Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.08 @ 21:34:38 Player: Vectis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (163) 815 Value Destroyed (4740) 4740 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3321) 3321 TOTAL SCORE: 14556 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 244 Entered Garrisons 1000 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/850 Matter 175/300 Energy 150/150 System Corruption 1% Temperature Cool (1) Movement Flying (40) Location -6/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Q-thruster > --- UTILITY (10) ----- Machine Analyzer Visual Processing Unit Terrain Scan Processor Advanced Terrain Scan Processor Melee Analysis Suite Hacking Suite Relay Coupler [NC] (26) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Precision Grenade Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Q-thruster Q-thruster > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Terrain Scan Processor Advanced Terrain Scan Processor Melee Analysis Suite Improved Maneuvering Thrusters Hardened Light Armor Plating Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Nuclear Pulse Thruster Q-thruster Q-thruster Precision Grenade Launcher [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Slots Evolved 8 | . . 2 . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 8 | . . 2 . . . 2 . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 165 | . 25 39 2 . 4 20 6 . 11 16 1 7 3 21 2 5 3 Power 19 | . 2 4 . . . 1 2 . 2 2 1 1 . 2 1 . 1 Engine 8 | . 2 4 . . . 1 . . 1 . . . . . . . . Core 11 | . . . . . . . 2 . 1 2 1 1 . 2 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 47 | . 12 12 1 . . 6 2 . 2 2 . . 3 2 . 3 2 Treads 31 | . 9 12 1 . . 6 1 . 2 . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 1 . . 2 . . 3 2 . 3 2 Utility 52 | . 4 11 1 . . 8 2 . 2 7 . 6 . 9 1 1 . Device 18 | . 2 4 . . . 3 2 . . 1 . 2 . 3 1 . . Storage 6 | . 2 . 1 . . 1 . . . 2 . . . . . . . Processor 11 | . . 3 . . . . . . 2 1 . 2 . 3 . . . Hackware 9 | . . 1 . . . 1 . . . 3 . 2 . 2 . . . Protection 8 | . . 3 . . . 3 . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 47 | . 7 12 . . 4 5 . . 5 5 . . . 8 . 1 . Energy Gun 5 | . 1 3 . . . . . . 1 . . . . . . . . Energy Cannon 6 | . 1 4 . . . 1 . . . . . . . . . . . Ballistic Gun 16 | . 3 3 . . 2 3 . . 4 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 11 | . 2 2 . . 2 1 . . . 1 . . . 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 . . . Slashing Weapon 3 | . . . . . . . . . . 3 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 3 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . . 1 . . . . . . 3 . . . Parts Lost 56 | . 5 2 . . . 7 1 . 10 1 3 4 8 6 2 . 7 Power 8 | . 1 . . . . 1 . . 1 . 1 1 . 1 1 . 1 Propulsion 13 | . 1 1 . . . 1 . . 2 . . . 4 1 . . 3 Utility 21 | . . 1 . . . 3 1 . 2 . 2 2 3 4 1 . 2 Weapon 14 | . 3 . . . . 2 . . 5 1 . 1 1 . . . 1 Highest Loss Streak 8 | . 2 1 . . . 3 1 . 5 1 3 4 8 3 2 . 4 Average Slot Usage (%) 96 | . 97 97 100 100 100 98 99 100 99 99 87 97 74 54 76 80 73 Engine 8 | . 13 11 11 11 11 9 4 . 5 . . . . 1 2 . . Core 1 | . . . . . . . 4 9 3 6 3 7 4 2 1 6 3 Treads 16 | . 14 21 22 22 22 18 18 18 17 . . . . . . . . Leg 1 | . 12 . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 15 15 15 14 9 13 13 12 Device 10 | . 13 10 11 11 11 9 13 18 12 7 7 7 4 6 7 6 1 Storage 9 | . 14 11 11 11 11 9 9 9 9 7 7 7 7 1 . . . Processor 10 | . . 