Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 16:15:43 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (569) 569 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (10825) 10825 TOTAL SCORE: 14734 Bonus ------- Follower Combat Kills 25 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5500 Aligned with FarCom 300 Cogmind --------- Core Integrity 75/550 Matter 27/150 Energy 200/420 System Corruption 0% Temperature Cool (9) Movement Flying (755) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- VTOL Module > --- UTILITY (6) ------ Large Storage Unit ECM Suite Improved Weapon Shielding X0-1V1's Piety Tracker > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (15) --- Improved Ion Engine Medium Storage Unit Cloak of Protection Improved Weapon Shielding Hardened Light Armor Plating Shield Generator Gauss Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Advanced Targeting Computer Cobbler Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Spiked Treads Improved Terrain Scanner ECM Suite Cloak of Protection Pulse Rifle Heavy Particle Cannon Missile Launcher Ripper [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 44 | 7 3 1 1 2 14 16 Power 6 | 1 1 . . . 1 3 Engine 3 | 1 1 . . . 1 . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 8 | 2 . . . . 2 4 Treads 6 | 2 . . . . 2 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 14 | 2 1 . 1 . 7 3 Device 5 | 1 . . . . 4 . Storage 5 | 1 1 . 1 . 1 1 Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 16 | 2 1 1 . 2 4 6 Energy Gun 3 | 1 . 1 . . . 1 Energy Cannon 4 | . . . . 2 1 1 Ballistic Gun 4 | 1 1 . . . . 2 Ballistic Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 14 | . 1 1 . . . 12 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon 5 | . 1 1 . . . 3 Highest Loss Streak 6 | . 1 1 . . . 6 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 6 9 9 9 8 10 Power 1 | . 1 1 1 1 1 2 Propulsion . | . . . . . 2 1 Utility 4 | . 3 6 6 6 3 4 Weapon 2 | 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 15 | . . 1 . 4 3 7 Power 2 | . . . . . 1 1 Propulsion . | . . . . . . . Utility 8 | . . 1 . 2 . 5 Weapon 5 | . . . . 2 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 88 76 Engine 10 | . 14 14 14 14 9 1 Treads 22 | . 28 28 28 28 18 13 Device 17 | . 14 14 14 14 21 19 Storage 14 | . 14 14 14 14 16 12 Processor 2 | . . . . . 5 5 Energy Gun 6 | . 14 14 14 1 . 4 Energy Cannon 5 | . . . . 13 6 5 Ballistic Gun 7 | . 14 14 14 12 . 2 Ballistic Cannon 3 | . . . . . 11 1 Peak Build Rating 43 | 9 11 11 11 13 41 43 Average Rating 20 | 5 9 10 11 12 31 37 On Entrance 13 | . 9 11 11 11 13 41 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 44 | 14 19 17 16 21 44 44 Greatest Support 66 | 40 40 40 40 40 44 66 Greatest Overweight (x) 1 | 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 10 12 Most Carried 15 | 7 10 10 10 10 10 15 Average Carried 8 | 2 7 9 9 9 8 10 Final Capacity 15 | 8 10 10 10 10 10 15 Final Carried 10 | 2 10 9 10 10 10 8 Class Distribution -------------------- 61% | Mutant 35% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 829 | 284 226 31 . 33 235 20 Remotely . | . . . . . . . Salvage Created 644 | 101 210 55 . . 116 162 Parts 46 | 6 18 7 . . 5 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 17 | . 4 3 . . 2 8 Guns 8 | . 3 3 . . . 2 Cannons 7 | . . . . . 2 5 AOE 1 | . 1 . . . . . Classes Destroyed 12 | 2 4 1 . . 3 2 Worker 1 | . . . . . 1 . Builder 2 | . 2 . . . . . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Drone 2 | . . . . . . 2 Watcher 2 | . 1 . . . 1 . Swarmer 8 | . . 3 . . . 5 Cutter 1 | . . . . . . 1 Grunt 4 | . 4 . . . . . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 1 7 3 . . 1 3 Combat Bots Only 4 | . 4 3 . . 1 3 Max Kills in Single Turn 5 | 1 5 1 . . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 326 | . 14 29 . . 17 266 Missed 85 | . 1 13 . . 5 66 Hits 241 | . 13 16 . . 12 200 Melee 74 | . . . . . . 74 Projectile 167 | . 13 16 . . 12 126 AOE 1 | . . . . . . 1 Critical Strikes 2 | . . . . . . 2 Damage Taken 2843 | . 293 140 . . 169 2241 Core 534 | . 39 20 . . . 475 Absorbed by Shields . | . . . . . . . Redirected to Shielding 14 | . . . . . . 14 Core Remaining (%) 98 | 100 . . . 95 100 . Volleys Fired 75 | 14 13 9 . . 7 32 Largest 2 | 2 2 2 . . 2 2 Hottest 150 | 60 60 60 . . 115 150 Shots Fired 145 | 28 26 18 . . 15 58 Gun 99 | 28 26 18 . . . 27 Cannon 46 | . . . . . 15 31 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 68 | 14 13 9 . . 