Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 13:04:04 Player: amhumam Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (274) 1370 Value Destroyed (15897) 15897 Prototype IDs (46) 920 Alien Tech Used (3) 600 Bonus (13856) 13856 TOTAL SCORE: 42543 Bonus ------- High Alert Combat Kills 3441 Follower Combat Kills 1629 Entered Garrisons 600 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -414 Cogmind --------- Core Integrity 1557/1600 Matter 300/300 Energy 268/280 System Corruption 0% Temperature Cool (20) Movement Hovering (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Terrain Scan Processor 0b10 Decoder Chip [Looter] Experimental Targeting Computer Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON (3) ------- Enhanced Nova Cannon Compact Linear Accelerator Fusion Bomb Launcher > --- INVENTORY (15) --- Light Quantum Reactor Light Quantum Reactor Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Advanced Heat Sink Advanced Energy Well (500) Matter Compressor (250) Seismic Detector Centrium Light Armor Plating Advanced Force Field Vortex Cannon (26) Enhanced Nova Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Terrain Scan Processor 0b10 Decoder Chip [Looter] Experimental Targeting Computer Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Compact Linear Accelerator Fusion Bomb Launcher > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Advanced Heat Sink Advanced Energy Well Matter Compressor Seismic Detector Centrium Light Armor Plating Advanced Force Field Vortex Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Compact Linear Accelerator [Rating: 201] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Makeshift Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Gravity Flail Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . . 2 . . 4 . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 Utility 10 | . . . . . . 3 . . . 1 . . . 1 . . . . 2 . . . . 1 . 1 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 319 | 6 8 2 21 7 2 8 19 7 18 10 23 17 9 7 1 3 2 9 22 4 . 6 11 60 4 23 10 Power 28 | 1 . . 4 . . . 3 . 2 . 4 2 1 . . . 1 . . . . 1 1 5 . 2 1 Engine 12 | 1 . . 3 . . . 1 . 1 . 2 2 1 . . . . . . . . 1 . . . . . Core 7 | . . . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . 1 . 1 . Reactor 9 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 4 . 1 1 Propulsion 106 | 2 2 . 8 2 2 1 9 2 10 2 12 5 4 4 1 1 . 3 4 . . 2 1 20 1 5 3 Treads 18 | . 2 . 6 2 2 1 1 . 1 . . . . . . . . . . . . . . 2 . 1 . Leg 56 | 2 . . . . . . 5 2 9 2 12 5 1 4 1 1 . 3 3 . . . 1 5 . . . Wheel 8 | . . . 2 . . . . . . . . . 3 . . . . . . . . 2 . 1 . . . Hover 23 | . . . . . . . 3 . . . . . . . . . . . . . . . . 12 1 4 3 Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 103 | 1 3 . 1 1 . 2 4 4 4 3 6 6 3 2 . 2 1 1 11 3 . 2 2 24 2 10 5 Device 48 | . 1 . . . . 1 . 1 1 2 2 4 1 1 . 1 1 1 6 1 . 1 2 13 1 4 3 Storage 7 | 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 . . . Processor 18 | . . . . . . . 2 . . 1 . 2 . . . . . . 2 2 . . . 4 1 4 . Hackware 7 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 3 . . 1 Protection 23 | . 1 . 1 . . 1 2 2 3 . 4 . 2 . . 1 . . 1 . . . . 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 3 2 8 4 . 5 3 1 2 5 1 4 1 1 . . . 5 7 1 . 1 7 11 1 6 1 Energy Gun 24 | . . . 3 1 . 1 . . . 2 . . . 1 . . . 3 2 1 . . 4 6 . . . Energy Cannon 18 | . . . 1 1 . 2 . . 1 1 . 1 1 . . . . . 4 . . . 2 2 . 2 . Ballistic Gun 19 | 2 3 1 3 2 . 1 2 . . 1 . 1 . . . . . 1 . . . . . . 1 1 . Ballistic Cannon 11 | . . . . . . . 1 1 1 . 1 1 . . . . . 1 . . . . . 2 . 2 1 Launcher 7 | . . 1 1 . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 3 . 1 . 1 . 3 . 1 . 1 . 1 3 . 2 . . 2 2 5 2 9 1 Parts Lost 122 | . 2 . 9 . . . 13 3 9 . 12 18 . 1 1 . . 11 18 . . 1 4 18 . 1 1 Power 14 | . . . 3 . . . 2 . 2 . 1 2 . . . . . . 2 . . . . 2 . . . Propulsion 51 | . 1 . 3 . . . 6 1 5 . 7 8 . 1 . . . 3 9 . . . 3 4 . . . Utility 30 | . . . . . . . 3 . 2 . 2 6 . . 1 . . 4 4 . . 1 1 4 . 1 1 Weapon 27 | . 1 . 3 . . . 2 2 . . 2 2 . . . . . 4 3 . . . . 8 . . . Highest Loss Streak 14 | . 2 . 7 . . . 5 1 3 . 5 9 . 1 1 . . 11 14 . . 1 3 4 . 1 1 To Critical Strikes 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . Average Backups 12 | 2 6 14 14 15 15 14 14 14 14 14 14 13 4 6 9 9 9 9 8 9 10 11 14 13 12 13 14 Power . | . 1 1 . . . . 1 1 . . . 1 1 1 1 1 1 1 . . . . . . . 1 1 Propulsion 2 | 1 2 7 4 3 3 3 1 . 1 1 4 3 . 2 4 3 2 1 . 2 2 . . . 3 2 3 Utility 4 | . 2 4 5 7 6 5 7 7 7 7 4 4 1 1 2 3 3 3 2 2 3 4 3 5 5 5 6 Weapon 4 | . 1 2 4 5 5 4 4 5 6 6 5 4 1 . 1 1 1 . 4 4 4 6 9 7 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 1 . 4 2 . 5 1 1 2 . 7 3 1 . . . . . . . 1 . . 7 2 8 10 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 18 | . . . 3 . . 1 . . 1 . 4 1 . . . . . . . . . . . . . 5 3 Utility 18 | . 1 . . 2 . 3 . 1 1 . 3 1 1 . . . . . . . . . . 1 . 1 3 Weapon 16 | . . . 1 . . 1 1 . . . . 1 . . . . . . . . 1 . . 6 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 93 99 100 95 94 98 92 93 92 96 65 83 94 93 93 79 70 52 60 71 69 86 94 95 98 Engine 4 | . 14 14 10 11 11 7 4 7 1 . 4 5 5 5 5 5 2 . . . . 3 2 . . . . Core 1 | . . . . . . . 2 . 5 6 . . . . . . . . . . . . . 1 4 3 . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 3 . . . 2 6 4 4 6 Treads 8 | . 19 28 34 35 44 36 17 . . . . . . . . . . . . . . . . 2 . . . Leg 16 | . 8 . . . . . 14 37 36 33 32 30 18 19 35 34 33 30 17 . . . 1 2 . . . Wheel 1 | . . . 3 7 . . . . . . . . 8 10 . . . . . . . 7 8 2 . . . Hover 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 10 22 24 29 Device 8 | . 9 . . . . 12 10 . 3 10 7 16 6 5 10 12 15 8 13 15 15 14 8 12 11 19 17 Storage 6 | . 14 14 11 11 11 7 7 7 7 6 6 5 . 1 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 9 | . . . . . . . 5 9 7 11 6 5 13 11 11 11 11 11 13 16 25 25 25 20 18 17 19 Hackware 3 | . . . . 