Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 19:41:39 Player: Zaje Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (2893) 2893 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 9494 Bonus ------- Follower Combat Kills 398 Friendly Fire -7 Cogmind --------- Core Integrity 351/1300 Matter 250/300 Energy 29/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Mace Phasing Sabre Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Advanced Point Defense System Hacking Suite Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Quantum Rifle Katana > --- INVENTORY -------- Antimatter Reactor Nuclear Pulse Array Heavy Mace Phasing Sabre [Rating: 122] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . 1 . 1 . 2 . . . 1 Utility 8 | . . 1 . 1 2 . 2 1 . 1 Weapon . | . . . . . . . . . . . Parts Attached 97 | 6 1 21 . 22 9 3 8 8 7 12 Power 15 | 1 . 4 . 2 . 2 1 3 2 . Engine 5 | 1 . 3 . 1 . . . . . . Core 6 | . . 1 . 1 . 2 1 1 . . Reactor 4 | . . . . . . . . 2 2 . Propulsion 30 | 2 . 9 . 9 4 . 2 . . 4 Treads 13 | 2 . 7 . 4 . . . . . . Leg 3 | . . 1 . 2 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 14 | . . 1 . 3 4 . 2 . . 4 Utility 34 | 1 1 3 . 7 4 1 3 4 4 6 Device 12 | . 1 1 . . 1 . 2 3 2 2 Storage 2 | 1 . 1 . . . . . . . . Processor 8 | . . 1 . 1 1 1 . 1 1 2 Hackware 7 | . . . . 3 2 . 1 . 1 . Protection 5 | . . . . 3 . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 18 | 2 . 5 . 4 1 . 2 1 1 2 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 2 . 5 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 3 | . . . . 1 . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . . 1 2 . 1 Parts Lost 43 | . . 5 . 6 2 . 1 9 5 15 Power 9 | . . 2 . . . . 1 2 1 3 Propulsion 12 | . . 2 . 3 . . . 3 2 2 Utility 15 | . . 1 . . 1 . . 3 2 8 Weapon 7 | . . . . 3 1 . . 1 . 2 Highest Loss Streak 15 | . . 2 . 2 1 . 1 8 4 15 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 2 4 11 14 14 5 3 4 4 3 4 Power 1 | . 1 1 1 1 1 1 1 . 1 . Propulsion 3 | 1 2 4 6 5 1 . . . . . Utility 2 | . . 2 4 5 1 . . . . . Weapon 2 | . . 3 3 2 . 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . 4 . 4 4 . . . . 1 Power 3 | . . . . 3 . . . . . . Propulsion 5 | . . 2 . . 2 . . . . 1 Utility 3 | . . 2 . . 1 . . . . . Weapon 2 | . . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 94 100 96 98 99 91 92 73 62 Engine 5 | . 14 8 11 4 . . . . . . Core 3 | . . 1 . 4 7 6 4 7 . . Treads 20 | . 28 28 33 31 . . . . . . Flight 9 | . . . . . 30 39 30 28 17 16 Device 7 | . 12 10 11 2 2 6 7 13 9 9 Storage 7 | . 14 11 11 9 . . . . . . Processor 10 | . . 9 11 14 6 12 11 10 13 12 Hackware 7 | . . . . . 35 20 23 19 16 8 Protection 2 | . . . . 8 . . . . . 1 Ballistic Gun 13 | . 27 21 22 15 3 . . . . . Launcher 1 | . . . . 2 2 6 4 4 4 . Slashing Weapon 1 | . . . . . 7 6 5 5 5 3 Peak Build Rating 122 | 6 7 24 24 38 45 53 64 78 72 122 Average Rating 32 | 5 6 20 23 28 44 52 55 69 58 86 On Entrance 32 | . 6 7 24 24 38 44 52 64 54 44 Avg Prop Armor Cover (%) 4 | . . 5 . 5 . 4 4 3 . . Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 48 | 13 14 34 34 40 11 10 17 32 36 48 Greatest Support 85 | 40 40 60 60 85 24 34 30 34 32 63 Greatest Overweight (x) 3 | 1 . 1 . 