Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.05 @ 09:54:00 Player: ZOT Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (157) 785 Value Destroyed (4538) 4538 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 8934 Bonus ------- High Alert Combat Kills 231 Cogmind --------- Core Integrity 0/850 Matter 64/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (5) ---- Fission Core Advanced Weight Redist. System Improved Signal Interpreter Drone Bay (2/2) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Field Recycling Unit > --- WEAPON ----------- Arc Projector Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Fission Core Wheel Wheel Wheel Cooled Cesium-ion Thruster Cryofiber Web Advanced Weight Redist. System Improved Signal Interpreter Drone Bay Heavy Plasma Cannon Advanced EMP Blaster Rocket Launcher Great Maul [Rating: 51] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 4 | . . 2 2 . . . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 153 | 6 1 21 17 42 31 35 Power 11 | . . 2 2 2 2 3 Engine 7 | . . 2 . 1 2 2 Core 4 | . . . 2 1 . 1 Reactor . | . . . . . . . Propulsion 78 | 2 . 12 11 25 16 12 Treads 16 | 1 . 4 5 6 . . Leg 10 | . . . 2 5 3 . Wheel 49 | 1 . 8 4 12 12 12 Hover 1 | . . . . . 1 . Flight 2 | . . . . 2 . . Utility 15 | 2 . 3 1 . 2 7 Device 7 | 1 . . . . . 6 Storage 2 | 1 . 1 . . . . Processor 4 | . . 2 1 . . 1 Hackware 2 | . . . . . 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 49 | 2 1 4 3 15 11 13 Energy Gun 10 | 2 . . 1 4 2 1 Energy Cannon 6 | . 1 . . . 3 2 Ballistic Gun 19 | . . 4 1 7 . 7 Ballistic Cannon 2 | . . . . . 1 1 Launcher 7 | . . . 1 3 1 2 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . 1 4 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 3 1 . Parts Lost 69 | . . 7 3 16 19 24 Power 2 | . . . . 1 . 1 Propulsion 44 | . . 5 3 11 16 9 Utility 8 | . . 1 . . 1 6 Weapon 15 | . . 1 . 4 2 8 Highest Loss Streak 11 | . . 2 1 3 7 11 To Critical Strikes 2 | . . . . 2 . . Average Slot Usage (%) 83 | . 85 86 88 91 82 67 Engine 1 | . . . . . 4 4 Core 1 | . . . 2 4 . . Treads 9 | . 14 15 22 14 . . Leg 4 | . . . 1 8 7 . Wheel 23 | . 14 27 26 26 17 21 Flight 1 | . . . . 1 4 . Device 3 | . 14 8 . . . 12 Storage 8 | . 14 11 9 9 7 3 Processor 7 | . . 1 9 9 7 12 Hackware 4 | . . . . . 14 1 Energy Gun 5 | . 26 . 8 8 4 3 Energy Cannon 3 | . 2 11 . . 4 . Ballistic Gun 5 | . . 11 8 8 . 1 Naked Turns . | . . . . . . . Heaviest Build 61 | 9 12 31 31 38 45 61 Greatest Support 68 | 10 10 60 60 54 64 68 Greatest Overweight (x) 6 | . 1 2 . 3 6 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 11 Most Carried 15 | 8 8 15 15 15 15 15 Average Carried 12 | 5 8 11 14 14 14 10 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 8 8 15 15 15 15 4 Class Distribution -------------------- 47% | Scavenger-Mutant 32% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Sto Fac Fac Matter Collected 2518 | 260 . 349 345 803 356 405 Remotely . | . . . . . . . Salvage Created 5801 | 212 85 957 846 2196 853 652 Parts 315 | 19 7 63 42 129 24 31 Haulers Intercepted 7 | . . 1 1 4 1 . Recyclers Shooed 7 | . . . 2 2 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 103 | . 6 18 16 34 15 14 Melee 6 | . . . . . 6 . Guns 54 | . 4 6 10 28 1 5 Cannons 21 | . . 12 . . 2 7 AOE 16 | . 2 . 6 5 1 2 Classes Destroyed 16 | 2 1 7 2 1 2 1 Worker 17 | . . 3 1 3 7 3 Builder 8 | . . 1 1 4 2 . Tunneler 5 | 5 . . . . . . Hauler 7 | . . 1 1 4 1 . Recycler 9 | 1 . 1 2 5 . . Mechanic 3 | . . . 1 1 1 . Operator 1 | . . . . 1 . . Watcher 4 | . . 2 . . . 2 Swarmer 21 | . 6 3 3 6 2 1 Grunt 49 | . . 9 10 17 8 5 Brawler 2 | . . 1 . 1 . . Duelist 4 | . . . 1 1 1 1 Sentry 20 | . . 5 2 9 1 3 Specialist 3 | . . . . . 1 2 Programmer 3 | . . . . . 2 1 Heavy 1 | . . . . . . 1 Best Kill Streak 9 | 5 3 4 9 8 5 5 Combat Bots Only 6 | . 