Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 20:05:31 Player: mix Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (4035) 4035 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-444) -444 TOTAL SCORE: 6316 Bonus ------- High Alert Combat Kills 703 Follower Combat Kills 208 Entered Garrisons 200 Friendly Fire -1555 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 107/160 System Corruption 12% Temperature Critical (508) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Armor Integrity Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON (2) ------- Cooled Pulse Rifle Advanced EMP Blaster > --- INVENTORY (15) --- Light Treads Light Armor Plating Relay Coupler [NC] (31) Relay Coupler [NC] (22) Relay Coupler [Grunt] (27) Drone Bay (0/2) Drone Bay (0/2) Drone Bay (0/2) Advanced Beam Rifle Cooled Pulse Rifle Cooled Pulse Rifle Enhanced Autogun Mass Driver Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Treads Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Drone Bay Drone Bay Drone Bay Advanced Beam Rifle Cooled Pulse Rifle Cooled Pulse Rifle Enhanced Autogun Mass Driver [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Drone Bay Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Advanced EMP Blaster Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 82 | 4 4 5 24 16 29 Power 6 | 1 . . 3 . 2 Engine 3 | 1 . . 1 . 1 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 9 | 2 . . 4 . 3 Treads 5 | . . . 2 . 3 Leg . | . . . . . . Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 1 1 9 8 9 Device 11 | . . . 2 8 1 Storage 2 | 1 . . 1 . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 14 | . 1 1 5 . 7 Artifact . | . . . . . . Weapon 38 | . 3 4 8 8 15 Energy Gun 15 | . . 1 6 3 5 Energy Cannon 4 | . 1 1 2 . . Ballistic Gun 8 | . . 1 . 2 5 Ballistic Cannon 4 | . 1 1 . . 2 Launcher 7 | . 1 . . 3 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . . 4 6 . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 26 | . 1 6 4 . 15 Power 3 | . . 1 . . 2 Propulsion 6 | . . 2 1 . 3 Utility 9 | . . 1 3 . 5 Weapon 8 | . 1 2 . . 5 Highest Loss Streak 6 | . 1 5 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 90 76 72 98 84 Engine 4 | . 14 8 3 . 1 Core 5 | . . . 5 9 7 Treads 9 | . . . 6 9 15 Wheel 9 | . 28 17 8 9 1 Device 4 | . . . 8 17 2 Storage 9 | . 14 11 9 9 9 Processor 7 | . . . 3 9 13 Protection 15 | . 10 16 10 18 17 Energy Gun 4 | . . 2 15 6 1 Energy Cannon 1 | . 4 6 . . . Ballistic Gun 2 | . . 4 . 1 2 Ballistic Cannon 3 | . 10 8 . . 2 Launcher 6 | . 8 . . 9 10 Peak Build Rating 39 | 4 7 10 27 38 39 Average Rating 22 | 1 6 7 20 36 30 On Entrance 12 | . 4 7 4 25 37 Naked Turns . | . . . . . . Heaviest Build 77 | 10 17 20 43 55 77 Greatest Support 40 | 32 32 32 20 16 40 Greatest Overweight (x) 11 | . . 3 11 3 7 Average Overweight (x) 1 | . . . 2 2 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 Most Carried 15 | 4 4 8 10 15 15 Average Carried 9 | 1 1 5 6 14 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | . 3 6 8 15 13 Class Distribution -------------------- 58% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1857 | 140 197 292 255 66 907 Remotely . | . . . . . . Salvage Created 4389 | . 352 428 1046 458 2105 Parts 243 | . 26 44 48 36 89 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 84 | . 10 16 15 11 32 Guns 33 | . . 8 15 . 10 Cannons 15 | . 6 8 . . 1 AOE 28 | . 4 . . 11 13 Classes Destroyed 14 | . 6 1 3 2 2 Worker 4 | . 2 . . 2 . Builder 4 | . 1 1 1 1 . Hauler 3 | . 1 . 2 . . Recycler 3 | . . . 2 1 . Operator 1 | . . . . 1 . Drone 7 | . . . . 2 5 Watcher 5 | . 1 2 2 . . Swarmer 24 | . 2 13 2 7 . Grunt 30 | . 8 . 6 4 12 Brawler 2 | . . . . . 2 Duelist 2 | . . . 1 . 1 Sentry 21 | . . 3 4 . 