Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 11:26:20 Player: Elliott Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (189) 189 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1379 Bonus ------- None Cogmind --------- Core Integrity 343/400 Matter 300/300 Energy 250/250 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- Improved EM Shotgun Improved EM Shotgun Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Shield Generator Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Tractor Beam > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Small Laser > --- INVENTORY -------- Ion Engine Improved EM Shotgun Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Tractor Beam Device Tractor Beam Processor Melee Analysis Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 16 | 7 2 2 5 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . . 3 Device 2 | 2 . . . Storage . | . . . . Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 5 | 1 2 2 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Corrupted Parts 2 | . . . 2 System Corruption 7 | . . . 7 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 98 Engine 12 | . 14 11 11 Leg 24 | . 28 22 22 Device 16 | . 28 22 6 Processor 7 | . . . 14 Energy Gun 27 | . 18 44 33 Ballistic Gun 6 | . 9 . 4 Slashing Weapon 3 | . . . 6 Naked Turns . | . . . . Heaviest Build 17 | 9 13 17 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 4 4 Average Carried 2 | 1 2 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 3 4 Class Distribution -------------------- 48% | Mutant 45% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 388 | 280 11 . 97 Remotely 280 | 207 11 . 62 Salvage Created 383 | 122 60 . 201 Parts 33 | 11 9 . 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 4 | . . . 4 Melee 2 | . . . 2 Guns 2 | . . . 2 Classes Destroyed 8 | 2 1 . 5 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 4 | 3 . . 1 Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 2 | . . . 2 Grunt 1 | . . . 1 Duelist 1 | . . . 1 Best Kill Streak 3 | 2 2 . 3 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 52 | . . . 52 Missed 17 | . . . 17 Damage Taken 375 | . . . 375 Core 57 | . . . 57 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 27 | 10 11 . 6 Largest 4 | 2 2 . 4 Hottest 175 | 60 60 . 175 Shots Fired 62 | 20 22 . 20 Gun 62 | 20 22 . 20 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 21 | 10 11 . . Thermal 27 | 10 11 . 6 Explosive . | . . . . Electromagnetic 14 | . . . 14 Robot Hit Streak 8 | 4 8 . 6 Robot Miss Streak 2 | 1 2 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 49 | 14 14 . 21 Core Hits 22 | 6 5 . 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 825 | 142 138 . 545 Guns 464 | 142 126 . 196 Cannons . | . . . . Explosions . | . . . . Melee 349 | . . . 349 Ramming 12 | . 12 . . Kinetic 95 | 54 41 . . Thermal 206 | 88 85 . 33 Explosive . | . . . . Electromagnetic 163 | . . . 163 Impact . | . . . . Slashing 349 | . . . 349 Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 40 | . . . 40 Projectiles . | . . . . Explosions . | . . . . Melee 40 | . . . 40 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 397 | 40 20 . 397 Average Temperature 86 | 22 14 . 160 Received Heat Transfer . | . . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 475 | 200 200 . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 129 | 20 64 26 129 Initial 26 | . 13 26 9 Average 68 | 7 44 26 111 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . 3 . 6 Peak Tracking Total 4 | . 1 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 658 | 84 242 35 297 Spaces Moved 427 | 39 167 28 193 Core 3 | 3 . . . Treads . | . . . . Legs 424 | 36 167 28 193 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 114 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 42 4 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 503 | 57 189 29 228 Wait 7 | . 4 . 3 Move 424 | 38 166 27 193 Hop . | . . . . Pick Up 9 | 2 3 . 4 Fast Attach 10 | 7 1 . 2 Attach 6 | . 1 2 3 Detach 2 | . 1 . 1 Swap . | . . . . Drop 5 | . 1 . 4 Fire 27 | 10 11 . 6 Melee 12 | . . . 12 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 3) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Weapon x2 345 | -9/Materials | Discovered new exit (range 8) 362 | -9/Materials | Entered Mines 395 | -9/Mines | Learned location of 1 exit from Proximity Caves 503 | -9/Mines | Assembled infested the area 508 | -9/Mines | Assisted by a Guerilla fighting off Assembled 523 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 622 | -9/Mines | Found a hidden stash of uninstalled traps 659 | -9/Mines | Self-destructed Last Messages --------------- our eye on this brand new outpost for a little while, just waiting for an opportunity to strike. Need some help?" Y-45 Defender destroyed. Dropped Tractor Beam. Searching scrap... Found EM Pulse Gun. Found Shotgun. Found 21 Matter. Acquired Targeting Computer. System corrupted: Matter fused (-5). Discarded Melee Analysis Suite. Acquired Imp. Targeting Computer. Acquired 25 matter. Acquired Shield Generator. Dropped Faulty Imp. EM Shotgun. Acquired Hvy. Assault Rifle. Acquired 10 matter. A stash of uninstalled traps is collected here! 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