Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 18:51:55 Player: jazzy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2800) 2800 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 7103 Bonus ------- Friendly Fire -72 Cogmind --------- Core Integrity 843/1000 Matter 15/450 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (3) -------- Fusion Compressor > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (6) ------ Compact Matter Pod Improved Weapon Cycler Focal Shield > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (5) ---- Light Angular Momentum Engine Fusion Compressor Fusion Compressor Advanced Heat Sink Shield Generator Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor Fusion Compressor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Compact Matter Pod Improved Weapon Cycler Focal Shield > --- WEAPON ----------- Gauss Rifle KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Fusion Compressor Advanced Heat Sink [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Minigun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 2 | . . . . 1 . 1 . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 1 1 1 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 87 | 6 4 7 9 22 7 19 13 Power 17 | 1 . 1 1 3 1 6 4 Engine 8 | 1 . 1 1 2 1 2 . Core 9 | . . . . 1 . 4 4 Reactor . | . . . . . . . . Propulsion 24 | 2 . 1 3 11 1 4 2 Treads 2 | . . . . . . . 2 Leg 22 | 2 . 1 3 11 1 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 3 1 3 3 4 5 4 Device 13 | . 2 . 2 1 2 2 4 Storage 4 | 1 1 . 1 . . 1 . Processor 3 | . . 1 . 1 . 1 . Hackware 1 | . . . . . 1 . . Protection 3 | . . . . 1 1 1 . Artifact . | . . . . . . . . Weapon 22 | 2 1 4 2 5 1 4 3 Energy Gun 2 | 1 . . . 1 . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 14 | 1 . 4 2 4 . 1 2 Ballistic Cannon 3 | . . . . . . 3 . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 1 . Parts Lost 50 | . . 3 1 14 4 23 5 Power 11 | . . . . 1 2 7 1 Propulsion 16 | . . 1 1 8 2 4 . Utility 12 | . . 1 . 2 . 7 2 Weapon 11 | . . 1 . 3 . 5 2 Highest Loss Streak 17 | . . 2 1 8 3 17 3 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 3 4 4 7 8 6 1 Power 1 | . 1 1 . . . 2 1 Propulsion . | . . . . . 1 . . Utility 2 | . . 2 2 4 4 2 . Weapon 1 | . 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 12 | . . 1 3 1 . 3 4 Power 3 | . . . . 1 . . 2 Propulsion . | . . . . . . . . Utility 5 | . . 1 1 . . 1 2 Weapon 3 | . . . 1 . . 2 . Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 85 | . 99 95 85 92 85 85 40 Engine 11 | . 14 14 11 15 5 12 . Core 1 | . . . . 1 . 4 5 Leg 24 | . 28 28 29 32 29 19 . Device 8 | . 14 5 13 5 7 5 11 Storage 9 | . 13 14 8 9 7 9 4 Processor 3 | . . 4 . 7 4 5 . Hackware 1 | . . . . . 4 5 . Protection 1 | . . . . 3 2 3 . Energy Gun 1 | . 6 . . . 7 . . Ballistic Gun 15 | . 9 27 22 15 7 3 5 Ballistic Cannon 1 | . . . . . . 10 . Launcher 1 | . 12 . . . . . . Peak Build Rating 57 | 6 7 14 23 29 38 49 57 Average Rating 22 | 3 6 8 19 21 30 43 36 On Entrance 13 | . 6 7 14 16 28 33 3 Avg Prop Armor Cover (%) 5 | . . . 6 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 65 | 13 51 51 50 28 35 65 28 Greatest Support 55 | 20 20 20 46 40 45 55 54 Greatest Overweight (x) 11 | 1 2 2 4 5 . 11 . Average Overweight (x) . | . . 2 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 10 5 Average Capacity 13 | 6 12 20 16 10 10 9 5 Most Carried 10 | 5 5 7 8 10 10 10 5 Average Carried 5 | 1 3 4 4 7 8 6 1 Final Capacity 20 | 8 20 20 10 10 10 5 5 Final Carried 10 | 1 4 6 5 7 10 . 5 Class Distribution -------------------- 55% | Mutant 31% | Scavenger-Mutant 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 2896 | 259 72 304 377 830 162 611 281 Remotely . | . . . . . . . . Salvage Created 2639 | . 116 177 145 1036 354 530 281 Parts 144 | . 5 22 19 51 14 20 13 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 71 | . 6 11 6 20 6 18 4 Guns 48 | . 1 10 6 20 4 3 4 Cannons 14 | . . . . . 2 12 . AOE 9 | . 5 1 . . . 3 . Classes Destroyed 12 | . 3 . 3 2 1 3 . Worker 1 | . 1 . . . . . . Builder 1 | . . . . . . 1 . Tunneler 1 | . . . 1 . . . . Hauler 1 | . . . . . 1 . . Operator 2 | . . . . . . 