Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 20:12:06 Player: BTRFS Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (22) 110 Value Destroyed (635) 635 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5325 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Particle Charger Reaction Control System EM Disruption Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Combat Airjet Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Phase Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Particle Charger Reaction Control System EM Disruption Field Arc Projector [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power 2 | . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 1 1 . . . . 1 Utility 2 | . . . . 1 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 83 | 5 8 3 19 18 3 5 . . . 22 Power 18 | 1 1 1 4 1 . 2 . . . 8 Engine 17 | 1 1 1 4 . . 2 . . . 8 Core 1 | . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 2 2 7 6 1 3 . . . 5 Treads 1 | . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 Hover 2 | . . . 1 . . . . . . 1 Flight 22 | . 2 2 6 6 1 3 . . . 2 Utility 16 | . 4 . 5 4 2 . . . . 1 Device 5 | . 1 . 2 . 1 . . . . 1 Storage 6 | . 3 . 1 2 . . . . . . Processor 5 | . . . 2 2 1 . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 1 . 3 7 . . . . . 8 Energy Gun 7 | 1 . . . 3 . . . . . 3 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 6 | 1 . . 3 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 4 | . . . . 2 . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . . 1 Parts Lost 35 | . . 5 2 . . 12 . . 1 15 Power 12 | . . 2 . . . 4 . . . 6 Propulsion 14 | . . 2 1 . . 5 . . 1 5 Utility 4 | . . . 1 . . 2 . . . 1 Weapon 5 | . . 1 . . . 1 . . . 3 Highest Loss Streak 11 | . . 5 1 . . 11 . . 1 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 92 73 79 98 98 76 31 30 23 44 Engine 7 | . 14 9 5 13 7 7 . . . 3 Core 1 | . . . . 4 7 2 . . . . Leg 3 | . 16 . . . . . . . . . Flight 21 | . 11 25 32 36 38 31 16 15 7 9 Device 4 | . 9 14 8 . 5 3 . . . 3 Storage 10 | . 15 14 8 10 15 13 7 7 7 5 Processor 6 | . . . 5 16 7 7 7 7 7 6 Energy Gun 3 | . 9 . . 1 7 2 . . . 2 Ballistic Gun 8 | . 14 9 19 10 7 4 . . . . Peak Build Rating 46 | 5 8 6 11 35 37 37 16 15 15 46 Average Rating 17 | 3 6 5 8 26 36 29 15 15 10 25 On Entrance 13 | . 5 6 3 11 31 37 16 15 15 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 7 19 8 10 21 21 21 5 5 5 39 Greatest Support 26 | 20 20 8 12 22 26 26 10 6 6 20 Greatest Overweight (x) 7 | . 2 . 1 1 . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 5 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 8 5 5 7 8 8 8 8 8 7 Most Carried 10 | 3 10 5 6 8 8 8 3 3 4 8 Average Carried 5 | 1 4 3 4 6 7 5 3 3 3 5 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 8 5 Final Carried 8 | 1 5 3 5 8 8 3 3 3 3 4 Class Distribution -------------------- 68% | Mutant 19% | Sprinter 7% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1176 | 259 97 33 235 84 . 74 . . . 394 Remotely . | . . . . . . . . . . . Salvage Created 799 | 49 112 . 114 84 . . . . . 440 Parts 46 | 4 10 . 6 9 . . . . . 17 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 14 | 1 3 . 2 2 . . . . . 6 Guns 6 | 1 3 . 2 . . . . . . . Cannons 5 | . . . . . . . . . . 5 AOE 2 | . . . . 2 . . . . . . Classes Destroyed 9 | 2 2 . 1 2 . . . . . 2 Worker 4 | . . . . 1 . . . . . 3 Builder 2 | . . . . 1 . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . Grunt 5 | 1 . . . . . . . . . 4 Brawler 1 | . . . . . . . . . . 1 Sentry 4 | . . . 2 2 . . . . . . Hunter 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 2 3 . 1 2 . . . . . 6 Combat Bots Only 6 | 1 3 . 1 1 . . . . . 6 Max Kills in Single Turn 2 | 1 1 . 1 2 . . . . . 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 391 | 1 22 15 22 11 11 108 5 . 22 174 Missed 145 | . 7 7 11 6 6 58 2 . 12 36 Damage Taken 3904 | 11 161 352 134 76 77 772 27 . 131 2163 Core 1451 | . 35 114 49 48 30 203 27 . 81 864 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 70 | . 16 . . 54 . . . . . . Core Remaining (%) 73 | 100 . 40 87 91 . . . . 51 . Volleys Fired 73 | 3 16 . 11 9 2 2 . . . 30 Largest 2 | 2 2 . 2 2 2 2 . . . 2 Hottest 133 | 70 70 . 43 59 76 76 . . . 133 Shots Fired 118 | 6 26 . 22 17 3 4 . . . 40 Gun 79 | 6 26 . 22 12 3 4 . . . 6 Cannon 33 | . . . . . . . . . . 33 Launcher 6 | . . . . 5 . . . . . 1 Special . | . . . . . . . . . . . Kinetic 78 | 3 16 . 22 12 2 2 . . . 21 Thermal 30 | 3 10 . . . 1 2 . . . 14 Explosive 5 | . . . . 5 . . . . . . Electromagnetic 5 | . . . . . . . . . . 5 Robot Hit Streak 9 | 4 5 . 2 6 . 1 . . . 9 Robot Miss Streak 6 | 1 4 . 