Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.25 @ 11:43:35 Player: Phaethon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (302) 1510 Value Destroyed (12452) 12452 Prototype IDs (80) 1600 Alien Tech Used (4) 800 Bonus (13321) 13321 TOTAL SCORE: 40183 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1561 Follower Combat Kills 1871 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1128 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -939 Cogmind --------- Core Integrity 1086/1600 Matter 275/300 Energy 36/180 System Corruption 8% Temperature Cool (4) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (6) --- Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (15) ----- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Experimental Transmission Jammer Layered Medium Armor Plating > --- WEAPON (3) ------- Nanosword Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (12) --- Advanced Sensor Array Advanced Sensor Array Advanced Melee Analysis Suite Advanced Phase Shifter Improved Thermal Shield Improved Shock Absorption System Antimissile System Antimissile System Linear Accelerator Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Nanoactuators Advanced Force Booster Experimental Transmission Jammer Centrium Light Armor Plating Thermal Barrier Improved System Shield > --- WEAPON ----------- Gamma Rifle Precision Phase Gun Nanosword > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Improved Antigrav System Cooled Antigrav System Antigrav Array High-capacity Storage Unit Humpback Advanced Signal Interpreter Experimental Terrain Scanner Advanced Core Analyzer Stasis Canceller Makeshift Transmission Jammer Antimissile System Antimissile System Micro-nuke Launcher Kinetic Spear [Rating: 195] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Humpback Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Nanosword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Utility 13 | . . . . . 3 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 518 | 6 8 5 3 2 66 45 5 9 8 5 54 11 1 . 4 52 4 2 12 7 62 1 . 10 3 47 19 22 20 25 Power 37 | 1 1 . . . 4 2 . . . . 5 1 . . 1 4 . . 1 . 4 . . 2 . 6 1 1 1 2 Engine 8 | 1 1 . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Core 21 | . . . . . 3 2 . . . . 2 1 . . 1 2 . . 1 . 2 . . 1 . 5 . 1 . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 1 . 1 2 Propulsion 101 | 2 2 . . . 17 10 3 1 2 . 8 1 . . 3 10 . . 2 . 17 . . 2 . 10 4 . 3 4 Treads 27 | 2 2 . . . 5 4 1 . . . . 1 . . 1 9 . . 1 . 1 . . . . . . . . . Leg 13 | . . . . . 4 1 1 . . . . . . . 2 . . . 1 . 4 . . . . . . . . . Wheel 24 | . . . . . 7 5 . 1 2 . 8 . . . . . . . . . 1 . . . . . . . . . Hover 31 | . . . . . 1 . . . . . . . . . . 1 . . . . 7 . . 1 . 10 4 . 3 4 Flight 6 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . 1 . . . . . . Utility 215 | 1 4 . 3 . 17 12 2 . 3 . 17 7 1 . . 21 4 1 8 5 27 1 . 5 1 21 12 16 11 15 Device 99 | . . . . . 7 2 1 . 2 . 6 5 . . . 6 3 1 3 3 9 1 . 5 . 11 8 12 6 8 Storage 25 | 1 3 . 3 . 4 2 . . . . 1 . . . . 1 . . 2 . 4 . . . . . . 1 2 1 Processor 22 | . 1 . . . 2 1 . . . . 3 1 . . . . . . . . 3 . . . . 5 2 . 3 1 Hackware 13 | . . . . . 1 1 . . . . . . . . . 3 . . . . 2 . . . . 4 2 . . . Protection 56 | . . . . . 3 6 1 . 1 . 7 1 1 . . 11 1 . 3 2 9 . . . 1 1 . 3 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 165 | 2 1 5 . 2 28 21 . 8 3 5 24 2 . . . 17 . 1 1 2 14 . . 1 2 10 2 5 5 4 Energy Gun 40 | 1 . . . . 11 12 . 5 1 2 2 1 . . . 1 . . . . . . . . . . . 1 3 . Energy Cannon 19 | . 1 1 . 1 4 1 . . . 1 . . . . . 2 . . . 1 2 . . . . 4 1 . . . Ballistic Gun 56 | 1 . 2 . . 8 7 . 1 . 1 8 . . . . 13 . 1 . 1 8 . . 1 1 2 . 1 . . Ballistic Cannon 13 | . . . . . . . . . . . 7 1 . . . . . . 1 . 3 . . . . . . 1 . . Launcher 19 | . . 1 . 1 3 1 . 2 1 1 7 . . . . . . . . . . . . . . . . 1 . 1 Special Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . 5 4 . . 1 . 1 . . . . 4 . . 6 1 2 . . 4 . 4 2 3 5 1 Parts Lost 107 | . . . . 1 22 7 . . . 2 16 2 . . 1 7 . . . 1 13 . . . 1 11 . 6 3 14 Power 12 | . . . . . 2 . . . . . 3 . . . 1 1 . . . . 2 . . . . 1 . . . 2 Propulsion 29 | . . . . . 6 2 . . . . 6 2 . . . 2 . . . . 3 . . . . 2 . . . 6 Utility 37 | . . . . . 4 3 . . . . 4 . . . . 2 . . . . 4 . . . 1 7 . 3 3 6 Weapon 29 | . . . . 1 10 2 . . . 2 3 . . . . 2 . . . 1 4 . . . . 1 . 3 . . Highest Loss Streak 16 | . . . . 1 16 2 . . . 1 8 1 . . 1 2 . . . 1 12 . . . 1 4 . 4 1 14 Average Slot Usage (%) 89 | . 94 99 97 84 89 84 92 91 92 91 89 86 85 86 90 86 82 82 79 76 83 100 100 99 99 92 98 97 95 92 Engine 2 | . 14 14 14 14 . . . . . . 2 5 . . . 1 5 5 2 . . . . . . . . . . . Core 4 | . . . . . 8 7 7 7 7 7 3 . 6 6 6 3 . . 2 5 2 5 5 5 5 8 4 4 . . Treads 7 | . 28 28 28 28 9 13 6 5 . . . 2 6 6 7 13 11 11 11 11 3 . . . . . . . . . Wheel 7 | . . . . . 7 7 15 17 23 23 24 20 13 13 13 1 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 1 . . . . 9 21 21 20 21 17 24 25 23 22 Device 11 | . . . . . 12 15 15 15 17 23 11 6 6 6 6 3 4 5 . 5 14 21 21 24 25 20 16 14 22 24 Storage 8 | . 17 28 25 14 14 7 7 7 7 7 6 6 6 6 6 5 5 5 9 11 7 5 5 5 5 4 4 4 6 7 Processor 12 | . 5 . . . 1 . 7 7 7 7 19 23 26 26 26 23 23 23 23 23 13 15 15 11 10 10 16 16 18 16 Hackware 3 | . . . . . 1 . . . . . . . . . . 6 5 5 5 5 3 10 10 10 10 11 11 11 3 . Protection 6 | . . . . . 7 13 14 15 12 7 6 6 5 6 6 5 5 5 5 . 6 5 5 5 5 3 3 4 3 3 Energy Gun 1 | . 4 . . . 2 9 7 6 . 4 . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 2 | . 9 13 14 8 6 . . . . 2 . . . . . . . . . 2 2 5 5 5 4 3 4 2 . . Ballistic Gun 7 | . 14 13 14 14 8 3 7 6 7 7 4 6 6 6 6 12 17 17 12 2 7 5 5 5 2 3 4 3 . . Ballistic Cannon 1 | . . . . . . . . . . . 6 5 6 6 6 1 . . 2 5 2 5 5 5 5 . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Heaviest Build 178 | 12 26 26 90 90 104 121 105 108 110 108 126 119 108 108 111 131 126 120 164 163 178 66 66 72 68 85 99 84 112 143 Greatest Support 182 | 40 40 40 40 40 40 51 28 36 36 36 52 42 22 22 22 140 140 140 140 140 140 68 68 68 68 100 152 172 152 182 Greatest Overweight (x) 12 | . . . 2 2 8 12 4 4 3 2 4 4 4 4 5 11 . . 2 1 5 . . 1 . 1 . . . 1 Average Overweight (x) 1 | . . . . 