Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 16:21:27 Player: Kaisercar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (218) 1090 Value Destroyed (8353) 8353 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2788) 2788 TOTAL SCORE: 21311 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 357 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1150 Friendly Fire -231 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 89/170 System Corruption 36% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Dispersion Rifle RU-N14's Throwing Claymores v3 (3) Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Combat Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Phase Shifter Improved Thermal Shield Improved Force Field Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon Power Sword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Improved Force Field Hacking Suite Vortex Shotgun Hardcell Cannon Hypervelocity Mass Driver Micro-nuke Launcher RU-N14's Throwing Claymores v3 [Rating: 177] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . 1 . . . . . . . . 2 . . Utility 11 | . . . . . 1 2 . . . . 2 . . . . 2 . . . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 242 | 7 12 1 . . 24 3 1 2 17 19 29 8 8 15 6 3 . 38 10 20 19 Power 35 | 1 2 1 . . 3 1 . . 2 2 3 2 1 3 1 . . 6 1 3 3 Engine 11 | 1 2 1 . . 2 . . . . 2 1 . 1 . 1 . . . . . . Core 12 | . . . . . 1 1 . . 2 . 2 2 . . . . . 4 . . . Reactor 12 | . . . . . . . . . . . . . . 3 . . . 2 1 3 3 Propulsion 73 | 2 2 . . . 9 . 1 . 9 9 8 . 2 3 1 . . 13 4 5 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg 37 | . 2 . . . 9 . . . . 7 6 . 2 3 1 . . 7 . . . Wheel 2 | . . . . . . . . . . . 2 . . . . . . . . . . Hover 31 | . . . . . . . 1 . 9 2 . . . . . . . 6 4 5 4 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Utility 81 | 2 3 . . . 5 2 . 1 4 5 13 4 2 5 2 3 . 12 3 7 8 Device 39 | 1 . . . . 2 . . . 2 2 7 1 2 2 1 1 . 6 2 3 7 Storage 10 | 1 3 . . . . . . . . 3 . 3 . . . . . . . . . Processor 14 | . . . . . 2 . . 1 . . 4 . . . . 1 . 4 . 2 . Hackware 7 | . . . . . . 1 . . . . . . . . . 1 . 1 1 2 1 Protection 11 | . . . . . 1 1 . . 2 . 2 . . 3 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 5 . . . 7 . . 1 2 3 5 2 3 4 2 . . 7 2 5 3 Energy Gun 15 | 1 1 . . . 1 . . . 1 1 2 1 1 1 . . . 1 1 2 1 Energy Cannon 9 | . . . . . 3 . . . . . 2 1 1 . . . . 1 . . 1 Ballistic Gun 11 | 1 3 . . . 3 . . 1 . . . . 1 . 1 . . . . 1 . Ballistic Cannon 8 | . . . . . . . . . . 1 . . . 1 . . . 4 1 1 . Launcher 4 | . 1 . . . . . . . . 1 1 . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 1 . . . 1 1 . . 3 . . . 1 1 2 . Corrupted Parts 7 | . . . . . 2 . . . . 1 1 . 1 . . . . . . . 2 System Corruption 36 | . . . . . 9 . . . . 3 10 . 3 . . . . . . . 11 Parts Lost 90 | . . . . . 6 . 6 . 4 1 17 3 2 2 5 . 3 4 . . 37 Power 13 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 1 . . 5 Propulsion 24 | . . . . . 3 . 2 . 1 . 6 . . . . . 1 1 . . 10 Utility 36 | . . . . . 2 . 2 . 1 1 5 3 1 1 2 . . 2 . . 16 Weapon 17 | . . . . . 1 . 1 . 1 . 5 . . 1 1 . 1 . . . 6 Highest Loss Streak 17 | . . . . . 5 . 6 . 3 1 12 2 2 1 3 . 3 2 . . 17 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . . Average Backups 9 | 3 10 14 14 14 12 12 11 4 4 7 6 8 8 9 9 9 10 9 9 9 6 Power 1 | . . 1 3 3 2 3 3 1 . 1 . . . . . . . . 1 1 . Propulsion 1 | 1 2 2 2 2 1 1 . . 2 . . 1 . . 1 1 2 . 1 1 . Utility 3 | . 5 7 6 5 3 3 2 1 . 2 2 4 3 3 4 3 4 3 2 2 . Weapon 3 | . 2 3 3 3 4 4 4 2 1 3 1 3 4 5 4 4 4 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 7 . . 3 2 1 4 . 1 3 1 2 3 2 . . . 1 1 5 . Power 4 | . 1 . . . . . 2 . . 1 . . . . . . . . . . . Propulsion 5 | . 2 . . . 1 . . . 1 . . . . . . . . . . 1 . Utility 15 | . 2 . . 2 1 1 1 . . 1 . 1 3 1 . . . . 1 1 . Weapon 12 | . 2 . . 1 . . 1 . . 1 1 1 . 1 . . . 1 . 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 97 99 67 11 68 93 80 99 99 98 92 93 78 93 97 90 78 Engine 5 | . 14 14 14 14 5 . . . . 10 4 . 1 4 . . . . . . . Core 3 | . . . . . 3 7 4 . 5 1 6 11 9 4 . . . 2 4 1 . Reactor 1 | . . . . . . . . . . . . . . 1 8 5 2 4 4 6 6 Leg 22 | . 20 28 28 28 34 30 20 . . 19 16 29 29 28 29 26 20 21 . . . Hover 4 | . . . . . . . . . 25 8 . . . . . . . 4 31 22 19 Device 13 | . 14 14 14 14 9 7 4 . 6 16 11 11 11 16 13 9 10 10 9 16 19 Storage 8 | . 14 14 14 14 9 7 4 . . 4 5 7 11 10 5 8 10 6 4 4 3 Processor 9 | . . . . . 6 7 4 7 7 6 10 17 16 11 11 14 15 17 19 17 11 Hackware 1 | . . . . . . 6 4 . . . . . . . . 5 5 6 9 8 9 Protection 1 | . . . . . 2 7 4 . 7 3 5 2 . . 7 6 2 1 . . . Energy Gun 2 | . 5 . . . . . . . . 5 2 9 6 . 5 5 2 1 4 . 2 Energy Cannon 2 | . . . . . 3 . . . 3 . 3 4 5 10 5 5 5 2 . . . Ballistic Gun 9 | . 21 27 28 28 22 23 15 3 7 7 . . 3 1 . 5 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . 