Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 18:36:11 Player: Cinder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (43) 215 Value Destroyed (1628) 1628 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8963 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 221/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Force Field Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Combat Airjet Biomechanical Wings Biomechanical Wings Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Core Analyzer Advanced ECM Suite Improved Reaction Control System Improved Reaction Control System Advanced Force Field Advanced Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Biometal Leg Combat Airjet Linear Gravjet Improved Linear Gravjet Improved Hacking Suite High-powered Shock Rifle Tesla Rifle Magnetic Acceleration Cannon [Rating: 117] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 8 | . . 2 1 1 . . . 1 . 1 1 . 1 Utility 8 | . . . 1 . 2 . . 1 1 1 1 . 1 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 109 | 6 3 24 14 11 19 . . 6 1 5 5 3 12 Power 15 | 1 1 4 2 1 1 . . 1 . 1 1 . 2 Engine 10 | 1 1 4 2 . 1 . . 1 . . . . . Core 2 | . . . . 1 . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . 1 . 2 Propulsion 45 | 2 . 13 7 6 9 . . 1 1 1 1 1 3 Treads 2 | . . . . . 2 . . . . . . . . Leg 28 | 2 . 12 7 5 . . . . . . . . 2 Wheel 2 | . . 1 . 1 . . . . . . . . . Hover 4 | . . . . . 1 . . . . . 1 1 1 Flight 9 | . . . . . 6 . . 1 1 1 . . . Utility 26 | 1 2 2 2 2 4 . . 3 . 2 3 2 3 Device 11 | . 1 . 1 . 1 . . 2 . . 3 1 2 Storage 4 | 1 1 1 . 1 . . . . . . . . . Processor 7 | . . . 1 . 2 . . 1 . 2 . 1 . Hackware 1 | . . . . . 1 . . . . . . . . Protection 3 | . . 1 . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 . 5 3 2 5 . . 1 . 1 . . 4 Energy Gun 8 | . . 2 1 . 2 . . 1 . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 3 1 1 . . . . . . . . . Ballistic Cannon 6 | . . . 1 1 2 . . . . . . . 2 Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . Parts Lost 75 | . 1 7 17 15 1 . . 2 . 5 . 6 21 Power 10 | . 1 1 2 2 . . . . . 1 . . 3 Propulsion 31 | . . 1 8 9 . . . 2 . . . 2 9 Utility 16 | . . . 3 1 . . . . . 2 . 4 6 Weapon 18 | . . 5 4 3 1 . . . . 2 . . 3 Highest Loss Streak 21 | . 1 3 6 14 1 . . 2 . 4 . 4 21 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Backups 9 | 3 8 13 12 12 5 5 5 4 4 8 9 9 6 Power . | . . . . . . . . . 1 1 1 1 1 Propulsion 4 | 2 5 5 6 6 1 2 2 1 2 4 5 4 2 Utility 1 | . 1 2 1 2 1 1 1 1 . . . 1 1 Weapon 2 | . 1 3 3 2 2 2 2 1 1 1 2 3 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . 5 . 1 1 . . 1 . 1 3 . . Power 3 | . . 1 . . . . . . . 1 1 . . Propulsion 5 | . . 2 . 1 . . . 1 . . 1 . . Utility 3 | . . 2 . . . . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 87 98 83 78 67 93 93 90 80 84 74 72 51 Engine 5 | . 14 10 8 2 2 6 6 5 5 4 4 3 . Core 1 | . . . . 4 . . . . . 2 . . . Leg 21 | . 28 41 38 36 1 . . . . . . . . Hover 1 | . . . . . 2 6 6 5 5 1 1 4 8 Flight 10 | . . . . . 17 33 33 32 25 25 26 25 10 Device 6 | . 2 10 4 . 3 6 6 10 15 9 18 16 6 Storage 6 | . 14 11 9 7 1 . . . 3 4 4 4 3 Processor 8 | . . . 5 7 18 20 20 16 10 15 13 12 11 Hackware 1 | . . . . . 2 6 6 5 5 4 . . . Protection 1 | . . . 3 4 . . . . . . . . 2 Energy Gun 4 | . . 3 2 . 7 13 13 11 10 8 . . 5 Ballistic Gun 8 | . 28 18 10 12 . . . . . . . . . Peak Build Rating 117 | 6 7 15 25 28 63 63 63 82 86 116 117 114 104 Average Rating 41 | 4 6 13 17 20 40 63 63 73 83 105 113 105 71 On Entrance 49 | . 