Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 12:56:17 Player: Darsidian Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (2020) 2020 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1523) 1523 TOTAL SCORE: 9173 Bonus ------- Follower Combat Kills 123 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1150 Matter 89/300 Energy 18/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Terrain Scanner Improved Transmission Jammer Advanced Datajack Advanced Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Fusion Compressor > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Trap Scanner Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Improved Transmission Jammer Improved Cloaking Device Improved System Shield Relay Coupler [Swarmer] > --- WEAPON ----------- Shock Maul Force Lance > --- INVENTORY -------- Armored Huge Wheel Field Propulsion Drive Small Storage Unit Terrain Scanner Improved Transmission Jammer Advanced Datajack Advanced Datajack [Rating: 105] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Swarmer] Weapon Shock Maul Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 2 . . . . . . . 1 Utility 8 | . . . 2 2 . 1 . . 2 1 Weapon . | . . . . . . . . . . . Parts Attached 198 | 15 30 11 6 13 . 23 10 26 20 44 Power 33 | 3 3 3 . 3 . 6 . 5 4 6 Engine 19 | 3 3 3 . 3 . 2 . 2 2 1 Core 14 | . . . . . . 4 . 3 2 5 Reactor . | . . . . . . . . . . . Propulsion 52 | 6 4 4 1 3 . 6 . 6 7 15 Treads 3 | 2 1 . . . . . . . . . Leg 6 | 1 . . . . . . . 4 1 . Wheel 5 | 3 . . . . . . . . . 2 Hover 10 | . . . . . . . . . 3 7 Flight 28 | . 3 4 1 3 . 6 . 2 3 6 Utility 62 | 2 8 . 2 6 . 8 6 5 7 18 Device 37 | 1 4 . 1 2 . 4 3 4 5 13 Storage 11 | 1 3 . . 2 . 3 . . . 2 Processor 7 | . 1 . . 2 . 1 . . 1 2 Hackware 7 | . . . 1 . . . 3 1 1 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 51 | 4 15 4 3 1 . 3 4 10 2 5 Energy Gun 4 | . 3 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 4 5 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . 5 1 2 . . . 1 3 . . Special Weapon 9 | . 1 1 1 . . 1 1 3 1 . Impact Weapon 7 | . . . . . . . . 4 1 2 Slashing Weapon 4 | . . . . 1 . 1 2 . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon 2 | . 1 . . . . . . . . 1 Unidentified Prototypes 9 | . 1 2 1 1 . . . 2 . 2 Parts Lost 55 | . . . 3 . 2 2 4 10 7 27 Power 12 | . . . . . 1 1 1 3 . 6 Propulsion 16 | . . . . . . . 1 3 3 9 Utility 20 | . . . 1 . . 1 2 3 4 9 Weapon 7 | . . . 2 . 1 . . 1 . 3 Highest Loss Streak 12 | . . . 1 . 2 2 3 3 4 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 92 91 95 96 95 91 88 77 84 Engine 5 | . 14 11 9 7 5 5 5 5 . . Core 4 | . . . . . . 4 6 5 6 8 Treads 2 | . 17 . . . . . . . . . Leg 2 | . . . . . . . . 13 . . Hover 2 | . . . . . . . . . 3 13 Flight 18 | . 10 38 36 30 30 26 25 12 11 7 Device 17 | . 9 11 17 9 15 19 25 19 24 19 Storage 6 | . 11 . . 5 7 6 6 6 5 6 Processor 9 | . 3 11 9 17 15 13 6 6 6 12 Hackware 5 | . . . 9 7 7 6 4 7 8 5 Ballistic Gun 2 | . 15 7 . . . . . . . . Launcher 1 | . 4 1 5 7 5 . . . . . Special Weapon 1 | . . 1 3 . . 3 1 2 . . Impact Weapon 2 | . . . . . . . . 5 4 4 Slashing Weapon 1 | . . . . 7 7 6 4 . . . Special Melee Weapon 1 | . . 11 2 . . . . . . 2 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 41 | 14 17 13 14 19 17 24 23 41 32 38 Greatest Support 54 | 40 46 14 15 21 21 24 24 51 31 54 Greatest Overweight (x) 4 | 4 1 . . . . 1 . 1 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 8 8 8 8 8 8 10 Average Capacity 7 | 7 7 5 5 7 8 8 8 8 8 8 Most Carried 10 | 2 8 5 5 5 5 8 8 8 8 10 Average Carried 5 | . 