Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 19:12:12 Player: Sen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (2399) 2399 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7469 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 95/100 System Corruption 12% Temperature Cool (41) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Micro Fission Core Improved Treads Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Enhanced Optical Array Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Tesla Rifle Cooled Pulse Rifle Long-range Proton Cannon > --- INVENTORY -------- Micro Fission Core High-powered Shock Rifle Tesla Rifle Neutron Cannon [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . . 1 . . . Utility 5 | . . 1 . 1 1 . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 92 | 6 1 2 1 2 6 3 6 21 16 3 25 Power 16 | 2 . . . . 1 1 1 3 2 1 5 Engine 7 | 2 . . . . . . 1 1 2 1 . Core 9 | . . . . . 1 1 . 2 . . 5 Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . . . . . 1 1 8 5 2 4 Treads 4 | . . . . . . . 1 . . . 3 Leg 17 | 2 . . . . . 1 . 6 5 2 1 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . Utility 18 | 1 1 1 1 1 1 . 1 3 3 . 5 Device 7 | . . . 1 . . . 1 2 1 . 2 Storage 1 | 1 . . . . . . . . . . . Processor 8 | . 1 1 . . 1 . . 1 2 . 2 Hackware . | . . . . . . . . . . . . Protection 2 | . . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 1 . 1 . 1 4 1 3 7 6 . 11 Energy Gun 16 | . . . . . 4 . . 3 3 . 6 Energy Cannon 7 | . . . . . . . 1 1 1 . 4 Ballistic Gun 11 | 1 . 1 . . . 1 2 3 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 71 | . . . . 2 4 3 5 15 18 . 24 Power 10 | . . . . 1 . . 1 3 3 . 2 Propulsion 19 | . . . . . . 2 . 4 7 . 6 Utility 12 | . . . . . 1 . 1 1 1 . 8 Weapon 30 | . . . . 1 3 1 3 7 7 . 8 Highest Loss Streak 15 | . . . . 2 2 3 5 5 9 . 15 Average Slot Usage (%) 73 | . 76 85 87 78 66 62 68 84 83 66 76 Engine 3 | . 14 11 11 8 . . 4 3 6 6 4 Core 4 | . . . . . 7 7 1 6 3 . 4 Leg 12 | . 28 22 22 18 15 1 7 15 23 20 19 Device 6 | . . . 10 9 7 7 2 11 3 . 2 Storage 5 | . 14 11 11 9 7 7 7 6 . . . Processor 17 | . 5 20 11 9 8 15 15 14 26 33 28 Energy Gun 8 | . . . . . 4 15 3 4 11 . 4 Energy Cannon 1 | . . . . . . . . 1 . . 4 Ballistic Gun 9 | . 14 20 22 16 4 6 18 12 5 6 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 11 9 11 12 17 24 24 27 33 28 12 46 Greatest Support 95 | 20 20 20 20 20 20 20 20 90 95 45 69 Greatest Overweight (x) 7 | . . . . . 1 7 2 1 . . 3 Average Overweight (x) 1 | . . . . . . 5 1 . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 4 4 4 Most Carried 6 | 1 1 3 3 6 6 6 6 6 6 2 4 Average Carried 3 | . 1 2 2 4 3 5 4 4 3 . 1 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 4 4 4 Final Carried 6 | 1 1 3 3 4 6 6 3 6 3 . 4 Class Distribution -------------------- 30% | Skirmisher 26% | Mutant 22% | Scavenger-Skirmisher 16% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Matter Collected 1665 | 260 17 89 . 36 . 206 74 560 155 . 268 Remotely . | . . . . . . . . . . . . Salvage Created 2544 | . 17 89 . 182 98 166 149 883 362 . 598 Parts 156 | . 4 4 . 13 2 9 10 58 17 . 39 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 13 6 . 11 . . Prevented 15 | . . . . . . 5 1 . 7 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 45 | . . 2 . 3 2 4 3 15 7 . 9 Guns 30 | . . 2 . 1 2 4 1 11 4 . 5 Cannons 9 | . . . . . . . 1 4 1 . 3 AOE 5 | . . . . 2 . . 1 . 1 . 1 Classes Destroyed 14 | . 1 1 . 4 1 2 1 3 . . 1 Worker 2 | . . . . . . . . 2 . . . Builder 3 | . . . . 1 . . . 2 . . . Tunneler 2 | . . . . 1 . . . 1 . . . Recycler 2 | . . . . 1 . . . 1 . . . Minesweeper 1 | . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 11 | . . . . . . 3 2 3 3 . . Grunt 11 | . . 2 . 2 . 1 . 4 2 . . Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 . . . Sentry 8 | . . . . . 2 . 1 2 . . 3 Hunter 4 | . . . . 1 . . . 3 . . . Programmer 7 | . . . . . . . . 2 . . 5 Decomposer 3 | . . . . . . 3 . . . . . Thug 2 | . . . . . . . . . 2 . . Best Kill Streak 8 | . 1 3 . 6 2 2 3 8 3 . 2 Combat Bots Only 4 | . . 2 . 3 2 2 3 4 3 . 2 Max Kills in Single Turn 5 | . 1 1 . 2 1 2 1 5 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 1 | . . . . 1 . . 1 . 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Damage Taken 8063 | . . 96 . 359 479 346 469 1855 1491 . 2968 Core 1951 | . . 10 . 36 50 145 72 361 266 . 1011 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 100 . 97 93 . . 61 . . 26 . Volleys Fired 184 | . 5 13 . 8 12 16 8 51 32 . 39 Largest 3 | . 1 2 . 2 2 3 3 3 3 . 3 Hottest 212 | . 20 40 . 53 138 207 119 150 180 . 212 Shots Fired 418 | . 5 26 . 15 20 41 18 139 71 . 83 Gun 355 | . 5 26 . 12 17 41 16 126 64 . 48 Cannon 57 | . . . . . . . 2 13 7 . 35 Launcher 6 | . . . . 3 3 . . . . . . Special . | . . . . . . . . . . . . Kinetic 193 | . 5 26 . 12 4 9 14 80 24 . 19 Thermal 109 | . . . . . 13 32 2 16 7 . 39 Explosive 6 | . . . . 3 3 . . . . . . Electromagnetic 110 | . . . . . . . 2 43 40 . 25 Robot Hit Streak 18 | . 4 6 . 9 7 4 7 10 10 . 18 Robot Miss Streak 10 | . 1 3 . 2 1 5 2 10 5 . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . . 2 . . 1 1 . 2 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 1 . . Shots Hit Robots 257 | . 4 14 . 11 16 19 10 84 41 . 58 Core Hits 149 | . 3 4 . 11 8 8 9 62 20 . 24 Critical Hits 5 | . 1 . . . . . . . . . 4 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6225 | . 58 163 . 429 273 281 258 2306 853 . 1604 Guns 3707 | . 58 163 . 112 221 281 148 1293 675 . 756 Cannons 963 | . . . . . . . 42 125 125 . 671 Explosions 1546 | . . . . 317 52 . 68 888 53 . 168 Melee . | . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . 9 Kinetic 2044 | . 58 163 . 112 37 86 148 945 140 . 355 Thermal 1962 | . . . . . 184 195 68 237 178 . 1100 Explosive 1177 | . . . . 317 52 . . 808 . . . Electromagnetic 1033 | . . . . . . . 42 316 535 . 140 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 2 2 1 12 Average Corruption 2 | . . . . . . . . 2 1 1 2 Corruption Purged 1 | . . . . . . . . . 1 . . Effects 21 | . . . . . . . . 1 8 . 12 Message Errors 6 | . . . . . . . . . 4 . 2 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . . 2 . . Targeting Errors 6 | . . . . . . . . 1 . . 5 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 84 | . . . . . . . . 74 9 . 1 Projectiles . | . . . . . . . . . . . . Explosions 84 | . . . . . . . . 74 9 . 1 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 394 | . . . . 31 . . 51 226 49 . 37 Shots 9 | . . . . 3 . . 1 3 1 . 1 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 542 | . . 2 . 7 421 513 60 542 351 . 474 Average Temperature 146 | . . 2 . 7 216 200 17 137 109 . 157 Received Heat Transfer 1224 | . . 54 . 81 144 . 90 171 261 . 423 Effects 32 | . . . . . 2 8 . 11 4 . 7 Shutdowns 7 | . . . . . . 2 . 2 . . 3 Energy Bleed 4 | . . . . . 1 . . . 2 . 1 Interference 12 | . . . . . 1 5 . 1 2 . 3 Matter Decay 2 | . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . 4 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . . . 8 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . . 1 . . 1 Heat Transferred 2496 | . . . . . 370 370 50 360 185 . 1161 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 2 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Peak Influence 246 | . 22 81 31 133 118 . . 246 . . 130 Initial 60 | . . 9 31 11 60 . . . . . 11 Average 51 | . 13 25 31 31 76 . . 90 . . 43 Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 100 . . 97 . . 100 Level 1 . | . . . . . . . . 2 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . 2 . 