3 1 . . . . . . 6 7 8 3 Peak Build Rating 177 | 7 12 13 13 13 31 36 36 6 40 60 80 82 83 92 87 87 86 108 125 156 177 Average Rating 62 | 5 10 12 12 13 22 34 25 3 27 53 53 79 80 84 79 84 68 94 117 143 140 On Entrance 51 | . 7 12 13 13 13 31 36 1 6 32 60 79 81 82 83 72 86 55 98 125 156 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . 8 . . . . . 10 8 2 3 17 Naked Turns 17 | . . . . . . . 17 . . . . . . . . . . . . . . Heaviest Build 99 | 12 32 32 32 32 44 43 43 4 21 57 69 57 59 98 75 65 58 75 74 95 99 Greatest Support 115 | 40 40 26 26 26 56 56 56 3 34 75 79 79 84 88 88 88 88 115 74 92 95 Greatest Overweight (x) 9 | . 6 1 1 1 1 . 9 1 1 2 3 . . 1 . . . 8 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 12 15 15 15 15 15 12 5 5 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 4 13 15 15 15 15 15 15 4 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 3 10 14 14 14 14 14 12 4 4 7 5 9 9 9 9 9 10 9 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 13 15 15 15 15 15 5 4 5 10 10 10 10 10 10 10 10 10 10 10 2 Class Distribution -------------------- 30% | Mutant 13% | Scavenger-Mutant 13% | Scavenger-Gunner 8% | Scavenger-Tank 8% | Gunner 5% | Tank 3% | Commander-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Mutant | -5/Factory Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Hacker-Gunner | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 7032 | 278 319 113 . 37 749 . . . 35 928 653 278 323 485 237 . . 876 282 821 618 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8997 | 110 342 123 . . 952 . . . 96 1036 1366 397 726 508 628 . . 1059 360 769 525 Parts 390 | 4 23 6 . . 68 . . . 22 34 46 10 20 23 23 . . 48 12 28 23 Haulers Intercepted 11 | . 2 . . . 2 . . . . 1 1 . . . . . . 2 1 2 . Recyclers Shooed 8 | . . . . . . . . . . 4 3 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . . 8 31 . 14 . . . . . . Prevented 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 147 | . 5 3 . . 21 . . . 5 11 19 7 13 12 15 . . 13 1 8 14 Melee 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Guns 44 | . 4 1 . . 18 . . . 2 5 6 4 3 . . . . 1 . . . Cannons 53 | . . . . . . . . . 3 5 3 . 10 5 6 . . 8 1 8 4 AOE 45 | . 1 2 . . 3 . . . . . 10 1 . 7 8 . . 3 . . 10 Classes Destroyed 19 | 2 6 1 . . 2 . . . 1 3 . 2 . 2 . . . . . . . Worker 13 | . 1 . . . 1 . . . . 5 2 . . . . . . . 1 . 3 Builder 7 | . . 1 . . 1 . . . . . 5 . . . . . . . . . . Tunneler 7 | 1 . . . . 1 . . . . 1 1 . . . . . . . 1 . 2 Hauler 11 | . 2 . . . 2 . . . . 1 1 . . . . . . 2 1 2 . Recycler 16 | 1 . 1 . . 1 . . . . 2 4 . . . . . . 3 1 2 1 Mechanic 4 | . 1 . . . . . . . . 1 1 . . . . . . . . . 1 Operator 5 | . 4 . . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . . . . . . . . . . 2 2 . . . . . . 1 1 . . Swarmer 36 | . 3 3 . . 8 . . . . . 4 2 4 . 2 . . 2 . 2 6 Cutter 5 | . . . . . . . . . 5 . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . . Grunt 49 | . 2 . . . 7 . . . . 6 15 . 4 5 4 . . 4 . 1 1 Brawler 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . Duelist 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . . Protector 4 | . . . . . . . . . . . . . . 3 1 . . . . . . Sentry 13 | . . . . . 4 . . . . 2 . 1 2 . 1 . . . 1 2 . Specialist 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . Hunter 10 | . . . . . . . . . . 1 . 2 1 . . . . 1 . 2 3 Programmer 19 | . . . . . . . . . . 2 . . 1 1 4 . . 6 . 1 4 Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | 1 4 3 . . 6 . . . 3 3 14 5 4 7 6 . . 3 2 4 7 Combat Bots Only 7 | . 3 3 . . 5 . . . 3 3 6 5 4 7 6 . . 3 1 3 6 Max Kills in Single Turn 12 | 1 1 2 . . 5 . . . 1 1 12 1 1 5 3 . . 3 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 . . 3 . . . . . 4 1 . 5 3 . . 2 . . 3 Melee 1 | . . . . . . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Hostile Shots Fired 1472 | . 38 7 . . 108 . 10 . 36 92 131 43 80 86 98 . 2 119 8 80 534 Missed 556 | . 9 3 . . 31 . 2 . 16 24 30 21 27 29 31 . . 33 4 40 256 Hits 916 | . 29 4 . . 77 . 8 . 20 68 101 22 53 57 67 . 2 86 4 40 278 Melee 18 | . . . . . . . 8 . 5 . . . . . 3 . 2 . . . . Projectile 898 | . 29 4 . . 77 . . . 15 68 101 22 53 57 64 . . 86 4 40 278 AOE 5 | . . . . . . . . . 3 . 2 . . . . . . . . . . Critical Strikes 62 | . . . . . 5 . 7 . 5 2 2 1 3 8 8 . 1 6 . . 14 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 15297 | . 281 37 . 22 1167 . 396 . 575 707 1955 309 756 1022 1021 . 99 1577 69 413 4891 Core 3148 | . 63 . . . 169 . 259 . 36 133 206 13 54 170 116 . 58 167 . 94 1610 Absorbed by Shields 2921 | . . . . . . . . . . 365 174 79 263 170 328 . . 171 . 424 947 Redirected to Shielding 150 | . . . . . . . . . 66 28 . . . 56 . . . . . . . Ignored by Resistances 386 | . . . . . . . . . . . 21 . 60 186 30 . . 