3 3 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 8 13 15 15 5 5 5 5 5 5 Most Carried 15 | 3 5 15 15 15 7 5 5 5 5 5 Average Carried 9 | 2 4 11 14 14 4 3 4 4 3 4 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 Final Carried 15 | 3 5 15 15 8 5 5 5 3 5 2 Class Distribution -------------------- 42% | Mutant 27% | Scavenger-Mutant 13% | Hacker-Sprinter 10% | Hacker-Scout 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Matter Collected 3288 | 320 102 1082 14 932 125 361 55 132 123 42 Remotely . | . . . . . . . . . . . Salvage Created 3837 | 129 166 1668 . 1132 285 240 116 . 60 41 Parts 253 | 11 13 111 . 79 8 18 3 . 9 1 Haulers Intercepted 9 | . 1 3 . 3 . 1 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Combat Hostiles Destroyed 65 | . 4 29 . 25 5 2 . . . . Melee 5 | . . . . . 5 . . . . . Guns 54 | . 4 29 . 21 . . . . . . AOE 6 | . . . . 4 . 2 . . . . Classes Destroyed 14 | 3 5 4 . 1 1 . . . . . Worker 4 | 2 . 1 . 1 . . . . . . Builder 13 | . . 2 . 5 . 4 . . 2 . Tunneler 3 | 2 . . . . . . . . 1 . Hauler 9 | . 1 3 . 3 . 1 1 . . . Recycler 4 | 1 . 1 . 1 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 7 | . 1 2 . 1 . 1 1 . 1 . Watcher 8 | . 1 4 . 1 1 . . . . 1 Swarmer 18 | . 3 2 . 10 3 . . . . . Grunt 26 | . 1 18 . 7 . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 14 | . . 8 . 5 1 . . . . . Hunter 5 | . . . . 3 . 2 . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 6 | 4 3 5 . 6 5 5 1 . 1 1 Combat Bots Only 5 | . 3 3 . 5 3 2 . . . . Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . 1 . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Hostile Shots Fired 649 | . 23 105 . 124 77 11 4 66 37 202 Missed 255 | . 7 30 . 42 34 5 3 29 18 87 Hits 394 | . 16 75 . 82 43 6 1 37 19 115 Melee 8 | . . 5 . . . . . . . 3 Projectile 386 | . 16 70 . 82 43 6 1 37 19 112 AOE 1 | . . . . . . . . 1 . . Critical Strikes 14 | . . 2 . 4 2 . . 1 1 4 Damage Taken 7187 | . 140 1104 1 1235 435 108 85 679 400 3000 Core 1889 | . 24 218 . 64 158 27 35 224 190 949 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 90 . 45 88 77 96 96 . 64 . Volleys Fired 264 | 15 20 109 . 113 . 7 . . . . Largest 2 | 2 2 2 . 2 . 1 . . . . Hottest 55 | 40 40 50 . 55 . 30 . . . . Shots Fired 484 | 30 40 215 . 192 . 7 . . . . Gun 472 | 30 40 215 . 187 . . . . . . Cannon . | . . . . . . . . . . . Launcher 12 | . . . . 5 . 7 . . . . Special . | . . . . . . . . . . . Kinetic 472 | 30 40 215 . 187 . . . . . . Thermal . | . . . . . . . . . . . Explosive 12 | . . . . 5 . 7 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | 3 5 18 . 12 . . . . . . Robot Miss Streak 5 | 2 2 3 . 5 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 370 | 14 24 143 . 128 21 9 8 9 9 5 Core Hits 168 | 8 10 60 . 58 7 15 3 3 2 2 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 7 | . . 2 . . 1 . 1 2 . 1 Destroy 2 | . . 2 . . . . . . . . Sever 5 | . . . . . 1 . 1 2 . 1 Melee Attacks 196 | . . . . . 44 51 29 36 17 19 Impact . | . . . . . . . . . . . Slashing 194 | . . . . . 44 51 29 36 17 17 Piercing 2 | . . . . . . . . . . 2 Sneak Attacks 15 | . . . . . 1 6 2 . 6 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8529 | 138 272 2446 . 2637 723 927 372 282 538 194 Guns 4970 | 138 267 2446 . 2119 . . . . . . Cannons . | . . . . . . . . . . . Explosions 906 | . . . . 