1 11 7 3 4 2 . . . . . . . . . 4 5 5 5 5 8 13 3 1 Protection 6 | . 3 14 10 9 . 6 6 13 10 7 12 10 5 11 5 5 5 2 . . . . . 2 1 2 6 Energy Gun 1 | . . . 5 . . . . . . 3 . . . 2 5 5 5 8 8 . . . 7 5 . . . Energy Cannon 3 | . . . 2 5 11 5 6 2 5 5 6 5 . 5 5 5 5 2 2 . . . 2 . . 2 3 Ballistic Gun 3 | . 27 24 14 16 11 5 3 . . 3 . 5 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 2 10 8 1 11 5 5 5 5 5 5 2 . . . . . 2 9 8 4 Peak Build Rating 201 | 6 11 11 17 18 18 29 48 55 49 57 74 74 57 90 92 90 89 91 107 79 74 89 99 162 156 189 201 Average Rating 70 | 4 8 10 14 17 18 24 36 48 42 49 67 67 49 69 90 81 85 79 77 64 73 84 81 130 152 176 195 On Entrance 62 | . 6 11 11 17 18 18 29 46 49 45 57 72 27 57 90 90 82 89 74 68 74 73 84 80 153 153 184 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 36 36 40 39 34 46 51 59 64 64 82 78 43 58 58 57 70 71 53 15 15 27 62 86 67 87 95 Greatest Support 160 | 20 40 40 80 80 80 103 103 88 78 66 85 88 73 101 101 96 83 160 160 15 15 32 32 134 81 89 105 Greatest Overweight (x) 5 | . . . 3 3 . . 3 . 1 1 1 1 2 5 . . . . 1 . . 1 3 3 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 13 | 6 8 15 15 15 15 15 15 15 15 15 15 14 5 6 10 10 10 10 10 10 10 14 15 15 15 15 15 Most Carried 15 | 4 14 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 14 15 15 15 15 15 Average Carried 13 | 2 6 14 14 14 15 14 14 14 14 14 14 13 4 6 9 9 9 9 8 9 10 11 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 15 15 15 15 15 15 14 5 5 10 10 9 10 10 10 10 10 14 15 15 15 15 15 Class Distribution -------------------- 24% | Scavenger-Mutant 13% | Scavenger-Tank 13% | Mutant 10% | Scavenger-Skirmisher 8% | Commander-Mutant 6% | Hacker-Scout 5% | Scavenger-Scout 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Gunner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Scout | -4/Upper Caves Derelict-Assassin | -4/Warlord Derelict-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 11756 | 260 354 231 602 207 284 84 603 478 989 232 1420 829 434 49 176 112 . 374 177 176 . . 200 1855 30 1126 474 Remotely 1789 | . . . . . . . . . 523 . 329 363 . . . . . . 57 . . . . 517 . . . Salvage Created 10611 | . 625 230 718 69 123 100 797 265 615 167 1082 1110 501 97 177 236 . 521 476 141 . . 305 1230 . 459 567 Parts 478 | . 32 13 39 9 10 4 49 22 35 8 53 51 6 5 10 5 . 16 17 2 . . 14 50 . 13 15 Haulers Intercepted 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Recyclers Shooed 6 | . 1 . . 1 . . . . . 1 . 2 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . . . 8 . 10 6 . 17 . . . . 9 . . . . Prevented 6 | . . . . . . . . . . . . . 2 . . 2 . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 242 | . 14 8 20 1 3 2 25 7 18 2 35 25 . 1 5 4 . 15 8 . . . 7 26 . 7 9 Guns 74 | . 14 7 13 . 2 2 5 . . 2 . 3 . . 3 2 . 7 4 . . . 3 7 . . . Cannons 122 | . . . 1 1 1 . 14 4 16 . 31 13 . 1 2 1 . 8 3 . . . 1 16 . 5 4 AOE 40 | . . 1 6 . . . 6 3 2 . 2 9 . . . . . . . . . . 3 3 . . 5 Classes Destroyed 22 | . 1 6 2 1 1 . 2 2 1 . 4 1 . . . . . . . . . . . . . 1 . Worker 9 | . . 1 2 . . 1 . 1 . . . 3 . . . . . . . . . . . . . . 1 Builder 8 | . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . 4 . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Recycler 4 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Operator 4 | . . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Swarmer 51 | . . 3 3 . . . 8 1 . . 9 5 . . 4 1 . 10 . . . . 3 2 . 2 . Cutter 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 112 | . 14 2 10 . 1 2 7 4 12 1 17 13 . . 1 2 . 4 6 . . . 4 1 . 3 8 Brawler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Sentry 26 | . . . 7 1 1 . 4 . 3 . 1 1 . 1 . 1 . 1 . . . . . 4 . 1 . Demolisher 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . 1 . . . 5 1 . . . . . . . . . . . 4 . . . Programmer 26 | . . . . . 1 . 3 1 1 1 . 2 . . . . . . 2 . . . . 15 . . . Behemoth 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 5 3 9 1 2 2 6 4 8 1 5 7 . 1 3 4 . 5 3 . . . 4 5 . 4 4 Combat Bots Only 8 | . 5 3 6 1 2 2 6 3 8 1 5 6 . 1 3 4 . 5 3 . . . 4 3 . 4 4 Max Kills in Single Turn 3 | . 1 2 2 1 1 1 2 1 1 1 2 2 1 1 1 1 . 2 1 . . . 1 3 . 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 2 | . . 1 2 . . . 2 1 1 . 2 2 . . . . . . . . . . 1 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Hostile Shots Fired 1955 | . 74 37 143 . 10 10 261 27 134 5 211 260 2 4 23 13 . 186 153 3 . 22 39 289 12 2 35 Missed 611 | . 22 5 30 . 2 4 87 6 42 1 53 105 . 1 8 4 . 58 46 1 . 14 14 82 7 1 18 Hits 1344 | . 52 32 113 . 8 6 174 21 92 4 158 155 2 3 15 9 . 128 107 2 . 8 25 207 5 1 17 Melee 11 | . . 4 . . . . . 3 2 . . 2 . . . . . . . . . . . . . . . Projectile 1333 | . 52 28 113 . 8 6 174 18 90 4 158 153 2 3 15 9 . 128 107 2 . 8 25 207 5 1 17 AOE 12 | . . 3 . . . . . . 2 . 7 . . . . . . . . . . . . . . . . Critical Strikes 52 | . 1 1 3 . . . 5 . . . 4 9 . 1 . . . 5 9 . . . 3 10 . . 1 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . Damage Taken 23406 | . 639 527 1533 . 124 91 1971 618 1219 87 2894 3266 28 73 250 181 . 2324 2342 38 . 114 544 3993 143 23 384 Core 3105 | . 116 13 169 . 31 11 136 75 40 . 253 534 . . 20 . . 267 441 . . . 177 751 28 . 43 Absorbed by Shields 1088 | . . . . . . 12 149 . 14 . . . . . . . . . . . . . . 913 . . . Regen/Repaired (Parts) 142 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . 133 . Core Remaining (%) 61 | 100 . 48 . . 50 . . . 62 . . . 7 . . . . 71 . . . . 40 . 40 100 97 Volleys Fired 938 | . 42 28 65 3 7 13 96 19 88 10 192 56 19 5 14 13 . 36 41 6 . . 15 104 1 20 45 Largest 3 | . 2 2 2 2 2 2 2 2 2 3 3 3 1 3 3 3 . 3 3 1 . . 2 3 1 3 3 Hottest 276 | . 46 53 133 93 93 105 113 137 127 210 230 162 47 218 218 218 . 218 260 105 . . 186 276 54 232 232 Shots Fired 1769 | . 85 53 115 6 14 19 157 40 132 26 325 141 20 11 42 25 . 93 83 7 . . 30 213 1 47 84 Gun 607 | . 85 48 94 3 7 12 40 . . 