3 4 4 4 5 7 7 6 6 6 Final Capacity 8 | 8 5 5 5 8 8 8 8 8 8 5 Final Carried 8 | 1 4 5 5 5 5 8 8 5 6 5 Class Distribution -------------------- 32% | Infiltrator-Mutant 16% | Mutant 16% | Sprinter 15% | Infiltrator-Sprinter 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Infiltrator-Sprinter | -6/Factory Infiltrator-Ninja | -6/Garrison Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Matter Collected 2865 | 356 395 253 20 417 . 417 . 423 189 395 Remotely 310 | 159 151 . . . . . . . . . Salvage Created 3393 | 95 458 190 24 374 . 558 12 719 419 544 Parts 142 | 3 38 23 2 12 . 11 5 17 10 21 Haulers Intercepted 9 | . 1 2 . . . 1 . 2 . 3 Recyclers Shooed 3 | . 1 . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Combat Hostiles Destroyed 27 | . 11 3 . . . 1 3 4 2 3 Melee 6 | . . . . . . 1 . 1 2 2 Guns 2 | . 2 . . . . . . . . . AOE 17 | . 9 3 . . . . 3 2 . . Classes Destroyed 11 | 2 6 1 . . . 1 . . 1 . Worker 11 | 1 1 . . 3 . 1 . 1 2 2 Builder 16 | . 2 1 . . . 1 . 4 3 5 Tunneler 2 | . . 1 . . . . . . . 1 Hauler 9 | . 1 2 . . . 1 . 2 . 3 Recycler 13 | 1 3 . . 4 . 2 . 2 1 . Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . 1 . . . . . . . 1 . Watcher 9 | . 2 3 1 . . 2 . . 1 . Swarmer 10 | . 3 3 . . . . 3 . . 1 Grunt 10 | . 8 . . . . . . 2 . . Programmer 7 | . . . . . . 1 . 2 2 2 Best Kill Streak 7 | 1 7 6 1 2 . 1 3 2 2 3 Combat Bots Only 4 | . 4 3 . . . 1 3 2 2 2 Max Kills in Single Turn 4 | 1 4 2 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 2 . . . . 1 1 . . Melee 1 | . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Hostile Shots Fired 662 | . 48 2 49 . 28 30 33 136 29 307 Missed 301 | . 18 1 34 . 13 15 15 67 11 127 Damage Taken 6068 | . 401 10 170 66 246 212 315 933 392 3323 Core 1608 | . 50 10 46 33 37 49 71 97 56 1159 Absorbed by Shields 17 | . . . . . . . . . . 17 Regen/Repaired (Parts) 25 | . . 25 . . . . . . . . Core Remaining (%) 89 | 100 80 97 91 . 90 . . 74 94 . Volleys Fired 133 | 8 53 38 9 . 5 2 6 12 . . Largest 2 | 2 2 1 1 . 1 1 1 1 . . Hottest 100 | 40 80 100 100 . 30 50 39 39 . . Shots Fired 182 | 16 94 38 9 . 5 2 6 12 . . Gun 127 | 16 76 34 . . . 1 . . . . Cannon . | . . . . . . . . . . . Launcher 35 | . 16 3 3 . 5 . 4 4 . . Special 20 | . 2 1 6 . . 1 2 8 . . Kinetic 120 | 16 70 34 . . . . . . . . Thermal 9 | . 2 1 6 . . . . . . . Explosive 35 | . 16 3 3 . 5 . 4 4 . . Electromagnetic 7 | . 6 . . . . 1 . . . . Robot Hit Streak 9 | 6 7 9 . . . 2 5 6 . . Robot Miss Streak 6 | 1 4 3 4 . 6 . 1 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 193 | 7 44 32 1 8 . 24 5 22 16 34 Core Hits 86 | 3 36 12 3 4 4 6 3 7 2 6 Critical Kills 5 | . . . . . . . . 3 . 2 Critical Parts Destroyed 14 | . . . . . . . . 5 5 4 Critical Strikes 21 | . . . . . . . . 8 5 8 Smash 19 | . . . . . . . . 8 5 6 Impale 2 | . . . . . . . . . . 2 Melee Attacks 195 | . . 6 1 16 . 48 7 21 26 70 Impact 99 | . . . . . . . . 21 26 52 Slashing 71 | . . . . 16 . 48 7 . . . Piercing 15 | . . . . . . . . . . 15 Sneak Attacks 53 | . . 6 1 7 . 7 . 9 8 15 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 10076 | 57 1389 659 73 506 106 1106 415 1977 1359 2429 Guns 890 | 57 409 394 . . . 30 . . . . Cannons . | . . . . . . . . . . . Explosions 2282 | . 980 265 73 . 106 . 415 443 . . Melee 6855 | . . . . 506 . 1076 . 1534 1359 2380 Ramming 49 | . . . . . . . . . . 49 Kinetic 860 | 57 409 394 . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 2282 | . 980 265 73 . 106 . 415 443 . . Electromagnetic 30 | . . . . . . 30 . . . . Impact 4762 | . . . . . . . . 1534 1359 1869 Slashing 1582 | . . . . 506 . 1076 . . . . Piercing 511 | . . . . . . . . . . 511 Highest Corruption 15 | . . . . . . . . 1 6 15 Average Corruption 4 | . . . . . . . . 1 3 9 Corruption Purged 7 | . . . . . . . . 2 . 5 Corruption Blocked 2 | . . . . . . 2 . . . . Effects 21 | . . . . . . . . 4 2 15 Message Errors 5 | . . . . . . . . . 2 3 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 5 | . . . . . . . . 2 . 3 Energy Discharges 4 | . . . . . . . . 2 . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 2728 | . 16 26 . 96 . 147 9 692 811 931 Projectiles . | . . . . . . . . . . . Explosions 75 | . 16 26 . . . . 9 24 . . Melee 2653 | . . . . 96 . 147 . 668 811 931 Knockbacks 7 | . . . . . . . . 2 3 2 Impact 7 | . . . . . . . . 2 3 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 88 | . 34 . . . 25 . 5 . . 24 Shots 4 | . 2 . . . 1 . 1 . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 470 | . 18 12 21 . 25 20 8 262 . 470 Average Temperature 102 | . 6 7 7 . 8 5 4 98 . 156 Received Heat Transfer 768 | . 195 . 54 . 117 . 81 249 . 72 Effects 5 | . . . . . . . . . . 5 Shutdowns 4 | . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 38 | . . . . . . 3 . 12 12 11 Impact Corruptions 66 | . . . . . . . . 18 23 25 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Peak Influence 543 | 10 302 322 524 288 244 359 543 314 120 147 Initial 284 | . 6 127 135 238 210 117 130 284 27 . Average 145 | 3 147 232 208 273 222 195 305 159 58 27 Maximum Alert Level 2 | . 1 1 2 1 1 1 2 1 . . Low Security (%) 68 | 100 73 39 77 . . 57 30 57 100 100 Level 1 30 | . 26 60 12 100 100 42 58 42 . . Level 2 . | . . . 9 . . . 11 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 1 . 3 . . 4 . 6 2 6 Investigation 6 | . 1 . 2 . . . . 2 . 1 Extermination 7 | . . . . . . 2 . 2 1 2 Reinforcement 9 | . . . 1 . . 2 . 2 1 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Distress Signals 6 | . 2 1 3 . . . . . . . Communications Jammed 31 | . . . . . . 10 . . 5 16 Distress Signals 20 | . . . . . . 10 . . 4 6 Times Spotted 173 | . 22 7 30 . 10 21 20 15 16 32 Peak Tracking Total 20 | . 4 4 20 . 8 3 14 6 8 11 Tactical Retreats 32 | . . 1 4 . . 11 1 3 1 11 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Traps Triggered 7 | . . . . 1 . . 2 1 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Machines Disabled 8 | . 5 . . 1 . . 2 . . . Max in Single Turn 2 | . 2 . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Machines Accessed 42 | . 4 4 6 1 1 8 3 8 2 5 Terminals 24 | . 3 3 4 . 1 2 3 4 2 2 Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 3 | . . 1 . . . 1 . 1 . . Recycling Units 9 | . 1 . 2 . . 3 . 2 . 1 Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 3 | . . . . 1 . 1 . . . 1 Total Hacks 88 | . 10 8 14 2 1 15 7 19 3 9 Successful 51 | . 5 6 12 1 . 7 . 10 2 8 Failed 37 | . 5 2 2 1 1 8 7 9 1 1 Catastrophic 11 | . . . . . 1 1 4 3 1 1 Database Lockouts . | . . . . . . . . . . . Manual 52 | . 9 4 10 . 1 5 5 11 3 4 Terminals 49 | . 9 4 9 . 1 4 7 9 3 3 Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 8 | . . 4 . . . 1 . 3 . . Recycling Units 21 | . 1 . 5 . . 7 . 6 . 2 Scanalyzers 3 | . . . . . . . . . . 3 Garrison Access 5 | . . . . 2 . 2 . . . 1 Terminal Hacks 2 | . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . Build 2 | . . . . . . 