512 . 394 . . . . Melee 2634 | . . . . . 723 533 372 282 538 186 Ramming 19 | . 5 . . 6 . . . . . 8 Kinetic 4970 | 138 267 2446 . 2119 . . . . . . Thermal . | . . . . . . . . . . . Explosive 906 | . . . . 512 . 394 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2578 | . . . . . 723 533 372 282 538 130 Piercing 56 | . . . . . . . . . . 56 Highest Corruption 6 | . . 2 2 . . 1 . 6 6 6 Average Corruption 2 | . . 2 2 . . 1 . 3 6 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . 20 Effects 55 | . . 28 4 . . 2 . 9 10 2 Message Errors 14 | . . 4 1 . . 1 . 3 4 1 Matter Fused 16 | . . 8 1 . . 1 . 4 2 . Heat Flow Errors 3 | . . 3 . . . . . . . . Energy Discharges 7 | . . 3 1 . . . . 1 2 . Parts Rejected 1 | . . 1 . . . . . . . . Data Loss (minor) 8 | . . 5 1 . . . . . 2 . Data Loss (major) 3 | . . 1 . . . . . 1 . 1 Misfires 1 | . . 1 . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 489 | . . . . 31 74 160 13 17 168 26 Projectiles . | . . . . . . . . . . . Explosions 31 | . . . . 31 . . . . . . Melee 458 | . . . . . 74 160 13 17 168 26 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . 190 . . . . . 4 Shots 4 | . . . . 4 . . . . . . Rammed 4 | . 1 . . 2 . . . . . 1 Targets Rammed 5 | . 1 . . 3 . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 548 | . 6 169 . 113 . 78 . 548 . 1 Average Temperature 34 | . 6 21 . 25 . 21 . 79 . 1 Received Heat Transfer 1002 | . 18 390 . 342 48 . . 9 75 120 Effects 4 | . . . . . . . . 4 . . Shutdowns 2 | . . . . . . . . 2 . . Interference 1 | . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Maximum Alert Level 1 | . . 1 . 1 . 1 . . 1 . Low Security (%) 86 | 100 100 68 100 84 100 91 100 100 95 100 Level 1 13 | . . 31 . 15 . 8 . . 4 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 330 | 15 90 330 123 250 120 210 92 52 211 85 Initial 123 | . . . 123 . 65 32 88 11 15 51 Average 96 | 1 16 118 61 163 77 90 49 8 64 33 Influence Increases 3320 | 25 149 944 . 794 235 353 144 140 343 193 Destroy 0b10 Robot/C 1460 | . 80 580 . 500 100 40 . . 160 . Destroy 0b10 Robot/NC 245 | 25 15 70 . 60 10 30 10 . 20 5 Destroy Leader 384 | . 24 174 . 138 22 12 2 . 10 2 Allied During Kill 79 | . . . . . . . . . 79 . Successful Hack 121 | . . 25 . . . 24 38 6 10 18 Disable Machine 210 | . . 30 . 60 15 75 15 . 15 . Destroy Structure 266 | . . 5 . 36 13 82 34 44 34 18 Partial Spotted 240 | . . . . . 60 45 15 90 15 15 Lose Combat Pursuer 315 | . 30 60 . . 15 45 30 . . 135 Influence Decreases 3245 | 25 149 627 317 649 314 238 301 132 277 216 Entered New Map 478 | . . . 194 . 80 34 93 13 17 47 Time Decay 2430 | 25 149 577 123 589 214 204 198 91 150 110 Lost Part 277 | . . 50 . 60 20 . 10 28 50 59 Lost Ally 60 | . . . . . . . . . 60 . Squads Dispatched 26 | . 1 4 . 4 1 7 4 1 1 3 Investigation 3 | . . 2 . . . . 1 . . . Extermination 5 | . . . . . 1 1 . 1 . 2 Reinforcement 17 | . 1 2 . 3 . 6 3 . 1 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 2 . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Distress Signals 14 | . 1 4 . 3 1 1 1 . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 186 | . 13 48 . 39 9 9 6 13 12 37 Peak Tracking Total 29 | . 3 4 . 6 4 4 2 9 5 29 Tactical Retreats 12 | . 1 4 . . 1 1 3 . . 2 ECM-based Alert Blocks 2 | . . . . . . . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Traps Triggered 4 | . 1 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Machines Disabled 14 | . . 2 . 4 1 5 1 . 1 . Max in Single Turn 2 | . . 1 . 2 1 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Machines Accessed 36 | . 1 5 1 5 3 6 7 2 5 1 Terminals 31 | . 1 3 . 5 3 5 6 2 5 1 Fabricators 2 | . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 82 | . 2 16 1 8 7 11 20 5 10 2 Successful 37 | . . 10 1 2 1 4 10 2 5 2 Failed 45 | . 2 6 . 6 6 7 10 3 5 . Catastrophic 10 | . . 1 . . . 2 3 2 2 . Database Lockouts . | . . . . . . . . . . . Manual 52 | . 2 8 . 8 7 7 13 4 3 . Terminals 69 | . 2 10 . 8 7 8 17 5 10 2 Fabricators 6 | . . . . . . 3 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . . 5 1 2 1 3 8 2 5 2 Record 7 | . . . . . . . 4 1 . 2 Robot Analysis 6 | . . 5 . . . . . . 1 . Open Door 4 | . . . 1 . . . . . 3 . Open DSF 2 | . . . . . . 1 1 . . . Level Access Points 2 | . . . . . . 1 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Recall Extermination 4 | . . . . . 1 1 1 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 1 2 . . . Load Schematic 2 | . . . . . . 1 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 1 4 . 2 2 5 5 2 2 1 Full Trace Events 3 | . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . Total Part Build Rating 3 | . . . . . . . 3 . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Total Allies 5 | . . . . . . . . . 5 . Largest Group 5 | . . . . . . . . . 5 . Highest-Rated Group 228 | . . . . . . . . . 228 . Highest-Rated Ally 51 | . . . . . . . . . 51 . Total Orders . | . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . 65 . Total Damage 1474 | . . . . . . . . . 1474 . Kills 10 | . . . . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Active Infowar (turns) 3844 | . 569 1109 . . 455 443 402 330 366 170 Optics 62 | . . . . . . . . . . 62 Sensors 2992 | . 569 1109 . . 143 443 402 326 . . Machine Analysis 2166 | . . . . . 455 443 402 330 366 170 ECM 431 | . . . . . . . 151 280 . . Robot Analysis Total 6 | . . 5 . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Turns Passed 7316 | 219 625 2084 265 1859 456 443 402 350 366 247 Spaces Moved 7139 | 111 348 1044 163 955 931 966 815 514 819 473 Core 23 | 13 . . . . 2 . . . . 8 Treads 2600 | 98 348 1042 163 949 . . . . . . Legs 6 | . . 2 . 4 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4510 | . . . . 2 929 966 815 514 819 465 Fastest Speed 21 | 50 160 160 160 96 26 23 26 21 27 31 Average Speed 77 | 149 160 160 160 161 27 30 32 23 28 35 Slowest Speed 330 | 160 160 190 160 330 200 31 34 112 107 122 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 5 . Potential Cave-ins 2 | . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 46 68 32 59 25 27 14 8 71 26 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 107 | . . . . . 13 40 17 22 6 9 Terrain Destroyed 190 | . . . . 33 13 90 17 22 6 9 Melee 107 | . . . . . 13 40 17 22 6 9 Projectile . | . . . . . . . . . . . AOE 83 | . . . . 33 . 50 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Ext Res Total 8273 | 134 378 1323 168 1144 1066 1032 904 686 918 520 Wait 425 | . 4 112 3 14 56 . 