16 7 46 . 1 14 6 . 49 57 . . . 19 103 . . . Cannon 1097 | . . . 11 3 7 3 111 34 125 10 316 81 20 10 28 19 . 44 26 7 . . 8 105 1 47 81 Launcher 62 | . . 5 10 . . 4 6 6 7 . 2 14 . . . . . . . . . . . 5 . . 3 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 809 | . 85 48 61 3 7 6 57 26 67 12 152 74 20 5 14 6 . 38 . . . . . 58 1 30 39 Thermal 850 | . . . 44 3 7 9 94 8 58 14 171 53 . 6 28 19 . 55 83 7 . . 17 115 . 17 42 Explosive 65 | . . 5 10 . . 4 6 6 7 . 2 14 . . . . . . . . . . 3 5 . . 3 Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . . 9 30 . . . Robot Hit Streak 19 | . 17 18 10 3 10 4 11 13 5 10 8 10 13 19 3 10 . 7 16 . . . 5 13 . 12 5 Robot Miss Streak 9 | . 4 3 4 2 3 1 3 6 5 5 6 9 2 3 5 2 . 7 5 . . . 2 3 . 3 5 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . 1 Secondary Targets 9 | . 1 . 2 . . . . . . . . . . . . . . 3 2 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Shots Hit Robots 878 | . 49 30 73 3 8 10 90 19 44 17 108 71 15 6 16 10 . 48 58 2 . . 17 120 . 23 41 Core Hits 558 | . 29 18 40 3 4 10 49 18 31 11 89 78 11 3 7 6 . 25 26 . . . 11 57 . 8 24 Critical Kills 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . 2 . Critical Parts Destroyed 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . Critical Strikes 76 | . 1 . 5 . . . 6 . 2 . 14 . 4 . . 2 . 12 7 . . . 3 13 . 3 4 Burn 22 | . . . 5 . . . . . . . . . . . . . . 8 7 . . . . 2 . . . Meltdown 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . 2 . Destroy 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Blast 35 | . . . . . . . 4 . 2 . 12 . 4 . . 1 . 4 . . . . . 3 . 1 4 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Melee Attacks 76 | . . . . . . . . . . . . . . . . . . . 6 14 . . . 48 4 4 . Impact 76 | . . . . . . . . . . . . . . . . . . . 6 14 . . . 48 4 4 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36128 | . 708 700 1944 50 197 355 2934 962 1786 475 4334 5429 568 286 506 291 . 1392 1560 285 . . 1543 5826 . 1185 2812 Guns 7992 | . 708 448 1031 9 110 225 509 . . 265 45 573 . . 167 120 . 490 828 . . . 335 2129 . . . Cannons 18558 | . . . 129 41 87 . 1769 616 1396 210 3586 1920 568 202 339 171 . 902 617 . . . 143 2990 . 1068 1804 Explosions 9004 | . . 252 784 . . 130 656 346 390 . 703 2922 . 84 . . . . 115 . . . 907 707 . . 1008 Melee 402 | . . . . . . . . . . . . . . . . . . . . 285 . . . . . 117 . Ramming 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Kinetic 13543 | . 708 448 709 9 110 88 1018 401 1108 163 2630 932 568 72 147 73 . 767 . . . . . 1693 . 681 1218 Thermal 11720 | . . . 451 41 87 137 1260 215 288 312 1001 1561 . 214 359 218 . 625 1560 . . . 348 2070 . 387 586 Explosive 8296 | . . 252 784 . . 130 656 346 390 . 703 2632 . . . . . . . . . . 840 555 . . 1008 Electromagnetic 302 | . . . . . . . . . . . . 290 . . . . . . . . . . . 12 . . . Impact 402 | . . . . . . . . . . . . . . . . . . . . 285 . . . . . 117 . Slashing 158 | . . . . . . . . . . . . . . . . . . . . . . . 158 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1693 | . . . . . . . . . . . . . . . . . . . . . . . 197 1496 . . . Highest Corruption 8 | . 6 6 . . . . 2 5 5 . . 2 2 . . . . . 4 4 4 4 . 8 8 . . Average Corruption 4 | . 5 6 . . . . 1 3 5 . . 2 2 . . . . . 3 4 4 4 . 4 8 . . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 205 | . 9 21 . . . . 5 19 46 . . 12 11 . . . . . 7 6 4 1 . 56 8 . . Message Errors 40 | . 3 3 . . . . 2 3 9 . . 2 4 . . . . . . 2 2 1 . 9 . . . Matter Fused 59 | . 2 5 . . . . . 6 11 . . 7 3 . . . . . 3 2 . . . 14 6 . . Heat Flow Errors 32 | . 2 5 . . . . . 3 8 . . . 1 . . . . . 1 . 1 . . 10 1 . . Energy Discharges 26 | . . 4 . . . . 1 1 6 . . 1 . . . . . . 2 . . . . 10 1 . . Parts Rejected 3 | . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . 1 1 . . . . 2 3 6 . . . 2 . . . . . 1 . . . . 4 . . . Data Loss (major) 7 | . . 2 . . . . . . 2 . . . . . . . . . . . . . . 3 . . . Misfires 8 | . 1 . . . . . . 2 1 . . . 1 . . . . . . 1 . . . 2 . . . Alerts 5 | . . . . . . . . 1 . . . 1 . . . . . . . 1 1 . . 1 . . . Weapon Failures 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Overload Shots 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 1144 | . . 12 27 . . . 45 . 10 . 60 81 114 54 32 . . 7 76 154 . . 65 318 . . 89 Projectiles 603 | . . . . . . . 34 . 5 . 60 44 114 . 32 . . 7 25 . . . 28 235 . . 19 Explosions 387 | . . 12 27 . . . 11 . 5 . . 37 . 54 . . . . 51 . . . 37 83 . . 70 Melee 154 | . . . . . . . . . . . . . . . . . . . . 154 . . . . . . . Knockbacks 66 | . . . . . . . 5 2 2 . 23 . . . 1 1 . 7 . 1 . . . 14 . 4 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 57 | . . . . . . . 5 2 2 . 20 . . . 1 1 . 5 . . . . . 11 . 4 6 Secondary 8 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . 3 . . . Self-Inflicted Damage 335 | . . . 53 . . . . 59 22 . 24 16 . . . . . . 74 . . . . 87 . . . Shots 11 | . . . 3 . . . . 1 2 . 1 1 . . . . . . 1 . . . . 2 . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 560 | . 199 238 517 42 63 . 18 250 449 75 502 382 257 189 415 315 . 376 199 176 179 . 138 560 237 210 465 Average Temperature 117 | . 35 82 187 24 25 . 9 89 96 28 115 132 116 80 160 98 . 125 86 72 103 . 65 141 135 80 156 Received Heat Transfer 4909 | . 375 135 615 . 9 30 481 90 363 27 834 679 . 27 27 36 . 403 392 29 . 21 45 147 27 . 117 Effects 52 | . . . 12 . . . . . 5 . 9 3 . . 1 . . 3 . . . . . 16 . . 3 Shutdowns 16 | . . . 3 . . . . . 1 . 4 1 . . 1 . . . . . . . . 4 . . 2 Energy Bleed 7 | . . . 1 . . . . . 2 . . 1 . . . . . 1 . . . . . 2 . . . Interference 7 | . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . 2 . . 1 Matter Decay 6 | . . . 2 . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . Short Circuit 7 | . . . 3 . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . Damage (minor) 4 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . Robots Melted 7 | . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . 1 . 2 . Combat Hostiles 6 | . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . . . 2 . Parts Melted 33 | . . . 2 . . . 9 . . 1 2 . . . . 1 . 5 9 . . . . 2 . 2 . Heat Transferred 17813 | . . . 1332 74 148 300 1897 248 499 500 1602 1775 . 250 559 335 . 1721 2825 . . . 420 2505 . 333 490 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Maximum Alert Level 5 | . . . 1 . . 1 3 3 5 4 5 5 . 2 . . . . . . . . . 2 1 . 1 Low Security (%) 44 | 100 100 100 74 100 100 74 11 . . . . . . . . . . . 100 . . . . 65 12 100 50 Level 1 9 | . . . 25 . . 25 18 . . . . . . 3 . . . . . . . . . 21 87 . 49 Level 2 11 | . . . . . . . 43 78 7 . . . . 96 . . . . . . . . . 13 . . . Level 3 5 | . . . . . . . 26 21 6 . 10 . . . . . . . . . . . . . . . . Level 4 14 | . . . . . . . . . 27 100 23 94 . . . . . . . . . . . . . . . Level 5 15 | . . . . . . . . . 59 . 66 5 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2711 | . 171 70 283 37 80 300 1068 788 2412 1315 2711 1677 . 466 . . . . 123 . . . . 506 272 113 337 Initial 1423 | . . 42 9 37 . 300 122 560 537 1266 914 1423 . 459 . . . . 48 . . . . . 265 107 33 Average 676 | . 112 21 103 10 23 138 546 604 1664 1258 1857 1462 . 428 . . . . 61 . . . . 149 225 35 177 Influence Increases 12693 | . 438 197 645 67 326 613 1226 652 2025 221 1977 952 10 93 130 95 . 335 509 5 . . 165 1188 80 250 494 Destroy 0b10 Robot/C 5740 | . 280 120 400 20 80 120 600 300 860 100 720 500 . 20 100 80 . 300 160 . . . 140 520 . 140 180 Destroy 0b10 Robot/NC 205 | . . 15 20 5 . 5 . 25 . 10 10 35 10 10 5 . . . . 5 . . 5 30 . 5 10 Destroy Leader 872 | . 80 30 122 10 . 50 30 72 30 22 60 102 . 10 10 . . 20 30 . . . 20 130 . 22 22 Allied During Kill 616 | . . . . . 40 100 43 79 225 58 53 18 . . . . . . . . . . . . . . . Successful Hack 346 | . 32 . 19 32 26 . 14 26 . 26 . . . 6 . . . . 52 . . . . 42 12 8 51 Select Force Hacks 210 | . 30 . . . 180 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 570 | . . . 15 . . 15 45 90 60 . 30 120 . 15 . . . . 45 . . . . 75 15 15 30 Anti-Garrison Action 1800 | . . . . . . . 400 . 550 . 850 . . . . . . . . . . . . . . . . Destroy Structure 1404 | . 1 32 69 . . 23 79 60 180 5 179 117 . 32 . . . . 72 . . . . 286 8 60 201 Advance Influence 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . 15 . . . . 45 45 . . Lose Combat Pursuer 525 | . 15 . . . . . 15 . 120 . 75 60 . . 15 15 . 15 135 . . . . 60 . . . Influence Decreases 12356 | . 330 281 580 156 326 438 333 952 381 1326 573 1986 956 432 354 263 . 258 513 78 . . 165 682 381 399 213 Entered New Map 5244 | . . 66 15 52 . . 53 508 231 1146 393 1288 622 272 146 33 . . 29 28 . . . . 241 98 23 Time Decay 5384 | . 310 215 325 104 306 366 . 374 . 180 . 458 334 150 198 230 . 198 308 50 . . 145 522 130 301 180 Lost Part 1106 | . 20 . 90 . . . 130 30 90 . 120 180 . 10 10 . . 60 176 . . . 20 160 . . 10 Lost Ally 472 | . . . . . 20 72 150 40 60 . 60 60 . . . . . . . . . . . . 10 . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 6 . 1 . . 4 . 3 . 4 . 12 . . . 1 . . 4 . . . . 11 1 . 6 Investigation 8 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . 3 . . 1 Extermination 14 | . . . . . . 1 . 1 . 1 . 2 . . . . . . 1 . . . . 6 1 . 1 Reinforcement 18 | . 4 . . . . . . 1 . 1 . 6 . . . . . . . . . . . 2 . . 4 Assault 8 | . . . . . . . . 1 . 2 . 4 . . . 1 . . . . . . . . . . . Garrison 5 | . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 Haulers Reinforced 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 14 | . 3 . . . . . . . . . . . . . . . . . 2 . . . . 2 . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 459 | . 22 12 27 2 5 4 32 15 53 7 45 56 1 4 6 5 . 16 26 1 . 16 7 47 7 22 21 Peak Tracking Total 21 | . 6 10 6 1 2 3 8 3 5 2 4 17 1 1 4 5 . 7 7 1 . 21 4 6 6 6 5 Tactical Retreats 27 | . 1 . . . . . 1 . 6 . 5 2 . . 1 1 . 1 5 . . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 20 | . 4 . 1 1 . 1 2 1 1 . 4 1 . . . . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 60 | . . . 1 . . 1 12 6 10 . 7 8 . 1 . . . 1 3 1 . . . 5 1 1 2 Max in Single Turn 4 | . . . 1 . . 1 2 4 1 . 1 2 . 1 . . . 1 2 1 . . . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Garrison Relay 15 | . . . . . . . 5 . 6 . 4 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 83 | . 5 . 6 4 12 2 1 8 2 2 1 4 . 2 . 1 5 1 5 . . 3 . 12 2 1 4 Terminals 53 | . 4 . 6 4 6 1 1 4 2 1 1 4 . 2 . . . 1 1 . . . . 9 2 . 4 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 10 | . 1 . . . 6 . . 1 . . . . . . . . . . 2 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 . Total Hacks 197 | . 18 . 23 9 21 4 3 19 6 3 2 5 . 9 . 1 18 2 9 . . 6 . 26 4 2 7 Successful 110 | . 10 . 15 5 19 3 1 9 1 2 . . . 3 . 1 18 2 4 . . 6 . 7 1 1 2 Failed 86 | . 8 . 8 4 1 1 2 10 5 1 2 5 . 6 . . . . 5 . . . . 19 3 1 5 Catastrophic 20 | . . . . 1 . . . 4 2 . 1 2 . . . . . . 2 . . . . 6 1 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 18 . 23 9 21 3 . 14 . 2 . 5 . 9 . . . . 6 . . . . 21 2 2 . Terminals 141 | . 16 . 23 9 15 3 3 9 6 2 2 5 . 9 . . . 2 3 . . . . 23 4 . 7 Fabricators 7 | . . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 15 | . 2 . . . 6 . . 4 . . . . . . . . . . 3 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . 2 . Terminal Hacks 46 | . 3 . 4 2 4 . 1 . 1 . . . . 1 . 1 18 2 . . . 6 . 1 . . 2 Record 14 | . . . . . 1 . . . . . . . . . . 1 6 2 . . . 4 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 55 | . 7 . 11 3 15 2 . 5 . 1 . . . 2 . . . . 4 . . . . 3 1 1 . Terminals 40 | . 6 . 11 3 9 2 . 1 . 1 . . . 2 . . . . 1 . . . . 3 1 . . Assimilate 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Botnet 20 | . 2 . 4 3 4 1 . 1 . 1 . . . 1 . . . . . . . . . 3 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 4 . 5 . 5 1 . . . . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . 6 . . 2 . . . . . . . . . . 3 . . . . . . . . Reject 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Recyclers 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Tunnel 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 4 | . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 . 6 4 4 2 1 6 2 1 1 4 . 2 . . . 1 4 . . . . 9 2 1 4 Full Trace Events 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 61 | . . . . . . . 19 . 20 . 17 4 . . . . . . . . . . . . . 1 . Machine Destruction 57 | . . . . . . . 19 . 20 . 17 . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . 6 . . . 5 . 6 . . . . . . . . . . 3 . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Total Allies 43 | . . 3 . 10 6 . 2 3 8 . 6 . 1 . . . . . . . . 3 . . 1 . . Largest Group 15 | . . 3 . 10 15 15 8 5 5 5 6 6 1 . . . . . . . . 3 . . 1 . . Highest-Rated Group 246 | . . 40 . 88 162 162 142 183 208 208 246 246 127 . . . . . . . . 158 . . 26 . . Highest-Rated Ally 127 | . . 16 . 16 27 27 80 80 80 80 80 46 127 . . . . . . . . 56 . . 26 . . Initial Warlord ECA Mod 498 | . . . . . . . . 12 12 21 21 29 29 28 28 28 28 27 27 27 27 27 26 26 26 25 24 Total Orders 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 305 | . . 16 . . 10 69 34 38 80 21 23 12 . . . . . . . . . 2 . . . . . Total Damage 6474 | . . 143 . . 110 595 393 1027 2979 458 423 322 . . . . . . . . . 24 . . . . . Kills 58 | . . 3 . . 1 6 5 9 26 4 3 1 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Active Infowar (turns) 12484 | . 474 . 7 . . 830 746 . . 354 313 448 753 301 418 743 222 252 685 228 165 410 441 2932 273 1117 372 Optics 3575 | . . . . . . . . . . . . . . . . . . . . . . . . 1813 273 1117 372 Sensors 8888 | . . . . . . . . . . 354 313 448 753 301 418 740 209 17 337 228 165 406 . 2672 273 1117 137 Terrain 1082 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 705 372 Seismic 3269 | . 474 . 7 . . 830 746 . . . . . . . . 505 219 252 . . . . . 174 . . 62 Decoding 6623 | . . . . . . . . . . . . . . . . . . . 685 228 165 410 441 2932 273 1117 372 Machine Analysis 4887 | . . . . . . . . . . . . . . . . . . . . 37 165 410 441 2932 273 629 . Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . . . 2 . . 2 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 292 | . . . . . . . . . . . . . . . . . . . 38 . . . . 135 19 76 24 Items 292 | . . . . . . . . . . . . . . . . . . . 38 . . . . 135 19 76 24 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 22455 | 70 682 753 862 345 984 872 1386 863 1824 377 2673 1153 753 301 418 750 222 519 710 228 165 410 441 2932 273 1117 372 Spaces Moved 17071 | 50 362 414 414 160 548 475 732 643 959 240 1544 697 666 241 304 455 176 315 525 378 373 457 293 2040 454 2437 719 Core 17 | 3 . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Treads 2450 | . 263 414 269 143 548 475 315 . . . . . . . . . . . . . . . . 23 . . . Legs 6733 | 47 99 . . . . . 396 643 959 240 1544 683 203 77 304 455 176 315 369 . . . 12 211 . . . Wheels 1977 | . . . 145 17 . . . . . . . . 463 164 . . . . . . . 304 281 603 . . . Hover 4834 | . . . . . . . 21 . . . . . . . . . . . . . . . . 1203 454 2437 719 Flight 1060 | . . . . . . . . . . . . . . . . . . . 156 378 373 153 . . . . . Fastest Speed 29 | 50 120 160 95 125 160 160 112 120 120 120 114 50 95 95 117 117 120 120 40 40 40 40 95 40 41 33 29 Average Speed 101 | 115 149 160 144 198 160 160 145 120 153 130 131 124 101 104 117 119 120 120 96 40 40 76 127 85 47 38 29 Slowest Speed 260 | 120 160 160 160 240 160 160 260 120 190 190 190 190 116 190 117 120 120 120 120 40 40 120 260 240 48 92 33 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 50 | 3 76 90 51 37 93 11 88 20 98 11 96 24 71 9 51 60 61 49 15 48 62 79 54 55 27 64 20 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 18 | . 1 1 1 . 10 . . . . . . . 1 . . 1 3 . . . . . . . . . . Known Exits Taken 22 | . 1 . 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . . . . . . . 3 . 3 3 . 1 . 3 1 . 3 . . . . Spaces Dug 195 | . . 17 . . . 25 . . 3 . . 7 1 . . 7 . 2 10 18 . . . 79 4 8 14 Terrain Destroyed 953 | . . 38 92 . . 25 88 56 44 1 46 134 6 17 19 15 . 25 44 18 . . 35 155 4 21 70 Melee 69 | . . . . . . . . . . . . . . . . . . . 6 11 . . . 46 3 3 . Projectile 283 | . . . . . . . 2 9 18 1 31 28 6 3 19 15 . 25 8 7 . . 9 54 1 18 29 AOE 601 | . . 38 92 . . 25 86 47 26 . 15 106 . 14 . . . . 30 . . . 26 55 . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Total 20407 | 59 430 461 570 182 643 567 896 695 1182 279 1886 857 723 279 337 642 187 382 646 428 388 517 328 2960 503 2579 801 Wait 1175 | . 2 16 26 . 37 52 20 15 5 7 38 52 23 15 15 163 . 17 28 15 14 28 . 533 27 14 13 Move 17044 | 49 361 413 413 159 547 474 731 642 958 240 1542 697 665 240 303 454 175 314 524 377 372 456 292 2039 453 2436 718 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | 4 13 2 17 3 1 9 9 3 5 2 19 11 3 7 2 2 2 4 8 . 1 8 2 45 3 20 5 Fast Attach 209 | 6 3 . 9 6 . 4 12 5 13 6 9 4 7 5 . 2 5 5 13 5 . 3 6 43 5 27 6 Attach 109 | . 2 1 7 . . 2 6 2 3 4 9 12 3 2 1 1 . 3 12 3 . 3 3 24 . 4 2 Detach 31 | . . . . . . . . . 1 1 . 1 1 . . . . . 6 4 . 2 3 11 . 1 . Swap 159 | . 3 1 16 3 2 4 6 4 8 3 14 12 . 1 1 4 . 1 5 . . 2 4 50 1 11 3 Drop 263 | . 4 . 17 8 3 9 11 5 13 6 19 12 2 4 1 3 5 2 3 4 1 5 3 63 9 42 9 Fire 938 | . 42 28 65 3 7 13 96 19 88 10 192 56 19 5 14 13 . 36 41 6 . . 15 104 1 20 45 Melee 76 | . . . . . . . . . . . . . . . . . . . 6 14 . . . 48 4 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 5 . 4 . 5 . . . . . . . . . . . . . . . . Rewire 179 | . . . . . 46 . . . 84 . 39 . . . . . . . . . . 