2 5 6 3 3 2 2 2 2 4 4 4 2 . . . 1 . . . . . . . . . . Largest Inventory Capacity 44 | 6 12 12 24 24 32 38 24 24 24 24 44 24 24 24 24 44 24 24 32 32 32 12 12 12 12 12 12 12 18 20 Average Capacity 20 | 5 6 12 18 24 20 24 24 24 24 24 24 24 24 24 24 24 24 24 29 32 18 12 12 12 12 12 12 12 16 19 Most Carried 32 | 6 9 11 17 18 23 24 24 24 24 24 24 24 24 24 24 24 24 24 32 32 30 12 12 12 12 12 12 12 18 20 Average Carried 19 | 4 5 9 11 17 18 23 23 23 23 23 23 23 24 24 23 23 24 23 29 31 16 12 12 11 11 11 11 11 13 19 Final Capacity 32 | 6 12 12 24 24 20 24 24 24 24 24 24 24 24 24 24 24 24 24 32 32 12 12 12 12 12 12 12 12 18 12 Final Carried 32 | 6 9 10 16 17 20 24 24 24 24 24 22 24 24 24 24 24 24 24 32 31 12 12 12 12 12 11 12 11 18 11 Class Distribution -------------------- 32% | Hauler-Mutant 13% | Hauler-Skirmisher 8% | Hacker-Mutant 7% | Hauler-Gunner 7% | Derelict-Skirmisher 6% | Mutant 5% | Scavenger-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -2/Testing Scavenger-Ninja | -1/Access Hauler-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 11548 | 275 160 13 . 84 1372 796 70 160 126 162 1496 387 132 . 155 1116 223 108 1478 184 1103 13 55 271 58 518 249 196 394 194 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14871 | 108 236 12 . 40 1627 1923 . 191 . 156 1770 611 141 . 245 1098 150 118 539 106 981 . . 296 68 1333 355 719 1111 937 Parts 709 | 2 26 2 . 4 85 77 . 13 . 8 80 17 3 . 8 57 5 8 19 1 57 . . 4 4 62 28 38 50 51 Haulers Intercepted 11 | . 1 . . . 3 1 . . . . 2 . . . . 1 . . . . . . . . . 1 1 . 1 . Recyclers Shooed 11 | . 1 . . . 1 . . . . . 3 . . . . 3 . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 174 | . . . . . . . 8 12 1 13 . 24 3 . 13 . 5 8 82 1 . . . . 4 . . . . . Prevented 9 | . . . . . . . . . . 5 . 1 . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 214 | . 8 2 . 2 26 33 . 9 . 4 36 8 3 . 1 12 2 2 9 3 17 . . . 3 6 2 9 7 10 Melee 33 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 2 8 7 10 Guns 106 | . 4 . . 1 17 29 . 4 . 2 12 5 2 . 1 11 2 2 2 2 9 . . . . . . 1 . . Cannons 46 | . 4 2 . . 4 1 . . . . 10 3 1 . . 1 . . 7 1 8 . . . 3 1 . . . . AOE 29 | . . . . 1 4 3 . 5 . 2 14 . . . . . . . . . . . . . . . . . . . Classes Destroyed 20 | 2 4 . . 3 3 1 . . . 1 2 . 1 . . . . . 1 . . . . . . 1 . 1 . . Worker 18 | 1 . . . . . 1 . . . . 4 . . . . 1 . . . . 2 . . . . 9 . . . . Builder 5 | . . . . 1 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . . . 3 1 . . . . 2 . . . . 1 . . . . . . . . . 1 1 . 1 . Recycler 17 | 1 . . . . 3 2 . . . . 3 . . . . . . . . . 2 . . . . 4 . 1 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Watcher 30 | . 1 . . . 3 4 . . . . . . . . . 4 . . . . . . . . . 3 4 1 7 3 Swarmer 59 | . 6 2 . . 6 7 . 6 . 2 10 . . . . . . . . 2 9 . . . 3 3 . . 3 . Grunt 61 | . 2 . . . 13 14 . 3 . . 12 6 2 . . 1 . . 5 . . . . . . . . 1 . 2 Brawler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Sentry 27 | . . . . . 5 4 . . . . 4 1 . . 1 5 1 . . 1 1 . . . . 1 . . . 3 Hunter 23 | . . . . . 2 4 . . . 1 5 1 . . . 2 . . . . 1 . . . . . . 2 1 4 Programmer 30 | . . . . . . 4 . . . . 2 . . . . 4 1 2 1 . 6 . . . . 2 2 2 3 1 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 12 | 1 4 2 . 3 5 4 . 3 . 2 8 4 2 . 1 4 1 2 3 3 9 . . . 3 12 2 3 3 5 Combat Bots Only 8 | . 4 2 . 1 3 4 . 3 . 2 7 4 2 . 1 2 1 2 3 3 8 . . . 3 3 2 3 3 3 Max Kills in Single Turn 4 | 1 1 1 . 1 3 2 . 2 . 2 4 1 1 . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 3 2 . 2 . 2 3 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Damage Taken 24131 | . 217 56 . 239 2827 2718 . 240 . 694 2920 304 374 . 98 1951 201 99 739 272 2856 . . . 454 1575 49 1568 973 2707 Core 2719 | . 8 . . 31 450 153 . 16 . 57 371 74 71 . 20 170 48 . 52 35 362 . . . 39 161 . 87 48 466 Absorbed by Shields 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 Core Remaining (%) 68 | 100 . . . 84 18 . . . . 67 . . . . 36 . . . . 69 . . . . 65 87 . 87 . 67 Volleys Fired 817 | 5 27 3 . 13 147 149 . 11 4 16 100 34 12 . 18 69 10 5 39 33 62 . 6 15 4 23 5 7 . . Largest 3 | 2 2 2 . 2 2 2 . 2 1 2 2 2 2 . 2 3 3 3 2 2 3 . 1 1 3 2 1 3 . . Hottest 200 | 60 80 90 . 80 141 141 . 100 30 108 106 90 83 . 83 166 101 101 123 123 200 . 105 33 198 148 120 187 . . Shots Fired 1548 | 10 54 6 . 19 263 294 . 21 4 32 196 57 24 . 26 169 24 16 78 40 127 . 6 15 12 34 5 14 1 1 Gun 1082 | 10 37 . . 13 188 282 . 13 . 19 107 31 12 . 18 140 24 16 39 7 86 . . 15 4 12 . 7 1 1 Cannon 418 | . 17 3 . 4 70 10 . . . 12 72 26 12 . 8 29 . . 39 33 41 . 6 . 8 22 5 1 . . Launcher 44 | . . 3 . 2 5 2 . 8 . 1 17 . . . . . . . . . . . . . . . . 6 . . Special 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 1019 | 5 27 . . 13 157 87 . 8 . 15 171 50 24 . 26 146 24 16 78 14 110 . . 15 8 21 . 4 . . Thermal 449 | 5 27 3 . 4 101 189 . 5 . 15 . . . . . 23 . . . 26 17 . 6 . 4 13 5 4 1 1 Explosive 44 | . . 3 . 2 5 2 . 8 . 1 17 . . . . . . . . . . . . . . . . 6 . . Electromagnetic 32 | . . . . . . 16 . . . 1 8 7 . . . . . . . . . . . . . . . . . . Robot Hit Streak 49 | 6 8 3 . 4 13 17 . 4 6 6 15 10 13 . 17 49 34 13 15 15 8 . . 19 2 5 . 5 . . Robot Miss Streak 5 | 1 4 . . 2 4 5 . 2 1 2 4 2 1 . 2 2 1 1 5 1 4 . . . 2 1 . 2 1 . Penetration Max 2 | . . . . . 1 . . . . . 1 . . . 1 1 . . 1 . 2 . . 1 . . . 1 . . Secondary Targets 8 | . . . . . 4 1 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . Shots Hit Robots 1163 | 7 28 2 . 8 188 219 . 9 3 19 130 37 20 . 21 125 15 14 53 10 81 . . 15 3 58 10 31 33 24 Core Hits 547 | 3 11 2 . 6 69 81 . 10 . 11 98 18 7 . 7 49 5 3 21 3 37 . . 13 3 27 7 22 18 16 Critical Hits 65 | 1 . . . . 1 . . . . . 1 2 . . . 10 3 3 3 . 13 . . 8 1 5 1 5 2 6 Critical Kills 25 | . . . . . 1 . . . . . 1 . . . . 2 1 1 2 . 7 . . . 1 3 . 1 2 3 Critical Parts Destroyed 32 | 1 . . . . . . . . . . . 2 . . . 7 2 2 1 . 6 . . 3 . 2 1 3 . 2 Melee Attacks 290 | . . 8 . . 1 . . . . . . . . . . . . . . . 3 . . . 6 87 32 37 55 61 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing 39 | . . 8 . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . 16 11 Piercing 250 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 86 32 37 39 50 Sneak Attacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 2 1 8 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Damage Inflicted 40408 | 97 380 98 . 