6 1 3 6 . . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 67 | 5 14 . 8 15 . 1 . . . 24 Core Hits 36 | 3 8 . 3 8 . . . . . 14 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 6 | . 2 . 1 . . . . . . 3 Burn 1 | . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 2 | . 1 . 1 . . . . . . . Blast 2 | . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1569 | 62 198 . 120 417 . 8 . . . 764 Guns 524 | 62 184 . 120 94 . 8 . . . 56 Cannons 655 | . . . . . . . . . . 655 Explosions 374 | . . . . 323 . . . . . 51 Melee . | . . . . . . . . . . . Ramming 16 | . 14 . . . . . . . . 2 Kinetic 718 | 37 109 . 120 94 . 8 . . . 350 Thermal 423 | 25 75 . . . . . . . . 323 Explosive 323 | . . . . 323 . . . . . . Electromagnetic 89 | . . . . . . . . . . 89 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 23 | . . . . 23 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 23 | . . . . 23 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . 2 . . . . . . . . 1 Targets Rammed 4 | . 3 . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 746 | 15 63 1 6 106 269 283 . . . 746 Average Temperature 126 | 7 26 1 2 42 102 118 . . . 400 Received Heat Transfer 417 | 6 6 24 60 36 . 63 . . 15 207 Effects 35 | . . . . . 1 3 . . . 31 Shutdowns 10 | . . . . . . . . . . 10 Energy Bleed 3 | . . . . . . . . . . 3 Interference 7 | . . . . . 1 3 . . . 3 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . 6 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . . . 5 Heat Transferred 777 | 74 296 . . . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Peak Influence 392 | 25 181 70 232 318 204 . . . . 392 Initial 144 | . 16 17 27 97 144 . . . . 46 Average 141 | 3 75 18 120 215 157 . . . . 201 Maximum Alert Level 1 | . . . 1 1 1 . . . . 1 Low Security (%) 74 | 100 100 100 79 49 90 . . . . 53 Level 1 25 | . . . 20 50 9 . . . . 46 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . 1 2 . . . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . 1 2 . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . 2 . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | 1 19 10 12 11 6 41 3 . 6 23 Peak Tracking Total 16 | 1 4 5 6 4 3 16 3 . 5 9 Tactical Retreats 30 | . 5 2 2 2 2 11 1 . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . . . . . . . . 5 Max in Single Turn 3 | . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 10 | . 2 . . 1 1 . . 4 . 2 Terminals 3 | . 1 . . . . . . . . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 3 . . 3 1 . . 35 . 2 Successful 42 | . 3 . . 3 . . . 35 . 1 Failed 2 | . . . . . 1 . . . . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . 2 . . Terminals 3 | . 1 . . . . . . . . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 5 | . 2 . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 37 | . 1 . . . . . . 35 . 1 Record 12 | . . . . . . . . 11 . 1 Part Schematic 13 | . . . . . . . . 13 . . Robot Schematic 8 | . . . . . . . . 8 . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . 3 . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . Repair 2 | . 1 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . 1 1 . . . . 2 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . Time 52 | . 26 . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Turns Passed 2420 | 85 451 55 322 321 122 270 102 34 187 471 Spaces Moved 4741 | 68 435 133 671 650 360 838 294 98 528 666 Core 30 | 22 7 . . . . . . . . 1 Treads 29 | . . . . . . . . . . 29 Legs 223 | 46 177 . . . . . . . . . Wheels 60 | . . . . . . . . . . 60 Hover . | . . . . . . . . . . . Flight 4399 | . 251 133 671 650 360 838 294 98 528 576 Fastest Speed 25 | 50 37 37 34 27 25 25 34 35 35 35 Average Speed 39 | 97 78 37 36 29 25 28 34 35 35 52 Slowest Speed 400 | 120 197 40 120 100 27 34 35 35 35 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . 1 1 3 3 1 3 3 . . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 7 42 35 32 41 9 89 45 69 62 17 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 1 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 57 | . . . . 53 . . . . . 4 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 AOE 53 | . . . . 53 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total 5122 | 81 518 135 727 759 384 864 290 97 530 737 Wait 152 | . 32 1 7 66 18 22 . . . 6 Move 4690 | 67 432 130 664 643 357 831 287 97 527 655 Hop 20 | . 1 1 3 3 1 3 3 . . 5 Pick Up 65 | 6 18 . 14 11 2 . . . 1 13 Fast Attach 12 | . . . 4 3 1 . . . . 4 Attach 48 | 5 5 2 11 4 1 5 . . . 15 Detach 5 | . . . 2 . . . . . . 3 Swap 23 | . 3 1 4 11 1 . . . . 3 Drop 29 | . 8 . 7 9 1 1 . . 1 2 Fire 73 | 3 16 . 11 9 2 2 . . . 30 Melee . | . . . . . . . . . . . Ram 2 | . 