Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 18:33:48 Player: Kite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (180) 900 Value Destroyed (5891) 5891 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2078) 2078 TOTAL SCORE: 12489 Bonus ------- High Alert Combat Kills 1448 Follower Combat Kills 130 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 430/700 Matter 88/300 Energy 310/310 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Waste Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Melee Analysis Suite Actuator Array (fused) Layered Medium Armor Plating > --- WEAPON (4) ------- Power Maul Power Maul Power Sword > --- INVENTORY (5) ---- Assault Cannon AWS/Autocannon Power Sword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Microactuators Actuator Array Layered Medium Armor Plating > --- WEAPON ----------- Power Maul Power Maul Power Maul Power Sword > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Medium Treads Wheel Microactuators Actuator Array Actuator Array Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Assault Cannon AWS/Autocannon Advanced EMP Blaster Mini Grenade Launcher Power Maul Power Sword Power Sword Power Sword [Rating: 60] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Actuator Array Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Axe Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 1 . 2 . Weapon 2 | . . . . . 2 . . . Parts Attached 101 | 5 5 . 3 6 40 17 22 3 Power 8 | . . . 1 1 3 . 3 . Engine 7 | . . . 1 1 2 . 3 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 31 | 2 3 . . 3 7 7 7 2 Treads 18 | 2 1 . . . 4 6 5 . Leg . | . . . . . . . . . Wheel 13 | . 2 . . 3 3 1 2 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 2 . 1 . 11 3 5 . Device 3 | . . . . . 2 . 1 . Storage 3 | 1 1 . . . 1 . . . Processor 3 | . . . . . 2 . 1 . Hackware 1 | . . . . . 1 . . . Protection 13 | . 1 . 1 . 5 3 3 . Artifact . | . . . . . . . . . Weapon 39 | 2 . . 1 2 19 7 7 1 Energy Gun 2 | . . . . . 2 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 2 . . 1 2 12 . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . . . 1 2 . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 7 | . . . . . 3 1 3 . Slashing Weapon 8 | . . . . . 1 4 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . Parts Lost 28 | . . . . 5 9 3 8 3 Power 2 | . . . . 1 . . 1 . Propulsion 18 | . . . . 3 5 3 5 2 Utility 2 | . . . . . 1 . . 1 Weapon 6 | . . . . 1 3 . 2 . Highest Loss Streak 8 | . . . . 3 8 1 3 3 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 3 6 8 8 14 22 22 22 23 Power . | . 1 1 . . . . . 1 Propulsion 5 | 2 3 3 3 5 7 6 4 5 Utility 7 | . . 2 2 5 7 9 9 9 Weapon 5 | . . 2 2 3 5 7 7 8 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 6 . . . 14 6 5 13 Power 3 | . 1 . . . . . 1 1 Propulsion 9 | . 2 . . . 4 . . 3 Utility 23 | . 2 . . . 7 6 2 6 Weapon 8 | . 1 . . . 2 . 2 3 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 94 | . 78 85 69 90 98 99 99 98 Engine 4 | . . . . 13 6 . 5 7 Core 2 | . . . . . 2 9 1 . Treads 16 | . 25 . . . 17 22 20 11 Wheel 9 | . 2 28 28 21 9 3 1 9 Device 5 | . . . . . 2 9 15 15 Storage 9 | . 14 14 14 14 9 9 7 7 Processor 2 | . . . . . 4 . 6 7 Protection 10 | . 7 14 14 14 11 8 7 7 Energy Gun 1 | . . . . . 4 . . . Ballistic Gun 16 | . 28 28 12 25 30 . . . Impact Weapon 4 | . . . . . . 13 4 20 Slashing Weapon 8 | . . . . . . 