11 11 11 11 9 9 9 14 15 15 18 20 17 33 33 33 Hackware 12 | . . 4 11 11 11 17 18 18 18 29 21 26 19 10 13 13 13 Protection 2 | . . 4 . . . 8 4 . . . . . . . 4 3 3 Energy Gun 1 | . 1 1 . . . . . . 4 . . . . . . . . Energy Cannon 7 | . 10 10 11 11 11 9 9 9 . . . . . . . . . Ballistic Gun 9 | . 15 10 11 11 11 8 9 9 12 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 12 31 40 57 57 57 100 100 95 95 16 15 15 13 13 9 15 15 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 40 16 16 19 16 14 9 16 16 Greatest Overweight (x) 4 | . 1 . 1 1 1 2 2 2 4 . 3 . . 1 . . 1 Average Overweight (x) . | . . . . 1 1 1 2 2 2 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 8 8 8 8 5 5 5 Average Capacity 18 | 8 10 15 17 20 20 24 25 25 25 8 8 8 8 5 5 5 5 Most Carried 25 | 6 15 15 16 16 16 25 25 25 25 24 8 8 7 5 5 5 5 Average Carried 16 | 6 9 14 15 16 16 22 24 25 24 8 7 6 5 3 4 4 3 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 8 8 8 8 5 5 5 5 Final Carried 25 | 6 15 15 16 16 16 25 25 25 24 8 7 7 5 5 5 5 2 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Matter Collected 2916 | 200 464 675 44 . 80 382 222 . 369 231 . 80 . 169 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6266 | . 988 1760 199 . 44 1230 447 . 772 231 . 153 . 442 . . . Parts 375 | . 54 134 8 . 12 57 16 . 51 15 . 9 . 19 . . . Haulers Intercepted 14 | . 2 6 . . . 3 . . . 1 . 1 . 1 . . . Recyclers Shooed 5 | . 2 1 . . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 113 | . 15 28 3 . 7 18 10 . 20 6 . 1 . 5 . . . Melee 3 | . . . . . . . . . . 2 . 1 . . . . . Guns 48 | . 6 9 . . 2 8 2 . 19 2 . . . . . . . Cannons 44 | . 6 17 3 . 1 8 8 . 1 . . . . . . . . AOE 17 | . 3 2 . . 4 1 . . . 2 . . . 5 . . . Classes Destroyed 13 | . 7 4 1 . . 1 . . . . . . . . . . . Worker 5 | . . 1 . . . 2 . . . 1 . . . 1 . . . Builder 3 | . 1 2 . . . . . . . . . . . . . . . Hauler 14 | . 2 6 . . . 3 . . . 1 . 1 . 1 . . . Recycler 15 | . 4 3 . . . 5 . . . . . 1 . 2 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 6 | . 1 3 . . . 1 . . . . . . . 1 . . . Watcher 6 | . 1 5 . . . . . . . . . . . . . . . Swarmer 39 | . 3 7 . . 7 4 2 . 7 4 . . . 5 . . . Grunt 52 | . 12 12 2 . . 11 7 . 5 2 . 1 . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . . Duelist 3 | . . 1 . . . . . . 2 . . . . . . . . Sentry 13 | . . 7 . . . 1 . . 5 . . . . . . . . Hunter 4 | . . . . . . 2 1 . 1 . . . . . . . . Best Kill Streak 8 | . 8 7 4 . 4 7 3 . 5 4 . 2 . 7 . . . Combat Bots Only 5 | . 4 5 3 . 4 4 3 . 5 4 . 1 . 5 . . . Max Kills in Single Turn 3 | . 2 2 1 . 2 1 1 . 1 2 . 1 . 3 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . 2 1 . . . 2 . . . 3 . . . Melee 1 | . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Damage Taken 8039 | . 843 926 68 . 176 1234 344 . 1524 199 292 245 430 912 37 . 809 Core 2086 | . 147 124 . . 30 200 54 . 142 58 127 119 232 529 . . 324 Absorbed by Shields 165 | . . . . . . . . . 52 . 43 . . . . . 70 Core Remaining (%) 50 | 100 41 . . . 61 . . . 28 . . . 23 . . . . Volleys Fired 391 | . 79 98 8 . 8 90 29 . 70 6 . . . 3 . . . Largest 2 | . 2 2 2 . 2 2 2 . 2 2 . . . 1 . . . Hottest 136 | . 80 126 91 . 91 136 96 . 96 56 . . . 36 . . . Shots Fired 756 | . 152 196 16 . 14 174 56 . 133 12 . . . 3 . . . Gun 471 | . 121 102 8 . 6 81 27 . 119 7 . . . . . . . Cannon 266 | . 27 91 8 . 6 91 29 . 14 . . . . . . . . Launcher 19 | . 4 3 . . 2 2 . . . 5 . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 414 | . 