2 . Watcher 2 | . . . 1 1 . . . Swarmer 24 | . 3 9 4 . . 8 . Grunt 36 | . 3 2 1 14 6 8 2 Brawler 2 | . . . . 1 . . 1 Duelist 2 | . . . 1 1 . . . Sentry 6 | . . . . 4 . 1 1 Programmer 1 | . . . . . . 1 . Best Kill Streak 9 | . 4 3 3 3 3 9 3 Combat Bots Only 8 | . 3 3 2 3 3 8 3 Max Kills in Single Turn 3 | . 2 2 1 1 1 3 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . 2 1 . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 646 | . 33 57 34 159 55 242 66 Missed 188 | . 15 18 7 45 21 60 22 Hits 458 | . 18 39 27 114 34 182 44 Melee 4 | . . . . 1 . . 3 Projectile 454 | . 18 39 27 113 34 182 41 Critical Strikes 18 | . 1 2 1 5 1 7 1 Actively Blocked 1 | . . . . . . 1 . Damage Taken 6798 | . 188 477 233 1854 515 2593 938 Core 1309 | . 24 72 46 236 61 713 157 Absorbed by Shields 466 | . . . . . . 466 . Redirected to Shielding 210 | . . . . 104 . 106 . Ignored by Resistances 26 | . . . . . . . 26 Regen/Repaired (Parts) 10 | . . . . . . . 10 Core Remaining (%) 68 | 100 . 61 88 57 91 16 . Volleys Fired 290 | . 12 24 25 109 21 71 28 Largest 3 | . 2 2 2 2 3 3 1 Hottest 118 | . 80 50 50 90 118 118 28 Shots Fired 531 | . 21 48 42 193 51 148 28 Gun 415 | . 12 45 42 193 42 55 26 Cannon 102 | . . . . . 9 93 . Launcher 12 | . 9 3 . . . . . Special 2 | . . . . . . . 2 Kinetic 473 | . 7 45 42 188 21 144 26 Thermal 44 | . 5 . . 5 30 4 . Explosive 12 | . 9 3 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . 4 4 5 12 7 22 15 Robot Miss Streak 7 | . 4 3 7 3 2 4 1 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 6 | . . 2 1 3 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 352 | . 13 26 23 133 34 98 25 Core Hits 164 | . 12 18 12 50 15 45 12 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 2 1 . . Critical Strikes 10 | . . . . 2 2 5 1 Burn 1 | . . . . . 1 . . Destroy 4 | . . . . 2 1 . 1 Blast 5 | . . . . . . 5 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7179 | . 411 350 426 2200 569 2728 495 Guns 4517 | . 81 241 425 2161 461 653 495 Cannons 1890 | . . . . . 108 1782 . Explosions 718 | . 330 99 . . . 289 . Melee . | . . . . . . . . Ramming 54 | . . 10 1 39 . 4 . Kinetic 5921 | . 45 241 425 2118 248 2349 495 Thermal 486 | . 36 . . 43 321 86 . Explosive 718 | . 330 99 . . . 289 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 7 . 1 . . 3 Average Corruption 6 | . . 7 . 1 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . 42 . . . . . Message Errors 12 | . . 12 . . . . . Matter Fused 6 | . . 6 . . . . . Heat Flow Errors 5 | . . 5 . . . . . Energy Discharges 3 | . . 3 . . . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 8 | . . 8 . . . . . Data Loss (major) 3 | . . 3 . . . . . Misfires 1 | . . 1 . . . . . Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 82 | . . . . 2 . 80 . Projectiles 20 | . . . . . . 20 . Explosions 60 | . . . . . . 60 . Melee 2 | . . . . 2 . . . Knockbacks 14 | . . . . . . 14 . Impact . | . . . . . . . . Kinetic 10 | . . . . . . 10 . Secondary 4 | . . . . . . 4 . Self-Inflicted Damage 1 | . . . . . . 1 . Shots . | . . . . . . . . Rammed 4 | . . . . . . 3 1 Targets Rammed 16 | . . 2 1 9 . 3 1 Kicked 12 | . . 2 1 9 . . . Crushed . | . . . . . . . . Highest Temperature 483 | . 54 277 8 174 198 483 301 Average Temperature 80 | . 25 93 3 29 65 140 97 Received Heat Transfer 2526 | . 48 18 9 1035 279 966 171 Effects 13 | . . . . . . 13 . Shutdowns 4 | . . . . . . 4 . Interference 4 | . . . . . . 4 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 1 1 2 . Heat Transferred 1110 | . 111 . . 111 740 148 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 93 | 100 100 100 100 100 100 60 100 Level 1 6 | . . . . . . 39 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 278 | . 138 74 47 112 76 278 60 Initial 58 | . . . 24 . 45 27 58 Average 33 | . 25 9 7 36 24 113 13 Influence Increases 2156 | . 212 276 148 590 153 675 102 Destroy 0b10 Robot/C 1420 | . 120 220 120 400 120 360 80 Destroy 0b10 Robot/NC 40 | . 5 . 10 5 5 15 . Destroy Leader 276 | . 30 40 12 92 12 70 20 Successful Hack 23 | . 4 . 5 . . 14 . Disable Machine 135 | . . . . 15 . 120 . Destroy Structure 157 | . 53 16 1 3 1 81 2 Lose Combat Pursuer 105 | . . . . 