Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 05:57:53 Player: aihara Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (120) 600 Value Destroyed (4127) 4127 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 9956 Bonus ------- High Alert Combat Kills 69 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 316/350 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Battery 0b10 Decoder Chip [Skirmisher] Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Makeshift Power Source Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Tesla Rifle Gatling Laser Gauss Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg VSS Leg Flexi-carbon Leg High-capacity Battery Graphene Brace Gauss Rifle [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg VSS Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 . . . Utility 5 | . . 1 . . . 1 1 1 . . 1 Weapon 2 | . . 1 . . . . 1 . . . . Parts Attached 99 | 7 11 11 . 2 1 8 6 14 6 . 33 Power 15 | 2 2 1 . . . 2 . 2 . . 6 Engine 9 | 2 2 1 . . . 1 . . . . 3 Core 4 | . . . . . . 1 . . . . 3 Reactor 2 | . . . . . . . . 2 . . . Propulsion 25 | 2 3 2 . . . 1 3 3 2 . 9 Treads 1 | . . . . . . . . . . . 1 Leg 18 | 2 . . . . . . 3 3 2 . 8 Wheel 6 | . 3 2 . . . 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 1 3 . 1 . 3 2 5 . . 10 Device 13 | . . 2 . . . 3 2 3 . . 3 Storage 8 | 1 1 1 . 1 . . . 2 . . 2 Processor 3 | . . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 5 5 . 1 1 2 1 4 4 . 8 Energy Gun 17 | 2 3 4 . 1 . 2 . . 2 . 3 Energy Cannon 4 | . 1 1 . . . . 1 1 . . . Ballistic Gun 6 | . . . . . . . . . 1 . 5 Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . 1 . . . 1 . . 2 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . 1 . 2 . . . Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . 12 Parts Lost 47 | . 2 . . . . 1 1 . 3 . 40 Power 6 | . . . . . . . . . . . 6 Propulsion 14 | . . . . . . . 1 . 2 . 11 Utility 10 | . . . . . . . . . . . 10 Weapon 17 | . 2 . . . . 1 . . 1 . 13 Highest Loss Streak 17 | . 1 . . . . 1 1 . 2 . 17 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 8 | . 5 7 8 7 8 7 7 9 9 10 8 Power 1 | . 1 1 1 1 1 1 2 2 2 3 2 Propulsion 1 | . 1 2 2 2 2 1 2 2 . . 1 Utility 2 | . . 1 2 1 2 . . 2 3 4 3 Weapon 2 | . 2 2 3 2 3 4 3 2 2 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . 2 4 . . . 1 1 . 2 . . Power 2 | . . . . . . . . . 2 . . Propulsion 5 | . 1 3 . . . . 1 . . . . Utility . | . . . . . . . . . . . . Weapon 3 | . 1 1 . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 97 100 90 88 89 90 94 96 100 84 Engine 6 | . 14 11 11 11 11 4 7 . . . 3 Core 1 | . . . . . . 4 . . . . 5 Reactor 1 | . . . . . . . . 5 6 6 . Leg 12 | . 20 . . . . . 1 26 23 26 19 Wheel 10 | . 7 22 22 22 22 27 20 . . . . Device 16 | . . 10 11 11 11 17 22 25 25 26 15 Storage 15 | . 27 22 22 22 22 18 15 13 13 13 5 Processor 1 | . . . . . . . . . . . 8 Protection 1 | . . . . . . . . . . . 4 Energy Gun 14 | . 16 17 22 22 11 10 22 10 10 13 8 Energy Cannon 1 | . 8 8 . . . . . 4 . . . Ballistic Gun 2 | . . . . . . . . . 3 6 6 Launcher 4 | . 2 5 11 2 10 7 . 4 11 6 . Peak Build Rating 78 | 6 8 16 16 28 28 39 53 71 64 62 78 Average Rating 43 | 5 7 13 16 25 26 34 49 64 60 62 62 On Entrance 31 | . 6 8 16 16 28 26 38 53 64 62 62 Avg Prop Armor Cover (%) 5 | . . . . . . . . 2 . . 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 13 19 24 23 25 25 32 36 53 51 43 87 Greatest Support 78 | 20 32 32 24 24 24 36 36 64 64 59 78 Greatest Overweight (x) 13 | 3 5 . . 