101 90 8 . 6 81 27 . 94 7 . . . . . . . Thermal 303 | . 27 103 8 . 6 91 29 . 39 . . . . . . . . Explosive 19 | . 4 3 . . 2 2 . . . 5 . . . 3 . . . Electromagnetic 20 | . 20 . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 11 14 7 . 7 23 8 . 23 4 . . . 3 . . . Robot Miss Streak 4 | . 3 4 1 . 4 2 1 . 2 4 . . . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . Secondary Targets 6 | . 3 . . . . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . . . Shots Hit Robots 523 | . 91 132 10 . 9 128 38 . 95 10 . 4 . 5 . 1 . Core Hits 235 | . 44 53 7 . 7 42 17 . 38 10 . 3 . 14 . . . Critical Kills 3 | . . 1 . . . 2 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Critical Strikes 7 | . 1 1 . . . 2 . . 2 . . . . 1 . . . Burn 1 | . . . . . . . . . 1 . . . . . . . . Meltdown 2 | . . 1 . . . 1 . . . . . . . . . . . Destroy 2 | . . . . . . 1 . . 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 33 | . . . . . . . . . . 15 . 7 3 5 . 3 . Impact 1 | . . . . . . . . . . . . . . 1 . . . Slashing 25 | . . . . . . . . . . 15 . 7 3 . . . . Piercing 7 | . . . . . . . . . . . . . . 4 . 3 . Sneak Attacks 8 | . . . . . . . . . . 3 . 3 . 2 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . Damage Inflicted 11478 | . 1448 2671 195 . 467 2274 790 . 1652 692 . 397 . 838 . 54 . Guns 4814 | . 801 1072 92 . 50 913 358 . 1468 60 . . . . . . . Cannons 3841 | . 320 1441 103 . 91 1270 432 . 184 . . . . . . . . Explosions 1554 | . 295 123 . . 314 82 . . . 218 . . . 522 . . . Melee 1181 | . . . . . . . . . . 414 . 397 . 316 . 54 . Ramming 88 | . 32 35 . . 12 9 . . . . . . . . . . . Kinetic 4181 | . 626 917 92 . 50 913 358 . 1165 60 . . . . . . . Thermal 4386 | . 407 1596 103 . 91 1270 432 . 487 . . . . . . . . Explosive 1467 | . 208 123 . . 314 82 . . . 218 . . . 522 . . . Electromagnetic 175 | . 175 . . . . . . . . . . . . . . . . Impact 18 | . . . . . . . . . . . . . . 18 . . . Slashing 811 | . . . . . . . . . . 414 . 397 . . . . . Piercing 352 | . . . . . . . . . . . . . . 298 . 54 . Highest Corruption 1 | . . . . . . . . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 258 | . 36 . . . 20 12 . . . 53 . 84 . 39 . 14 . Projectiles 32 | . . . . . 20 12 . . . . . . . . . . . Explosions 120 | . 36 . . . . . . . . 53 . . . 31 . . . Melee 106 | . . . . . . . . . . . . 84 . 8 . 14 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . 43 . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . Rammed 11 | . 2 8 . . 1 . . . . . . . . . . . . Targets Rammed 16 | . 6 8 . . 1 1 . . . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . Highest Temperature 183 | . 17 108 10 . . 183 17 . 14 . . 1 . . . . 5 Average Temperature 42 | . 3 45 10 . . 74 8 . 5 . . 1 . . . . 4 Received Heat Transfer 2238 | . 441 243 54 . . 396 180 . 540 18 150 . 12 96 . . 108 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . Robots Melted 2 | . . 1 . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 12 | . 1 4 1 . . 3 3 . . . . . . . . . . Heat Transferred 7780 | . 766 2812 185 . 148 2257 757 . 855 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Peak Influence 692 | . 266 366 136 . 109 229 465 226 561 556 495 390 341 692 228 183 88 Initial 375 | . . 36 54 . . . 96 226 146 294 375 259 273 173 198 145 63 Average 179 | . 65 179 55 . 43 66 282 226 352 279 403 298 294 441 208 148 59 Maximum Alert Level 2 | . 1 1 . . . 1 2 1 2 2 2 1 1 2 1 . . Low Security (%) 62 | 100 94 61 100 . 