48 113 74 1 Move 7121 | 110 347 1043 162 954 930 965 814 513 810 473 Hop 3 | . . . . . . . . . 3 . Pick Up 57 | 3 2 19 1 11 7 3 2 3 3 3 Fast Attach 51 | 6 4 7 . 9 1 . 3 5 4 12 Attach 30 | . . 3 1 11 3 2 1 4 1 4 Detach 10 | . . 1 . 4 . . . 3 1 1 Swap 38 | . . 13 . 5 6 3 4 4 3 . Drop 63 | . . 16 1 20 9 1 3 5 2 6 Fire 264 | 15 20 109 . 113 . 7 . . . . Melee 196 | . . . . . 44 51 29 36 17 19 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 4 | . 1 . . 3 . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -9/Materials | Discovered new exit (range 8) 1245 | -9/Materials | Identified exit to Storage 1423 | -9/Materials | Discovered new exit (range 6) 1434 | -9/Materials | Identified exit to Materials 2024 | -9/Materials | Discovered exit to Materials (range 3) 2127 | -9/Materials | Build established: Scavenger-Mutant 2446 | -9/Materials | Discovered exit to Materials (range 9) 2725 | -9/Materials | Core integrity fell below 50% 2854 | -9/Materials | Discovered new exit (range 12) 2872 | -9/Materials | Identified exit to Mines 2929 | -9/Materials | Entered Mines 2950 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3097 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3152 | -9/Mines | Discovered exit to Materials (range 9) 3194 | -9/Mines | Entered Materials 3194 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3710 | -8/Materials | Garrison activated, responded to threat 3841 | -8/Materials | Discovered new exit (range 15) 4070 | -8/Materials | Discovered new exit (range 16) 4094 | -8/Materials | Build established: Mutant 5036 | -8/Materials | Identified exit to Factory 5053 | -8/Materials | Entered Factory 5053 | -7/Factory | Evolved 2 slots: Utility x2 5345 | -7/Factory | Build established: Hacker-Sprinter 5504 | -7/Factory | Discovered new exit (range 15) 5509 | -7/Factory | Entered another Factory area 5509 | -6/Factory | Evolved 2 slots: Propulsion x2 5776 | -6/Factory | Noticed a derelict Sapper rigging charges 5806 | -6/Factory | Build established: Hacker-Scout 5895 | -6/Factory | Identified exit to Factory 5952 | -6/Factory | Entered another Factory area 5952 | -5/Factory | Evolved 2 slots: Utility x2 6169 | -5/Factory | Fabricated Imp. VTOL Module? 6185 | -5/Factory | Identified exit to Factory 6354 | -5/Factory | Entered another Factory area 6354 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6491 | -4/Factory | Build established: Hacker-Ninja 6525 | -4/Factory | Found Prototype Processor 6525 | -4/Factory | Identified Exp. Signal Interpreter 6665 | -4/Factory | Lost 8 parts (2p3n2u1w) 6701 | -4/Factory | Discovered new exit (range 13) 6704 | -4/Factory | Identified exit to Extension 6704 | -4/Factory | Entered Extension 6740 | -4/Extension | Spotted B-86 Titan 6786 | -4/Extension | Rescued a captive Derelict 6787 | -4/Extension | Rescued a captive Derelict 6810 | -4/Extension | Rescued a captive Derelict 6811 | -4/Extension | Rescued a captive Derelict 6840 | -4/Extension | Rescued a captive Derelict 7012 | -4/Extension | Build established: Hacker-Sprinter 7030 | -4/Extension | Spotted B-86 Titan 7063 | -4/Extension | Discovered new exit (range 15) 7063 | -4/Extension | Discovered new exit (range 15) 7067 | -4/Extension | Identified exit to Research 7070 | -4/Extension | Entered Research 7070 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7093 | -3/Research | Lost 4 parts (1p1n2u) 7240 | -3/Research | Crushed by falling debris 7240 | -3/Research | Spotted B-86 Titan 7279 | -3/Research | Spotted B-86 Titan 7311 | -3/Research | Released all parts (7) 7315 | -3/Research | Core integrity fell below 50% 7317 | -3/Research | Self-destructed Last Messages --------------- 07303_ S-43 Plague destroyed. 