1 . 1 . . Repair Station Hacks 5 | . . 2 . . . 1 . 2 . . Scan Component 2 | . . 1 . . . . . 1 . . Repair 1 | . . 1 . . . . . . . . Refit 2 | . . . . . . 1 . 1 . . Recycling Unit Hacks 13 | . 1 . 5 . . 2 . 3 . 2 Process 1 | . . . . . . . . 1 . . Report Inventory 6 | . 1 . 1 . . 1 . 1 . 2 Retrieve Matter 5 | . . . 4 . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . . 1 Analyze 2 | . . . . . . . . . . 2 Garrison Access Hacks 4 | . . . . 1 . 2 . . . 1 Unlock Access 2 | . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks 22 | . 4 4 6 . . 1 . 3 2 2 Terminals 22 | . 4 4 6 . . 1 . 3 2 2 Track 2 | . 1 . 1 . . . . . . . Assimilate 2 | . . 1 . . . . . . 1 . Botnet 17 | . 3 3 4 . . 1 . 3 1 2 Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 2 2 3 . 1 5 3 7 1 3 Full Trace Events 8 | . 1 . 2 . . . 3 1 . 1 Feedback Events 2 | . . . . . . . 1 . . 1 Corruption 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . Time 286 | . . . . . . 134 . 152 . . Total Robot Build Rating 16 | . . . . . . 16 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 21 | . . . . . . . . 21 . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Used RIF Installer 2 | . . . . . 1 . 1 . . . Robot Detection 1 | . . . . . . . 1 . . . Robots Hacked 16 | . . 5 1 . . 1 2 4 . 3 Non-combat 12 | . . 5 1 . . 1 . 2 . 3 Combat 4 | . . . . . . . 2 2 . . Robot Hacks Applied 17 | . . 5 1 . . 1 2 5 . 3 parse_system 1 | . . 1 . . . . . . . . no_distress 9 | . . 4 1 . . 1 . 2 . 1 find_chute 1 | . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . 1 . . find_station 1 | . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . 1 . . . formatsys_high 2 | . . . . . . . . 2 . . Relay Couplers Released 6 | . . . . . . . 6 . . . Machine Destruction 6 | . . . . . . . 6 . . . Attached 3 | . . . . . . . 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Total Allies 8 | . . 1 . . . 4 1 2 . . Largest Group 4 | . . 1 1 . . 4 1 2 . . Highest-Rated Group 48 | . . 10 10 . . 48 9 24 . . Highest-Rated Ally 12 | . . 10 10 . . 12 9 12 . . Total Orders 1 | . . . 1 . . . . . . . STAY 1 | . . . 1 . . . . . . . Ally Attacks 23 | . . . . . . 12 3 8 . . Total Damage 299 | . . . . . . 143 44 112 . . Kills 3 | . . . . . . 2 . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Turns Passed 5570 | 137 724 276 308 258 47 1138 206 945 523 1008 Spaces Moved 7047 | 76 477 410 589 561 126 1759 309 906 527 1307 Core 18 | 14 . . . . . . . . . 4 Treads 216 | 28 188 . . . . . . . . . Legs 539 | 2 . . . . . . . 537 . . Wheels 34 | 32 . . . . . . . . . 2 Hover 657 | . . . . . . . . . 190 467 Flight 5583 | . 289 410 589 561 126 1759 309 369 337 834 Fastest Speed 28 | 50 32 29 32 28 29 28 31 31 35 37 Average Speed 47 | 119 86 29 32 29 29 31 31 89 44 46 Slowest Speed 285 | 250 160 32 32 32 29 105 34 190 209 285 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 44 | . . . 12 . . 20 . . . 12 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 29 | 5 56 35 61 9 32 26 45 17 11 23 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 73 | . 10 1 4 . . 13 5 5 6 29 Terrain Destroyed 249 | . 55 17 24 . 11 13 62 32 6 29 Melee 58 | . . . . . . 13 5 5 6 29 Projectile 5 | . . 1 4 . . . . . . . AOE 186 | . 55 16 20 . 11 . 57 27 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Total 8718 | 106 696 519 675 630 130 2259 397 988 762 1556 Wait 961 | . 91 45 72 30 . 418 63 7 136 99 Move 6960 | 75 476 409 566 561 125 1721 308 905 526 1288 Hop 35 | . . . 10 . . 18 . . . 