100 93 40 . 10 44 . . . 8 11 100 100 Level 1 23 | . 5 38 . . . 6 32 100 37 10 47 100 100 41 88 . . Level 2 13 | . . . . . . . 27 . 51 45 52 . . 49 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 4 1 . . 6 . . . 4 . . . 7 . 2 . Investigation 11 | . 3 3 . . . 1 . . . . . . . 3 . 1 . Extermination 2 | . . . . . . . . . . 1 . . . 1 . . . Reinforcement 10 | . 1 1 . . . 3 . . . 1 . . . 3 . 1 . Assault 1 | . . . 1 . . . . . . . . . . . . . . Garrison 4 | . . . . . . 2 . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Distress Signals 6 | . . 2 . . . 2 . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 25 41 7 . 7 31 14 2 19 10 9 6 18 33 6 2 18 Peak Tracking Total 14 | . 3 6 4 . 4 4 3 2 4 4 9 5 13 12 6 1 14 Tactical Retreats 17 | . . . . . . 2 1 . . 2 1 . 2 7 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Traps Triggered 10 | . . . . . . . . . 4 . 2 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Disabled 10 | . . 2 . . 1 2 2 . 1 1 . . . 1 . . . Max in Single Turn 1 | . . 1 . . 1 1 1 . 1 1 . . . 1 . . . Garrison Relay 3 | . . . . . . . 2 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . 6 . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Accessed 50 | . 9 12 . 1 . 4 . 1 . 6 . 5 . 6 . 6 . Terminals 25 | . 6 7 . . . 3 . . . 2 . 1 . 3 . 3 . Fabricators 6 | . . . . . . . . . . 1 . 2 . 2 . 1 . Repair Stations 4 | . 1 2 . . . . . . . . . . . 1 . . . Recycling Units 4 | . 2 1 . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . 2 . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . 1 . 1 . 3 . 1 . . . 1 . Total Hacks 206 | . 32 44 . 1 . 15 . 3 . 32 . 36 . 21 . 22 . Successful 144 | . 24 32 . 1 . 8 . 2 . 28 . 22 . 12 . 15 . Failed 59 | . 7 11 . . . 6 . 1 . 4 . 14 . 9 . 7 . Catastrophic 6 | . 1 1 . . . 2 . . . . . . . 1 . 1 . Database Lockouts 3 | . 1 1 . . . 1 . . . . . . . . . . . Manual 117 | . 20 22 . . . 14 . 2 . 21 . 13 . 12 . 13 . Terminals 103 | . 20 23 . . . 11 . . . 17 . 6 . 16 . 10 . Fabricators 26 | . . . . . . . . . . 4 . 12 . 4 . 6 . Repair Stations 20 | . 9 10 . . . . . . . . . . . 1 . . . Recycling Units 9 | . 3 3 . . . . . . . . . . . . . 3 . Scanalyzers 16 | . . 8 . . . . . . . . . 8 . . . . . Garrison Access 31 | . . . . . . 4 . 3 . 11 . 10 . . . 3 . Terminal Hacks 35 | . 6 7 . 1 . 3 . . . 8 . 1 . 5 . 4 . Record 1 | . . . . 1 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . Robot Schematic 2 | . . . . . . 1 . . . 1 . . . . . . . Robot Analysis 4 | . 2 1 . . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . 2 . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . . . . 1 . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . 1 . . . . . 1 . Repair Station Index 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 8 | . . 2 . . . 1 . . . 3 . . . 1 . 1 . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 3 . 5 . 2 . 2 . Load Schematic 5 | . . . . . . . . . . 1 . 3 . 1 . . . Build 7 | . . . . . . . . . . 2 . 2 . 1 . 2 . Repair Station Hacks 17 | . 8 8 . . . . . . . . . . . 1 . . . Scan Component 8 | . 4 4 . . . . . . . . . . . . . . . Repair 8 | . 4 4 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 6 . . . . . . . . . 6 . . . . . Insert Component 6 | . . 3 . . . . . . . . . 3 . . . . . Analyze 6 | . . 3 . . . . . . . . . 3 . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . 3 . 1 . . . 1 . Unlock Access 7 | . . . . . . 1 . 1 . 3 . 1 . . . 