1 1 . 11 1 1 . 13 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 10 10 10 20 Average Capacity 9 | 7 8 8 8 8 8 8 8 9 10 10 13 Most Carried 12 | 2 8 8 8 8 8 8 8 10 10 10 12 Average Carried 8 | . 5 7 7 7 8 7 7 9 9 9 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 5 Final Carried 10 | 2 8 8 8 8 8 8 8 10 10 10 1 Class Distribution -------------------- 33% | Skirmisher 16% | Tank 15% | Mutant 15% | Gunner 6% | Derelict-Skirmisher 5% | Scavenger-Skirmisher 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Derelict-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 2661 | 190 384 314 12 . 84 315 50 25 463 18 806 Remotely 595 | . . . . . . . . . . . 595 Salvage Created 4020 | . 480 1110 26 . 128 762 231 170 99 50 964 Parts 228 | . 31 67 5 . 5 34 11 8 6 2 59 Haulers Intercepted 5 | . . 3 . . . 1 . . . . 1 Recyclers Shooed 3 | . . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 5 1 . Prevented 1 | . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 88 | . 13 22 3 . 6 16 5 3 2 1 17 Melee 1 | . 1 . . . . . . . . . . Guns 50 | . 3 10 2 . 1 14 4 . 2 1 13 Cannons 8 | . 3 5 . . . . . . . . . AOE 26 | . 4 7 1 . 5 2 . 3 . . 4 Classes Destroyed 18 | . 4 7 . . 1 3 1 1 1 . . Worker 7 | . . 3 . . . 2 . . . . 2 Builder 6 | . . 4 . . . 1 . . . . 1 Tunneler 2 | . 1 . . . . 1 . . . . . Hauler 5 | . . 3 . . . 1 . . . . 1 Recycler 1 | . . 1 . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 9 | . 2 2 . . . 2 . 1 . . 2 Swarmer 15 | . 3 6 3 . 3 . . . . . . Grunt 50 | . 10 13 . . 2 10 3 3 . . 9 Brawler 2 | . . 1 . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . Sentry 3 | . . 2 . . . 1 . . . . . Specialist 2 | . . . . . . 2 . . . . . Hunter 7 | . . . . . . 2 1 . . . 4 Programmer 5 | . . . . . . . 1 . 1 1 2 Heavy 2 | . . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 16 | . 7 16 3 . 6 10 3 3 1 1 5 Combat Bots Only 8 | . 5 8 3 . 6 7 3 3 1 1 3 Max Kills in Single Turn 5 | . 3 5 2 . 3 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 3 1 . 3 1 . 1 . . 1 Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 489 | . 63 50 5 . 8 27 11 23 71 2 229 Missed 148 | . 18 19 3 . 5 9 4 8 20 1 61 Hits 341 | . 45 31 2 . 3 18 7 15 51 1 168 Melee 1 | . . 1 . . . . . . . . . Projectile 340 | . 45 30 2 . 3 18 7 15 51 1 168 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 14 | . 1 . . . . . 1 1 2 . 9 Actively Blocked 10 | . . . . . . . 1 1 2 . 6 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 7125 | . 514 395 17 . 35 434 140 260 760 14 4556 Core 1480 | . 125 73 10 . 6 129 . 39 76 . 1022 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 85 | . . 85 . . . . . . . . . Core Remaining (%) 81 | 100 50 . . . 77 76 100 . . 86 . Volleys Fired 211 | . 45 36 2 . 5 28 9 5 13 2 66 Largest 4 | . 2 3 3 . 1 1 2 4 4 3 4 Hottest 233 | . 110 171 131 . 30 63 108 207 177 128 233 Shots Fired 554 | . 76 104 4 . 12 84 32 17 39 6 180 Gun 416 | . 43 53 3 . 7 66 32 7 32 6 167 Cannon 68 | . 30 33 . . . . . 5 . . . Launcher 70 | . 3 18 1 . 5 18 . 5 7 . 13 Special . | . . . . . . . . . . . . Kinetic 95 | . . . . . . . . . 12 2 81 Thermal 273 | . 68 27 2 . 7 66 25 7 20 2 49 Explosive 70 | . 3 18 1 . 5 18 . 5 7 . 13 Electromagnetic 116 | . 5 59 1 . . . 7 5 . 2 37 Robot Hit Streak 22 | . 8 17 2 . 8 18 22 9 13 4 14 Robot Miss Streak 12 | . 6 6 1 . 1 3 2 1 2 1 12 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Autonomous 85 | . . . . . 7 56 16 6 . . . Shots Hit Robots 360 | . 41 60 2 . 