Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 17:20:01 Player: Skysub Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2519) 2519 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 5933 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 142 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 144/300 Energy 245/265 System Corruption 14% Temperature Cool (69) Movement Hovering (52) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Light Treads Improved Heat Sink Structural Scanner Advanced Targeting Computer Weapon Cycler Authchip [R/Combat] Power Bank Datajack Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Assault Rifle > --- INVENTORY -------- Light Treads Improved Heat Sink Structural Scanner Advanced Targeting Computer Weapon Cycler Authchip [R/Combat] Power Bank Datajack Mace [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 3 . . . Weapon . | . . . . . . . Parts Attached 55 | 6 3 5 3 20 7 11 Power 7 | 1 1 . . 2 1 2 Engine 6 | 1 1 . . 2 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . 2 1 6 1 4 Treads 5 | 2 . 1 . 1 . 1 Leg 6 | . . . . 5 1 . Wheel 2 | . . 1 1 . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 16 | 1 2 . 2 5 2 4 Device 4 | . 1 . . 3 . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware 2 | . . . 1 1 . . Protection 7 | . . . 1 1 2 3 Artifact . | . . . . . . . Weapon 16 | 2 . 3 . 7 3 1 Energy Gun 4 | . . 1 . 2 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . . 4 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . 1 . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 2 | . . . . . . 2 Parts Lost 23 | . 1 2 . 7 2 11 Power 3 | . 1 . . 1 . 1 Propulsion 8 | . . 1 . 3 1 3 Utility 7 | . . . . 2 1 4 Weapon 5 | . . 1 . 1 . 3 Highest Loss Streak 4 | . 1 2 . 2 2 4 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 4 7 7 9 9 9 Power . | . . . . . . . Propulsion 1 | . 1 1 1 1 . . Utility 4 | . 1 4 5 4 6 6 Weapon 1 | . 1 1 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 12 | . . 1 . 1 4 6 Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 8 | . . . . . 3 5 Weapon 1 | . . . . . 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 86 99 78 88 98 84 Engine 9 | . 13 14 9 8 9 6 Treads 15 | . 28 27 16 13 . 2 Leg 7 | . . . . 7 26 11 Wheel 2 | . . . 9 4 . . Hover 1 | . . . . . . 7 Device 6 | . 1 14 9 4 14 1 Storage 10 | . 14 14 9 9 9 9 Hackware 9 | . . . 7 14 18 13 Protection 6 | . . . . 10 3 11 Energy Gun 2 | . . 8 9 . . 1 Ballistic Gun 12 | . 28 14 . 9 11 5 Impact Weapon 2 | . . . . 3 4 6 Piercing Weapon 2 | . . 1 9 3 . . Peak Build Rating 32 | 6 7 14 21 31 31 32 Average Rating 18 | 5 6 8 17 23 29 26 On Entrance 15 | . 6 7 14 21 30 29 Naked Turns . | . . . . . . . Heaviest Build 45 | 11 21 20 28 45 31 40 Greatest Support 60 | 40 40 40 20 60 35 35 Greatest Overweight (x) 13 | . . . 1 2 1 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 3 6 10 10 10 10 10 Average Carried 8 | 1 4 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 5 10 10 10 10 9 Class Distribution -------------------- 74% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 1508 | 311 150 154 39 466 137 251 Remotely . | . . . . . . . Salvage Created 2221 | 225 366 67 . 783 435 345 Parts 119 | 17 22 6 . 42 18 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 49 | . 8 2 . 24 6 9 Melee 7 | . . . . 6 . 1 Guns 34 | . 8 2 . 16 1 7 AOE 5 | . . . . . 5 . Classes Destroyed 13 | 3 2 1 . 4 2 1 Worker 3 | 2 . . . . 1 . Builder 2 | . 2 . . . . . Tunneler 6 | 5 . . . . 1 . Recycler 3 | 1 . . . . 2 . Operator 1 | . . . . . 1 . Swarmer 11 | . . . . 10 . 1 Grunt 21 | . 8 . . 10 3 . Brawler 2 | . . . . 1 . 1 Duelist 2 | . . . . 1 . 1 Sentry 5 | . . . . . 3 2 Hunter 2 | . . . . 2 . . Programmer 4 | . . . . . . 4 Subdweller 2 | . . 