3 3 6 5 3 4 Max Kills in Single Turn 3 | 2 2 1 2 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 2 3 1 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Fac Damage Taken 9654 | . 142 921 840 2186 2435 3130 Core 2033 | . 28 192 130 277 548 858 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 446 | . . . 64 . 382 . Core Remaining (%) 57 | 100 88 52 . 26 21 . Volleys Fired 342 | 11 8 62 49 113 34 65 Largest 2 | 2 2 2 2 2 2 2 Hottest 144 | 80 80 108 78 88 144 126 Shots Fired 634 | 22 16 123 93 214 57 109 Gun 471 | 22 16 61 88 207 23 54 Cannon 139 | . . 62 . . 33 44 Launcher 24 | . . . 5 7 1 11 Special . | . . . . . . . Kinetic 291 | . . 60 44 116 12 59 Thermal 223 | 11 8 62 44 63 20 15 Explosive 16 | . . . 5 7 . 4 Electromagnetic 104 | 11 8 1 . 28 25 31 Robot Hit Streak 32 | 5 3 22 32 19 12 13 Robot Miss Streak 7 | 2 3 7 3 2 4 6 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 1 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 526 | 14 9 80 76 171 88 88 Core Hits 309 | 7 6 34 40 91 33 98 Critical Kills . | . . . . . . . Critical Parts Destroyed 10 | . . 1 . 2 7 . Critical Strikes 19 | 1 . 1 2 7 8 . Burn 8 | . . . 2 5 1 . Destroy 2 | . . 1 . 1 . . Corrupt 1 | 1 . . . . . . Smash 8 | . . . . 1 7 . Melee Attacks 62 | . . . . 1 61 . Impact 62 | . . . . 1 61 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13625 | 192 221 1497 1904 3422 3230 3159 Guns 6288 | 192 101 576 1253 2941 255 970 Cannons 2456 | . . 900 . . 663 893 Explosions 2554 | . 120 21 651 412 54 1296 Melee 2327 | . . . . 69 2258 . Ramming . | . . . . . . . Kinetic 4070 | . . 558 524 1456 260 1272 Thermal 4411 | 111 166 921 729 1175 315 994 Explosive 1083 | . . . 550 149 54 330 Electromagnetic 1734 | 81 55 18 101 573 343 563 Impact 2327 | . . . . 69 2258 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 2 . 4 5 . Average Corruption 2 | . . 2 . 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . 1 . 13 13 . Message Errors 2 | . . . . 2 . . Matter Fused 10 | . . . . 5 5 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 5 | . . . . 2 3 . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 3 | . . 1 . 1 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . 1 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 941 | . 1 20 3 95 766 56 Projectiles 2 | . . 2 . . . . Explosions 142 | . 1 18 3 26 38 56 Melee 797 | . . . . 69 728 . Knockbacks 29 | . . . . 1 11 17 Impact 7 | . . . . 1 6 . Kinetic 20 | . . . . . 5 15 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 550 | . 34 34 . 284 136 62 Shots 13 | . 1 1 . 7 2 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 322 | 12 24 97 30 100 322 150 Average Temperature 38 | 5 11 23 9 38 86 41 Received Heat Transfer 2625 | . . 402 378 936 420 489 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . . 2 6 1 Impact Corruptions 29 | . . . . 3 26 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . . 5 5 5 . . Heat Transferred 8166 | 250 200 1678 1554 2681 703 1100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 2 1 2 4 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Peak Influence 610 | 30 188 395 538 610 295 510 Initial 272 | . 19 79 135 194 272 70 Average 231 | 12 101 187 362 310 192 170 Maximum Alert Level 2 | . . 1 2 2 1 2 Low Security (%) 51 | 100 100 57 25 34 57 68 Level 1 34 | . . 42 19 39 42 25 Level 2 14 | . . . 55 26 . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . . 3 3 10 9 9 Investigation 10 | . . 2 2 3 1 2 Extermination 3 | . . . . . 2 1 Reinforcement 12 | . . 1 1 4 3 3 Assault . | . . . . . . . Garrison 9 | . . . . 3 3 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Distress Signals 8 | . . 3 1 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 168 | . 7 29 21 49 28 34 Peak Tracking Total 9 | . 4 6 6 5 8 9 Tactical Retreats 13 | . . 1 1 1 6 4 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Traps Triggered 7 | . . 