14 Specialist 2 | . . . . . 2 Hunter 3 | . . . 2 . 1 Thug 1 | . . . . . 1 Best Kill Streak 8 | . 5 8 5 8 5 Combat Bots Only 7 | . 2 7 5 6 5 Max Kills in Single Turn 9 | . 2 2 1 9 2 Gunslinging 1 | . . 1 . . . Exploded 6 | . 1 . . 6 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 377 | . 23 111 58 5 180 Missed 118 | . 12 29 23 3 51 Damage Taken 4437 | . 197 792 586 205 2657 Core 847 | . 55 219 135 6 432 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 4 43 3 . . Regen/Repaired (Parts) 151 | . . . 151 . . Core Remaining (%) 74 | 100 78 45 . . . Volleys Fired 213 | . 23 46 46 9 89 Largest 2 | . 2 2 2 2 2 Hottest 121 | . 95 95 120 120 121 Shots Fired 332 | . 33 89 87 11 112 Gun 194 | . . 44 87 2 61 Cannon 75 | . 21 45 . . 9 Launcher 63 | . 12 . . 9 42 Special . | . . . . . . Kinetic 104 | . 16 46 . . 42 Thermal 148 | . 5 26 87 2 28 Explosive 12 | . 12 . . . . Electromagnetic 68 | . . 17 . 9 42 Robot Hit Streak 22 | . 5 7 22 3 8 Robot Miss Streak 8 | . 2 8 3 2 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . 3 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 194 | . 17 44 61 4 68 Core Hits 143 | . 22 26 29 23 43 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 1 5 . 2 Burn 5 | . . . 5 . . Destroy 1 | . . . . . 1 Blast 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7483 | . 707 755 1760 956 3305 Guns 2952 | . . 418 1760 . 774 Cannons 715 | . 208 337 . . 170 Explosions 3816 | . 499 . . 956 2361 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 955 | . 156 345 . . 454 Thermal 2739 | . 52 196 1760 165 566 Explosive 702 | . 499 . . 203 . Electromagnetic 3087 | . . 214 . 588 2285 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 1 12 Average Corruption 7 | . . . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . . . 1 55 Message Errors 18 | . . . . . 18 Matter Fused 14 | . . . . . 14 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 8 | . . . . . 8 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 1 | . . . . 1 . Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots 50 | . . . 37 2 11 Effects 5 | . . . 4 . 1 Energy Bleed 1 | . . . 1 . . Heat Surge 2 | . . . 1 . 1 Short Circuit 2 | . . . 2 . . Overflow Damage 128 | . . . . 11 117 Projectiles 7 | . . . . . 7 Explosions 121 | . . . . 11 110 Melee . | . . . . . . Knockbacks 3 | . 1 2 . . . Impact . | . . . . . . Kinetic 3 | . 1 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 829 | . 82 . . 158 589 Shots 39 | . 5 . . 5 29 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 510 | . 66 211 289 66 510 Average Temperature 69 | . 16 53 66 24 88 Received Heat Transfer 1257 | . 42 99 198 18 900 Effects 4 | . . 2 . . 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . 2 . . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 10 | . . . . . 10 Combat Hostiles 8 | . . . . . 8 Parts Fried 18 | . . 1 . 4 13 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . 7 . 1 Heat Transferred 4829 | . 111 407 3156 200 955 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . . . 4 4 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 1584 | . 424 479 440 531 1584 Initial 334 | . . 102 157 122 334 Average 578 | . 176 252 286 206 988 Maximum Alert Level 4 | . 2 2 2 2 4 Low Security (%) 22 | 100 59 37 20 58 . Level 1 27 | . 39 52 57 32 3 Level 2 14 | . . 10 22 9 17 Level 3 18 | . . . . . 41 Level 4 17 | . . . . . 37 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 1 2 . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 8 | . 1 4 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 11 22 25 16 39 Peak Tracking Total 9 | . 3 9 6 6 8 Tactical Retreats 6 | . 2 3 . . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 12 | . 1 . . 1 10 Indirectly 8 | . . . . 