Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 13:16:51 Player: Zoe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (590) 590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2528 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 99/100 System Corruption 2% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Large Storage Unit ECM Suite Hardlight Generator Beam Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Large Storage Unit ECM Suite Shield Generator Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Shock Bomb Launcher Shock Bomb Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 35 | 5 5 2 16 7 Power 6 | 1 . . 3 2 Engine 5 | 1 . . 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 1 . 2 9 3 Treads 2 | . . 2 . . Leg 6 | . . . 6 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 6 | . . . 3 3 Utility 7 | 1 3 . 2 1 Device 3 | . . . 2 1 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 . 2 1 Energy Gun . | . . . . . Energy Cannon 2 | . 2 . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . 6 14 Power 5 | . . . 2 3 Propulsion 8 | . . . 2 6 Utility 2 | . . . 1 1 Weapon 5 | . . . 1 4 Highest Loss Streak 11 | . . . 5 11 To Critical Strikes . | . . . . . Average Backups 13 | 5 9 11 17 10 Power 1 | . 1 2 2 1 Propulsion 3 | 3 3 2 5 . Utility 3 | . 3 4 3 3 Weapon 4 | . 1 3 6 3 Tool/Special . | . . . . . Unused Backups 8 | . 2 . 3 3 Power . | . . . . . Propulsion 3 | . 2 . 1 . Utility 3 | . . . 1 2 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 83 99 94 81 Engine 11 | . 14 14 10 7 Treads 6 | . . 27 . . Leg 9 | . . . 18 . Wheel 1 | . 14 . . . Flight 10 | . . . 11 30 Device 6 | . . . 10 7 Storage 11 | . 14 14 11 9 Processor 11 | . 12 14 11 9 Energy Cannon 16 | . 4 28 18 4 Ballistic Gun 4 | . 23 . . 11 Peak Build Rating 23 | 5 7 8 23 15 Average Rating 12 | 3 6 7 16 11 On Entrance 6 | . 5 7 8 12 Naked Turns . | . . . . . Heaviest Build 56 | 12 51 51 56 49 Greatest Support 40 | 10 10 40 40 20 Greatest Overweight (x) 15 | 2 5 1 4 15 Average Overweight (x) 1 | . 2 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 Most Carried 20 | 7 12 12 20 16 Average Carried 13 | 5 9 11 17 9 Final Capacity 20 | 8 20 20 20 20 Final Carried 16 | 7 12 12 16 6 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 586 | 266 38 40 242 . Remotely . | . . . . . Salvage Created 809 | 97 43 . 564 105 Parts 41 | 4 3 . 29 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | . 1 . 16 2 Guns 3 | . 1 . . 2 Cannons 13 | . . . 13 . AOE 2 | . . . 2 . Classes Destroyed 5 | 1 1 . 3 . Worker 2 | . . . 2 . Recycler 1 | 1 . . . . Swarmer 7 | . . . 7 . Grunt 10 | . 1 . 7 2 Sentry 2 | . . . 2 . Best Kill Streak 4 | 1 1 . 4 2 Combat Bots Only 3 | . 1 . 3 2 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 247 | . 5 . 123 119 Missed 79 | . 1 . 47 31 Hits 168 | . 4 . 76 88 Projectile 168 | . 4 . 76 88 Critical Strikes 4 | . . . 2 2 Part Disruptions 1 | . . . 1 . Damage Taken 2218 | . 43 . 854 1321 Core 741 | . 21 . 163 557 Absorbed by Shields 152 | . . . . 152 Core Remaining (%) 83 | 100 . 91 59 . Volleys Fired 72 | 8 6 . 45 13 Largest 2 | 2 2 . 2 2 Hottest 120 | 40 120 . 120 80 Shots Fired 114 | 16 12 . 61 25 Gun 47 | 16 8 . 2 21 Cannon 64 | . 4 . 57 3 Launcher 3 | . . . 2 1 Special . | . . . . . Kinetic 47 | 16 8 . 2 21 Thermal 64 | . 4 . 57 3 Explosive . | . . . . . Electromagnetic 3 | . . . 2 1 Robot Hit Streak 11 | 3 4 . 10 11 Robot Miss Streak 6 | 2 2 . 4 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 66 | 10 5 . 36 15 Core Hits 34 | 3 2 . 21 8 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1110 | 77 34 . 806 193 Guns 229 | 77 34 . . 118 Cannons 647 | . . . 647 . Explosions 221 | . . . 