Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.04 @ 20:15:41 Player: scartomyzon Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (3606) 3606 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7221 Bonus ------- None Cogmind --------- Core Integrity 771/850 Matter 212/300 Energy 90/100 System Corruption 3% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Small Storage Unit Structural Scanner Seismic Detector ECM Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (8) ---- Nuclear Pulse Thruster EM Disruption Field Autogun Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Titanium Leg Improved Titanium Leg VTOL Module VTOL Module VTOL Module Heavy Particle Cannon Heavy Assault Rifle Minigun Mining Claw [Rating: 39] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Minigun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 1 1 . Utility 4 | . . 1 1 1 1 Weapon . | . . . . . . Parts Attached 100 | 7 8 27 31 20 7 Power 8 | 1 1 3 1 1 1 Engine 4 | 1 1 2 . . . Core 4 | . . 1 1 1 1 Reactor . | . . . . . . Propulsion 32 | 2 2 7 11 9 1 Treads . | . . . . . . Leg 26 | 2 2 7 11 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . 5 1 Utility 22 | 2 4 3 6 3 4 Device 10 | 1 1 1 4 1 2 Storage 5 | 1 3 . . 1 . Processor 1 | . . . . . 1 Hackware 3 | . . . 1 1 1 Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 38 | 2 1 14 13 7 1 Energy Gun 4 | 2 1 1 . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 20 | . . 9 7 3 1 Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 6 | . . 3 3 . . Slashing Weapon 3 | . . . 1 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 41 | . 3 3 20 10 5 Power 5 | . 1 1 1 1 1 Propulsion 19 | . . 1 9 6 3 Utility 8 | . 1 1 5 . 1 Weapon 9 | . 1 . 5 3 . Highest Loss Streak 10 | . 2 1 10 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 87 97 88 97 88 Engine 5 | . 13 7 6 . . Core 3 | . . 3 2 6 11 Leg 31 | . 28 32 33 34 . Flight 2 | . . . . 2 32 Device 12 | . 8 9 14 15 22 Storage 9 | . 13 11 9 6 6 Hackware 4 | . . . 1 14 6 Protection 4 | . . 10 4 . . Energy Gun 3 | . 21 1 . . . Ballistic Gun 11 | . . 18 12 8 . Peak Build Rating 39 | 7 7 23 26 39 32 Average Rating 20 | 5 6 16 21 33 27 On Entrance 14 | . 7 7 21 26 23 Naked Turns . | . . . . . . Heaviest Build 40 | 12 29 38 40 39 25 Greatest Support 90 | 20 20 45 55 90 24 Greatest Overweight (x) 10 | 3 1 1 10 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 Average Capacity 13 | 7 11 15 15 14 8 Most Carried 15 | 5 8 15 12 15 4 Average Carried 8 | 2 5 10 8 10 3 Final Capacity 15 | 8 15 15 15 8 8 Final Carried 13 | 4 5 13 8 3 4 Class Distribution -------------------- 43% | Mutant 25% | Scavenger-Mutant 25% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2635 | 270 66 601 887 781 30 Remotely . | . . . . . . Salvage Created 4208 | 84 331 1504 1433 826 30 Parts 269 | 14 15 98 77 64 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 10 | . 1 4 1 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 86 | . 6 32 29 18 1 Melee 4 | . . 2 1 . 1 Guns 63 | . 6 28 22 7 . Cannons 13 | . . . 2 11 . AOE 2 | . . 1 1 . . Classes Destroyed 13 | 1 1 7 2 2 . Worker 4 | . . 2 1 1 . Builder 1 | . . . . 1 . Tunneler 10 | 5 2 1 1 1 . Hauler 1 | . . 1 . . . Recycler 3 | . . . 1 2 . Operator 2 | . . 1 . 1 . Watcher 4 | . . 3 1 . . Swarmer 16 | . . 7 4 4 1 Grunt 44 | . 6 14 18 6 . Brawler 1 | . . 1 . . . Sentry 19 | . . 10 6 3 . Hunter 3 | . . . 1 2 . Programmer 3 | . . . . 3 . Best Kill Streak 6 | 2 2 4 6 6 1 Combat Bots Only 6 | . 2 4 6 3 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 1 . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 743 | . 55 163 229 242 54 Missed 238 | . 15 53 63 83 24 Damage Taken 5361 | . 377 1167 2021 1463 333 Core 793 | . 59 191 288 176 79 Absorbed by Shields . | . . . . . . Redirected to Shielding 25 | . . 25 . . . Ignored by Resistances 1565 | . 115 328 573 454 95 Core Remaining (%) 69 | 100 76 52 47 74 . Volleys Fired 324 | 5 38 71 112 96 2 Largest 2 | 2 2 2 2 2 1 Hottest 100 | 80 80 80 100 75 23 Shots Fired 520 | 10 50 143 178 137 2 Gun 425 | 10 50 143 157 63 2 Cannon 91 | . . . 17 74 . Launcher 4 | . . . 4 . . Special . | . . . . . . Kinetic 424 | . . 130 157 135 2 Thermal 53 | 5 26 3 17 2 . Explosive 4 | . . . 4 . . Electromagnetic 39 | 5 24 10 . . . Robot Hit Streak 45 | 7 18 45 27 22 23 Robot Miss Streak 3 | . 1 2 3 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 447 | 7 43 124 162 103 8 Core Hits 178 | 5 17 56 63 35 2 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 5 | . . 