1 7 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 15 | . . 1 . 6 8 Max in Single Turn 2 | . . 1 . 2 1 Garrison Relay 3 | . . . . . 3 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 21 | . 7 1 7 3 3 Terminals 15 | . 5 1 5 1 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 4 | . 2 . 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 55 | . 22 3 20 4 6 Successful 30 | . 13 1 11 3 2 Failed 25 | . 9 2 9 1 4 Catastrophic 8 | . 2 1 3 . 2 Database Lockouts . | . . . . . . Manual 39 | . 18 3 12 3 3 Terminals 41 | . 16 3 14 2 6 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 9 | . 6 . 2 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 3 . . 1 1 Record 2 | . 2 . . . . Open Door 2 | . . . . 1 1 Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 3 | . 1 . 1 1 . Report Inventory 1 | . . . . 1 . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 17 | . 9 1 6 . 1 Terminals 15 | . 7 1 6 . 1 Assimilate 5 | . 3 . 2 . . Botnet 10 | . 4 1 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Mask 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 6 1 5 2 3 Full Trace Events 6 | . 3 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 96 | . . . 96 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . . 4 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 126 | . . . . . 126 Highest-Rated Ally 39 | . . . . . 39 Total Orders 2 | . . . . 2 . EXPLORE 2 | . . . . 2 . Ally Attacks 26 | . . . . . 26 Total Damage 463 | . . . . . 463 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 31 | . . . . 20 11 Drone Recoveries 15 | . . . . 10 5 Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 4151 | 41 492 557 813 359 1889 Spaces Moved 2071 | 49 421 304 378 180 739 Core 69 | 31 . 35 1 . 2 Treads 569 | . . . 8 . 561 Legs . | . . . . . . Wheels 1433 | 18 421 269 369 180 176 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 125 130 130 Average Speed 150 | 68 100 111 132 141 212 Slowest Speed 600 | 100 100 200 600 145 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 68 25 24 34 73 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 209 | . 68 . 6 26 109 Melee . | . . . . . . Projectile 10 | . . . 6 . 4 AOE 199 | . 68 . . 26 105 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2784 | 56 459 438 605 272 954 Wait 260 | . 5 78 126 44 7 Move 2065 | 48 420 303 377 180 737 Hop 1 | . . . . . 1 Pick Up 76 | 4 7 6 23 16 20 Fast Attach . | . . . . . . Attach 52 | 4 4 3 17 5 19 Detach . | . . . . . . Swap 30 | . . 2 7 11 10 Drop 24 | . . . 9 7 8 Fire 213 | . 23 46 46 9 89 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire 61 | . . . . . 61 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: [*Rec x3]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Utility x2 895 | -9/Materials | Destroyed 7 combat bots 1000 | -9/Materials | Core integrity fell below 50% 1047 | -9/Materials | Lost 5 parts (1p2n2w) 1079 | -9/Materials | Discovered new exit (range 7) 1091 | -9/Materials | Entered another Materials area 1091 | -8/Materials | Evolved 2 slots: Utility x2 1687 | -8/Materials | Build established: Scavenger-Mutant 1699 | -8/Materials | Discovered new exit (range 10) 1783 | -8/Materials | Repaired Lgt. Armor Plating 1855 | -8/Materials | Repaired Cld. Pulse Rifle 1877 | -8/Materials | Identified exit to Storage 1904 | -8/Materials | Entered Storage 2024 | -8/Storage | Met 01-MTF 2197 | -8/Storage | Garrison activated, responded to threat 2263 | -8/Storage | Identified exit to Garrison 2263 | -8/Storage | Entered Garrison 2263 | -8/Garrison | Accompanied by 4 allies (01-MTF) 2266 | -8/Garrison | 01-MTF left 2289 | -8/Garrison | Lost 5 allies 2299 | -8/Garrison | Triggered checkpoint 2403 | -8/Garrison | Garrison Relay disabled 2447 | -8/Garrison | Lost 3 allies 2473 | -8/Garrison | Lost 3 parts (1p2u) 2665 | -8/Garrison | Triggered checkpoint 2705 | -8/Garrison | Triggered checkpoint 2708 | -8/Garrison | Lost 6 parts (1p2n1u2w) 2709 | -8/Garrison | Core integrity fell below 50% 2733 | -8/Garrison | Lost 5 allies 2786 | -8/Garrison | Lost 3 parts (1n2w) 2976 | -8/Garrison | Discovered new exit (range 9) 3044 | -8/Garrison | Triggered checkpoint 3327 | -8/Garrison | Triggered checkpoint 3448 | -8/Garrison | Phase Generator disabled 3520 | -8/Garrison | Discovered new exit (range 12) 3544 | -8/Garrison | System corruption reached 10% 3641 | -8/Garrison | Triggered checkpoint 3648 | -8/Garrison | Core integrity fell below 20% 4084 | -8/Garrison | Discovered new exit (range 7) 4119 | -8/Garrison | Triggered checkpoint 4153 | -8/Garrison | Core destroyed Last Messages --------------- System corrupted: Component data lost. Acquired 48 matter. 1=SBF:&0IUCTX#EFQIZA =5XDQ96 System corrupted: Component data lost. E>3GD&OEF#KXHP:HNHWG9%KVFS,F System corrupted: Energy discharge (-41). ALERT: Garrison interior compromised. System corrupted: Matter fused (-9). EXIT=FOUND System corrupted: Matter fused (-8). System corrupted: Matter fused (-9). Garrison Door breached. Y-45 Defender destroyed. Y-45 Defender misfires. Y-45 Defender destroyed. JHCDOT#7K|TJXNYI7M4Y89LFQGXV< E Acquired 41 matter. Y-45 Defender destroyed. Overheating: Energy bleed (-27). Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# < ???????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????##### #????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????# ### #????????????????????????????? | | ?????????????# #?# #????????????????????????????? | | ?????????????# #?# #????????????????????????????? | | ??????######## ### #######??????????????????????? | | ??????# #??????????????????????? | | ??????# #### #??????????????????????? | | ??????# ##### ##### #??#!#??????????????????????? | | ??????# #???# #???# #?##%##?????????????????????? | | ??????# #???# #???# #?#[=%#?????????????????????? | | ??????# #???# #???# ###%!=####"##???????????????? | | ??????# ##### #???# = ????????? | | ??????# #???# ####@####### #????????????? | | ??????# #######??? #??# #??????????????????????? | | ####### #?????????# #??# #??????????????????????? | | # ## #?????????# #??# #??????????????????????? | | # ## ##????????# #??# #??????????????????????? | | ########## #### #??????????????????????? | | #??????????????????????? | | ^^^^ #### ########## #??????????????????????? | | # ^^ ## % #??# #????????# ??????????????????????? | | #^^ ^##%%=#### #?????????##??????????????????????? | | ^^^ *!! #?????????????????????????????????? | | % ####?????????????????????????????????? | | == % #????????????????????????????????????? | | %%! #??????????????####??????????????????? | | # ##=[%###?????????????##% #####??????????????? | | #[ %##%[ =###########????#! =%# #??????????????? | | %* ][=[=[ #???## [ # #??????????????? | | ! % %!%! #####" # #??????????????? | | *%[ %% % % #??????????????? | | # ##""#### #### ### ## #??????????????? | | # ## #??# ## " ! #?# #####T####??????????????? | | ##"#### #??# ###" %=#?# #???###?????????????????? | | ?# #??# #??# ## " = #?# #???????????????????????? | | ?# #??# #??# ## "= ###!##??#######?????????????? | | ?# #??# #??# ## # = ##== #??# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1200 Core Shielding 20 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonPhysicsArmor Manual? 0 Play Time 00:42:28 Cumulative 40.0 hours Start 2025.02.27 @ 19:21:41 End 2025.02.27 @ 20:05:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 40 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a40a429c-cc60-4eec-adec-5c451bf01170