10 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 5) 599 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Entered Mines 766 | -10/Mines | Learned Materials emergency access door positions 875 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 927 | -10/Mines | Assembled infested the area 993 | -10/Mines | Lost 3 allies 1016 | -10/Mines | Core integrity fell below 50% 1251 | -10/Mines | Found a hidden stash of uninstalled traps 1493 | -10/Mines | Discovered new exit (range 9) 1506 | -10/Mines | Entered Materials 1506 | -9/Materials | Evolved 2 slots: Propulsion x2 1569 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Identified exit to Storage 1756 | -9/Materials | Discovered new exit (range 11) 2012 | -9/Materials | Discovered new exit (range 3) 2050 | -9/Materials | Identified exit to Materials 2089 | -9/Materials | Learned Storage stockpile data 2116 | -9/Materials | Loaded intel: 10 trap records 2144 | -9/Materials | Learned Materials emergency access door positions 2165 | -9/Materials | Learned location of 1 exit from Recycling 2191 | -9/Materials | Lost 7 parts (2p2n3w) 2194 | -9/Materials | Learned location of Mines (-9) 2368 | -9/Materials | Entered Storage 2401 | -9/Storage | Met 01-MTF 2466 | -9/Storage | Build established: Scavenger-Mutant 2668 | -9/Storage | Identified exit to Recycling 2670 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2713 | -9/Storage | Entered Recycling 2713 | -9/Recycling | Accompanied by 11 allies (01-MTF) 2714 | -9/Recycling | Identified exit to Factory 2954 | -9/Recycling | Build established: Commander-Mutant 3470 | -9/Recycling | Identified exit to Scraptown 3490 | -9/Recycling | Learned location of Zion (-7) 3501 | -9/Recycling | Learned location of 1 exit from Storage 3697 | -9/Recycling | Entered Factory 3697 | -7/Factory | Accompanied by 15 allies 3697 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4474 | -7/Factory | Garrison activated, responded to threat 4478 | -7/Factory | Garrison activated, responded to threat 4503 | -7/Factory | Identified exit to Garrison 4550 | -7/Factory | Lost 4 allies 4569 | -7/Factory | Entered Garrison 4569 | -7/Garrison | Accompanied by 8 allies 4623 | -7/Garrison | Triggered checkpoint 4711 | -7/Garrison | Triggered checkpoint 4719 | -7/Garrison | Triggered checkpoint 4754 | -7/Garrison | Lost 4 allies 4757 | -7/Garrison | Triggered checkpoint 4855 | -7/Garrison | Discovered new exit (range 10) 4937 | -7/Garrison | Build established: Scavenger-Mutant 4941 | -7/Garrison | Triggered checkpoint 4989 | -7/Garrison | Garrison Relay disabled 5067 | -7/Garrison | Phase Generator disabled 5108 | -7/Garrison | Spotted B-75 Beast 5131 | -7/Garrison | Triggered checkpoint 5183 | -7/Garrison | Triggered checkpoint 5203 | -7/Garrison | Discovered new exit (range 10) 5302 | -7/Garrison | Lost 5 parts (4n1w) 5349 | -7/Garrison | Lost 4 parts (1p1n2u) 5564 | -7/Garrison | Discovered new exit (range 23) 5564 | -7/Garrison | Discovered new exit (range 32) 5564 | -7/Garrison | Discovered new exit (range 70) 5567 | -7/Garrison | Triggered checkpoint 5590 | -7/Garrison | Garrison Relay disabled 5694 | -7/Garrison | Found embedded Infiltrators 5752 | -7/Garrison | Garrison Relay disabled 5883 | -7/Garrison | Garrison Relay disabled 5908 | -7/Garrison | Garrison Relay disabled 5955 | -7/Garrison | Entered Factory 5955 | -7/Factory | Accompanied by 2 allies 6553 | -7/Factory | Discovered new exit (range 8) 6755 | -7/Factory | First assault squad dispatched 6797 | -7/Factory | Identified exit to Garrison 6818 | -7/Factory | Entered Garrison 6818 | -7/Garrison | Accompanied by 2 allies 6875 | -7/Garrison | Lost 3 parts (1p1n1u) 6946 | -7/Garrison | Triggered checkpoint 6966 | -7/Garrison | Garrison Relay disabled 7030 | -7/Garrison | Triggered checkpoint 7033 | -7/Garrison | Triggered checkpoint 7068 | -7/Garrison | Triggered checkpoint 7084 | -7/Garrison | Triggered checkpoint 7128 | -7/Garrison | Lost 3 allies 7129 | -7/Garrison | Destroyed 8 combat bots 7224 | -7/Garrison | Found embedded Infiltrators 7224 | -7/Garrison | Discovered new exit (range 10) 7274 | -7/Garrison | Rescued a captive Derelict 7282 | -7/Garrison | Triggered checkpoint 7295 | -7/Garrison | Garrison Relay disabled 7562 | -7/Garrison | Triggered checkpoint 7591 | -7/Garrison | Garrison Relay disabled 7708 | -7/Garrison | Discovered new exit (range 12) 8129 | -7/Garrison | Garrison Relay disabled 8188 | -7/Garrison | Discovered new exit (range 10) 8200 | -7/Garrison | Triggered checkpoint 8238 | -7/Garrison | Triggered checkpoint 8247 | -7/Garrison | Garrison Relay disabled 8532 | -7/Garrison | Triggered checkpoint 8545 | -7/Garrison | Garrison Relay disabled 8642 | -7/Garrison | Entered Factory 8642 | -6/Factory | Accompanied by 5 allies 8642 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8867 | -6/Factory | Found Prototype Launcher 8867 | -6/Factory | Identified Scatter Rocket Array 8992 | -6/Factory | First assault squad dispatched 9012 | -6/Factory | Identified exit to Garrison 9019 | -6/Factory | Entered Garrison 9019 | -6/Garrison | Accompanied by 5 allies 9059 | -6/Garrison | Triggered checkpoint 9074 | -6/Garrison | Build established: Scavenger-Skirmisher 9153 | -6/Garrison | Triggered checkpoint 9162 | -6/Garrison | Spotted B-75 Beast 9168 | -6/Garrison | Destroyed B-75 Beast 9233 | -6/Garrison | Garrison Relay disabled 9296 | -6/Garrison | Triggered checkpoint 9301 | -6/Garrison | Triggered checkpoint 9332 | -6/Garrison | Lost 3 allies 9347 | -6/Garrison | Lost 3 parts (3n) 9435 | -6/Garrison | Lost 5 parts (1p2n1u1w) 9515 | -6/Garrison | Triggered checkpoint 9545 | -6/Garrison | Garrison Relay disabled 9685 | -6/Garrison | Discovered new exit (range 15) 9825 | -6/Garrison | Triggered checkpoint 9868 | -6/Garrison | Build established: Scavenger-Tank 9917 | -6/Garrison | Garrison Relay disabled 9935 | -6/Garrison | Triggered checkpoint 9987 | -6/Garrison | Discovered new exit (range 7) 10246 | -6/Garrison | Garrison Relay disabled 10284 | -6/Garrison | Discovered new exit (range 10) 10429 | -6/Garrison | Triggered