233 4121 4909 . 721 . 554 5373 953 510 . 542 2662 294 319 3134 388 2104 . . 132 150 4532 867 2155 3094 2086 Guns 15364 | 97 169 . . 71 2243 4332 . 130 . 198 1652 560 288 . 387 2229 294 319 810 147 1004 . . 132 7 222 . 73 . . Cannons 8331 | . 211 36 . 35 1248 147 . . . 239 1278 343 222 . 155 416 . . 2324 241 1100 . . . 143 193 . . . . Explosions 5018 | . . 62 . 127 598 430 . 591 . 117 2443 50 . . . . . . . . . . . . . . . 600 . . Melee 11628 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . 4117 867 1482 3052 2086 Ramming 67 | . . . . . 8 . . . . . . . . . . 17 . . . . . . . . . . . . 42 . Kinetic 16920 | 53 113 . . 71 1928 1263 . 110 . 165 2811 762 510 . 542 2205 294 319 3134 388 1695 . . 132 7 372 . 46 . . Thermal 7020 | 44 267 36 . 35 1563 3270 . 20 . 259 414 50 . . . 440 . . . . 409 . . . 143 43 . 27 . . Explosive 4380 | . . 62 . 127 598 256 . 591 . 117 2029 . . . . . . . . . . . . . . . . 600 . . Electromagnetic 393 | . . . . . . 120 . . . 13 119 141 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1306 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . 1092 190 Piercing 10322 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4117 867 1482 1960 1896 Highest Corruption 23 | . . . . . 1 2 2 . . . 2 2 . . . 4 4 5 4 1 2 2 2 . . 23 . 3 7 8 Average Corruption 3 | . . . . . 1 1 1 . . . 2 1 . . . 3 3 4 1 1 1 2 1 . . 10 . 2 6 7 Corruption Purged 11 | . . . . . . . 2 . . . . 2 . . . 2 . 1 . . 1 . 2 . . 1 . . . . Effects 181 | . . . . . 1 26 2 . . . 2 2 . . . 24 15 12 4 3 3 2 . . . 36 . 2 24 23 Message Errors 50 | . . . . . . 8 1 . . . 2 . . . . 4 2 2 1 1 2 2 . . . 12 . 2 6 5 Matter Fused 21 | . . . . . . . . . . . . . . . . 4 4 1 . . . . . . . 2 . . 7 3 Heat Flow Errors 30 | . . . . . . 7 . . . . . . . . . 4 2 2 1 . . . . . . 6 . . 4 4 Energy Discharges 21 | . . . . . . 3 . . . . . . . . . 3 2 3 1 2 . . . . . 1 . . 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Data Loss (minor) 28 | . . . . . 1 5 1 . . . . 1 . . . 4 2 2 1 . . . . . . 7 . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Targeting Errors 16 | . . . . . . 2 . . . . . . . . . 3 3 1 . . 1 . . . . 2 . . 1 3 Weapon Failures 4 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1930 | . . . . 3 62 12 . 59 . . 187 . . . 7 11 . . 283 53 127 . . . 7 560 35 123 295 106 Projectiles 545 | . . . . . 28 . . . . . 29 . . . 7 11 . . 283 53 127 . . . 7 . . . . . Explosions 298 | . . . . 3 34 12 . 59 . . 158 . . . . . . . . . . . . . . . . 32 . . Melee 1087 | . . . . . . . . . . . . . . . . . . . . . . . . . . 560 35 91 295 106 Knockbacks 36 | . . . . . . . . . . . 13 . 2 . 2 1 . . 14 1 3 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . . . 12 . 2 . 2 . . . 13 1 3 . . . . . . . . . Secondary 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 251 | . . 8 . . 19 . . . . . 164 . . . . . . . . . . . . . . . . 39 21 . Shots 5 | . . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Rammed 5 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . Targets Rammed 5 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 90 90 . 72 303 311 . . . . 283 36 38 . 27 365 259 245 176 204 320 . 224 . 90 314 318 341 238 283 Average Temperature 74 | . 33 47 . 38 95 51 . . . . 49 12 23 . 19 97 57 66 63 81 94 . 81 . 43 100 87 117 43 57 Received Heat Transfer 3711 | . 36 . . . 1305 831 . 63 . 60 543 84 81 . 45 261 27 . 75 . 27 . . . . 96 . 54 18 105 Effects 10 | . . . . . 2 1 . . . . 2 . . . . 2 . . . . . . . . . . 2 1 . . Energy Bleed 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . . . . . 5 22 . . . 2 . . . . . 2 . . . . . . . . 2 . . . 1 . Heat Transferred 11230 | 100 569 74 . 74 3011 5456 . 37 . 487 250 . . . . 555 . . . . 407 . . . 148 25 . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Peak Influence 2659 | 10 254 94 . 5 315 589 . . . . 1100 . . . . 220 . . . . 222 . . . . 661 923 894 898 2659 Initial 510 | . 6 54 . . 1 105 . . . . 100 . . . . 46 . . . . . . . . . 40 371 510 410 488 Average 284 | 2 93 37 . 1 135 235 . . . . 433 . . . . 90 . . . . 92 . . . . 311 561 657 560 1157 Maximum Alert Level 5 | . 1 . . . 1 2 . . . . 4 . . . . 1 . . . . 1 . . . . 2 3 3 3 5 Low Security (%) 56 | 100 85 100 . 100 74 61 . . . . 31 . . . . 96 . . . . 90 . . . . 36 . . . . Level 1 12 | . 14 . . . 25 14 . . . . 28 . . . . 3 . . . . 9 . . . . 9 22 . . . Level 2 20 | . . . . . . 23 . . . . 3 . . . . . . . . . . . . . . 53 41 65 85 30 Level 3 8 | . . . . . . . . . . . 35 . . . . . . . . . . . . . . . 36 34 14 27 Level 4 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . 4 9 . . . . 9 . . . . 2 . . . . 3 . . . . 5 1 2 2 4 Investigation 12 | . 1 . . . 2 3 . . . . 2 . . . . 1 . . . . . . . . . 2 . . . 1 Extermination 16 | . . . . . . 4 . . . . 3 . . . . 1 . . . . 3 . . . . 1 1 1 1 1 Reinforcement 10 | . . . . . 2 2 . . . . 3 . . . . . . . . . . . . . . 1 . 1 1 . Assault 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 20 | . 4 . . . 2 2 . . . . . . . . . 1 . . . . 1 . . . 3 4 1 . 1 1 Communications Jammed 92 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 33 8 3 14 26 Distress Signals 92 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 33 8 3 14 26 Times Spotted 503 | . 14 3 . 4 55 57 . 9 . 13 40 14 3 . 4 22 2 2 55 3 23 . 2 . 5 42 24 13 26 68 Peak Tracking Total 27 | . 4 3 . 3 5 8 . 3 . 4 7 4 3 . 3 3 1 2 11 3 7 . 2 . 3 15 11 4 7 27 Tactical Retreats 60 | . 2 . . 1 13 8 . . . 2 . 5 . . . 1 . . 7 . 5 . . . . 9 . . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 17 | . . . . . 2 . . . . . . . . . . 3 . . . . 1 . . . . 2 . 1 . 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 1 . . . . . . 11 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 25 | . 2 . . . 4 1 . . . . 9 . . . . 1 . . 2 . . . . . 1 . 1 3 . 1 Max in Single Turn 2 | . 1 . . . 1 1 . . . . 2 . . . . 1 . . 1 . . . . . 1 . 1 1 . 1 Garrison Access 7 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 61 | . 4 1 1 . 7 13 . . 1 . 3 . . 4 . 3 . 1 . . 1 1 . 5 1 6 5 2 2 . Terminals 14 | . 3 . . . 5 5 . