Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 13:13:57 Player: DabbyDB Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (2629) 2629 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5607 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/700 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (175) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (4) ------ Targeting Computer Improved Light Armor Plating > --- WEAPON (5) ------- Gauss Cannon Heavy Hammer > --- INVENTORY (5) ---- High-capacity Storage Unit Large Matter Pod (150) Structural Scanner Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Fission Core Light Treads Light Treads Improved Cooling System High-capacity Storage Unit Large Matter Pod Structural Scanner Improved Light Armor Plating Advanced Beam Cannon Shotgun Gauss Rifle Missile Launcher Heavy Hammer [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 . 1 Weapon 3 | . . 1 1 1 Parts Attached 85 | 6 10 18 28 23 Power 8 | 1 1 2 . 4 Engine 4 | 1 1 2 . . Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 18 | 2 1 3 8 4 Treads 17 | 2 1 3 8 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 21 | 1 5 2 10 3 Device 7 | . 1 . 5 1 Storage 4 | 1 3 . . . Processor 3 | . . . 2 1 Hackware 1 | . 1 . . . Protection 6 | . . 2 3 1 Artifact . | . . . . . Weapon 38 | 2 3 11 10 12 Energy Gun 4 | 1 . 1 . 2 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 24 | 1 3 6 10 4 Ballistic Cannon 3 | . . . . 3 Launcher 4 | . . 3 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 3 . 3 Parts Lost 23 | . 2 1 1 19 Power 5 | . 1 . . 4 Propulsion 6 | . 1 1 . 4 Utility 4 | . . . 1 3 Weapon 8 | . . . . 8 Highest Loss Streak 14 | . 1 1 1 14 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 96 | . 91 98 99 94 Engine 8 | . 14 11 9 2 Core 1 | . . . . 4 Treads 24 | . 28 21 27 21 Device 4 | . 5 11 3 . Storage 9 | . 14 11 9 6 Processor 5 | . . . 5 14 Protection 6 | . . 10 9 6 Ballistic Gun 30 | . 22 31 36 27 Ballistic Cannon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 61 | 11 49 44 48 61 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 11 | 1 1 1 . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 Average Capacity 14 | 7 12 15 15 14 Most Carried 15 | 5 12 15 15 15 Average Carried 12 | 2 7 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 5 11 15 15 4 Class Distribution -------------------- 29% | Scavenger-Tank 25% | Scavenger-Gunner 22% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3077 | 262 330 581 1237 667 Remotely . | . . . . . Salvage Created 3606 | 95 403 686 1457 965 Parts 243 | 2 24 54 102 61 Haulers Intercepted 8 | . 1 2 3 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 63 | . 9 18 21 15 Melee 1 | . . . . 1 Guns 52 | . 9 12 21 10 Cannons 2 | . . . . 2 AOE 7 | . . 6 . 1 Classes Destroyed 15 | 1 5 3 5 1 Worker 11 | . 1 1 3 6 Builder 5 | . . 1 3 1 Tunneler 1 | . . . 1 . Hauler 8 | . 1 2 3 2 Recycler 6 | 1 . 1 2 2 Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 5 | . 1 2 2 . Swarmer 19 | . 3 8 4 4 Grunt 26 | . 6 7 9 4 Brawler 1 | . . . 1 . Sentry 7 | . . 3 3 1 Specialist 3 | . . . 2 1 Hunter 4 | . . . 2 2 Programmer 3 | . . . . 3 Best Kill Streak 7 | 1 3 6 7 5 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 3 | 1 2 3 2 2 Gunslinging 1 | . 1 1 1 . Exploded 2 | . . 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 597 | . 70 97 110 320 Missed 129 | . 16 23 25 65 Damage Taken 6279 | . 653 763 1167 3696 Core 1118 | . 146 95 165 712 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 157 | . . 157 . . Core Remaining (%) 71 | 100 41 76 70 . Volleys Fired 209 | 2 44 43 67 53 Largest 5 | 2 2 3 4 5 Hottest 182 | 70 70 79 97 182 Shots Fired 679 | 4 88 124 269 194 Gun 630 | 4 88 118 269 151 Cannon 42 | . . . . 42 Launcher 7 | . . 6 . 1 Special . | . . . . . Kinetic 641 | 2 75 118 269 177 Thermal 26 | 2 13 . . 11 Explosive 7 | . . 6 . 1 Electromagnetic 5 | . . . . 5 Robot Hit Streak 21 | 2 8 9 21 20 Robot Miss Streak 6 | 1 4 5 6 3 Penetration Max 1 | . . . 1 1 Secondary Targets 6 | . 1 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 404 | 2 51 65 167 119 Core Hits 190 | 2 26 35 76 51 Critical Kills 3 | . . 1 . 2 Critical Parts Destroyed 3 | . . 2 . 1 Critical Strikes 7 | . . 3 . 4 Meltdown 1 | . . . . 1 Destroy 4 | . . 3 . 1 Blast 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7153 | 18 531 1504 2584 2516 Guns 5944 | 18 531 1060 2584 1751 Cannons 457 | . . . . 457 Explosions 592 | . . 444 . 148 Melee 160 | . . . . 160 Ramming . | . . . . . Kinetic 6056 | 6 430 1060 2584 1976 Thermal 312 | 12 101 . . 199 Explosive 557 | . . 444 . 113 Electromagnetic 68 | . . . . 68 Impact 160 | . . . . 160 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 23 | . . 10 . 13 Projectiles 8 | . . . . 8 Explosions 15 | . . 10 . 5 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact 1 | . . . . 1 Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 81 | . . 13 . 