Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 13:46:06 Player: Barbarossa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (602) 602 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 5286 Bonus ------- Follower Combat Kills 49 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 156/300 Energy 38/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Advanced Signal Interpreter Armor Integrity Analyzer Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (5) ---- Improved Cooling System Experimental Matter Compressor (0) Improved Target Analyzer Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Cloaking Device Hacking Suite > --- WEAPON ----------- Heavy Laser Improved Datajack > --- INVENTORY -------- Improved Cooling System Experimental Matter Compressor Transmission Jammer Improved System Restoration Module [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Surge Thruster Treads Improved Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Surge Thruster Utility Advanced Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 2 . . . 1 . Utility 6 | . . . 2 1 . 1 2 Weapon . | . . . . . . . . Parts Attached 94 | . 10 9 4 1 3 33 34 Power 17 | . 2 2 1 . 2 5 5 Engine 6 | . 2 2 1 . . 1 . Core 11 | . . . . . 2 4 5 Reactor . | . . . . . . . . Propulsion 26 | . 4 6 . . . 10 6 Treads 1 | . . . . . . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 24 | . 4 6 . . . 10 4 Utility 23 | . 1 . 1 . 1 9 11 Device 16 | . 1 . . . 1 6 8 Storage . | . . . . . . . . Processor 5 | . . . . . . 3 2 Hackware 1 | . . . 1 . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 28 | . 3 1 2 1 . 9 12 Energy Gun 8 | . 1 1 . . . 5 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 9 | . 2 . . . . 2 5 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . 1 . . . 1 Impact Weapon 2 | . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 5 | . . . . . . . 5 Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 5 | . . 1 1 . . 1 2 Parts Lost 41 | . 2 8 4 . . 5 22 Power 9 | . 1 1 2 . . 1 4 Propulsion 17 | . 1 6 . . . 2 8 Utility 7 | . . 1 . . . 1 5 Weapon 8 | . . . 2 . . 1 5 Highest Loss Streak 8 | . 1 8 4 . . 5 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 57 | . 27 60 34 23 25 79 47 Engine 2 | . 8 7 4 . . . . Core 6 | . . . . . . 9 7 Flight 17 | . 7 33 13 7 7 25 9 Device 8 | . 1 9 . . 2 14 6 Processor 8 | . . . . . . 14 9 Hackware 3 | . . . 8 7 7 6 1 Energy Gun 3 | . 2 11 5 . . 4 . Ballistic Gun 1 | . 8 . . . . . 4 Special Melee Weapon 1 | . . . . . . 1 1 Naked Turns . | . . . . . . . . Heaviest Build 23 | 13 13 5 4 4 9 20 23 Greatest Support 24 | 20 20 16 9 5 5 24 23 Greatest Overweight (x) 3 | . 1 1 . . 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 Most Carried 6 | . 6 4 4 5 5 5 5 Average Carried 4 | . 4 3 2 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 4 3 2 5 5 4 4 Class Distribution -------------------- 45% | Mutant 20% | Sprinter 14% | Scavenger-Sprinter 9% | Scavenger-Mutant 8% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 987 | 200 85 16 54 . . 314 318 Remotely . | . . . . . . . . Salvage Created 740 | . 59 75 19 . . 250 337 Parts 45 | . 5 5 1 . . 17 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 15 | . 2 4 1 . . 1 7 Melee 1 | . . . . . . . 1 Guns 12 | . 2 4 . . . 1 5 Cannons 2 | . . . 1 . . . 1 Classes Destroyed 9 | . 2 . . . . 3 4 Worker 5 | . . . . . . 5 . Operator 1 | . . . . . . 1 . Watcher 2 | . . . . . . 2 . Swarmer 8 | . 1 4 1 . . 1 1 Cutter 2 | . . . . . . . 2 Grunt 1 | . 1 . . . . . . Sentry 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 3 | . 2 3 1 . . 2 2 Combat Bots Only 3 | . 2 3 1 . . 1 2 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 435 | . 27 51 96 . 1 88 172 Missed 174 | . 13 14 45 . 1 49 52 Damage Taken 4457 | . 154 388 608 . . 602 2705 Core 1743 | . 37 124 422 . . 149 1011 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . 28 . Core Remaining (%) 76 | 100 85 69 23 . 100 82 . Volleys Fired 136 | . 10 26 15 . . 34 51 Largest 2 | . 1 1 1 . . 1 2 Hottest 109 | . 20 40 68 . . 69 109 Shots Fired 141 | . 10 26 15 . . 34 56 Gun 124 | . 10 26 5 . . 34 49 Cannon 3 | . . . 3 . . . . Launcher . | . . . . . . . . Special 14 | . . . 7 . . . 7 Kinetic 54 | . 10 . . . . . 44 Thermal 87 | . . 