Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 04:30:39 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (885) 885 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2230 Bonus ------- None Cogmind --------- Core Integrity 278/400 Matter 257/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Location -9/Mines Parts ------- Power (1) Improved Ion Engine Propulsion (3) Advanced Treads Advanced Treads Advanced Treads Utility (3) Large Storage Unit Hacking Suite Weapon (2) Improved Light Cannon Rocket Launcher Inventory (10) Improved Ion Engine Advanced Treads Large Storage Unit Large Storage Unit Improved Sensor Array Recoil Stabilizer Heavy Armor Plating Improved EM Shotgun Autogun Peak State ------------ Power Improved Ion Engine Propulsion Advanced Treads Advanced Treads Advanced Treads Utility Large Storage Unit Improved Propulsion Shielding Hacking Suite Weapon Improved EM Shotgun Improved EM Shotgun Inventory Improved Ion Engine Advanced Treads Large Storage Unit Large Storage Unit Improved Sensor Array Recoil Stabilizer Heavy Armor Plating Autogun Improved Light Cannon [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 38 | 3 18 15 2 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 3 . Treads 7 | . 4 3 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 3 5 . Device . | . . . . Storage 3 | . 2 1 . Processor 2 | . 1 1 . Hackware 1 | . . 1 . Protection 2 | . . 2 . Artifact . | . . . . Weapon 17 | . 8 7 2 Energy Gun 5 | . 2 3 . Energy Cannon . | . . . . Ballistic Gun 9 | . 6 3 . Ballistic Cannon 2 | . . 1 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . 3 . 1 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 . 1 Average Slot Usage (%) 96 | . 93 99 96 Engine 12 | . 13 11 11 Treads 29 | . 25 32 33 Leg 1 | . 2 . . Storage 13 | . 14 13 11 Processor 5 | . 8 4 . Hackware 5 | . . 7 11 Protection 4 | . . 7 7 Energy Gun 5 | . 4 7 3 Ballistic Gun 12 | . 22 8 . Ballistic Cannon 4 | . . 5 9 Launcher 2 | . . . 9 Naked Turns . | . . . . Heaviest Build 46 | 3 29 46 33 Greatest Support 68 | 20 46 68 66 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 4 10 16 10 Average Capacity 10 | 4 9 11 10 Most Carried 12 | 4 10 12 10 Average Carried 9 | 3 8 10 9 Final Capacity 10 | 4 10 10 10 Final Carried 10 | 3 9 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1000 | 230 366 384 20 Remotely . | . . . . Salvage Created 1140 | . 517 560 63 Parts 80 | . 25 46 9 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 35 | . 11 18 6 Guns 26 | . 11 12 3 Cannons 7 | . . 5 2 AOE 2 | . . 1 1 Classes Destroyed 9 | . 5 4 . Worker 3 | . 3 . . Hauler 1 | . . 1 . Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 20 | . 3 11 6 Grunt 12 | . 8 4 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | . 4 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1519 | . 766 563 190 Core 226 | . 104 95 27 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 58 . . Volleys Fired 113 | . 55 46 12 Largest 2 | . 2 2 2 Hottest 90 | . 60 90 90 Shots Fired 217 | . 109 92 16 Gun 178 | . 109 63 6 Cannon 38 | . . 29 9 Launcher 1 | . . . 1 Special . | . . . . Kinetic 155 | . 88 58 9 Thermal 21 | . 21 . . Explosive 1 | . . . 1 Electromagnetic 40 | . . 34 6 Robot Hit Streak 20 | . 20 7 8 Robot Miss Streak 8 | . 8 5 2 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 148 | . 73 62 13 Core Hits 66 | . 32 28 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2136 | . 867 957 312 Guns 1446 | . 865 533 48 Cannons 535 | . . 394 141 Explosions 153 | . . 30 123 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1551 | . 723 687 141 Thermal 172 | . 142 30 . Explosive 123 | . . . 123 Electromagnetic 288 | . . 240 48 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 9 | . . 5 4 Impact . | . . . . Kinetic 9 | . . 5 4 Secondary . | . . . . Self-Inflicted Damage 45 | . . 36 9 Shots 2 | . . 1 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 96 132 72 Average Temperature 38 | . 31 46 29 Received Heat Transfer 432 | . 294 138 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 375 | . 325 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 390 | . 180 390 296 Average Influence 149 | . 69 196 228 Maximum Alert Level 1 | . . 