Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.07 @ 14:56:27 Player: h0rm1g4 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3934) 3934 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-88) -88 TOTAL SCORE: 9261 Bonus ------- High Alert Combat Kills 55 Friendly Fire -143 Cogmind --------- Core Integrity 753/1150 Matter 421/550 Energy 548/675 System Corruption 5% Temperature Cool (0) Movement Core (1100) Ox21 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Large Storage Unit Energy Well Matter Compressor Improved Signal Interpreter Advanced Targeting Computer ECM Suite Experimental Hacking Suite Improved Corruption Screen > --- WEAPON (3) ------- Heavy Plasma Cannon Railgun > --- INVENTORY (15) --- Light Antimatter Reactor Light Antimatter Reactor Compact Battery (200) Improved Signal Interpreter Seismic Detector Heavy Reactive Plating Advanced Hacking Suite Improved Field Recycling Unit (0) Improved Light Cannon Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Matter Compressor Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Cloaking Device Hardened Medium Armor Plating Experimental Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Improved Heavy Laser Coil Gun Railgun > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Compact Battery Improved Signal Interpreter Seismic Detector ECM Suite Heavy Reactive Plating Advanced Hacking Suite Improved Field Recycling Unit Heavy Plasma Cannon Improved Light Cannon Power Sword [Rating: 95] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . . 1 . Utility 9 | . . 2 1 2 . . 1 1 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 95 | 6 8 17 11 9 3 3 8 6 24 Power 13 | 1 . 4 1 1 . . 1 1 4 Engine 9 | 1 . 4 1 1 . . . 1 1 Core 2 | . . . . . . . 1 . 1 Reactor 2 | . . . . . . . . . 2 Propulsion 17 | 2 4 3 1 2 1 . . 1 3 Treads . | . . . . . . . . . . Leg 7 | 2 4 1 . . . . . . . Wheel 10 | . . 2 1 2 1 . . 1 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 1 4 5 6 3 2 . 3 4 10 Device 18 | . 1 4 1 1 1 . 3 2 5 Storage 11 | 1 3 . 3 . 1 . . 2 1 Processor 4 | . . . 1 2 . . . . 1 Hackware 1 | . . . . . . . . . 1 Protection 4 | . . 1 1 . . . . . 2 Artifact . | . . . . . . . . . . Weapon 27 | 2 . 5 3 3 . 3 4 . 7 Energy Gun 7 | 1 . 2 . . . 1 1 . 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 8 | 1 . 3 . 1 . . 1 . 2 Ballistic Cannon 6 | . . . 2 . . 1 1 . 2 Launcher 4 | . . . 1 2 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . . 1 . 2 Parts Lost 25 | . . . 1 1 . 1 3 . 19 Power 3 | . . . . . . . . . 3 Propulsion 3 | . . . . . . . . . 3 Utility 13 | . . . 1 1 . . 2 . 9 Weapon 6 | . . . . . . 1 1 . 4 Highest Loss Streak 10 | . . . 1 1 . 1 3 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 91 86 96 88 91 91 87 93 84 Engine 7 | . 14 11 9 7 7 7 6 8 5 Leg 3 | . 26 17 5 . . . . . . Wheel 9 | . . 4 12 15 8 7 6 11 9 Device 12 | . 8 9 15 7 14 15 15 14 14 Storage 12 | . 14 11 9 7 13 15 13 19 14 Processor 9 | . . . 2 12 15 15 13 11 12 Protection 7 | . . 10 14 14 7 7 6 5 4 Energy Gun 7 | . 14 11 9 7 7 5 5 5 4 Ballistic Gun 7 | . 14 11 6 6 7 5 4 5 6 Ballistic Cannon 1 | . . . 3 . . 1 2 . 2 Launcher 4 | . . . 8 6 7 7 5 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 12 18 25 46 52 43 48 60 67 84 Greatest Support 38 | 20 20 20 20 20 28 28 28 28 38 Greatest Overweight (x) 5 | . 5 2 4 4 1 1 2 2 2 Average Overweight (x) 1 | . . 1 2 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 15 10 20 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 13 15 15 15 15 15 15 Most Carried 15 | 5 10 10 12 15 15 15 15 15 15 Average Carried 12 | 3 5 9 9 13 14 14 13 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Final Carried 15 | 3 10 10 11 14 15 13 15 15 11 Class Distribution -------------------- 30% | Skirmisher 23% | Mutant 17% | Scavenger-Mutant 13% | Tank 9% | Scavenger-Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 3044 | 232 133 214 503 218 288 24 208 257 967 Remotely . | . . . . . . . . . . Salvage Created 3662 | . 222 256 477 379 90 24 300 284 1630 Parts 214 | . 17 17 50 23 3 . 11 21 72 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . 1 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 10 2 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 77 | . 7 7 17 9 4 1 8 3 21 Guns 50 | . 7 7 9 5 1 . 2 3 16 Cannons 9 | . . . 2 . . . 3 . 4 AOE 17 | . . . 6 4 3 1 3 . . Classes Destroyed 12 | . 