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 9 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 1 . . Repair Stations 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Units 8 | . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . Scanalyzers 5 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . Total Hacks 168 | . 9 1 1 . 30 31 . . 3 . 4 . . 24 . 12 . 1 . . 3 1 . 17 1 14 10 3 3 . Successful 137 | . 6 1 1 . 22 19 . . 3 . 4 . . 24 . 10 . 1 . . 1 1 . 17 1 13 9 2 2 . Failed 30 | . 2 . . . 8 12 . . . . . . . . . 2 . . . . 2 . . . . 1 1 1 1 . Catastrophic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 8 . . . 17 10 . . 2 . 16 . . . . 13 . . 1 . 21 . . . . 16 18 7 10 18 Terminals 42 | . 8 . . . 19 14 . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 25 | . . . . . . 2 . . . . 2 . . . . 5 . . . . 3 . . . . 6 5 2 . . Repair Stations 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 1 . . Recycling Units 13 | . 1 . . . . 7 . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . Scanalyzers 22 | . . . . . 11 3 . . . . . . . . . 5 . . . . . . . . . 3 . . . . Garrison Access 10 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 3 2 . 2 . Terminal Hacks 66 | . 3 1 1 . 7 7 . . 3 . . . . 24 . . . 1 . . . 1 . 17 1 . . . . . Record 20 | . . . 1 . . . . . . . . . . 11 . . . . . . . 1 . 6 1 . . . . . Part Schematic 13 | . . . . . . . . . 3 . . . . 7 . . . . . . . . . 3 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . 1 . . . . 2 . . . . 4 . . . . 1 . . . . 6 4 2 . . Load Schematic 10 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 2 1 . . Build 10 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 4 2 1 . . Repair Station Hacks 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Report Inventory 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Scanalyzer 19 | . . . . . 9 2 . . . . . . . . . 5 . . . . . . . . . 3 . . . . Insert Component 10 | . . . . . 4 1 . . . . . . . . . 2 . . . . . . . . . 3 . . . . Analyze 9 | . . . . . 5 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . Seal Access 7 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . Unauthorized Hacks 14 | . 3 . . . 6 3 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Terminals 10 | . 2 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . . . 7 10 . . . . 1 . . . . 2 . . . . 1 . . . . 4 2 2 . . Full Trace Events 6 | . . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 5 . . 3 . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . . . 4 1 . . 3 . 9 . . 7 . 1 . . . . 22 . . 3 . 14 . . . . Parts Built 8 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 2 1 . . Matter 2039 | . . . . . . . . . . . 102 . . . . 248 . . . . . . . . . 702 702 285 . . Time 682 | . . . . . . . . . . . 51 . . . . 124 . . . . . . . . . 186 271 50 . . Total Part Build Rating 38 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . 14 14 5 . . Parts Repaired 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Time 140 | . . . . . . 86 . . . . . . . . . . . . . . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 4 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 69 | . . . . . . . . . 8 . . . . . 1 . . . . . 2 . . . . 2 10 . 5 41 Largest Group 30 | . . . . . . . . . 8 8 . . . . 1 1 . . . . 2 . . . . 2 6 . 4 30 Highest-Rated Group 2733 | . . . . . . . . . 254 254 . . . . 94 94 . . . . 77 . . . . 56 472 . 397 2733 Highest-Rated Ally 268 | . . . . . . . . . 39 39 . . . . 94 94 . . . . 47 . . . . 32 122 . 131 268 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 9 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 3 . . 3 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . RETURN 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Ally Attacks 244 | . . . . . . . . . . 49 . . . . 16 7 . . . . 1 . . . . . 10 . 14 147 Total Damage 15314 | . . . . . . . . . . 1761 . . . . 464 141 . . . . 41 . . . . . 476 . 825 11606 Kills 70 | . . . . . . . . . . 12 . . . . 5 1 . . . . 1 . . . . . 1 . 3 47 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Robot Analysis Total 8 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . 1 2 1 . 2 1 . 3 . 1 2 . 1 . . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 Patrols 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guards 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 Zionite Intel Received 21 | . . . . . . . . . . . 4 . . . . 3 . . . . 6 . . . . 2 2 1 1 2 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Terminals 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 25804 | 113 608 911 536 319 1727 2975 306 735 1194 763 1919 807 557 180 635 1921 848 519 890 868 1138 149 242 189 245 1914 761 414 811 610 Spaces Moved 18543 | 53 303 533 293 142 685 1293 227 494 1019 555 1251 547 414 81 365 886 475 312 427 401 650 182 272 187 411 2206 1278 577 1091 933 Core 8 | 2 . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Treads 4039 | 51 303 533 293 142 50 208 1 . . . . . . . . 723 475 312 427 401 120 . . . . . . . . . Legs 172 | . . . . . 25 . . . . . . . . . 71 . . . . . 76 . . . . . . . . . Wheels 6737 | . . . . . 608 1085 226 494 1019 555 1251 547 414 81 294 163 . . . . . . . . . . . . . . Hover 7572 | . . . . . . . . . . . . . . . . . . . . . 435 182 272 187 411 2206 1278 577 1091 933 Flight 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Fastest Speed 25 | 50 160 160 160 200 50 130 130 110 110 110 102 102 125 125 125 135 160 160 160 180 32 48 48 48 48 40 40 30 41 25 Average Speed 104 | 155 160 160 177 200 157 176 130 125 111 110 109 110 125 125 158 170 160 160 170 180 82 48 48 61 48 49 40 40 41 40 Slowest Speed 270 | 160 160 160 200 200 240 260 220 130 120 110 125 125 125 125 270 240 160 160 200 180 270 48 48 112 48 108 41 41 42 108 Overloaded Moves 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 55 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 6 50 98 70 56 58 30 47 67 90 65 40 75 71 75 61 22 63 58 55 55 18 44 51 62 48 50 36 45 23 35 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 20 | . 1 1 1 1 . 1 . 1 1 . 1 . . 1 1 . . . . 1 4 . . 3 . . . . 2 . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 1 . . 3 2 3 3 . 8 1 . 4 . 2 3 . . . 1 3 . 