46 . 7 36 Regen/Repaired (Parts) 413 | . . . . . 162 . . . . . . . . 44 . . . . . 109 98 Core Remaining (%) 77 | 100 . . . 74 69 . . . 57 84 . . . . 44 . . 80 100 93 . Volleys Fired 529 | 8 36 7 . . 56 . . . 11 67 66 15 39 15 24 . . 74 33 42 36 Largest 3 | 2 2 2 . . 3 . . . 2 3 3 3 3 3 2 . . 3 2 3 3 Hottest 294 | 60 90 46 . . 161 . . . 91 147 184 203 224 294 122 . . 200 143 169 238 Shots Fired 967 | 16 70 10 . . 156 . . . 19 136 85 35 99 30 39 . . 110 41 67 54 Gun 530 | 16 67 9 . . 140 . . . 11 104 27 28 59 1 15 . . 15 20 11 7 Cannon 402 | . . . . . 15 . . . 8 32 53 6 39 27 18 . . 88 21 56 39 Launcher 25 | . 3 1 . . 1 . . . . . 5 1 1 2 4 . . . . . 7 Special 10 | . . . . . . . . . . . . . . . 2 . . 7 . . 1 Kinetic 528 | 8 56 9 . . 139 . . . 11 82 22 . 22 10 . . . 64 21 56 28 Thermal 326 | . 2 . . . 8 . . . . 41 39 34 76 18 33 . . 33 20 11 11 Explosive 29 | . 3 1 . . 1 . . . . . 5 1 1 2 6 . . 1 . . 8 Electromagnetic 66 | 8 9 . . . 8 . . . 8 13 19 . . . . . . 1 . . . Entropic 12 | . . . . . . . . . . . . . . . . . . 5 . . 7 Robot Hit Streak 32 | 3 5 6 . . 32 . . . 2 7 13 8 16 11 8 . . 9 9 15 6 Robot Miss Streak 12 | 1 7 3 . . 9 . . . 6 12 7 3 6 2 4 . . 6 5 6 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . Secondary Targets 8 | . 1 . . . 3 . . . . . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 1 . . . . . . . . . Shots Hit Robots 614 | 11 38 6 . . 98 . . . 12 105 66 23 56 18 20 . . 68 24 39 30 Core Hits 497 | 4 18 5 . . 41 . . . 12 87 89 13 30 59 46 . . 32 12 16 33 Critical Kills 18 | . . . . . 1 . . . . . . . . . 1 . . 8 1 5 2 Critical Parts Destroyed 35 | . 1 . . . . . . . . . . . . . . . . 22 1 3 8 Critical Strikes 74 | . 1 . . . 1 . . . . 5 . 3 1 . 3 . . 30 6 11 13 Burn 11 | . . . . . . . . . . 4 . 3 1 . 1 . . . 2 . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . Destroy 47 | . 1 . . . 1 . . . . . . . . . . . . 29 2 8 6 Blast 7 | . . . . . . . . . . . . . . . . . . . 2 3 2 Sever 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 Detonate 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 Melee Attacks 29 | . . . . . . . . . . 11 . . . . . . . 6 . 5 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . 11 . . . . . . . 6 . 5 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 4 . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25502 | 135 606 183 . . 1841 . . . 169 2163 4637 648 1742 2699 2092 . . 2400 692 1275 4220 Guns 6649 | 135 551 90 . . 1386 . . . 82 1488 388 456 833 . 182 . . 186 389 152 331 Cannons 7903 | . . . . . 211 . . . 87 452 1265 133 842 993 404 . . 1388 303 972 853 Explosions 10131 | . 55 86 . . 233 . . . . . 2971 59 67 1706 1404 . . 593 . . 2957 Melee 601 | . . . . . . . . . . 223 . . . . . . . 227 . 151 . Ramming 73 | . . 7 . . 11 . . . . . 13 . . . . . . 6 . . 36 Kinetic 7337 | 55 456 90 . . 1386 . . . 82 1167 407 . 256 676 . . . 876 303 972 611 Thermal 8509 | . 73 . . . 75 . . . . 582 2485 589 1419 317 586 . . 606 389 152 1236 Explosive 7418 | . 8 86 . . 233 . . . . . 1366 59 67 1706 1404 . . 526 . . 1963 Electromagnetic 929 | 80 69 . . . 136 . . . 87 191 366 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 746 | . . . . . . . . . . 223 . . . . 102 . . 227 . 151 43 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 490 | . . . . . . . . . . . . . . . . . . 159 . . 331 Highest Corruption 36 | . 2 2 2 2 10 . . . . 4 11 4 8 8 6 . 7 14 . 2 36 Average Corruption 4 | . 2 2 2 2 1 . . . . 3 6 4 7 3 3 . 7 9 . 1 5 Corruption Purged 7 | . . . . . . . . . . . 7 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 209 | . 6 16 7 7 7 . . . . 14 18 19 36 3 12 . 2 37 . 7 18 Message Errors 51 | . 3 7 1 2 . . . . . 3 2 6 12 . 4 . 1 7 . 1 2 Matter Fused 56 | . 1 3 2 3 2 . . . . 2 6 7 9 3 4 . . 7 . 4 3 Heat Flow Errors 18 | . . 1 3 . 1 . . . . . 3 1 1 . 1 . . 5 . . 2 Energy Discharges 30 | . 1 4 1 2 2 . . . . 2 2 2 6 . 2 . . 4 . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Fused 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Data Loss (minor) 20 | . 1 1 . . . . . . . 1 4 2 2 . . . . 5 . . 4 Data Loss (major) 12 | . . . . . 1 . . . . 1 1 . 4 . . . . 3 . 1 1 Misfires 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Alerts 4 | . . . . . . . . . . . . 1 1 . . . . 2 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Weapon Failures 6 | . . . . . . . . . . 4 . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1208 | . . . . . 5 . . . . 29 512 . 14 91 26 . . 5 2 111 413 Projectiles 261 | . . . . . . . . . . . 39 . 14 91 4 . . . 2 45 66 Explosions 852 | . . . . . 5 . . . . . 473 . . . 22 . . 5 . . 347 Melee 95 | . . . . . . . . . . 29 . . . . . . . . . 66 . Knockbacks 46 | . . . . . 1 . . . . 11 12 . . 3 . . . 11 . 4 4 Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Kinetic 43 | . . . . . . . . . . 