Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.15 @ 17:23:38 Player: zero Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2905) 2905 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5700 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 172/300 Energy 125/125 System Corruption 5% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- Great Maul > --- INVENTORY (10) --- Improved Heat Sink Machine Analyzer Microactuators Hardened Medium Armor Plating System Shield Authchip [R/NC] Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon Great Maul > --- INVENTORY -------- Light Deuterium Engine Machine Analyzer Microactuators Hardened Medium Armor Plating System Shield Authchip [R/NC] Assault Cannon Assault Cannon Shock Bomb Launcher Datajack [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 5 | . 1 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . 1 . . . . Utility 1 | . . 1 . . . Weapon 2 | . . 1 1 . . Parts Attached 58 | 8 1 21 20 4 4 Power 10 | 1 . 1 5 2 1 Engine 4 | 1 . 1 1 . 1 Core 6 | . . . 4 2 . Reactor . | . . . . . . Propulsion 19 | 2 1 10 4 2 . Treads . | . . . . . . Leg 12 | 2 1 4 3 2 . Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight 4 | . . 3 1 . . Utility 6 | 3 . 2 1 . . Device . | . . . . . . Storage 1 | . . . 1 . . Processor 3 | 2 . 1 . . . Hackware 1 | . . 1 . . . Protection 1 | 1 . . . . . Artifact . | . . . . . . Weapon 23 | 2 . 8 10 . 3 Energy Gun 6 | 2 . . 4 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . . 3 1 . . Ballistic Cannon 5 | . . . 3 . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 3 | . . 3 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 4 | . . 1 3 . . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 26 | . . 5 5 2 14 Power 5 | . . 1 1 . 3 Propulsion 9 | . . 2 2 2 3 Utility 3 | . . 1 . . 2 Weapon 9 | . . 1 2 . 6 Highest Loss Streak 9 | . . 2 4 2 9 To Critical Strikes . | . . . . . . Average Backups 6 | . . 2 6 9 9 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 3 5 5 Weapon 1 | . . . 1 3 2 Tool/Special . | . . . . . . Unused Backups 9 | . . . 2 1 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . . 1 1 6 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 96 95 97 95 89 Engine 4 | . 12 9 2 2 . Core 9 | . . . 12 13 14 Leg 21 | . 34 21 23 20 17 Wheel 1 | . . 4 . . . Storage 4 | . . . 3 8 8 Processor 13 | . 25 19 12 8 7 Hackware 7 | . . 8 8 8 7 Energy Gun 4 | . 25 3 7 . . Ballistic Gun 6 | . . 14 11 . . Ballistic Cannon 10 | . . . 1 25 23 Impact Weapon 5 | . . . 6 8 7 Slashing Weapon 3 | . . 7 5 . . Peak Build Rating 33 | 7 8 20 32 33 33 Average Rating 24 | 5 7 16 28 31 29 On Entrance 16 | . 7 8 20 31 33 Avg Prop Armor Cover (%) 10 | . . 8 12 . . Naked Turns . | . . . . . . Heaviest Build 39 | 8 7 13 39 39 39 Greatest Support 42 | 20 30 42 40 42 42 Greatest Overweight (x) 11 | . . 2 2 2 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 Average Capacity 7 | 5 5 5 7 10 10 Most Carried 10 | . . 5 10 10 10 Average Carried 6 | . . 2 6 9 9 Final Capacity 10 | 5 5 5 10 10 10 Final Carried 10 | . . 5 10 10 6 Class Distribution -------------------- 43% | Hacker-Gunner 32% | Hacker-Mutant 18% | Scavenger-Mutant 4% | Scientist-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2369 | 42 130 742 422 424 609 Remotely . | . . . . . . Salvage Created 3186 | . 170 1446 720 308 542 Parts 191 | . 15 91 41 20 24 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 65 | . 2 24 12 14 13 Melee 8 | . . 7 . . 1 Guns 26 | . 2 14 10 . . Cannons 24 | . . 1 . 14 9 AOE 3 | . . 2 . . 1 Classes Destroyed 13 | . 4 7 2 . . Worker 5 | . . 4 1 . . Builder 9 | . 3 1 2 . 3 Hauler 3 | . . 2 1 . . Recycler 5 | . . 2 1 . 2 Mechanic 1 | . . . 1 . . Operator 4 | . . 2 . . 2 Watcher 7 | . 