1 1 3 . 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Fac Machines Disabled 14 | . 1 1 2 3 2 5 Max in Single Turn 2 | . 1 1 1 1 1 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Machines Accessed 32 | . 2 6 3 9 8 4 Terminals 23 | . 2 5 2 8 4 2 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . 1 . 3 . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . 1 1 . Total Hacks 117 | . 9 20 13 26 39 10 Successful 55 | . 5 11 6 12 16 5 Failed 62 | . 4 9 7 14 23 5 Catastrophic 14 | . . 3 . 4 5 2 Database Lockouts . | . . . . . . . Manual 36 | . 6 6 4 10 4 6 Terminals 79 | . 9 14 8 24 18 6 Fabricators 3 | . . . . . . 3 Repair Stations 23 | . . . 5 . 18 . Recycling Units 6 | . . 6 . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 5 | . . . . 2 3 . Terminal Hacks 30 | . 3 6 2 11 6 2 Prototype ID Bank 2 | . 2 . . . . . Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . Alert Level 11 | . . 3 . 4 3 1 Unreport Threat 3 | . . . . 2 1 . Locate Traps 2 | . . . 1 1 . . Dispatch Records 1 | . . . . 1 . . Zone Layout 6 | . 1 2 1 . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . . . 4 . 10 . Scan Component 8 | . . . 2 . 6 . Repair 6 | . . . 2 . 4 . Recycling Unit Hacks 3 | . . 3 . . . . Process 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 2 2 . 1 . 3 Terminals 5 | . 2 . . 1 . 2 Track 1 | . . . . . . 1 Assimilate 4 | . 2 . . 1 . 1 Fabricators 1 | . . . . . . 1 Fabnet 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Monitor 1 | . . 1 . . . . Mask 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 2 6 3 6 5 4 Full Trace Events 9 | . . 2 1 4 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 2 . 4 . Time 244 | . . . 52 . 192 . Parts Recycled . | . . . . . . . Recycled Matter 253 | . . 253 . . . . Retrieved Matter 307 | . . 307 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 100 | . . . . 100 100 . Highest-Rated Ally 100 | . . . . 100 100 . Total Orders 3 | . . . . . . 3 EXPLORE 3 | . . . . . . 3 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . . . 3 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Sto Fac Fac Turns Passed 5364 | 119 141 886 616 1401 1340 861 Spaces Moved 2971 | 84 123 479 323 794 679 489 Core 85 | 3 . . . . 4 78 Treads 353 | . . 79 139 135 . . Legs 158 | . . . . 1 157 . Wheels 2375 | 81 123 400 184 658 518 411 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 86 50 Average Speed 103 | 78 82 99 114 109 108 94 Slowest Speed 350 | 80 95 240 160 330 350 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 36 42 21 93 17 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 192 | . 2 4 23 82 27 54 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 190 | . 2 4 23 82 27 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Total 4495 | 113 146 765 474 1108 1106 783 Wait 822 | . 14 173 72 121 284 158 Move 2965 | 83 122 478 322 793 678 489 Hop . | . . . . . . . Pick Up 92 | 13 . 21 7 19 11 21 Fast Attach 31 | 1 1 2 3 5 11 8 Attach 68 | 5 . 11 4 16 9 23 Detach 8 | . . 1 . 3 1 3 Swap 54 | . . 8 10 21 11 4 Drop 51 | . 1 9 7 16 6 12 Fire 342 | 11 8 62 49 113 34 65 Melee 62 | . . . . 1 61 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 120 | -11/Junkyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 14) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 834 | -9/Materials | Discovered new exit (range 9) 1040 | -9/Materials | Identified exit to Mines 1122 | -9/Materials | Discovered new exit (range 15) 1147 | -9/Materials | Entered another Materials area 1147 | -8/Materials | Evolved 2 slots: Propulsion x2 1417 | -8/Materials | Build established: Scavenger-Mutant 1515 | -8/Materials | Discovered new exit (range 17) 1719 | -8/Materials | Repaired Wheel 1747 | -8/Materials | Repaired Wheel 1763 | -8/Materials | Entered Storage 2487 | -8/Storage | Identified exit to Recycling 2609 | -8/Storage | Core integrity