Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 11:27:47 Player: Perseus Result: Destroyed by as-55379 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (152) 760 Value Destroyed (3714) 3714 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 10088 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 273 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Experimental Thermal Shield > --- WEAPON (3) ------- Makeshift Shrapnel Gun > --- INVENTORY (4) ---- Long-range Sensor Array Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 Advanced Signal Interpreter Advanced Particle Charger > --- WEAPON ----------- Guided Plasma Cannon Makeshift Shrapnel Gun Improved Grenade Launcher > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Medium Storage Unit Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Experimental Thermal Shield Skeleton Box Hacking Drone Bay Phasing AFG Heavy EM Shotgun Advanced Assault Cannon Gauss Cannon Heavy Missile Launcher Remote Datajack Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap [Rating: 90] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 218 | 7 7 4 7 7 4 6 59 12 26 31 26 22 Power 26 | 1 1 1 . 1 . . 8 2 3 3 4 2 Engine 20 | 1 1 1 . 1 . . 7 1 2 2 3 1 Core 5 | . . . . . . . 1 1 1 1 . 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 34 | 2 4 1 1 1 . 3 8 2 2 5 5 . Treads . | . . . . . . . . . . . . . Leg 32 | 2 4 1 1 . . 3 7 2 2 5 5 . Wheel 2 | . . . . 1 . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 88 | 2 1 . 1 3 1 . 26 7 15 10 11 11 Device 62 | 1 . . 1 2 . . 14 5 12 6 11 10 Storage 18 | 1 1 . . . 1 . 6 1 3 4 . 1 Processor 4 | . . . . 1 . . 2 1 . . . . Hackware 4 | . . . . . . . 4 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 70 | 2 1 2 5 2 3 3 17 1 6 13 6 9 Energy Gun 22 | . 1 1 2 1 1 1 7 . 1 4 2 1 Energy Cannon 13 | . . . . . . . 3 1 1 5 1 2 Ballistic Gun 20 | 2 . 1 2 . 1 2 6 . 2 2 1 1 Ballistic Cannon 5 | . . . . . . . . . . 2 . 3 Launcher 6 | . . . 1 1 . . 1 . 2 . 1 . Special Weapon 3 | . . . . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . 2 . . . 2 . Parts Lost 48 | . . . . 2 . 4 9 1 3 10 7 12 Power 10 | . . . . 1 . . 2 . 1 2 2 2 Propulsion 15 | . . . . 1 . 2 3 . 1 3 2 3 Utility 4 | . . . . . . . 1 . . . . 3 Weapon 19 | . . . . . . 2 3 1 1 5 3 4 Highest Loss Streak 10 | . . . . 2 . 3 5 1 2 10 4 10 Average Slot Usage (%) 93 | . 100 100 98 90 82 98 98 99 93 84 91 97 Engine 9 | . 14 14 11 10 11 11 8 7 7 9 7 6 Core 2 | . . . . . . . . 7 3 2 5 . Leg 24 | . 28 28 33 32 22 29 26 23 22 20 22 22 Device 11 | . 14 14 22 14 . . 7 8 17 9 7 20 Storage 9 | . 14 14 11 11 17 22 14 14 1 6 7 7 Processor 10 | . . . . . 11 11 6 13 15 15 14 7 Hackware 1 | . . . . . . . 6 . . . . . Energy Gun 9 | . 8 14 10 10 . 11 10 7 6 8 14 1 Energy Cannon 3 | . . . . . . . 7 7 7 3 . . Ballistic Gun 7 | . 20 14 8 11 . 10 8 7 6 2 6 5 Ballistic Cannon 1 | . . . . . . . . . . 3 . 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 13 17 17 21 26 24 24 42 49 42 47 54 63 Greatest Support 76 | 20 20 20 30 30 10 33 51 52 52 50 76 76 Greatest Overweight (x) 13 | . . . . 1 2 2 3 . . 6 . 13 Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 24 | 6 8 8 8 8 12 12 12 24 24 24 24 24 Average Capacity 12 | 5 7 8 8 8 10 12 10 12 7 15 24 10 Most Carried 24 | 4 8 8 8 8 12 12 12 12 18 24 24 24 Average Carried 11 | 2 7 7 7 8 9 9 9 11 5 12 23 9 Final Capacity 24 | 6 8 8 8 8 12 12 12 24 24 24 24 4 Final Carried 24 | 3 8 8 8 8 12 9 11 12 18 24 24 3 Class Distribution -------------------- 38% | Scavenger-Mutant 20% | Skirmisher 18% | Mutant 12% | Scavenger-Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3655 | 346 204 49 125 78 115 201 846 177 441 517 454 102 Remotely . | . . . . . . . . . . . . . Salvage Created 6363 | 195 593 51 75 114 . 