10 66 26 14 12 4 125 Core Hits 224 | . 24 45 4 . 10 48 9 9 7 2 66 Critical Kills 2 | . 1 . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 12 | . 5 . . . . . 1 . . . 6 Burn 9 | . 4 . . . . . 1 . . . 4 Meltdown 1 | . 1 . . . . . . . . . . Destroy 2 | . . . . . . . . . . . 2 Melee Attacks 1 | . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11991 | . 886 2055 134 . 568 2350 629 650 402 69 4248 Guns 5976 | . 342 586 26 . 172 1481 546 136 278 69 2340 Cannons 823 | . 261 396 . . . . . 166 . . . Explosions 5159 | . 275 1073 108 . 396 869 73 348 124 . 1893 Melee . | . . . . . . . . . . . . Ramming 33 | . 8 . . . . . 10 . . . 15 Kinetic 1363 | . . . . . . . . . 128 23 1212 Thermal 4153 | . 547 349 74 . 172 1524 565 136 150 43 593 Explosive 4864 | . 275 971 51 . 396 826 . 348 124 . 1873 Electromagnetic 1578 | . 56 735 9 . . . 54 166 . 3 555 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 1 . . . . . . 1 2 2 12 Average Corruption 3 | . 1 . . . . . . 1 1 2 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 53 | . 3 . . . . . . 2 5 4 39 Message Errors 17 | . 3 . . . . . . 1 2 1 10 Matter Fused 11 | . . . . . . . . 1 1 1 8 Heat Flow Errors 5 | . . . . . . . . . . . 5 Energy Discharges 6 | . . . . . . . . . 1 1 4 Parts Rejected 4 | . . . . . . . . . 1 . 3 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . 6 Misfires 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 218 | . 10 70 . . 39 20 23 39 . . 17 Projectiles 39 | . . . . . . . . 39 . . . Explosions 179 | . 10 70 . . 39 20 23 . . . 17 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 233 | . 1 15 . . 7 62 60 . 41 . 47 Shots 10 | . . 1 . . 2 2 1 . 1 . 3 Rammed 3 | . 1 . . . . . 1 . . . 1 Targets Rammed 8 | . 3 . . . . . 1 . . . 4 Kicked 5 | . 2 . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 577 | . 440 379 30 . . . 8 33 . . 577 Average Temperature 151 | . 138 86 20 . . . 8 14 . . 208 Received Heat Transfer 1197 | . 291 132 . . 9 81 18 72 48 . 546 Effects 36 | . 5 1 . . . . . . . . 30 Shutdowns 12 | . 1 . . . . . . . . . 11 Energy Bleed 3 | . 2 . . . . . . . . . 1 Interference 12 | . 2 1 . . . . . . . . 9 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . 2 . . . . . 1 . . . . Combat Hostiles 3 | . 2 . . . . . 1 . . . . Parts Melted 14 | . 6 . . . . 3 2 . . . 3 Heat Transferred 7610 | . 1678 692 137 . 222 2048 753 185 296 74 1525 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Maximum Alert Level 2 | . 1 2 1 . . 2 . . . . 1 Low Security (%) 79 | 100 90 55 . . 100 39 100 100 . . 83 Level 1 17 | . 9 21 100 . . 53 . . . . 16 Level 2 3 | . . 22 . . . 7 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 612 | . 213 612 391 . 166 436 191 88 . . 290 Initial 235 | . . 55 235 . . 60 191 16 . . . Average 127 | . 138 247 341 . 12 221 96 4 . . 121 Influence Increases 3300 | . 385 803 156 . 176 592 195 115 75 30 773 Destroy 0b10 Robot/C 1760 | . 260 440 60 . 120 320 100 60 40 20 340 Destroy 0b10 Robot/NC 160 | . 15 70 . . . 35 . 10 . . 30 Destroy Leader 408 | . 64 90 10 . 20 76 30 12 20 10 76 Successful Hack 32 | . 5 5 . . . 8 2 . . . 12 Disable Machine 300 | . 30 30 75 . 15 15 45 15 . . 75 Destroy Structure 430 | . 11 93 11 . 21 108 18 18 . . 150 Lose Combat Pursuer 210 | . . 75 . . . 30 . . 15 . 90 Influence Decreases 3300 | . 252 332 469 291 20 328 581 69 155 30 773 Entered New Map 1111 | . . 78 369 291 . 96 229 18 30 . . Time Decay 1849 | . 232 254 100 . 20 222 342 41 115 30 493 Lost Part 330 | . 