1 . . . 4 . . 7 Investigation 1 | . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . 2 . . 2 Reinforcement 6 | . . 2 . 1 . . . 2 . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Distress Signals 1 | . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 83 | . 3 4 . 4 2 4 4 17 22 . 23 Peak Tracking Total 10 | . 2 3 . 4 2 3 4 4 6 . 10 Tactical Retreats 9 | . . . . . . 1 . . 4 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . 1 . . 4 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 6 | . . . . . . . . 4 . . 2 Max in Single Turn 2 | . . . . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 8 | . . . . . . . . 4 1 . 3 Terminals 3 | . . . . . . . . 2 . . 1 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 13 | . . . . . . . . 6 1 . 6 Successful 9 | . . . . . . . . 4 1 . 4 Failed 4 | . . . . . . . . 2 . . 2 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . . . . . 2 . . 3 Fabricators 4 | . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . . . 1 1 . 1 Record 2 | . . . . . . . . . 1 . 1 Prototype ID Bank 1 | . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . 1 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 1 . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . Matter 153 | . . . . . . . . 153 . . . Time 40 | . . . . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter 190 | . . . . . . . . 190 . . . Time 95 | . . . . . . . . 95 . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . 11 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 1 . . Highest-Rated Group 8 | . . . . . . . . 8 8 . . Highest-Rated Ally 8 | . . . . . . . . 8 8 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Turns Passed 7679 | 703 115 300 132 193 384 2234 467 1425 696 47 983 Spaces Moved 3382 | 158 83 119 101 129 215 658 240 761 471 37 410 Core 490 | 4 . . . . . 455 . . . . 31 Treads 364 | . . . . . . . 179 173 . . 12 Legs 2463 | 154 83 119 101 129 215 203 61 523 471 37 367 Wheels . | . . . . . . . . . . . . Hover 65 | . . . . . . . . 65 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 150 66 120 120 50 Average Speed 170 | 118 120 120 120 120 141 330 179 137 120 120 119 Slowest Speed 400 | 120 120 120 120 120 150 400 180 180 120 120 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 21 19 19 23 15 4 80 35 17 71 8 14 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . 2 1 . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 110 | . . . . 15 26 . 2 55 6 . 6 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . 2 . . 2 AOE 106 | . . . . 15 26 . 2 53 6 . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total 4921 | 671 93 249 112 152 273 682 260 1022 542 39 826 Wait 1211 | 507 5 112 8 8 36 3 7 174 18 . 333 Move 3371 | 157 82 118 100 128 214 657 239 760 470 36 410 Hop . | . . . . . . . . . . . . Pick Up 35 | . . 3 1 4 4 2 . 12 3 . 6 Fast Attach 57 | 6 1 2 1 1 5 1 3 11 10 . 16 Attach 34 | . . . . 1 1 2 3 10 5 3 9 Detach 12 | 1 . . 1 . . . . 2 . . 8 Swap 1 | . . . . . . . . . 1 . . Drop 13 | . . 1 1 2 1 1 . 2 3 . 2 Fire 184 | . 5 13 . 8 12 16 8 51 32 . 39 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 704 | -11/Scrapyard | Entered Materials 705 | -10/Materials | Build established: Mutant 811 | -10/Materials | Discovered new exit (range 8) 818 | -10/Materials | Identified exit to Materials 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1085 | -9/Materials | Discovered new exit (range 20) 1116 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Entered Mines 1197 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1213 | -9/Mines | Found a hidden stash of uninstalled traps 1243 | -9/Mines | Discovered new exit (range 5) 1247 | -9/Mines | Identified exit to Materials 1251 | -9/Mines | Entered Materials 1251 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -8/Materials | Discovered new exit (range 10) 1439 | -8/Materials | Identified exit to Factory 1444 | -8/Materials | Entered Factory 1444 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1795 | -7/Factory | Discovered new exit (range 9) 1826 | -7/Factory | Identified exit to Lower Caves 1828 | -7/Factory | Entered Lower Caves 1916 | -7/Lower Caves | Lost 3 parts (2n1w) 2312 | -7/Lower Caves | Build established: Skirmisher 3486 | -7/Lower Caves | Discovered new exit (range 9) 3526 | -7/Lower Caves | Identified exit to Lower Caves 4062 | -7/Lower Caves | Entered another Lower Caves area 4161 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4220 | -7/Lower Caves | Lost 5 parts (1p1u3w) 4285 | -7/Lower Caves | Discovered new exit (range 20) 4317 | -7/Lower Caves | Identified exit to Factory 4361 | -7/Lower Caves | Encountered a Warlord checkpoint 4502 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4529 | -7/Lower Caves | Entered Factory 4529 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5120 | -6/Factory | Lost 4 parts (1p3w) 5789 | -6/Factory | Lost 5 parts (1p1n1u2w) 5922 | -6/Factory | Fabricated R-06 Scavenger (x1) 5926 | -6/Factory | Discovered new exit (range 21) 5950 | -6/Factory | Identified exit to Lower Caves 5954 | -6/Factory | Entered Lower Caves 5954 | -6/Lower Caves | Accompanied by 1 ally 6004 | -6/Lower Caves | Encountered a Warlord checkpoint 6362 | -6/Lower Caves | Core integrity fell below 50% 6386 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 6594 | -6/Lower Caves | Learned location of 1 exit from Factory 6639 | -6/Lower Caves | Discovered new exit (range 12) 6642 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6649 | -6/Lower Caves | Identified exit to Lower Caves 6650 | -6/Lower Caves | Entered another Lower Caves area 6680 | -6/Lower Caves | Discovered new exit (range 6) 6681 | -6/Lower Caves | Lost 9 parts (2p4n3w) 6685 | -6/Lower Caves | Identified exit to Factory 6697 | -6/Lower Caves | Entered Factory 6697 | -5/Factory | Evolved 2 slots: Utility x2 6698 | -5/Factory | Identified exit to Factory 7053 | -5/Factory | Build established: Scavenger-Gunner 7460 | -5/Factory | Garrison activated, responded to threat 7546 | -5/Factory | Core integrity fell below 50% 7591 | -5/Factory | Lost 15 parts (2p4n3u6w) 7617 | -5/Factory | System corruption reached 10% 7656 | -5/Factory | Lost 5 parts (4u1w) 7675 | -5/Factory | Core integrity fell below 20% 7680 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07662_ K-01 Serf collects debris. 07664_ Power failure, Mic. Fission Core shutdown. 07665_ Imp. Treads destroyed. 07665_ Acquired Imp. Medium Armor Plating. 07666_ System corrupted: Matter fused (-10). 07668_ K-01 Serf collects debris. 07668_ Slammed into L-41 Fighter. 07669_ Wave Gun destroyed. 07670_ Slammed into L-41 Fighter. 07671_ K-01 Serf collects debris. 07671_ Slammed into L-41 Fighter. 07672_ Acquired 5 matter. 07674_ K-01 Serf collects debris. 07676_ Imp. Medium Armor Plating destroyed. 07677_ Dropped KE Penetrator. 07677_ Penetrated by Slug. 07677_ K-01 Serf collects debris. 07678_ Slug penetrates Wall. 07678_ Slug penetrates Manufacturing Mainframe. 07678_ Slug penetrates Wall. 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""" #?????????????# | | ?????????????????????""T""" #?????????????# | | ??????????????????????#???#####?????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 50 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle More Dakka Please Challenges ------------ None Game ------ Seed TargetingShockRay Manual? 0 Play Time 01:01:40 Cumulative 13.7 hours Start 2021.03.16 @ 17:49:30 End 2021.03.16 @ 19:12:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d70df0c1-12e3-4a80-9cfe-24e523274b43