checkpoint 10446 | -6/Garrison | Spotted Striker 10447 | -6/Garrison | Spotted Executioner 10497 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11692 | -6/Garrison | Entered Factory 11692 | -6/Factory | Accompanied by 6 allies 11799 | -6/Factory | Lost 3 allies 12025 | -6/Factory | Spotted B-75 Beast 12059 | -6/Factory | Destroyed B-75 Beast 12067 | -6/Factory | Lost 3 allies 12392 | -6/Factory | First assault squad dispatched 12496 | -6/Factory | Cargo convoy interrupted 12651 | -6/Factory | Core integrity fell below 50% 12840 | -6/Factory | Core integrity fell below 20% 12843 | -6/Factory | Discovered new exit (range 5) 12845 | -6/Factory | Identified exit to Lower Caves 12845 | -6/Factory | Entered Lower Caves 12849 | -6/Lower Caves | Lost 9 parts (1p4n3u1w) 12896 | -6/Lower Caves | Met a Warlord Commander 12897 | -6/Lower Caves | Learned location of Warlord (-4) 12898 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12901 | -6/Lower Caves | Found Encrypted Comm Array 12959 | -6/Lower Caves | Encountered a Warlord checkpoint 13013 | -6/Lower Caves | Learned Factory non-interactive machine intel 13101 | -6/Lower Caves | Build established: Mutant 13291 | -6/Lower Caves | Learned 4 Factory zone layouts 13433 | -6/Lower Caves | Build established: Scavenger-Mutant 13572 | -6/Lower Caves | CL-ANK showed up to help 13574 | -6/Lower Caves | CL-ANK revealed a hidden path 13576 | -6/Lower Caves | Identified exit to Factory 13598 | -6/Lower Caves | Entered Factory 13598 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13599 | -5/Factory | Identified exit to Factory 13600 | -5/Factory | Loaded intel: 187 non-interactive machine locations 13690 | -5/Factory | Discovered new exit (range 15) 13703 | -5/Factory | Identified exit to Upper Caves 13899 | -5/Factory | Entered Upper Caves 14223 | -5/Upper Caves | Build established: Scavenger-Skirmisher 14268 | -5/Upper Caves | Discovered new exit (range 6) 14301 | -5/Upper Caves | Identified exit to Upper Caves 14317 | -5/Upper Caves | Entered another Upper Caves area 14392 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14462 | -5/Upper Caves | Entered a destroyed Warlord outpost 14865 | -5/Upper Caves | Found Alien Artifact 14876 | -5/Upper Caves | Identified Core Expander 14876 | -5/Upper Caves | Installed Core Expander, added new Utility slot 14947 | -5/Upper Caves | Encountered a Warlord checkpoint 15060 | -5/Upper Caves | Discovered new exit (range 7) 15066 | -5/Upper Caves | Identified exit to Zhirov 15067 | -5/Upper Caves | Entered Zhirov 15067 | -5/Zhirov | Discovered new exit (range 3) 15089 | -5/Zhirov | Met Zhirov 15119 | -5/Zhirov | Found Alien Artifact 15134 | -5/Zhirov | Found Alien Artifact 15134 | -5/Zhirov | Identified Integrated Reactor 15134 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15204 | -5/Zhirov | Learned location of Quarantine (-3) 15204 | -5/Zhirov | Learned location of Testing (-2) 15204 | -5/Zhirov | Learned location of Command (-1) 15215 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15288 | -5/Zhirov | Identified exit to Proximity Caves 15289 | -5/Zhirov | Entered Proximity Caves 15492 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15599 | -4/Proximity Caves | Lost 11 parts (3n4u4w) 15642 | -4/Proximity Caves | Learned location of 1 exit from Factory 15808 | -4/Proximity Caves | Entered Factory 15808 | -4/Factory | Evolved 2 slots: Utility x2 15809 | -4/Factory | Identified exit to Research 15896 | -4/Factory | Lost 3 parts (3n) 16096 | -4/Factory | Spotted B-86 Titan 16123 | -4/Factory | Garrison activated, responded to threat 16126 | -4/Factory | Identified Transdimensional Reconstructor 16126 | -4/Factory | Warped through subspace 16131 | -4/Factory | Spotted B-86 Titan 16292 | -4/Factory | Lost 14 parts (2p5n4u3w) 16452 | -4/Factory | Discovered new exit (range 16) 16485 | -4/Factory | Build established: Mutant 16514 | -4/Factory | Identified exit to Upper Caves 16518 | -4/Factory | Entered Upper Caves 16533 | -4/Upper Caves | Learned 4 Research zone layouts 16683 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16735 | -4/Upper Caves | Discovered new exit (range 9) 16745 | -4/Upper Caves | Identified exit to Upper Caves 16746 | -4/Upper Caves | Entered another Upper Caves area 16907 | -4/Upper Caves | Discovered new exit (range 9) 16910 | -4/Upper Caves | Identified exit to Warlord 16911 | -4/Upper Caves | Entered Warlord 16925 | -4/Warlord | System corruption cleaned by Quarantine Array 16963 | -4/Warlord | Found Prototype Device 16963 | -4/Warlord | Identified Minesniffer Drone Bay 16988 | -4/Warlord | Found Prototype Special Weapon 16988 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16996 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17111 | -4/Warlord | Warlord's base attacked by MAIN.C 17118 | -4/Warlord | Found Prototype Energy Gun 17120 | -4/Warlord | Found Prototype Energy Gun 17122 | -4/Warlord | Found Prototype Energy Cannon 17124 | -4/Warlord | Found Prototype Energy Cannon 17185 | -4/Warlord | Met Warlord 17268 | -4/Warlord | Opened side exit 17299 | -4/Warlord | Build established: Derelict-Assassin 17312 | -4/Warlord | Spotted B-86 Titan 17315 | -4/Warlord | Discovered new exit (range 9) 17317 | -4/Warlord | Spotted B-90 Cyclops 17320 | -4/Warlord | Identified exit to Proximity Caves 17321 | -4/Warlord | Entered Proximity Caves 17325 | -3/Proximity Caves | Identified Vortex Cannon (x2) 17326 | -3/Proximity Caves | Identified Vortex Rifle (x2) 17399 | -3/Proximity Caves | Core integrity fell below 50% 17635 | -3/Proximity Caves | Lost 3 parts (2n1u) 17750 | -3/Proximity Caves | Discovered exit to Research (range 11) 17762 | -3/Proximity Caves | Entered Research 17762 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17894 | -3/Research | Build established: Derelict-Mutant 