68 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 662 | 60 100 90 230 662 Average Temperature 81 | 30 26 21 51 161 Received Heat Transfer 2220 | . 330 234 351 1305 Effects 22 | . . . . 22 Shutdowns 3 | . . . . 3 Energy Bleed 3 | . . . . 3 Interference 6 | . . . . 6 Matter Decay 2 | . . . . 2 Short Circuit 4 | . . . . 4 Damage (minor) 3 | . . . . 3 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted . | . . . . . Heat Transferred 679 | 37 296 . . 346 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 436 | 5 177 386 436 310 Initial 118 | . 3 . 118 94 Average 149 | 3 58 177 240 104 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 70 | 100 100 55 41 93 Level 1 26 | . . 44 51 6 Level 2 2 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 . 4 10 Investigation 2 | . . . 1 1 Extermination 3 | . . . . 3 Reinforcement 8 | . 1 . 3 4 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 17 24 29 21 Peak Tracking Total 5 | . 5 5 5 5 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 1 5 3 Max in Single Turn 3 | . . 1 1 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 2 5 4 2 Terminals 11 | . 2 4 3 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 40 | . 5 11 18 6 Successful 29 | . 3 7 15 4 Failed 11 | . 2 4 3 2 Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual 16 | . 2 2 6 6 Terminals 29 | . 5 9 9 6 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 15 | . 3 5 4 3 Record 3 | . . . 1 2 Prototype ID Bank 1 | . . 1 . . Alert Level 5 | . 2 2 . 1 Unreport Threat 3 | . 1 . 2 . Maintenance Status 1 | . . 1 . . Hauler Manifests 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . 9 . Insert Component 5 | . . . 5 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 2 1 Terminals 3 | . . . 2 1 Botnet 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 8 | . 1 2 3 2 Full Trace Events 4 | . 1 . 2 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4505 | 137 766 1026 1314 1262 Spaces Moved 2060 | 84 380 423 594 579 Core 23 | 17 . . . 6 Treads 2035 | 67 380 423 594 571 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Fastest Speed 50 | 50 160 160 160 163 Average Speed 167 | 140 160 190 160 168 Slowest Speed 600 | 160 240 240 163 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 51 35 40 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 82 | . . 37 3 42 Melee . | . . . . . Projectile 11 | . . . 3 8 AOE 71 | . . 37 . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2642 | 98 465 549 794 736 Wait 186 | . 2 50 76 58 Move 2056 | 83 379 422 593 579 Hop . | . . . . . Pick Up 49 | 7 18 9 8 7 Fast Attach 16 | 4 3 3 2 4 Attach 26 | 2 4 2 5 13 Detach 4 | . 2 1 . 1 Swap 44 | . 3 13 21 7 Drop 47 | . 10 6 22 9 Fire 209 | 2 44 43 67 53 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 14) 694 | -10/Materials | Core integrity fell below 50% 804 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1211 | -9/Materials | Build established: Tank 1398 | -9/Materials | Discovered new exit (range 4) 1917 | -9/Materials | Repaired Hrd. Light Armor Plating 1930 | -9/Materials | Entered another Materials area 1930 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2239 | -8/Materials | Build established: Scavenger-Tank 2662 | -8/Materials | Discovered new exit (range 5) 3049 | -8/Materials | Discovered new exit (range 18) 3244 | -8/Materials | Entered Factory 3244 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3486 | -7/Factory | Discovered new exit (range 7) 3546 | -7/Factory | Build established: Scavenger-Gunner 4054 | -7/Factory | Cargo convoy interrupted 4395 | -7/Factory | Garrison activated, responded to threat 4453 | -7/Factory | Core integrity fell below 50% 4482 | -7/Factory | Lost 14 parts (2p4n1u7w) 4491 | -7/Factory | Core integrity fell below 20% 4506 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04482_ M-28 Smith repairs G-47 Trooper. 04482_ Imp. Cooling System destroyed. 04484_ M-28 Smith repairs Aluminum Leg. 04484_ Acquired Gauss Cannon. 04485_ K-01 Serf collects debris. 04486_ Slug penetrates Wall. 04486_ Lrg. Storage Unit destroyed. 04490_ Penetrated by Slug. 04491_ M-28 Smith repairs Lgt. Nuclear Core. 04491_ Acquired Gauss Cannon. 04493_ M-28 Smith repairs Particle Gun. 04495_ M-28 Smith repairs Aluminum Leg. 04496_ Penetrated by Slug. 04499_ Acquired Prototype Flight Unit. 04499_ Identified Imp. VTOL Module. Flying robots can pass through spaces occupied by others, even hostile robots. 04499_ Gauss Cannon destroyed. 04503_ Penetrated by Slug. 04506_ Fission Core destroyed. 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Matter Pod | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Please Form A Line Shopping List True Hacker Challenges ------------ None Game ------ Seed ThiefSmallInitializer Manual? 0 Play Time 03:42:51 Cumulative 9.6 hours Start 2024.05.19 @ 09:30:32 End 2024.05.20 @ 13:13:57 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42bc6b7e-019a-4abb-8fe6-564c14004bc4