Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.28 @ 22:07:20 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (2801) 2801 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 7281 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 618/700 Matter 173/300 Energy 91/160 System Corruption 1% Temperature Cool (6) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module Cesium-ion Thruster > --- UTILITY (7) ------ Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Modified TNC Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Long-range Sensor Array Cloak of Protection XL Autogun Array Shock Bomb Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Modified TNC Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Long-range Sensor Array Cloak of Protection XL Autogun Array Shock Bomb Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . . . 2 2 Weapon . | . . . . . . . . . Parts Attached 108 | 6 10 7 23 1 6 10 22 23 Power 17 | 1 2 2 4 . . 4 3 1 Engine 10 | 1 2 1 2 . . 2 2 . Core 7 | . . 1 2 . . 2 1 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 1 1 5 1 . 3 7 4 Treads 16 | 1 . 1 4 1 . 3 6 . Leg 1 | . . . 1 . . . . . Wheel 3 | 1 1 . . . . . 1 . Hover . | . . . . . . . . . Flight 4 | . . . . . . . . 4 Utility 23 | 1 6 . 1 . 3 . 3 9 Device 4 | . . . . . . . 1 3 Storage 13 | 1 6 . 1 . 2 . 2 1 Processor 5 | . . . . . 1 . . 4 Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 44 | 2 1 4 13 . 3 3 9 9 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 29 | 2 1 4 12 . 2 2 6 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon 8 | . . . . . . . 1 7 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 29 | . 3 3 7 1 . 6 8 1 Power 7 | . 1 . 3 . . 2 1 . Propulsion 13 | . 1 1 2 1 . 3 4 1 Utility . | . . . . . . . . . Weapon 9 | . 1 2 2 . . 1 3 . Highest Loss Streak 5 | . 2 1 3 1 . 5 2 1 Average Slot Usage (%) 94 | . 98 99 99 100 81 99 88 83 Engine 7 | . 14 4 7 11 11 9 3 . Core 3 | . . 9 3 . . 1 5 6 Treads 24 | . 14 13 32 33 33 32 22 . Wheel 4 | . 14 14 . . . . 4 . Flight 1 | . . . . . . . . 22 Storage 30 | . 26 28 32 33 32 33 35 8 Processor 1 | . . . . . . . . 21 Ballistic Gun 19 | . 28 28 21 22 1 21 17 . Naked Turns . | . . . . . . . . . Heaviest Build 107 | 12 41 41 60 57 73 77 107 91 Greatest Support 60 | 20 20 20 60 60 60 60 60 17 Greatest Overweight (x) 9 | . 4 4 5 . 1 1 9 9 Average Overweight (x) 1 | . 2 3 . . . 1 4 . Largest Inventory Capacity 36 | 6 16 16 22 22 24 24 36 34 Average Capacity 21 | 4 14 16 21 22 23 24 29 9 Most Carried 30 | 4 16 16 22 22 24 24 30 30 Average Carried 19 | 2 12 15 19 21 22 23 26 9 Final Capacity 30 | 6 16 16 22 22 24 24 30 8 Final Carried 30 | 4 16 16 22 22 23 20 30 8 Class Distribution -------------------- 45% | Hauler-Mutant 26% | Scavenger-Mutant 22% | Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2988 | 239 342 379 627 150 85 428 620 118 Remotely . | . . . . . . . . . Salvage Created 3870 | . 503 416 1073 418 . 528 848 84 Parts 248 | . 26 36 79 12 . 27 61 7 Haulers Intercepted 5 | . 2 . 3 . . . . . Recyclers Shooed 5 | . . . 1 3 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 86 | . 11 17 23 4 . 7 21 3 Guns 79 | . 11 17 23 4 . 6 18 . AOE 6 | . . . . . . . 3 3 Classes Destroyed 12 | . 4 . 4 2 . 2 . . Worker 2 | . . . . . . 1 1 . Builder 4 | . . . 1 . . 1 2 . Hauler 5 | . 2 . 3 . . . . . Recycler 5 | . . . . 3 . 2 . . Operator 2 | . . . 1 . . . 1 . Watcher 2 | . 1 . 1 . . . . . Swarmer 30 | . 3 11 6 . . . 7 3 Grunt 39 | . 8 6 11 3 . 5 6 . Brawler 1 | . . . 1 . . . . . Sentry 12 | . . . 5 . . . 7 . Hunter 3 | . . . . . . 2 1 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 8 | . 3 5 3 3 . 8 8 3 Combat Bots Only 6 | . 3 5 3 3 . 3 6 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 2 2 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . . . . 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5240 | . 501 665 942 183 . 1338 1376 235 Core 741 | . 52 83 146 27 . 193 158 82 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 56 | 100 . 46 . . . 8 71 . Volleys Fired 311 | . 