Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.24 @ 23:09:41 Player: Runia Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (220) 1100 Value Destroyed (5860) 5860 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1141) 1141 TOTAL SCORE: 15141 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 337 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -707 Cogmind --------- Core Integrity 0/1000 Matter 3/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Hovering (150) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System > --- UTILITY (6) ------ Large Storage Unit Experimental Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Combat Airjet Experimental Heat Sink Zionite Metafield Generator 0b10 Decoder Chip [Looter] Advanced Weapon Cycler Advanced Transmission Jammer Advanced Reaction Control System Long-range Proton Cannon Heavy Plasma Cannon Hypervelocity Gauss Rifle Improved Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Zionite Metafield Generator Experimental Sensor Array Experimental Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle 8R-AWN's Boregun > --- INVENTORY -------- Cooled Aerolev Unit Combat Antigrav System Zionite Biocell Gravity Neutralizing Apparatus Advanced Weapon Cycler Advanced Transmission Jammer Advanced Reaction Control System Long-range Proton Cannon Heavy Plasma Cannon Hypervelocity Gauss Rifle Improved Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Great Maul [Rating: 114] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 1 . . . 1 . . . . 1 . . Utility 4 | . . . 1 . . . 1 1 . . . 1 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 281 | 3 3 5 39 8 33 1 25 39 . . 10 26 6 1 23 14 34 6 5 Power 10 | . 1 . 2 . 1 . 1 1 . . . 1 . . 2 . 1 . . Engine 5 | . 1 . 2 . 1 . . . . . . 1 . . . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . 1 . . Propulsion 59 | 2 . . 15 3 6 . 5 9 . . . 10 . . . . 6 2 1 Treads 19 | 2 . . 11 2 3 . . 1 . . . . . . . . . . . Leg 8 | . . . . . 2 . 3 3 . . . . . . . . . . . Wheel 7 | . . . 4 1 1 . 1 . . . . . . . . . . . . Hover 25 | . . . . . . . 1 5 . . . 10 . . . . 6 2 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 82 | . 2 . 3 1 11 1 5 12 . . 4 10 3 . 14 4 9 3 . Device 44 | . 1 . 1 1 7 . 1 4 . . 3 7 1 . 9 2 6 1 . Storage 11 | . 1 . 2 . 1 . . 1 . . . 2 1 . 1 . 1 1 . Processor 4 | . . . . . . 1 . 2 . . . . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . Protection 22 | . . . . . 3 . 4 4 . . 1 1 1 . 4 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 130 | 1 . 5 19 4 15 . 14 17 . . 6 5 3 1 7 10 18 1 4 Energy Gun 9 | . . 1 4 . . . . 1 . . 2 1 . . . . . . . Energy Cannon 14 | . . . . . . . . . . . . 1 . . 2 4 6 . 1 Ballistic Gun 65 | 1 . 2 12 2 13 . 11 7 . . 2 2 . 1 2 1 7 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . 2 3 2 1 . . 4 . . 2 . 1 . 2 3 . . 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . . . 3 5 . . . 1 1 . 1 2 5 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . 7 . . 1 . . . . . . 5 . 1 . . Parts Lost 32 | . . . 2 . 5 . 1 5 . . 1 . . . . . 4 3 11 Power 3 | . . . . . . . 1 . . . . . . . . . . 1 1 Propulsion 9 | . . . 1 . 2 . . . . . . . . . . . . . 6 Utility 7 | . . . . . . . . 1 . . . . . . . . 2 1 3 Weapon 13 | . . . 1 . 3 . . 4 . . 1 . . . . . 2 1 1 Highest Loss Streak 6 | . . . 1 . 3 . 1 2 . . 1 . . . . . 1 3 6 Average Slot Usage (%) 97 | . 92 100 99 100 99 100 97 93 100 100 100 97 100 100 100 100 98 88 54 Engine 6 | . 14 14 11 11 11 11 8 . . . . 1 6 6 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 6 11 5 1 Treads 6 | . 28 28 12 11 11 . . 1 . . . . . . . . . . . Leg 5 | . . . . . 1 22 24 4 23 23 23 7 . . . . . . . Wheel 3 | . . . 9 11 9 . 1 . . . . . . . . . . . . Hover 11 | . . . . . . . . 