1 . . . . . Spaces Dug 188 | . . . . . 1 . . 15 . . 29 3 . . . 12 . . . 26 7 . 6 . 2 47 17 4 14 5 Terrain Destroyed 634 | . . 27 . 11 43 9 . 93 . 8 185 20 4 . 5 23 3 1 5 27 20 . 6 . 6 51 17 51 14 5 Melee 75 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 35 13 3 14 5 Projectile 157 | . . . . . 11 . . 2 . . 17 11 4 . 5 23 3 1 5 27 17 . 6 . 4 16 4 1 . . AOE 402 | . . 27 . 11 32 9 . 91 . 8 168 9 . . . . . . . . . . . . . . . 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 23169 | 71 378 568 310 158 1079 1694 238 588 1078 676 1614 691 429 160 394 1157 544 321 515 505 1131 242 376 244 437 2866 1487 701 1409 1108 Wait 2413 | 2 17 16 . . 81 145 . 69 37 94 149 87 3 80 3 97 53 . 10 65 299 60 99 20 8 458 133 44 214 70 Move 18512 | 52 302 532 292 141 684 1292 226 493 1018 554 1250 546 413 80 364 885 474 311 426 400 649 181 271 186 410 2205 1277 576 1090 932 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 264 | 6 10 2 12 2 51 23 2 . 5 4 27 7 . . 2 16 . 1 14 . 22 . . 3 3 15 5 5 14 13 Fast Attach 197 | 6 4 . 1 . 23 14 3 5 . 1 13 2 1 . 3 22 2 . 2 . 35 . . 7 . 21 10 6 11 5 Attach 113 | . . 1 . 1 21 10 . . . 1 14 2 . . 1 10 . . 3 1 13 . . 2 . 12 3 5 3 10 Detach 31 | . . 1 . . 4 6 . 1 . . 2 . . . . 2 1 . 1 . 4 . . . . 3 1 . 4 1 Swap 214 | . 4 4 2 1 22 22 2 4 8 3 27 7 . . . 21 2 2 7 6 14 1 . 2 3 15 6 13 6 10 Drop 313 | . 14 1 3 . 44 28 5 5 6 3 32 6 . . 3 31 2 2 13 . 24 . . 9 3 26 15 8 11 19 Fire 817 | 5 27 3 . 13 147 149 . 11 4 16 100 34 12 . 18 69 10 5 39 33 62 . 6 15 4 23 5 7 . . Melee 271 | . . 8 . . 1 . . . . . . . . . . . . . . . 3 . . . 6 87 32 37 53 44 Ram 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 4 Rewire 13 | . . . . . . 5 . . . . . . . . . . . . . . 6 . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Central database locked down 271 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 17) 722 | -10/Materials | Entered Mines 861 | -10/Mines | Learned location of Storage (-7) 875 | -10/Mines | Discovered new exit (range 5) 917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 918 | -10/Mines | Discovered new exit (range 5) 953 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1096 | -10/Mines | Discovered new exit (range 9) 1261 | -10/Mines | Excavation squad dispatched 1261 | -10/Mines | A large section of the Mines collapsed 1496 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1633 | -10/Mines | Entered Exiles 1657 | -10/Exiles | Discovered new exit (range 15) 1673 | -10/Exiles | Met 8R-AWN 1701 | -10/Exiles | Met EX-HEX 1795 | -10/Exiles | Met EX-DEC 1840 | -10/Exiles | Learned location of Zion (-7) 1874 | -10/Exiles | Met EX-BIN 2069 | -10/Exiles | Build established: Hauler-Mutant 2147 | -10/Exiles | Discovered new exit (range 12) 2169 | -10/Exiles | Entered Mines 2290 | -9/Mines | Assembled infested the area 2295 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2480 | -9/Mines | Discovered new exit (range 5) 2488 | -9/Mines | Entered Materials 2488 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2875 | -8/Materials | Lost 3 parts (2n1w) 3042 | -8/Materials | Core integrity fell below 50% 3071 | -8/Materials | Lost 16 parts (2p4n4u6w) 3219 | -8/Materials | Discovered new exit (range 7) 3280 | -8/Materials | Build established: Scavenger-Mutant 4005 | -8/Materials | Core integrity fell below 20% 4099 | -8/Materials | Discovered new exit (range 6) 4136 | -8/Materials | Build established: Hauler-Mutant 4215 | -8/Materials | Entered Factory 4215 | -7/Factory | Evolved 2 slots: Utility x2 4216 | -7/Factory | Identified exit to Storage 4633 | -7/Factory | Hacking Suite fried by hacking feedback 5659 | -7/Factory | Identified exit to Lower Caves 6330 | -7/Factory | Repaired Imp. Treads 6343 | -7/Factory | Repaired Prc. Assault Rifle? 6890 | -7/Factory | Discovered new exit (range 16) 7190 | -7/Factory | Entered Lower Caves 7221 | -7/Lower Caves | Spotted B-75 Beast 7477 | -7/Lower Caves | Discovered new exit (range 5) 7482 | -7/Lower Caves | Identified exit to Lower Caves 7496 | -7/Lower Caves | Entered another Lower Caves area 7544 | -7/Lower Caves | Discovered new exit (range 15) 7557 | -7/Lower Caves | Encountered a Warlord checkpoint 7562 | -7/Lower Caves | Identified exit to Factory 8077 | -7/Lower Caves | Discovered new exit (range 14) 8230 | -7/Lower Caves | Identified exit to Zion 8231 | -7/Lower Caves | Entered Zion 8251 | -7/Zion | Gained Derelict followers 8311 | -7/Zion | Received a hallucinogenic algorithm 8340 | -7/Zion | Discovered new exit (range 15) 8483 | -7/Zion | Learned Factory garrison access intel 8539 | -7/Zion | Identified exit to Deep Caves 8596 | -7/Zion | Learned Factory emergency access door positions 8667 | -7/Zion | Visited the Megawrench Repair Shop 8708 | -7/Zion | Learned location of Warlord (-5) 8826 | -7/Zion | Learned Factory emergency access door positions 8891 | -7/Zion | Given the Hacking Drone Bay 8891 | -7/Zion | Found Prototype Device 8901 | -7/Zion | Identified Hacking Drone Bay 9007 | -7/Zion | Given A8's code to call for help 9145 | -7/Zion | Imprinted 9147 | -7/Zion | Declared Zion's savior 9302 | -7/Zion | Megawrench repaired 10 parts 9386 | -7/Zion | Identified exit to Proximity Caves 9425 | -7/Zion | Entered Proximity Caves 9425 | -6/Proximity Caves | Accompanied by 8 allies 9629 | -6/Proximity Caves | Learned Factory garrison access intel 9675 | -6/Proximity Caves | Spotted B-75 Beast 9731 | -6/Proximity Caves | Build established: Hauler-Skirmisher 9751 | -6/Proximity Caves | Destroyed B-75 Beast 10131 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10188 | -6/Proximity Caves | Entered Factory 10188 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10190 | -6/Factory | Loaded intel: 3 garrison access locations 10612 | -6/Factory | Discovered new exit (range 19) 10682 | -6/Factory | Identified exit to Factory 11399 | -6/Factory | Local fabrication network quarantined 11433 | -6/Factory | Fabricated Humpback? 