11 11 . . 3 . . . 11 . 4 3 Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 441 | . . . . . . . . . . . 177 . 44 41 53 . . 71 . . 55 Shots 15 | . . . . . . . . . . . 7 . 2 2 2 . . 1 . . 1 Rammed 7 | . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 15 | . . 3 . . 2 . . . . . 2 . . . . . . 1 . . 7 Kicked 8 | . . 3 . . 2 . . . . . 2 . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 40 60 184 194 . 384 . . . . 423 395 177 328 324 199 . . 342 187 69 303 Average Temperature 91 | 25 20 98 84 . 52 . . . . 104 161 65 119 129 34 . . 93 46 26 98 Received Heat Transfer 2065 | . 66 . . 9 342 . . . 45 107 668 6 199 263 159 . . 106 . 4 91 Effects 24 | . . . . . . . . . . 4 9 . 7 . . . . 2 . . 2 Shutdowns 6 | . . . . . . . . . . 1 5 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 1 2 . . . . . . . . . . Interference 11 | . . . . . . . . . . . . . 7 . . . . 2 . . 2 Matter Decay 2 | . . . . . . . . . . 2 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 1 2 . . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . Parts Melted 29 | . . . . . . . . . . 4 4 8 5 2 3 . . 1 1 . 1 Heat Transferred 11974 | . 74 . . . 111 . . . . 1700 2500 1307 2397 500 975 . . 837 703 185 685 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Maximum Alert Level 3 | . . . . . 1 . . . . . 2 . . . . 3 1 1 . . 1 Low Security (%) 76 | 100 100 100 . 100 24 100 100 100 100 100 46 . . . . . . 76 100 100 61 Level 1 21 | . . . . . 75 . . . . . 42 . . . . . 100 23 . . 38 Level 2 . | . . . . . . . . . . . 10 . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 963 | 5 83 76 . . 341 116 33 . 155 119 548 . . . . 963 312 350 188 127 391 Initial 963 | . . 10 . . . 116 33 . . 65 51 . . . . 963 312 169 183 95 23 Average 115 | . 22 5 . . 200 97 15 . 85 38 213 . . . . 931 278 153 156 70 161 Influence Increases 7121 | 10 205 86 . . 783 30 . . 165 377 1049 150 480 453 354 900 . 685 127 294 973 Destroy 0b10 Robot/C 3040 | . 100 60 . . 420 . . . 100 220 380 140 340 280 280 . . 260 20 160 280 Destroy 0b10 Robot/NC 375 | 10 40 10 . . 30 . . . . 60 80 . . 15 15 . . 30 30 20 35 Destroy Leader 474 | . 34 10 . . 94 . . . 20 66 46 10 40 . 30 . . 46 14 24 40 Allied During Kill 167 | . . . . . . . . . . . . . 25 113 29 . . . . . . Successful Hack 162 | . 11 . . . 26 . . . . 14 17 . . . . . . 8 8 . 78 Select Force Hacks 60 | . . . . . 30 30 . . . . . . . . . . . . . . . Disable Machine 480 | . . . . . 15 . . . . 15 270 . . . . . . 105 15 30 30 Destroy Structure 683 | . 20 6 . . 18 . . . . 2 256 . . . . . . 146 10 30 195 Advance Influence 900 | . . . . . . . . . . . . . . . . 900 . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . 30 15 30 Lose Combat Pursuer 705 | . . . . . 150 . . . 45 . . . 75 45 . . . 90 . 15 285 Influence Decreases 6829 | 10 177 114 . . 525 192 96 . 40 395 620 609 315 358 589 109 651 577 307 425 720 Entered New Map 2083 | . . 18 . . . 142 63 . . 60 56 199 15 242 337 39 581 73 167 75 16 Time Decay 3785 | 10 170 96 . . 465 50 23 . . 301 374 380 240 76 202 70 40 464 140 350 334 Lost Part 840 | . . . . . 60 . 10 . 40 . 170 30 20 20 50 . 30 40 . . 370 Lost Ally 80 | . . . . . . . . . . . 20 . 40 20 . . . . . . . Purge Threat 41 | . 7 . . . . . . . . 34 . . . . . . . . . . . Squads Dispatched 34 | . 3 . . . 4 1 . . 2 3 3 . 1 . . . . 6 1 4 6 Investigation 8 | . . . . . 3 1 . . . 1 1 . . . . . . . 1 . 1 Extermination 8 | . . . . . . . . . . 1 1 . . . . . . 2 . . 4 Reinforcement 14 | . 3 . . . 1 . . . 2 1 1 . . . . . . 1 . 4 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 17 | . . . . . 1 . . . . 2 . . . 1 1 . . 2 . 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 15 3 . 2 30 . 6 . 14 14 24 7 23 58 17 . 5 22 7 12 57 Peak Tracking Total 17 | . 3 3 . 1 7 . 6 . 5 2 5 4 7 17 5 . 5 6 3 4 17 Tactical Retreats 27 | . . . . . 5 . . . 3 . . . 2 2 . . . 5 . 1 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 13 | . 1 . . . 1 1 . . 1 3 2 . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 33 | . . . . . 1 . . . . 1 18 . 1 . . . . 7 1 2 2 Max in Single Turn 16 | . . . . . 1 . . . . 1 16 . 1 . . . . 2 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 47 | . 2 . 4 . 8 1 . 1 . 4 2 . . 7 . . . 5 4 1 8 Terminals 17 | . 2 . . . 4 . . 1 . 2 1 . . . . . . 1 1 . 5 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Repair Stations 4 | . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Recycling Units 5 | . . . . . 1 1 . . . 2 . . . . . . . 1 . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . . . . 1 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 98 | . 5 . 4 . 23 1 . 1 . 10 4 . . 13 . . . 11 7 2 17 Successful 65 | . 3 . 4 . 17 1 . 1 . 5 3 . . 13 . . . 3 3 1 11 Failed 31 | . 2 . . . 6 . . . . 5 1 . . . . . . 8 3 . 