3 3 2 3 . . . . 1 Worker 5 | . . . 2 . . . . . 3 Builder 6 | . . . 4 1 . . . . 1 Tunneler 2 | . . 1 . 1 . . . . . Drone 1 | . . . . . . . . . 1 Watcher 9 | . 1 1 2 2 . . . 2 1 Swarmer 22 | . 3 3 11 . 2 . 3 . . Grunt 23 | . 4 1 5 2 . . 2 . 9 Brawler 3 | . . . . 1 . . 2 . . Duelist 3 | . . 1 . . . . 1 . 1 Sentry 11 | . . 2 1 3 1 . . 1 3 Hunter 6 | . . . . 2 1 1 . . 2 Programmer 9 | . . . . 1 . . . 2 6 Best Kill Streak 9 | . 2 2 9 4 3 1 4 2 5 Combat Bots Only 7 | . 2 2 7 3 3 1 4 2 3 Max Kills in Single Turn 4 | . 1 1 4 3 2 1 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 2 2 1 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Damage Taken 4982 | . 227 243 250 458 187 97 405 174 2941 Core 768 | . 41 84 17 73 38 38 29 51 397 Absorbed by Shields 539 | . . 28 19 . 73 39 128 64 188 Redirected to Shielding 51 | . . . 5 6 6 1 14 3 16 Core Remaining (%) 89 | 100 83 79 96 . . 78 96 94 . Volleys Fired 239 | . 28 38 26 24 9 4 13 15 82 Largest 3 | . 2 2 3 3 3 2 3 3 3 Hottest 193 | . 60 88 125 126 111 78 147 132 193 Shots Fired 588 | . 56 75 64 63 24 6 30 35 235 Gun 462 | . 56 75 43 47 18 . 13 28 182 Cannon 58 | . . . 9 . . 2 11 . 36 Launcher 68 | . . . 12 16 6 4 6 7 17 Special . | . . . . . . . . . . Kinetic 296 | . 28 38 26 24 9 2 12 15 142 Thermal 224 | . 28 37 26 23 9 . 12 13 76 Explosive 43 | . . . 12 16 6 4 5 . . Electromagnetic 25 | . . . . . . . 1 7 17 Robot Hit Streak 42 | . 13 12 22 20 9 2 6 7 42 Robot Miss Streak 5 | . 5 3 3 3 2 2 1 2 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 2 1 . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Shots Hit Robots 413 | . 37 50 39 42 18 3 21 23 180 Core Hits 221 | . 14 15 36 40 7 1 18 13 77 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 4 | . 1 . . . . . . . 3 Critical Strikes 15 | . 1 . 2 . 1 . . . 11 Burn 5 | . . . 1 . 1 . . . 3 Destroy 6 | . 1 . . . . . . . 5 Blast 4 | . . . 1 . . . . . 3 Melee Attacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1 | . . . . . . 1 . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10205 | . 364 657 1291 1416 460 141 708 446 4722 Guns 6176 | . 364 657 418 541 199 . 137 386 3474 Cannons 1063 | . . . 157 . . 18 212 . 676 Explosions 2937 | . . . 716 872 261 97 359 60 572 Melee 26 | . . . . . . 26 . . . Ramming 3 | . . . . 3 . . . . . Kinetic 4075 | . 168 296 300 307 96 18 212 219 2459 Thermal 3177 | . 196 361 275 234 103 . 137 167 1704 Explosive 2233 | . . . 716 872 261 97 287 . . Electromagnetic 691 | . . . . . . . 72 60 559 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 26 | . . . . . . 26 . . . Highest Corruption 5 | . . . . 1 1 1 . 1 5 Average Corruption 2 | . . . . 1 1 1 . 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . 7 Effects 35 | . . . . 4 2 1 . 1 27 Message Errors 4 | . . . . . . . . 1 3 Matter Fused 8 | . . . . 2 2 . . . 4 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . . 4 Data Loss (minor) 5 | . . . . . . 1 . . 4 Data Loss (major) 2 | . . . . 1 . . . . 1 Misfires 6 | . . . . . . . . . 6 Weapon Failures 4 | . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 66 | . . . 26 . 16 2 . . 22 Projectiles . | . . . . . . . . . . Explosions 66 | . . . 26 . 16 2 . . 22 Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . 1 . 5 Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . 1 . 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 370 | . . . 22 159 . 29 . 101 59 Shots 19 | . . . 1 9 . 1 . 5 3 Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 323 | . 120 190 248 323 142 . 213 182 220 Average Temperature 61 | . 54 53 60 82 62 . 84 61 52 Received Heat Transfer 818 | . 123 78 81 150 52 . 63 6 265 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 6039 | . 450 851 777 592 333 . 259 222 2555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 516 | . 212 298 516 312 . . 232 163 368 Initial 159 | . . 76 40 159 . . 34 13 . Average 169 | . 93 168 263 215 . . 155 32 195 Maximum Alert Level 2 | . 1 1 2 1 . . 1 . 1 Low Security (%) 64 | 100 92 56 48 53 . . 52 100 58 Level 1 33 | . 7 43 24 46 . . 47 . 41 Level 2 2 | . . . 27 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . . 2 3 . . 3 2 8 Investigation 1 | . . . 1 . . . . . . Extermination 6 | . . . . 1 . . . 2 3 Reinforcement 5 | . . . 1 1 . . . . 3 Assault . | . . . . . . . . . . Garrison 6 | . . . . 1 . . 3 . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 8 | . 