7 Pick Up 68 | 1 19 4 5 2 . 11 1 5 4 16 Fast Attach 76 | 12 8 3 2 7 . 8 1 8 8 19 Attach 54 | 1 6 2 3 3 . 4 1 10 8 16 Detach 31 | . 4 . 2 1 . 2 2 5 9 6 Swap 68 | 2 16 6 1 3 . 11 8 8 4 9 Drop 89 | 7 23 6 4 7 . 16 . 7 5 14 Fire 133 | 8 53 38 9 . 5 2 6 12 . . Melee 194 | . . 6 1 16 . 48 7 21 26 69 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . 36 11 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 8) 707 | -10/Materials | Identified exit to Mines 826 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Identified exit to Materials 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Evolved 2 slots: Propulsion x2 896 | -9/Materials | Repaired Grenade Launcher 911 | -9/Materials | Discovered new exit (range 9) 913 | -9/Materials | Identified exit to Mines 988 | -9/Materials | Build established: Sprinter 1018 | -9/Materials | Discovered new exit (range 3) 1019 | -9/Materials | Identified exit to Materials 1138 | -9/Materials | Entered another Materials area 1138 | -8/Materials | Accompanied by 1 ally 1138 | -8/Materials | Evolved 2 slots: Utility x2 1442 | -8/Materials | Discovered new exit (range 12) 1445 | -8/Materials | Identified exit to Factory 1446 | -8/Materials | Entered Factory 1446 | -7/Factory | Evolved 2 slots: Utility x2 1704 | -7/Factory | Identified exit to Garrison 1704 | -7/Factory | Entered Garrison 1722 | -7/Garrison | Triggered checkpoint 1724 | -7/Garrison | Triggered checkpoint 1737 | -7/Garrison | Installed Relay Interface Framework 1745 | -7/Garrison | Discovered new exit (range 8) 1750 | -7/Garrison | Identified exit to Factory 1751 | -7/Garrison | Entered Factory 1751 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1971 | -6/Factory | Discovered new exit (range 16) 2417 | -6/Factory | Identified exit to Factory 2571 | -6/Factory | Fabricated S-27 Virus (x4) 2610 | -6/Factory | Build established: Infiltrator-Sprinter 2651 | -6/Factory | Lost 4 allies 2889 | -6/Factory | Identified exit to Garrison 2889 | -6/Factory | Entered Garrison 2949 | -6/Garrison | System Shield fried by hacking feedback 2972 | -6/Garrison | Expanded RIF knowledge: Robot Detection 2981 | -6/Garrison | Garrison Relay disabled 3052 | -6/Garrison | Triggered checkpoint 3057 | -6/Garrison | Triggered checkpoint 3072 | -6/Garrison | Garrison Relay disabled 3076 | -6/Garrison | Triggered checkpoint 3092 | -6/Garrison | Discovered new exit (range 10) 3095 | -6/Garrison | Entered Factory 3115 | -6/Factory | Lost 3 parts (1p1n1u) 3644 | -6/Factory | Lost 3 parts (1p1n1u) 3916 | -6/Factory | Build established: Infiltrator-Mutant 4032 | -6/Factory | Discovered exit to Factory (range 4) 4040 | -6/Factory | Entered another Factory area 4040 | -5/Factory | Evolved 2 slots: Utility x2 4061 | -5/Factory | Lost 3 parts (1p1n1w) 4085 | -5/Factory | Discovered new exit (range 4) 4086 | -5/Factory | Identified exit to Upper Caves 4179 | -5/Factory | Discovered new exit (range 5) 4180 | -5/Factory | Identified exit to Factory 4220 | -5/Factory | Spotted B-75 Beast 4433 | -5/Factory | Lost 4 parts (1n3u) 4533 | -5/Factory | Cargo convoy interrupted 4563 | -5/Factory | Entered another Factory area 4563 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4593 | -4/Factory | Lost 3 parts (2n1u) 5220 | -4/Factory | Crushed by falling debris 5220 | -4/Factory | System corruption reached 10% 5251 | -4/Factory | Lost 3 parts (1p1u1w) 5438 | -4/Factory | Lost 6 parts (2p2n2u) 5507 | -4/Factory | Spotted B-86 Titan 5534 | -4/Factory | Core integrity fell below 50% 5560 | -4/Factory | Core integrity fell below 20% 5568 | -4/Factory | Released all parts (7) 5571 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05561_ S-27 Virus destroyed. 