11479 | -6/Factory | Retrieved Zion intel report: Active Terminals 11588 | -6/Factory | First assault squad dispatched 11614 | -6/Factory | Retrieved Zion intel report: Trap Installations 11650 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11713 | -6/Factory | Destroyed 7 combat bots 11718 | -6/Factory | Lost 8 parts (1p3n2u2w) 11728 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11767 | -6/Factory | Terminal network hard line cut 11957 | -6/Factory | Discovered exit to Factory (range 21) 12053 | -6/Factory | Discovered new exit (range 19) 12099 | -6/Factory | Identified exit to Lower Caves 12107 | -6/Factory | Entered Lower Caves 12118 | -6/Lower Caves | Build established: Hauler-Mutant 12156 | -6/Lower Caves | Encountered a Warlord checkpoint 12253 | -6/Lower Caves | Spotted B-75 Beast 12461 | -6/Lower Caves | Identified exit to Lower Caves 12516 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12722 | -6/Lower Caves | Core integrity fell below 50% 12761 | -6/Lower Caves | Learned Factory garrison access intel 12914 | -6/Lower Caves | Entered another Lower Caves area 12927 | -6/Lower Caves | Discovered exit to Factory (range 13) 13009 | -6/Lower Caves | Encountered a Warlord checkpoint 13206 | -6/Lower Caves | Build established: Derelict-Skirmisher 13454 | -6/Lower Caves | Discovered new exit (range 15) 13470 | -6/Lower Caves | Identified exit to Data Miner 13471 | -6/Lower Caves | Entered Data Miner 13471 | -6/Data Miner | Discovered new exit (range 6) 13488 | -6/Data Miner | Met Data Miner 13526 | -6/Data Miner | Learned location of Section 7 (-2) 13526 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13539 | -6/Data Miner | Received God Mode back door access code from Data Miner 13650 | -6/Data Miner | Identified exit to Proximity Caves 13651 | -6/Data Miner | Entered Proximity Caves 13671 | -5/Proximity Caves | Spotted B-75 Beast 13673 | -5/Proximity Caves | Escorted by Enhanced Grunt 13854 | -5/Proximity Caves | Learned Factory stockpile data 13905 | -5/Proximity Caves | Learned Factory interactive machine intel 14060 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14252 | -5/Proximity Caves | Discovered exit to Factory (range 18) 14286 | -5/Proximity Caves | Entered Factory 14286 | -5/Factory | Accompanied by 1 ally 14286 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14289 | -5/Factory | Loaded intel: 46 interactive machine locations 14290 | -5/Factory | Loaded intel: 4 garrison access locations 14608 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 14724 | -5/Factory | Retrieved Zion intel report: Emergency Access 14903 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15047 | -5/Factory | Found Prototype Device 15047 | -5/Factory | Identified Exp. Thermal Shield 15417 | -5/Factory | Fabricated Humpback (x1) 15511 | -5/Factory | Fabricated Adv. Sensor Array (x1) 15661 | -5/Factory | Terminal network hard line cut 15760 | -5/Factory | Found Imp. Powered Armor 16071 | -5/Factory | Build established: Hauler-Gunner 16201 | -5/Factory | Discovered new exit (range 4) 16206 | -5/Factory | Identified exit to Upper Caves 16207 | -5/Factory | Entered Upper Caves 16553 | -5/Upper Caves | Build established: Hauler-Skirmisher 16594 | -5/Upper Caves | Learned Factory terminal intel 16703 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17018 | -5/Upper Caves | Discovered new exit (range 18) 17052 | -5/Upper Caves | Identified exit to Upper Caves 17055 | -5/Upper Caves | Entered another Upper Caves area 17061 | -5/Upper Caves | Build established: Hauler-Gunner 17337 | -5/Upper Caves | Learned 12 Factory zone layouts 17471 | -5/Upper Caves | Identified exit to Warlord 17574 | -5/Upper Caves | Entered Warlord 17627 | -5/Warlord | System corruption cleaned by Quarantine Array 17809 | -5/Warlord | Found Prototype Energy Gun 17950 | -5/Warlord | Rebuked by Warlord 17966 | -5/Warlord | Opened Warlord's prototype stash 17974 | -5/Warlord | Found Prototype Device 17975 | -5/Warlord | Warlord's base attacked by MAIN.C 17981 | -5/Warlord | Identified Thermal Barrier 17998 | -5/Warlord | Found Prototype Device 17999 | -5/Warlord | Identified Exp. Cloaking Device 18012 | -5/Warlord | Found Prototype Reactor 18098 | -5/Warlord | Found Prototype Ballistic Cannon 18098 | -5/Warlord | Identified Hvy. Autocannon 18298 | -5/Warlord | Spotted Executioner 18325 | -5/Warlord | Warlord forces counterattacked 18326 | -5/Warlord | Destroyed Executioner 18336 | -5/Warlord | Spotted Striker 18376 | -5/Warlord | Spotted Striker 18379 | -5/Warlord | Spotted Executioner 18442 | -5/Warlord | Discovered new exit (range 14) 18462 | -5/Warlord | Identified exit to Proximity Caves 18464 | -5/Warlord | Entered Proximity Caves 18725 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18750 | -4/Proximity Caves | Build established: Hauler-Skirmisher 19096 | -4/Proximity Caves | Discovered new exit (range 12) 19273 | -4/Proximity Caves | Build established: Hauler-Mutant 19330 | -4/Proximity Caves | Identified exit to Factory 19332 | -4/Proximity Caves | Entered Factory 19332 | -4/Factory | Evolved 2 slots: Utility x2 19333 | -4/Factory | Identified exit to Extension 19335 | -4/Factory | Loaded intel: 22 terminal locations 19336 | -4/Factory | Loaded intel: 4 garrison access locations 19707 | -4/Factory | Destroyed 8 combat bots 19733 | -4/Factory | Released all parts (12) 19747 | -4/Factory | Lost 12 parts (2p3n3u4w) 20121 | -4/Factory | Retrieved Zion intel report: Active Terminals 20137 | -4/Factory | Retrieved Zion intel report: Component Schematics 20199 | -4/Factory | Retrieved Zion intel report: Branch Access 20199 | -4/Factory | Identified exit to Upper Caves 20201 | -4/Factory | Discovered new exit (range 15) 20209 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 20215 | -4/Factory | Identified exit to Research 20287 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 20330 | -4/Factory | Spotted B-86 Titan 20437 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 20470 | -4/Factory | Entered Upper Caves 20565 | -4/Upper Caves | Build established: Hacker-Mutant 20600 | -4/Upper Caves | Discovered new exit (range 4) 20601 | -4/Upper Caves | Identified exit to Upper Caves 20619 | -4/Upper Caves | Entered another Upper Caves area 20849 | -4/Upper Caves | Discovered