6 7 15 14 7 63 63 63 73 86 95 117 79 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 12 18 36 38 40 32 15 15 24 34 47 50 36 33 Greatest Support 74 | 20 20 43 74 62 28 24 24 25 38 51 51 51 40 Greatest Overweight (x) 2 | 1 . 2 2 2 1 . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 5 5 10 10 10 10 10 Average Capacity 11 | 6 9 13 15 15 7 5 5 5 7 10 10 10 8 Most Carried 15 | 6 9 15 15 15 9 5 5 5 5 10 10 10 8 Average Carried 9 | 3 8 13 12 12 5 5 5 4 4 8 9 9 6 Final Capacity 15 | 8 10 15 15 15 5 5 5 5 10 10 10 10 5 Final Carried 15 | 6 9 15 8 10 5 5 5 5 4 10 10 8 2 Class Distribution -------------------- 52% | Mutant 18% | Sprinter 11% | Scavenger-Mutant 10% | Scout 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Scout | -4/Factory Scout | -3/Research Sprinter | -2/Research Infiltrator-Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Matter Collected 1807 | 226 151 477 120 344 86 232 . . . 115 50 6 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1684 | . 207 894 147 328 72 . . . . . . . 36 Parts 85 | . 11 56 3 13 . . . . . . . . 2 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 42 | . 5 24 2 7 3 . . . . . . . 1 Guns 32 | . 5 20 1 6 . . . . . . . . . Cannons 6 | . . . 1 1 3 . . . . . . . 1 AOE 4 | . . 4 . . . . . . . . . . . Classes Destroyed 5 | . 1 2 1 . . . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . . . Swarmer 7 | . . 7 . . . . . . . . . . . Grunt 25 | . 5 10 . 7 3 . . . . . . . . Sentry 9 | . . 7 2 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 8 1 2 3 . . . . . . . 1 Combat Bots Only 8 | . 2 8 1 2 3 . . . . . . . 1 Max Kills in Single Turn 4 | . 1 4 1 1 1 . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Hostile Shots Fired 976 | . 36 144 235 167 35 10 . 5 . 42 3 66 233 Missed 358 | . 6 38 89 56 14 6 . 3 . 19 2 35 90 Hits 618 | . 30 106 146 111 21 4 . 2 . 23 1 31 143 Melee 5 | . . . . . 2 . . . . 2 1 . . Projectile 613 | . 30 106 146 111 19 4 . 2 . 21 . 31 143 Critical Strikes 14 | . . 1 2 4 2 . . . . 1 . 1 3 Part Disruptions 3 | . . . . . . . . . . . . 1 2 Damage Taken 11553 | . 379 1721 2224 1769 455 75 . 47 . 589 17 775 3502 Core 3156 | . 45 365 479 228 65 19 . . . 101 . 238 1616 Absorbed by Shields 18 | . . . . . . . . . . . 18 . . Redirected to Shielding 113 | . . . . . . . . . . . . . 113 Regen/Repaired (Parts) 171 | . . . . 171 . . . . . . . . . Core Remaining (%) 73 | 100 82 8 12 67 . . 90 100 100 92 . 83 . Volleys Fired 112 | . 17 49 4 30 7 . . . . . . . 5 Largest 3 | . 2 2 2 3 3 . . . . . . . 2 Hottest 129 | . 40 63 60 83 129 . . . . . . . 102 Shots Fired 224 | . 34 96 8 55 21 . . . . 1 . . 9 Gun 186 | . 34 96 5 46 4 . . . . 1 . . . Cannon 35 | . . . 3 9 14 . . . . . . . 9 Launcher 3 | . . . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 201 | . 34 81 8 55 14 . . . . . . . 9 Thermal 5 | . . 5 . . . . . . . . . . . Explosive 3 | . . . . . 3 . . . . . . . . Electromagnetic 15 | . . 10 . . 4 . . . . 1 . . . Robot Hit Streak 16 | . 11 16 6 6 6 . . . . . . . 1 Robot Miss Streak 5 | . 2 3 5 5 5 . . . . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 1 6 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 156 | . 23 71 5 37 16 . . . . . . . 4 Core Hits 99 | . 11 34 5 23 22 . . . . 1 . . 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3301 | . 293 1547 115 659 487 . . . . 