12 20 Thermal 41 | . . . . . 3 38 Explosive . | . . . . . . . Electromagnetic 36 | 14 13 9 . . . . Robot Hit Streak 10 | 6 3 5 . . 10 6 Robot Miss Streak 6 | 2 2 5 . . 6 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 78 | 17 14 10 . . 10 27 Core Hits 43 | 4 11 4 . 1 10 13 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 1 . . . . . Destroy 1 | . 1 . . . . . Corrupt 1 | 1 . . . . . . Melee Attacks 8 | . . . . . . 8 Impact 2 | . . . . . . 2 Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1755 | 179 593 93 . 9 251 630 Guns 677 | 179 191 93 . . . 214 Cannons 555 | . . . . . 200 355 Explosions 399 | . 399 . . . . . Melee 61 | . . . . . . 61 Ramming 63 | . 3 . . 9 51 . Kinetic 535 | 70 59 40 . . 175 191 Thermal 455 | . 52 . . . 25 378 Explosive 347 | . 347 . . . . . Electromagnetic 294 | 109 132 53 . . . . Impact 29 | . . . . . . 29 Slashing 32 | . . . . . . 32 Piercing . | . . . . . . . Highest Corruption 5 | . . . . 2 5 . Average Corruption 2 | . . . . 2 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 7 1 . Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 79 | . 66 . . . . 13 Projectiles 7 | . . . . . . 7 Explosions 66 | . 66 . . . . . Melee 6 | . . . . . . 6 Knockbacks 6 | . . . . . 5 1 Impact . | . . . . . . . Kinetic 6 | . . . . . 5 1 Secondary . | . . . . . . . Self-Inflicted Damage 127 | . 127 . . . . . Shots 2 | . 2 . . . . . Rammed 9 | . 1 . . 2 6 . Targets Rammed 9 | . 1 . . 2 6 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 338 | 40 139 40 . 217 315 338 Average Temperature 95 | 18 49 22 . 108 109 135 Received Heat Transfer 543 | . 93 18 . . 27 405 Effects 7 | . . . . . 2 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . 1 1 Matter Decay 2 | . . . . . 1 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | 1 . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 755 | . 100 . . . 26 629 Parts Sabotaged . | . . . . . . . Parts Stolen 4 | . . . . . . 4 Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 179 | 5 179 97 . . 30 75 Initial 37 | . . 37 . . . . Average 22 | 1 85 71 . . 3 19 Influence Increases 613 | 15 196 91 . . 90 221 Destroy 0b10 Robot/C 360 | . 80 80 . . 40 160 Destroy 0b10 Robot/NC 45 | 15 20 . . . 10 . Destroy Leader 54 | . 22 10 . . 22 . Allied During Kill 1 | . . 1 . . . . Successful Hack 32 | . . . . . 18 14 Disable Machine 75 | . 30 . . . . 45 Destroy Structure 46 | . 44 . . . . 2 Influence Decreases 603 | 15 100 149 38 . 90 211 Entered New Map 97 | . . 59 38 . . . Time Decay 395 | 15 90 60 . . 90 140 Lost Part 91 | . 10 10 . . . 71 Lost Ally 20 | . . 20 . . . . Squads Dispatched 5 | . 2 1 . . 1 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 3 | . . 1 . . 1 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 9 8 . . 8 15 Peak Tracking Total 6 | . 4 4 . . 4 6 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . 2 . . . . 3 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 10 | . 2 . 1 . 4 3 Terminals 7 | . 1 . . . 4 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 3 . 1 . 12 5 Successful 10 | . 1 . 1 . 5 3 Failed 11 | . 2 . . . 7 2 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . 1 . 1 . . . Terminals 17 | . 2 . . . 12 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . . 1 . 5 2 Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . . . . . 2 . Recycling Unit Index 1 | . . . . . 1 . Locate Traps 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 7 | . 1 . . . 3 3 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 4 | . . 4 . . . . Total Damage 61 | . . 61 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . X0-1V1 Amusement Gains 23 | . 18 . . . . 5 Average Entertainment 10 | . 16 7 . 3 1 25 Good Acts 18 | . . 1 . 5 10 2 Bad Acts 27 | . . 2 . 1 16 8 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1595 | 22 287 121 373 378 114 300 Terrain 1578 | 22 287 121 373 378 114 283 Cloaking 1 | . . . . . 1 . ECM 395 | . . . . . 96 299 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2324 | 146 287 121 373 378 604 415 Spaces Moved 1241 | 66 148 59 232 221 350 165 Core 21 | 21 . . . . . . Treads 1220 | 45 148 59 232 221 350 165 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 Average Speed 155 | 139 160 160 160 160 150 151 Slowest Speed 240 | 160 160 160 160 160 240 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . 2 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 32 13 61 59 52 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . 56 . . . 