6 Catastrophic 7 | . 1 . . . 2 . . . . . . . . . . . . 1 1 . 2 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Manual 30 | . 4 . . . 11 1 . . . 4 2 . . . . . . 1 . . 7 Terminals 38 | . 5 . . . 9 . . 1 . 7 2 . . . . . . 1 2 . 11 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 Repair Stations 10 | . . . . . 4 . . . . . . . . . . . . 3 1 . 2 Recycling Units 10 | . . . . . 2 1 . . . 3 . . . . . . . 4 . . . Scanalyzers 17 | . . . . . 8 . . . . . . . . . . . . 1 4 2 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 24 | . 2 . 4 . . . . 1 . 1 . . . 13 . . . . . . 3 Record 12 | . . . 4 . . . . . . . . . . 8 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Build 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . . . . . . . 2 Scan Component 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Repair 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . . . 2 . . . . . . . 2 . . . Process 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Scanalyzer 14 | . . . . . 7 . . . . . . . . . . . . 1 3 1 2 Insert Component 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Analyze 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Retrieve Study 8 | . . . . . 3 . . . . . . . . . . . . 1 1 1 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . . . 6 1 . . . 2 1 . . . . . . . . . 2 Terminals 11 | . 1 . . . 5 . . . . 2 1 . . . . . . . . . 2 Botnet 7 | . . . . . 2 . . . . 2 1 . . . . . . . . . 2 Skim 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . . . 6 . . . . 3 2 . . . . . . 4 3 1 7 Full Trace Events 5 | . . . . . 1 . . . . 1 1 . . . . . . . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 72 | . . . . . . . . . . . 36 . . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . . . . 3 . . . . . . . . . 3 Part Studies Acquired 8 | . . . . . 3 . . . . . . . . . . . . 1 1 1 2 Parts Repaired 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Time 84 | . . . . . 64 . . . . . . . . . . . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 189 | . . . . . . . . . . . . . . . . . . 189 . . . Retrieved Matter 224 | . . . . . . . . . . . . . . . . . . 224 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . 2 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 3 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 1 2 5 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 8 | . . . . . . . . . . . . 1 2 5 . . . . . . . Largest Group 6 | . . . . . . . . . . . . 1 2 6 3 . . . . . . Highest-Rated Group 295 | . . . . . . . . . . . . 29 59 295 175 . . . . . . Highest-Rated Ally 68 | . . . . . . . . . . . . 29 30 68 68 . . . . . . Total Orders 8 | . . . . . . . . . . . 1 . . 7 . . . . . . . STAY 3 | . . . . . . . . . . . . . . 3 . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . 4 . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 61 | . . . . . . . . . . . . . 26 22 13 . . . . . . Total Damage 2151 | . . . . . . . . . . . . . 321 1559 271 . . . . . . Kills 11 | . . . . . . . . . . . . . 4 5 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Active Infowar (turns) 9642 | 67 1010 1164 724 518 1266 101 63 . 28 947 273 . . 101 374 143 54 933 293 788 795 Optics 2264 | . . . . . . . . . . . . . . . . 143 54 933 293 788 53 Sensors 1349 | . . . . . 884 101 63 . . . . . . . . . . . . . 301 IFF 1178 | . . . . . . . . . . 907 271 . . . . . . . . . . Terrain 2381 | . . . . . . . . . 28 935 148 . . 101 374 . . . . . 795 Seismic 3975 | 67 1010 1164 724 518 382 . . . . . . . . . . . . . . . 110 Machine Analysis 139 | . . . . . . . . . . . 139 . . . . . . . . . . Triangulation 20 | . . . . . . . . . . . 20 . . . . . . . . . . Jamming 269 | . . . . . . . . . . . . . . . . 106 54 109 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . 1 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 14530 | 121 1010 1164 724 518 1362 101 89 50 172 947 874 889 1174 1321 666 144 80 1163 293 788 880 Spaces Moved 10463 | 55 520 580 380 256 712 80 92 72 170 574 427 674 833 901 479 109 66 813 440 1159 1071 Core 160 | 5 1 . . . . . 32 72 5 . . . . . . . . . . . 45 Treads 185 | 50 135 . . . . . . . . . . . . . . . . . . . . Legs 6632 | . 384 580 380 256 712 80 52 . . 286 320 674 833 901 479 109 66 520 . . . Wheels 107 | . . . . . . . . . . . 107 . . . . . . . . . . Hover 3379 | . . . . . . . 8 . 165 288 . . . . . . . 293 440 1159 1026 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 120 190 190 190 112 116 50 50 48 44 115 120 120 120 120 120 120 28 23 26 48 Average Speed 110 | 150 163 190 190 190 124 116 94 66 51 92 149 120 120 122 120 120 120 102 39 49 58 Slowest Speed 710 | 160 350 190 190 190 190 116 500 100 116 260 330 120 120 190 120 120 120 710 99 102 121 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 70 98 88 68 42 2 71 3 89 12 20 76 80 85 68 3 70 21 12 40 32 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . 1 1 1 . . . . . 1 1 . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . . 1 . . 1 1 . . 1 . . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 . . . . 1 . . 1 1 . . . 1 1 1 . Scrap Searched 14 | . . 1 . 3 . . . . . . . 5 2 . 3 . . . . . . Spaces Dug 19 | . 6 . . . . . . . . . . . . . . . . . . . 13 Terrain Destroyed 556 | . 18 6 . . 12 . . . . . 146 31 48 29 120 . . 72 5 10 59 Melee 4 | . . . . . . . . . . . . . . . . . . . . . 4 Projectile 64 | . . . . . 1 . . . . . 4 2 13 2 6 . . 13 5 10 8 AOE 488 | . 18 6 . . 11 . . . . . 142 29 35 27 114 . . 59 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 12527 | 76 616 628 383 291 1068 89 92 73 230 845 566 727 932 1092 524 122 66 1030 520 1304 1253 Wait 716 | 2 20 35 . 26 237 . . . 11 135 19 8 9 46 7 3 . 38 16 21 83 Move 10444 | 54 519 579 379 255 711 80 91 71 169 573 426 673 832 900 478 109 65 812 439 1158 1071 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 127 | 5 13 1 2 5 14 3 . . 6 14 9 7 8 3 3 4 . 11 5 11 3 Fast Attach 132 | 6 5 . . . 7 1 1 1 12 14 10 5 4 12 3 . 1 20 6 15 9 Attach 82 | 1 . . . . 8 2 . 1 3 6 12 1 1 2 3 3 . 12 4 4 19 Detach 25 | . . . . . . . . . . 2 . . . 2 . . . 6 1 7 7 Swap 135 | . 9 3 . . 18 1 . . 7 8 12 5 10 11 4 2 . 20 5 11 9 Drop 180 | . 14 . 2 5 15 2 . . 6 15 5 10 11 20 1 1 . 30 11 30 2 Fire 529 | 8 36 7 . . 56 . . . 11 67 66 15 39 15 24 . . 74 33 42 36 Melee 29 | . . . . . . . . . . 11 . . . . . . . 6 . 5 7 Ram 7 | . . . . . . . . . . . . . . . . . . . . . 7 Kick 8 | . . 3 . . 2 . . . . . 2 . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 5 . 5 . . . . . . . . . . Rewire 103 | . . . . . . . . . . . . 3 18 81 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 211 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Mines 866 | -10/Materials | Discovered new exit (range 11) 1132 | -10/Materials | Entered Mines 1175 | -10/Mines | Learned location of Storage (-8) 1284 | -10/Mines | Discovered new exit (range 7) 1404 | -10/Mines | Discovered new exit (range 12) 1555 | -10/Mines | Found DCF Scrap (17 items) 2288 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2288 | -10/Mines | Discovered new exit (range 5) 2296 | -10/Mines | Entered Exiles 2296 | -10/Exiles | Found Exiles lab abandoned 2297 | -10/Exiles | Identified exit to Mines 3020 | -10/Exiles | Entered Mines 3026 | -9/Mines | Assembled infested the area 3085 | -9/Mines | Met a Derelict bent on vengeance 3386 | -9/Mines | Learned location of Zion (-6) 3411 | -9/Mines | Found a hidden stash of uninstalled traps 3527 | -9/Mines | Discovered new exit (range 8) 3538 | -9/Mines | Entered Materials 3538 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3539 | -8/Materials | Identified exit to Storage 3842 | -8/Materials | Build established: Tank 3951 | -8/Materials | Lost 5 parts (2n2u1w) 4145 | -8/Materials | Discovered new exit (range 5) 4218 | -8/Materials | Repaired Imp. Aluminum Leg+ 4251 | -8/Materials | Repaired Hvy. Assault Rifle+ 4656 | -8/Materials | Build established: Gunner 4843 | -8/Materials | System corruption reached 10% 4900 | -8/Materials | Entered Factory 4900 | -7/Factory | Evolved 2 slots: Utility x2 5001 | -7/Factory | Sucked down chute 5001 | -7/Factory | Entered Waste 5046 | -7/Waste | Spotted C-40 Crusher 5050 | -7/Waste | Spotted C-40 Crusher 5054 | -7/Waste | Spotted C-40 Crusher 5055 | -7/Waste | Spotted C-40 Crusher 5058 | -7/Waste | Spotted C-40 Crusher 5059 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5061 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5062 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5064 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5065 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5079 | -7/Waste | Crushed by Compactor (1 part destroyed) 5082 | -7/Waste | Discovered new exit (range 16) 5083 | -7/Waste | Spotted C-40 Crusher 5090 | -7/Waste | Entered Factory 5110 | -7/Factory | Lost 6 parts (1p2n2u1w) 5139 | -7/Factory | Identified exit to DSF 5140 | -7/Factory | Entered DSF 5180 | -7/DSF | Additional patrols routed to DSF 5296 | -7/DSF | Discovered new exit (range 15) 5312 | -7/DSF | Entered Factory 5312 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5337 | -6/Factory | Lost 3 parts (1p1n1u) 5748 | -6/Factory | Build established: Mutant 5761 | -6/Factory | Found Prototype Launcher 5761 | -6/Factory | Identified Rocket Array 5766 | -6/Factory | Found Rocket Array 6006 | -6/Factory | Discovered new exit (range 15) 6049 | -6/Factory | Build established: Skirmisher 6259 | -6/Factory | Entered another Factory area 6259 | -5/Factory | Evolved 2 slots: Utility x2 6438 | -5/Factory | Lost 4 parts (2u2w) 6487 | -5/Factory | Fabricated Hacking Suite (x1) 6590 | -5/Factory | Lost 12 parts (1p5n3u3w) 6597 | -5/Factory | System corruption reached 10% 6833 | -5/Factory | Build established: Mutant 7086 | -5/Factory | Discovered new exit (range 8) 7113 | -5/Factory | Identified exit to Upper Caves 7133 | -5/Factory | Entered Upper Caves 7134 | -5/Upper Caves | Encountered a Warlord checkpoint 7317 | -5/Upper Caves | Learned location of Warlord (-5) 7400 | -5/Upper Caves | Build established: Tank 7822 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7879 | -5/Upper Caves | Build established: Gunner 7986 | -5/Upper Caves | Discovered new exit (range 12) 7998 | -5/Upper Caves | Identified exit to Upper Caves 8022 | -5/Upper Caves | Entered another Upper Caves area 8022 | -5/Upper Caves | Accompanied by 1 ally 8024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8059 | -5/Upper Caves | Discovered new exit (range 12) 8076 | -5/Upper Caves | Identified exit to Factory 8190 | -5/Upper Caves | Build established: Scavenger-Gunner 8793 | -5/Upper Caves | Learned Factory emergency access door positions 8798 | -5/Upper Caves | Encountered a Warlord checkpoint 8853 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9157 | -5/Upper Caves | Discovered new exit (range 15) 9196 | -5/Upper Caves | Entered Warlord 9196 | -5/Warlord | Accompanied by 1 ally 9247 | -5/Warlord | Build established: Scavenger-Tank 9252 | -5/Warlord | System corruption cleaned by Quarantine Array 9507 | -5/Warlord | Learned Testing emergency access door positions 9508 | -5/Warlord | Learned 4 Research zone layouts 9510 | -5/Warlord | Learned Armory scanalyzer intel 9718 | -5/Warlord | Found Prototype Special Weapon 9718 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 9726 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9924 | -5/Warlord | Warlord's base attacked by MAIN.C 9973 | -5/Warlord | Met Warlord 10013 | -5/Warlord | Build established: Commander-Tank 10166 | -5/Warlord | Met EX-DEC 10170 | -5/Warlord | Found Prototype Energy Gun 10170 | -5/Warlord | Identified Vortex Shotgun 10253 | -5/Warlord | Found Prototype Ballistic Cannon 10253 | -5/Warlord | Identified Hvy. Autocannon 10273 | -5/Warlord | Spotted Striker 10274 | -5/Warlord | Warlord forces counterattacked 10350 | -5/Warlord | Spotted Striker 10351 | -5/Warlord | Spotted Executioner 10351 | -5/Warlord | Spotted B-86 Titan 10394 | -5/Warlord | Lost 11 allies 10427 | -5/Warlord | Spotted Striker 10427 | -5/Warlord | Spotted Executioner 10429 | -5/Warlord | P-70 Sage assimilated allied Warrior 6a 10454 | -5/Warlord | Destroyed 7 combat bots 10476 | -5/Warlord | Discovered new exit (range 10) 10488 | -5/Warlord | Lost 5 allies 10517 | -5/Warlord | Entered Proximity Caves 10517 | -4/Proximity Caves | Accompanied by 3 allies 10523 | -4/Proximity Caves | Spotter reported a threat 10670 | -4/Proximity Caves | Build established: Scavenger-Mutant 10678 | -4/Proximity Caves | Spotter reported a threat 10678 | -4/Proximity Caves | Spotter reported a threat 10842 | -4/Proximity Caves | Spotter reported a threat 10909 | -4/Proximity Caves | P-70 Sage assimilated allied Archangel 6a 10909 | -4/Proximity Caves | Spotter reported a threat 10937 | -4/Proximity Caves | Spotter reported a threat 10996 | -4/Proximity Caves | Spotted B-86 Titan 11038 | -4/Proximity Caves | Core integrity fell below 50% 11042 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11100 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 11150 | -4/Proximity Caves | Discovered exit to Factory (range 11) 11183 | -4/Proximity Caves | Entered Factory 11183 | -4/Factory | Evolved 2 slots: Utility x2 11184 | -4/Factory | Identified exit to Armory 11327 | -4/Factory | Sucked down chute 11327 | -4/Factory | Entered Waste 11340 | -4/Waste | Spotted C-40 Crusher 11342 | -4/Waste | EMP discharged 11349 | -4/Waste | Spotted C-40 Crusher 11351 | -4/Waste | Spotted C-40 Crusher 11351 | -4/Waste | Spotted C-40 Crusher 11356 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11368 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11378 | -4/Waste | Spotted C-40 Crusher 11388 | -4/Waste | Discovered new exit (range 15) 11399 | -4/Waste | Lost 3 parts (1p1n1w) 11407 | -4/Waste | Entered Factory 11766 | -4/Factory | Garrison activated, responded to threat 11988 | -4/Factory | System corruption reached 10% 12486 | -4/Factory | Spotted B-86 Titan 12553 | -4/Factory | Discovered new exit (range 11) 12570 | -4/Factory | Entered Research 12570 | -3/Research | Evolved 2 slots: Propulsion x2 12663 | -3/Research | Central database locked down 12833 | -3/Research | Discovered new exit (range 21) 12863 | -3/Research | Entered another Research area 12863 | -2/Research | Warlord