Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.15 @ 17:04:33 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2669) 2669 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 7746 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 111 Friendly Fire -130 Cogmind --------- Core Integrity 998/1150 Matter 227/300 Energy 150/150 System Corruption 0% Temperature Warm (122) Movement Walking (260) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Armored Leg > --- UTILITY (10) ----- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Improved Power Shielding Hacking Suite > --- WEAPON (4) ------- Ion Burst Cannon Plasma Sword > --- INVENTORY (10) --- Angular Momentum Engine Micro Antimatter Reactor Improved Transmission Jammer Improved Force Field System Restoration Module Wave Gun Dispersion Rifle Dispersion Rifle Micro-nuke Launcher Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Power Shielding Hacking Suite > --- WEAPON ----------- Disruptor Cannon Ion Burst Cannon Heavy Phase Cannon Plasma Sword > --- INVENTORY -------- Angular Momentum Engine Micro Antimatter Reactor Improved Transmission Jammer Improved Force Field System Restoration Module Dispersion Rifle Dispersion Rifle Missile Launcher Micro-nuke Launcher Lance [Rating: 95] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Cannon Energy Gun Thermic Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 8 | . . 2 . 2 . 2 2 Weapon 2 | . . . . . 2 . . Parts Attached 103 | 7 1 12 18 23 22 12 8 Power 10 | 1 1 2 1 1 3 1 . Engine 7 | 1 1 1 1 1 2 . . Core 2 | . . 1 . . 1 . . Reactor 1 | . . . . . . 1 . Propulsion 25 | 2 . 3 5 7 7 1 . Treads . | . . . . . . . . Leg 25 | 2 . 3 5 7 7 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 2 . 4 5 7 6 7 6 Device 17 | 1 . . 1 4 4 4 3 Storage 3 | 1 . 1 1 . . . . Processor 9 | . . 1 1 2 1 2 2 Hackware 2 | . . 1 . . . 1 . Protection 6 | . . 1 2 1 1 . 1 Artifact . | . . . . . . . . Weapon 31 | 2 . 3 7 8 6 3 2 Energy Gun 5 | 1 . 1 1 1 1 . . Energy Cannon 10 | . . . 2 3 2 2 1 Ballistic Gun 3 | 1 . 1 1 . . . . Ballistic Cannon 8 | . . 1 2 3 2 . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 2 Parts Lost 21 | . . 1 . 2 7 3 8 Power . | . . . . . . . . Propulsion 4 | . . . . . . 1 3 Utility 9 | . . 1 . 1 4 . 3 Weapon 8 | . . . . 1 3 2 2 Highest Loss Streak 7 | . . 1 . 1 5 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 99 98 95 98 Engine 5 | . 14 6 3 7 3 4 . Core 1 | . . 4 5 . 2 . . Leg 27 | . 28 22 36 30 26 22 19 Device 13 | . 14 5 8 15 13 19 20 Storage 7 | . 14 11 9 7 6 5 5 Processor 12 | . . 11 9 14 12 14 15 Hackware 2 | . . 11 . . . 5 5 Protection 5 | . . 5 8 7 5 . 5 Energy Gun 2 | . 14 11 . . 3 . . Energy Cannon 8 | . . . 8 6 6 16 15 Ballistic Gun 2 | . 14 8 4 . . . . Ballistic Cannon 5 | . . 3 4 6 12 . . Naked Turns . | . . . . . . . . Heaviest Build 67 | 13 13 28 38 53 67 55 54 Greatest Support 80 | 20 20 20 40 76 80 76 60 Greatest Overweight (x) 1 | 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 Most Carried 10 | 5 7 10 10 10 10 10 10 Average Carried 8 | 2 5 8 9 9 9 7 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 3 7 10 10 10 8 10 10 Class Distribution -------------------- 28% | Mutant 28% | Skirmisher 28% | Scavenger-Mutant 14% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Assassin | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1807 | 291 40 228 350 502 289 86 21 Remotely . | . . . . . . . . Salvage Created 3243 | 130 157 416 703 1055 489 153 140 Parts 163 | 7 12 21 39 50 23 6 5 Haulers Intercepted 7 | . . 1 3 3 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 52 | . 3 7 11 20 8 2 1 Melee 1 | . . . . . . 1 . Guns 13 | . 3 6 3 . 1 . . Cannons 30 | . . 1 6 14 7 1 1 AOE 8 | . . . 2 6 . . . Classes Destroyed 13 | 2 2 4 2 2 1 . . Worker 2 | . . . 2 . . . . Builder 2 | . . . 1 . 1 . . Tunneler 3 | 2 . . . 1 . . . Hauler 7 | . . 