485 2500 240 607 899 502 102 Parts 316 | 18 35 8 11 17 . 21 119 11 21 25 28 2 Haulers Intercepted 8 | . 2 . . . . . 6 . . . . . Recyclers Shooed 4 | 1 1 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 6 13 2 . Prevented 7 | . . . . . . . . . . 7 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 78 | . 7 2 4 5 . 6 26 3 13 10 2 . Guns 49 | . 7 2 2 3 . 6 19 3 3 3 1 . Cannons 14 | . . . . . . . 4 . 5 5 . . AOE 12 | . . . 2 2 . . 3 . 5 . . . Classes Destroyed 20 | 2 5 1 1 . . 2 3 1 1 2 2 . Worker 10 | . . . 1 . . 3 6 . . . . . Builder 4 | . 1 . . 1 . . 2 . . . . . Tunneler 9 | 5 . 1 . 1 . 1 1 . . . . . Hauler 8 | . 2 . . . . . 6 . . . . . Recycler 10 | 1 1 . . . . 2 6 . . . . . Minesweeper 2 | . . . . . . . . . . 2 . . Mechanic 3 | . . . . . . . 1 1 . 1 . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 7 | . 2 . . . . . 5 . . . . . Swarmer 23 | . . 2 3 5 . . 3 . 7 3 . . Grunt 27 | . 7 . 1 . . 4 10 . . 5 . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 3 | . . . . . . 1 1 . . 1 . . Sentry 13 | . . . . . . . 10 2 . 1 . . Hunter 2 | . . . . . . . 2 . . . . . Programmer 1 | . . . . . . . . 1 . . . . Zionite 19 | . . . . . . . . . . . 19 . Z-Technician 5 | . . . . . . . . . . . . 5 Packrat 5 | . . . . . . . . . 3 2 . . Samaritan 4 | . . . . . . . . . . 4 . . Tinkerer 1 | . . . . . . . . . . . 1 . Thug 5 | . . . . . . . . . 5 . . . Mutant 3 | . . . . . . . . . 1 . 2 . Best Kill Streak 7 | 3 3 2 3 3 . 5 4 2 5 6 7 4 Combat Bots Only 6 | . 2 2 3 3 . 3 4 1 5 6 1 . Max Kills in Single Turn 4 | 1 1 1 2 2 . 2 2 2 2 1 2 4 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 1 . . 2 . 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6842 | . 258 47 209 319 . 433 1343 361 657 1089 853 1273 Core 932 | . 25 . 23 . . 76 94 30 92 302 52 238 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 90 . . . 75 82 . . . . . Volleys Fired 479 | 19 52 6 9 8 . 27 145 6 42 83 50 32 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 Hottest 176 | 40 60 60 73 63 . 65 176 158 171 163 175 144 Shots Fired 1011 | 38 100 12 18 18 . 53 380 18 106 121 105 42 Gun 773 | 38 100 12 16 16 . 53 290 12 55 80 91 10 Cannon 217 | . . . . . . . 89 6 39 41 11 31 Launcher 20 | . . . 2 2 . . 1 . 12 . 3 . Special 1 | . . . . . . . . . . . . 1 Kinetic 394 | 38 78 6 7 9 . 26 108 6 26 37 24 29 Thermal 322 | . . . . . . . 187 6 39 39 47 4 Explosive 20 | . . . 2 2 . . 1 . 12 . 3 . Electromagnetic 274 | . 22 6 9 7 . 27 84 6 29 45 31 8 Robot Hit Streak 18 | 5 9 5 8 3 . 6 11 12 10 18 12 7 Robot Miss Streak 7 | 3 5 1 3 3 . 3 6 2 7 4 6 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 . . . 3 1 . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . 1 . Shots Hit Robots 623 | 22 60 9 9 7 4 40 234 15 53 73 70 27 Core Hits 282 | 8 28 4 7 7 . 19 94 8 31 32 34 10 Critical Hits 7 | . 1 . . . . . 3 . 1 . 1 1 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 5 | . 1 . . . . . 2 . 1 . 1 . Melee Attacks 4 | . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14486 | 251 829 97 250 205 . 637 4044 501 1968 1780 1556 2368 Guns 7543 | 251 723 97 90 77 . 579 2563 199 679 1077 1074 134 Cannons 2713 | . . . . . . . 980 140 445 627 47 474 Explosions 4230 | . 