26 15 . . 34 12 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 2 7 8 . . 9 10 Robot Miss Streak 5 | . 2 4 5 . . 5 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 99 | . 5 16 5 . . 29 44 Core Hits 47 | . 3 4 1 . . 12 27 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . . 4 . Burn 4 | . . . . . . 4 . Melee Attacks 13 | . . . . . . 5 8 Impact 2 | . . . . . . 2 . Slashing . | . . . . . . . . Piercing 8 | . . . . . . . 8 Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1991 | . 36 175 69 . . 712 999 Guns 1507 | . 36 174 24 . . 493 780 Cannons 21 | . . . 21 . . . . Explosions . | . . . . . . . . Melee 336 | . . . . . . 214 122 Ramming 6 | . . 1 . . . 5 . Kinetic 721 | . 36 . . . . . 685 Thermal 928 | . . 174 69 . . 493 192 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 214 | . . . . . . 214 . Slashing . | . . . . . . . . Piercing 122 | . . . . . . . 122 Highest Corruption 7 | . . . . . . 1 7 Average Corruption 4 | . . . . . . 1 4 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 72 | . . . . . . 72 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 72 | . . . . . . 72 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 . Shots . | . . . . . . . . Rammed 2 | . . 1 . . . 1 . Targets Rammed 2 | . . 1 . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 182 | . 1 2 24 . . 108 182 Average Temperature 40 | . 1 2 14 . . 42 45 Received Heat Transfer 405 | . 66 126 144 . . 24 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 2189 | . . 400 161 . . 1258 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Peak Influence 277 | . 60 117 277 126 103 216 163 Initial 126 | . . 20 32 126 88 53 81 Average 96 | . 29 62 105 126 91 109 99 Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 96 | . 100 100 82 100 100 96 100 Level 1 3 | . . . 17 . . 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 1 . . 2 5 Investigation 2 | . 1 . . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . . 1 1 . . 2 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals 7 | . 1 1 2 . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 10 12 31 . 2 26 16 Peak Tracking Total 18 | . 5 7 18 . 1 11 8 Tactical Retreats 13 | . 1 2 4 . 1 4 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . 4 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled 3 | . . . 1 . . . 2 Max in Single Turn 1 | . . . 1 . . . 1 Garrison Access 2 | . . . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 18 | . 1 1 2 1 . 11 2 Terminals 7 | . . . . 1 . 5 1 Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 4 | . . 1 1 . . 1 1 Garrison Access 2 | . . . 1 . . 1 . Total Hacks 51 | . 3 8 4 2 . 29 5 Successful 33 | . 2 6 3 1 . 19 2 Failed 18 | . 1 2 1 1 . 10 3 Catastrophic 2 | . . . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 14 | . . . . . . 11 3 Terminals 23 | . . . . 2 . 18 3 Fabricators 4 | . . . . . . 4 . Repair Stations 2 | . . . . . . 2 . Recycling Units 4 | . 3 . . . . 1 . Scanalyzers 14 | . . 8 2 . . 2 2 Garrison Access 4 | . . . 2 . . 2 . Terminal Hacks 6 | . . . . 1 . 5 . Part Schematic 1 | . . . . . . 1 . Open DSF 1 | . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . Locate Traps 1 | . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . 2 . . . . 1 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 12 | . . 6 2 . . 2 2 Insert Component 6 | . . 3 1 . . 1 1 Analyze 6 | . . 3 1 . . 1 1 Garrison Access Hacks 2 | . . . 1 . . 1 . Seal Access 2 | . . . 1 . . 1 . Unauthorized Hacks 5 | . . . . . . 5 . Terminals 5 | . . . . . . 5 . Botnet 5 | . . . . . . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 1 . . . 9 2 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . 3 1 . . 2 1 Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 166 | . . . . . . 166 . Total Part Build Rating 16 | . . . . . . 16 . Parts Repaired 1 | . . . . . . 1 . Time 17 | . . . . . . 17 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 6 | . . 3 1 . . 1 1 Part Schematics Acquired 6 | . . 3 1 . . 1 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 2 . Non-combat 2 | . . . . . . 2 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 84 | . . . . . . 84 . Highest-Rated Ally 30 | . . . . . . 30 . Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks 7 | . . . . . . 