forces began assault on 0b10 12863 | -2/Research | Evolved 2 slots: Utility x2 12874 | -2/Research | Central database locked down 12973 | -2/Research | Research machine network offline 13042 | -2/Research | Borebot progress halted 13135 | -2/Research | Discovered new exit (range 22) 13274 | -2/Research | Borebot progress halted 13277 | -2/Research | Discovered new exit (range 22) 13520 | -2/Research | Found Prototype Hackware 13520 | -2/Research | Identified Exp. Hacking Suite 13534 | -2/Research | Found Prototype Processor 13534 | -2/Research | Identified Exp. Targeting Computer 13579 | -2/Research | Spotted Executioner 13583 | -2/Research | Spotted Executioner 13631 | -2/Research | Borebot progress halted 13651 | -2/Research | Entered Access 13651 | -1/Access | Evolved 2 slots: Utility x2 13744 | -1/Access | Fabricated Hacking Suite (x1) 13850 | -1/Access | Repaired Hyp. Mass Driver+ 14085 | -1/Access | Lost 3 parts (1n1u1w) 14101 | -1/Access | Spotted B-99 Colossus 14193 | -1/Access | Spotted B-99 Colossus 14231 | -1/Access | Identified exit to Surface 14353 | -1/Access | Lost 12 parts (2p3n5u2w) 14444 | -1/Access | System corruption reached 10% 14473 | -1/Access | Core integrity fell below 50% 14525 | -1/Access | Core integrity fell below 20% 14531 | -1/Access | System corruption reached 30% 14531 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14526_ K-01 Serf destroyed. 14526_ Spectral Interrupter explodes. 14526_ P-80 Master destroyed. 14526_ S-43 Plague destroyed. 14527_ P-80 Master resets S-43 Plague, system corruption cleaned. 14528_ Acquired Corrupted Xenon Bombardment Thruster. 14528_ Integrated Corrupted Xenon Bombardment Thruster (+2). 14528_ Corrupted Xenon Bombardment Thruster temporarily disabled. 14529_ S&B1QD G9EATOE6992YNV5NRBS 14529_ P-80 Master resets S-43 Plague, system corruption cleaned. 14530_ Acquired Corrupted Lgt. Antimatter Reactor. 14530_ Integrated Corrupted Lgt. Antimatter Reactor (+9). 14531_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | # ! #?????????????# #?????????????????????????? | | # #?????????????+ #?????????????????????????? | | # = #?????????????# #?????????????????????????? | | # #???????????### ##############????????????? | | # % #???????????# ????????????? | | ##/################# ???????????? | | %% % %% % % % % ???????????? | | #################+# ???????????? | | ??????????????? # ???????????? | | ?????????????? # ???????????? | | ????????????? # % " ?????????????? | | ??????????? # """" ??????????????? | | ?????????? # """"" ??????????????? | | ?????????# " # """"" #??????????? | | ?????????# """ # t """" #??????????? | | ?????????# """ # pp " #??????????? | | ?????????# ?? # p p #??????????? | | ?????????##???##### #??????????? | | ???????########???# #??????????? | | ???????? ???# + ?????????? | | ???????? ??# %= % #??????????? | | ?????????"" ??# % #??????????? | | ??????????" ?# ! ==[ #??????????? | | ?????????"""" ?# *%ss w #??????????? | | ????????""""" # =*%= #??????????? | | ??????? "" # @ [ #??????????? | | ??????? "" + #??????????? | | ????# # #??????????? | | ????# # #??????????? | | ????# ?# b #########+###??????????? | | ????#############?####+####??????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????? ??????????????????????? | | ????????????????# =! ????????????????????? | | ????????????????# !! #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# " " #???????????????????? | | ????????????????# ""G"" #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ? #???????????????????? | | ????????????????##??##?#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Armor Coverage 375 Resistance: KI 20 Resistance: TH 25 Resistance: EX 50 Propulsion Shielding 33 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 40 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Linear Gravjet | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -1/Access Repaired ---------- Imp. Aluminum Leg | 25% | -8/Materials Hvy. Assault Rifle | 24% | -8/Materials Hyp. Mass Driver | 49% | -1/Access Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Hyp. Mass Driver | -4/Factory | Hacked Mic. Fission Core | -3/Research | Hacked Linear Gravjet | -2/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Cmb. Antigrav System | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Junior Dev Look Less Dangerous Next Time Not Today, Chutes Window Shopping Challenges ------------ None Game ------ Seed MediumReinforcedWartreads Manual? 0 Play Time 02:28:23 Cumulative 70.5 hours Start 2026.02.08 @ 22:26:37 End 2026.02.09 @ 16:21:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 34 Adventurer 75 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aace6da4-c67b-457b-8e4a-d6e761543811