23 7 7 7 24 33 33 33 33 34 34 23 Device 12 | . 6 14 20 22 15 5 . 10 7 7 12 15 12 13 12 12 14 12 4 Storage 10 | . 14 14 12 11 11 11 9 7 7 7 7 8 12 13 12 13 5 5 5 Processor 6 | . . . . . . 6 8 9 15 15 15 13 13 13 13 13 9 8 11 Protection 4 | . . . . . 6 11 17 5 7 7 2 1 . . . . 2 5 1 Energy Gun 2 | . . 9 3 . . . . . 7 7 14 9 1 . . . . . . Ballistic Gun 21 | . 28 18 29 31 32 33 26 11 7 7 7 3 6 10 16 14 12 11 3 Impact Weapon 1 | . . . . . . . . 4 7 7 . 2 5 6 2 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 30 31 100 99 108 102 105 117 54 54 56 62 59 53 61 57 74 71 55 Greatest Support 92 | 40 40 40 40 12 60 60 75 92 92 92 92 80 63 63 63 51 65 77 76 Greatest Overweight (x) 9 | . . . 9 9 8 1 8 2 . . . 2 . . 1 1 1 . 1 Average Overweight (x) 1 | . . . 7 8 7 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 20 | 8 14 15 23 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 12 13 25 25 25 25 25 25 14 14 15 15 15 15 15 15 15 14 15 Average Carried 19 | 4 5 11 23 24 23 25 24 14 14 14 14 14 15 15 14 15 14 12 14 Final Capacity 25 | 8 15 15 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 1 11 13 25 25 25 25 25 14 14 14 15 15 15 15 15 15 14 13 14 Class Distribution -------------------- 29% | Scavenger-Mutant 18% | Skirmisher 15% | Scavenger-Skirmisher 12% | Scavenger-Tank 7% | Mutant 5% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Matter Collected 7483 | 200 168 245 1561 155 1075 34 1109 878 . . 242 284 98 14 427 205 594 114 80 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8332 | . 279 21 2243 64 603 . 1724 1228 . . 369 304 49 . 220 76 917 90 145 Parts 537 | . 13 7 137 1 78 . 107 74 . . 21 3 7 . 21 8 42 6 12 Haulers Intercepted 12 | . . . 6 . . . 3 . . . . . . . . . 3 . . Recyclers Shooed 10 | . . . 6 . . . 1 2 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 16 . 7 4 . 8 . 3 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Combat Hostiles Destroyed 142 | . 6 3 35 5 4 . 25 20 . . 7 2 4 . 6 8 8 1 8 Melee 2 | . . . . . . . . 1 . . . . . . . . 1 . . Guns 87 | . 6 . 31 . 2 . 25 9 . . 3 1 . . 3 . 6 1 . Cannons 1 | . . . . . . . . . . . . 1 . . . . . . . AOE 52 | . . 3 4 5 2 . . 10 . . 4 . 4 . 3 8 1 . 8 Classes Destroyed 18 | . 3 1 6 1 2 . 1 1 . . 2 . . . 1 . . . . Worker 13 | . . . 2 . . . 4 5 . . . . . . . . 2 . . Builder 19 | . . . 4 . . . 2 9 . . . 1 . . . . 3 . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . Hauler 12 | . . . 6 . . . 3 . . . . . . . . . 3 . . Recycler 16 | . . . 4 1 . . 4 5 . . . 1 . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . . . 2 . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 12 | . 1 . 4 . . . 3 2 . . . 1 . . . . 1 . . Swarmer 43 | . . 3 3 . . . 7 8 . . 2 . 4 . . 8 4 . 4 Grunt 47 | . 6 . 23 . . . 7 7 . . 2 . . . . . 2 . . Sentry 23 | . . . 9 . . . 8 4 . . 1 1 . . . . . . . Hunter 5 | . . . . . . . 3 . . . . . . . . . 2 . . Programmer 8 | . . . . . . . . 1 . . 1 1 . . . . . 1 4 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 1 1 Assembled 10 | . . . . 5 3 . . . . . . . . . 2 . . . . Best Kill Streak 17 | . 6 3 7 5 4 . 7 17 . . 3 2 4 . 2 4 5 1 4 Combat Bots Only 7 | . 4 3 3 4 3 . 6 7 . . 3 1 4 . 2 4 4 1 4 Max Kills in Single Turn 4 | . 2 3 2 3 2 . 2 3 . . 1 1 4 . 2 4 3 1 2 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . Exploded 4 | . . 3 2 2 2 . . 2 . . 1 . 4 . 2 4 1 . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . 1 . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Damage Taken 9515 | . 338 96 1174 53 1063 . 855 1615 . . 337 198 117 . 113 63 1376 342 1775 Core 1778 | . 36 19 154 . 87 . 88 275 . . 45 36 . . 28 . 236 40 734 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 78 . . . 39 84 . . . 54 . . . . 