Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 03:53:45 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (35) 175 Value Destroyed (1141) 1141 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (4597) 4597 TOTAL SCORE: 14253 Bonus ------- Follower Combat Kills 127 Aligned with FarCom 300 Win 3000 Win Speed 1170 Cogmind --------- Core Integrity 1445/1600 Matter 128/300 Energy 94/100 System Corruption 7% Temperature Cool (15) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Improved Diametric Drive > --- UTILITY (13) ----- Large Storage Unit Gravity Neutralizer Machine Analyzer Improved Melee Analysis Suite Experimental Core Analyzer Advanced Force Booster Hacking Suite Hacking Suite System Shield Improved System Shield Advanced System Shield System Restoration Module Thief Drone Bay (0/3) > --- WEAPON (2) ------- Backup Laser VII Maul > --- INVENTORY (15) --- Light Antimatter Reactor Impulse Thruster Q-thruster Energy Well (350) Gravity Neutralizer Advanced Signal Interpreter Stasis Canceller Improved Transmission Jammer System Restoration Module Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Machine Analyzer Improved Melee Analysis Suite Experimental Core Analyzer Advanced Force Booster Hacking Suite Hacking Suite System Shield Improved System Shield Advanced System Shield System Restoration Module Thief Drone Bay > --- WEAPON ----------- Backup Laser VII Guided Plasma Cannon > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Q-thruster Energy Well Gravity Neutralizer Advanced Signal Interpreter Stasis Canceller Improved Transmission Jammer System Restoration Module Maul [Rating: 143] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser VII Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . 1 . . 1 . 1 1 . Utility 11 | . . . . . 2 2 . . . . . 1 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 76 | 2 4 2 . 5 14 2 . . 5 . 3 5 7 5 3 19 Power 8 | . . . . 1 1 . . . 1 . . 1 2 . . 2 Engine 1 | . . . . 1 . . . . . . . . . . . . Core 7 | . . . . . 1 . . . 1 . . 1 2 . . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 26 | 2 1 . . 2 6 . . . 3 . 2 1 3 2 2 2 Treads 7 | 2 1 . . 2 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 4 . . . 3 . 2 1 3 2 2 2 Utility 28 | . 3 2 . . 4 2 . . 1 . . 3 2 1 1 9 Device 13 | . 2 2 . . . 1 . . . . . 1 1 . . 6 Storage 2 | . 1 . . . . . . . . . . 1 . . . . Processor 3 | . . . . . 1 . . . . . . . . 1 . 1 Hackware 7 | . . . . . 2 1 . . . . . . 1 . 1 2 Protection 3 | . . . . . 1 . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | . . . . 2 3 . . . . . 1 . . 2 . 6 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 1 . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . . . . . 1 . . 1 . 3 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . . . . 1 2 1 . 1 Parts Lost 12 | . 1 . . . . . . . . . . . . . 1 10 Power 2 | . . . . . . . . . . . . . . . . 2 Propulsion 4 | . . . . . . . . . . . . . . . 1 3 Utility 5 | . 1 . . . . . . . . . . . . . . 4 Weapon 1 | . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 . . . . . . . . . . . . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 100 100 95 100 100 100 93 93 91 80 81 88 89 88 Engine 8 | . 14 14 14 14 8 . . . . . . . . . . . Core 2 | . . . . . . 7 7 7 6 6 6 6 10 8 8 7 Treads 18 | . 28 28 28 28 34 . . . . . . . . . . . Flight 9 | . . . . . 1 30 30 30 33 33 33 30 22 22 24 21 Device 10 | . 2 14 14 14 2 7 7 7 6 6 6 6 11 14 13 15 Storage 9 | . 14 14 14 14 8 . . . . . . 1 5 4 4 4 Processor 3 | . . . . . 7 7 7 7 6 6 6 5 5 9 8 9 Hackware 7 | . . . . . 