Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.17 @ 12:48:15 Player: Wakanaka Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1322) 1322 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 5153 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 78 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 547/700 Matter 8/300 Energy 22/100 System Corruption 4% Temperature Cool (0) Movement Hovering (76) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (6) ------ Medium Storage Unit Improved Terrain Scanner Seismic Analyzer Improved Terrain Scan Processor Improved Field Recycling Unit > --- WEAPON (2) ------- Improved EM Shotgun Latent Energy Streamer > --- INVENTORY (8) ---- Large Matter Pod (0) Advanced Sensor Array Advanced Signal Interpreter Maneuvering Thrusters Bomb Drone Bay (16/16) Supersonic Drone Bay (1/1) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Seismic Analyzer Improved Terrain Scan Processor Maneuvering Thrusters Cloak of Protection > --- WEAPON ----------- Heavy Particle Gun Improved Grenade Launcher > --- INVENTORY -------- Large Matter Pod Advanced Sensor Array Advanced Signal Interpreter Propulsion Shielding Bomb Drone Bay Supersonic Drone Bay Latent Energy Streamer [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Utility Seismic Analyzer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Protection Propulsion Shielding Weapon Improved Grenade Launcher Energy Gun Heavy Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 40 | 8 3 8 2 . 11 8 Power 6 | 1 1 1 . . 1 2 Engine 6 | 1 1 1 . . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 3 . 2 . . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 3 | 3 . . . . . . Hover 3 | . . 2 . . . 1 Flight . | . . . . . . . Utility 18 | 2 1 1 2 . 9 3 Device 9 | 1 . . 1 . 5 2 Storage 2 | . . 1 1 . . . Processor 3 | 1 . . . . 2 . Hackware . | . . . . . . . Protection 4 | . 1 . . . 2 1 Artifact . | . . . . . . . Weapon 10 | 2 1 4 . . 1 2 Energy Gun 5 | 2 . 1 . . 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 Parts Lost 13 | . 2 5 . . . 6 Power 3 | . . . . . . 3 Propulsion 2 | . . 2 . . . . Utility 3 | . 1 . . . . 2 Weapon 5 | . 1 3 . . . 1 Highest Loss Streak 6 | . 1 4 . . . 6 Average Slot Usage (%) 97 | . 99 95 99 100 97 95 Engine 13 | . 14 14 14 14 9 20 Wheel 3 | . 28 5 . . . . Hover 18 | . . 22 28 28 18 14 Device 12 | . 12 . 4 . 18 20 Storage 7 | . . 5 9 14 9 7 Processor 15 | . 14 14 14 14 18 15 Protection 3 | . . 8 . . 6 . Energy Gun 6 | . 23 4 . . 5 6 Ballistic Gun 5 | . . 6 14 14 3 . Launcher 9 | . 4 13 14 14 9 6 Naked Turns . | . . . . . . . Heaviest Build 44 | 8 10 16 20 20 32 44 Greatest Support 44 | 26 20 44 44 44 44 44 Greatest Overweight (x) 2 | . . 2 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 4 4 6 8 8 8 8 Average Capacity 6 | 4 4 4 5 8 8 8 Most Carried 8 | 3 4 6 8 8 8 8 Average Carried 6 | 1 2 4 5 8 7 7 Final Capacity 8 | 4 4 6 8 8 8 8 Final Carried 8 | 1 4 6 8 8 8 8 Class Distribution -------------------- 51% | Scavenger-Mutant 33% | Scavenger-Scout 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 904 | 277 108 386 20 . 113 . Remotely . | . . . . . . . Salvage Created 1263 | 146 344 144 . . 296 333 Parts 105 | 13 32 12 . . 23 25 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 3 | . . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 39 | . 9 14 . . 10 6 Guns 7 | . 2 2 . . 3 . AOE 32 | . 7 12 . . 7 6 Classes Destroyed 11 | 2 6 1 . . 2 . Worker 2 | . . . . . 1 1 Builder 4 | . 1 . . . 2 1 Tunneler 4 | 3 . 1 . . . . Hauler 2 | . 1 . . . 