2 . . . . Best Kill Streak 7 | 7 2 1 . 5 7 3 Combat Bots Only 5 | . 2 1 . 5 5 3 Max Kills in Single Turn 2 | 2 1 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 343 | . 38 20 12 139 35 99 Missed 101 | . 14 6 6 40 10 25 Hits 242 | . 24 14 6 99 25 74 Melee 12 | . . . . 4 . 8 Projectile 230 | . 24 14 6 95 25 66 Critical Strikes 15 | . . 1 . 5 . 9 Damage Taken 3721 | . 283 308 72 1380 398 1280 Core 639 | . 57 27 31 295 104 125 Absorbed by Shields 3 | . . . . 3 . . Core Remaining (%) 83 | 100 . 66 . . . . Volleys Fired 168 | 19 38 27 . 50 10 24 Largest 2 | 2 2 2 . 2 2 2 Hottest 100 | 40 40 100 . 88 48 70 Shots Fired 306 | 38 76 35 . 99 14 44 Gun 281 | 38 76 17 . 99 10 41 Cannon . | . . . . . . . Launcher 7 | . . . . . 4 3 Special 18 | . . 18 . . . . Kinetic 252 | 38 76 14 . 78 10 36 Thermal 42 | . . 21 . 21 . . Explosive 7 | . . . . . 4 3 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 18 | 7 15 5 . 18 6 10 Robot Miss Streak 4 | 2 4 1 . 4 3 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . 5 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 235 | 25 48 13 . 92 11 46 Core Hits 111 | 12 20 5 . 45 13 16 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . . . 2 . 1 Critical Strikes 7 | . . . . 5 . 2 Destroy 2 | . . . . 1 . 1 Smash 3 | . . . . 2 . 1 Impale 2 | . . . . 2 . . Melee Attacks 251 | . . . . 191 7 53 Impact 179 | . . . . 119 7 53 Slashing . | . . . . . . . Piercing 72 | . . . . 72 . . Sneak Attacks 2 | . . . . 1 1 . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4038 | 277 503 147 . 1353 633 1125 Guns 2506 | 277 502 147 . 885 130 565 Cannons . | . . . . . . . Explosions 554 | . . . . . 358 196 Melee 977 | . . . . 468 145 364 Ramming 1 | . 1 . . . . . Kinetic 2135 | 277 502 105 . 633 130 488 Thermal 294 | . . 42 . 252 . . Explosive 554 | . . . . . 358 196 Electromagnetic 77 | . . . . . . 77 Impact 589 | . . . . 80 145 364 Slashing . | . . . . . . . Piercing 388 | . . . . 388 . . Highest Corruption 14 | . . . . . . 14 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 3 | . . . . . . 3 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 109 | . . . . 36 17 56 Projectiles . | . . . . . . . Explosions 16 | . . . . . 16 . Melee 93 | . . . . 36 1 56 Knockbacks 2 | . . . . . 1 1 Impact 2 | . . . . . 1 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 64 | . . . . . 20 44 Shots 3 | . . . . . 1 2 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 284 | . 12 229 . 217 31 284 Average Temperature 56 | . 7 111 . 50 9 83 Received Heat Transfer 1166 | . 156 353 . 459 117 81 Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . 2 1 1 Combat Hostiles 3 | . . . . 2 . 1 Parts Fried 6 | . . . . 5 1 . Impact Corruptions 7 | . . . . 2 1 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . 1 . . Heat Transferred 642 | . . 50 . 592 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level 3 | . . . . 3 2 2 Low Security (%) 39 | 100 100 . 100 36 . . Level 1 35 | . . . . 14 94 99 Level 2 15 | . . . . 29 5 . Level 3 9 | . . . . 19 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 927 | 15 75 . 7 927 451 410 Initial 451 | . . . . . 451 220 Average 293 | 3 22 . 1 407 321 287 Influence Increases 1877 | 40 234 . 10 1057 256 280 Destroy 0b10 Robot/C 1020 | . 160 . . 560 120 180 Destroy 0b10 Robot/NC 75 | 40 10 . . . 25 . Destroy Leader 130 | . 40 . . 30 40 20 Allied During Kill 14 | . . . . 14 . . Successful Hack 38 | . 9 . 10 12 7 . Select Force Hacks 30 | . . . . . 30 . Anti-Garrison Action 350 | . . . . 350 . . Destroy Structure 190 | . . . . 76 34 80 Lose Combat Pursuer 30 | . 15 . . 15 . . Influence Decreases 1487 | 40 194 40 10 130 844 229 Entered New Map 615 | . . 20 . . 476 119 Time Decay 457 | 40 189 20 10 . 