49 50 86 19 . 32 71 4 Largest 2 | . 2 2 2 2 . 2 2 1 Hottest 51 | . 40 40 46 46 . 51 51 36 Shots Fired 607 | . 98 100 170 40 . 58 137 4 Gun 596 | . 98 100 170 40 . 54 134 . Cannon . | . . . . . . . . . Launcher 11 | . . . . . . 4 3 4 Special . | . . . . . . . . . Kinetic 596 | . 98 100 170 40 . 54 134 . Thermal . | . . . . . . . . . Explosive 3 | . . . . . . . 3 . Electromagnetic 8 | . . . . . . 4 . 4 Robot Hit Streak 31 | . 13 6 31 20 . 22 28 . Robot Miss Streak 6 | . 6 6 3 2 . 1 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 4 2 . . 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . Shots Hit Robots 425 | . 64 58 127 32 . 44 100 . Core Hits 193 | . 28 26 56 11 . 21 44 7 Critical Hits 3 | . 1 . 1 . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . 1 . Melee Attacks 10 | . . . . . . . 2 8 Impact 1 | . . . . . . . 1 . Slashing 9 | . . . . . . . 1 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5807 | . 697 609 1339 459 . 875 1712 116 Guns 5091 | . 697 609 1288 446 . 680 1371 . Cannons . | . . . . . . . . . Explosions 642 | . . . . . . 195 331 116 Melee . | . . . . . . . . . Ramming 74 | . . . 51 13 . . 10 . Kinetic 5091 | . 697 609 1288 446 . 680 1371 . Thermal 19 | . . . . . . 19 . . Explosive 331 | . . . . . . . 331 . Electromagnetic 292 | . . . . . . 176 . 116 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 1 9 9 9 9 . . Average Corruption 5 | . 1 1 5 9 9 9 . . Corruption Purged . | . . . . . . . . . Effects 174 | . 5 8 54 47 25 35 . . Message Errors 39 | . 2 4 10 13 4 6 . . Matter Fused 33 | . . . 15 4 6 8 . . Heat Flow Errors 26 | . . . 6 9 4 7 . . Energy Discharges 19 | . 1 2 5 4 3 4 . . Data Loss (minor) 21 | . 2 1 4 6 6 2 . . Data Loss (major) 9 | . . . 2 4 2 1 . . Misfires 7 | . . . 3 3 . 1 . . Targeting Errors 12 | . . 1 4 3 . 4 . . Weapon Failures 8 | . . . 5 1 . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . . . . . . 23 . Projectiles . | . . . . . . . . . Explosions 23 | . . . . . . . 23 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . 59 5 . Shots 4 | . . . . . . 4 . . Rammed 14 | . . . 7 4 . 1 2 . Targets Rammed 14 | . . . 7 4 . 1 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 253 | . 18 20 253 209 200 236 9 . Average Temperature 64 | . 8 6 69 92 94 69 5 . Received Heat Transfer 1764 | . 219 117 294 99 . 459 576 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 395 | . 194 315 395 180 . 145 252 226 Initial 120 | . . 35 27 120 . . . 114 Average 122 | . 103 159 226 55 . 53 104 120 Maximum Alert Level 1 | . . 1 1 . . . 1 1 Low Security (%) 77 | 100 100 63 37 100 . 100 75 85 Level 1 22 | . . 36 62 . . . 24 14 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 . 4 . . . 4 5 Investigation 5 | . 2 . 1 . . . . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 8 | . . . 3 . . . 4 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . . . 3 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 20 18 45 4 . 8 39 12 Peak Tracking Total 6 | . 3 5 6 3 . 3 5 4 Tactical Retreats 10 | . 3 1 3 . . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . 3 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 36 | . 10 . 5 . 2 . 8 11 Terminals 27 | . 8 . 3 . . . 6 10 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 86 | . 22 . 16 . 2 . 19 27 Successful 41 | . 11 . 6 . 2 . 9 13 Failed 44 | . 10 . 10 . . . 10 14 Catastrophic 3 | . 2 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 59 | . 20 . 11 . 1 . 8 19 Terminals 69 | . 20 . 9 . . . 15 25 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . Scanalyzers 6 | . . . 4 . . . 2 . Garrison Access 4 | . . . . . . . 2 2 Terminal Hacks 16 | . 3 . 1 . 2 . 4 6 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 Locate Traps 4 | . 2 . 1 . . . . 1 Recall Extermination 1 | . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 4 | . . . . . . . 2 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 4 . . . 1 . Insert Component 3 | . . . 2 . . . 1 . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 19 | . 8 . 1 . . . 3 7 Terminals 16 | . 6 . . . . . 