92 . . . Volleys Fired 518 | . 25 12 120 11 86 . 80 56 . . 19 6 2 1 14 15 34 17 20 Largest 3 | . 2 2 3 3 3 . 3 3 . . 3 3 1 1 3 1 3 3 2 Hottest 233 | . 40 76 132 69 69 . 81 91 . . 173 233 39 30 90 90 147 99 123 Shots Fired 1250 | . 50 22 350 17 203 . 240 108 . . 47 16 2 1 34 15 88 34 23 Gun 1143 | . 50 20 345 9 187 . 240 94 . . 42 10 1 1 30 . 74 34 6 Cannon 39 | . . . . . . . . . . . . 6 . . . 10 14 . 9 Launcher 57 | . . 2 5 8 5 . . 14 . . 5 . 1 . 4 5 . . 8 Special 11 | . . . . . 11 . . . . . . . . . . . . . . Kinetic 1056 | . 50 11 306 9 187 . 240 90 . . 14 3 1 1 30 . 74 34 6 Thermal 129 | . . 9 39 . 11 . . 4 . . 28 13 . . . 10 6 . 9 Explosive 57 | . . 2 5 8 5 . . 14 . . 5 . 1 . 4 5 . . 8 Electromagnetic 8 | . . . . . . . . . . . . . . . . . 8 . . Robot Hit Streak 28 | . 14 15 14 4 28 . 8 7 . . 20 11 . . 6 . 8 9 8 Robot Miss Streak 7 | . 2 3 7 3 6 . 3 3 . . 2 1 . . 7 1 3 2 1 Penetration Max 2 | . . . . . 1 . 1 1 . . . . . . . . 2 1 . Secondary Targets 10 | . 1 . 3 . . . 2 3 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . 1 . . . . Shots Hit Robots 779 | . 38 9 201 5 143 . 138 75 . . 37 16 . . 17 . 62 22 16 Core Hits 398 | . 17 4 83 14 38 . 61 62 . . 28 6 5 . 17 11 27 8 17 Critical Kills 23 | . . . 1 . 8 . 2 2 . . 1 . . . . . 7 1 1 Critical Parts Destroyed 45 | . . 1 1 . 13 . 3 2 . . 4 1 . . 1 . 11 8 . Critical Strikes 76 | . . 2 5 . 21 . 5 4 . . 5 1 . . 3 . 19 10 1 Burn 4 | . . 1 3 . . . . . . . . . . . . . . . . Destroy 72 | . . 1 2 . 21 . 5 4 . . 5 1 . . 3 . 19 10 1 Melee Attacks 113 | . . . . . . . 6 24 . . . 14 5 27 11 7 19 . . Impact 111 | . . . . . . . 6 24 . . . 14 3 27 11 7 19 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . 2 . . . . . . Sneak Attacks 10 | . . . . . . . . 3 . . . 3 . . . . 4 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19977 | . 494 316 3723 572 2141 . 2504 3169 . . 1207 717 207 . 875 780 1790 206 1276 Guns 11661 | . 494 147 3135 61 2002 . 2473 1221 . . 674 211 . . 392 . 624 206 21 Cannons 596 | . . . . . . . . . . . . 140 . . . . 257 . 199 Explosions 6117 | . . 169 562 511 132 . . 1529 . . 533 . 207 . 483 780 155 . 1056 Melee 1498 | . . . . . . . . 419 . . . 366 . . . . 713 . . Ramming 98 | . . . 26 . . . 31 . . . . . . . . . 41 . . Kinetic 10556 | . 494 89 2735 61 2002 . 2473 1170 . . 236 53 . . 392 . 624 206 21 Thermal 1606 | . . 58 400 . 7 . . 51 . . 438 298 . . . . 155 . 199 Explosive 5962 | . . 169 562 511 132 . . 1529 . . 533 . 207 . 483 780 . . 1056 Electromagnetic 257 | . . . . . . . . . . . . . . . . . 257 . . Impact 1498 | . . . . . . . . 419 . . . 366 . . . . 713 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 2 . . . . 1 . . . . 4 7 20 Average Corruption 5 | . . . . . . . 2 . . . . 1 . . . . 4 6 12 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . Effects 26 | . . . . . . . 5 . . . . . . . . . 2 6 13 Message Errors 3 | . . . . . . . 2 . . . . . . . . . . . 1 Matter Fused 6 | . . . . . . . . . . . . . . . . . 1 2 3 Heat Flow Errors 5 | . . . . . . . 1 . . . . . . . . . 1 . 3 Energy Discharges 4 | . . . . . . . 2 . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 929 | . . . 22 8 . . . 213 . . 39 241 . . . 61 240 . 105 Projectiles 27 | . . . . . . . . . . . . 19 . . . . 5 . 3 Explosions 241 | . . . 22 8 . . . 9 . . 39 . . . . 61 . . 102 Melee 661 | . . . . . . . . 204 . . . 222 . . . . 235 . . Knockbacks 9 | . . . 1 . . . . 4 . . . 2 . . . . 2 . . Impact 9 | . . . 1 . . . . 4 . . . 2 . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . 37 127 . 20 . . 139 . . . . 11 . . . 20 . . Shots 12 | . . 1 2 . 1 . . 7 . . . . 1 . . . . . . Rammed 3 | . . . 2 . . . . . . . . . . . . . 1 . . Targets Rammed 6 | . . . 2 . . . 3 . . . . . . . . . 1 . . Kicked 3 | . . . . . . . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 20 45 198 . 221 . 122 282 . . 216 299 . . 206 12 362 . 226 Average Temperature 58 | . 8 16 39 . 79 . 27 87 . . 54 141 . . 106 5 103 . 89 Received Heat Transfer 1629 | . 228 . 414 . . . 225 444 . . 72 39 36 . 36 . 72 . 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . . 7 . . . 4 . . . . 9 . . Impact Corruptions 26 | . . . . . . . . 10 . . . 6 . . . . 10 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 . . . . . . . Heat Transferred 3263 | . . 222 1110 . 63 . . 111 . . 1008 399 . . . . 100 . 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Peak Influence 877 | . 198 161 518 201 . . 474 877 . . . 344 . . . . 318 . . Initial 201 | . . 76 . 201 . . . 186 . . . 21 . . . . 18 . . Average 222 | . 127 70 278 118 . . 202 383 . . . 214 . . . . 203 . . Maximum Alert Level 3 | . . . 2 1 . . 2 3 . . . 1 . . . . 1 . . Low Security (%) 41 | 100 100 100 28 41 . 100 42 12 . . . 43 . . . . 33 . . Level 1 44 | . . . 43 58 . . 50 58 . . . 56 . . . . 66 . . Level 2 11 | . . . 27 . . . 6 9 . . . . . . . . . . . Level 3 1 | . . . . . . . . 18 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 5 . . . 5 6 . . . 6 . . . . 4 . . Investigation 11 | . . . 4 . . . 3 . . . . 4 . . . . . . . Extermination 3 | . . . . . . . . 1 . . . 2 . . . . . . . Reinforcement 12 | . 1 . 1 . . . 2 4 . . . . . . . . 4 . . Assault 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Distress Signals 8 | . 1 . 3 . . . 2 . . . . . . . . . 2 . . Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 10 7 56 7 32 . 49 35 . . 9 5 10 . 8 3 23 3 10 Peak Tracking Total 11 | . 4 3 5 5 11 . 6 6 . . 4 4 3 . 4 4 7 2 7 Tactical Retreats 36 | . . . 1 1 15 . . 5 . . . . 6 . . . 6 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Traps Triggered 11 | . . . 4 . . . 2 1 . . . 2 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Machines Disabled 31 | . . . 8 . 12 . 4 3 . . . . . 1 2 . 1 . . Max in Single Turn 3 | . . . 3 . 2 . 1 1 . . . . . 1 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Machines Accessed 51 | . 2 . 13 . 1 . 8 5 . 4 . 13 . 1 . . 4 . . Terminals 23 | . 1 . 9 . . . 5 1 . . . 5 . . . . 2 . . Fabricators 3 | . . . . . . . . 2 . . . 1 . . . . . . . Repair Stations 9 | . 1 . 1 . . . 2 1 . . . 2 . . . . 2 . . Recycling Units 3 | . . . 2 . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 . . . . . . . Total Hacks 173 | . 4 . 44 . 1 . 33 12 . 30 . 34 . 5 . . 10 . . Successful 102 | . 2 . 22 . 1 . 18 7 . 30 . 13 . 5 . . 4 . . Failed 70 | . 2 . 21 . . . 15 5 . . . 21 . . . . 6 . . Catastrophic 14 | . 1 . 1 . . . 3 2 . . . 6 . . . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 43 | . 1 . 17 . . . 8 . . . . 12 . 2 . . 3 . . Terminals 77 | . 3 . 33 . . . 21 3 . . . 12 . . . . 5 . . Fabricators 5 | . . . . . . . . 4 . . . 1 . . . . . . . Repair Stations 28 | . 1 . 3 . . . 8 4 . . . 7 . . . . 5 . . Recycling Units 8 | . . . 2 . . . . . . . . 6 . . . . . . . Scanalyzers 14 | . . . 6 . . . 4 . . . . 4 . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . 4 . . . . . . . Terminal Hacks 61 | . 2 . 12 . 1 . 5 1 . 30 . 4 . 5 . . 1 . . Record 12 | . . . . . 1 . . . . 11 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . 10 . . . 5 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 3 . . . 3 . . 3 . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . 1 . . Hauler Manifests 3 | . . . 2 . . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 17 | . . . 2 . . . 5 4 . . . 3 . . . . 3 . . Scan Component 10 | . . . 1 . . . 3 2 . . . 2 . . . . 2 . . Repair 7 | . . . 1 . . . 2 2 . . . 1 . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 10 | . . . 6 . . . 4 . . . . . . . . . . . . Insert Component 5 | . . . 