Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 16:01:48 Player: Bace Troncons Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1516) 1516 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2996 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 265/265 System Corruption 4% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Visual Processing Unit Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Targeting Computer Light Armor Plating Light Armor Plating Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved Assault Rifle Grenade Launcher Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Signal Interpreter Phase Shifter > --- WEAPON ----------- Improved Light Cannon Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Treads Aluminum Leg Aluminum Leg Visual Processing Unit Sensor Array Improved Sensor Array Terrain Scanner Light Armor Plating Hacking Suite System Shield Light Assault Rifle Grenade Launcher Improved Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 69 | 5 12 7 45 Power 11 | 1 2 1 7 Engine 10 | 1 1 1 7 Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 2 2 1 11 Treads 16 | 2 2 1 11 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 1 5 2 11 Device 7 | . 1 2 4 Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 7 | . 1 . 6 Artifact . | . . . . Weapon 23 | 1 3 3 16 Energy Gun 4 | . 2 . 2 Energy Cannon . | . . . . Ballistic Gun 10 | 1 1 . 8 Ballistic Cannon 3 | . . 1 2 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 21 | . 3 5 13 Power 5 | . 1 1 3 Propulsion 5 | . . 1 4 Utility 5 | . 1 1 3 Weapon 6 | . 1 2 3 Highest Loss Streak 6 | . 3 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 94 92 92 Engine 10 | . 8 13 10 Core 1 | . 5 . . Treads 23 | . 28 27 21 Device 11 | . 4 12 14 Storage 12 | . 15 14 11 Processor 8 | . 3 . 11 Protection 5 | . 2 . 6 Energy Gun 5 | . 12 2 2 Ballistic Gun 8 | . 12 . 7 Ballistic Cannon 4 | . . 11 4 Impact Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 65 | 10 50 56 65 Greatest Support 49 | 40 40 40 49 Greatest Overweight (x) 14 | 2 1 1 14 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 15 20 20 Most Carried 20 | 4 17 18 20 Average Carried 15 | 2 10 16 17 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 4 17 18 19 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1424 | 250 247 133 794 Remotely . | . . . . Salvage Created 2179 | . 715 14 1450 Parts 136 | . 35 . 101 Haulers Intercepted 5 | . . . 5 Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 47 | . 10 11 26 Melee 2 | . . . 2 Guns 24 | . 9 2 13 Cannons 11 | . . . 11 AOE 9 | . . 9 . Classes Destroyed 12 | . 5 1 6 Worker 2 | . . . 2 Builder 2 | . 1 . 1 Hauler 5 | . . . 5 Recycler 5 | . 3 . 2 Operator 2 | . 1 . 1 Watcher 8 | . 3 . 5 Swarmer 3 | . . . 3 Grunt 25 | . 10 . 15 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 5 | . . . 5 Assembled 11 | . . 11 . Best Kill Streak 11 | . 3 11 3 Combat Bots Only 11 | . 3 11 3 Max Kills in Single Turn 5 | . 1 5 2 Gunslinging . | . . . . Exploded 4 | . . 4 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 336 | . 69 45 222 Missed 72 | . 20 8 44 Damage Taken 3840 | . 710 708 2422 Core 601 | . 85 110 406 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 . 22 . Volleys Fired 193 | . 56 9 128 Largest 2 | . 2 2 2 Hottest 96 | . 70 70 96 Shots Fired 314 | . 109 16 189 Gun 238 | . 109 9 120 Cannon 69 | . . . 69 Launcher 7 | . . 7 . Special . | . . . . Kinetic 207 | . 53 . 154 Thermal 69 | . 56 9 4 Explosive 7 | . . 7 . Electromagnetic 31 | . . . 31 Robot Hit Streak 16 | . 16 5 13 Robot Miss Streak 9 | . 3 2 9 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 214 | . 73 11 130 Core Hits 128 | . 