106 . 160 128 . 58 501 162 844 76 435 1760 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3072 | 251 469 31 19 29 . 285 595 121 133 492 272 375 Thermal 6371 | . 106 . . . . 58 2175 302 502 615 734 1879 Explosive 1342 | . . . 160 128 . . 160 . 787 . 107 . Electromagnetic 3701 | . 254 66 71 48 . 294 1114 78 546 673 443 114 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . 8 8 8 8 . 1 1 1 3 3 Average Corruption 2 | . . . 6 8 8 8 . 1 1 1 2 3 Corruption Purged . | . . . . . . . . . . . . . Effects 139 | . . . 6 16 16 35 . 2 7 17 6 34 Message Errors 33 | . . . . 5 5 9 . 1 3 2 1 7 Matter Fused 26 | . . . 3 3 4 6 . . . . 2 8 Heat Flow Errors 19 | . . . . 5 . 4 . . . . . 10 Energy Discharges 20 | . . . . . 4 4 . 1 3 6 . 2 Data Loss (minor) 21 | . . . 1 1 2 3 . . . 6 2 6 Data Loss (major) 4 | . . . . . 1 3 . . . . . . Misfires 2 | . . . . 2 . . . . . . . . Targeting Errors 12 | . . . 2 . . 5 . . 1 2 1 1 Weapon Failures 2 | . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 557 | . 31 . . . . 18 104 43 54 72 18 217 Projectiles 132 | . . . . . . . 14 12 18 29 17 42 Explosions 425 | . 31 . . . . 18 90 31 36 43 1 175 Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 4 . 4 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 3 . 4 Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 343 | . 40 . . 21 . 16 42 88 15 31 90 . Shots 10 | . 1 . . 1 . 1 1 2 1 1 2 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 443 | . 58 20 2 244 . 249 389 291 193 261 332 443 Average Temperature 81 | . 16 15 2 92 . 87 75 114 74 65 94 112 Received Heat Transfer 1767 | . 126 . 45 . . 189 450 36 90 324 261 246 Effects 8 | . . . . . . . 2 . . . 2 4 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . 2 . . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . . . . 1 1 . Parts Fried 22 | . 2 . . . . . 8 . . 11 1 . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 2 1 1 1 . . Heat Transferred 8582 | . 100 . . . . 50 4522 400 930 1114 1146 320 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . 2 3 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . 1 6 2 1 2 4 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 454 | 30 175 117 147 239 . 141 454 287 . . . . Initial 178 | . 19 67 . 57 . . . 178 . . . . Average 185 | 14 89 49 87 102 . 54 294 187 . . . . Maximum Alert Level 2 | . . . . 1 . . 2 1 . . . . Low Security (%) 63 | 100 100 100 100 80 . 100 30 68 . . . . Level 1 14 | . . . . 19 . . 21 31 . . . . Level 2 22 | . . . . . . . 47 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . 1 . . 5 1 . 1 . . Investigation 4 | . . . . . . . 4 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . . Assault 2 | . . . . 1 . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 7 | . 1 . 1 . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 211 | . 15 5 7 9 . 7 54 3 16 33 61 1 Peak Tracking Total 10 | . 4 3 4 3 . 3 4 2 5 10 6 1 Tactical Retreats 25 | . . 1 . 2 . 1 7 . 2 11 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 8 | . . . 3 . . 1 3 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . 2 3 . Traps Extracted . | . . . . . . . . . . . . . Installed 15 | . . 2 . . . 1 . . . 2 3 7 Triggered 5 | . . . . . . . . . . 5 . . Exploded 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 13 | . 3 . . . . . 4 . . . 3 3 Max in Single Turn 2 | . 2 . . . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 32 | . 7 2 3 1 1 . 16 1 1 . . . Terminals 20 | . 5 1 3 . . . 