75 15 15 . Influence Decreases 2156 | . 212 213 211 490 197 611 222 Entered New Map 185 | . . . 39 . 55 29 62 Time Decay 1405 | . 84 183 168 377 102 361 130 Lost Part 438 | . . 30 4 113 40 221 30 Purge Threat 128 | . 128 . . . . . . Squads Dispatched 11 | . 2 1 . 2 2 3 1 Investigation 6 | . 1 1 . 1 2 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 3 | . 1 . . 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 9 | . . . 2 6 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 7 11 18 35 14 25 9 Peak Tracking Total 7 | . 3 3 5 6 6 7 5 Tactical Retreats 7 | . 1 1 . 3 1 1 . ECM-based Alert Blocks 2 | . 1 1 . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 . . 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 9 | . . . . 1 . 8 . Max in Single Turn 2 | . . . . 1 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 21 | . 3 1 5 4 3 3 2 Terminals 15 | . 3 . 5 2 3 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . . 2 . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 49 | . 9 1 10 8 7 11 3 Successful 27 | . 6 1 6 4 1 6 3 Failed 21 | . 3 . 4 4 6 4 . Catastrophic 8 | . 1 . . 3 3 1 . Database Lockouts 1 | . . . . . . 1 . Manual . | . . . . . . . . Terminals 35 | . 9 . 10 5 7 3 1 Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . . . 2 Recycling Units 3 | . . . . 3 . . . Scanalyzers 6 | . . . . . . 6 . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 6 1 6 1 1 1 1 Record 7 | . 3 . 4 . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Alert Level 3 | . 2 . . . . . 1 Unreport Threat 1 | . 1 . . . . . . Assault Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . . . 3 . . . Report Inventory 2 | . . . . 2 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 5 | . . . . . . 5 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Retrieve Study 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used . | . . . . . . . . Hacking Detections 13 | . 3 . 2 4 2 2 . Full Trace Events 5 | . . . . 2 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . Parts Repaired 1 | . . . . . . . 1 Time 38 | . . . . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Active Infowar (turns) 2903 | . 515 1149 951 189 97 2 . Sensors 1239 | . . . 951 189 97 2 . Seismic 69 | . 69 . . . . . . Machine Analysis 536 | . . 536 . . . . . ECM 1093 | . 480 613 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 6512 | 48 533 1612 1102 1119 319 1110 669 Spaces Moved 2975 | 35 310 576 468 592 172 507 315 Core 60 | 17 . . . 1 . 34 8 Treads 307 | . . . . . . . 307 Legs 2608 | 18 310 576 468 591 172 473 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 260 120 120 120 50 50 Average Speed 176 | 103 157 260 208 122 120 158 166 Slowest Speed 600 | 120 260 260 400 300 120 600 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 28 | 4 40 93 35 34 3 14 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 169 | . 51 28 . . . 90 . Melee . | . . . . . . . . Projectile 25 | . . . . . . 25 . AOE 144 | . 51 28 . . . 65 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 3795 | 47 339 651 560 816 241 700 441 Wait 286 | . . 27 38 50 31 76 64 Move 2968 | 34 309 575 467 591 171 506 315 Hop . | . . . . . . . . Pick Up 97 | 7 7 11 11 23 8 12 18 Fast Attach 4 | . . . . 1 1 2 . Attach 87 | 6 6 7 9 22 6 17 14 Detach 8 | . 2 . 1 3 1 . 1 Swap 3 | . . . . 2 . 1 . Drop 36 | . 3 5 8 6 2 12 . Fire 290 | . 12 24 25 109 21 71 28 Melee . | . . . . . . . . Ram 3 | . . . . . . 3 . Kick 12 | . . 2 1 9 . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 10) 582 | -10/Materials | Entered Mines 612 | -10/Mines | Crushed by falling debris 639 | -10/Mines | Found a hidden stash of uninstalled traps 1354 | -10/Mines | Learned 2 Materials zone layouts 1377 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1602 | -10/Mines | Met a Derelict shopkeep closing up shop 2062 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2067 | -10/Mines | Found Prototype Device 2176 | -10/Mines | Discovered new exit (range 6) 2194 | -10/Mines | Entered Materials 2194 | -9/Materials | Evolved 2 slots: Propulsion x2 2195 | -9/Materials | Identified Exp. Sensor Array 2976 | -9/Materials | Build established: Scavenger-Mutant 