146 75 Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 229 | 77 34 . . 118 Thermal 647 | . . . 647 . Explosive . | . . . . . Electromagnetic 221 | . . . 146 75 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . 34 13 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 108 | . 60 . 108 93 Average Temperature 29 | . 28 . 32 23 Received Heat Transfer 1024 | . 24 . 276 724 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . . 6 . Heat Transferred 1369 | . . . 1369 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 134 | 5 20 58 134 54 Initial 54 | . 3 . 2 54 Average 23 | . 1 2 43 11 Influence Increases 669 | 5 35 79 500 50 Destroy 0b10 Robot/C 460 | . 20 60 340 40 Destroy 0b10 Robot/NC 15 | 5 . . 10 . Destroy Leader 90 | . . 10 70 10 Allied During Kill 14 | . . 9 5 . Disable Machine 45 | . 15 . 30 . Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 669 | . 40 72 377 180 Entered New Map 83 | . 2 . 5 76 Time Decay 456 | . 38 32 292 94 Lost Part 70 | . . . 60 10 Lost Ally 60 | . . 40 20 . Squads Dispatched 6 | . 3 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 3 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 3 3 21 13 Peak Tracking Total 6 | . 1 3 6 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 20 | . . 16 4 . Total Damage 177 | . . 129 48 . Kills 4 | . . 3 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2730 | 96 330 591 1299 414 Spaces Moved 1113 | 66 230 237 448 132 Core 27 | 21 . . . 6 Treads 251 | . . 237 14 . Legs 308 | . . . 308 . Wheels 275 | 45 230 . . . Hover . | . . . . . Flight 252 | . . . 126 126 Fastest Speed 50 | 50 95 240 180 188 Average Speed 205 | 90 121 240 234 247 Slowest Speed 840 | 150 155 240 354 840 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 37 52 36 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1452 | 87 270 260 631 204 Wait 167 | . 20 21 87 39 Move 1109 | 65 229 236 447 132 Hop . | . . . . . Pick Up 38 | 9 7 1 19 2 Fast Attach 4 | 3 1 . . . Attach 20 | 2 . 1 9 8 Detach 1 | . . . 1 . Swap 26 | . 4 1 15 6 Drop 14 | . 3 . 7 4 Fire 72 | 8 6 . 45 13 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Identified exit to Mines 427 | -10/Materials | Entered Mines 451 | -10/Mines | Met a Derelict bent on vengeance 869 | -10/Mines | Discovered new exit (range 11) 922 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1016 | -10/Mines | Identified exit to Materials 1018 | -10/Mines | Entered Materials 1018 | -9/Materials | Accompanied by 1 ally 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -9/Materials | Build established: Scavenger-Mutant 1921 | -9/Materials | Build established: Mutant 2279 | -9/Materials | Discovered new exit (range 13) 2290 | -9/Materials | Lost 5 parts (1p2n1u1w) 2315 | -9/Materials | Identified exit to Materials 2317 | -9/Materials | Entered another Materials area 2317 | -8/Materials | Evolved 2 slots: Propulsion x2 2569 | -8/Materials | Lost 3 parts (3n) 2587 | -8/Materials | Build established: Scavenger-Mutant 2692 | -8/Materials | Core integrity fell below 50% 2728 | -8/Materials | Core integrity fell below 20% 2731 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Flight Unit destroyed. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Lgt. Nuclear Core destroyed. Flight Unit destroyed. Critical hit (Burn: +26). System corrupted: Component data lost. Flight Unit destroyed. Lgt. Assault Rifle destroyed. Shield Generator destroyed. Ion Engine destroyed. Critical hit (Burn: +37). Shock Bomb Launcher destroyed. G-50 Soldier IFF system glitched. G-47 Trooper IFF system glitched. M-13 Machinist repairs G-50 Soldier. K-01 Serf collects debris. 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