13 23 23 23 20 20 18 11 15 14 16 20 Protection 2 | . 7 . . . . 7 7 7 6 6 6 5 5 4 4 1 Ballistic Gun 14 | . 28 28 28 4 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 24 17 . . . . . . . . . . . Impact Weapon 1 | . . . . . . 7 7 7 6 6 6 5 5 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 61 | 10 46 46 46 61 61 19 19 19 19 19 19 41 42 51 44 50 Greatest Support 88 | 40 40 40 40 40 88 19 19 19 27 26 26 45 51 56 63 65 Greatest Overweight (x) 2 | . 1 1 1 1 . . . . . . . . . 2 2 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 15 15 15 15 15 Average Capacity 17 | 8 19 20 20 20 19 5 5 5 5 5 5 7 15 15 15 15 Most Carried 20 | 6 12 19 20 20 20 4 4 4 5 5 5 5 13 15 15 15 Average Carried 13 | 6 9 15 19 18 18 3 3 4 4 5 5 4 10 14 13 12 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 15 15 15 15 15 Final Carried 20 | 6 12 19 20 18 5 3 4 4 5 5 5 5 12 15 13 10 Class Distribution -------------------- 57% | Mutant 12% | Hacker-Scout 9% | Hacker-Ninja 7% | Hacker-Mutant 5% | Hacker-Sprinter 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Assassin | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Matter Collected 1013 | 220 57 30 . 80 169 14 112 24 20 . 40 51 69 80 . 47 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1577 | . 154 . . 117 255 14 87 64 . . 132 139 103 118 . 394 Parts 46 | . 13 . . 6 12 . . 1 . . 1 1 . . . 12 Haulers Intercepted 8 | . 1 . . . 3 . . . . . 1 1 . . . 2 Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 18 | . 3 . . 3 4 . . . . . . . . 1 . 7 Melee 2 | . . . . . . . . . . . . . . 1 . 1 Guns 3 | . 3 . . . . . . . . . . . . . . . Cannons 7 | . . . . 3 4 . . . . . . . . . . . AOE 6 | . . . . . . . . . . . . . . . . 6 Classes Destroyed 8 | . 3 . . . 1 1 . . . . 1 1 . 1 . . Worker 2 | . . . . . . 1 . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . Hauler 8 | . 1 . . . 3 . . . . . 1 1 . . . 2 Operator 1 | . . . . . . . . . . . 1 . . . . . Watcher 5 | . . . . . . . . . . . . 1 3 1 . . Swarmer 6 | . 1 . . . . . . . . . . . . . . 5 Grunt 8 | . 2 . . 3 . . . . . . . . . 1 . 2 Sentry 4 | . . . . . 4 . . . . . . . . . . . Best Kill Streak 5 | . 3 . . 3 2 1 . . . . 2 3 2 1 . 5 Combat Bots Only 5 | . 2 . . 3 1 . . . . . . . . 1 . 5 Max Kills in Single Turn 2 | . 1 . . 1 1 1 . . . . 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 251 | . 27 8 . 4 10 . 3 . 6 . 82 1 . 10 26 74 Missed 129 | . 3 3 . 2 2 . 2 . 2 . 62 . . . 11 42 Damage Taken 2274 | . 310 59 . 23 116 . 13 . 41 . 204 19 . 196 345 948 Core 329 | . 52 9 . . . . . . . . 50 . . 17 46 155 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 95 | 100 . . . 75 100 . . 100 . . 94 100 100 98 96 90 Volleys Fired 55 | . 17 . . 3 19 . . . . . . . . 4 . 12 Largest 2 | . 2 . . 2 2 . . . . . . . . 1 . 1 Hottest 120 | . 40 . . 83 87 . . . . . . . . 120 . 120 Shots Fired 89 | . 34 . . 6 32 . . . . . . . . 4 1 12 Gun 35 | . 34 . . . . . . . . . . . . . 1 . Cannon 51 | . . . . 6 32 . . . . . . . . 4 . 9 Launcher 3 | . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 72 | . 34 . . 6 32 . . . . . . . . . . . Thermal 14 | . . . . . . . . . . . . . . 4 1 9 Explosive 3 | . . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 4 . . 3 11 . . . . . . . . . . 1 Robot Miss Streak 3 | . 3 . . 1 2 . . . . . . . . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 70 | . 21 . . 3 20 1 2 2 . . 2 5 3 7 . 4 Core Hits 39 | . 11 . . 3 8 . 1 1 . . . . . 2 . 13 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 2 1 . 2 Critical Strikes 11 | . . . . . 5 . 1 . . . . . 2 1 . 2 Blast 5 | . . . . . 