05562_ Acquired 28 matter. 05562_ Slug penetrates Wall. 05563_ Penetrated by Slug. 05563_ Imp. Gyrokinetic Inverter destroyed. 05563_ Force Lance destroyed. 05564_ P-70 Sage heat damages core (-15). 05564_ Imp. Heat Sink melted. 05564_ Imp. Remote Datajack melted. 05564_ Med. Storage Unit destroyed. 05564_ Penetrated by Slug. 05566_ Slug penetrates Wall. 05568_ Released Imp. Gyrokinetic Inverter. 05568_ Released Adv. Signal Interpreter. 05568_ Released Relay Coupler [Swarmer]. 05568_ Released Adv. Trap Scanner. 05568_ Released Adv. Weight Redist. System. 05568_ Released Imp. System Shield. 05568_ Released Arm. Huge Wheel. 05568_ Slammed into H-77 Assassin. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ######### ?????????????????????????????????????? | | #???????? ???????????????????????????????????? | | #???????? "??????????????????????????????????? | | #???????? ""? ???????????????????????????????? | | +???????# """ ???????????????????????????????? | | #???????+ ???????????????????????????????? | | #???????# ????????????????????????????????? | | #???????# #????????????????????????????????? | | ######### #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | " #????????????????????????????????? | | " ! + ???????????????????????????????? | | T """ #????????????????????????????????? | | " """"" #????????????????????????????????? | | " """"" =#????????????????????????????????? | | !%#????????????????????????????????? | | "" """ *#??##????????????????????????????? | | """"" """"" | ##############???????????????????? | | """"" """"" !!#=!=[p**==! #???????????????????? | | #!|!h="""h= #???????????????????? | | """ """ #%|=""""" #???????????????????? | | """"" """"" #=* """""cc #???????????????????? | | """"" """"" # """""""@! #???????????????????? | | #^[ A #???????????????????? | | """ """ + """"""" #???????????????????? | | """"" """"" # """"""" ]s#???????????????????? | | """"" """"" # """"""" /cH?????????????????? | | # """"""" ## ?????????????????? | | ""? """ # #?? ????????????????? | | """"" """"" # #???#???????????????? | | """"" """"" ##############???????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ###########+#/##???????????????????????????????? | | #???????????? ????????????????????????????????? | | #???????????? ????????????????????????????????? | | #???????????? ????????????????????????????????? | | #???????????? ????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????###?????????????? ????????????????????? | | #?????? #?????????????# #???????????????????? | | #????? #?????????????# #???????????????????? | | #???? #?????????????# #???????????????????? | | #??? ??????????????# #??????########?????? | | + ? ?#############?# #??????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 45 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Corruption Block 8 Evasion (%) 71 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 74 Item Schematics ----------------- Linear Gravjet | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed DerelictLightningCharge Manual? 0 Play Time 04:12:31 Cumulative 98.8 hours Start 2024.03.11 @ 20:10:24 End 2024.03.16 @ 12:56:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8fddbf5d-6e55-4fae-99f1-190699bb52a0