20 24 5 Peak Build Rating 60 | 5 6 6 9 15 35 41 60 59 Average Rating 29 | 3 5 6 6 12 28 36 49 55 On Entrance 18 | . 5 6 6 9 15 31 38 59 Avg Prop Armor Cover (%) 11 | . . . . . 11 14 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 121 | 8 84 84 87 92 111 115 118 121 Greatest Support 66 | 40 40 26 26 26 26 60 66 66 Greatest Overweight (x) 11 | . 3 3 3 9 11 11 11 11 Average Overweight (x) 4 | . . 3 3 5 8 3 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 25 25 25 25 25 25 24 Most Carried 25 | 6 8 8 12 23 25 25 25 25 Average Carried 21 | 3 6 8 9 17 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 10 23 25 25 25 5 Class Distribution -------------------- 29% | Gladiator 24% | Mutant 19% | Skirmisher 12% | Scavenger-Gladiator 6% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gladiator | -8/Garrison Scavenger-Gladiator | -7/Factory Gladiator | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Matter Collected 3684 | 144 206 121 . 323 1814 670 406 . Remotely . | . . . . . . . . . Salvage Created 7208 | . 431 . . 473 2417 1120 2480 287 Parts 395 | . 28 . . 36 154 65 111 1 Haulers Intercepted 9 | . 2 . . . 5 . 2 . Recyclers Shooed 9 | . . . . 2 5 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Combat Hostiles Destroyed 111 | . 11 . . 8 32 32 27 1 Melee 38 | . . . . . . 15 23 . Guns 51 | . 11 . . 8 32 . . . AOE 15 | . . . . . . 13 1 1 Classes Destroyed 17 | . 4 . . 4 4 3 1 1 Worker 21 | . . . . 1 10 . 10 . Builder 12 | . 1 . . 1 6 . 4 . Tunneler 4 | . . . . 4 . . . . Hauler 9 | . 2 . . . 5 . 2 . Recycler 15 | . . . . 1 5 . 9 . Operator 2 | . . . . . 1 . 1 . Watcher 6 | . . . . . 4 . 2 . Swarmer 24 | . 5 . . 3 6 6 4 . Saboteur 5 | . . . . . . 5 . . Grunt 51 | . 6 . . 3 13 14 15 . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . 1 . 1 . Sentry 18 | . . . . 2 11 2 3 . Specialist 1 | . . . . . . 1 . . Hunter 4 | . . . . . 1 3 . . Programmer 4 | . . . . . . . 4 . Compactor 1 | . . . . . . . . 1 Best Kill Streak 5 | . 3 . . 3 5 5 5 1 Combat Bots Only 5 | . 3 . . 2 3 5 4 1 Max Kills in Single Turn 3 | . 2 . . 1 2 3 2 1 Gunslinging 1 | . 1 . . . 1 . . . Exploded 3 | . . . . . . 3 1 1 Melee 2 | . . . . . . 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Hostile Shots Fired 547 | . 42 . . 75 154 98 176 2 Missed 146 | . 9 . . 23 31 25 58 . Hits 401 | . 33 . . 52 123 73 118 2 Melee 6 | . . . . . . 1 3 2 Projectile 395 | . 33 . . 52 123 72 115 . Critical Strikes 10 | . . . . 2 4 . 4 . Damage Taken 5779 | . 302 . . 612 1763 1328 1674 100 Core 762 | . 56 . . 171 135 130 270 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 54 | . 2 . . 35 17 . . . Regen/Repaired (Parts) 37 | . . . . . 37 . . . Core Remaining (%) 53 | 100 . . . 9 . 51 . . Volleys Fired 284 | 1 41 2 . 78 115 27 6 14 Largest 4 | 2 2 2 . 2 4 2 1 1 Hottest 176 | 40 40 40 . 43 176 66 36 36 Shots Fired 697 | 2 80 4 . 125 435 30 6 15 Gun 646 | 2 80 4 . 125 435 . . . Cannon . | . . . . . . . . . Launcher 50 | . . . . . . 30 5 15 Special 1 | . . . . . . . 1 . Kinetic 611 | 2 80 4 . 125 400 . . . Thermal 35 | . . . . . 35 . . . Explosive 25 | . . . . . . 14 . 11 Electromagnetic 25 | . . . . . . 16 5 4 Robot Hit Streak 10 | 1 7 . . 10 9 3 4 9 Robot Miss Streak 7 | 1 3 . . 6 7 1 . . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 10 | . 2 . . 1 7 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 522 | 1 46 . . 72 238 51 109 5 Core Hits 251 | . 26 . . 