35 26 67 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 9 | . 3 . 6 Burn 3 | . 3 . . Destroy 5 | . . . 5 Blast 1 | . . . 1 Melee Attacks 10 | . . . 10 Impact 10 | . . . 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4053 | . 943 871 2239 Guns 2162 | . 943 76 1143 Cannons 942 | . . . 942 Explosions 820 | . . 795 25 Melee 117 | . . . 117 Ramming 12 | . . . 12 Kinetic 1941 | . 421 . 1520 Thermal 691 | . 522 76 93 Explosive 795 | . . 795 . Electromagnetic 497 | . . . 497 Impact 117 | . . . 117 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 1 4 Average Corruption 2 | . 1 1 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . 7 5 17 Message Errors 8 | . 2 2 4 Matter Fused 9 | . 1 2 6 Heat Flow Errors 6 | . 2 1 3 Data Loss (minor) 4 | . 2 . 2 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 43 | . . 40 3 Projectiles 3 | . . . 3 Explosions 40 | . . 40 . Melee . | . . . . Knockbacks 11 | . . . 11 Impact 1 | . . . 1 Kinetic 10 | . . . 10 Secondary . | . . . . Self-Inflicted Damage 98 | . . 75 23 Shots 5 | . . 4 1 Rammed 7 | . 1 . 6 Targets Rammed 8 | . 1 . 7 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 300 | . 268 131 300 Average Temperature 64 | . 72 40 58 Received Heat Transfer 1175 | . 348 38 789 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 1 | . 1 . . Heat Transferred 2054 | . 1739 175 140 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 274 | . 181 39 274 Initial 28 | . . 28 . Average 81 | . 46 11 103 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 84 Level 1 10 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 15 17 46 Peak Tracking Total 13 | . 3 13 4 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 16 | . 3 1 12 Terminals 11 | . 3 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 48 | . 7 1 40 Successful 17 | . 2 1 14 Failed 31 | . 5 . 26 Catastrophic 7 | . 2 . 5 Database Lockouts . | . . . . Manual 7 | . 3 . 4 Terminals 27 | . 7 . 20 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . . 7 Scanalyzers 13 | . . . 13 Garrison Access . | . . . . Terminal Hacks 9 | . 2 1 6 Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . . . 1 Recycling Unit Index 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Security Status 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 7 | . . . 7 Insert Component 4 | . . . 4 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 . 10 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 3 | . . . 3 Parts Damaged 2 | . . . 2 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4681 | 69 1046 410 3156 Spaces Moved 1649 | 40 403 156 1050 Core 8 | 6 . . 2 Treads 1641 | 34 403 156 1048 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 160 Average Speed 230 | 146 205 240 241 Slowest Speed 750 | 160 240 240 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 69 43 74 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 61 | . . 39 22 Melee 4 | . . . 4 Projectile 13 | . . . 13 AOE 44 | . . 39 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2203 | 49 514 176 1464 Wait 205 | . 26 . 179 Move 1646 | 39 402 155 1050 Hop . | . . . . Pick Up 40 | 5 13 4 18 Fast Attach 23 | 4 3 1 15 Attach 24 | 1 4 4 15 Detach 9 | . 1 1 7 Swap 22 | . 5 2 15 Drop 23 | . 3 . 20 Fire 193 | . 56 9 128 Melee 10 | . . . 10 Ram . | . . . . Kick . | . . . . Crush 8 | . 1 . 