07305_ Penetrated by Slug. 07306_ Hacking Suite destroyed. 07307_ S-43 Plague destroyed. 07308_ Penetrated by Slug. 07308_ Slug penetrates Wall. 07311_ Penetrated by Slug. 07311_ Slug penetrates Wall. 07311_ Released Lyr. Heavy Armor Plating. 07311_ Released Impulse Thruster Array. 07311_ Released Imp. Signal Interpreter. 07311_ Released Impulse Thruster Array. 07311_ Released Lyr. Heavy Armor Plating. 07311_ Released Nuclear Pulse Array. 07311_ Released Enh. Force Lance. 07313_ Penetrated by Slug. 07314_ Slug penetrates Wall. 07315_ Slammed into S-43 Plague. 07316_ Penetrated by Slug. 07316_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????????????????????????? | | +?????????????????????????? | | #?????????????????????????? | | ? #?????????????????????????? | | ? #?????????????????????????? | | """ """ ######????????????????????? | | """ """ #??????????????????? | | """ """ ????????????????? | | "%" ????????????????? | | " ### ##?????????????????? | | #########+###??????????????????? | | """ #???????? ????????????????????? | | """ ###???????? ????????????????????? | | """ #????????? !????????????????????? | | #????????? ????????????????????? | | #?????????p "???????????????????? | | "" #??????? "???????????????????? | | % "" #?????? "F"?????????????????? | | ! = T"#??????""" ]]"?????????????????? | | != """#??????"""p ]]"??????????????????? | | !! "" #???????"" ???????????????????? | | ##### ????????????????????? | | / ?????????????????????? | | #########/#####??????????????????? | | #####/###### # !ssp #??????????????????? | | ?????# # *s @ #??????????????????? | | ?????# #s = #??????????????????? | | ! ????# *Y% s=!= #??????????????????? | | ??# # s !/ #??????????????????? | | =! # # Y #??????????????????? | | =! ! + ########## ####??????????????????? | | #############+###????????###?????????????????????? | | ??????????? ?????????????????????????????????? | | ????????? ???????????????????????????????? | | ???????# """ ?????????????????????????????? | | ???????# """ "" !#????????????????????????????? | | ??????# """ "" #????????????????????????????? | | ??????## "" #????????????????????????????? | | ???????# S #????????????????????????????? | | ???????#??""" ""? #????????????????????????????? | | ????????????" ""???????????????????????????????? | | ????????????" / ""???????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Power Amplification 20 Additional Mass Support 16 Corruption Block 19 Armor Coverage 1200 Point Defense Rating 240 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Hunted Challenges ------------ None Game ------ Seed SpliceArcCannon Manual? 0 Play Time 01:34:33 Cumulative 16.2 hours Start 2026.09.19 @ 15:03:11 End 2026.09.19 @ 19:41:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16530ec9-b097-47e5-abb9-308e2abe25b9