32 116 31 43 3 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 5 | . . . . . 3 1 1 . Critical Strikes 26 | . . . . . 4 9 13 . Burn 1 | . . . . . 1 . . . Destroy 3 | . . . . . 3 . . . Smash 5 | . . . . . . 3 2 . Sever 17 | . . . . . . 6 11 . Melee Attacks 239 | . . . . . . 93 140 6 Impact 66 | . . . . . . 56 7 3 Slashing 173 | . . . . . . 37 133 3 Piercing . | . . . . . . . . . Sneak Attacks 41 | . . . . . . 2 39 . Combat Hostiles 6 | . . . . . . 1 5 . Follow-up Attacks 60 | . . . . . . 24 36 . Damage Inflicted 15670 | 14 513 . . 636 3889 3097 6401 1120 Guns 5005 | 14 513 . . 636 3842 . . . Cannons . | . . . . . . . . . Explosions 2991 | . . . . . 47 1318 506 1120 Melee 7653 | . . . . . . 1779 5874 . Ramming 21 | . . . . . . . 21 . Kinetic 4615 | 14 513 . . 636 3452 . . . Thermal 445 | . . . . . 390 55 . . Explosive 1847 | . . . . . 47 690 . 1110 Electromagnetic 1089 | . . . . . . 573 506 10 Impact 1270 | . . . . . . 1115 155 . Slashing 6383 | . . . . . . 664 5719 . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 3 4 3 3 Average Corruption 3 | . 3 4 4 4 2 3 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 139 | . 11 6 5 28 27 41 17 4 Message Errors 32 | . 1 . . 11 10 6 3 1 Matter Fused 44 | . 4 3 1 4 11 15 5 1 Heat Flow Errors 14 | . 1 . 1 3 1 5 3 . Energy Discharges 8 | . 1 . 1 2 1 2 . 1 Parts Rejected 2 | . . . . 2 . . . . Parts Fused 2 | . . 1 . . . . 1 . Data Loss (minor) 21 | . 2 2 2 3 3 7 2 . Data Loss (major) 5 | . . . . 1 . 4 . . Misfires 3 | . . . . 2 . . . 1 Alerts 5 | . . . . . . 2 3 . Weapon Failures 3 | . 2 . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 1254 | . . . . . . 179 1075 . Projectiles . | . . . . . . . . . Explosions 111 | . . . . . . 106 5 . Melee 1143 | . . . . . . 73 1070 . Knockbacks 2 | . . . . . . 2 . . Impact 2 | . . . . . . 2 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 307 | . . . . . . 193 87 27 Shots 17 | . . . . . . 10 5 2 Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . Kicked . | . . . . . . . . . Crushed 2 | . . . . . . . 2 . Highest Temperature 339 | . 133 . 115 263 339 146 185 . Average Temperature 76 | . 26 . 65 91 79 52 59 . Received Heat Transfer 2052 | . 108 . . 228 837 279 600 . Effects 5 | . . . . 3 2 . . . Energy Bleed 2 | . . . . 1 1 . . . Interference 3 | . . . . 2 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . . . . . 4 3 . Combat Hostiles 7 | . . . . . . 4 3 . Parts Fried 10 | . . . . . . 6 4 . Impact Corruptions 5 | . . . . . . 4 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 975 | . . . . . 925 50 . . Parts Sabotaged 3 | . . . . . . 3 . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Maximum Alert Level 5 | . . . . . 2 5 4 2 Low Security (%) 46 | 100 100 100 . 100 68 . . . Level 1 11 | . . . . . 27 3 . 45 Level 2 6 | . . . . . 3 15 . 54 Level 3 19 | . . . . . . 34 67 . Level 4 10 | . . . . . . 21 32 . Level 5 5 | . . . . . . 25 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1944 | . 109 60 . 65 500 1944 1253 437 Initial 1020 | . . 16 . . . 323 1020 436 Average 515 | . 59 9 . 8 179 1145 1057 389 Influence Increases 4425 | . 304 60 . 240 1186 1711 887 37 Destroy 0b10 Robot/C 2360 | . 220 40 . 160 640 760 540 . Destroy 0b10 Robot/NC 345 | . 15 . . 35 155 . 140 . Destroy Leader 430 | . 54 10 . 30 188 50 98 . Allied During Kill 47 | . . 10 . . . 37 . . Successful Hack 16 | . . . . . 16 . . . Disable Machine 120 | . . . . . 60 45 15 . Anti-Garrison Action 550 | . . . . . . 