7 . Total Damage 206 | . . . . . . 206 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 1742 | . 128 124 196 25 31 672 566 Spaces Moved 2773 | 1 162 154 292 49 62 1612 441 Core 114 | . 104 . . . . 1 9 Treads 44 | . . . . . . . 44 Legs 5 | 1 4 . . . . . . Wheels . | . . . . . . . . Hover 48 | . . . . . . . 48 Flight 2562 | . 54 154 292 49 62 1611 340 Fastest Speed 23 | 120 37 31 37 40 40 25 23 Average Speed 35 | 120 50 35 38 40 41 28 55 Slowest Speed 200 | 120 120 120 40 40 110 100 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 35 | . . 3 17 . . 14 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 1 35 27 27 2 60 33 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . . 2 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 3315 | . 204 192 335 53 67 1778 686 Wait 240 | . . 3 40 . . 63 134 Move 2705 | . 161 148 262 48 61 1586 439 Hop 27 | . . 2 12 . . 12 1 Pick Up 31 | . 7 2 2 3 . 8 9 Fast Attach 56 | . 6 3 1 1 2 19 24 Attach 32 | . 3 5 3 . 1 11 9 Detach 11 | . 1 1 . . 2 4 3 Swap 6 | . 1 1 . . . 3 1 Drop 37 | . 15 . . 1 1 13 7 Fire 136 | . 10 26 15 . . 34 51 Melee 13 | . . . . . . 5 8 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 20 | . . . . . . 20 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 15) 126 | -10/Materials | Discovered new exit (range 4) 129 | -10/Materials | Entered another Materials area 129 | -9/Materials | Evolved 2 slots: Propulsion x2 250 | -9/Materials | Discovered new exit (range 6) 253 | -9/Materials | Entered another Materials area 253 | -8/Materials | Evolved 2 slots: Utility x2 267 | -8/Materials | Lost 8 parts (1p6n1u) 392 | -8/Materials | Core integrity fell below 50% 418 | -8/Materials | Lost 4 parts (2p2w) 444 | -8/Materials | Discovered new exit (range 14) 449 | -8/Materials | Entered Factory 449 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 474 | -7/Factory | Identified exit to DSF 474 | -7/Factory | Entered DSF 498 | -7/DSF | Discovered new exit (range 15) 501 | -7/DSF | Additional patrols routed to DSF 505 | -7/DSF | Entered Factory 505 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 507 | -6/Factory | Discovered new exit (range 11) 518 | -6/Factory | Build established: Mutant 728 | -6/Factory | Identified exit to Lower Caves 816 | -6/Factory | Repaired Imp. Flight Unit 838 | -6/Factory | Spotted B-75 Beast 917 | -6/Factory | Fabricated Adv. Remote Datajack? 1013 | -6/Factory | Fabricated Exp. Matter Compressor? 1170 | -6/Factory | Discovered new exit (range 15) 1174 | -6/Factory | Identified exit to Factory 1177 | -6/Factory | Entered another Factory area 1177 | -5/Factory | Evolved 2 slots: Utility x2 1205 | -5/Factory | Lost 5 parts (1p2n1u1w) 1327 | -5/Factory | Discovered new exit (range 11) 1375 | -5/Factory | Core integrity fell below 50% 1405 | -5/Factory | Lost 8 parts (1p2n3u2w) 1553 | -5/Factory | Lost 7 parts (1p4n1u1w) 1727 | -5/Factory | Core integrity fell below 20% 1743 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01710_ U-05 Engineer lays Concrete. 01714_ System corrupted: Heat flow error (+214). 01717_ U-05 Engineer lays Concrete. 01724_ U-05 Engineer builds a Wall. 01727_ Critical hit (Destroy). 01728_ H-71 Marshal calls for reinforcements. 01728_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01729_ U-05 Engineer lays Concrete. 01733_ U-05 Engineer builds a Wall. 01734_ Mic. Fission Core destroyed. 01735_ Lyr. Light Armor Plating destroyed. 01736_ Imp. Treads destroyed. 01736_ Knocked back. 01740_ Penetrated by Slug. 01740_ Knocked back. 01740_ H-71 Marshal destroyed. 01740_ Switching to secondary target: S-27 Virus. 01742_ Wave Gun destroyed. 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Laser | -9/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Gyrokinetic Inverter | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Mic. Nuclear Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Remote Datajack | x1 | -6/Factory | Preloaded Exp. Matter Compressor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningScrapClaymores Manual? 0 Play Time 00:37:29 Cumulative 180.8 hours Start 2024.05.20 @ 11:58:15 End 2024.05.20 @ 13:46:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fd3327a-d29d-4944-a3de-e05702e3bdee