5 . . . . . . . . . . . Smash 6 | . . . . . . . 1 . . . . . 2 1 . 2 Melee Attacks 88 | . . . . . . 1 2 2 2 . 13 11 5 17 9 26 Impact 88 | . . . . . . 1 2 2 2 . 13 11 5 17 9 26 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 . . . . 1 2 . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3469 | . 181 3 . 74 555 94 155 128 . . 134 335 142 440 . 1228 Guns 177 | . 177 . . . . . . . . . . . . . . . Cannons 680 | . . . . 58 543 . . . . . . . . 79 . . Explosions 980 | . . . . . . . . . . . . . . . . 980 Melee 1597 | . . . . . . 94 155 128 . . 134 335 142 361 . 248 Ramming 35 | . 4 3 . 16 12 . . . . . . . . . . . Kinetic 778 | . 177 . . 58 543 . . . . . . . . . . . Thermal 79 | . . . . . . . . . . . . . . 79 . . Explosive 980 | . . . . . . . . . . . . . . . . 980 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1597 | . . . . . . 94 155 128 . . 134 335 142 361 . 248 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 10 10 . . . 1 9 Average Corruption 7 | . . . . . . . . . . 10 10 . . . 1 8 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . 1 7 . . . 1 6 Message Errors 2 | . . . . . . . . . . . 1 . . . . 1 Matter Fused 3 | . . . . . . . . . . . 1 . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . . . Energy Discharges 2 | . . . . . . . . . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 873 | . . . . . 8 54 98 . . . 94 87 118 140 . 274 Projectiles 8 | . . . . . 8 . . . . . . . . . . . Explosions 42 | . . . . . . . . . . . . . . . . 42 Melee 823 | . . . . . . 54 98 . . . 94 87 118 140 . 232 Knockbacks 4 | . . . . 1 . 1 . . . . . 1 1 . . . Impact 4 | . . . . 1 . 1 . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 7 | . 3 1 . 1 2 . . . . . . . . . . . Targets Rammed 7 | . 3 1 . 1 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 248 | . 62 . . 7 45 . 3 . 19 2 236 96 42 184 64 248 Average Temperature 48 | . 29 . . 4 16 . 2 . 7 2 95 58 19 105 18 44 Received Heat Transfer 429 | . 174 9 . 12 36 . 9 . . . 36 9 . 45 63 36 Effects 2 | . . . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . 1 . . . . 5 4 10 4 . 2 Impact Corruptions 23 | . . . . . . 2 1 . . . 3 3 5 3 . 6 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 160 | . . . . . . . . . . . . . . 160 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Peak Influence 445 | . 69 191 . 72 267 95 . . 98 64 320 226 180 254 145 445 Initial 156 | . . 7 . . 27 48 . . 44 34 44 156 110 94 142 21 Average 92 | . 10 36 . 38 127 70 . . 68 53 151 187 163 182 74 217 Maximum Alert Level 2 | . . . . . 1 . . . . . 1 1 . 1 . 2 Low Security (%) 87 | 100 100 100 . 100 89 100 . . 100 100 77 68 100 56 100 40 Level 1 11 | . . . . . 10 . . . . . 22 32 . 43 . 46 Level 2 1 | . . . . . . . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . 1 . . . . . . 1 1 . 1 2 1 Investigation 3 | . . . . 1 . . . . . . . . . . 1 1 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . . . . . . 1 1 . 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Distress Signals 4 | . 1 . . . . . . . . . 1 . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 98 | . 5 8 . 2 7 1 2 . 4 4 13 8 4 5 10 25 Peak Tracking Total 8 | . 3 3 . 2 2 1 2 . 5 5 8 6 2 2 8 8 Tactical Retreats 15 | . . 2 . . 1 . 1 . . . 2 . . . 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Traps Triggered 6 | . 1 . . . . . . . 1 . 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . 10 . . Reused 2 | . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . Objects Rigged 3 | . . . . . . . . . . . . . . . . 3 Exploded 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . 1 . . . . . 1 . . . . 2 Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . . 1 Garrison Access 5 | . . . . . . . . . . . . 1 1 . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Machines Accessed 45 | . 3 1 1 1 4 1 1 . 4 . 4 4 1 4 5 11 Terminals 28 | . 2 . . . 4 1 1 . 2 . 3 3 . 3 3 6 Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 Repair Stations 2 | . 1 . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 1 1 . 1 3 Total Hacks 110 | . 5 1 1 1 12 3 1 . 8 . 7 10 2 15 11 33 Successful 49 | . 3 1 1 1 6 1 1 . 4 . 3 4 1 11 5 7 Failed 60 | . 1 . . . 6 2 . . 4 . 4 6 1 4 6 26 Catastrophic 9 | . . . . . 1 . . . . . 1 2 . 1 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 51 | . 3 . 1 . 6 3 . . 6 . 4 8 . 2 3 15 Terminals 81 | . 4 . . . 12 3 1 . 6 . 5 9 . 13 7 21 Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 Repair Stations 3 | . 1 . . . . . . . . . . . . 2 . . Recycling Units 4 | . . . . . . . . . 2 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . . . . . 1 2 . 2 10 Terminal Hacks 26 | . 2 1 1 1 4 . 1 . . . 1 2 . 8 4 1 Record 1 | . . . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . 1 1 . 1 1 1 Branch Access Points 2 | . . . . . 1 . . . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . Locate Traps 3 | . 1 . . . . . . . . . . 1 . 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . 2 . . Zone Layout 3 | . . . . . 1 . . . . . . . . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . 1 . . . . . . . . . . . . 2 . . Refit 3 | . 1 . . . . . . . . . . . . 2 . . Recycling Unit Hacks 3 | . . . . . . . . . 2 . . . . . 1 . Retrieve Components 3 | . . . . . . . . . 2 . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . 1 1 . . 3 Seal Access 5 | . . . . . . . . . . . . 1 1 . . 3 Unauthorized Hacks 11 | . . . . . 2 1 . . 2 . 1 1 . 1 . 3 Terminals 10 | . . . . . 2 1 . . 2 . . 1 . 1 . 3 Assimilate 4 | . . . . . . 1 . . 1 . . 1 . 1 . . Botnet 3 | . . . . . 1 . . . 1 . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . . . 2 1 . . 3 . 4 3 . 4 5 9 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Total Allies 7 | . . 4 . . . 1 . . . . . 1 . 1 . . Largest Group 3 | . . 3 2 2 . 1 1 . . . . 1 . 1 1 . Highest-Rated Group 55 | . . 55 23 23 . 26 26 . . . . 10 . 26 26 . Highest-Rated Ally 31 | . . 31 15 15 . 26 26 . . . . 10 . 26 26 . Total Orders 1 | . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 52 | . . 41 . . . . . . . . . . . . . 11 Total Damage 527 | . . 486 . . . . . . . . . . . . . 41 Kills 9 | . . 9 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 5 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Turns Passed 4861 | 7 512 1450 524 145 537 55 98 20 85 21 172 150 176 308 163 438 Spaces Moved 4853 | 3 187 589 218 48 287 170 332 52 243 70 379 276 424 424 216 935 Core 109 | . . . . . . . . . . . . . . 79 30 . Treads 1316 | 3 187 589 218 48 271 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3428 | . . . . . 16 170 332 52 243 70 379 276 424 345 186 935 Fastest Speed 22 | 160 160 240 240 240 27 27 27 27 25 29 29 26 26 24 22 22 Average Speed 82 | 160 237 240 240 240 152 27 27 27 25 29 29 28 30 49 39 24 Slowest Speed 240 | 160 240 240 240 240 160 27 27 27 29 29 33 29 31 150 150 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 1 . 1 . 3 4 . 1 . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 2 35 99 60 14 30 7 54 10 8 79 15 12 15 13 8 34 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . . 1 . . . Scrap Searched 3 | . . 1 . . . . 2 . . . . . . . . . Spaces Dug 62 | . . . . . 1 . . . 2 . 