10 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 91 | . 21 3 8 1 1 . 54 2 1 . . . Successful 58 | . 13 2 5 1 1 . 33 2 1 . . . Failed 33 | . 8 1 3 . . . 21 . . . . . Catastrophic 5 | . 1 . . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 67 | . 17 2 6 . 1 . 39 1 . . 1 . Terminals 63 | . 12 2 8 . . . 39 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units 17 | . 9 . . . . . 8 . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 21 | . 3 2 2 1 1 . 10 1 1 . . . Record 1 | . . . . . . . 1 . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . Open Door 3 | . . 1 . 1 . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . Locate Traps 6 | . 1 . 1 . . . 4 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . Refit 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . . . . Retrieve Matter 2 | . 1 . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 27 | . 8 . 3 . . . 15 1 . . . . Terminals 15 | . 2 . 3 . . . 9 1 . . . . Botnet 13 | . 1 . 3 . . . 8 1 . . . . Disrupt 2 | . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . 1 . . . . . Recycling Units 11 | . 6 . . . . . 5 . . . . . Monitor 2 | . 1 . . . . . 1 . . . . . Reject 3 | . 2 . . . . . 1 . . . . . Recyclers 3 | . 2 . . . . . 1 . . . . . Mask 3 | . 1 . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 6 1 3 . . . 14 1 . . . . Full Trace Events 3 | . 1 . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . 8 . . . . . 5 . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . 1 Non-combat 3 | . . . . . 3 . . . . . . . Combat 2 | . . . . . 1 . . . . . . 1 Robot Hacks Applied 5 | . . . . . 4 . . . . . . 1 parse_system 5 | . . . . . 4 . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 10 | . . 3 . 3 . . . . . 2 2 . Largest Group 4 | . . 3 2 4 . . . . . 2 4 . Highest-Rated Group 240 | . . 40 24 78 . . . . . 52 240 . Highest-Rated Ally 94 | . . 16 16 31 . . . . . 32 94 . Total Orders 24 | . . . . 11 . . . . . 1 12 . STAY 8 | . . . . . . . . . . 1 7 . ROAM 1 | . . . . 1 . . . . . . . . FOLLOW 5 | . . . . . . . . . . . 5 . EXPLORE 6 | . . . . 6 . . . . . . . . RETURN 4 | . . . . 4 . . . . . . . . Ally Attacks 188 | . . 13 9 23 . . . . . . 143 . Total Damage 5262 | . . 162 103 117 . . . . . . 4880 . Kills 61 | . . 3 1 2 . . . . . . 55 . Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 1 3 . Drone Launches 20 | . . . . 20 . . . . . . . . Drone Recoveries 4 | . . . . 4 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 19038 | 154 770 905 274 563 476 817 3675 564 2692 3759 2495 1894 Spaces Moved 13143 | 77 489 705 193 388 506 592 2221 395 1955 2479 1805 1338 Core 244 | 11 . . . . . . . . . 230 . 3 Treads . | . . . . . . . . . . . . . Legs 12289 | 66 489 705 193 370 . 523 2204 395 1955 2249 1805 1335 Wheels 610 | . . . . 18 506 69 17 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 90 100 100 126 123 50 120 126 Average Speed 122 | 110 120 120 120 118 90 117 128 126 125 118 123 126 Slowest Speed 700 | 120 120 120 120 120 100 180 150 126 130 350 130 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 70 | 5 69 99 25 99 64 95 95 10 93 94 85 78 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . . 3 . Known Exits Taken 6 | . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . Scrap Searched 17 | . . 2 . 1 . 1 . . 5 4 4 . Spaces Dug 22 | . . . . . . . 8 . 12 2 . . Terrain Destroyed 235 | . . . 12 13 . 1 83 17 97 7 3 2 Melee . | . . . . . . . . . . . . . Projectile 53 | . . . . . . . 43 . 3 5 . 2 AOE 182 | . . . 