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 5) 806 | -10/Materials | Lost 3 parts (1p1u1w) 884 | -10/Materials | Discovered new exit (range 16) 1106 | -10/Materials | Discovered new exit (range 5) 1116 | -10/Materials | Entered Mines 1117 | -10/Mines | Assembled infested the area 1122 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1146 | -10/Mines | Core integrity fell below 50% 1179 | -10/Mines | Lost 4 parts (1p1n1u1w) 1180 | -10/Mines | Destroyed 11 combat bots 1215 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1220 | -10/Mines | Found Prototype Device 1223 | -10/Mines | Identified Exp. Sensor Array 1352 | -10/Mines | Learned 8 Materials zone layouts 1384 | -10/Mines | Met a Derelict shopkeep closing up shop 1476 | -10/Mines | Discovered new exit (range 8) 1526 | -10/Mines | Entered Materials 1526 | -9/Materials | Evolved 2 slots: Utility x2 1527 | -9/Materials | Identified exit to Materials 1527 | -9/Materials | Identified exit to Mines 1816 | -9/Materials | Build established: Scavenger-Mutant 2178 | -9/Materials | Build established: Mutant 2180 | -9/Materials | Discovered exit to Mines (range 13) 2471 | -9/Materials | Core integrity fell below 50% 2607 | -9/Materials | Core integrity fell below 20% 2626 | -9/Materials | Lost 6 parts (2n3u1w) 3049 | -9/Materials | Build established: Scavenger-Mutant 3050 | -9/Materials | Discovered exit to Materials (range 15) 3651 | -9/Materials | Discovered exit to Materials (range 16) 4430 | -9/Materials | Build established: Mutant 4682 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04475_ Critical hit (Burn: +37). 04480_ System corrupted: Imp. Assault Rifle jammed. 04486_ Y-45 Defender destroyed. 04489_ Acquired 37 matter. 04494_ Dropped Lgt. Treads. 04495_ Acquired 10 matter. 04499_ U-05 Engineer builds a Wall. 04534_ K-01 Serf cleans the Scanalyzer. 04551_ RJMZWS Map ----- +----------------------------------------------------+ | ?# %!= #??????# # #?????????# #????? | | ?# #??????# # #?????????# #????? | | ?# #??????# # #?????????# #????? | | ?# #????????????? ??????????????# #????? | | ?# #????????#####+#????###??????# #????? | | ?# #???????? +????" #??????# ###### | | ?# #??????? #????" #??????# # | | ?# #???#### #????" #??????# # | | ?#####+#####???# +???? #??????# # | | #### #?????# ######## #???? #??????# *#=""" | | #?????# #??????# #???? #??????# +%""" | | #?????# #??????# #??#######????# #!""" | | #?????# #? ????# #??#"""""#????# # | | ### #?????# # # ####""T""###### # ! | | +#### ######## # + ###### | | # # # #??????# % ###########? | | " + / #%#??????# ! # #? | | T # # "S + ######## """ """ # #? | | " ! # # """ # x """ """ # #? | | # # "" # """ """ # ## | | # # # x + ## | | ##### ######## # ## | | ????# #??????# =*= # ## | | ?#### ##?????##########+######## ## ## | | ?#" #???????????# [%g=!! #?# #####+####### | | ?#"" #???????????#!k @ =! #?# #???# #?????? | | ?#|| #???????????#%k !! #?# #???# ####### | | ?#"" > ##??????????# !### ###?# | | ?#|| % ##??????##########+#### #?# ###### | | ?#"" ##??????# x xx ### #????? | | ?#" ##??????# ^ #????? | | ?#### ###??????# T ###### | | ????# ###??????# ^ %[ # | | ????# #????????# ^ ## # | | ????# ############+########### ## # [] | | ????# # # #####+##### + [ | | ????# # T # ## ## # | | ##+## # # """x""" ## ## # | | ^ + # """ """ ## ## ###### | | # #"" """ """ ## ## ## | | """% # #"Y ## ## ## | | ^ """ ########"" ## ## ## | | """ T#??# ## ## ## ## | | ^ ^ ##################+##### # ##+## | | ^ ## ###### ######+##### | | """ T# """ + *%!!% ! % | | """ ## %% """%###### ######=[[ ##! | | ^ "" % # """*############ = ## #### | | + " " """!+ #### #### | | ^ # "T" "" %############ #####??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Phase Shifter | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialAntimatterBuckler Manual? 0 Play Time 00:43:28 Cumulative 54.2 hours Start 2024.05.04 @ 09:36:22 End 2024.05.04 @ 16:01:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f83a0156-599b-44a0-83e4-b324a6507e93