1 4 Melee . | . . . . . . . Projectile 5 | . . . . . 1 4 AOE 56 | . 56 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1488 | 95 174 70 234 246 410 259 Wait 42 | . . . . 14 20 8 Move 1236 | 65 147 58 231 220 350 165 Hop . | . . . . . . . Pick Up 46 | 9 9 1 1 3 6 17 Fast Attach 8 | . . . . 2 4 2 Attach 31 | 7 1 1 . . 4 18 Detach 2 | . . . . . 1 1 Swap 12 | . 2 . 1 . 6 3 Drop 20 | . 1 1 1 5 7 5 Fire 75 | 14 13 9 . . 7 32 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 1 . . 2 5 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Prayed at D.C.S.S. Altar Unit 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 14) 434 | -10/Materials | Entered Mines 491 | -10/Mines | Met a Derelict testing a Signal Generator 549 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 549 | -10/Mines | Discovered new exit (range 5) 555 | -10/Mines | Entered Exiles 597 | -10/Exiles | Met 8R-AWN 623 | -10/Exiles | Met EX-HEX 671 | -10/Exiles | Met EX-BIN 693 | -10/Exiles | Aligned with FarCom system 695 | -10/Exiles | Given EX-Vault access code 735 | -10/Exiles | Opened EX-Vault 746 | -10/Exiles | Found Cloak of Protection 779 | -10/Exiles | Warned to stay clear of 0b10 Research branches 824 | -10/Exiles | Met EX-DEC 913 | -10/Exiles | Discovered new exit (range 11) 928 | -10/Exiles | Left Exiles lab with Cloak of Protection 928 | -10/Exiles | Entered Mines 972 | -9/Mines | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1005 | -9/Mines | Met a Derelict bent on vengeance 1034 | -9/Mines | Identified exit to Materials 1034 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 1046 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1130 | -9/Mines | Learned location of Storage (-9) 1222 | -9/Mines | Build established: Skirmisher 1306 | -9/Mines | Entered Materials 1306 | -8/Materials | Evolved 4 slots: Utility x4 1385 | -8/Materials | X0-1V1 foreshadows a heat wave 1418 | -8/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1586 | -8/Materials | Ambient heat levels rising (+10) 1769 | -8/Materials | Identified exit to Factory 1769 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1793 | -8/Materials | Ambient heat levels rising (+10) 1801 | -8/Materials | Build established: Mutant 1801 | -8/Materials | X0-1V1 sent you to a vault 1813 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 1829 | -8/Materials | X0-1V1 announced a LAN party 1832 | -8/Materials | X0-1V1 put everyone to sleep 1841 | -8/Materials | X0-1V1 activates XOMVISION 1877 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1882 | -8/Materials | X0-1V1 sent you into danger 1885 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1910 | -8/Materials | Entered Factory 1910 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1945 | -7/Factory | X0-1V1 sent hostile S-27 Virus (x5) 1946 | -7/Factory | Missile Launcher reconfigured into Item Mimic 2016 | -7/Factory | Lost 6 parts (1p2n1u2w) 2043 | -7/Factory | X0-1V1 put everyone to sleep 2200 | -7/Factory | X0-1V1 sent hostile C-17 Slicer (x1) 2277 | -7/Factory | Adv. Assault Cannon reconfigured into Item Mimic 2305 | -7/Factory | Core integrity fell below 50% 2323 | -7/Factory | Core integrity fell below 20% 2325 | -7/Factory | Self-destructed Last Messages --------------- 02306_ Item Mimic follow-up attacks with Ripteeth. 02307_ Lgt. Nuclear Core destroyed. 02308_ Item Mimic follow-up attacks with Ripteeth. 02308_ Imp. Terrain Scanner destroyed. 02308_ Gauss Rifle ripped off. 02308_ Item Mimic follow-up attacks with Ripteeth. 02312_ Ripper ripped off. 02313_ Hrd. Light Armor Plating destroyed. 02317_ Item Mimic follow-up attacks with Ripteeth. 02318_ Destroyed Field Propulsion Drive. 02318_ Item Mimic system corrupted by crushing effect. 02319_ Item Mimic system terminally corrupted. 02322_ R-06 Scavenger collects Spk. Treads. 02325_ R-06 Scavenger collects Ripper. 02325_ Surge Thruster destroyed. 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""" "T # # ???????????????????????????? | | """ " " ### ???????????????????????????? | | #?? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 360 Matter Stores 350 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Sixth Sense Storm Trooper Challenges ------------ None Game ------ Seed SingularitySixSabre Manual? 0 Play Time 00:50:48 Cumulative 4.7 hours Start 2026.09.14 @ 06:26:20 End 2026.09.16 @ 16:15:43 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6ef378d4-6aa6-4e91-aa59-8ca575a55836