1 4 . 195 Guns 1848 | . 290 1057 24 477 . . . . . . . . . Cannons 632 | . . . 52 152 254 . . . . . . . 174 Explosions 684 | . . 451 . . 233 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 137 | . 3 39 39 30 . . . . . 1 4 . 21 Kinetic 2353 | . 290 930 76 629 254 . . . . . . . 174 Thermal 496 | . . 496 . . . . . . . . . . . Explosive 211 | . . . . . 211 . . . . . . . . Electromagnetic 104 | . . 82 . . 22 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . 3 . 5 . . . . . 1 . 6 10 Average Corruption 2 | . . 3 . 2 . . . . . 1 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . 1 . . . Effects 32 | . . 15 . 11 . . . . . 1 . 1 4 Message Errors 10 | . . 3 . 5 . . . . . . . 1 1 Matter Fused 3 | . . 1 . 2 . . . . . . . . . Heat Flow Errors 6 | . . 4 . 1 . . . . . . . . 1 Energy Discharges 1 | . . . . 1 . . . . . . . . . Parts Rejected 3 | . . 1 . 1 . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 3 | . . 2 . 1 . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . Misfires 2 | . . 1 . . . . . . . 1 . . . Alerts 1 | . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 186 | . . 162 1 . 3 . . . . . . . 20 Projectiles 23 | . . . . . 3 . . . . . . . 20 Explosions 162 | . . 162 . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . Knockbacks 22 | . . . 4 7 9 . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 19 | . . . 4 6 7 . . . . . . . 2 Secondary 3 | . . . . 1 2 . . . . . . . . Self-Inflicted Damage 207 | . . 149 . . 48 . . . . . 2 . 8 Shots 3 | . . 2 . . 1 . . . . . . . . Rammed 11 | . . . . . . . . . . 1 1 . 9 Targets Rammed 24 | . 1 5 4 3 . . . . . 1 1 . 9 Kicked 13 | . 1 5 4 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 261 | . 8 261 10 159 97 . . . . 8 . . 67 Average Temperature 45 | . 3 47 7 48 53 . . . . 5 . . 41 Received Heat Transfer 1956 | . 207 486 360 534 168 36 . 9 . 48 . 18 90 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 400 | . . 400 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Maximum Alert Level 1 | . . 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 94 100 100 100 . . 100 100 100 100 100 100 Level 1 1 | . . 5 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 222 | . 60 222 35 63 83 . . 75 12 104 20 30 187 Initial 20 | . . 12 20 . . . . . 4 6 20 . 17 Average 43 | . 24 120 6 9 21 . . 19 7 47 4 8 38 Influence Increases 2108 | . 130 662 112 200 155 . . 90 12 249 . 111 387 Destroy 0b10 Robot/C 840 | . 100 480 40 140 60 . . . . . . . 20 Destroy 0b10 Robot/NC 5 | . . . 5 . . . . . . . . . . Destroy Leader 192 | . 30 130 22 . . . . . . . . . 10 Successful Hack 114 | . . 6 . 29 7 . . . 12 24 . 36 . Disable Machine 45 | . . 15 . . 30 . . . . . . . . Destroy Structure 57 | . . 31 . 1 13 . . . . . . . 12 Partial Spotted 210 | . . . . . 45 . . 15 . 135 . 15 . Lose Combat Pursuer 645 | . . . 45 30 . . . 75 . 90 . 60 345 Influence Decreases 1931 | . 100 642 162 200 155 . . 80 10 224 37 81 240 Entered New Map 90 | . . 18 30 . . . . . 6 6 17 . 13 Time Decay 1309 | . 90 420 82 137 145 . . 60 4 178 20 46 127 Lost Part 388 | . 10 60 50 63 10 . . 20 . 40 . 35 100 Purge Threat 144 | . . 144 . . . . . . . . . . . Squads Dispatched 28 | . 2 2 1 5 1 . . . . 7 1 5 4 Investigation 8 | . . 1 1 . 1 . . . . 3 . 1 1 Extermination 8 | . . . . 2 . . . . . 3 . 1 2 Reinforcement 12 | . 2 1 . 3 . . . . . 1 1 3 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Distress Signals 14 | . 