1 1 Low Security (%) 62 | . . . . Level 1 37 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 14 23 5 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 4 . Successful 4 | . 2 2 . Failed 6 | . 4 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 6 6 . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 2 . Terminals 3 | . 2 1 . Track 1 | . 1 . . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1843 | 41 722 654 426 Spaces Moved 929 | 42 311 304 272 Core 26 | 26 . . . Treads 851 | . 275 304 272 Legs 52 | 16 36 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 145 145 Average Speed 148 | 76 162 146 145 Slowest Speed 180 | 120 180 160 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 41 25 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 11 | . . 3 8 Melee . | . . . . Projectile 2 | . . 1 1 AOE 9 | . . 2 7 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1197 | 51 431 427 288 Wait 55 | . 13 42 . Move 926 | 41 310 303 272 Hop . | . . . . Pick Up 38 | 6 22 10 . Fast Attach 7 | 1 3 2 1 Attach 11 | 2 7 1 1 Detach 1 | . . . 1 Swap 20 | . 8 12 . Drop 25 | 1 12 11 1 Fire 113 | . 55 46 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 454 | -10/Materials | Lost 3 parts (1p1n1w) 727 | -10/Materials | Discovered new exit (range 6) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -9/Materials | Discovered new exit (range 4) 1390 | -9/Materials | Discovered new exit (range 10) 1418 | -9/Materials | Entered Mines 1471 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1673 | -9/Mines | Found a hidden stash of uninstalled traps 1701 | -9/Mines | Discovered new exit (range 14) 1827 | -9/Mines | Discovered new exit (range 13) 1844 | -9/Mines | Excavation squad dispatched 1844 | -9/Mines | A large section of the Mines collapsed 1844 | -9/Mines | Self-destructed Last Messages --------------- 01719_ S-10 Pest destroyed. 01721_ S-10 Pest knocked back. 01727_ Destroyed Lgt. Ion Engine. 01727_ S-10 Pest destroyed. 01728_ U-05 Engineer builds a Wall. 01730_ S-10 Pest knocked back. 01733_ U-05 Engineer lays Concrete. 01734_ S-10 Pest destroyed. 01735_ U-05 Engineer lays Concrete. 01737_ The unstable cave ceiling collapses. 01738_ U-05 Engineer lays Concrete. 01756_ U-05 Engineer builds a Wall. 01761_ U-05 Engineer lays Concrete. 01763_ U-05 Engineer builds a Wall. 01793_ U-05 Engineer lays Concrete. 01794_ U-05 Engineer builds a Wall. 01803_ U-05 Engineer lays Concrete. 01827_ EXIT=FOUND 01844_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????####?????????????????????? | | ??????????????????????? #??????????????????###? | | ??????????????????????? ??????????????????# #? | | ??????????????????????? ??????????####???? #? | | ??????????????????????? ?????????## #??# #? | | ???????????????????????# ?????????# ## #?? | | ??????????????????#????# #?????????# #?? | | ??????????????????# ???###??????????# #??? | | ???????????????#??# ???#@#??????????### #??? | | ???????????????# ## ??###????????????## #??? | | ??????????????## #?# #?????????????## ##??? | | ?????????????## < ## #??????????????# #####? | | ????????????## ############???# #? | | ????????????# #???## #? | | ??????????# ########## #????#### #? | | ?????????# ## #????????# #???????# #? | | ????????? ???## #????????# #???????# #? | | ?????????? ???????## ##????????# #??????## #? | | ????????????????????#####?????????# #???##### #? | | ??????????????????????????????????# #??## ## ## | | ??????????????????????????????????# #### < # | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????#### ! | | ?????????????????????????????????????# | | ?????????????????????????????????????## | | ??????????????????????????????????????## ## | | ???????????????????????????????????????# ## = | | ???????????????????????????????????????# #### # | | ???????????????????????????????????????# #??# # | | ???????????????????????????????????????# #??# # | | ???????????????????????????????????????# #??# | | ??????????????????????????????????????? #??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepExperimentalGun Manual? 0 Play Time 00:18:06 Cumulative 74.9 hours Start 2019.11.01 @ 04:14:26 End 2019.11.01 @ 04:30:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b3d9cdb-b149-45db-9d17-2bd699295712