Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.26 @ 18:51:55 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (302) 1510 Value Destroyed (11009) 11009 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (2777) 2777 TOTAL SCORE: 23516 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 1411 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -399 Cogmind --------- Core Integrity 303/1150 Matter 244/300 Energy 19/100 System Corruption 12% Temperature Cool (0) Movement Treading (140) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Heavy Treads Experimental Biometal Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit 0b10 Decoder Chip [Looter] Improved Target Analyzer Ghost Barrier > --- WEAPON (7) ------- Heavy Wave Gun Advanced Variable Charge Gun Vortex Lance > --- INVENTORY (20) --- Vortex Chain Reactor Advanced Heavy Treads Myomer Leg Experimental Coolant Injector Advanced Matter Compressor (400) Advanced System Restoration Module Advanced System Restoration Module Mass Driver Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Looter] Recoil Nullifier Centrium Light Armor Plating Medium Reactive Plating Experimental Focal Shield Ghost Barrier > --- WEAPON ----------- Heavy Battle Rifle Coil Gun Hypervelocity Gauss Rifle Helical Railgun Helical Railgun Helical Railgun Mass Driver > --- INVENTORY -------- Vortex Chain Reactor Advanced Medium Treads Advanced Heavy Treads Advanced Heavy Treads Experimental Coolant Injector Advanced Matter Compressor Experimental Targeting Computer Reactive Plating Advanced System Restoration Module Advanced System Restoration Module Mass Driver Vortex Catalyst Activator Vortex Lance [Rating: 145] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Centrium Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Corruption Screen Hackware Advanced System Shield Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . Utility 5 | . . 2 . 1 1 . . . . 1 . . . . . . . . . . Weapon 5 | . . . . . . . . . . 1 . . . . 2 . . . . 2 Parts Attached 310 | 10 7 39 4 24 51 6 4 . 5 31 6 2 3 11 54 6 . 15 . 32 Power 16 | 1 2 2 . 3 2 . . . 1 . . . . . 1 1 . 1 . 2 Engine 6 | 1 . 1 . 3 1 . . . . . . . . . . . . . . . Core 5 | . 2 1 . . . . . . . . . . . . 1 . . . . 1 Reactor 5 | . . . . . 1 . . . 1 . . . . . . 1 . 1 . 1 Propulsion 67 | 5 2 12 1 9 16 . . . . 5 . . . 4 9 . . . . 4 Treads 40 | 3 . 10 1 5 9 . . . . 5 . . . 4 . . . . . 3 Leg 16 | . 2 . . 4 4 . . . . . . . . . 5 . . . . 1 Wheel 11 | 2 . 2 . . 3 . . . . . . . . . 4 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 127 | 2 3 9 . 9 20 4 . . 2 14 1 2 2 2 30 3 . 11 . 13 Device 54 | . 1 1 . 1 11 . . . 1 8 . . . 1 15 1 . 8 . 6 Storage 10 | 2 2 1 . 3 . . . . . . . . . . . . . . . 2 Processor 18 | . . 3 . 1 2 1 . . . 1 1 2 1 . 3 . . 1 . 2 Hackware 12 | . . . . 1 1 . . . . . . . . . 9 . . 1 . . Protection 33 | . . 4 . 3 6 3 . . 1 5 . . 1 1 3 2 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 . 16 3 3 13 2 4 . 2 12 5 . 1 5 14 2 . 3 . 13 Energy Gun 11 | . . 5 . . . . 1 . 1 . . . . 1 1 . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 60 | 2 . 9 2 3 9 1 3 . . 6 3 . . . 11 . . 2 . 9 Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 2 . 1 . . Launcher 18 | . . 2 1 . 4 . . . 1 4 2 . . 2 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 1 . . 1 2 . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . 2 2 1 . . . 2 . . . . 3 . . 5 . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . 1 . . System Corruption 6 | . . . . . . . . . . . . . . . 5 . . 1 . . Parts Lost 99 | . . 8 3 4 17 1 2 . 1 3 2 . . 12 13 1 . . . 32 Power 7 | . . 1 . 1 2 . . . . . . . . . . . . . . 3 Propulsion 27 | . . 4 1 . 6 . 1 . . 2 . . . 4 3 . . . . 6 Utility 28 | . . . . 2 6 . . . . 1 . . . 5 3 1 . . . 10 Weapon 37 | . . 3 2 1 3 1 1 . 1 . 2 . . 3 7 . . . . 13 Highest Loss Streak 12 | . . 2 3 3 5 1 1 . 1 3 2 . . 7 3 1 . . . 12 To Critical Strikes 4 | . . . . . . . 1 . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 99 97 98 98 94 69 67 64 64 82 98 100 99 92 92 99 100 99 100 83 Engine 1 | . 8 4 11 9 2 . . . . . . . . . . . . . . . Core 1 | . 5 5 . . . . . . . . . . . . 4 5 . . . . Reactor 3 | . . . . . 4 7 7 7 7 6 6 6 6 6 . . 5 5 5 4 Treads 13 | . . 19 20 18 21 . . . . 13 25 25 25 23 5 . . . . . Leg 2 | . 27 . . 8 . . . . . . . . . . 5 . . . . . Wheel 6 | . . 1 . . 4 14 10 7 7 2 . . . . 9 22 22 22 22 17 Device 12 | . 13 10 11 8 6 7 7 7 7 14 18 18 18 14 19 13 11 12 16 13 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 11 | . . 