2 2 1 . Critical Strikes 15 | . 3 2 5 5 . Destroy 3 | . . . 2 1 . Blast 4 | . . . . 4 . Corrupt 3 | . 3 . . . . Smash 4 | . . 2 2 . . Sever 1 | . . . 1 . . Melee Attacks 105 | . . 17 39 9 40 Impact 39 | . . 17 22 . . Slashing 66 | . . . 17 9 40 Piercing . | . . . . . . Sneak Attacks 4 | . . 1 2 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8598 | 119 549 2041 3419 2314 156 Guns 5139 | 80 539 1498 2200 804 18 Cannons 1512 | . . . 181 1331 . Explosions 366 | 38 . . 328 . . Melee 1418 | . . 481 660 139 138 Ramming 163 | 1 10 62 50 40 . Kinetic 5701 | . . 1348 2200 2135 18 Thermal 515 | 48 261 25 181 . . Explosive 328 | . . . 328 . . Electromagnetic 473 | 70 278 125 . . . Impact 1036 | . . 481 555 . . Slashing 382 | . . . 105 139 138 Piercing . | . . . . . . Highest Corruption 3 | . . 3 . 3 3 Average Corruption 2 | . . 2 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 67 | . . 43 . 22 2 Message Errors 18 | . . 12 . 5 1 Matter Fused 8 | . . 5 . 3 . Heat Flow Errors 9 | . . 6 . 3 . Energy Discharges 8 | . . 5 . 3 . Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . 2 . . . Data Loss (minor) 10 | . . 7 . 3 . Data Loss (major) 4 | . . 3 . 1 . Misfires 5 | . . 3 . 2 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 406 | . . 177 180 49 . Projectiles 44 | . . . . 44 . Explosions 10 | . . . 10 . . Melee 352 | . . 177 170 5 . Knockbacks 17 | . 1 3 2 11 . Impact 6 | . 1 3 2 . . Kinetic 10 | . . . . 10 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 29 | . . 29 . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 20 | 1 2 7 6 4 . Kicked 20 | 1 2 7 6 4 . Crushed . | . . . . . . Highest Temperature 270 | 18 216 270 212 210 150 Average Temperature 49 | 12 84 57 31 28 62 Received Heat Transfer 2277 | . 282 507 1035 447 6 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . 2 2 . . Combat Hostiles 3 | . . 1 2 . . Parts Fried 8 | . 1 4 3 . . Impact Corruptions 12 | . . 6 6 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 959 | 75 575 50 259 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 370 | 25 265 370 315 206 138 Initial 43 | . 13 . 43 33 20 Average 100 | 11 69 110 128 86 80 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 94 | 100 96 93 88 98 100 Level 1 5 | . 3 6 11 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . . 3 7 7 2 Investigation 8 | . . 2 4 2 . Extermination 3 | . . . . 2 1 Reinforcement 8 | . . 1 3 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 12 | . 2 3 3 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 150 | . 14 42 50 29 15 Peak Tracking Total 5 | . 3 4 5 4 5 Tactical Retreats 12 | . . 2 3 4 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . 4 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 3 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 25 | . 7 4 6 4 4 Terminals 21 | . 7 4 5 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 80 | . 25 13 16 15 11 Successful 44 | . 14 6 6 11 7 Failed 36 | . 11 7 10 4 4 Catastrophic 10 | . 3 2 3 1 1 Database Lockouts . | . . . . . . Manual 52 | . 17 10 12 9 4 Terminals 74 | . 25 13 14 13 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 5 | . . . 2 2 1 Terminal Hacks 26 | . 11 3 2 7 3 Record 3 | . 1 . . 2 . Part Schematic 1 | . . . . 1 . Robot Analysis 2 | . 2 . . . . Level Access Points 4 | . 1 1 . 1 1 Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 3 | . 1 1 1 . . Security Status 1 | . . . . 1 . Surveillance Status 2 | . 1 . . . 1 Patrol Status 1 | . 1 . . . . Transport Status 1 | . . . . 1 . Intercept Status 1 | . . . . 1 . Recall Investigation 1 | . . . 1 . . Recall Assault 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 Seal Access 3 | . . . 1 1 1 Unauthorized Hacks 14 | . 3 3 3 3 2 Terminals 14 | . 3 3 3 3 2 Botnet 14 | . 3 3 3 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 4 3 5 4 2 Full Trace Events 7 | . 1 2 2 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8944 | 218 1223 2779 2263 2038 423 Spaces Moved 6713 | 151 747 1799 1364 1714 938 Core 31 | 27 . . 4 . . Treads . | . . . . . . Legs 5333 | 124 747 1799 1360 1303 . Wheels . | . . . . . . Hover . | . . . . . . Flight 1349 | . . . . 411 938 Fastest Speed 24 | 50 120 120 120 24 24 Average Speed 109 | 124 147 134 124 99 29 Slowest Speed 550 | 200 190 190 550 127 107 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 6 95 95 65 45 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug 38 | . . 5 14 10 9 Terrain Destroyed 79 | 5 . 