1 . Recycler 3 | 1 1 . . . . 1 Operator 1 | . 1 . . . . . Watcher 4 | . 2 . . . 1 1 Swarmer 9 | . 3 3 . . 3 . Grunt 18 | . 6 2 . . 5 5 Sentry 3 | . . . . . 2 1 Assembled 9 | . . 9 . . . . Best Kill Streak 9 | 2 9 5 . . 7 6 Combat Bots Only 6 | . 5 5 . . 6 4 Max Kills in Single Turn 4 | 1 3 2 . . 3 4 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2015 | . 181 392 . 5 478 959 Core 408 | . 21 96 . . 138 153 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . . . 53 74 . Volleys Fired 112 | 14 29 26 . . 34 9 Largest 2 | 2 2 2 . . 2 2 Hottest 91 | 80 80 70 . . 91 91 Shots Fired 185 | 28 58 37 . . 50 12 Gun 135 | 28 49 16 . . 34 8 Cannon 1 | . . . . . . 1 Launcher 49 | . 9 21 . . 16 3 Special . | . . . . . . . Kinetic 33 | . . 1 . . 32 . Thermal 93 | 28 49 6 . . 2 8 Explosive 49 | . 9 21 . . 16 3 Electromagnetic 10 | . . 9 . . . 1 Robot Hit Streak 6 | 5 5 4 . . 6 3 Robot Miss Streak 7 | 7 3 4 . . 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 98 | 16 34 14 . . 27 7 Core Hits 104 | 5 26 25 . . 30 18 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5212 | 190 1089 1075 . 11 1461 1386 Guns 771 | 190 234 93 . . 185 69 Cannons . | . . . . . . . Explosions 4383 | . 855 982 . . 1271 1275 Melee . | . . . . . . . Ramming 58 | . . . . 11 5 42 Kinetic 151 | . . 6 . . 145 . Thermal 769 | 190 234 32 . . 40 273 Explosive 4057 | . 855 982 . . 1271 949 Electromagnetic 177 | . . 55 . . . 122 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 333 | . 36 52 . . 67 178 Projectiles . | . . . . . . . Explosions 333 | . 36 52 . . 67 178 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 421 | . 41 114 . 5 44 217 Shots 11 | . 3 5 . . 1 2 Rammed 7 | . . . . 1 1 5 Targets Rammed 7 | . . . . 1 1 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 142 | 142 56 38 . . 21 88 Average Temperature 25 | 57 20 12 . . 7 28 Received Heat Transfer 500 | . 51 20 . . 198 231 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1397 | 425 525 75 . . 74 298 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Latent Energy Used 200 | . . . . . . 200 LE Corruption 3 | . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 447 | 20 352 223 . . 210 447 Initial 73 | . 13 73 . . . 28 Average 90 | 9 153 95 . . 57 154 Maximum Alert Level 2 | . 1 1 . . 1 2 Low Security (%) 82 | 100 81 99 . 100 86 54 Level 1 16 | . 18 . . . 13 39 Level 2 1 | . . . . . . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 1 . . 2 3 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . 2 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 18 20 . . 12 12 Peak Tracking Total 7 | . 6 3 . . 7 7 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . 1 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 15 | . 1 2 . . 1 11 Max in Single Turn 7 | . 1 2 . . 1 7 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 18 | . 4 3 5 1 2 3 Terminals 6 | . 3 1 . 1 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 77 | . 10 3 50 3 4 7 Successful 69 | . 7 3 50 2 2 5 Failed 8 | . 3 . . 1 2 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals 14 | . 8 1 . 3 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 2 2 Recycling Units 7 | . 2 . . . . 5 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 61 | . 6 3 50 2 . . Record 54 | . 3 . 49 2 . . Open Door 2 | . . 2 . . . . Alert Level 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 Scan Component 2 | . . . . . 1 1 Repair 2 | . . . . . 1 1 Recycling Unit Hacks 4 | . 1 . . . . 3 Process 2 | . . . . . . 2 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 . 