550 . . Destroy Structure 212 | . . . . . 22 149 4 37 Partial Spotted 30 | . . . . . 15 15 . . Lose Combat Pursuer 315 | . 15 . . 15 90 105 90 . Influence Decreases 4122 | . 262 72 30 240 689 264 1584 981 Entered New Map 1965 | . . 26 30 . . 174 924 811 Time Decay 1847 | . 262 46 . 220 599 . 580 140 Lost Part 250 | . . . . 20 90 30 80 30 Lost Ally 60 | . . . . . . 60 . . Squads Dispatched 17 | . 3 . . . 3 . 11 . Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . . . . 4 . Reinforcement 7 | . 2 . . . . . 5 . Assault 2 | . . . . . . . 2 . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Distress Signals 9 | . 1 . . . 8 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 172 | . 18 . . 12 51 40 44 7 Peak Tracking Total 5 | . 5 . . 3 5 4 5 5 Tactical Retreats 17 | . 1 . . 1 5 5 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Traps Triggered 15 | . 3 . . . 2 8 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Machines Disabled 16 | . . . . . 4 11 1 . Max in Single Turn 3 | . . . . . 3 1 1 . Garrison Relay 5 | . . . . . . 5 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Machines Accessed 14 | . 1 . 2 . 8 2 1 . Terminals 9 | . 1 . . . 5 2 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 30 | . 2 . 5 . 15 7 1 . Successful 14 | . . . 5 . 8 1 . . Failed 15 | . 2 . . . 6 6 1 . Catastrophic 4 | . . . . . 2 2 . . Database Lockouts 1 | . . . . . 1 . . . Manual 14 | . 2 . 1 . 10 . 1 . Terminals 19 | . 2 . . . 9 7 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 8 | . . . 5 . 2 1 . . Record 4 | . . . 4 . . . . . Part Schematic 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Retrieve Study 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . 1 . . . Terminals 1 | . . . . . 1 . . . Botnet 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . . 5 2 . . Full Trace Events 3 | . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . find_chute 1 | . . . . . . . 1 . Relay Couplers Released 20 | . . . . . . 20 . . Machine Destruction 20 | . . . . . . 20 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Total Allies 6 | . . 3 . . . 3 . . Largest Group 3 | . . 3 3 . . 3 . . Highest-Rated Group 87 | . . 72 72 . . 87 . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 Total Orders . | . . . . . . . . . Ally Attacks 27 | . . 5 . . . 22 . . Total Damage 489 | . . 82 . . . 407 . . Kills 8 | . . 2 . . . 6 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Turns Passed 9968 | 111 679 341 354 1208 3155 2028 1796 296 Spaces Moved 4226 | 62 334 247 259 610 1192 771 666 85 Core 3 | 3 . . . . . . . . Treads 1473 | 59 304 . . . . 497 581 32 Legs . | . . . . . . . . . Wheels 2750 | . 30 247 259 610 1192 274 85 53 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 135 135 135 135 135 190 155 155 Average Speed 186 | 154 157 135 135 163 209 206 198 193 Slowest Speed 360 | 160 160 135 135 215 245 245 360 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 3 66 70 65 88 87 89 19 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 10 | . . . . . . 1 3 6 Terrain Destroyed 211 | . . . . . 14 131 3 63 Melee 10 | . . . . . . 1 3 6 Projectile 4 | . . . . . 4 . . . AOE 197 | . . . . . 10 130 . 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Total 5626 | 73 415 251 264 720 1616 1062 1034 191 Wait 561 | . 18 3 . 8 147 93 214 78 Move 4218 | 61 333 246 258 609 1192 768 666 85 Hop . | . . . . . . . . . Pick Up 114 | 6 10 . 