new exit (range 14) 20855 | -4/Upper Caves | Identified exit to Zhirov 20857 | -4/Upper Caves | Learned Research garrison access intel 20861 | -4/Upper Caves | Entered Zhirov 20861 | -4/Zhirov | Discovered new exit (range 4) 20870 | -4/Zhirov | Met Zhirov 20888 | -4/Zhirov | Learned location of Command (-1) 20903 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20911 | -4/Zhirov | Found Alien Artifact 20912 | -4/Zhirov | Identified Integrated Reactor 20912 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21016 | -4/Zhirov | Found Alien Artifact 21049 | -4/Zhirov | Identified exit to Proximity Caves 21050 | -4/Zhirov | Entered Proximity Caves 21141 | -3/Proximity Caves | Found Alien Artifact 21199 | -3/Proximity Caves | Found Alien Artifact 21289 | -3/Proximity Caves | Discovered exit to Research (range 15) 21295 | -3/Proximity Caves | Entered Research 21295 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21296 | -3/Research | Loaded intel: 3 garrison access locations 21327 | -3/Research | Identified Dimensional Node Initializer 21327 | -3/Research | Identified Transdimensional Reconstructor 21327 | -3/Research | Identified Core Expander 21327 | -3/Research | Installed Core Expander, added new Propulsion slot 21328 | -3/Research | Identified Vortex Chain Reactor 21396 | -3/Research | Fabricated Exp. Hacking Suite (x1) 21418 | -3/Research | Incoming investigation squad redirected 21490 | -3/Research | Fabricated Exp. Hacking Suite (x1) 21554 | -3/Research | Incoming investigation squad redirected 21579 | -3/Research | Zion Hover Resupply teleported in 21688 | -3/Research | Spotted B-86 Titan 21990 | -3/Research | Local fabrication network quarantined 22009 | -3/Research | Found Antimissile System 22240 | -3/Research | Retrieved Zion intel report: Active Terminals 22241 | -3/Research | Zion Melee Resupply teleported in 22429 | -3/Research | Discovered new exit (range 10) 22433 | -3/Research | Identified exit to Quarantine 22583 | -3/Research | Retrieved Zion intel report: Component Schematics 22588 | -3/Research | Terminal network hard line cut 22795 | -3/Research | First assault squad dispatched 22818 | -3/Research | Incoming assault squad redirected 22826 | -3/Research | Build established: Hacker-Ninja 22858 | -3/Research | Crushed by falling debris 22859 | -3/Research | System corruption reached 10% 22889 | -3/Research | Lost 4 parts (3u1w) 23016 | -3/Research | Discovered new exit (range 16) 23024 | -3/Research | Found Antimissile System 23151 | -3/Research | Build established: Scavenger-Scout 23209 | -3/Research | Lost 3 parts (1p1n1u) 23209 | -3/Research | Identified exit to Research 23209 | -3/Research | Entered another Research area 23209 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23392 | -2/Research | Retrieved Zion intel report: Unaware Analyses 23401 | -2/Research | Discovered new exit (range 12) 23405 | -2/Research | Identified exit to Access 23481 | -2/Research | Spotted B-90 Cyclops 23516 | -2/Research | Found Prototype Device 23516 | -2/Research | Identified Exp. Sensor Array 23519 | -2/Research | Found Adv. Force Booster 23561 | -2/Research | Build established: Hacker-Scout 23604 | -2/Research | Fabricated Exp. Transmission Jammer (x1) 23672 | -2/Research | Fabricated Exp. Optical Array? 23696 | -2/Research | Local fabrication network quarantined 23738 | -2/Research | Spotted B-90 Cyclops 23836 | -2/Research | Repaired Centrium Light Armor Plating 23916 | -2/Research | Build established: Hacker-Ninja 23916 | -2/Research | Retrieved Zion intel report: Emergency Access 23917 | -2/Research | Zion Light squad teleported in 23937 | -2/Research | Zion Heavy squad teleported in 23951 | -2/Research | Zion Hacker squad teleported in 23959 | -2/Research | Zion Hacker squad teleported in 23964 | -2/Research | Discovered new exit (range 10) 23970 | -2/Research | Identified exit to Testing 23970 | -2/Research | Entered Testing 24027 | -2/Testing | Found Prototype Ballistic Gun 24027 | -2/Testing | Identified Hyp. Multirail 24106 | -2/Testing | Fabricated Exp. Terrain Scanner? 24227 | -2/Testing | Discovered exit to Access (range 17) 24267 | -2/Testing | Initialized slip node 24273 | -2/Testing | Retrieved Zion intel report: Branch Access 24335 | -2/Testing | Spotted Striker 24335 | -2/Testing | Spotted Striker 24355 | -2/Testing | Spotted Alpha 7 24357 | -2/Testing | Destroyed Striker 24372 | -2/Testing | Destroyed Striker 24382 | -2/Testing | Stole the SGEMP Prototype 24383 | -2/Testing | Warped through subspace to slip node 24384 | -2/Testing | Entered Access 24384 | -1/Access | Evolved 2 slots: Utility x2 24385 | -1/Access | Loaded intel: 110 machine locations 24385 | -1/Access | Loaded intel: 109 trap records 24385 | -1/Access | Identified exit to Surface 24385 | -1/Access | Discovered exit to Surface (range 106) 24385 | -1/Access | Identified exit to Command 24385 | -1/Access | Discovered exit to Command (range 96) 24385 | -1/Access | Delivered the SGEMP Prototype to Zhirov 24385 | -1/Access | Zhirov transferred Access data 24392 | -1/Access | Found Prototype Processor 24392 | -1/Access | Identified Exp. Core Analyzer 24404 | -1/Access | Lost 4 parts (2u2w) 24434 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 24435 | -1/Access | Zion Infowar Resupply teleported in 24437 | -1/Access | Found Prototype Processor 24437 | -1/Access | Identified Spectral Analyzer 24526 | -1/Access | Found Antimissile System 24663 | -1/Access | Build established: Scavenger-Ninja 25037 | -1/Access | Zion Melee Resupply teleported in 25040 | -1/Access | Found Prototype Slashing Weapon 25040 | -1/Access | Identified Nanosword 25195 | -1/Access | Entered Command 25246 | -1/Command | Found Enh. Force Lance 25248 | -1/Command | Found Enh. Force Lance 25253 | -1/Command | Found Enh. Force Lance 25446 | -1/Command | Disengaged cave seal 25446 | -1/Command | Zionites emerged from the dark tunnel 25452 | -1/Command | Enhanced Grunt warped into view, answering call for help 25455 | -1/Command | Enhanced Grunt warped into view, answering call for help 25488 | -1/Command | First assault