198 . Lost Part 205 | . 5 . . 70 20 110 Lost Ally 60 | . . . . 60 . . Purge Threat 150 | . . . . . 150 . Squads Dispatched 7 | . 5 . 1 . 1 . Investigation 4 | . 3 . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 12 4 2 28 10 15 Peak Tracking Total 5 | . 5 1 1 5 5 5 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 6 | . 2 . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 4 | . . 1 . 3 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 16 | . 3 1 2 3 6 1 Terminals 11 | . 3 . 1 3 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 45 | . 7 1 5 8 23 1 Successful 24 | . 5 1 4 1 13 . Failed 21 | . 2 . 1 7 10 1 Catastrophic 5 | . 1 . . 2 1 1 Database Lockouts . | . . . . . . . Manual 27 | . 7 . 3 1 15 1 Terminals 33 | . 7 . 3 8 14 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 2 . 2 . Terminal Hacks 7 | . . 1 2 1 3 . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Registered Components 1 | . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 13 | . 5 . 1 . 7 . Terminals 12 | . 5 . 1 . 6 . Botnet 5 | . 2 . . . 3 . Skim 7 | . 3 . 1 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 9 | . 1 . . 3 4 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . 12 . . Machine Destruction 12 | . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 48 | . . . . 48 . . Highest-Rated Ally 16 | . . . . 16 . . Initial Warlord ECA Mod 10 | . . . . . 5 5 Total Orders . | . . . . . . . Ally Attacks 21 | . . . . 21 . . Total Damage 293 | . . . . 293 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 1007 | . 47 904 . 56 . . Optics 55 | . . . . 55 . . Structural 952 | . 47 904 . 1 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 4576 | 157 513 932 97 1813 401 663 Spaces Moved 2051 | 63 235 488 82 622 268 293 Core 9 | 7 . . . . . 2 Treads 1233 | 56 235 462 . 435 . 45 Legs 557 | . . . . 187 268 102 Wheels 108 | . . 26 82 . . . Hover 144 | . . . . . . 144 Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 110 120 120 52 Average Speed 153 | 147 160 157 110 176 122 132 Slowest Speed 700 | 160 160 160 120 260 190 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 62 28 9 72 32 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 5 | . . 5 . . . . Spaces Dug 39 | . . 2 . 22 2 13 Terrain Destroyed 99 | . . 2 . 22 32 43 Melee 37 | . . . . 22 2 13 Projectile 2 | . . 2 . . . . AOE 60 | . . . . . 30 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 2777 | 90 303 580 87 966 320 431 Wait 124 | . 24 47 . 19 11 23 Move 2045 | 62 234 487 81 621 267 293 Hop . | . . . . . . . Pick Up 40 | 3 2 7 2 12 7 7 Fast Attach 29 | 6 2 2 1 8 2 8 Attach 14 | . 1 1 2 3 . 7 Detach 2 | . 1 . . . . 1 Swap 45 | . . 6 1 22 5 11 Drop 30 | . . 3 . 12 11 4 Fire 168 | 19 38 27 . 50 10 24 Melee 251 | . . . . 191 7 53 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 6 | . . . . 6 . . Rewire 22 | . . . . 22 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Discovered new exit (range 10) 606 | -10/Materials | Discovered new exit (range 12) 671 | -10/Materials | Entered Subcaves 1230 | -10/Subcaves | Learned location of 1 exit from Materials 1243 | -10/Subcaves | Discovered new exit (range 11) 1324 | -10/Subcaves | Build established: Scavenger-Mutant 1415 | -10/Subcaves | Visited 4L-MR0's lab 1446 | -10/Subcaves | Found Power Bank 1569 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1603 | -10/Subcaves | Entered Materials 1603 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1604 | -8/Materials | Identified exit to Factory 1678 | -8/Materials | Identified exit to Garrison 1700 | -8/Materials | Entered Garrison 1762 | -8/Garrison | Triggered checkpoint 1835 | -8/Garrison | Garrison Relay disabled 2356 | -8/Garrison | Triggered checkpoint 2526 | -8/Garrison | Triggered checkpoint 2629 | -8/Garrison | Garrison Relay disabled 2668 | -8/Garrison | Discovered new exit (range 10) 2688 | -8/Garrison | Triggered checkpoint 2737 | -8/Garrison | Discovered new exit (range 3) 3046 | -8/Garrison | Triggered checkpoint 3152 | -8/Garrison | Triggered checkpoint 3294 | -8/Garrison | Triggered checkpoint 3307 | -8/Garrison | Core integrity fell below 50% 3350 | -8/Garrison | Garrison Relay disabled 3471 | -8/Garrison | Discovered new exit (range 10) 3513 | -8/Garrison | Entered Materials 3891 | -8/Materials | Discovered exit to Factory (range 9) 3913 | -8/Materials | Identified exit to Garrison 3914 | -8/Materials | Entered Garrison 4192 | -8/Garrison | Triggered checkpoint 4234 | -8/Garrison | Core integrity fell below 20% 4249 | -8/Garrison | Lost 4 parts (3n1u) 4271 | -8/Garrison | System corruption reached 10% 4291 | -8/Garrison | Lost 3 parts (1p1u1w) 4556 | -8/Garrison | Triggered checkpoint 4577 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04433_ Complication: Energy sink damages Corrupted Gravmag System (-8). 04439_ System corrupted: Matter fused (-6). 04449_ Acquired Mic. Nuclear Core. 04453_ Acquired Corrupted Imp. Ion Engine. 04453_ Integrated Corrupted Imp. Ion Engine (+1). 04453_ Complication: Gravmag System rejected. 04453_ Complication: Hrd. Light Armor Plating rejected. 04453_ Complication: Lgt. Armor Plating rejected. 04454_ System corrupted: FCS attempts to trigger Assault Rifle. 04454_ System corrupted: Assault Rifle misfires. 04456_ Acquired Gravmag System. 04462_ Acquired Hrd. Light Armor Plating. 04466_ Acquired Lgt. Armor Plating. 04476_ System corrupted: Heat flow error (+141). 04516_ Connecting with Garrison Terminal... 04522_ System corrupted: Component data lost. 04552_ System corrupted: Heat flow error (+295). 04570_ S-10 Pest destroyed. 04574_ Hrd. Light Armor Plating destroyed. 04576_ Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ??????????????????????????????## ###????????????? | | ??????????????????????????????#" #??????????????? | | ??????????????????????????????## #??????????????? | | ???????????????????????????##### #??????????????? | | ???????????????????????????# " #??????????????? | | ???????????????????????????# ### ##?????????????? | | ???????????????????????????# ### # #????????????? | | ????????????????????######?# ## # ???????????? | | ????????????????????#"##"###"## ## ####???????? | | ????????????????????# % "#???????? | | ????????????????????# # # ##???????? | | ???????????????????## #####"### # ## #????????? | | ???????????????????#" #???# ## # ##"##???????? | | ???????????????????## #???# ## ^ # #???????? | | ???????????????????## #???# ### # # # ######### | | ???????????????????#" ##### ###?# | | ???????????????????## " "####"#### ####### | | ????????????????????# #####"###" #??# #????#"""" | | ????????????????????# #???###?### #??# #????##### | | ????????????????????# #?????????# #??#*#????????? | | ?????????????##""""## #?????????# #??#=#????????? | | ?????????? ########## ####[#????????? | | ?????????? %g@ s ; ######???? | | ?????????? #### ########## #!!!!##??? | | ?????????????## ## #??# #????????#| [[ "#??? | | ??????????????#?? ?# #?## #????????#"#!!! ##??? | | ????????????????? ?? 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"????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 1025 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterConstructSuperbattery Manual? 0 Play Time 00:38:03 Cumulative 146.9 hours Start 2025.07.07 @ 23:16:17 End 2025.07.08 @ 17:20:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/1/0/0/0/0/0/1 Lore% 64 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe0d03a6-6409-455a-b961-894264b57954