4 2 1 . . . . . . 4 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 215 | . 9 38 12 17 9 7 . 11 . 33 4 27 48 Peak Tracking Total 17 | . 4 9 7 8 4 7 . 5 . 12 4 16 17 Tactical Retreats 23 | . . . 3 2 . . . 2 . 5 . 3 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Traps Triggered 3 | . . 1 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Machines Disabled 3 | . . 1 . . 2 . . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Machines Accessed 38 | . 3 5 1 5 2 1 . 2 2 9 1 3 4 Terminals 22 | . 3 3 1 1 2 1 . 1 . 6 . 3 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . 1 . 2 . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . . 1 2 . . . Garrison Access 7 | . . . . 2 . . . . 1 1 1 . 2 Total Hacks 74 | . 7 11 1 10 4 1 . 2 5 19 1 5 8 Successful 27 | . 4 5 1 5 1 1 . 1 2 3 1 2 1 Failed 47 | . 3 6 . 5 3 . . 1 3 16 . 3 7 Catastrophic 14 | . . 2 . 2 2 . . 1 1 6 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 48 | . 7 8 1 2 4 1 . 1 . 16 . 5 3 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 6 | . . 1 . 5 . . . . . . . . . Recycling Units 5 | . . 2 . . . . . . . . . . 3 Scanalyzers 5 | . . . . . . . . . 3 2 . . . Garrison Access 9 | . . . . 3 . . . . 2 1 1 . 2 Terminal Hacks 16 | . 4 2 1 1 1 1 . 1 . 3 . 2 . Record 3 | . . . . . 1 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 5 | . 2 1 . 1 . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 1 . 4 . . . . . . . . . Scan Component 3 | . . 1 . 2 . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . . . . . . . . 1 Process 1 | . . 1 . . . . . . . . . . . Retrieve Matter 2 | . . 1 . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 3 3 1 3 2 . . 1 2 9 . 3 4 Full Trace Events 8 | . . 2 . . 1 . . . . 3 . 1 1 Feedback Events 2 | . . . . . . . . . . 1 . 1 . Corruption 2 | . . . . . . . . . . 1 . 1 . Feedback Blocked 1 | . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . Time 70 | . . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Active Infowar (turns) 4590 | . 39 1088 269 993 592 187 85 283 39 463 118 147 287 Optics 3463 | . . . 269 993 592 187 85 283 39 463 118 147 287 Sensors 1669 | . . . . . 367 187 85 283 39 463 118 127 . IFF 108 | . . . . . . . . 28 39 41 . . . Seismic 1316 | . 39 1088 189 . . . . . . . . . . Cloaking 369 | . . . . . . . . . . . . 147 222 ECM 291 | . . . . . . . . 20 . 215 . 14 42 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Turns Passed 5086 | 54 220 1162 425 993 592 187 85 283 39 463 118 147 318 Spaces Moved 6813 | 39 128 752 288 718 554 478 275 866 124 1218 321 355 697 Core 103 | 11 . . . . . . . . . . . . 92 Treads 34 | . . . . . 34 . . . . . . . . Legs 1824 | 28 128 664 288 712 . . . . . . . . 4 Wheels 94 | . . 88 . 6 . . . . . . . . . Hover 37 | . . . . . . . . . . . . 8 29 Flight 4721 | . . . . . 520 478 275 866 124 1218 321 347 572 Fastest Speed 25 | 50 120 95 110 112 31 31 31 31 29 25 25 25 31 Average Speed 56 | 102 120 118 124 115 49 31 31 31 29 27 25 28 36 Slowest Speed 270 | 120 120 120 270 190 240 31 31 32 32 29 25 59 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . 8 2 1 4 . 19 10 20 13 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . Exploration Rate (%) 30 | 3 32 57 42 21 14 64 28 21 2 35 12 74 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 64 | . . 49 . . 11 . . . . . . . 4 Melee . | . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . . . 4 AOE 60 | . . 49 . . 