1 . Unauthorized Hacks 61 | . 10 11 . . . 4 . 1 . 14 . 9 . 4 . 8 . Terminals 33 | . 7 9 . . . 2 . . . 6 . 2 . 3 . 4 . Track 7 | . 1 1 . . . . . . . 2 . 1 . . . 2 . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . Botnet 19 | . 4 5 . . . 2 . . . 2 . 1 . 3 . 2 . Disrupt 3 | . 1 1 . . . . . . . 1 . . . . . . . Operators 3 | . 1 1 . . . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . . . 1 . 1 . 1 . 2 . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . Siphon 3 | . . . . . . . . . . 1 . 1 . . . 1 . Overload 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 2 . . . . . . . . . . . . . . . Mask 2 | . 1 1 . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . 2 . 1 . 7 . 6 . . . 2 . Broadcast 2 | . . . . . . . . . . 1 . 1 . . . . . Restock 1 | . . . . . . . . . . . . 1 . . . . . Redirect 2 | . . . . . . . . . . 1 . 1 . . . . . Reprogram 6 | . . . . . . 1 . . . 3 . 1 . . . 1 . Intercept 5 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . Watchers 2 | . . . . . . . . . . 1 . 1 . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . . . . . . Used 2 | . . 2 . . . . . . . . . . . . . . . Hacking Detections 44 | . 8 11 . . . 4 . 1 . 5 . 4 . 5 . 6 . Full Trace Events 7 | . 1 2 . . . 1 . . . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . . . 1 . . . . . . . Robots Built 6 | . . . . . . . . . . 4 . 2 . . . . . Matter 819 | . . . . . . . . . . 378 . 189 . 252 . . . Time 469 | . . . . . . . . . . 268 . 67 . 134 . . . Total Robot Build Rating 24 | . . . . . . . . . . 16 . 8 . . . . . Part Schematics Acquired 7 | . . 3 . . . . . . . . . 3 . 1 . . . Parts Built 5 | . . . . . . . . . . . . 1 . . . 4 . Matter 557 | . . . . . . . . . . . . 109 . . . 448 . Time 228 | . . . . . . . . . . . . 36 . . . 192 . Total Part Build Rating 35 | . . . . . . . . . . . . 3 . . . 32 . Parts Repaired 8 | . 4 4 . . . . . . . . . . . . . . . Time 264 | . 104 160 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . . . . . . . 3 . . . . . Part Schematics Acquired 6 | . . 3 . . . . . . . . . 3 . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Used RIF Installer 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . 9 . 4 . . . . . . . . Machine Destruction 13 | . . . . . . . 9 . 4 . . . . . . . . Attached 2 | . . . . . . . . . . 1 . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Total Allies 9 | . . . 1 . . 1 . . . 5 . 2 . . . . . Largest Group 3 | . . . 1 . . . 1 . . 3 . 2 . . . . . Highest-Rated Group 96 | . . . 31 . . . 15 . . 96 . 64 . . . . . Highest-Rated Ally 32 | . . . 31 . . . 15 . . 32 . 32 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . 5 . . . 4 . . 20 . 1 . . . . . Total Damage 830 | . . . 87 . . . 64 . . 639 . 40 . . . . . Kills 11 | . . . 2 . . . 2 . . 6 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Robot Analysis Total 4 | . 2 1 . . . . . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Turns Passed 15650 | 24 2012 2972 663 990 914 2546 1286 104 2313 577 99 219 83 346 98 301 103 Spaces Moved 8079 | 11 837 1434 305 381 339 590 319 28 559 751 187 442 213 732 280 454 217 Core 18 | . . . . . . . . . . . 11 . . 7 . . . Treads 4413 | . 458 1434 305 381 339 590 319 28 559 . . . . . . . . Legs 390 | 11 379 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3258 | . . . . . . . . . . 