11 22 18 14 7 7 7 7 6 14 18 18 16 11 5 5 5 11 7 Hackware 1 | . . . . 1 4 . . . . . . . . . . 5 5 6 5 5 Protection 7 | . . 9 . 7 10 7 14 14 13 14 9 6 5 5 . 11 16 13 5 4 Energy Gun 1 | . . 3 . . . . . 7 12 2 . . . 1 . 5 5 3 . . Ballistic Gun 15 | . 28 17 16 17 13 13 11 7 . 12 12 12 12 10 22 16 11 11 16 18 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 5 11 11 11 5 Launcher 1 | . . . 5 . . . . . 1 . 1 6 1 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 16 27 40 36 65 88 75 75 75 91 93 91 91 91 95 89 102 102 116 116 129 Greatest Support 110 | 40 20 40 40 62 106 56 56 28 28 96 96 96 96 96 84 64 64 64 64 110 Greatest Overweight (x) 5 | . 1 1 1 2 2 1 2 2 3 3 . . . 1 5 1 1 1 1 3 Average Overweight (x) . | . . . . . . 1 1 2 2 1 . . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 10 15 15 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 9 13 14 16 19 18 18 20 19 17 18 18 19 18 17 19 19 19 20 17 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 10 15 12 20 20 18 20 20 20 18 18 20 20 15 19 19 20 20 20 10 Class Distribution -------------------- 41% | Scavenger-Mutant 23% | Mutant 11% | Scavenger-Tank 8% | Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Commander-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 10324 | 262 374 824 164 709 1405 109 258 . 343 535 353 65 30 514 1548 165 10 150 119 2387 Remotely 1069 | . . . . 181 428 . . . . 164 . . . . 296 . . . . . Salvage Created 14302 | 109 510 2056 70 924 1993 41 206 . 82 600 1094 84 . 1171 1987 148 . . 77 3150 Parts 688 | 6 25 141 14 48 113 2 11 . 3 35 32 9 . 39 81 5 . . . 124 Haulers Intercepted 17 | . 2 6 . 3 4 . . . . 1 . . . . . . . . . 1 Recyclers Shooed 23 | 1 6 . . 1 1 . . . . . . . . . 2 . . . . 12 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . 2 12 . 21 . 26 9 . 30 . 18 . . 7 . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 220 | . 7 35 5 10 35 1 7 . 4 9 9 6 . 23 32 2 . . . 35 Melee 7 | . . . . . . . . . . . . . . 2 4 . . . . 1 Guns 156 | . 7 29 3 10 31 1 7 . 2 6 2 . . 10 22 2 . . . 24 Cannons 2 | . . . . . . . . . . . . . . . 1 . . . . 1 AOE 52 | . . 6 2 . 4 . . . 2 3 7 6 . 10 3 . . . . 9 Classes Destroyed 22 | 2 3 6 1 2 2 . . . 1 1 2 . . 1 . . . . 1 . Worker 13 | . . 3 . . 1 . . . . 1 . . . . 5 . . . . 3 Builder 13 | . . 3 . . 4 . . . . 2 . . . . . . . . . 4 Tunneler 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . Hauler 17 | . 2 6 . 3 4 . . . . 1 . . . . . . . . . 1 Recycler 20 | 1 1 2 . 2 1 . . . . . . . . . 4 . . . . 9 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . Operator 5 | . . 2 . 2 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . Watcher 8 | . 1 3 . 2 1 . . . . 1 . . . . . . . . . . Swarmer 57 | . . 7 4 . 6 . 6 . . . 4 6 . 1 15 . . . . 8 Grunt 79 | . 7 19 . 4 16 . . . 3 3 3 . . 12 7 . . . . 5 Brawler 4 | . . 1 . 1 . . . . . . . . . 2 . . . . . . Duelist 8 | . . . . 1 . . . . . . 1 . . 3 2 1 . . . . Protector 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Sentry 20 | . . 8 . 2 4 . . . . 2 . . . 2 1 1 . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . 1 4 Hunter 22 | . . . . 2 2 . 1 . . 2 . . . 1 3 . . . . 11 Programmer 20 | . . . . . 6 1 . . . 2 . . . 2 4 . . . . 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 15 | 1 2 10 3 6 5 1 2 . 3 9 4 4 . 9 9 2 . . . 15 Combat Bots Only 10 | . 2 8 3 6 4 1 2 . 3 5 4 4 . 9 8 2 . . . 10 Max Kills in Single Turn 6 | 1 1 3 2 1 2 1 1 . 1 3 3 4 . 2 3 1 . . 1 6 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploded 5 | . . 2 2 . 2 . . . 1 2 3 4 . 2 3 . . . . 5 Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 19736 | . 393 1495 625 1301 3340 124 719 . 492 1059 539 211 . 1738 2335 264 . 12 67 5022 Core 2421 | . 83 222 106 71 346 16 82 . 57 165 31 . . 115 267 13 . . . 847 Absorbed by Shields 1002 | . . . . . 261 . . . . . 108 . . 174 191 99 . 4 25 140 Redirected to Shielding 144 | . . 8 . . 132 . . . . 4 . . . . . . . . . . Regen/Repaired (Parts) 908 | . . 274 . 98 . . . . . . . . 422 . . . . 114 . . Core Remaining (%) 62 | 100 66 . 18 87 . . . . 28 . . . . 63 . . . . 72 . Volleys Fired 752 | 5 62 115 19 73 140 6 40 . 20 35 21 3 . 54 51 5 . . 4 99 Largest 7 | 2 2 2 2 2 2 2 2 . 2 3 3 1 . 2 5 5 . . 5 7 Hottest 286 | 40 40 126 56 51 56 56 56 . 160 190 91 43 . 69 152 216 . . 208 286 Shots Fired 1689 | 10 124 214 26 144 263 11 56 . 33 74 48 3 . 90 199 25 . . 20 349 Gun 1584 | 10 124 207 19 144 253 11 56 . 27 70 45 . . 81 189 18 . . 12 318 Cannon 51 | . . . . . . . . . . . . . . . 7 7 . . 8 29 Launcher 54 | . . 7 7 . 10 . . . 