20 . . . . 10 10 . 10 . 280 Lost Ally 10 | . . . . . . . . 10 . . . Squads Dispatched 28 | . 4 3 . . . 4 3 2 . . 12 Investigation 10 | . 3 1 . . . 1 2 2 . . 1 Extermination 3 | . . . . . . . 1 . . . 2 Reinforcement 15 | . 1 2 . . . 3 . . . . 9 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . 1 . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 8 | . 1 2 . . . 2 . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 139 | . 17 34 3 . 8 21 5 9 3 1 38 Peak Tracking Total 7 | . 4 5 2 . 5 6 2 2 1 . 7 Tactical Retreats 12 | . . 5 . . . 1 . . 1 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 2 | . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 20 | . 2 2 5 . 1 1 3 1 . . 5 Max in Single Turn 5 | . 1 1 5 . 1 1 3 1 . . 4 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 21 | . 5 1 . 2 . 1 4 4 . . 4 Terminals 10 | . 3 . . . . 1 3 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 1 . . 2 Scanalyzers 2 | . . . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 95 | . 14 6 . 32 . 7 15 10 . . 11 Successful 66 | . 6 4 . 32 . 4 10 7 . . 3 Failed 28 | . 8 2 . . . 3 4 3 . . 8 Catastrophic 4 | . . . . . . 1 2 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 29 | . 9 . . . . 7 6 7 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . 6 . . . . . . . . . Recycling Units 14 | . 5 . . . . . . 3 . . 6 Scanalyzers 13 | . . . . . . . 9 . . . 4 Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 47 | . 3 . . 32 . 4 3 5 . . . Record 36 | . 1 . . 32 . . . 3 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 1 . . . Emergency Access Points 2 | . . . . . . 1 1 . . . . Alert Level 2 | . . . . . . 1 1 . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . Disarm Traps 1 | . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . Recycling Unit Hacks 6 | . 3 . . . . . . 2 . . 1 Report Inventory 4 | . 2 . . . . . . 1 . . 1 Retrieve Components 2 | . 1 . . . . . . 1 . . . Scanalyzer 8 | . . . . . . . 7 . . . 1 Insert Component 2 | . . . . . . . 2 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 5 | . . . . . . . 4 . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 4 1 . . . 1 2 4 . . 3 Full Trace Events 11 | . 4 1 . . . 1 2 2 . . 1 Feedback Events 2 | . 1 . . . . . . 1 . . . Corruption 2 | . 1 . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 4 . . . 1 Parts Repaired 2 | . . 2 . . . . . . . . . Time 58 | . . 58 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . . . . 9 . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Active Infowar (turns) 4741 | . . 118 . . . 461 764 612 866 357 1563 Sensors 4427 | . . . . . . 461 764 612 866 357 1367 Structural 118 | . . 118 . . . . . . . . . Decoding 1088 | . . . . . . . . . . . 1088 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . . . 1 . . . Decoded 0b10 Intel 33 | . . . . . . . . . . . 33 Garrisons 1 | . . . . . . . . . . . 1 Investigations 1 | . . . . . . . . . . . 1 Reinforcements 20 | . . . . . . . . . . . 20 Guards 11 | . . . . . . . . . . . 11 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 7265 | 71 561 545 208 873 383 462 764 612 866 357 1563 Spaces Moved 5378 | 47 345 375 223 849 325 348 759 389 635 283 800 Core 68 | 10 1 . . . . . 1 . . . 56 Treads 44 | . . . . . . . . . . . 44 Legs 2338 | 37 240 . . . . . 54 389 635 283 700 Wheels 2928 | . 