Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 21:45:14 Player: Momo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (909) 909 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (493) 493 TOTAL SCORE: 4387 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 159 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -196 Cogmind --------- Core Integrity 550/550 Matter 219/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Grenade Launcher Heavy Mace > --- INVENTORY (15) --- Wheel Compact Wheel Medium Storage Unit Lightpack 2.0 Experimental Sensor Array Latent Energy Streamer Guided Plasma Cannon Gauss Rifle Shock Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Latent Energy Streamer Guided Plasma Cannon > --- INVENTORY -------- Wheel Compact Wheel Lightpack 2.0 Experimental Sensor Array Improved Grenade Launcher Heavy Mace Shock Trap [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Mace Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 39 | 2 3 8 13 5 4 4 . . Power 5 | . 1 1 2 . . 1 . . Engine 3 | . 1 1 1 . . . . . Core 2 | . . . 1 . . 1 . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 3 3 3 . 1 . . Treads 3 | . . 1 2 . . . . . Leg 4 | . . . . 3 . 1 . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . 2 1 . . . . . Utility 6 | . . 2 1 1 . 2 . . Device 1 | . . 1 . . . . . . Storage 2 | . . . . 1 . 1 . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 16 | . 2 2 7 1 4 . . . Energy Gun . | . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 3 | . 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . 3 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . 4 . 1 . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . . Parts Lost 12 | . 1 3 3 4 . . 1 . Power 2 | . 1 . 1 . . . . . Propulsion 6 | . . 2 2 2 . . . . Utility 2 | . . . . 1 . . 1 . Weapon 2 | . . 1 . 1 . . . . Highest Loss Streak 3 | . 1 3 3 3 . . 1 . To Critical Strikes 1 | . 1 . . . . . . . Average Slot Usage (%) 80 | . 44 65 78 81 84 95 80 72 Engine 1 | . 8 10 4 . . . . . Core 8 | . . . 5 11 11 11 9 9 Treads 4 | . . 2 8 9 . . . . Leg 15 | . . . . 9 33 33 27 27 Wheel 1 | . 28 3 . . . . . . Flight 7 | . . 21 21 8 . . . . Device 1 | . . 9 5 . . . . . Storage 6 | . . . . 7 11 11 9 9 Processor 9 | . . 2 11 11 11 11 9 9 Protection 4 | . . . 2 7 . 6 8 . Energy Cannon 2 | . . . . . 15 . . . Ballistic Gun 1 | . 7 10 1 . . . . . Launcher 5 | . . . 7 7 . 11 9 9 Impact Weapon 7 | . . . 7 11 3 11 9 9 Naked Turns . | . . . . . . . . . Heaviest Build 37 | . 5 7 17 27 35 37 37 34 Greatest Support 40 | 10 3 20 40 40 30 35 35 35 Greatest Overweight (x) 8 | . 1 . 2 8 1 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 10 10 15 15 15 Average Capacity 9 | 5 5 5 5 8 10 13 15 15 Most Carried 11 | 5 5 5 5 9 10 11 11 11 Average Carried 7 | 2 4 4 4 5 9 10 11 11 Final Capacity 15 | 5 5 5 5 10 10 15 15 15 Final Carried 11 | 5 4 5 3 9 10 11 11 11 Class Distribution -------------------- 87% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Matter Collected 830 | 204 72 95 209 139 . 111 . . Remotely . | . . . . . . . . . Salvage Created 960 | . 129 46 283 388 . 54 60 . Parts 70 | . 9 7 18 18 . 13 5 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 31 | . 4 3 8 8 . 5 3 . Melee 3 | . . 1 1 1 . . . . Guns 7 | . 4 2 1 . . . . . AOE 21 | . . . 6 7 . 5 3 . Classes Destroyed 9 | . 2 . 2 4 . 1 . . Worker 5 | . . . . 4 . . 1 . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . Recycler 2 | . . . . 2 . . . . Swarmer 14 | . 2 3 . 4 . 4 1 . Grunt 12 | . 2 . 4 4 . . 2 . Brawler 1 | . . . 1 . . . . . Sentry 4 | . . . 3 1 . . . . Hunter 1 | . . . . . . 1 . . Best Kill Streak 6 | . 2 4 3 6 . 4 3 . Combat Bots Only 4 | . 2 4 3 4 . 4 2 . Max Kills in Single Turn 4 | . 1 1 3 3 . 4 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . 3 2 . 4 1 . Melee 1 | . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Damage Taken 1571 | . 189 252 470 292 . 93 275 . Core 364 | . 55 117 148 16 . 28 . . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 61 | 100 . 31 . . . 52 . . Volleys Fired 52 | . 17 3 17 6 . 3 6 . Largest 1 | . 1 1 1 1 . 1 1 . Hottest 36 | . 20 20 36 36 . 36 36 . Shots Fired 52 | . 17 3 17 6 . 3 6 . Gun 28 | . 17 3 8 . . . . . Cannon . | . . . . . . . . . Launcher 24 | . . . 9 6 . 3 6 . Special . | . . . . . . . . . Kinetic 28 | . 17 3 8 . . . . . Thermal . | . . . . . . . . . Explosive 24 | . . . 9 6 . 3 6 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 12 1 5 7 . . 