18184 | -3/Research | Found Prototype Processor 18190 | -3/Research | Lost 3 parts (1p1u1w) 18266 | -3/Research | Identified Exp. Signal Interpreter 18319 | -3/Research | Lost 4 parts (1u3w) 18482 | -3/Research | Spotted B-86 Titan 19046 | -3/Research | Found Prototype Device 19046 | -3/Research | Identified Exp. Sensor Array 19052 | -3/Research | Found Exp. Sensor Array 19111 | -3/Research | Build established: Hacker-Assassin 19600 | -3/Research | Found Fusion Bomb Launcher 19810 | -3/Research | Build established: Hacker-Scout 20452 | -3/Research | Discovered new exit (range 5) 20455 | -3/Research | Identified exit to Armory 20505 | -3/Research | Core integrity fell below 50% 20550 | -3/Research | Lost 3 parts (1p2w) 20694 | -3/Research | Entered Armory 20860 | -3/Armory | Found Prototype Processor 20860 | -3/Armory | Identified Exp. Terrain Scan Processor 20964 | -3/Armory | Discovered new exit (range 8) 20966 | -3/Armory | Identified exit to Research 20967 | -3/Armory | Entered Research 20967 | -2/Research | Warlord forces began assault on 0b10 20967 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20992 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 20992 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 21030 | -2/Research | Met up with Warlord 21077 | -2/Research | Research machine network offline 21157 | -2/Research | Discovered new exit (range 16) 21163 | -2/Research | Identified exit to Access 21227 | -2/Research | Spotted Striker 21229 | -2/Research | Spotted Striker 21229 | -2/Research | Spotted Executioner 21232 | -2/Research | Destroyed Executioner 21277 | -2/Research | Lost 3 allies 21342 | -2/Research | Lost 5 allies 21408 | -2/Research | Found Prototype Processor 21408 | -2/Research | Identified Exp. Melee Analysis Suite 21587 | -2/Research | Borebot progress halted 21671 | -2/Research | Build established: Scavenger-Scout 21768 | -2/Research | Found Prototype Processor 21768 | -2/Research | Identified Exp. Targeting Computer 21810 | -2/Research | Found Prototype Processor 21810 | -2/Research | Identified Exp. Core Analyzer 21916 | -2/Research | Lost 3 allies 21936 | -2/Research | Discovered new exit (range 13) 21939 | -2/Research | Identified exit to Testing 21971 | -2/Research | Spotted Executioner 21971 | -2/Research | Spotted Striker 21972 | -2/Research | Warlord invited to help at Command 21972 | -2/Research | Given Cave Seal Controls access code 21986 | -2/Research | Found Prototype Launcher 21986 | -2/Research | Identified Enh. Gamma Bomb Array 22018 | -2/Research | Spotted Striker 22050 | -2/Research | Lost 3 allies 22084 | -2/Research | Entered Access 22084 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22257 | -1/Access | Identified exit to Surface 22273 | -1/Access | Energy Cycler disabled 22422 | -1/Access | Identified exit to Command 22456 | *** | Escaped! Last Messages --------------- 22401_ K-01 Serf collects debris. 22402_ U-05 Engineer lays Concrete. 22403_ Slug penetrates AT-U52(H). 22412_ >> DECODED: Imp. Heavy Siege Treads location. 22422_ >> DECODED: Imp. Gyrokinetic Inverter location. 22422_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (95,175) Command Map updated. 22432_ Connecting with Terminal... 22437_ >> DECODED: Adv. Force Field location. 22439_ H-81 Overseer calls for reinforcements. 22439_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 22447_ >> DECODED: Unknown Reactor location. 22454_ The Access Shell folds into the floor. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????#?#?????????#????????????????????? | | ??????????? ???????###???????????#???????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????# ???#????##?????????#????????????????? | | ??????????# ??????#????#????????????????????????? | | ??????????# ?????????????#??????????????#???????? | | ????? ????# #?????????#?????????????????????????? | | ???? ?????# ?#?????????#????#???????????????????? | | ???????#??# ?#????#??#??????????????????????? ??? | | ???#?#????# ???##?#???????????#?????????????????? | | ? ????????# ????#??????????#?#??????????????????? | | ???#??#???# #?#???###???????????????#??#????????? | | ???#??????# ####### ##########?#????????????????? | | ??????????# """T""" "??? ??????????????? | | ??????????# """ """ "????BB????????????? | | ????#?????# """? 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BB ???#?????#? | | #?????#?#?# ""???? ?? ?#????? ?? | | ? ? ?????# ####### ##########??#?#??##?????????? | | ??????????# "##??####????????#?#???????????????#? | | #?????? ??# #"###############??#????#??#????????? | | ?? ????? ?#A ## #?????###?????#?????? | | ??? ??? ?# "" ! ###?##????????? ????? | | ? ??? ????# ## k #??????#?#??#???? ??? | | ???? ?????# ## ^ ##??#??????#?##??? ?? | | ?????? ???# ## """ """ #?#?##?#????#?? ??? | | #?????????# ## """T""" #?????#???????? ????? | | ????#????# ###+########"###???#???????????????? | | ???? ! #???##?##????#?#?? ?? | | ????? ###########??????????? | | ?????#??## ###+######## " #???#?#??? | | ?????????######? ?????? ## # #??????? ??? | | ???????????#??????? ? ???# # #?#???# ?? ? | | ????? ?????#???????""? ?# + "" "" #???????? ?? | | ???????????#??#??????" ?## # ""T"" #??????????? | | ?""????? ???#?# ??"??? + # """ #??#?##??? ? | | "??"???? ??????? "???? ?## # #?#??#?????? | | ??????????? ??#???"??"???# # #??????? ? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 55 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 EM Shielding 4 Armor Coverage 750 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- 40k Club Ultimate Loadout Challenges ------------ None Game ------ Seed RiotCoordinationMatter Manual? 0 Play Time 09:08:27 Cumulative 293.3 hours Start 2025.08.02 @ 17:50:51 End 2025.08.08 @ 13:04:04 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8939926e-fd32-4822-b490-c9e267aae1c4