3 7 Track 2 | . 1 . . . . . . 1 Assimilate 3 | . 1 . . . . . 1 1 Botnet 11 | . 4 . . . . . 2 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 . 4 . . . 6 11 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 9 | . 1 5 . 1 . . . 2 Largest Group 5 | . 1 5 . 1 1 . . 2 Highest-Rated Group 81 | . 10 81 . 31 31 . . 38 Highest-Rated Ally 31 | . 10 31 . 31 31 . . 26 Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 Total Damage 111 | . . . . . . . . 111 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 9769 | 54 1275 896 1736 1277 773 829 2299 630 Spaces Moved 6026 | 43 851 609 840 681 424 393 1037 1148 Core 7 | 7 . . . . . . . . Treads 2946 | 3 16 19 802 681 424 393 608 . Legs . | . . . . . . . . . Wheels 1936 | 33 835 590 38 . . . 429 11 Hover . | . . . . . . . . . Flight 1137 | . . . . . . . . 1137 Fastest Speed 34 | 50 100 110 110 160 160 180 170 34 Average Speed 130 | 96 117 113 158 160 176 180 178 35 Slowest Speed 240 | 160 200 200 180 160 180 180 240 194 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 3 97 98 55 99 70 92 87 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 7 | . 2 2 1 1 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 10 | . . . . . . . 2 8 Terrain Destroyed 35 | . . . . . . 6 21 8 Melee 10 | . . . . . . . 2 8 Projectile . | . . . . . . . . . AOE 25 | . . . . . . 6 19 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 7390 | 52 1040 730 1106 830 454 459 1357 1362 Wait 701 | . 101 41 94 123 . 19 178 145 Move 6012 | 42 850 608 839 680 423 392 1036 1142 Hop 3 | . . . . . . . . 3 Pick Up 112 | 4 21 11 28 2 13 3 28 2 Fast Attach 22 | 6 3 1 7 . 1 1 3 . Attach 53 | . 3 3 8 1 3 6 9 20 Detach 16 | . . 1 1 . 1 1 2 10 Swap 33 | . 4 3 8 . 2 3 10 3 Drop 102 | . 9 12 28 1 11 1 16 24 Fire 311 | . 49 50 86 19 . 32 71 4 Melee 10 | . . . . . . . 2 8 Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush 12 | . . . 7 4 . 1 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Sto) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 10) 586 | -10/Materials | Central database locked down 618 | -10/Materials | Discovered new exit (range 6) 814 | -10/Materials | Discovered new exit (range 12) 1046 | -10/Materials | Discovered new exit (range 12) 1330 | -10/Materials | Entered Mines 1330 | -10/Mines | Accompanied by 1 ally 1549 | -10/Mines | Learned location of Zion (-6) 1559 | -10/Mines | Discovered new exit (range 5) 1958 | -10/Mines | Core integrity fell below 50% 1988 | -10/Mines | Discovered new exit (range 14) 2146 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2226 | -10/Mines | Entered Materials 2226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2328 | -9/Materials | Lost 3 parts (1p1n1w) 2515 | -9/Materials | Build established: Hauler-Mutant 2666 | -9/Materials | Discovered new exit (range 3) 3139 | -9/Materials | Discovered new exit (range 12) 3422 | -9/Materials | Build established: Scavenger-Mutant 3567 | -9/Materials | Discovered new exit (range 16) 3962 | -9/Materials | Entered Mines 3991 | -9/Mines | Learned Materials stockpile data 4131 | -9/Mines | Assembled infested the area 4136 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4212 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4212 | -9/Mines | Discovered new exit (range 5) 4423 | -9/Mines | Discovered new exit (range 12) 4542 | -9/Mines | Learned location of Storage (-7) 4550 | -9/Mines | Discovered new exit (range 3) 4657 | -9/Mines | Learned Materials garrison access intel 4771 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5167 | -9/Mines | Escorted by a lone wolf Derelict 5239 | -9/Mines | Entered Exiles 5239 | -9/Exiles | Accompanied by 1 ally 5279 | -9/Exiles | Met 8R-AWN 5303 | -9/Exiles | Met EX-HEX 5573 | -9/Exiles | Build established: Hauler-Mutant 5587 | -9/Exiles | Met EX-DEC 5659 | -9/Exiles | Met EX-BIN 5684 | -9/Exiles | Aligned with FarCom system 5686 | -9/Exiles | Given EX-Vault access code 5728 | -9/Exiles | Opened EX-Vault 5771 | -9/Exiles | Found Modified TNC 5774 | -9/Exiles | Found Cloak of Protection 5784 | -9/Exiles | Found XL Autogun Array 5825 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5995 | -9/Exiles | Discovered new exit (range 10) 6012 | -9/Exiles | Stole three prototypes: Modified TNC, Cloak of Protection, XL Autogun Array 6012 | -9/Exiles | Entered Mines 6685 | -8/Mines | Core integrity fell below 50% 6735 | -8/Mines | Core integrity fell below 20% 6756 | -8/Mines | Lost 5 parts (1p3n1w) 6818 | -8/Mines | Discovered new exit (range 8) 6841 | -8/Mines | Entered Materials 6841 | -8/Materials | Evolved 2 slots: Utility x2 6843 | -8/Materials | Loaded intel: 1 garrison access location 7010 | -8/Materials | Build established: Scavenger-Mutant 7351 | -8/Materials | Discovered new exit (range 13) 7414 | -8/Materials | Build established: Hauler-Mutant 7703 | -8/Materials | Discovered new exit (range 15) 8400 | -8/Materials | Discovered new exit (range 15) 9140 | -8/Materials | Entered Factory 9140 | -7/Factory | Evolved 2 slots: Utility x2 9142 | -7/Factory | FarCom data flow suspended 9273 | -7/Factory | Discovered new exit (range 7) 9276 | -7/Factory | Identified exit to Storage 9367 | -7/Factory | Discovered new exit (range 14) 9383 | -7/Factory | Identified exit to Factory 9509 | -7/Factory | Build established: Scout 9770 | -7/Factory | Self-destructed Last Messages --------------- 09616_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Awaiting botnet instructions. 09640_ ALERT: Rogue bot located, Programmers report to Factory Zone 7H. 09645_ Connecting with Terminal... 09653_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 09680_ Connecting with Terminal... 09680_ ALERT: Suspicious activity at Terminal F011. Dispatching Investigation squad. 09690_ Connecting with Terminal... 09700_ U-05 Engineer destroyed. 09709_ Acquired 29 matter. 09710_ Virus 4a destroyed. 09710_ Acquired 29 matter. 09727_ Administrator 4a reveals location of Heavy Explosive Trap. 09770_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????########?#???? | | ###?????????????????????????????????! !???? | | " #????????????????????????????????# ? ???? | | " #????????????????????????????????# """ ""? """ # | | #?????????######################## """ """ """ # | | = #######???# + """ """ """ # | | = # #???# ################# #### # | | ### ##### #???????????????# #??# """ """ """ # | | #??##########???# #??# """ """ """ # | | ### ##### #??# #???# #??# """ """ """ # | | ??# #???# #??# #???# #??# # | | #####+###???# #??# = #???# #??# ! # | | #????# #??# #??##+##########+####### | | """ #????# #??# #??# # #### | | """ #????# #??# #??# # # | | """ #????# #??# #??# """ !# # "" | | ###### #### ????# """ # # "" | | """ # # ??????# """ + + "" | | """ ]]]# ###+######### # # | | """ ]]]# ^ # """ + # | | ]]]" p # """ # #### | | ######## # """ # #??? | | ???????# # # #??? | | ???????# @ # """ # [#??? | | ???????# ####### # """ !# = #??? | | ???????# #?????# # """ # #??? | | ??????######+##+####???# # # #??? | | ??????# #???# # # = #??? | | ??????# #???# # # #??? | | ??????# """""" ! #???# # "T" # #??? | | ??????# """""" #???# # """ # #??? | | ??????# """""" #???# ########## #??? | | ??????# """""" #???# w #????????# #??? | | ??????#?? #???# #????????# #??? | | ?????????""""" #???# #????????# =! #??? | | ?????????""""" "" #???# #????????# [%= #??? | | ??????????"""" """ #???# a #????????# * #??? | | ???????????""" S" #???# #????????# #??? | | ???????????? #???# #????????# #??? | | ?????????????###?###???? #????????# ???? | | ???????????????????????? ???????? ???? | | ???????????????????????? ???????? ???? | | ???????????????????????? ?????????? ???? | | ???????????????????????? ?????????????? ???? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 5 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostAerolevClaw Manual? 0 Play Time 01:11:12 Cumulative 207.5 hours Start 2021.09.28 @ 20:59:30 End 2021.09.28 @ 22:07:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/0/0/0/1/0 Lore% 85 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4083bca3-afc0-4de1-a118-b23384f3e952