1 3 3 . . . Recycler 3 | 1 1 . . 1 . . . Operator 3 | . 1 . . 1 . . 1 Watcher 8 | . . 2 3 3 . . . Swarmer 10 | . 3 . 3 4 . . . Grunt 25 | . . 5 7 10 3 . . Sentry 7 | . . 2 1 1 1 1 1 Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . 2 . 1 . Programmer 5 | . . . . 3 2 . . Thug 1 | . . . . . 1 . . Best Kill Streak 6 | 3 3 3 5 6 3 1 1 Combat Bots Only 5 | . 3 3 4 5 3 1 1 Max Kills in Single Turn 4 | 2 1 1 3 4 2 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 2 4 . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 4326 | . 114 250 421 786 1175 485 1095 Core 430 | . 17 10 43 48 87 73 152 Absorbed by Shields 24 | . . . . . 24 . . Redirected to Shielding 16 | . . . . . . . 16 Regen/Repaired (Parts) 169 | . . . 106 . 63 . . Core Remaining (%) 93 | 100 93 97 92 93 89 92 . Volleys Fired 167 | 7 10 27 45 47 17 5 9 Largest 4 | 2 2 2 2 2 4 3 3 Hottest 271 | 60 60 91 119 150 248 244 271 Shots Fired 354 | 14 20 54 83 94 53 15 21 Gun 108 | 14 20 46 23 3 2 . . Cannon 244 | . . 8 59 90 51 15 21 Launcher 2 | . . . 1 1 . . . Special . | . . . . . . . . Kinetic 150 | 7 10 27 37 43 26 . . Thermal 143 | . . 27 37 32 19 10 18 Explosive 2 | . . . 1 1 . . . Electromagnetic 59 | 7 10 . 8 18 8 5 3 Robot Hit Streak 12 | 3 3 6 12 8 7 7 5 Robot Miss Streak 7 | 2 3 4 3 7 7 1 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 231 | 9 12 33 49 68 30 15 15 Core Hits 161 | 4 6 13 27 82 18 4 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 3 1 1 2 1 . Burn 4 | . . 3 . . 1 . . Blast 2 | . . . . 1 1 . . Corrupt 3 | . 1 . 1 . . 1 . Melee Attacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 4 | . . . . . . 4 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6239 | 200 145 587 1324 2080 842 484 577 Guns 1120 | 128 145 496 274 59 18 . . Cannons 4390 | . . 91 952 1545 824 401 577 Explosions 624 | 72 . . 98 454 . . . Melee 83 | . . . . . . 83 . Ramming 22 | . . . . 22 . . . Kinetic 1917 | 77 98 281 458 651 352 . . Thermal 2926 | 72 . 306 579 786 360 290 533 Explosive 289 | . . . 98 191 . . . Electromagnetic 1002 | 51 47 . 189 430 130 111 44 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 83 | . . . . . . 83 . Highest Corruption 1 | . . . . 1 . . 1 Average Corruption 1 | . . . . 1 . . 1 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 8 | . . . . 8 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 2 | . . . . 2 . . . Heat Flow Errors 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Alerts 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 84 | . . . 16 31 . 37 . Projectiles 47 | . . . 16 31 . . . Explosions . | . . . . . . . . Melee 37 | . . . . . . 37 . Knockbacks 19 | . . . 1 11 7 . . Impact . | . . . . . . . . Kinetic 18 | . . . 1 11 6 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . 2 . . . Kicked 2 | . . . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 278 | . . 168 153 158 278 270 122 Average Temperature 57 | . . 70 38 26 85 109 49 Received Heat Transfer 1023 | . . 138 243 249 240 99 54 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 2 2 2 1 1 1 Heat Transferred 4410 | 150 . 888 851 1022 557 333 609 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 . . . 3 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 421 | 15 142 273 205 421 262 112 95 Initial 174 | . 9 59 33 59 174 49 9 Average 113 | 6 89 130 101 203 108 54 13 Maximum Alert Level 2 | . . 1 1 2 1 . . Low Security (%) 84 | 100 100 73 90 53 94 100 100 Level 1 15 | . . 26 9 42 5 . . Level 2 . | . . . . 3 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . . 2 11 4 3 1 Investigation 6 | . . . . 2 1 3 . Extermination 4 | . . . . 2 1 . 1 Reinforcement 7 | . . . 2 3 2 . . Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 6 | . . 2 1 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 5 10 19 31 17 6 11 Peak Tracking Total 8 | . 4 3 5 5 4 4 8 Tactical Retreats 3 | . . . . 