3 . . . 2 . . . . . . . . . . . . Analyze 5 | . . . 3 . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 2 . . . 4 . . . . 5 . . . . . . . Terminals 4 | . . . . . . . 4 . . . . . . . . . . . . Botnet 3 | . . . . . . . 3 . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . . . . . . 3 . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . Extract 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . 10 . . . 8 5 . . . 12 . . . . 4 . . Full Trace Events 6 | . . . 2 . . . 2 . . . . 2 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 3 . . . 2 . . 10 . 2 . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 2 2 . . . 1 . . . . 1 . . Time 447 | . . . 44 . . . 219 112 . . . 25 . . . . 47 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 2 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Total Allies 8 | . . 3 . . . . . . . . 1 . . 4 . . . . . Largest Group 4 | . . 3 1 . . . . . . . 1 . . 4 4 2 . . . Highest-Rated Group 235 | . . 40 8 . . . . . . . 95 . . 235 235 126 . . . Highest-Rated Ally 95 | . . 16 8 . . . . . . . 95 . . 95 95 95 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . 15 7 . . . . . . . 13 . . . 70 6 . . . Total Damage 1962 | . . 116 34 . . . . . . . 384 . . . 1313 115 . . . Kills 19 | . . 2 2 . . . . . . . 2 . . . 11 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 3 . . . . . . 2 . 1 2 . 1 . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Turns Passed 14812 | 6 285 649 2986 681 1938 215 2038 840 3 96 505 680 222 971 1056 547 610 185 299 Spaces Moved 9964 | 1 111 370 1145 291 740 110 846 527 3 79 344 646 364 958 1104 723 893 336 373 Core . | . . . . . . . . . . . . . . . . . . . . Treads 651 | 1 111 370 169 . . . . . . . . . . . . . . . . Legs 1604 | . . . . . 41 110 762 101 3 79 344 164 . . . . . . . Wheels 2050 | . . . 976 291 699 . 84 . . . . . . . . . . . . Hover 5659 | . . . . . . . . 426 . . . 482 364 958 1104 723 893 336 373 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 160 160 160 160 210 190 190 190 68 123 123 123 46 46 46 23 46 20 20 38 Average Speed 106 | 160 160 160 209 212 208 190 191 79 123 123 123 65 46 46 46 46 31 34 62 Slowest Speed 320 | 160 160 160 320 215 210 190 210 208 123 123 123 162 46 46 81 104 76 41 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 21 87 94 65 72 25 65 18 2 69 63 24 55 80 78 78 20 53 55 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 12 | . . 2 2 1 1 . . . . 1 . . 1 3 . . . 1 . Known Exits Taken 13 | . . . . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . 1 . . . . . . . . . . Scrap Searched 19 | . . 2 . 1 . 1 . . . . 1 . 4 2 . 5 . 2 1 Spaces Dug 110 | . . 7 . 9 . . 6 17 . . . 10 2 4 2 42 9 . 2 Terrain Destroyed 616 | . . 8 64 72 54 . 11 110 . . 29 12 19 4 40 84 16 2 91 Melee 46 | . . . . . . . 6 13 . . . 9 2 4 2 7 3 . . Projectile 49 | . . . . . 10 . 5 4 . . 2 3 . . 2 10 9 . 4 AOE 511 | . . 8 64 72 38 . . 93 . . 27 . 17 . 36 67 2 . 87 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Total 12920 | 8 169 403 1513 343 960 116 1063 804 2 78 384 859 407 1432 1601 894 1102 367 415 Wait 1772 | . 16 15 137 20 59 4 87 138 . . 3 136 32 445 431 136 94 7 12 Move 9945 | . 110 369 1144 290 739 109 845 526 2 78 343 645 363 957 1103 722 892 335 373 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 130 | . 12 2 38 6 24 1 6 8 . . 5 13 . . 6 . 6 1 2 Fast Attach 39 | . 2 . 9 . . . 5 2 . . . 6 1 1 7 . 4 2 . Attach 40 | 3 . . 4 1 7 . 1 12 . . 1 2 . . . . 5 2 2 Detach 7 | . . . . . . . 1 3 . . . . . . . . 1 . 2 Swap 202 | . 1 5 26 7 26 1 19 25 . . 9 18 5 . 16 14 25 2 3 Drop 137 | 5 3 . 33 8 19 1 10 10 . . 4 19 1 1 13 . 8 1 1 Fire 518 | . 25 12 120 11 86 . 80 56 . . 19 6 2 1 14 15 34 17 20 Melee 111 | . . . . . . . 