1 2 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 1 1 Time 54 | . . . . . 38 16 Parts Recycled . | . . . . . . . Recycled Matter 11 | . . . . . . 11 Retrieved Matter 11 | . . . . . . 11 Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 6 | . . 6 . . . . Largest Group 5 | . . 5 . . . . Highest-Rated Group 78 | . . 78 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 18 | . . 18 . . . . Total Damage 262 | . . 262 . . . . Kills 6 | . . 6 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4316 | 109 465 555 657 295 1457 778 Spaces Moved 2667 | 55 289 530 786 239 413 355 Core 14 | 6 . 8 . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 428 | 49 289 90 . . . . Hover 2225 | . . 432 786 239 413 355 Flight . | . . . . . . . Fastest Speed 50 | 50 80 76 76 76 76 76 Average Speed 76 | 79 80 77 76 76 76 76 Slowest Speed 150 | 90 80 150 76 76 76 76 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 40 86 88 34 32 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . 13 . . . . Terrain Destroyed 483 | . 62 191 . . 131 99 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 483 | . 62 191 . . 131 99 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4750 | 91 464 636 847 352 1511 849 Wait 1873 | 5 137 62 47 113 1042 467 Move 2661 | 54 288 529 785 238 412 355 Hop . | . . . . . . . Pick Up 37 | 9 6 6 7 . 6 3 Fast Attach 12 | . . 4 1 . 3 4 Attach 19 | 7 2 2 1 . 5 2 Detach 1 | . . . . . 1 . Swap 9 | 1 1 2 . . 3 2 Drop 19 | 1 1 5 6 . 4 2 Fire 112 | 14 29 26 . . 34 9 Melee . | . . . . . . . Ram 7 | . . . . 1 1 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 13) 505 | -10/Materials | Discovered new exit (range 14) 575 | -10/Materials | Entered Mines 580 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 632 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 632 | -10/Mines | Discovered new exit (range 5) 670 | -10/Mines | Assembled infested the area 690 | -10/Mines | Discovered new exit (range 14) 724 | -10/Mines | Lost 4 parts (2n2w) 777 | -10/Mines | Learned Materials terminal intel 902 | -10/Mines | Found the Drone Emporium 907 | -10/Mines | Found Prototype Device 932 | -10/Mines | Escorted by a lone wolf Derelict 957 | -10/Mines | Learned location of Storage (-9) 970 | -10/Mines | Met a Derelict shopkeep closing up shop 994 | -10/Mines | Build established: Scavenger-Mutant 1024 | -10/Mines | Learned Materials non-interactive machine intel 1130 | -10/Mines | Entered Exiles 1130 | -10/Exiles | Accompanied by 1 ally 1166 | -10/Exiles | Met 8R-AWN 1186 | -10/Exiles | Met EX-HEX 1238 | -10/Exiles | Met EX-BIN 1285 | -10/Exiles | Aligned with FarCom system 1286 | -10/Exiles | Given EX-Vault access code 1304 | -10/Exiles | Opened EX-Vault 1317 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1357 | -10/Exiles | Found Prototype Device 1360 | -10/Exiles | Identified Cloak of Protection 1403 | -10/Exiles | Met EX-DEC 1456 | -10/Exiles | Visited The Gauntlet 1562 | -10/Exiles | Learned location of Zion (-6) 1682 | -10/Exiles | Found Prototype Device 1685 | -10/Exiles | Found Prototype Energy Cannon 1696 | -10/Exiles | Identified Supersonic Drone Bay 1696 | -10/Exiles | Identified Latent Energy Streamer 1777 | -10/Exiles | Discovered new exit (range 14) 1787 | -10/Exiles | Stole three prototypes: Cloak of Protection, Supersonic Drone Bay, Latent Energy Streamer 1787 | -10/Exiles | Entered Mines 1978 | -9/Mines | Learned Materials stockpile data 2070 | -9/Mines | Discovered new exit (range 5) 2077 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2082 | -9/Mines | Entered