5 45 15 9 Melee 26 | . . 5 8 4 9 Projectile 21 | . . . 10 11 . AOE 32 | 5 . . 27 . . Terrain Rammed 2 | . . 2 . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 7599 | 168 815 2005 1702 1905 1004 Wait 253 | . 13 51 137 40 12 Move 6706 | 150 746 1798 1363 1711 938 Hop 1 | . . . . 1 . Pick Up 47 | 5 4 15 9 13 1 Fast Attach 32 | 6 3 4 12 2 5 Attach 35 | 1 2 6 10 14 2 Detach 13 | . 1 5 . 4 3 Swap 33 | . 3 17 9 4 . Drop 28 | . 3 12 5 7 1 Fire 324 | 5 38 71 112 96 2 Melee 105 | . . 17 39 9 40 Ram 2 | . . 2 . . . Kick 20 | 1 2 7 6 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 1442 | -10/Materials | Entered another Materials area 1442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1700 | -9/Materials | Discovered new exit (range 14) 1795 | -9/Materials | Build established: Scavenger-Mutant 2201 | -9/Materials | Discovered new exit (range 9) 2915 | -9/Materials | Discovered new exit (range 12) 3111 | -9/Materials | Build established: Mutant 3466 | -9/Materials | Discovered new exit (range 9) 3992 | -9/Materials | Identified exit to Materials 4221 | -9/Materials | Entered another Materials area 4221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4767 | -8/Materials | Build established: Scavenger-Mutant 5280 | -8/Materials | Lost 3 parts (1n2u) 5544 | -8/Materials | Build established: Mutant 5548 | -8/Materials | Discovered new exit (range 3) 5762 | -8/Materials | Core integrity fell below 50% 5790 | -8/Materials | Lost 10 parts (1p4n1u4w) 6203 | -8/Materials | Discovered new exit (range 16) 6427 | -8/Materials | Build established: Hacker-Mutant 6484 | -8/Materials | Entered Factory 6484 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7246 | -7/Factory | Discovered new exit (range 8) 7984 | -7/Factory | Identified exit to Factory 8315 | -7/Factory | Lost 3 parts (1n2w) 8409 | -7/Factory | Lost 3 parts (1p2n) 8522 | -7/Factory | Entered another Factory area 8522 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8536 | -6/Factory | Identified exit to Factory 8902 | -6/Factory | Lost 3 parts (1p1n1u) 8945 | -6/Factory | Self-destructed Last Messages --------------- 08849_ HVR<9=JNHLCC: 08853_ VTOL Module destroyed. 08868_ Imp. Sensor Array destroyed. 08871_ Lgt. Nuclear Core destroyed. 08902_ Connecting with Garrison Access... >>Seal Access door sealed. 08904_ Acquired Nuclear Pulse Thruster. 08906_ Dropped Imp. Hover Unit. 08906_ Acquired Nuclear Pulse Thruster. 08916_ Acquired Unknown Hackware. 08916_ Identified Imp. System Shield. 08919_ W-25 Informer distress signal alerts nearby ally. 08931_ System corrupted: Lgt. Nuclear Core rejected. 08935_ S-27 Virus destroyed. 08935_ VTOL Module destroyed. 08938_ Acquired 30 matter. 08940_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# # ??????????? | | ???????????????????????############### ??????????? | | ???????????????????????##*s # ??????????? | | ???????????????????????## """"""""" ##??????????? | | ???????????????????????##=s ##??????????? | | ???????????????????????##@""""""""" !##? ????????? | | ???????????????????????##s R ##? ????????? | | ???????????????????????##########+#####? ###??### | | ???????????????????????# # #### ###??### | | ????????????????????????????? # ### ##?? # | | ????????????????????????????? + = + | | ????????????????????????????? # ### ### # | | ????????????????????????????? # ####/#####+### | | ????????????????????????????? ### ###### # | | ??????????????????????########### ###### "" * + | | ??????????????????????########### ###### "G # | | ??????????????????????## # # "" """ # | | ??????????????????????## # # """ + | | ??????????????????????## "" / """ # """ # | | ??????????????????????## """ # """ # [= # | | ??????????????????????## S" # """ # = # | | ??????????????????????## ## ########### | | ??????????????????????#####/#### """ # | | ??????????????????????# # """ # ????????? | | ????????????????????????? ?? # """ # ????????? | | ???????????????????????? ?? # # ????????? | | ????????????????????? # ?? # """ # ????????? | | ????????????????????? # ?? # """ ##????????? | | ????????????????????? # ???? + """ ????????? | | ????????????????????? + ???? # ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Hyp. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityLightFilter Manual? 0 Play Time 01:36:54 Cumulative 40.2 hours Start 2025.03.03 @ 20:08:30 End 2025.03.04 @ 20:15:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bdcde07-e39e-48f7-af58-b9b0cc02909b