6 4 3 3 . 9 3 . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1557 | 10 124 170 19 144 253 11 56 . 2 66 45 . . 76 196 20 . . 20 345 Thermal 78 | . . 37 . . . . . . 25 4 . . . 5 . 5 . . . 2 Explosive 27 | . . . . . 2 . . . 6 4 3 3 . 9 . . . . . . Electromagnetic 25 | . . 7 7 . 8 . . . . . . . . . 3 . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 19 | 5 9 11 6 14 14 3 5 . 9 9 19 . . 12 16 4 . . 2 12 Robot Miss Streak 7 | 1 5 7 3 3 5 3 4 . 7 5 1 1 . 5 5 4 . . 6 5 Penetration Max 1 | . . . . . 1 . 1 . . 1 1 . . . 1 . . . 1 1 Secondary Targets 20 | . 1 4 . . 3 . 1 . . 1 . . . 2 3 . . . . 5 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 . . . 1 1 . . . . 1 Shots Hit Robots 1103 | 7 75 139 15 100 196 6 31 . 27 48 40 . . 61 139 10 . . 8 201 Core Hits 606 | 3 31 76 12 39 115 2 10 . 22 30 24 8 . 52 70 2 . . 5 105 Critical Kills 25 | . . 1 . 1 1 . . . . 3 3 . . 1 5 1 . . 1 8 Critical Parts Destroyed 37 | . 1 1 . 1 6 . 1 . . 2 3 . . 3 5 . . . 1 13 Critical Strikes 64 | . 1 2 . 2 7 . 1 . . 5 6 . . 4 11 1 . . 2 22 Destroy 52 | . 1 2 . 2 7 . 1 . . 5 1 . . 2 7 1 . . 2 21 Blast 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Smash 10 | . . . . . . . . . . . 5 . . 2 3 . . . . . Melee Attacks 49 | . . . . . . 2 . . . 4 11 . 1 7 17 . . . . 7 Impact 39 | . . . . . . . . . . 3 11 . 1 7 17 . . . . . Slashing 3 | . . . . . . 2 . . . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . 7 Sneak Attacks 4 | . . . . . . . . . . . 2 . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32005 | 74 822 2353 453 1498 4311 134 501 . 1154 1740 2469 404 . 3393 4238 54 . . 204 8203 Guns 19750 | 74 820 2068 151 1486 3769 134 501 . 528 832 708 . . 1202 3015 36 . . 101 4325 Cannons 575 | . . . . . . . . . . . . . . . 199 18 . . 103 255 Explosions 8935 | . . 281 277 . 540 . . . 626 908 671 404 . 1838 402 . . . . 2988 Melee 2694 | . . . . . . . . . . . 1090 . . 353 616 . . . . 635 Ramming 51 | . 2 4 25 12 2 . . . . . . . . . 6 . . . . . Kinetic 19215 | 74 820 1655 151 1486 3769 134 501 . 23 767 708 . . 1122 3214 35 . . 204 4552 Thermal 1412 | . . 413 123 . 42 . . . 505 65 . . . 80 137 19 . . . 28 Explosive 4941 | . . . . . 338 . . . 626 908 671 404 . 1838 . . . . . 156 Electromagnetic 860 | . . 281 154 . 160 . . . . . . . . . 265 . . . . . Impact 2059 | . . . . . . . . . . . 1090 . . 353 616 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 3467 | . . . . . . . . . . . . . . . . . . . . 3467 Highest Corruption 13 | . . . . 5 13 13 13 13 13 1 . . . . 12 . . 1 1 12 Average Corruption 6 | . . . . 5 3 13 13 13 13 1 . . . . 3 . . 1 1 7 Corruption Purged 18 | . . . . . 3 . . . . 1 . . . . 13 . . . . 1 Corruption Blocked 8 | . . . . . . 1 . . . 3 . . . 3 1 . . . . . Effects 107 | . . . . 7 7 14 19 4 13 1 . . . . 18 . . 1 3 20 Message Errors 28 | . . . . . 3 4 6 1 5 1 . . . . 7 . . . 1 . Matter Fused 26 | . . . . 4 1 3 3 . 2 . . . . . 4 . . . 2 7 Heat Flow Errors 10 | . . . . 1 1 1 2 . 1 . . . . . 2 . . . . 2 Energy Discharges 13 | . . . . . . 3 2 1 1 . . . . . 2 . . 1 . 3 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . 1 . 2 4 1 2 . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Misfires 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . 1 1 1 . 1 . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1400 | . . . . . 4 . . . . 14 864 11 . 87 246 . . . . 174 Projectiles 55 | . . . . . . . . . . . 30 . . . 25 . . . . . Explosions 138 | . . . . . 4 . . . . 14 22 11 . 42 . . . . . 45 Melee 1207 | . . . . . . . . . . . 812 . . 45 221 . . . . 129 Knockbacks 18 | . . 1 2 . . . . . . . . . . 4 9 . . . . 2 Impact 10 | . . 1 2 . . . . . . . . . . 4 3 . . . . . Kinetic 7 | . . . . . . . . . . . . . . . 5 . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 256 | . . 4 . . 17 . . . 35 . . 115 . 85 . . . . . . Shots 10 | . . 1 . . 2 . . . 2 . . 2 . 3 . . . . . . Rammed 8 | . . 2 4 1 1 . . . . . . . . . . . . . . . Targets Rammed 12 | . 1 3 4 1 1 . . . . . . . . . 2 . . . . . Kicked 3 | . 1 . . . . . . . . . . . . . 2 . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 46 375 6 177 119 116 261 . 428 180 162 . . 211 210 212 . . 410 348 Average Temperature 79 | . 9 107 4 48 15 58 66 . 136 74 61 . . 32 65 101 . . 202 131 Received Heat Transfer 3515 | . 246 600 . 567 709 . . . 162 123 58 . . 473 345 42 . . 24 166 Effects 4 | . . 1 . . . . . . 2 . . . . . . . . . . 1 Shutdowns 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 10 | . . . . . . . . . . . 5 . . 2 3 . . . . . Impact Corruptions 45 | . . . . . . . . . . . 