1 16 47 17 17 . Fast Attach 45 | 5 . . . 4 20 8 8 . Attach 34 | . 1 . 2 4 13 5 9 . Detach 2 | . . . 1 . 1 . . . Swap 66 | . 4 . 1 1 20 23 9 8 Drop 111 | . 8 . 1 . 61 23 18 . Fire 284 | 1 41 2 . 78 115 27 6 14 Melee 153 | . . . . . . 62 85 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . . . 2 . Escape Stasis 6 | . . . . . . 6 . . Rewire 30 | . . . . . . 30 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Discovered new exit (range 11) 607 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Entered Mines 850 | -10/Mines | Discovered new exit (range 14) 1000 | -10/Mines | Received a Mining Laser from a helpful Derelict 1001 | -10/Mines | Discovered new exit (range 11) 1121 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1122 | -10/Mines | Discovered new exit (range 5) 1132 | -10/Mines | Entered Exiles 1132 | -10/Exiles | Accompanied by 3 allies 1162 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1166 | -10/Exiles | Met 8R-AWN 1188 | -10/Exiles | Met EX-HEX 1280 | -10/Exiles | Met EX-BIN 1298 | -10/Exiles | Aligned with FarCom system 1300 | -10/Exiles | Given EX-Vault access code 1332 | -10/Exiles | Opened EX-Vault 1340 | -10/Exiles | Found AWS/Autocannon 1367 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1414 | -10/Exiles | Learned location of Zion (-7) 1463 | -10/Exiles | Discovered new exit (range 14) 1486 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1486 | -10/Exiles | Entered Mines 1545 | -9/Mines | Met a Derelict bent on vengeance 1828 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1844 | -9/Mines | Found Scrap Suit 1969 | -9/Mines | Core integrity fell below 50% 1996 | -9/Mines | Lost 3 parts (1p2n) 2180 | -9/Mines | Core integrity fell below 20% 2415 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2668 | -9/Mines | Discovered new exit (range 9) 2694 | -9/Mines | Entered Materials 2694 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3025 | -8/Materials | Repaired Core Shielding 3330 | -8/Materials | Build established: Scavenger-Tank 3590 | -8/Materials | Lost 8 parts (4n1u3w) 4144 | -8/Materials | Build established: Skirmisher 4627 | -8/Materials | Discovered new exit (range 11) 5103 | -8/Materials | Central database locked down 5432 | -8/Materials | Discovered new exit (range 16) 5849 | -8/Materials | Identified exit to Garrison 5849 | -8/Materials | Entered Garrison 5917 | -8/Garrison | Triggered checkpoint 6051 | -8/Garrison | Garrison Relay disabled 6069 | -8/Garrison | Garrison Relay disabled 6089 | -8/Garrison | Build established: Gladiator 6425 | -8/Garrison | Triggered checkpoint 6791 | -8/Garrison | Discovered new exit (range 52) 6791 | -8/Garrison | Discovered new exit (range 50) 6791 | -8/Garrison | Discovered new exit (range 33) 6820 | -8/Garrison | Triggered checkpoint 6829 | -8/Garrison | Triggered checkpoint 6917 | -8/Garrison | Triggered checkpoint 6964 | -8/Garrison | Garrison Relay disabled 7151 | -8/Garrison | Triggered checkpoint 7203 | -8/Garrison | Triggered checkpoint 7279 | -8/Garrison | Triggered checkpoint 7332 | -8/Garrison | Lost 3 allies 7365 | -8/Garrison | Garrison Relay disabled 7517 | -8/Garrison | Triggered checkpoint 7536 | -8/Garrison | Garrison Relay disabled 7711 | -8/Garrison | Phase Generator disabled 7737 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7877 | -8/Garrison | Entered Factory 7877 | -7/Factory | Evolved 2 