Proximity Caves | Build established: Mutant 11433 | -5/Proximity Caves | Spotter reported a threat 11444 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 11409_ System corrupted: Heat flow error (+240). 11411_ Searching scrap... 11411_ Found Force Booster. 11411_ Found Lrn. Tractor Beam. 11411_ Found Imp. Hardlight Generator. 11411_ Found Unknown Special Weapon. 11411_ Found 34 Matter. 11412_ Acquired 34 matter. 11412_ Acquired Unknown Special Weapon. 11412_ Identified Plasma Flamer. 11414_ Y3-9C2(k) breaks down the debris. 11417_ Acquired Arm. Leg. 11424_ System corrupted: Heat flow error (+140). 11424_ Acquired 115 matter. 11431_ N-01 Spotter is scanning... 11433_ ALERT: Unidentified potential threat approaching Complex 0b10. 11436_ Acquired 1 matter. 11437_ Acquired 2 matter. 11439_ D,KG EMX8XUSS