37 . . 2 6 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 2797 | . . 925 200 . 50 . . . 1150 150 . . . 148 100 37 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 1 . 1 . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 686 | 10 207 686 439 191 531 . . . . 564 . . . . 472 . . . . 563 Initial 522 | . 6 39 242 69 38 . . . . 522 . . . . 15 . . . . 176 Average 271 | 3 64 406 291 86 195 . . . . 382 . . . . 311 . . . . 262 Maximum Alert Level 2 | . 1 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 Low Security (%) 38 | 100 97 23 20 100 57 . . . . . . . . . 15 . . . . 40 Level 1 34 | . 2 12 50 . 29 . . . . 66 . . . . 59 . . . . 47 Level 2 26 | . . 64 28 . 13 . . . . 33 . . . . 24 . . . . 12 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 9 . . 13 . . . . 6 . . . 1 5 . . . . 4 Investigation 6 | . . 3 . . . . . . . 2 . . . . 1 . . . . . Extermination 11 | . . . . . 4 . . . . 2 . . . . 2 . . . . 3 Reinforcement 21 | . 2 6 . . 9 . . . . 2 . . . . 1 . . . . 1 Assault 2 | . . . . . . . . . . . . . . 1 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 4 | . . 1 . . 1 . . . . 1 . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . 4 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 12 | . 2 1 . 2 . . . . . . . . . . . . . . . 7 Communications Jammed 5 | . . . . . . . . . . . . . . . 5 . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . 4 . . . . . Times Spotted 367 | . 21 48 9 22 51 1 9 . 15 12 9 7 . 25 49 12 . 4 9 64 Peak Tracking Total 14 | . 4 5 4 7 5 1 4 . 4 3 4 4 . 7 7 5 . 4 9 14 Tactical Retreats 7 | . . . . . 2 . . . . . . . . . 5 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 9 | . . 1 . 1 1 . . . . 1 . . . . 5 . . . . . Indirectly 3 | . . 1 . . . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . 1 . . . 1 . . . . . . . 1 19 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 24 | . . 2 1 . . . . . . 2 . . . 1 4 . . . . 14 Max in Single Turn 2 | . . 1 1 . . . . . . 2 . . . 1 1 . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 68 | . 6 12 . 7 9 . 1 4 . 9 . 2 . . 9 2 . 5 . 2 Terminals 33 | . 6 6 . 6 5 . . . . 5 . . . . 4 . . . . 1 Fabricators 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Repair Stations 7 | . . 2 . 1 1 . . . . 2 . . . . 1 . . . . . Recycling Units 6 | . . 2 . . 1 . . . . 1 . . . . 1 . . . . 1 Scanalyzers 4 | . . 2 . . 1 . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 214 | . 18 35 . 18 22 . 1 31 . 18 . 6 . . 35 2 . 13 . 15 Successful 148 | . 9 27 . 6 12 . 1 31 . 7 . 6 . . 25 2 . 13 . 9 Failed 65 | . 9 7 . 12 10 . . . . 11 . . . . 10 . . . . 6 Catastrophic 13 | . . . . 3 3 . . . . 5 . . . . 1 . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 49 | . 7 8 . 8 6 . . . . 7 . . . . 5 . . 1 . 7 Terminals 92 | . 18 12 . 16 11 . . . . 10 . . . . 13 . . . . 12 Fabricators 17 | . . . . . 1 . . . . . . . . . 16 . . . . . Repair Stations 21 | . . 12 . 2 2 . . . . 2 . . . . 3 . . . . . Recycling Units 16 | . . 2 . . 4 . . . . 5 . . . . 2 . . . . 3 Scanalyzers 14 | . . 9 . . 4 . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 86 | . 8 6 . 3 6 . 1 31 . 2 . 6 . . 4 2 . 13 . 4 Record 24 | . . . . . . . . 11 . . . 5 . . . 1 . 7 . . Part Schematic 13 | . . . . . 1 . . 11 . . . . . . 1 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 6 | . 3 1 . 1 . . . . . 1 . . . . . . . . . . Prototype ID Bank 11 | . . 2 . . 1 . . 3 . . . . . . . . . 5 . . Open Door 4 | . . . . . . . 1 . . . . 1 . . . 1 . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 6 | . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 Unreport Threat 5 | . 1 . . . 1 . . . . . . . . . 1 . . . . 2 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . 1 . . . . . . . . . 16 . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . . Build 9 | . . . . . 1 . . . . . . . . . 8 . . . . . Repair Station Hacks 12 | . . 10 . 2 . . . . . . . . . . . . . . . . Scan Component 6 | . . 5 . 1 . . . . . . . . . . . . . . . . Repair 6 | . . 5 . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 1 . . . . 3 . . . . 2 . . . . 2 Process 1 | . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzer 11 | . . 8 . . 3 . . . . . . . . . . . . . . . Insert Component 6 | . . 4 . . 2 . . . . . . . . . . . . . . . Analyze 5 | . . 4 . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 1 3 . 1 1 . . . . 2 . . . . 2 . . . . 3 Terminals 9 | . 1 1 . 1 . . . . . 1 . . . . 2 . . . . 3 Track 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Botnet 6 | . 1 1 . 1 . . . . . 1 . . . . 1 . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . . 1 . . . . 1 . . . . . . . . . . Monitor 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Tunnel 2 | . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 8 . 7 8 . . . . 9 . . . . 6 . . . . 2 Full Trace Events 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 6 . . . . 3 . . . . . . . Robots Built 8 | . . . . . . . . . . . . . . . 8 . . . . . Authchips 4 | . . . . . . . . . . . . . . . 4 . . . . . Time 272 | . . . . . . . . . . . . . . . 272 . . . . . Total Robot Build Rating 64 | . . . . . . . . . . . . . . . 64 . . . . . Part Schematics Acquired 30 | . . 4 . . 1 . . 11 . . . . 13 . 1 . . . . . Parts Built 7 | . . . . . 2 . . . . . . . . . 5 . . . . . Authchips 4 | . . . . . . . . . . . . . . . 4 . . . . . Time 305 | . . . . . 117 . . . . . . . . . 188 . . . . . Total Part Build Rating 48 | . . . . . 14 . . . . . . . . . 34 . . . . . Parts Repaired 6 | . . 5 . 1 . . . . . . . . . . . . . . . . Time 174 | . . 142 . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 48 | . . . . . . . . . . 48 . . . . . . . . . . Retrieved Matter 48 | . . . . . . . . . . 48 . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . 3 . . . . 2 Parts Scanalyzed 5 | . . 4 . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . . . . . . . . . . 3 Programmers 6 | . . . . . 3 . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 1 . 1 . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 22 | . . . 3 . . . . . 1 . . . . 1 11 4 . . 2 . Largest Group 11 | . . . 3 . . . . . 1 . . . . 1 11 11 6 6 6 5 Highest-Rated Group 493 | . . . 40 . . . . . 96 . . . . 30 493 474 281 281 281 229 Highest-Rated Ally 96 | . . . 16 . . . . . 96 . . . . 30 50 50 50 50 50 50 Total Orders 8 | . . . . . . . . . . . . . . . 8 . . . . . STAY 4 | . . . . . . . . . . . . . . . 4 . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 151 | . . . 20 . . . . . 35 . . . . . 13 29 . 5 20 29 Total Damage 4383 | . . . 169 . . . . . 1206 . . . . . 567 811 . 153 837 640 Kills 42 | . . . 3 . . . . . 11 . . . . . 6 10 . 1 9 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 6 | . 3 1 . 1 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . 1 . . . . 1 . 2 2 . 2 . . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . . . . . . . . . . 43 Items 43 | . . . . . . . . . . . . . . . . . . . . 43 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 19252 | 115 650 2149 577 1002 2629 412 435 104 346 1470 818 468 1793 930 2372 667 163 1113 275 764 Spaces Moved 11049 | 64 384 1117 316 445 1388 329 272 81 205 874 434 277 1057 447 1162 558 138 964 222 315 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . Treads 5545 | 25 . 976 316 283 926 . . . . 419 434 277 1057 447 370 . . . . 15 Legs 684 | . 374 25 . 162 . . . . . . . . . . 123 . . . . . Wheels 4817 | 36 10 116 . . 462 329 272 81 205 455 . . . . 669 558 138 964 222 300 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 160 126 115 115 115 130 130 130 165 165 165 160 110 110 110 110 110 110 Average Speed 142 | 121 119 151 166 163 143 115 121 130 134 147 165 165 165 163 156 110 110 110 110 115 Slowest Speed 330 | 160 190 190 240 270 160 115 130 130 145 165 165 165 165 240 330 110 110 110 110 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 7 70 75 67 30 40 51 52 71 42 18 70 44 83 65 24 74 32 83 50 10 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 11 | . . 2 1 . . . . 1 . . . 1 1 2 . 2 . . 1 . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . . 1 1 1 . 1 1 1 . . Scrap Searched 21 | . . . 1 . . 3 . . 1 . 2 1 4 1 . 4 1 . 3 . Spaces Dug 88 | . . . . . . 1 . . 17 4 30 30 . . 6 . . . . . Terrain Destroyed 462 | . . 8 11 1 18 2 4 . 77 66 48 46 . 73 25 5 . . 4 74 Melee 6 | . . . . . . 1 . . . 4 . . . . 1 . . . . . Projectile 77 | . . . . 1 3 1 3 . . . 1 . . 8 16 5 . . 4 35 AOE 373 | . . 8 11 . 15 . . . 77 62 47 46 . 65 5 . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 13027 | 89 464 1374 342 593 1768 345 320 80 235 980 473 284 1107 545 1545 598 149 1021 241 474 Wait 487 | . . 21 . 21 126 . . . 3 11 . . 30 17 231 . 11 10 . 6 Move 11029 | 63 383 1116 315 444 1387 328 271 80 204 873 433 276 1056 446 1161 557 137 963 221 315 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 173 | 8 5 38 . 18 31 2 3 . 2 12 2 2 9 2 17 1 1 12 . 8 Fast Attach 108 | 9 . 12 . 6 12 . 3 . . 10 . 1 . 1 30 4 . 7 . 13 Attach 87 | 1 1 8 3 7 16 3 . . 1 9 2 . 1 7 15 . . 3 . 10 Detach 10 | 1 . 1 . 2 3 . . . . . . . . . 2 . . 1 . . Swap 116 | . 6 19 1 11 23 4 1 . 