Materials 2082 | -8/Materials | Evolved 4 slots: Utility x4 2082 | -8/Materials | Identified Bomb Drone Bay 2084 | -8/Materials | Loaded intel: 39 non-interactive machine locations 2085 | -8/Materials | Loaded intel: 12 terminal locations 2373 | -8/Materials | Build established: Scavenger-Scout 2798 | -8/Materials | Discovered new exit (range 15) 3500 | -8/Materials | Repaired Maneuvering Thrusters 3539 | -8/Materials | Entered Factory 3539 | -7/Factory | Evolved 2 slots: Power x2 3541 | -7/Factory | FarCom data flow suspended 3705 | -7/Factory | Repaired Cmb. Airjet 3821 | -7/Factory | Build established: Scavenger-Mutant 3955 | -7/Factory | Garrison activated, responded to threat 4138 | -7/Factory | Discovered new exit (range 6) 4306 | -7/Factory | Lost 6 parts (3p2u1w) 4317 | -7/Factory | Self-destructed Last Messages --------------- 04266_ G-47 Trooper destroyed. 04266_ K-01 Serf destroyed. 04267_ The unstable cave ceiling collapses. 04267_ K-01 Serf collects debris. 04268_ Lgt. Deuterium Engine destroyed. 04269_ Nuclear Reactor explodes. 04271_ The unstable cave ceiling collapses. 04271_ K-01 Serf collects debris. 04275_ Slug penetrates Wall. 04275_ Propulsion Shielding destroyed. 04281_ Slug penetrates Wall. 04285_ Acquired Imp. Field Recycling Unit. 04285_ Slug penetrates Wall. 04293_ Acquired Maneuvering Thrusters. 04303_ Slug penetrates Wall. 04306_ Penetrated by Slug. 04310_ Acquired Prototype Energy Gun. 04310_ Identified Imp. EM Shotgun. 04312_ Penetrated by Slug. 04317_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. Map ----- +----------------------------------------------------+ | """ # + #?#??##?????#?????? | | # ######## #?###?#??#????#???? | | #+#### ####?### ##????#???????#???? | | ######## ##?###??#?##??????# | | "##??###########+####?##?###???#??????? | | "" #?##?###?#?#??# ##?################?#? | | "F *% ###???#?#??#??# #???# #???# | | " ! !! #?#?########## ###?# ##?## | | "" *= # ############# #?### #?#?# | | "" = ############# ##### #?### | | %* % = # !!! "" ### | | = =* # !!] "" #? | | ^ + !! """ ### | | # """ +? | | %! ^ # """ ?## | | # ########## ## ## | | ####?## ## ##? | | ## ##?#### ## #???# | | ?## [[[ #####?# g################### | | ?? ?## [[[ ##?#### | | ??? ??## [[[ ########g#################### | | ? ?????# ## ##### h ##?####?#????# | | ??????##### [ ? ?# """ """ ####?#?##?##?# | | ??? ?????## ?# "Y" """"" #?########???# | | ???????? ? ! ??# "r" """"" # ####?##?#?# | | ? ??? ? ?## @ ## ?###?#??#?# | | ??? ?? ? ## ## ###??#??### | | ?? ??? ?? ########################????## | | ???????? ?####?##?????? ? ##????# | | ????????#?# ?#?####?#?##? ? ? ?#?#??#? | | ???????????? ? ??#???#?##? ? ?? ?????### | | ????????????#?#?#?#??#??##?#??# ?? ? ? ??##???? | | ?????????????? ??? ? ?#??#?##???? ?? ? ???#?#?# | | ???????????????? ??? ? ?####?# ??? ?? ? ??????#?# | | ???????????????"?" ""?"???#???? ? ?? ? ??? ???#??? | | ???????????????????"??" ??####?? ? ?????????#??? | | ???????????????????"?"? #?????#????? ???????????#? | | ??????????????????????? ??#?#?? ???????????????? | | ?????????????????????????#?#????? ? ?????????????? | | ?????????????????????"??#?????# ????????????????? | | ????????????????????? ???????#???????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Cloak Strength 5 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothPoweredLoader Manual? 0 Play Time 01:01:26 Cumulative 28.0 hours Start 2021.10.17 @ 10:37:23 End 2021.10.17 @ 12:48:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b649e12-c583-4849-8cf1-0dc40f8d003e