11 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Total 7749 | 50 159 929 342 836 847 514 273 875 125 1331 350 379 739 Wait 652 | . 7 61 27 54 260 39 . 1 . 118 22 39 24 Move 6660 | 38 127 751 287 718 538 473 272 857 123 1181 305 318 672 Hop 66 | . . . . . 7 2 1 4 . 18 6 16 12 Pick Up 66 | 6 3 19 3 13 5 . . 2 . 7 6 . 2 Fast Attach 44 | 6 2 3 3 6 9 . . 4 1 4 2 1 3 Attach 57 | . 1 7 12 10 10 . . . 1 1 3 2 10 Detach 13 | . 1 . . 1 4 . . 1 . 1 2 1 2 Swap 21 | . . 15 2 . 1 . . 2 . . . 1 . Drop 37 | . . 19 . 2 6 . . 4 . 1 4 1 . Fire 112 | . 17 49 4 30 7 . . . . . . . 5 Melee . | . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . 9 Kick 12 | . 1 5 4 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 8) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 545 | -9/Materials | Lost 3 parts (1n2w) 555 | -9/Materials | Destroyed 8 combat bots 664 | -9/Materials | Crushed by falling debris 664 | -9/Materials | Core integrity fell below 50% 810 | -9/Materials | Build established: Scavenger-Mutant 1128 | -9/Materials | Build established: Mutant 1169 | -9/Materials | Core integrity fell below 20% 1432 | -9/Materials | Discovered new exit (range 5) 1437 | -9/Materials | Entered another Materials area 1437 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -8/Materials | Lost 4 parts (1n2u1w) 1766 | -8/Materials | Lost 6 parts (1p3n2w) 1782 | -8/Materials | Core integrity fell below 50% 1840 | -8/Materials | Core integrity fell below 20% 1857 | -8/Materials | Lost 6 parts (1p3n1u1w) 1858 | -8/Materials | Discovered new exit (range 5) 1862 | -8/Materials | Entered Factory 1862 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2173 | -7/Factory | Repaired Deuterium Engine 2481 | -7/Factory | Repaired Autogun 2829 | -7/Factory | Discovered new exit (range 12) 2855 | -7/Factory | Entered another Factory area 2855 | -6/Factory | Evolved 2 slots: Utility x2 2883 | -6/Factory | Lost 14 parts (2p8n1u3w) 3445 | -6/Factory | Discovered new exit (range 7) 3447 | -6/Factory | Entered Lower Caves 3633 | -6/Lower Caves | Discovered new exit (range 5) 3634 | -6/Lower Caves | Entered another Lower Caves area 3634 | -6/Lower Caves | Discovered new exit (range 7) 3705 | -6/Lower Caves | Build established: Sprinter 3719 | -6/Lower Caves | Entered Factory 3719 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3735 | -5/Factory | Discovered new exit (range 8) 3741 | -5/Factory | Identified exit to Upper Caves 3988 | -5/Factory | Discovered new exit (range 22) 4002 | -5/Factory | Entered another Factory area 4002 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4005 | -4/Factory | Discovered new exit (range 11) 4041 | -4/Factory | Entered Research 4041 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4409 | -3/Research | Build established: Scout 4500 | -3/Research | Discovered new exit (range 12) 4504 | -3/Research | Entered another Research area 4504 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4535 | -2/Research | Lost 4 parts (1p1u2w) 4607 | -2/Research | Spotted B-90 Cyclops 4620 | -2/Research | Discovered new exit (range 5) 4622 | -2/Research | Entered Testing 4736 | -2/Testing | Spotted Striker 4736 | -2/Testing | Spotted Striker 4740 | -2/Testing | Spotted Alpha 7 4767 | -2/Testing | Discovered new exit (range 5) 4768 | -2/Testing | Identified exit to Access 4769 | -2/Testing | Entered Access 4769 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4791 | -1/Access | Lost 4 parts (2n2u) 4911 | -1/Access | Spotted B-99 Colossus 5037 | -1/Access | Core integrity fell below 50% 5062 | -1/Access | Core integrity fell below 20% 5082 | -1/Access | System corruption reached 10% 5087 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05051_ Slammed into S-43 Plague. 