4 12 4 1 2 3 9 2 . 5 . 9 Drop 156 | 2 6 41 . 10 29 . 2 . 1 14 . 1 8 1 10 4 . 20 . 7 Fire 752 | 5 62 115 19 73 140 6 40 . 20 35 21 3 . 54 51 5 . . 4 99 Melee 49 | . . . . . . 2 . . . 4 11 . 1 7 17 . . . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . . . . . . . . . . . . 2 . . . . . Crush 9 | . . 3 4 1 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . . 7 . 25 . . 16 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 116 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Discovered new exit (range 15) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Utility x2 905 | -9/Materials | Repaired Assault Rifle? 945 | -9/Materials | Repaired Lgt. Assault Rifle 1128 | -9/Materials | Build established: Scavenger-Mutant 1365 | -9/Materials | Discovered new exit (range 5) 1401 | -9/Materials | Discovered new exit (range 16) 1531 | -9/Materials | Central database locked down 1627 | -9/Materials | Discovered new exit (range 11) 1662 | -9/Materials | Destroyed 8 combat bots 1701 | -9/Materials | Core integrity fell below 50% 2253 | -9/Materials | Repaired Lgt. Treads? 2304 | -9/Materials | Repaired Imp. Terrain Scanner 2331 | -9/Materials | Repaired Lgt. Treads? 2784 | -9/Materials | Discovered new exit (range 16) 2885 | -9/Materials | Discovered new exit (range 8) 2915 | -9/Materials | Entered Mines 2927 | -9/Mines | Met a Derelict bent on vengeance 2968 | -9/Mines | Discovered new exit (range 15) 3018 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3262 | -9/Mines | Discovered new exit (range 13) 3346 | -9/Mines | Assembled infested the area 3401 | -9/Mines | Core integrity fell below 20% 3418 | -9/Mines | Lost 3 parts (1n2w) 3492 | -9/Mines | Entered Materials 3492 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3911 | -8/Materials | Repaired Autogun 3952 | -8/Materials | Build established: Mutant 4072 | -8/Materials | Discovered new exit (range 15) 4277 | -8/Materials | Lost 3 parts (2u1w) 4494 | -8/Materials | Entered Factory 4494 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5083 | -7/Factory | Fabricated Antimatter Reactor? 5084 | -7/Factory | Found Prototype Launcher 5084 | -7/Factory | Identified Rocket Array 5395 | -7/Factory | Lost 5 parts (1p2n1u1w) 5491 | -7/Factory | Cargo convoy interrupted 6097 | -7/Factory | Identified exit to Lower Caves 7078 | -7/Factory | Crushed by falling debris 7078 | -7/Factory | System corruption reached 10% 7109 | -7/Factory | Lost 3 parts (1n2u) 7110 | -7/Factory | Found Prototype Device 7110 | -7/Factory | Identified Active Sensor Suite 7123 | -7/Factory | Entered Lower Caves 7125 | -7/Lower Caves | Core integrity fell below 50% 7155 | -7/Lower Caves | Learned Factory terminal intel 7304 | -7/Lower Caves | Encountered a Warlord checkpoint 7374 | -7/Lower Caves | Build established: Skirmisher 7480 | -7/Lower Caves | Found Alien Artifact 7481 | -7/Lower Caves | Identified Core Expander 7481 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7525 | -7/Lower Caves | Discovered new exit (range 8) 7534 | -7/Lower Caves | Identified exit to Lower Caves 7535 | -7/Lower Caves | Entered another Lower Caves area 7565 | -7/Lower Caves | Discovered new exit (range 16) 7610 | -7/Lower Caves | Encountered a Warlord checkpoint 7950 | -7/Lower Caves | Discovered new exit (range 16) 7969 | -7/Lower Caves | Identified exit to Data Miner 7970 | -7/Lower Caves | Entered Data Miner 7970 | -7/Data Miner | Discovered new exit (range 6) 7995 | -7/Data Miner | Met Data Miner 8022 | -7/Data Miner | Learned location of Section 7 (-2) 8022 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8045 | -7/Data Miner | Received God Mode back door access code from Data Miner 8073 | -7/Data Miner | Identified exit to Proximity Caves 8074 | -7/Data Miner | Entered Proximity Caves 8076 | -6/Proximity Caves | Spotter reported a threat 8077 | -6/Proximity Caves | Spotter reported a threat 8092 | -6/Proximity Caves | Escorted by Enhanced Grunt 8388 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8401 | -6/Proximity Caves | Spotted B-75 Beast 8402 | -6/Proximity Caves | Discovered new exit (range 9) 8419 | -6/Proximity Caves | Identified exit to Factory 8420 | -6/Proximity Caves | Entered Factory 8420 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8421 | -6/Factory | Loaded intel: 26 terminal locations 8770 | -6/Factory | Search patrols dispatched 9154 | -6/Factory | Lost 3 parts (2n1u) 9659 | -6/Factory | Build established: Scavenger-Tank 9792 | -6/Factory | Discovered new exit (range 6) 9814 | -6/Factory | Identified exit to Lower Caves 9890 | -6/Factory | Entered Lower Caves 10104 | -6/Lower Caves | Build established: Scavenger-Mutant 10447 | -6/Lower Caves | Spotted B-75 Beast 10478 | -6/Lower Caves | Destroyed B-75 Beast 10497 | -6/Lower Caves | Learned Factory security intel 10682 | -6/Lower Caves | Discovered new exit (range 16) 10705 | -6/Lower Caves | Identified exit to Lower Caves 10708 | -6/Lower Caves | Entered another Lower Caves area 11016 | -6/Lower Caves | Discovered new exit (range 16) 11136 | -6/Lower Caves | Learned location of 1 exit from Research 11136 | -6/Lower Caves | Learned Factory emergency access door positions 11136 | -6/Lower Caves | Learned Factory garrison access intel 11176 | -6/Lower Caves | Entered Zion 11355 | -6/Zion | Discovered new exit (range 16) 11583 | -6/Zion | Learned location of Warlord (-5) 11776 | -6/Zion | Learned 4 Factory zone layouts 11795 | -6/Zion | Learned Factory terminal intel 11799 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12969 | -6/Zion | Entered Proximity Caves 13015 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13179 | -5/Proximity Caves | Destroyed 9 combat bots 13373 | -5/Proximity Caves | Learned location of Armory (-3) 13581 | -5/Proximity Caves | Lost 3 parts (2u1w) 13753 | -5/Proximity Caves | Lost 7 parts (4n3u) 13883 | -5/Proximity Caves | Discovered new exit (range 5) 13899 | -5/Proximity Caves | Entered Factory 13899 | -5/Factory | Evolved 2 slots: Weapon x2 13900 | -5/Factory | Identified exit to Upper Caves 13904 | -5/Factory | Loaded intel: 28 terminal locations 13905 | -5/Factory | Loaded intel: 4 garrison access locations 14299 | -5/Factory | Destroyed 8 combat bots 14660 | -5/Factory | Destroyed 7 combat bots 14747 | -5/Factory | Discovered exit to Upper Caves (range 5) 14794 | -5/Factory | System corruption reached 10% 14919 | -5/Factory | Build established: Scavenger-Gunner 14932 | -5/Factory | Lost 3 parts (2n1w) 15192 | -5/Factory | Discovered new exit (range 13) 15399 | -5/Factory | First assault squad dispatched 15453 | -5/Factory | Discovered new exit (range 14) 15507 | -5/Factory | Fabricated Adv. System Shield? 15573 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 15643 | -5/Factory | Fabricated X-82 Rainmaker? 15735 | -5/Factory | Fabricated X-82 Rainmaker? 15867 | -5/Factory | Allied Derelicts emerged from ambush trap array 15876 | -5/Factory | Fabricated X-82 Rainmaker? 15958 | -5/Factory | Fabricated X-82 Rainmaker (x2) 16001 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 16203 | -5/Factory | Build established: Commander-Gunner 16271 | -5/Factory | Entered Upper Caves 16271 | -5/Upper Caves | Accompanied by 8 allies 16340 | -5/Upper Caves | A Commander dispatched an escort 16346 | -5/Upper Caves | Learned location of 1 exit from Factory 16437 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16660 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16919 | -5/Upper Caves | Discovered new exit (range 9) 16938 | -5/Upper Caves | Entered another Upper Caves area 16938 | -5/Upper Caves | Accompanied by 9 allies 16939 | -5/Upper Caves | Commander's escort returned to base 16939 | -5/Upper Caves | Commander's escort returned to base 16939 | -5/Upper Caves | Commander's escort returned to base 17078 | -5/Upper Caves | Discovered new exit (range 9) 17101 | -5/Upper Caves | Entered Warlord 17101 | -5/Warlord | Accompanied by 6 allies 17181 | -5/Warlord | Build established: Scavenger-Tank 17317 | -5/Warlord | Met Warlord 17342 | -5/Warlord | Warlord's base attacked by MAIN.C 17525 | -5/Warlord | Found Prototype Launcher 17533 | -5/Warlord | Found Prototype Piercing Weapon 17692 | -5/Warlord | Warlord forces counterattacked 17927 | -5/Warlord | Opened Warlord's prototype stash 17939 | -5/Warlord | Found Prototype Device 17939 | -5/Warlord | Identified Exp. Cloaking Device 17951 | -5/Warlord | Found Prototype Device 17951 | -5/Warlord | Identified Exp. Focal Shield 17956 | -5/Warlord | Found Prototype Hackware 17956 | -5/Warlord | Identified Ghost Barrier 17969 | -5/Warlord | Found Prototype Reactor 17994 | -5/Warlord | Identified Vortex Lance 18006 | -5/Warlord | Identified Vortex Chain Reactor 18017 | -5/Warlord | Warlord base infiltrated, sounded retreat 18038 | -5/Warlord | Identified Vortex Catalyst Activator 18155 | -5/Warlord | Spotted Striker 18162 | -5/Warlord | Found Prototype Processor 18166 | -5/Warlord | Discovered new exit (range 