6 24 . . . 14 3 27 11 7 19 . . Ram 3 | . . . 2 . . . . . . . . . . . . . 1 . . Kick 3 | . . . . . . . 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 11) 292 | -10/Materials | Entered Mines 307 | -10/Mines | Learned location of Zion (-6) 308 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 11) 374 | -10/Mines | Discovered new exit (range 6) 377 | -10/Mines | Learned location of Storage (-9) 592 | -10/Mines | Learned 4 Materials zone layouts 592 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 618 | -10/Mines | Excavation squad dispatched 618 | -10/Mines | A large section of the Mines collapsed 864 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 941 | -10/Mines | Entered Materials 941 | -9/Materials | Accompanied by 1 ally 941 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 942 | -9/Materials | Identified exit to Materials 1291 | -9/Materials | Build established: Gunner 1592 | -9/Materials | Discovered exit to Materials (range 9) 1705 | -9/Materials | Build established: Skirmisher 1779 | -9/Materials | Discovered new exit (range 12) 1840 | -9/Materials | Discovered new exit (range 15) 2477 | -9/Materials | Discovered new exit (range 13) 2611 | -9/Materials | Discovered exit to Materials (range 16) 2667 | -9/Materials | Central database locked down 2994 | -9/Materials | Discovered new exit (range 8) 3679 | -9/Materials | Build established: Scavenger-Skirmisher 3770 | -9/Materials | Repaired Broken Imp. Treads 3927 | -9/Materials | Entered Mines 3940 | -9/Mines | Met a Derelict bent on vengeance 4001 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4093 | -9/Mines | Learned 8 Materials zone layouts 4130 | -9/Mines | Discovered exit to Materials (range 12) 4167 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4173 | -9/Mines | Found Prototype Device 4346 | -9/Mines | Identified exit to Exiles 4479 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4497 | -9/Mines | Assembled infested the area 4536 | -9/Mines | Discovered exit to Materials (range 8) 4608 | -9/Mines | Entered Exiles 4665 | -9/Exiles | Met 8R-AWN 4701 | -9/Exiles | Met EX-HEX 4820 | -9/Exiles | Met EX-DEC 4859 | -9/Exiles | Build established: Skirmisher 5000 | -9/Exiles | Discovered new exit (range 11) 5408 | -9/Exiles | Attacked by the Exiles 5508 | -9/Exiles | Core integrity fell below 50% 5570 | -9/Exiles | Lost 3 parts (3w) 5616 | -9/Exiles | Destroyed 8R-AWN 5630 | -9/Exiles | Found Prototype Device 5635 | -9/Exiles | Found Prototype Processor 5661 | -9/Exiles | Found Prototype Ballistic Gun 5664 | -9/Exiles | Found Prototype Ballistic Gun 5679 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 6068 | -9/Exiles | Build established: Scavenger-Mutant 6089 | -9/Exiles | Destroyed EX-HEX 6169 | -9/Exiles | Destroyed EX-DEC 6200 | -9/Exiles | Destroyed EX-BIN 6228 | -9/Exiles | Found Prototype Device 6229 | -9/Exiles | Identified System Purifier 6260 | -9/Exiles | Identified Exp. Sensor Array 6263 | -9/Exiles | Identified AS-neutralizer No. 17b 6546 | -9/Exiles | Entered Mines 6702 | -8/Mines | Discovered exit to Materials (range 8) 6761 | -8/Mines | Entered Materials 6761 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6762 | -8/Materials | Identified exit to Factory 6956 | -8/Materials | Repaired Broken Adv. Myomer Leg? 6962 | -8/Materials | Build established: Tank 7264 | -8/Materials | Build established: Scavenger-Tank 8422 | -8/Materials | Repaired Broken Cmb. Antigrav System? 