1 . Robot Miss Streak 5 | . 2 2 3 . . 3 5 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 45 | . 14 1 14 14 . . 2 . Core Hits 47 | . 6 6 11 11 . 7 6 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . . . Critical Strikes 3 | . . . . 3 . . . . Smash 3 | . . . . 3 . . . . Melee Attacks 23 | . . . 10 13 . . . . Impact 23 | . . . 10 13 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2759 | . 170 65 604 1337 . 319 264 . Guns 253 | . 170 39 44 . . . . . Cannons . | . . . . . . . . . Explosions 1606 | . . . 393 630 . 319 264 . Melee 874 | . . . 167 707 . . . . Ramming 26 | . . 26 . . . . . . Kinetic 253 | . 170 39 44 . . . . . Thermal . | . . . . . . . . . Explosive 1606 | . . . 393 630 . 319 264 . Electromagnetic . | . . . . . . . . . Impact 874 | . . . 167 707 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 381 | . . . . 369 . . 12 . Projectiles 1 | . . . . 1 . . . . Explosions 62 | . . . . 50 . . 12 . Melee 318 | . . . . 318 . . . . Knockbacks 6 | . . . . 6 . . . . Impact 5 | . . . . 5 . . . . Kinetic . | . . . . . . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 166 | . . 6 73 31 . 56 . . Shots 4 | . . . 2 1 . 1 . . Rammed 32 | . . 32 . . . . . . Targets Rammed 33 | . . 33 . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 30 | . . . 30 6 . . 5 . Average Temperature 8 | . . . 10 6 . . 3 . Received Heat Transfer 420 | . 39 . 168 87 . . 126 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . . 8 . . . . Impact Corruptions 15 | . . . . 15 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Peak Influence 490 | . 122 97 490 236 . 167 245 155 Initial 190 | . . 47 33 190 . . 65 155 Average 141 | . 58 84 321 149 . 73 128 155 Maximum Alert Level 2 | . . . 2 1 . . 1 . Low Security (%) 81 | 100 100 100 32 84 . 100 66 100 Level 1 13 | . . . 26 15 . . 33 . Level 2 5 | . . . 41 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 2 . . . 1 . Investigation 2 | . . . 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 48 | . 6 3 14 10 . 5 10 . Peak Tracking Total 7 | . 3 3 4 4 . 4 7 . Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Disabled 3 | . . . 2 . . . 1 . Max in Single Turn 2 | . . . 2 . . . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Accessed 8 | . 2 . 4 . . . 2 . Terminals 7 | . 2 . 4 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 28 | . 12 . 11 . . . 5 . Successful 11 | . 6 . 4 . . . 1 . Failed 17 | . 6 . 7 . . . 4 . Catastrophic 3 | . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 9 . 8 . 1 . . . Terminals 26 | . 12 . 11 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 7 | . 5 . 2 . . . . . Prototype ID Bank 4 | . 4 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . 2 . . . . . Terminals 3 | . 1 . 2 . . . . . Botnet 2 | . 1 . 1 . . . . . Disrupt 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . 4 . . . 1 . Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total Allies 5 | . . 2 . 3 . . . . Largest Group 3 | . . 2 2 3 . . . . Highest-Rated Group 46 | . . 46 46 40 . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 45 | . . . 17 28 . . . . Total Damage 518 | . . . 191 327 . . . . Kills 5 | . . . 3 2 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Turns Passed 2808 | 25 108 282 288 992 442 399 257 15 Spaces Moved 2152 | 33 108 519 294 536 271 248 131 12 Core 164 | 32 108 . . 24 . . . . Treads 396 | . . 11 73 312 . . . . Legs 862 | . . . . 200 271 248 131 12 Wheels 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight 729 | . . 508 221 . . . . . Fastest Speed 34 | 50 50 37 34 120 120 120 120 120 Average Speed 114 | 50 53 39 66 170 159 156 186 120 Slowest Speed 450 | 80 100 160 200 450 190 190 190 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 32 98 37 88 64 67 22 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 7 | . . 3 . 1 . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 259 | . . . 86 62 . 39 72 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 259 | . . . 86 62 . 39 72 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total 2379 | 39 141 575 353 584 281 257 137 12 Wait 43 | . 8 11 7 17 . . . . Move 2145 | 32 107 518 293 535 270 247 131 12 Hop . | . . . . . . . . . Pick Up 22 | 5 3 1 4 6 2 1 . . Fast Attach 19 | 2 . 7 4 3 2 1 . . Attach 12 | . 3 1 6 2 . . . . Detach 7 | . 1 1 2 2 1 . . . Swap 8 | . . . 3 . 2 3 . . Drop 15 | . 2 . 7 . 4 2 . . Fire 52 | . 17 3 17 6 . 3 6 . Melee 23 | . . . 