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 . . 1 2 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 8 | . . . 1 2 . . 5 Max in Single Turn 2 | . . . 1 2 . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 26 | . 3 3 3 6 7 4 . Terminals 18 | . 3 3 2 3 4 3 . Fabricators 3 | . . . . 1 1 1 . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 88 | . 11 15 13 18 17 14 . Successful 54 | . 7 10 8 9 14 6 . Failed 33 | . 4 4 5 9 3 8 . Catastrophic 2 | . . . . 1 . 1 . Database Lockouts 1 | . . 1 . . . . . Manual 35 | . 8 7 4 5 3 8 . Terminals 71 | . 11 15 11 13 9 12 . Fabricators 6 | . . . . 1 3 2 . Repair Stations 4 | . . . 2 . 2 . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 31 | . 5 8 4 5 6 3 . Robot Analysis 4 | . 1 1 1 . . 1 . Prototype ID Bank 7 | . 1 3 1 1 1 . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 5 | . 1 2 . 1 1 . . Terminal Index 4 | . 1 1 . . 1 1 . Locate Traps 5 | . . 1 2 1 1 . . Recall Investigation 1 | . . . . 1 . . . Zone Layout 3 | . 1 . . 1 1 . . Fabricator Hacks 5 | . . . . 1 2 2 . Network Status 1 | . . . . 1 . . . Load Schematic 2 | . . . . . 1 1 . Build 2 | . . . . . 1 1 . Repair Station Hacks 4 | . . . 2 . 2 . . Scan Component 2 | . . . 1 . 1 . . Repair 2 | . . . 1 . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 2 2 2 2 1 1 . Terminals 10 | . 2 2 2 2 1 1 . Track 1 | . . . 1 . . . . Botnet 9 | . 2 2 1 2 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . Used . | . . . . . . . . Hacking Detections 25 | . 3 3 3 5 7 4 . Full Trace Events 4 | . . . . 1 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 4 | . . . . . 2 2 . Authchips . | . . . . . . . . Time 126 | . . . . . 42 84 . Total Part Build Rating 16 | . . . . . 8 8 . Parts Repaired 2 | . . . 1 . 1 . . Time 70 | . . . 32 . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 . . Highest-Rated Group 93 | . . . . . 93 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 32 | . . . . . 32 . . Total Damage 474 | . . . . . 474 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 4 | . 1 1 1 . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 5532 | 112 380 442 902 1318 1210 639 529 Spaces Moved 3372 | 59 286 227 538 722 788 384 368 Core 22 | 22 . . . . . . . Treads . | . . . . . . . . Legs 3350 | 37 286 227 538 722 788 384 368 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 127 126 Average Speed 125 | 104 120 144 120 121 126 129 129 Slowest Speed 190 | 120 120 190 120 125 130 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 51 25 45 21 20 9 15 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . 5 . . . . Terrain Destroyed 52 | 6 . . 27 11 7 1 . Melee . | . . . . . . . . Projectile 21 | . . . 13 . 7 1 . AOE 31 | 6 . . 14 11 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 4356 | 93 302 295 727 1070 966 505 398 Wait 582 | 15 3 10 89 251 118 92 4 Move 3365 | 58 285 226 537 721 787 383 368 Hop . | . . . . . . . . Pick Up 60 | 6 3 8 15 10 6 7 5 Fast Attach 23 | 4 . 3 5 3 4 3 1 Attach 26 | 3 . 3 3 3 5 6 3 Detach 6 | . . 1 3 . . 1 1 Swap 54 | . 1 6 10 17 13 3 4 Drop 67 | . . 11 20 16 16 1 3 Fire 167 | 7 10 27 45 47 17 5 9 Melee 4 | . . . . . . 4 . Ram . | . . . . . . . . Kick 2 | . . . . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 10) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Utility x2 588 | -9/Materials | Central database locked down 865 | -9/Materials | Discovered new exit (range 16) 935 | -9/Materials | Entered another Materials area 935 | -8/Materials | Evolved 2 slots: Propulsion x2 1019 | -8/Materials | Build established: Scavenger-Mutant 1600 | -8/Materials | Repaired Med. Armor Plating 1750 | -8/Materials | Discovered new exit (range 16) 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Utility x2 1980 | -7/Factory | Discovered new exit (range 15) 2004 | -7/Factory | Identified exit to Lower Caves 2425 | -7/Factory | Garrison activated, responded to threat 2602 | -7/Factory | Garrison activated, responded to threat 2676 | -7/Factory | Build established: Mutant 3135 | -7/Factory | Discovered new exit (range 15) 3154 | -7/Factory | Identified exit to Factory 3155 | -7/Factory | Entered another Factory area 3155 | -6/Factory | Evolved 2 slots: Weapon x2 3384 | -6/Factory | Repaired Deuterium Engine 3410 | -6/Factory | Allied Derelicts emerged from ambush trap array 3462 | -6/Factory | Build established: Skirmisher 4033 | -6/Factory | Fabricated Imp. Titanium Leg (x2) 4225 | -6/Factory | P-60 Hacker assimilated allied SV-BSG(g) 4288 | -6/Factory | Identified exit to Factory 4365 | -6/Factory | Entered another Factory area 4365 | -5/Factory | Evolved 2 slots: Utility x2 4391 | -5/Factory | Lost 5 parts (3u2w) 4523 | -5/Factory | Identified exit to Upper Caves 4523 | -5/Factory | Identified exit to Extension 4835 | -5/Factory | Discovered new exit (range 18) 4845 | -5/Factory | Discovered new exit (range 12) 4950 | -5/Factory | Fabricated Imp. Titanium Leg? 5003 | -5/Factory | Identified exit to Factory 5004 | -5/Factory | Entered another Factory area 5004 | -4/Factory | Evolved 2 slots: Utility x2 5057 | -4/Factory | Build established: Assassin 5510 | -4/Factory | Spotted B-86 Titan 5533 | -4/Factory | Self-destructed Last Messages --------------- 05527_ Scanalyzer disabled. 05527_ Slug penetrates Door. 05527_ Slug penetrates Wall. 05529_ B-86 Titan activates siege mode. 05529_ Penetrated by Slug. 05529_ Adv. Heat Sink destroyed. 05529_ Penetrated by Slug. 05529_ Imp. Titanium Leg destroyed. 05529_ Slug penetrates Wall. 05529_ Slug penetrates H-77 Assassin. 05529_ H-77 Assassin suffers critical hit (Destroy). 05529_ U-05 Engineer builds a Wall. 05531_ Adv. Terrain Scan Processor destroyed. 05531_ Hvy. Phase Cannon destroyed. 05531_ Penetrated by Slug. 05532_ Imp. Titanium Leg destroyed. 05532_ Disruptor Cannon destroyed. 05532_ Slug penetrates Pressure Siphon. 05533_ H-77 Assassin heat damages Imp. Targeting Computer. 05533_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##? """""" #### """ #???? | | T #?? """""" !!! #### """? ?????? | | = #?# """""" !!! + """???????? | | ! ### """""" !!! ####/##### #???? | | ### #?? ! ?# """ #???? | | "" ^ # """""" # ? / ## """ ? ????? | | """ # """""" ! #?? ? ?"""???????? | | """ # """"" #??" "" ## ? ????????? | | # """""" # ""R"" ##???"????????? | | ""% # ] !# """" ##? "?????????? | | """ #######/##############????""???????? | | """ ?????????????? | | ![! ?? ??????????? | | """ """ """%%%" ""% ? ??????????? | | """ """ """%%%" """ ?? ?"????????? | | """ """ ""%%%"" """ ? ???????????? | | """ "%%%%"" """ ? ???????????? | | ?? ??????????? | | ##?####?# %"" """ ####?##???????????? | | ?#???#### ! h%"%%""" ########??????????? | | #####??## %kh%%""" ! ??????????? | | ##???#?## %k% %"" ?????????? | | ??#?##### "" "" %% ?????????? | | ?#????### "F "" ????????? | | ????##??# """"" ????????? | | ?????#?## @ ????????? | | ??##????# k % ????????? | | ?#??#???# ###;#;########### k????????? | | ????##??# #? ? #????????????????????? | | ?##?????### #? ? ?#???#????????????????? | | ?? ??? ???# # /! ?#????????????????????? | | ???? ??? ?# ; ?? /!! #?????#??????????????? | | ??????? + ;"S?? /! ?????????????????????? | | ? ?????? # u# "??? #????????????????????? | | ??????? # BB #??"?? #????????????????????? | | ?????#?##?# BB ??? ?? !#??T?????????????????? | | ?????????## ???????+###????????????????????? | | ??????#???? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -6/Factory Imp. Titanium Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormAssemblyAmplifier Manual? 0 Play Time 01:23:45 Cumulative 166.0 hours Start 2022.10.08 @ 22:07:34 End 2022.10.15 @ 17:04:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfc62935-0365-4d0c-b745-4d9aff61063a