05056_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 05056_ Slammed into S-43 Plague. 05056_ Enh. Optical Array broken. 05056_ Destabilizing: Short circuit. 05057_ Slammed into S-43 Plague. 05059_ Broken Enh. Optical Array destroyed. 05059_ Slammed into S-43 Plague. 05064_ JE%MYJZOYOLN1Q7VJOUE>%PWJ2P2 05072_ P-80 Master knocked back. 05075_ System corrupted: Magnetic Acceleration Cannon jammed. 05078_ P-80 Master Adv. Heat Sink blasted off. 05078_ P-80 Master knocked back. 05081_ Destroyed Sml. Battery. 05084_ P-80 Master destroyed. 05086_ Magnetic Acceleration Cannon destroyed. 05087_ System corrupted: Enh. Hardcell Cannon rejected. Map ----- +----------------------------------------------------+ | #??????????????????# #?######### #???? | | #??????????????????# #?#####???# !!! #???? | | #????????###+####### ### ##### !!! #???? | | #????????# !! #???? | | #????????# ######### ##### #???? | | #????????# #???????##+##???# #???? | | #????????# #??????? ???# #???? | | #????????# #?????# ?# #???? | | #????????# #?????# ## #???? | | ?????????# #?????# ## #???? | | ?????????# #?????# ## #???? | | ?????????# #?##### ## #???? | | ?????????# #?# ########### #???? | | ?????????# #?# #???? | | ?????????# #?# ##############+####???? | | ?????????# #?#; ##???????????? ??????? | | ???????### ###; ##???????????? ??????? | | ???????# ## #;#####?????? ?????? | | ######## #?????? "?????? | | #????? ""????? | | %%#????? ""????? | | H !%[+???? T#???? | | % !p#????" ""#???? | | u ;???""" ""#???? | | #"###### #??? " ""????? | | ???????# "# ###@#?? ????? | | ???????##"###"##### #?#p#?? ????? | | ????????###?###???# #?#s#?###########????? | | ??????????????????# #?#s#????????????????? | | ??????????????????# #?#s#????????????????? | | ??????????????????# #?#p#????????????????? | | ??????????????????# #?#s#????????????????? | | ??????????????????# #?#s#????????????????? | | ??????????????????# #?# #????????????????? | | ??????????????????# #?# #????????????????? | | ??????????????????# ###/########?????????? | | ??????????????????# ## Y #?????????? | | ?????????????????## ## #?????????? | | ?????????????????# # #?????????? | | ?????????????????# # #?????????? | | ?????????????????# / #?????????? | | ?????????????????# # #?????????? | | ?????????????????# # ^ #?????????? | | ?????????????????## ## #?????????? | | ??????????????????# ###+####/###?????????? | | ??????????????????# #?# #??# #???????????? | | ??????????????????# #?# #??# #???????????? | | ?????????????????## ### #??# #???????????? | | ?????#####+####### ## #??# #???????????? | | ## #??# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Corruption Block 20 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 75 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 16% | -7/Factory Autogun | 6% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsBackupProtection Manual? 0 Play Time 01:38:32 Cumulative 50.5 hours Start 2025.07.18 @ 16:57:11 End 2025.07.18 @ 18:36:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7107a7c9-7098-4719-915a-b201ce64e28b