1 5 . . 1 Swarmer 9 | . 1 3 2 3 . Grunt 40 | . 1 16 6 7 10 Brawler 2 | . . 1 . 1 . Duelist 2 | . . 2 . . . Sentry 7 | . . 2 3 . 2 Hunter 5 | . . . 1 3 1 Best Kill Streak 6 | . 3 6 5 3 4 Combat Bots Only 5 | . 1 5 4 3 3 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . . 1 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 561 | . 7 135 128 67 224 Missed 156 | . 4 42 21 18 71 Hits 405 | . 3 93 107 49 153 Melee 16 | . . 7 . 9 . Projectile 389 | . 3 86 107 40 153 AOE 1 | . . . . . 1 Critical Strikes 13 | . . 1 6 1 5 Part Disruptions 1 | . . 1 . . . Damage Taken 3894 | . 16 803 1114 497 1464 Core 684 | . 3 130 207 49 295 Absorbed by Shields . | . . . . . . Ignored by Resistances 2384 | . 12 506 673 303 890 Regen/Repaired (Parts) 205 | . . 205 . . . Core Remaining (%) 88 | 100 98 67 . . . Volleys Fired 192 | . 10 74 40 35 33 Largest 4 | . 2 3 3 3 4 Hottest 147 | . 90 113 145 111 147 Shots Fired 418 | . 19 130 77 95 97 Gun 220 | . 19 124 77 . . Cannon 195 | . . 6 . 95 94 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 351 | . . 97 65 95 94 Thermal 29 | . 9 9 11 . . Explosive . | . . . . . . Electromagnetic 38 | . 10 24 1 . 3 Robot Hit Streak 53 | . 6 47 53 22 26 Robot Miss Streak 3 | . 2 3 3 3 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . 4 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 358 | . 11 129 77 63 78 Core Hits 149 | 1 8 55 31 26 28 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . 1 1 . 4 Critical Strikes 21 | . 3 5 3 2 8 Burn 3 | . 2 . 1 . . Destroy 1 | . . 1 . . . Blast 6 | . . . . 2 4 Corrupt 3 | . 1 2 . . . Smash 5 | . . . 1 . 4 Sever 3 | . . 2 1 . . Melee Attacks 52 | . . 21 18 4 9 Impact 22 | . . . 9 4 9 Slashing 26 | . . 17 9 . . Piercing . | . . . . . . Sneak Attacks 13 | . . 8 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7796 | 11 182 2311 1713 1470 2109 Guns 2525 | . 178 1310 1037 . . Cannons 2919 | . . 145 . 1295 1479 Explosions 377 | . . 184 . . 193 Melee 1958 | . . 672 676 175 435 Ramming 17 | 11 4 . . . 2 Kinetic 4659 | . . 1010 875 1295 1479 Thermal 570 | . 64 285 140 . 81 Explosive . | . . . . . . Electromagnetic 592 | . 114 344 22 . 112 Impact 914 | . . . 304 175 435 Slashing 1044 | . . 672 372 . . Piercing . | . . . . . . Highest Corruption 5 | . . 3 5 5 5 Average Corruption 4 | . . 2 5 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 69 | . . 5 11 29 24 Message Errors 11 | . . . 2 8 1 Matter Fused 20 | . . 2 3 5 10 Heat Flow Errors 5 | . . . 1 3 1 Energy Discharges 14 | . . 2 3 6 3 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 6 | . . . 2 2 2 Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . . . 2 Alerts 2 | . . . . 1 1 Weapon Failures 4 | . . 1 . 1 2 Overload Shots . | . . . . . . Overflow Damage 518 | . . 75 119 20 304 Projectiles 58 | . . 10 . 20 28 Explosions 35 | . . . 35 . . Melee 425 | . . 65 84 . 276 Knockbacks 41 | . . . 3 17 21 Impact 6 | . . . 3 2 1 Kinetic 32 | . . . . 13 19 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 154 | . . 84 65 . 5 Shots 6 | . . 4 1 . 1 Rammed . | . . . . . . Targets Rammed 7 | 5 1 . . . 1 Kicked 7 | 5 1 . . . 1 Crushed . | . . . . . . Highest Temperature 650 | . 128 370 300 650 426 Average Temperature 126 | . 59 98 114 151 129 Received Heat Transfer 2475 | . 12 420 999 162 882 Effects 17 | . . . . 9 8 Shutdowns 7 | . . . . 3 4 Energy Bleed 2 | . . . . 2 . Interference 3 | . . . . 1 2 Matter Decay 3 | . . . . 2 1 Damage (minor) 2 | . . . . 1 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . 2 . 4 Combat Hostiles 4 | . . . 2 . 2 Parts Fried 7 | . . . 2 . 5 Impact Corruptions 16 | . . . 4 1 11 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1362 | . 333 596 333 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 2 | . . . . 