104 375 223 849 325 348 704 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 90 105 90 75 75 90 97 50 Average Speed 103 | 128 114 90 90 102 105 90 87 92 110 97 132 Slowest Speed 700 | 200 300 100 90 105 105 90 600 165 177 97 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 51 35 52 93 84 31 12 14 68 27 17 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . 1 . 1 . . . 9 . . Spaces Dug 2 | . . . . . . . . . 2 . . Terrain Destroyed 517 | . 11 92 11 . 32 145 18 16 72 . 120 Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . 1 8 2 . 2 . 1 AOE 503 | . 11 92 11 . 31 137 16 16 70 . 119 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total 6654 | 54 433 503 227 858 361 469 841 633 773 361 1141 Wait 790 | . 9 53 1 . 31 66 53 199 103 75 200 Move 5367 | 46 344 374 222 848 324 347 758 388 634 282 800 Hop . | . . . . . . . . . . . . Pick Up 56 | 1 10 10 1 3 . 5 6 5 7 1 7 Fast Attach 45 | 6 3 7 . . . 1 2 8 3 . 15 Attach 36 | . 4 . . 1 . 4 3 2 3 . 19 Detach 11 | . 1 . . . . 2 . 5 1 . 2 Swap 49 | 1 7 7 . 1 1 9 3 8 1 . 11 Drop 68 | . 7 16 1 5 . 7 6 12 6 1 7 Fire 211 | . 45 36 2 . 5 28 9 5 13 2 66 Melee 1 | . . . . . . . . 1 . . . Ram 2 | . 1 . . . . . 1 . . . . Kick 5 | . 2 . . . . . . . . . 3 Crush 1 | . . . . . . . . . . . 1 Escape Stasis 10 | . . . . . . . . . . . 10 Rewire 2 | . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 14) 421 | -10/Materials | Discovered new exit (range 18) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 825 | -9/Materials | Repaired Grenade Launcher 858 | -9/Materials | Repaired Lgt. EM Pulse Cannon 998 | -9/Materials | Destroyed 8 combat bots 1136 | -9/Materials | Discovered new exit (range 12) 1178 | -9/Materials | Entered Mines 1181 | -9/Mines | Build established: Gunner 1206 | -9/Mines | Identified exit to Exiles 1281 | -9/Mines | Discovered new exit (range 10) 1284 | -9/Mines | Learned location of Storage (-7) 1337 | -9/Mines | Discovered new exit (range 16) 1382 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1386 | -9/Mines | Entered Exiles 1400 | -9/Exiles | Discovered new exit (range 15) 1426 | -9/Exiles | Met 8R-AWN 1440 | -9/Exiles | Met EX-HEX 1473 | -9/Exiles | Met EX-BIN 1490 | -9/Exiles | Aligned with FarCom system 1491 | -9/Exiles | Given EX-Vault access code 1527 | -9/Exiles | Opened EX-Vault 1537 | -9/Exiles | Found Prototype Energy Gun 1539 | -9/Exiles | Identified AWS/Thermal 1567 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1602 | -9/Exiles | Met EX-DEC 1639 | -9/Exiles | Visited The Gauntlet 1818 | -9/Exiles | Build established: Bomber 1818 | -9/Exiles | Discovered new exit (range 10) 1872 | -9/Exiles | Learned location of Zion (-6) 2141 | -9/Exiles | Build established: Gunner 2259 | -9/Exiles | Left Exiles lab with AWS/Thermal 2259 | -9/Exiles | Entered Mines 2563 | -8/Mines | Build established: Skirmisher 2630 | -8/Mines | Discovered new exit (range 10) 2642 | -8/Mines | Entered Materials 2642 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2770 | -8/Materials | Destroyed 7 combat bots 3050 | -8/Materials | Discovered new exit (range 14) 3104 | -8/Materials | Entered Factory 3104 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3302 | -7/Factory | Identified exit to DSF 3527 | -7/Factory | Discovered new exit (range 5) 3552 | -7/Factory | Central database locked down 3868 | -7/Factory | Entered another Factory area 3868 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3913 | -6/Factory | Discovered new exit (range 31) 4232 | -6/Factory | AWS/Thermal suddenly broke down 4480 | -6/Factory | Entered Lower Caves 4534 | -6/Lower Caves | Spotted B-75 Beast 4766 | -6/Lower Caves | Build established: Tank 4902 | -6/Lower Caves | Destroyed B-75 Beast 5034 | -6/Lower Caves | Encountered a Warlord checkpoint 5327 | -6/Lower Caves | Discovered new exit (range 13) 5346 | -6/Lower Caves | Entered another Lower Caves area 5480 | -6/Lower Caves | Discovered new exit (range 10) 5703 | -6/Lower Caves | Entered Factory 5703 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5897 | -5/Factory | Lost 4 parts (1p1n2w) 6010 | -5/Factory | Lost 5 parts (1n1u3w) 6458 | -5/Factory | Build established: Derelict-Skirmisher 6976 | -5/Factory | Build established: Scavenger-Skirmisher 7069 | -5/Factory | System corruption reached 10% 7123 | -5/Factory | Lost 17 parts (3p6n3u5w) 7138 | -5/Factory | Core integrity fell below 50% 7207 | -5/Factory | Lost 4 parts (2p1n1u) 7220 | -5/Factory | Core integrity fell below 20% 7256 | -5/Factory | Spotted B-75 Beast 7266 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07213_ Arm. Medium Treads destroyed. 07219_ Slug penetrates Wall. 07219_ Penetrated by Slug. 07219_ Knocked back. 07219_ K-01 Serf collects debris. 07223_ >> DECODED: Security location. 07226_ System corrupted: Heat flow error (+219). 07243_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07245_ >> DECODED: Reinforcement location. 07247_ KX%GC5&/G%X685&&T0HK 07260_ Adv. Targeting Computer destroyed. 07261_ Acquired Adv. Weight Redist. System. 07263_ Nuclear Reactor explodes. 07263_ R-10 Processor destroyed. 07265_ >> DECODED: Security location. 07265_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3C. 07266_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????#+??????????????######## | | ??????????????? ??????????????# # | | ??????????????? ??????????????# # | | ??????????????? ??????????????# # | | ??????????????? ???#########+?# # | | ??????????????? ???# ?# # | | ??????????????? #??# ""## # | | ??????????????? #??# !! Y"## # | | ???????????????# #??# ! ""## ! # | | ???????????????# #??# ## # | | ???????????????#x#??# ## ! # | | ???????????????# #??? ?# # | | ??????# ######## #????? ???# # | | ??????# @ x#######"+###???? ? | | ??????# !! #######+### | | ??????# """ !!! | | ??????# """ !! | | ??????+ """ | | ??????# | | ??????# """ ######### | | ??????? """ #???????? | | ??????? """ #???????? | | ??????? ? #??????? | | ??????????? BB #??????? | | ??????????### ### BB #??????? | | ????????????#+??## ##??????? | | ?????????????????# =! #???????? | | ?????????????????+ %*?????????? | | ?????????????????# #?????????? | | ?????????????????? "F?" ??????????? | | ?????????????????????????? ??????????? | | ??????????????????????????????????????? | | ???###########????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# = #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 600 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 78 Targeting Accuracy 13 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 26% | -9/Materials Lgt. EM Pulse Cannon | 41% | -9/Materials Studied --------- VSS Leg | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Imp. VSS Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Drive-By I Laugh At Your Crits Leap Before You Look Sprinter Challenges ------------ None Game ------ Seed PortableTachyonFist Manual? 0 Play Time 02:09:59 Cumulative 19.6 hours Start 2026.09.16 @ 20:08:42 End 2026.09.17 @ 05:57:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 9de2f9b7-7158-4a07-9054-83f21b7c1d23