10 13 . . . . Ram 11 | . . 11 . . . . . . Kick . | . . . . . . . . . Crush 22 | . . 22 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 26 | -11/Junkyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 11) 134 | -10/Materials | Entered Mines 173 | -10/Mines | Core integrity fell below 50% 180 | -10/Mines | Lost 3 parts (1p1n1w) 218 | -10/Mines | Met a Derelict bent on vengeance 235 | -10/Mines | Learned location of Storage (-8) 237 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 238 | -10/Mines | Found Prototype Device 238 | -10/Mines | Identified Exp. Sensor Array 284 | -10/Mines | Discovered new exit (range 10) 359 | -10/Mines | Learned location of 1 exit from Materials 369 | -10/Mines | Discovered new exit (range 7) 405 | -10/Mines | Identified exit to Materials 416 | -10/Mines | Entered Materials 416 | -9/Materials | Accompanied by 2 allies 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 417 | -9/Materials | Identified exit to Materials 424 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 447 | -9/Materials | Identified exit to Mines 526 | -9/Materials | Build established: Scavenger-Mutant 554 | -9/Materials | Discovered exit to Materials (range 16) 585 | -9/Materials | Lost 3 parts (1p2n) 704 | -9/Materials | Entered Mines 765 | -9/Mines | Discovered exit to Materials (range 7) 807 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1013 | -9/Mines | Found a hidden stash of uninstalled traps 1374 | -9/Mines | Lost 3 parts (1n1u1w) 1505 | -9/Mines | Discovered exit to Materials (range 8) 1692 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1692 | -9/Mines | Discovered new exit (range 5) 1695 | -9/Mines | Identified exit to Exiles 1696 | -9/Mines | Entered Exiles 1725 | -9/Exiles | Met 8R-AWN 1746 | -9/Exiles | Met EX-HEX 1785 | -9/Exiles | Met EX-BIN 1798 | -9/Exiles | Aligned with FarCom system 1800 | -9/Exiles | Given EX-Vault access code 1831 | -9/Exiles | Opened EX-Vault 1834 | -9/Exiles | Found Prototype Energy Cannon 1834 | -9/Exiles | Identified Gui. Plasma Cannon 1839 | -9/Exiles | Found Prototype Energy Cannon 1839 | -9/Exiles | Identified Latent Energy Streamer 1844 | -9/Exiles | Found Prototype Storage 1885 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1933 | -9/Exiles | Met EX-DEC 2116 | -9/Exiles | Discovered new exit (range 11) 2133 | -9/Exiles | Identified exit to Mines 2138 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Latent Energy Streamer, Gui. Plasma Cannon 2138 | -9/Exiles | Entered Mines 2440 | -8/Mines | Discovered exit to Materials (range 14) 2537 | -8/Mines | Entered Materials 2537 | -8/Materials | Evolved 2 slots: Utility x2 2538 | -8/Materials | Identified exit to Factory 2794 | -8/Materials | Identified exit to Garrison 2794 | -8/Materials | Entered Garrison 2809 | -8/Garrison | Self-destructed Last Messages --------------- 02690_ K-01 Serf collects debris. 02700_ Critical hit (Destroy). 02703_ Material Compactor disabled. 02703_ Destroyed Flight Unit. 02703_ S-10 Pest destroyed. 02705_ K-01 Serf destroyed. 02707_ G-47 Trooper destroyed. 02709_ K-01 Serf collects debris. 02717_ R-06 Scavenger collects Aluminum Leg. 02717_ K-01 Serf collects debris. 02730_ The unstable cave ceiling collapses. 02730_ K-01 Serf collects debris. 02786_ Imp. Light Armor Plating destroyed. 02794_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02794_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02794_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????g????????????????????????????????????? | | ??????????g??????????????????????#####?????????? | | ?????????????????????????????????# #?????????? | | ???????????????################### #?????????? | | ?????????? @ #?????????? | | ?????????? #?????????? | | ?????????? #?????????? | | ???????????###################### ####?????????? | | ????????????????????????????????# #????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????# ##??????????? | | ???????????????????????????????## ???????????? | | ????????????????????????????????####???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackDeuteriumSaw Manual? 0 Play Time 00:20:35 Cumulative 396.9 hours Start 2023.03.12 @ 20:25:16 End 2023.03.13 @ 21:45:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 185 Adventurer 0 Explorer 4 Win Type - Total 23 Types 7/1/2/5/1/2/3/1/1 Lore% 85 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 261de80e-bba8-4b27-aa5b-be0495625628