2 . Low Security (%) 90 | 100 100 100 100 65 100 Level 1 8 | . . . . 30 . Level 2 1 | . . . . 4 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 495 | . 27 185 60 495 195 Initial 176 | . . . 1 7 176 Average 82 | . 3 54 7 185 110 Influence Increases 2202 | . 62 739 408 503 490 Destroy 0b10 Robot/C 1300 | . 40 480 240 280 260 Destroy 0b10 Robot/NC 170 | . 20 80 30 . 40 Destroy Leader 270 | . 2 124 62 20 62 Successful Hack 33 | . . 12 4 8 9 Disable Machine 40 | . . 20 8 . 12 Anti-Garrison Action 100 | . . . . 100 . Destroy Structure 109 | . . 8 34 50 17 Lose Combat Pursuer 180 | . . 15 30 45 90 Influence Decreases 2171 | . 62 733 399 23 954 Entered New Map 332 | . . . 5 8 319 Time Decay 1584 | . 62 678 349 . 495 Lost Part 240 | . . 40 45 15 140 Purge Threat 15 | . . 15 . . . Squads Dispatched 13 | . . 4 3 . 6 Investigation 8 | . . 3 3 . 2 Extermination . | . . . . . . Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 8 | . 1 4 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 5 37 17 16 29 Peak Tracking Total 9 | . 2 9 5 4 7 Tactical Retreats 12 | . . 1 2 3 6 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . . 2 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . . . 1 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 10 | . . 5 2 . 3 Max in Single Turn 2 | . . 2 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 14 | . . 4 6 1 3 Terminals 8 | . . 2 3 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 1 2 . 1 Garrison Access 1 | . . . 1 . . Total Hacks 54 | . . 20 19 2 13 Successful 46 | . . 18 14 1 13 Failed 8 | . . 2 5 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . . 5 Terminals 24 | . . 4 10 2 8 Fabricators . | . . . . . . Repair Stations 8 | . . 8 . . . Recycling Units . | . . . . . . Scanalyzers 21 | . . 8 8 . 5 Garrison Access 1 | . . . 1 . . Terminal Hacks 16 | . . 2 5 1 8 Record 1 | . . . . . 1 Prototype ID Bank 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 3 | . . . 1 1 1 Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . 1 . . . Disarm Traps 1 | . . . . . 1 Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Registered Prototypes 1 | . . . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 8 . . . Scan Component 4 | . . 4 . . . Repair 4 | . . 4 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 21 | . . 8 8 . 5 Insert Component 3 | . . . 1 . 2 Analyze 1 | . . . 1 . . Retrieve Study 17 | . . 8 6 . 3 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . 2 . . 1 Used 1 | . . . . . 1 Hacking Detections 10 | . . 3 4 . 3 Full Trace Events 9 | . . 3 4 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 15 | . . 6 6 . 3 Parts Repaired 4 | . . 4 . . . Time 134 | . . 134 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 2 | . . 2 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 1 | . . 1 . . . no_distress 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 2 | . . . . . 2 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1087 | . . 446 641 . . Optics 1087 | . . 446 641 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4586 | 80 241 1171 1181 1250 663 Spaces Moved 2879 | 60 175 748 772 801 323 Core 25 | 13 . . . . 12 Treads . | . . . . . . Legs 2576 | 47 175 470 772 801 311 Wheels 137 | . . 137 . . . Hover . | . . . . . . Flight 141 | . . 141 . . . Fastest Speed 34 | 50 120 34 105 108 108 Average Speed 123 | 104 120 101 121 136 150 Slowest Speed 600 | 120 120 220 245 255 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 40 44 47 61 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 67 | . . 8 44 . 15 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 60 | . . 8 44 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3456 | 72 186 1001 915 874 408 Wait 203 | . . 