Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 17:18:40 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (575) 575 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1865 Bonus ------- None Cogmind --------- Core Integrity 249/400 Matter 277/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Medium Storage Unit Medium Matter Pod (100) Seismic Detector Tractor Beam Small Laser Heavy Assault Rifle Grenade Launcher Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Small Storage Unit Medium Storage Unit Medium Matter Pod Improved Terrain Scanner Seismic Detector Tractor Beam Small Laser Heavy Assault Rifle Grenade Launcher Mining Laser Plasma Cutter [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Tractor Beam Device Tractor Beam Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 18 | 1 10 . 7 Power 2 | . 1 . 1 Engine 1 | . . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | . 7 . 2 Treads . | . . . . Leg 8 | . 7 . 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 4 | 1 1 . 2 Storage 2 | . 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 1 . 9 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 9 | . 1 . 9 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 95 100 94 Core 9 | . 8 14 9 Leg 23 | . 28 28 13 Wheel 2 | . . . 7 Device 15 | . 14 14 20 Storage 13 | . 14 14 11 Processor 3 | . . . 11 Ballistic Gun 26 | . 28 28 21 Peak Build Rating 23 | 8 11 12 23 Average Rating 11 | 7 9 11 19 On Entrance 9 | 6 8 11 12 Naked Turns . | . . . . Heaviest Build 28 | 11 18 17 28 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 8 8 10 13 Most Carried 14 | 8 10 10 14 Average Carried 9 | 7 8 9 11 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 8 10 10 10 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 607 | 333 236 . 38 Remotely 359 | 133 226 . . Salvage Created 941 | 203 654 . 84 Parts 59 | 16 39 . 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 10 . 2 Guns 12 | . 10 . 2 Classes Destroyed 7 | 3 4 . . Worker 4 | 1 3 . . Tunneler 5 | 4 1 . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Grunt 12 | . 10 . 2 Best Kill Streak 4 | 2 4 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 3 | 1 3 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 124 | . 74 1 49 Missed 31 | . 19 1 11 Damage Taken 1217 | . 698 . 519 Core 288 | . 137 . 151 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 45 . Volleys Fired 121 | 33 70 3 15 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 242 | 66 140 6 30 Gun 242 | 66 140 6 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 242 | 66 140 6 30 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 13 9 3 11 Robot Miss Streak 6 | 2 6 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 163 | 46 92 3 22 Core Hits 66 | 13 46 1 6 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1527 | 322 1008 22 175 Guns 1247 | 322 728 22 175 Cannons . | . . . . Explosions 280 | . 280 . . Melee . | . . . . Ramming . | . . . . Kinetic 1247 | 322 728 22 175 Thermal 161 | . 161 . . Explosive . | . . . . Electromagnetic 119 | . 119 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 26 | . 26 8 10 Average Temperature 7 | . 8 4 5 Received Heat Transfer 648 | . 411 . 237 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 270 | 30 270 71 78 Initial 71 | . 19 71 27 Average 79 | 18 119 71 35 Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 84 100 100 Level 1 7 | . 15 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 18 1 10 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 3 . 3 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 16 | . 6 . 10 Successful 8 | . 3 . 5 Failed 8 | . 3 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1363 | 176 659 196 332 Spaces Moved 829 | 62 370 156 241 Core 2 | . . . 2 Treads . | . . . . Legs 668 | 62 370 156 80 Wheels 159 | . . . 159 Hover . | . . . . Flight . | . . . . Fastest Speed 105 | 120 120 120 105 Average Speed 118 | 120 120 120 113 Slowest Speed 450 | 120 120 120 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 60 32 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1023 | 111 478 160 274 Wait 30 | 10 15 . 5 Move 826 | 61 369 155 241 Hop . | . . . . Pick Up 13 | 4 3 1 5 Fast Attach 3 | 1 2 . . Attach 5 | . . . 5 Detach 1 | . 1 . . Swap 10 | . 8 . 2 Drop 14 | 2 10 1 1 Fire 121 | 33 70 3 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 177 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Core integrity fell below 50% 769 | -10/Materials | Build established: Scavenger-Mutant 836 | -10/Materials | Entered Mines 837 | -10/Mines | Learned location of Storage (-8) 842 | -10/Mines | Discovered new exit (range 13) 877 | -10/Mines | Discovered new exit (range 16) 970 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 973 | -10/Mines | Found Prototype Device 1032 | -10/Mines | Entered Materials 1032 | -9/Materials | Evolved 2 slots: Utility x2 1032 | -9/Materials | Identified Exp. Sensor Array 1347 | -9/Materials | Discovered new exit (range 14) 1364 | -9/Materials | Self-destructed Last Messages --------------- 01319_ R-06 Scavenger collects Imp. Heat Sink. 01324_ W-16 Scout suffers critical hit (Destroy). 01324_ Destroyed Hover Unit. 01327_ C-30 ARC bursts open, deploying its payload. 01327_ B-36 Bruiser unfolds itself. 01327_ G-34 Mercenary unfolds itself. 01331_ Lgt. Assault Rifle destroyed. 01332_ Critical hit (Smash). 01332_ Aluminum Leg destroyed. 01332_ System corrupted by crushing effect (+3). 01333_ K-01 Serf collects debris. 01342_ Weight Redist. System destroyed. 01347_ EXIT=FOUND 01352_ System corrupted: Arm. Wheel rejected. 01357_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01357_ Imp. Heat Sink destroyed. 01359_ Aluminum Leg destroyed. 01361_ Critical hit (Burn: +37). 01361_ Lgt. Assault Rifle destroyed. 01362_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | "??????????????????????? ??????????????????????? | | "??????????????????????# #?????????????????????? | | ""???????????????????### ##????????????????????? | | ??????????????????""" #????????????????????? | | ??????????????????" #????????????????????? | | ""???????????????????"| #????????????????????? | | ""????????????????????" w< #????????????????????? | | """???????????????????! #????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????" ?????????????????????? | | #????????????????????# #?????????????????????? | | #????????????????????# #?????????????????????? | | ##?????????????????????# #?????????????????????? | | ???????????#???????????# @ #?????????????????????? | | ########## #????######## b ##????????????????????? | | #????# !! k #????????????????????? | | ####### ##/#????# !! = #????????????????????? | | ??????# #???????# #????????????????????? | | ??????# #???????# #????????????????????? | | ??????# #???????# u #????????????????????? | | ??????# #???????# ##????????????????????? | | ??????# #???????# % t[[ #?????????????????????? | | ??????#/######### g[[ #?????????????????????? | | ??????# # [[[ #?????????????????????? | | ??????# # g #???""" #????????????? | | ??????# #u a # #????????????? | | ??????# + o + ???????????????? | | ??????# # % #?????????????????????? | | ??????# # ### ##?????????????????????? | | ??????# #######??/#??????????????????????? | | ??????# #???????? ???????????????????????? | | ??????###########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionSalvagingArchive Manual? 0 Play Time 00:16:59 Cumulative 174.6 hours Start 2024.09.26 @ 17:04:35 End 2024.09.26 @ 17:18:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 313 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9ac5bdc1-5ddd-408f-a8b7-9599892be0ba