fell below 50% 2769 | -8/Storage | Learned location of Armory (-4) 2809 | -8/Storage | Garrison activated, responded to threat 2913 | -8/Storage | Lost 3 parts (1p2n) 3022 | -8/Storage | Discovered new exit (range 16) 3091 | -8/Storage | Lost 3 parts (2n1w) 3129 | -8/Storage | Met 01-MTF 3164 | -8/Storage | Entered Factory 3164 | -7/Factory | Accompanied by 1 ally (01-MTF) 3164 | -7/Factory | Evolved 2 slots: Utility x2 3169 | -7/Factory | 01-MTF left 3176 | -7/Factory | Identified exit to DSF 3365 | -7/Factory | Lost 4 parts (4n) 3538 | -7/Factory | Garrison activated, responded to threat 3636 | -7/Factory | Build established: Hacker-Mutant 3841 | -7/Factory | Repaired Particle Gun 4280 | -7/Factory | Repaired Arm. Huge Wheel 4362 | -7/Factory | Repaired F-cell Engine 4412 | -7/Factory | Repaired Broken Wheel 4469 | -7/Factory | Discovered new exit (range 3) 4496 | -7/Factory | Core integrity fell below 50% 4504 | -7/Factory | Entered another Factory area 4504 | -6/Factory | Evolved 2 slots: Utility x2 4524 | -6/Factory | Lost 7 parts (5n1u1w) 4771 | -6/Factory | Build established: Mutant 5091 | -6/Factory | Garrison activated, responded to threat 5151 | -6/Factory | Lost 11 parts (6n2u3w) 5238 | -6/Factory | Core integrity fell below 50% 5255 | -6/Factory | Core integrity fell below 20% 5283 | -6/Factory | Lost 9 parts (1p2n1u5w) 5365 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05261_ K-01 Serf destroyed. 05262_ X-67 Chaingunner destroyed. 05266_ Acquired Flak Gun. 05270_ Dropped Flak Gun. 05271_ Acquired 19 matter. 05272_ Acquired 16 matter. 05273_ Acquired 11 matter. 05276_ Acquired 38 matter. 05277_ Acquired 16 matter. 05279_ R-10 Processor collects Flak Gun. 05283_ R-10 Processor collects Adv. Heat Sink. 05284_ U-05 Engineer builds a Wall. 05290_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 05290_ R-10 Processor collects Minigun. 05310_ Destroyed Shock Rifle. 05311_ Adv. Targeting Computer destroyed. 05313_ P-60 Hacker destroyed. 05316_ Acquired 15 matter. 05323_ Acquired Fission Core. 05324_ Dropped Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????+ + | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????##??????????# # | | ??????????????????????????????? ??????????# # | | ???????????????#####??????????? ??????????# # | | ???????????????#* ######???? #?????????# + | | ?????????????### = # ??" #?????????# # | | ?????????? ! ! + ?? #?????????# / | | ???????????????# Y # ??" #?????????# # | | ???????????????# ####@# """ #?????????# # | | ????????????????????????# # """ #??????######+### | | ????????????????????????# # #??????# | | ????????????????????????# # """ #??????# | | ????????????????????????# # """ #??????# | | ????????????????????????# # """ ???????# | | ????????????????????????# # ???????# | | ????????????????????????# ##+##+#???????# | | ????????????????????????# R #???????# | | ?????????????????########+## ##+######### | | ?????????????????# ! # # ## | | ?????????????????# # # ## | | ?????????????????# * # # ! ## | | ?????????????????# # # | * #" | | ?????????????????########### #######"""""""""#+### | | ?????????????????????????? ????##" # #?? | | ?????????????????????????# ####"" " #?? | | ?????????????????????????# " " ### | | ?????????????????????????#/ ####"" " | | ??????????????????????????? ????# " ! " ### | | ???????????????????????????#+#???##"" ! [!# #?? | | ?????????????????????????????????# " # #?? | | ?????????????????????????????????###" # #?? | | ???????????????????????????????????## # #?? | | ????????????????????????????????????########## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed LongswordMicroKit Manual? 0 Play Time 01:51:17 Cumulative 83.4 hours Start 2023.08.05 @ 00:18:12 End 2023.08.05 @ 09:54:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 389e4ce2-98e9-4f5f-8e66-ec908b87a5c5