squad dispatched 25535 | -1/Command | Build established: Hauler-Ninja 25551 | -1/Command | Found Prototype Protection 25572 | -1/Command | Incoming investigation squad redirected 25573 | -1/Command | Identified Zio. Shade Carapace 25595 | -1/Command | Disengaged cave seal 25595 | -1/Command | Zionites emerged from the dark tunnel 25621 | -1/Command | Retrieved Zion intel report: Unaware Analyses 25693 | -1/Command | P-80 Master assimilated allied 52-D5B(M) 25740 | -1/Command | Discovered exit to Surface (range 29) 25771 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 25771 | -1/Command | High security lockdown imminent 25783 | -1/Command | Spotted Executioner 25783 | -1/Command | Spotted Executioner 25783 | -1/Command | Spotted Striker 25783 | -1/Command | Spotted Alpha 7 25783 | -1/Command | Spotted Executioner 25783 | -1/Command | Spotted Executioner 25783 | -1/Command | Spotted Striker 25783 | -1/Command | Spotted Alpha 7 25787 | -1/Command | Spotted B-99 Colossus 25801 | -1/Command | Spotted B-99 Colossus 25805 | *** | Escaped! Last Messages --------------- 25801_ Slug penetrates Executioner. 25802_ Dropped Hcp. Storage Unit. 25802_ Penetrated by Slug. 25803_ Stasis field depleted. 25803_ Slug penetrates Wall. 25803_ Imp. Stasis Canceller destroyed. 25803_ Slug penetrates Wall. 25804_ Penetrated by Slug. 25804_ Adv. Phase Shifter destroyed. 25804_ Penetrated by Slug. 25804_ Adv. Force Booster destroyed. 25804_ Slug penetrates Reinforced Barrier. 25805_ Knocked back. 25805_ Penetrated by Slug. 25805_ Lgt. Quantum Reactor destroyed. 25805_ Penetrated by Slug. 25805_ Antigrav Array destroyed. 25805_ Slug penetrates Wall. [Achievement: 40k Club] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????#????#??? ????????????????????? | | ?????????#?##?????????#??????????????????????????? | | ?????????? ?????#??#??#?##???? ?????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????#????#???????##???????# ?????????? | | ?????????? ?? ??????????#??##??#??#????#????????? | | ????????? ? ?#?????#?#??##?????#????????? ?????? | | ?? ? ? ??? ? ??#????#?????????????##?? ??????????? | | ?#???#?##?#####?##?#?####?????#??#?#? ??"????????? | | ? ? ? ?#??#?###?###;;#########?#??? ??????????? | | #??? ?? ??#? ?#??#?# #??#??????? ?????? | | ????????????????#??# #??? ??????? ??#?? | | #? ??? ?## ###??## ^ #?##?????????????? | | ? ? ?"?#??##?### ##?? ????? # ??? | | #? ?? ??""#? #???### #??#?????????????? | | ????? ?""?#?#?#?### @" ##? ??? ???#?????? | | ?? ? ???# ?###?#; "" #?? ???#?????? | | # ? ??"## #?##?## ##? ???????#?? ??? | | ? ? ?""##??###### ###? ? ?##??##???# | | #? ? ??""??? ? ### #?? ?????? ????? | | +?? ? "?? ?? ?###BB K BB#?#? ?? ##????+??? | | # ? ? ?"? ###BB K BB### ??? ###? ??? | | # ?? ?? "# ?? ?###;; ;;####????##??? ????? | | #?? ? ??####; ^^^ ##??#??##?##?#???? ? | | #? ??# ? ? ??###;! [!E #######?#?##?#? | | ##?##?##?+# ##### E=^% ^ #######????? #? ? | | ? ? #? ##?#;;b^=E^ ##???##?#? #?#? ???? | | ? ? ?? ? +? ####; 7 ^ #?###?#####?#??????# | | #?##?###?##???? #?##;;= 7 ######?? ? #???#?# | | ###???###?# ? ?###; %= #?#?## ?? ???#?##?# | | ###?##?#### ? ? ####;#g ;######??"?? ?#? #?## | | #?##?###### ##?### g^^ #####?#"""? ?##??#?? | | ###??###?## ? #?#?##;////#####?##?? ? #? ??#? | | #####################;; #####?##"?" ?????## | | =%! g #####?##?"?? ???#??### | | = #?##??## ? #??#?## | | ###################"";; ###?#?#? ? ??? ???? ?? | | ###### #####?## " ###?##?? ? ?? ?# ? ? | | # ##??#### "%" #####?## ?# ?? ? | | # #######""#"" "###########+### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 4 Armor Coverage 1375 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 10 Matter Filtering 50 Kinecelleration 30 Force Boost 5 Stasis Canceling 2 Offensive Hacking 58 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Thermal Defense Suite | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Hpw. Electrolaser | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Arm. Huge Wheel | -5/Factory | Scanalyzed Sml. Storage Unit | -4/Factory | Z-intel Field Propulsion Drive | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel Lyr. Light Armor Plating | -4/Factory | Z-intel System Backup Module | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Point Defense Array | -4/Factory | Z-intel Force Field | -4/Factory | Z-intel Imp. Arc Projector | -4/Factory | Z-intel Imp. Launcher Guidance Computer | -4/Factory | Z-intel Adv. Signal Interpreter | -4/Factory | Z-intel Imp. Remote Shield | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Exp. Heat Sink | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Gravmag Array | -3/Research | Z-intel Recoil Nullifier | -3/Research | Z-intel Lrg. Storage Unit | -3/Research | Z-intel Focal Shield | -3/Research | Z-intel Imp. Gyrokinetic Inverter | -3/Research | Z-intel Mass Driver | -3/Research | Z-intel Adv. Cryofiber Web | -3/Research | Z-intel Disruptor Cannon | -3/Research | Z-intel Linear Accelerator | -3/Research | Z-intel Antimissile System | -3/Research | Z-intel Adv. Force Field | -3/Research | Z-intel Imp. System Shield | -3/Research | Z-intel System Guard | -3/Research | Z-intel Wave Gun | -3/Research | Z-intel Robot Schematics ------------------ M-22 Extractor | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-60 Warrior | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Humpback | x1 | -6/Factory Humpback | x1 | -5/Factory Adv. Sensor Array | x1 | -5/Factory Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. Transmission Jammer | x1 | -2/Research Exp. Optical Array | x1 | -2/Research Exp. Terrain Scanner | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Core Expander Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- 40k Club Charge!!! Derelict Escape Freeware Help From High Places Omniscient Cartographer Special Delivery The One Universal Adapter Challenges ------------ None Game ------ Seed TerrabombChromaticCarapace Manual? 0 Play Time 12:06:25 Cumulative 67.5 hours Start 2021.10.14 @ 11:17:51 End 2021.10.25 @ 11:43:35 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aef05c9d-8e26-4d04-a3f5-d917acd52dc6