12 13 . 1 40 17 94 2 3 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 15300 | 112 586 754 218 473 521 660 2742 452 2109 3194 1978 1501 Wait 1018 | . 20 27 3 67 . 26 215 8 33 491 64 64 Move 13131 | 76 488 704 192 387 505 591 2220 394 1954 2478 1804 1338 Hop . | . . . . . . . . . . . . . Pick Up 244 | 10 9 5 3 . 5 5 54 19 36 66 16 16 Fast Attach 42 | . 1 . 3 5 2 . 8 4 8 4 7 . Attach 89 | 7 . . 2 . 2 6 21 5 11 20 6 9 Detach 5 | . . . . . . . 1 . 1 3 . . Swap 87 | . 6 4 2 2 . . 30 3 7 7 13 13 Drop 168 | . 10 6 4 4 3 4 48 13 17 22 15 22 Fire 479 | 19 52 6 9 8 . 27 145 6 42 83 50 32 Melee 4 | . . . . . 4 . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . 18 . . Trap 15 | . . 2 . . . 1 . . . 2 3 7 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 4) 812 | -10/Materials | Identified exit to Mines 836 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Entered Mines 933 | -10/Mines | Met a Derelict bent on vengeance 1009 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1067 | -10/Mines | Build established: Scavenger-Mutant 1086 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1151 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1224 | -10/Mines | Found a hidden stash of uninstalled traps 1391 | -10/Mines | Discovered new exit (range 6) 1455 | -10/Mines | Discovered new exit (range 3) 1830 | -10/Mines | Entered Materials 1830 | -9/Materials | Accompanied by 2 allies 1830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2033 | -9/Materials | Discovered new exit (range 11) 2095 | -9/Materials | Discovered new exit (range 6) 2104 | -9/Materials | Entered Mines 2104 | -9/Mines | Accompanied by 1 ally 2126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2332 | -9/Mines | Found the Drone Emporium 2338 | -9/Mines | Found Prototype Device 2338 | -9/Mines | Identified Bomb Drone Bay 2347 | -9/Mines | Met a Derelict testing a Signal Generator 2392 | -9/Mines | Discovered new exit (range 24) 2418 | -9/Mines | Discovered new exit (range 49) 2533 | -9/Mines | Learned Materials terminal intel 2598 | -9/Mines | Assembled infested the area 2632 | -9/Mines | Build established: Mutant 2664 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2664 | -9/Mines | Discovered new exit (range 5) 2667 | -9/Mines | Entered Exiles 2694 | -9/Exiles | Met 8R-AWN 2709 | -9/Exiles | Met EX-HEX 2739 | -9/Exiles | Met EX-BIN 2751 | -9/Exiles | Aligned with FarCom system 2752 | -9/Exiles | Given EX-Vault access code 2773 | -9/Exiles | Opened EX-Vault 2778 | -9/Exiles | Found Gui. Plasma Cannon 2797 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2821 | -9/Exiles | Met EX-DEC 2946 | -9/Exiles | Build established: Scavenger-Mutant 2946 | -9/Exiles | Found Skeleton Box 2951 | -9/Exiles | Found Lightpack 2.0 3131 | -9/Exiles | Discovered new exit (range 14) 3143 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Skeleton Box, Gui. Plasma Cannon 3143 | -9/Exiles | Entered Mines 3201 | -8/Mines | Lost 3 parts (2n1w) 3545 | -8/Mines | Discovered new exit (range 9) 3770 | -8/Mines | Discovered new exit (range 8) 3960 | -8/Mines | Entered Materials 3960 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3961 | -8/Materials | Loaded intel: 12 terminal locations 4212 | -8/Materials | Discovered new exit (range 16) 4289 | -8/Materials | Build established: Scavenger-Skirmisher 4328 | -8/Materials | Lost 5 parts (1p1n3w) 4759 | -8/Materials | Discovered new exit (range 14) 5482 | -8/Materials | Build established: Skirmisher 5560 | -8/Materials | Discovered new exit (range 12) 7167 | -8/Materials | Build established: Hacker-Mutant 7634 | -8/Materials | Identified exit to Factory 7635 | -8/Materials | Entered Factory 7635 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7637 | -7/Factory | FarCom data flow suspended 7768 | -7/Factory | Build established: Skirmisher 8019 | -7/Factory | Discovered new exit (range 15) 8060 | -7/Factory | Identified exit to Lower Caves 8199 | -7/Factory | Entered Lower Caves 8199 | -7/Lower Caves | Spotted KQ-0OU(f) 8200 | -7/Lower Caves | Encountered a Master Thief 8210 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 8230 | -7/Lower Caves | Spotted XG-04W(f) 8231 | -7/Lower Caves | Encountered a Master Thief 8234 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 9369 | -7/Lower Caves | Learned Factory emergency access door positions 9632 | -7/Lower Caves | Discovered new exit (range 9) 10361 | -7/Lower Caves | Attacked by a faux Warlord 10890 | -7/Lower Caves | Identified exit to Lower Caves 10891 | -7/Lower Caves | Entered another Lower Caves area 10891 | -7/Lower Caves | Spotted RD-KJH(f) 10891 | -7/Lower Caves | Spotted 1Z-KP5(f) 10892 | -7/Lower Caves | Encountered a Master Thief 10892 | -7/Lower Caves | Encountered a Master Thief 10892 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 10895 | -7/Lower Caves | Spotted MN-WL6(f) 10896 | -7/Lower Caves | Encountered a Master Thief 10897 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 10943 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 11043 | -7/Lower Caves | Learned location of 1 exit from Factory 11109 | -7/Lower Caves | Discovered new exit (range 20) 11374 | -7/Lower Caves | Encountered a Warlord checkpoint 11484 | -7/Lower Caves | Build established: Mutant 11686 | -7/Lower Caves | Discovered new exit (range 10) 12633 | -7/Lower Caves | Ambushed by wild Derelicts 12636 | -7/Lower Caves | Build established: Hauler-Mutant 12656 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12709 | -7/Lower Caves | Core integrity fell below 50% 12755 | -7/Lower Caves | Lost 10 parts (2p3n5w) 12960 | -7/Lower Caves | Build established: Mutant 13221 | -7/Lower Caves | Identified exit to Zion 13306 | -7/Lower Caves | Build established: Hauler-Mutant 13624 | -7/Lower Caves | Build established: Scavenger-Skirmisher 14650 | -7/Lower Caves | Entered Zion 14650 | -7/Zion | Accompanied by 2 allies 14661 | -7/Zion | Build established: Scavenger-Mutant 14698 | -7/Zion | Received a visual enhancement algorithm 14748 | -7/Zion | Given the Hacking Drone Bay 14753 | -7/Zion | Discovered new exit (range 11) 14815 | -7/Zion | System corruption cleaned by Quarantine Array 14826 | -7/Zion | Learned location of Quarantine (-3) 14845 | -7/Zion | Learned location of Warlord (-4) 14893 | -7/Zion | Found Prototype Device 14957 | -7/Zion | Given A8's code to call for help 15153 | -7/Zion | Discovered new exit (range 19) 15287 | -7/Zion | Learned location of Extension (-6) 15392 | -7/Zion | Learned location of 1 exit from Factory 16416 | -7/Zion | Found Prototype Device 16613 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16625 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16649 | -7/Zion | Attacked by Zionites 16868 | -7/Zion | Lost 4 parts (1p2n1w) 16980 | -7/Zion | Found Prototype Device 16981 | -7/Zion | Identified Exp. Thermal Shield 17141 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17144 | -7/Zion | Identified exit to Deep Caves 17145 | -7/Zion | Entered Deep Caves 17342 | -7/Deep Caves | Z-Facility disabled 18058 | -7/Deep Caves | Found Surveybot 24 Chip 18324 | -7/Deep Caves | Discovered new exit (range 7) 18331 | -7/Deep Caves | Identified exit to Proximity Caves 18427 | -7/Deep Caves | Found Surveybot 24 Scanner 18961 | -7/Deep Caves | Spotted as-55379 19025 | -7/Deep Caves | Lost 10 parts (2p2n3u3w) 19035 | -7/Deep Caves | Core integrity fell below 20% 19039 | -7/Deep Caves | Destroyed by as-55379 with Assembled Focal Cannon Last Messages --------------- 18981_ Adv. Particle Charger destroyed. 18987_ Antimatter Reactor destroyed. 18987_ Slug Cannon destroyed. 18987_ Mak. Leg destroyed. 18990_ Enh. Flexi-carbon Leg permanently disabled. 18990_ Overheating: Short circuit. 18991_ Overheating: Enh. Flexi-carbon Leg damaged (-51). 18991_ Overheating: Gui. Plasma Cannon damaged (-18). 18991_ Gui. Plasma Cannon destroyed. 18994_ Broken Enh. Flexi-carbon Leg destroyed. 18994_ Adv. Heat Sink destroyed. 18995_ Power failure, Neutrino Core shutdown. 18995_ Destroyed Prototype Device. 18996_ as-55379 GOLEM Unit beginning Prototype Device integration. 18997_ as-55379 Prototype Device integration complete. 19026_ Enh. Flexi-carbon Leg destroyed. 19033_ Dropped Med. Storage Unit. 19034_ Dropped Neutrino Core. 19034_ Dropped Lgt. Angular Momentum Engine. 19039_ Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #######??????## | | ????????????????????#???## ##??????#### | | ?????????????????????????## ##????????? | | ??????????????????????????# #????????? | | ??????????????????????#???## ##??????# | | ???????????????????????????#### ##?????## | | ?????????????????#????????????## ####???# | | ???????????????????????######?## ##??? | | ??????????????????????## ## ## #??? | | ??????????????????????# ## #### #### | | ??????????????????????# #######??# ## | | ??????????????????? ? ## ##????????# | | ???????????????????????#### #####?????# | | ???????????????????????###### ##????## # | | ?????????????? ? ?? ??## #?## ##??######### | | ????????????????? ??# #??## #### # >#? | | ???????????? ? ??# #???### ## ! #? | | ???????????? ??## ####### ## ####? | | ??????????* ! ???# ## ] ### ####??? | | ?????????? ??## ] ## # #### | | ????????? * = = ???# ! ## # | | ????????? * ???# ## ### | | ???????? = ??## #### ##?# # | | ???????? ??# ##?## #?# ##### | | ????????* ### ##?## # # ### #???## | | ??????? = ## @#### " # ## #????## | | ??????? "# ## ### # ##????# | | ?????? ;; *G # ##???? | | ?????? / / ## * ## ##??? | | ?????? ## ##?# | | ?????? / ### | | ?????? | | ?????? # ### | | ??????? # ;?## | | ??????? ## ###?#### | | ???????? # # ?# ##??????###### | | ???????? #### ?# ## #?## ##????????????## # | | ????????????#??#??##???#####??????????????### ## | | ???????? ???????????????????????????????????#####? | | ???????????????#?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Resistance: TH 30 Evasion (%) 50 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Mines | Hacked Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordDroneFemtoactuators Manual? 0 Play Time 02:42:11 Cumulative 237.1 hours Start 2021.01.02 @ 10:48:13 End 2021.01.03 @ 11:27:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 48 Adventurer 23 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0 Lore% 88 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f8d93d7-4c57-4403-8671-29cf3374b00f