slots: Utility x2 8491 | -7/Factory | Build established: Scavenger-Gladiator 8677 | -7/Factory | First assault squad dispatched 9476 | -7/Factory | Build established: Gladiator 9636 | -7/Factory | Lost 3 parts (3n) 9673 | -7/Factory | Manually triggered Chute Trap 9673 | -7/Factory | Sucked down chute 9673 | -7/Factory | Entered Waste 9744 | -7/Waste | Spotted C-40 Crusher 9744 | -7/Waste | Spotted C-40 Crusher 9752 | -7/Waste | Destroyed C-40 Crusher 9754 | -7/Waste | Spotted C-40 Crusher 9760 | -7/Waste | Spotted C-40 Crusher 9788 | -7/Waste | Spotted C-40 Crusher 9804 | -7/Waste | Spotted C-40 Crusher 9947 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9968 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9969 | -7/Waste | Self-destructed Last Messages --------------- 09782_ Com. Battery crushed. 09783_ Imp. Deuterium Engine crushed. 09783_ 51 Matter crushed. 09783_ Power Amplifier crushed. 09785_ Com. Wheel crushed. 09785_ Com. Battery crushed. 09792_ The unstable cave ceiling collapses. 09837_ HY %9T=U9#SGKOAQVJ4P7C,PSD5HU 09866_ The unstable cave ceiling collapses. 09868_ System corrupted: Matter fused (-7). 09893_ System corrupted: FCS attempts to trigger Adv. EMP Blaster. 09893_ System corrupted: Adv. EMP Blaster misfires. 09947_ Adv. Treads crushed. 09947_ Wheel crushed. 09968_ Microactuators crushed. 09968_ Huge Storage Unit crushed. 09968_ Power Maul crushed. 09968_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######?????????###?????????????????? | | ??????????????# #???????? #?????????????????? | | ??????????????# #???????? #?????????????????? | | ??????????????# ###?###? #?????????????????? | | ??????????????# # ### ## #?????????????????? | | ????????????### # # #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# C CC #?????????????????? | | ???????????## CCCC ??????????????????? | | ??????????##"## ###CC## ???????????????????? | | ########### # # ###]!!@#??????????????????????? | | # ###; CC !==#/=?????????????????????? | | # #?## # ######/ ???????????????????? | | # #### ###?????= #?????????????????? | | # #???????? ????????????????? | | # #????????? ??????????????? | | # #?????????? ????????????? | | # #?????????? ???????????? | | # #### #???????????#######???????????? | | # #??# ##????????????????????????????? | | # #??# ##???????????????????????????? | | ############??# #???????????????????????????? | | ??????????????# # ?????????????????????? | | ????????????? ????????????????????? | | ????????????# ??????????????????? | | ????????????# ???????????????????? | | ????????????# ???????????????????? | | ????????????### ## ????????????????????? | | ??????????????# #?# # ????????????????????? | | ??????????????# #?? #### ????????????????????? | | ??????????????# #???#?????????????????????????? | | ??????????????? #?????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Actuator Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Core Shielding | 26% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveRainbowAnalyzer Manual? 0 Play Time 00:47:02 Cumulative 718.8 hours Start 2026.10.17 @ 17:45:20 End 2026.10.17 @ 18:33:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 550 Adventurer 0 Explorer 0 Win Type - Total 28 Types 15/2/5/1/0/0/0/3/0/2 Lore% 72 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 43% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0ef5bb1-011e-49a7-b3cd-24478cab00aa