3269 | -9/Materials | Discovered new exit (range 6) 3296 | -9/Materials | Entered another Materials area 3296 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4264 | -8/Materials | Lost 8 parts (1p4n1u2w) 4390 | -8/Materials | Discovered new exit (range 11) 4415 | -8/Materials | Entered Factory 4415 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4501 | -7/Factory | Lost 3 parts (2p1n) 4585 | -7/Factory | Discovered new exit (range 13) 4734 | -7/Factory | Entered another Factory area 4734 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5377 | -6/Factory | Destroyed 8 combat bots 5383 | -6/Factory | Lost 5 parts (1p2n2u) 5532 | -6/Factory | Central database locked down 5656 | -6/Factory | Build established: Gunner 5802 | -6/Factory | Core integrity fell below 50% 5837 | -6/Factory | Discovered new exit (range 11) 5840 | -6/Factory | Core integrity fell below 20% 5844 | -6/Factory | Entered another Factory area 5844 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5870 | -5/Factory | Lost 17 parts (6p2n5u4w) 5966 | -5/Factory | Repaired Com. Matter Pod 6007 | -5/Factory | Build established: Mutant 6257 | -5/Factory | Lost 3 parts (1p1u1w) 6513 | -5/Factory | Self-destructed Last Messages --------------- within the floor. 06401_ Arm. Medium Treads severed. 06401_ Fusion Compressor+ severed. 06413_ U-05 Engineer lays Concrete. 06417_ R-10 Processor collects Arm. Medium Treads. 06419_ K-01 Serf cleans the Power Conduit. 06420_ R-10 Processor collects Fusion Compressor+. 06458_ ALERT: Cargo convoy en route, clear transfer corridor. 06467_ Slammed into U-05 Engineer. 06467_ U-05 Engineer destroyed. 06468_ R-10 Processor collects Corrupted Wheel. 06493_ Gauss Rifle destroyed. 06495_ Adv. Heat Sink destroyed. 06508_ Matter Pump disabled. 06509_ K-01 Serf cleans the Matter Pump. 06511_ K-01 Serf collects debris. 06512_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | """ # #???????????????????????????????? | | "R" + #???????????????????????????????? | | " " # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | """ ######## #???????????????????????????????? | | """ #??????# #???????????????????????????????? | | """ #??????# #???????????????????????????????? | | #??????# #???????????????????????????????? | | #####??###?# #???????????????????????????????? | | ######## ### #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # ###+######???##?????????????????? | | # ? #?????????????????? | | # #?????????????????? | | "" + #?????????????????? | | "" # """ """ """ """ #?????????????????? | | """ # """ """ """ """ #?????????????????? | | """ # """ """ """ """ #?????????????????? | | """ ! # #?????????????????? | | !! # "" "" """ """ #?????????????????? | | "T" !! # ""F"" """ """ +?????????????????? | | ############ """ """!"%" #?????????????????? | | ???????????# ! u % #?????????????????? | | ???????????# @ p +?????????????????? | | ???????????###############p#+#######?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# """"""""" #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# """"""""" #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# """"""""" #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????#= """"""""" #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# """"""""" ###+######????? | | ??????????????????????# / % | | ??????????????????????# ### = | | ??????????????????????##############???? | | ?????????????????????????????????????????? | | ????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 71 Energy Capacity 600 Matter Stores 348 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Power Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Matter Pod | 33% | -5/Factory Studied --------- Lgt. Angular Momentum Engine | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Autogun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Oops Shopping List Challenges ------------ None Game ------ Seed SuperdenseSensorDesublimator Manual? 0 Play Time 01:13:10 Cumulative 5.1 hours Start 2026.04.17 @ 17:37:17 End 2026.04.17 @ 18:51:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f26cc4-7074-4893-a79d-68e0b3a4df13