116 33 23 31 Move 2868 | 59 174 747 771 794 323 Hop . | . . . . . . Pick Up 27 | . . 7 17 2 1 Fast Attach 30 | 7 1 12 7 1 2 Attach 13 | . . 2 6 1 4 Detach 1 | . . . 1 . . Swap 33 | 1 . 18 9 2 3 Drop 23 | . . 4 16 2 1 Fire 192 | . 10 74 40 35 33 Melee 49 | . . 21 15 4 9 Ram . | . . . . . . Kick 7 | 5 1 . . . 1 Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 42 | -11/Scrapyard | Identified exit to Materials 42 | -11/Scrapyard | Discovered exit to Materials (range 15) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Propulsion x1 82 | -10/Materials | Met a group of wandering Federalists 159 | -10/Materials | Identified exit to Materials 159 | -10/Materials | Discovered exit to Materials (range 15) 304 | -10/Materials | Discovered exit to Materials (range 15) 310 | -10/Materials | Build established: Hacker-Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 483 | -9/Materials | Identified exit to Materials 483 | -9/Materials | Discovered exit to Materials (range 12) 638 | -9/Materials | Discovered exit to Materials (range 8) 976 | -9/Materials | Discovered exit to Materials (range 9) 1172 | -9/Materials | Repaired Katana 1204 | -9/Materials | Repaired Imp. Aluminum Leg 1254 | -9/Materials | Repaired Katana 1284 | -9/Materials | Repaired Aluminum Leg 1493 | -9/Materials | Entered another Materials area 1493 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1578 | -8/Materials | Build established: Scavenger-Mutant 1826 | -8/Materials | Lost 4 parts (1p2n1w) 1966 | -8/Materials | Identified exit to Factory 1966 | -8/Materials | Discovered exit to Factory (range 15) 2090 | -8/Materials | Met 7R-MNS 2500 | -8/Materials | Discovered exit to Factory (range 16) 2576 | -8/Materials | Build established: Hacker-Mutant 2625 | -8/Materials | Identified exit to Garrison 2674 | -8/Materials | Entered Garrison 2714 | -8/Garrison | Triggered checkpoint 2876 | -8/Garrison | Build established: Hacker-Gunner 2906 | -8/Garrison | Triggered checkpoint 3518 | -8/Garrison | Triggered checkpoint 3639 | -8/Garrison | Identified exit to Materials 3639 | -8/Garrison | Discovered exit to Materials (range 9) 3655 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3684 | -8/Garrison | Triggered checkpoint 3907 | -8/Garrison | Discovered exit to Materials (range 12) 3924 | -8/Garrison | Entered Materials 4350 | -8/Materials | Garrison activated, responded to threat 4380 | -8/Materials | Core integrity fell below 50% 4516 | -8/Materials | Lost 4 parts (1p1n2w) 4552 | -8/Materials | Core integrity fell below 20% 4587 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. M-13 Machinist repairs G-50 Soldier Broken Hvy. Laser. System corrupted: IFF burst signal emitted. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Signal Interpreter destroyed. K-01 Serf collects debris. Assault Cannon+ destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer builds a Wall. 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" #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 26 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 3% | -9/Materials Katana | 10% | -9/Materials Aluminum Leg | 30% | -9/Materials Studied --------- Ion Engine | -9/Materials | Hacked Datajack | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Hammer | -9/Materials | Hacked Nuclear Core | -8/Materials | Hacked Katana | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hammer Time Challenges ------------ None Game ------ Seed MiniMiniDriveblaster Manual? 0 Play Time 00:55:04 Cumulative 5.6 hours Start 2026.07.15 @ 16:26:38 End 2026.07.15 @ 17:23:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 77% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9441e6d2-84a6-4373-859e-b1b1470ee67c