8533 | -8/Materials | Discovered exit to Factory (range 8) 8799 | -8/Materials | Entered Factory 8799 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8985 | -7/Factory | Repaired Cmb. Airjet 9044 | -7/Factory | Build established: Scavenger-Mutant 9049 | -7/Factory | Repaired Adv. Transmission Jammer 9237 | -7/Factory | Discovered new exit (range 15) 9255 | -7/Factory | Identified exit to Lower Caves 9358 | -7/Factory | Identified Exp. Targeting Computer 9510 | -7/Factory | Destroyed 7 combat bots 9599 | -7/Factory | First assault squad dispatched 9639 | -7/Factory | Entered Lower Caves 9640 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9642 | -7/Lower Caves | Entered Data Miner 9642 | -7/Data Miner | Discovered new exit (range 6) 9666 | -7/Data Miner | Met Data Miner 9690 | -7/Data Miner | Learned location of Section 7 (-2) 9690 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9709 | -7/Data Miner | Received God Mode back door access code from Data Miner 9737 | -7/Data Miner | Identified exit to Proximity Caves 9738 | -7/Data Miner | Entered Proximity Caves 9740 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9793 | -6/Proximity Caves | Learned Factory terminal intel 10019 | -6/Proximity Caves | Spotted B-75 Beast 10021 | -6/Proximity Caves | Escorted by Enhanced Grunt 10049 | -6/Proximity Caves | Destroyed B-75 Beast 10218 | -6/Proximity Caves | Identified exit to Factory 10243 | -6/Proximity Caves | Entered Factory 10243 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10244 | -6/Factory | Loaded intel: 27 terminal locations 10281 | -6/Factory | Repaired Cmb. Airjet 10385 | -6/Factory | Discovered new exit (range 6) 10391 | -6/Factory | Identified exit to Factory 10436 | -6/Factory | Build established: Scavenger-Skirmisher 10479 | -6/Factory | Discovered exit to Factory (range 15) 10579 | -6/Factory | Identified exit to Lower Caves 10579 | -6/Factory | Identified exit to Extension 10665 | -6/Factory | Incoming investigation squad redirected 10758 | -6/Factory | Incoming investigation squad redirected 10857 | -6/Factory | Discovered exit to Factory (range 11) 10890 | -6/Factory | Build established: Scavenger-Mutant 10923 | -6/Factory | Entered Lower Caves 11071 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11099 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11105 | -6/Lower Caves | Identified exit to Zion 11106 | -6/Lower Caves | Discovered new exit (range 5) 11108 | -6/Lower Caves | Identified exit to Lower Caves 11145 | -6/Lower Caves | Entered Zion 11160 | -6/Zion | Given A8's code to call for help 11168 | -6/Zion | Received a hallucinogenic algorithm 11169 | -6/Zion | Discovered new exit (range 11) 11260 | -6/Zion | Learned location of Warlord (-4) 11303 | -6/Zion | Given the Hacking Drone Bay 11348 | -6/Zion | Learned 4 Factory zone layouts 11353 | -6/Zion | Gained Derelict followers 11772 | -6/Zion | Discovered new exit (range 5) 11773 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12060 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12062 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12098 | -6/Zion | Identified exit to Deep Caves 12116 | -6/Zion | Entered Deep Caves 12116 | -6/Deep Caves | Accompanied by 4 allies 12273 | -6/Deep Caves | Attacked by Z-Imprinter 12280 | -6/Deep Caves | Destroyed Z-Imprinter 12298 | -6/Deep Caves | Found Prototype Device 12298 | -6/Deep Caves | Identified Zio. Metafield Generator 12436 | -6/Deep Caves | Z-Facility disabled 12565 | -6/Deep Caves | Discovered new exit (range 6) 12992 | -6/Deep Caves | Found Prototype Protection 12992 | -6/Deep Caves | Identified Zio. Weapon Casing 13111 | -6/Deep Caves | Identified exit to Proximity Caves 13172 | -6/Deep Caves | Entered Proximity Caves 13172 | -5/Proximity Caves | Accompanied by 2 allies 13336 | -5/Proximity Caves | Learned location of 1 exit from Factory 13714 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13719 | -5/Proximity Caves | Entered Factory 13719 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13720 | -5/Factory | Identified exit to Factory 13812 | -5/Factory | Discovered new exit (range 16) 13814 | -5/Factory | Identified exit to Upper Caves 14031 | -5/Factory | Build established: Scavenger-Sprinter 14131 | -5/Factory | Repaired Broken Cmb. Antigrav System 14329 | -5/Factory | Entered Upper Caves 14340 | -5/Upper Caves | Identified exit to Upper Caves 14409 | -5/Upper Caves | Lost 3 parts (1p1u1w) 14444 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14514 | -5/Upper Caves | Entered another Upper Caves area 14536 | -5/Upper Caves | Discovered exit to Factory (range 15) 14631 | -5/Upper Caves | System corruption reached 10% 14672 | -5/Upper Caves | Build established: Scavenger-Mutant 14675 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 14689 | -5/Upper Caves | Learned location of 1 exit from Factory 14691 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14697 | -5/Upper Caves | Core integrity fell below 50% 14750 | -5/Upper Caves | Lost 4 parts (4n) 14755 | -5/Upper Caves | Core integrity fell below 20% 14813 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 14753_ Drone sends a signal. 14755_ Cmb. Airjet destroyed. 14755_ Destroyed Antigrav System. 14758_ System corrupted: Lrn. Missile Launcher failed to launch. 14760_ System corrupted: Energy discharge (-14). 14760_ Destroyed Hpw. Shock Rifle. 14760_ P-70 Sage destroyed. 14762_ Destroyed Antigrav System. 14762_ P-70 Sage destroyed. 14769_ The unstable cave ceiling collapses. 14774_ Slug penetrates Wall. 14776_ The unstable cave ceiling collapses. 14777_ System corrupted: Heat flow error (+248). 14777_ Penetrated by Slug. 14797_ System corrupted: Matter fused (-9). 14803_ Slug penetrates Abandoned Machinery. 14803_ Penetrated by Slug. 14812_ Slug penetrates Abandoned Machinery. 14812_ Penetrated by Slug. 14813_ %DGK8C3ET8OC>RP%LCFNS4S Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????#####?????????????####?????? | | ???????????????????## #?????????????# ##????? | | ???????????????????# #?????????????# #????? | | ???????????????????# ###########???# ###??? | | ????????????????????# #?### # ###? | | ?????????????????##?## ## ### # #? | | ????????????????## ### " ## # ## | | ???????????????## ## ## ## | | ???????????????# "" ## | | ???????????????# h hY % | | ???????????????## "" % # | | ????????????????## "" ## % # | | ?????????????????#### "" # # # | | ????????????????????## @ "" ### # | | ?????????????????????## "" #?## # ### | | ??????????????????????# "" #?? ######?? | | ??????????????????????# " #? ####??????? | | ??????????????????????# #? ??????????? | | ??????????????????????# # ???????????? | | ??????????????????????## #### #### ???????????? | | ???????????????????????? #?? #?? ????????????? | | ???????????????????????? #?? ????????????????? | | ???????????????????????? ? ?????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 49 Energy Capacity 700 Matter Stores 400 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 300 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Cmb. Antigrav System | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Transport Network Coupler | -6/Factory | Extracted Adv. Heat Sink | -6/Factory | Extracted Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexAerolevRigger Manual? 0 Play Time 02:18:09 Cumulative 510.6 hours Start 2021.11.24 @ 02:45:14 End 2021.11.24 @ 23:09:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 494 Rogue 494 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0 Lore% 83 Gallery% 94 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9b5d89c-117e-43d6-a0d3-550f59050b9c