751 176 442 213 725 280 454 217 Fastest Speed 32 | 120 120 160 160 260 260 260 370 370 370 32 32 32 32 34 34 34 37 Average Speed 158 | 120 166 160 207 260 260 353 370 370 372 32 38 32 33 37 34 36 37 Slowest Speed 570 | 120 260 160 260 260 260 370 370 370 570 32 200 32 40 100 34 37 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . 3 2 2 6 16 . 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 91 74 63 88 66 29 30 7 63 20 38 16 51 32 84 11 37 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 4 | . . . 2 . 2 . . . . . . . . . . . . Spaces Dug 42 | . . 17 . . . . . . . 7 . 2 3 11 . 2 . Terrain Destroyed 126 | . 26 29 . . 11 14 3 . 1 10 . 2 3 25 . 2 . Melee 16 | . . . . . . . . . . 7 . 2 3 2 . 2 . Projectile 4 | . . . . . . . 3 . 1 . . . . . . . . AOE 106 | . 26 29 . . 11 14 . . . 3 . . . 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Total 10118 | 22 1310 1932 323 381 355 881 371 28 663 1051 211 507 213 771 282 585 232 Wait 1206 | 12 326 280 4 1 4 139 13 . 9 255 . 43 . 3 . 117 . Move 7998 | 10 836 1433 304 380 338 590 318 28 558 744 183 438 203 701 279 449 206 Hop 31 | . . . . . . . . . . 3 1 2 3 15 . 2 5 Pick Up 107 | . 23 28 2 . . 26 1 . 8 5 . 6 . 4 . 4 . Fast Attach 44 | . 6 14 . . . 1 2 . 3 1 . 2 . 12 1 2 . Attach 59 | . 10 5 . . . 9 . . 7 5 1 4 3 9 1 2 3 Detach 8 | . . . . . . . . . . . . . 1 6 1 . . Swap 62 | . 9 20 2 . 4 10 4 . 1 10 . 1 . . . 1 . Drop 109 | . 15 46 3 . . 15 4 . 3 9 . 4 . 5 . 5 . Fire 391 | . 79 98 8 . 8 90 29 . 70 6 . . . 3 . . . Melee 31 | . . . . . . . . . . 13 . 7 3 5 . 3 . Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . Crush 12 | . 2 8 . . 1 1 . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . 4 . 26 . . . . . 18 Rewire 8 | . . . . . . . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Gar / Gar / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Core integrity fell below 50% 779 | -10/Materials | Discovered new exit (range 13) 984 | -10/Materials | Discovered new exit (range 10) 1424 | -10/Materials | Central database locked down 1647 | -10/Materials | Discovered new exit (range 12) 1788 | -10/Materials | Repaired Assault Rifle 1815 | -10/Materials | Repaired Lgt. Treads 1843 | -10/Materials | Repaired Heat Sink 1870 | -10/Materials | Repaired Lgt. Treads 2037 | -10/Materials | Entered another Materials area 2037 | -9/Materials | Evolved 2 slots: Utility x2 2711 | -9/Materials | Discovered new exit (range 12) 2814 | -9/Materials | Repaired Lgt. Treads 2866 | -9/Materials | Repaired Imp. Assault Rifle 2919 | -9/Materials | Repaired Adv. Beam Cannon 3644 | -9/Materials | Discovered new exit (range 12) 3897 | -9/Materials | Central database locked down 4142 | -9/Materials | Repaired Cooling System 5009 | -9/Materials | Entered Mines 5010 | -9/Mines | Met a Derelict testing a Signal Generator 5659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5662 | -9/Mines | Discovered new exit (range 5) 5672 | -9/Mines | Entered Exiles 5672 | -9/Exiles | Found Exiles lab abandoned 5713 | -9/Exiles | Discovered new exit (range 15) 6641 | -9/Exiles | Discovered new exit (range 10) 6662 | -9/Exiles | Entered Mines 7511 | -8/Mines | Discovered new exit (range 14) 7576 | -8/Mines | Entered Materials 7576 | -8/Materials | Evolved 2 slots: Utility x2 7707 | -8/Materials | Central database locked down 7989 | -8/Materials | Garrison activated, responded to threat 8001 | -8/Materials | Build established: Scavenger-Mutant 9063 | -8/Materials | Discovered new exit (range 3) 9434 | -8/Materials | Lost 3 parts (1p2w) 10112 | -8/Materials | Identified exit to Garrison 10122 | -8/Materials | Entered Garrison 10122 | -8/Garrison | Accompanied by 1 ally 10258 | -8/Garrison | Triggered checkpoint 10436 | -8/Garrison | Discovered new exit (range 12) 10495 | -8/Garrison | Installed Relay Interface Framework 10618 | -8/Garrison | Triggered checkpoint 10681 | -8/Garrison | Garrison Relay disabled 11024 | -8/Garrison | Triggered checkpoint 11114 | -8/Garrison | Garrison Relay disabled 11408 | -8/Garrison | Entered Materials 11512 | -8/Materials | Identified exit to Garrison 11512 | -8/Materials | Entered Garrison 11738 | -8/Garrison | Triggered checkpoint 11857 | -8/Garrison | Core integrity fell below 50% 12394 | -8/Garrison | Triggered checkpoint 12433 | -8/Garrison | Triggered checkpoint 12462 | -8/Garrison | Lost 5 parts (1p1n1u2w) 12673 | -8/Garrison | Discovered new exit (range 12) 13010 | -8/Garrison | Discovered new exit (range 15) 13242 | -8/Garrison | Triggered checkpoint 13339 | -8/Garrison | Discovered new exit (range 9) 13391 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 13638 | -8/Garrison | Triggered checkpoint 13714 | -8/Garrison | Garrison Relay disabled 13825 | -8/Garrison | Entered Factory 13825 | -7/Factory | Evolved 2 slots: Utility x2 13849 | -7/Factory | Identified exit to Garrison 13971 | -7/Factory | Identified exit to Garrison 14073 | -7/Factory | Identified exit to Garrison 14216 | -7/Factory | Fabricated Y-54 Guardian (x2) 14220 | -7/Factory | Garrison activated, responded to threat 14318 | -7/Factory | Build established: Hacker-Sprinter 14319 | -7/Factory | Local fabrication network quarantined 14359 | -7/Factory | Fabricated Y-54 Guardian? 14402 | -7/Factory | Entered Garrison 14418 | -7/Garrison | Triggered checkpoint 14420 | -7/Garrison | Triggered checkpoint 14453 | -7/Garrison | Discovered new exit (range 13) 14484 | -7/Garrison | Lost 3 parts (1p2u) 14486 | -7/Garrison | Discovered new exit (range 12) 14499 | -7/Garrison | Expanded RIF knowledge: Hotswap 14501 | -7/Garrison | Entered Factory 14631 | -7/Factory | Fabricated Hacking Suite (x1) 14682 | -7/Factory | Discovered new exit (range 7) 14695 | -7/Factory | Lost 4 parts (1p2u1w) 14699 | -7/Factory | Fabricated Y-54 Guardian? 14713 | -7/Factory | Identified exit to Garrison 14720 | -7/Factory | Entered Garrison 14753 | -7/Garrison | Core integrity fell below 50% 14754 | -7/Garrison | Triggered checkpoint 14764 | -7/Garrison | Discovered new exit (range 13) 14784 | -7/Garrison | Triggered checkpoint 14794 | -7/Garrison | Discovered new exit (range 12) 14801 | -7/Garrison | Expanded RIF knowledge: Robot Detection 14803 | -7/Garrison | Entered Factory 14803 | -6/Factory | Evolved 2 slots: Utility x2 14822 | -6/Factory | Lost 8 parts (4n3u1w) 14878 | -6/Factory | Lost 3 parts (1n2u) 14937 | -6/Factory | Core integrity fell below 50% 15149 | -6/Factory | Sucked down chute 15149 | -6/Factory | Entered Waste 15160 | -6/Waste | Spotted C-40 Crusher 15165 | -6/Waste | Spotted C-40 Crusher 15166 | -6/Waste | Discovered new exit (range 18) 15166 | -6/Waste | Spotted C-40 Crusher 15178 | -6/Waste | Spotted C-40 Crusher 15181 | -6/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 15187 | -6/Waste | Spotted C-40 Crusher 15225 | -6/Waste | Spotted C-40 Crusher 15247 | -6/Waste | Entered Factory 15357 | -6/Factory | Fabricated Q-thruster (x2) 15421 | -6/Factory | Fabricated Q-thruster (x2) 15435 | -6/Factory | Discovered new exit (range 16) 15435 | -6/Factory | Spotted B-75 Beast 15541 | -6/Factory | Identified exit to Garrison 15548 | -6/Factory | Entered Garrison 15552 | -6/Garrison | Triggered checkpoint 15556 | -6/Garrison | Triggered checkpoint 15596 | -6/Garrison | Discovered new exit (range 17) 15605 | -6/Garrison | Lost 4 parts (1p2n1u) 15618 | -6/Garrison | Core integrity fell below 20% 15627 | -6/Garrison | Discovered new exit (range 10) 15640 | -6/Garrison | Triggered checkpoint 15651 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15584_ Field strength at 36. 15585_ Field strength at 28. 15586_ Field strength at 20. 15587_ Field strength at 12. 15588_ Field strength at 4. 15588_ Penetrated by Slug. 15588_ Stasis field depleted. 15588_ Slug penetrates Wall. 15596_ EXIT=FOUND 15608_ System corrupted: Component data lost. 15608_ Slug penetrates Wall. 15609_ Penetrated by Slug. 15609_ Slug penetrates Wall. 15609_ Hrd. Light Armor Plating destroyed. 15627_ EXIT=FOUND 15639_ G-50 Soldier suffers critical hit (Burn). 15640_ Slug penetrates Garrison Door. 15640_ Beams of light sweep through the air. An alarm sounds. 15642_ Hvy. Pick destroyed. 15643_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????# #???# ?????????????# #??????# | | ????????????#####???####?????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# ##""""## | | ???????????????????????????????????### | | ????????????????????????????? | | ????????????????????????????########## | | ?????????????????????????????????????# ## ## | | ?????????????????????????????????????# ## ## | | ?????????????????????????????????????" | | ?????????????????????????????????????" | | ?????????????????????????????????????" | | ?????????????????????????????????????" | | ?????????????????????????????????????# ## ## | | ??????????????????????????############ ## ## | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ????????????????????????????########### ## ### | | ????????????????????????????#######???# ## #?? | | ????????????????????????????#!! !!#???# #######?? | | ?????????????????????????????!! !!????# #???????? | | ???????????????????# ########+####### #???????? | | ???????????????????# @ s s ss #???????? | | ???????????????????# ########+####### #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? ###???????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ??????????????????????????????????????+??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 285 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 11 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 30 Relay Coupler Types 26 Relay Coupler Value 1 Item Schematics ----------------- Machine Analyzer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Weight Redist. System | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Imp. Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -7/Factory Y-54 Guardian | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Y-54 Guardian | x2 | -7/Factory Q-thruster | x2 | -6/Factory | Preloaded Q-thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentNeutralizingTreads Manual? 0 Play Time 01:34:51 Cumulative 281.1 hours Start 2021.08.08 @ 19:54:12 End 2021.08.08 @ 21:34:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 11 Types 9/0/0/1/0/1/0/0/0 Lore% 85 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d79ab36f-8057-4097-a8d2-d37d68fef2da