10 3 2 10 9 25 Terrain Destroyed 89 | . . . . 2 7 . . . 2 . 10 3 2 10 9 44 Melee 51 | . . . . . . . . . 2 . 10 3 2 8 9 17 Projectile 19 | . . . . 2 7 . . . . . . . . 2 . 8 AOE 19 | . . . . . . . . . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Total 5422 | 4 225 624 220 72 362 176 334 53 260 69 409 320 462 487 273 1072 Wait 250 | . 6 26 . 8 3 4 1 . 5 . 18 31 1 27 43 77 Move 4814 | 2 186 588 217 47 286 169 329 51 241 69 372 268 423 421 215 930 Hop 11 | . . . . . . . 1 . 1 . 3 3 . 1 . 2 Pick Up 47 | . 6 6 2 2 14 . 1 . 2 . . . 5 3 2 4 Fast Attach 31 | . 3 1 . 1 3 . . . 2 . 3 4 6 2 1 5 Attach 18 | . 1 . . . 4 2 . . 1 . . 1 . 1 2 6 Detach 17 | . 2 1 . . 1 . . . 1 . . 1 6 5 . . Swap 27 | 2 . 1 . 4 7 . . . 2 . . . 1 2 . 8 Drop 47 | . 1 . 1 6 23 . . . 3 . . 1 5 4 1 2 Fire 55 | . 17 . . 3 19 . . . . . . . . 4 . 12 Melee 88 | . . . . . . 1 2 2 2 . 13 11 5 17 9 26 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . 3 1 . 1 2 . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Central database locked down 520 | -10/Materials | Entered Mines 613 | -10/Mines | Found the Drone Emporium 627 | -10/Mines | Found Prototype Device 627 | -10/Mines | Identified Thief Drone Bay 798 | -10/Mines | Discovered new exit (range 5) 898 | -10/Mines | Discovered new exit (range 4) 906 | -10/Mines | Learned location of Storage (-7) 906 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1251 | -10/Mines | Escorted by a lone wolf Derelict 1785 | -10/Mines | Discovered new exit (range 15) 1946 | -10/Mines | Discovered new exit (range 10) 1970 | -10/Mines | Entered Exiles 1970 | -10/Exiles | Accompanied by 3 allies 2034 | -10/Exiles | Met 8R-AWN 2072 | -10/Exiles | Met EX-HEX 2144 | -10/Exiles | Met EX-BIN 2180 | -10/Exiles | Aligned with FarCom system 2183 | -10/Exiles | Given EX-Vault access code 2240 | -10/Exiles | Opened EX-Vault 2260 | -10/Exiles | Found Gui. Plasma Cannon 2309 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2381 | -10/Exiles | Met EX-DEC 2463 | -10/Exiles | Discovered new exit (range 14) 2494 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2494 | -10/Exiles | Entered Mines 2494 | -9/Mines | Accompanied by 2 allies 2503 | -9/Mines | Met a Derelict shopkeep closing up shop 2511 | -9/Mines | Learned location of Recycling (-7) 2553 | -9/Mines | Met a Derelict bent on vengeance 2583 | -9/Mines | Lost 3 allies 2617 | -9/Mines | Discovered new exit (range 10) 2639 | -9/Mines | Entered Materials 2639 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3031 | -8/Materials | Discovered new exit (range 9) 3111 | -8/Materials | Build established: Hacker-Mutant 3176 | -8/Materials | Entered Factory 3176 | -7/Factory | Evolved 2 slots: Utility x2 3218 | -7/Factory | Discovered new exit (range 10) 3231 | -7/Factory | Entered Lower Caves 3231 | -7/Lower Caves | Accompanied by 1 ally 3243 | -7/Lower Caves | Encountered a Warlord checkpoint 3297 | -7/Lower Caves | Learned location of 1 exit from Factory 3325 | -7/Lower Caves | Discovered new exit (range 12) 3329 | -7/Lower Caves | Entered another Lower Caves area 3339 | -7/Lower Caves | Discovered new exit (range 9) 3349 | -7/Lower Caves | Entered Factory 3349 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3350 | -6/Factory | Identified exit to Lower Caves 3434 | -6/Factory | Sucked down chute 3434 | -6/Factory | Entered Waste 3438 | -6/Waste | Spotted C-40 Crusher 3440 | -6/Waste | Spotted C-40 Crusher 3441 | -6/Waste | Spotted C-40 Crusher 3441 | -6/Waste | Spotted C-40 Crusher 3449 | -6/Waste | EMP discharged 3449 | -6/Waste | System corruption reached 10% 3452 | -6/Waste | Discovered new exit (range 10) 3455 | -6/Waste | Entered Factory 3487 | -6/Factory | Identified exit to Factory 3627 | -6/Factory | Entered another Factory area 3627 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3653 | -5/Factory | Build established: Hacker-Scout 3689 | -5/Factory | Identified exit to Factory 3777 | -5/Factory | Entered another Factory area 3777 | -4/Factory | Evolved 2 slots: Utility x2 3918 | -4/Factory | Discovered new exit (range 15) 3953 | -4/Factory | Entered Research 3953 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3999 | -3/Research | Identified exit to Research 3999 | -3/Research | Identified exit to Testing 4261 | -3/Research | Entered another Research area 4261 | -2/Research | Accompanied by 1 ally 4261 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4319 | -2/Research | Identified exit to Access 4415 | -2/Research | Found Adv. Force Booster 4424 | -2/Research | Entered Access 4424 | -1/Access | Evolved 2 slots: Utility x2 4642 | -1/Access | Identified exit to Surface 4654 | -1/Access | Lost 5 parts (2n2u1w) 4674 | -1/Access | Search patrols dispatched 4700 | -1/Access | Found Prototype Processor 4700 | -1/Access | Identified Exp. Core Analyzer 4716 | -1/Access | Lost 3 parts (1p1n1u) 4749 | -1/Access | Crushed by falling debris 4862 | *** | Escaped! Last Messages --------------- 04783_ Garrison Access x2 04785_ Connecting with Garrison Access... >>Seal Access door sealed. 04785_ Acquired System Restoration Module. 04787_ System corrupted: Matter fused (-7). 04809_ System corrupted: Component data lost. 04811_ K-01 Serf cleans the Terminal. 04815_ Connecting with Terminal... 04815_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 04824_ K-01 Serf cleans the Terminal. 04825_ System Restoration Module purges 1% system corruption (8%). 04831_ System corrupted: Matter fused (-8). 04843_ System Restoration Module purges 1% system corruption (7%). 04846_ U-05 Engineer builds a Wall. 04847_ FVH%G2L3CXO6<#2 %XXCVASCW 04859_ Main Access Shell breached. 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" ###### """" #? | | ??????????????????????"""""" #????# """"" #? | | ?????????????????????????? #????# """"" #? | | ????????????????????????? #????# """" #? | | ???????????????????""""""""""""????# " #? | | ???????????????????#"" #????# #? | | ???????????????????#"" #????# #? | | ???????????????????#"" #????# ! #? | | ???????????????????#T #????# ] ## | | ???????????????????#"" #????# + | | ???????????????????#"" #????# # | | ???????????????????#"" ############+##+### | | ?????????????? g | | ?????????????? gg | | ??????????????##############################+##### | | ??????????????????????????????????????? | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????? | | ???????????????????????????????????????""" | | ???????????????????????????????????????"Y | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 75 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 4 Force Boost 40 Offensive Hacking 30 Defensive Hacking 36 Item Schematics ----------------- Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeMetafiberRouter Manual? 0 Play Time 00:40:46 Cumulative 1514.6 hours Start 2024.04.08 @ 03:14:54 End 2024.04.08 @ 03:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1050 Rogue 1046 Adventurer 4 Explorer 0 Win Type 0 Total 189 Types 139/11/13/8/2/1/3/8/4 Lore% 95 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ee1b316-15af-4878-a9fa-85695e965181