15) 18214 | -5/Warlord | Entered Proximity Caves 18214 | -4/Proximity Caves | Accompanied by 6 allies 18216 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18283 | -4/Proximity Caves | Identified Exp. Targeting Computer 18409 | -4/Proximity Caves | Identified exit to Factory 18489 | -4/Proximity Caves | Entered Factory 18489 | -4/Factory | Accompanied by 5 allies 18489 | -4/Factory | Evolved 2 slots: Weapon x2 18490 | -4/Factory | Identified exit to Research 18491 | -4/Factory | Identified exit to Upper Caves 18875 | -4/Factory | Lost 3 parts (1u2w) 19039 | -4/Factory | Lost 3 parts (1u2w) 19074 | -4/Factory | System corruption reached 10% 19143 | -4/Factory | Lost 12 parts (2p1n6u3w) 19197 | -4/Factory | Cargo convoy interrupted 19204 | -4/Factory | Core integrity fell below 50% 19222 | -4/Factory | Destroyed 10 combat bots 19253 | -4/Factory | Self-destructed Last Messages --------------- 19246_ K-01 Serf collects debris. 19247_ U-05 Engineer lays Concrete. 19248_ Penetrated by Slug. 19248_ Slug penetrates Wall. 19248_ Penetrated by Slug. 19249_ Slug penetrates Wall. 19249_ Penetrated by Slug. 19249_ U-05 Engineer builds a Wall. 19250_ U-05 Engineer lays Concrete. 19250_ K-01 Serf collects debris. 19251_ U-05 Engineer lays Concrete. 19251_ Penetrated by Slug. 19251_ Slug penetrates U-05 Engineer. 19251_ U-05 Engineer destroyed. 19251_ Slug penetrates Earth. 19252_ Acquired 25 matter. 19252_ U-05 Engineer lays Concrete. 19252_ Penetrated by Slug. 19252_ Slug penetrates Wall. 19253_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????!?????????????????????????????????= | | ???????????????????????????????????????!?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????!??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ???????????????????????????####???? #????????????? | | ??????????????????????????##T ##### ###???????=??? | | ?????????????????????????# ???????????? | | ?????????????????????????# ???????????? | | ????????????????########## ! #??????????? | | ????????????????? ![=*! +??????????? | | ????????????????##########!=%|u% #??????????? | | ??????????????### *!#]####/### #??????????? | | ??????????????# !][][=%=hh=!# ########???? | | ???????????????# p %]!%u]! % # #???? | | ??????????????## # %=][@[ # % #???? | | ??????????????# %p=%!=]|! ; "" #???? | | ???????????? + w#[| ! !! # %" #???? | | ????????????# # =!!% # %% #???? | | ??????????????# *u! k= #% ##### | | ????????????# + R ; | | ????????????# # m h!%# | | ??????????????# # w # | | ??????????????# # ! !%+= % | | ??????????????# ?# #% %"%%% | | ??????????????####?############## | | ????????????????????????????????##### *== %%%% "% | | ?????????????????????????????????#### | | ????????????????????????????????????# % %%%%%%% | | ???????????????????????????????????#" % %%% %" | | ???????????????????????????????????## %%%%%% | | ????????????????????????????????????# % % | | ?????????????????*??????????????#####/"#% % %%% " | | ????????????????????????????????? # % %% %" | | ????????????????????????????????? # %% %" | | ??????????????????!??????????????" """ #% % | | ?????!??????????????????????????"" """ #% %%% %" | | ???????????????!??????????# """ """ # %%% %" | | ??????????????????????????# + %%% %" | | ??????????????????????????+ """ """ # % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 120 Energy Generation 23 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Power Shielding 90 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 34 Authchip Count 8 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Weapon Cycler | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Adv. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-82 Rainmaker | -6/Zion | Archive R-10 Processor | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Adv. System Shield | x1 | -5/Factory | Authchip Adv. System Restoration Module | x2 | -5/Factory | Authchip X-82 Rainmaker | x2 | -5/Factory | Authchip X-82 Rainmaker | x2 | -5/Factory | Authchip X-82 Rainmaker | x2 | -5/Factory | Authchip X-82 Rainmaker | x2 | -5/Factory | Authchip Adv. Heavy Treads | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- Executioner Reappropriation Challenges ------------ None Game ------ Seed ControlDisposablePit Manual? 0 Play Time 03:32:35 Cumulative 80.7 hours Start 2023.11.26 @ 14:17:36 End 2023.11.26 @ 18:51:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 65 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aa11496-1714-4e6a-94f8-0ee4dfd846f8