2 . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Repaired Flight Unit 537 | -10/Materials | Entered Mines 542 | -10/Mines | Assembled infested the area 542 | -10/Mines | Discovered new exit (range 7) 580 | -10/Mines | Core integrity fell below 50% 582 | -10/Mines | Learned 2 Materials zone layouts 592 | -10/Mines | Entered Materials 592 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 612 | -9/Materials | Lost 5 parts (2p2n1w) 826 | -9/Materials | Discovered new exit (range 16) 913 | -9/Materials | Identified exit to Materials 914 | -9/Materials | Entered another Materials area 914 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -8/Materials | Discovered new exit (range 18) 1207 | -8/Materials | Repaired Lgt. Assault Rifle 1235 | -8/Materials | Entered Factory 1235 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -7/Factory | Discovered new exit (range 7) 1357 | -7/Factory | Entered Lower Caves 1428 | -7/Lower Caves | Build established: Sprinter 1479 | -7/Lower Caves | Learned Factory trap positions 1506 | -7/Lower Caves | Encountered a Warlord checkpoint 1541 | -7/Lower Caves | Attracted the attention of an 0b10 base 1607 | -7/Lower Caves | Lost 11 parts (4p4n2u1w) 1625 | -7/Lower Caves | Discovered new exit (range 8) 1627 | -7/Lower Caves | Entered another Lower Caves area 1676 | -7/Lower Caves | Spotted B-75 Beast 1725 | -7/Lower Caves | Discovered new exit (range 5) 1729 | -7/Lower Caves | Entered Data Miner 1729 | -7/Data Miner | Discovered new exit (range 6) 1736 | -7/Data Miner | Met Data Miner 1743 | -7/Data Miner | Learned location of Section 7 (-2) 1743 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1750 | -7/Data Miner | Received God Mode back door access code from Data Miner 1763 | -7/Data Miner | Entered Proximity Caves 1764 | -6/Proximity Caves | Learned location of 1 exit from Factory 1816 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1884 | -6/Proximity Caves | Build established: Mutant 1945 | -6/Proximity Caves | Discovered new exit (range 10) 1950 | -6/Proximity Caves | Entered Factory 1950 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1951 | -6/Factory | Identified exit to Lower Caves 1952 | -6/Factory | Loaded intel: 89 trap records 2270 | -6/Factory | Core integrity fell below 50% 2298 | -6/Factory | Core integrity fell below 20% 2343 | -6/Factory | Lost 7 parts (4p2n1w) 2418 | -6/Factory | Lost 7 parts (1p3n1u2w) 2421 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Acquired 6 matter. Acquired 5 matter. Penetrated by Slug. Slug penetrates Wall. Lgt. Treads destroyed. Slug penetrates Wall. Penetrated by Slug. Sml. Storage Unit destroyed. Xenon Bombardment Thruster destroyed. Slug penetrates Wall. Hvy. Laser destroyed. Slug penetrates Wall. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. Arc Projector destroyed. Penetrated by Slug. Cmb. Airjet destroyed. Slug penetrates Manufacturing Mainframe. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """ # ????????????????????? | | # #?????????????????????????? | | ###### ^^ #?????????????????????????? | | ?????# ^ #?????????????????????????? | | ?????## ^ #?????????????????????????? | | ##????# ^^ #?????????????????????????? | | #????# #########?????????????????????????? | | "####### #?????????????????????????????????? | | "# ! # #?????????????????????????????????? | | "# # #?????????????????????????????????? | | S# / #?????????????????????????????????? | | "# # ** #??????????????????????????????^^?? | | "# ! # *! #??????????????????????????????^^?? | | "# =?# * #?????????????????????????????????? | | #####?# #??????######+#???????????????????? | | ######## #??????# #???????????????????? | | #??????#= =!! #???????????????????? | | % ######## =! #???????????????????? | | + !! #???????????????????? | | ########## +???????????????????? | | #????????# #???????????????????? | | # ########????????###+####???????????????????? | | # #?????????????????# #??????????????????????? | | # #?????????????????# #??????????????????????? | | ? #?????????????????#g#### ! ????????? | | ?^^^^^#?????????????????#@ ????????? | | ????? #?????????????????# ####+###???????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 65 Launcher Accuracy 20 Recoil Reduction 1 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me I Survived The Infestation Challenges ------------ None Game ------ Seed MetafiberAutogunPod Manual? 0 Play Time 01:22:46 Cumulative 11.7 hours Start 2024.11.04 @ 18:50:54 End 2024.11.04 @ 20:12:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 825016eb-d6f7-45af-9a7a-9540a65057ee