1 1 1 1 . . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 10 17 19 14 4 4 8 6 31 Peak Tracking Total 6 | . 3 4 5 3 3 4 4 2 6 Tactical Retreats 2 | . 1 . . . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 5 | . 2 . 1 1 . . . . 1 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 23 | . . . 2 4 . . 2 3 12 Max in Single Turn 2 | . . . 1 1 . . 2 2 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 5 | . 1 2 . . . . . 1 1 Terminals 5 | . 1 2 . . . . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 5 | . 1 2 . . . . . 1 1 Successful 3 | . 1 2 . . . . . . . Failed 2 | . . . . . . . . 1 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 5 | . 1 2 . . . . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 2 . . . . . . . Record 2 | . 1 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 1 . . . . . 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches 3 | . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 5325 | 55 379 474 472 917 692 280 429 519 1108 Spaces Moved 3640 | 46 205 261 297 741 587 230 294 356 623 Core 24 | 19 5 . . . . . . . . Treads . | . . . . . . . . . . Legs 329 | 27 200 102 . . . . . . . Wheels 3287 | . . 159 297 741 587 230 294 356 623 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 110 110 95 95 115 115 130 105 Average Speed 118 | 91 127 127 119 109 112 115 125 130 122 Slowest Speed 300 | 120 300 190 140 140 115 115 130 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 37 26 31 22 69 24 8 12 20 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 9 | . . . . . 9 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 399 | . . . 102 195 22 30 25 8 17 Melee . | . . . . . . . . . . Projectile 19 | . . . . . . . 3 . 16 AOE 379 | . . . 102 195 22 30 22 8 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Total 4159 | 58 272 329 360 800 607 237 328 381 787 Wait 39 | . 16 . 3 3 . . . . 17 Move 3631 | 45 204 260 296 740 586 229 293 355 623 Hop . | . . . . . . . . . . Pick Up 95 | 7 13 6 16 13 5 . 10 2 23 Fast Attach 7 | 2 . 2 . . . . . 1 2 Attach 51 | 4 4 3 4 3 3 2 5 2 21 Detach 4 | . . 1 . . 1 . . 1 1 Swap 38 | . 4 12 7 6 . 1 3 3 2 Drop 53 | . 3 7 8 10 3 . 4 2 16 Fire 239 | . 28 38 26 24 9 4 13 15 82 Melee 1 | . . . . . . 1 . . . Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x2 856 | -9/Materials | Build established: Scavenger-Mutant 879 | -9/Materials | Discovered new exit (range 14) 909 | -9/Materials | Entered another Materials area 909 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1175 | -8/Materials | Destroyed 7 combat bots 1359 | -8/Materials | Discovered new exit (range 15) 1381 | -8/Materials | Entered Factory 1381 | -7/Factory | Evolved 2 slots: Utility x2 1455 | -7/Factory | Build established: Tank 1898 | -7/Factory | Found Prototype Launcher 1899 | -7/Factory | Identified Rocket Array 2155 | -7/Factory | Garrison activated, responded to threat 2279 | -7/Factory | Discovered new exit (range 12) 2290 | -7/Factory | Identified exit to Lower Caves 2298 | -7/Factory | Entered Lower Caves 2523 | -7/Lower Caves | Build established: Skirmisher 2822 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2874 | -7/Lower Caves | Discovered new exit (range 12) 2881 | -7/Lower Caves | Encountered a Warlord checkpoint 2887 | -7/Lower Caves | Identified exit to Lower Caves 2990 | -7/Lower Caves | Entered another Lower Caves area 3049 | -7/Lower Caves | Discovered new exit (range 9) 3269 | -7/Lower Caves | Identified exit to Factory 3270 | -7/Lower Caves | Entered Factory 3270 | -6/Factory | Spotted B-75 Beast 3270 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3336 | -6/Factory | Garrison activated, responded to threat 3402 | -6/Factory | Lost 3 parts (2u1w) 3642 | -6/Factory | Build established: Mutant 3690 | -6/Factory | Discovered new exit (range 7) 3698 | -6/Factory | Identified exit to Factory 3699 | -6/Factory | Entered another Factory area 3699 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4109 | -5/Factory | Discovered new exit (range 12) 4156 | -5/Factory | Identified exit to Factory 4218 | -5/Factory | Entered another Factory area 4218 | -4/Factory | Accompanied by 3 allies 4218 | -4/Factory | Evolved 2 slots: Utility x2 4271 | -4/Factory | Discovered new exit (range 30) 4274 | -4/Factory | Garrison activated, responded to threat 4493 | -4/Factory | Lost 3 parts (1p1u1w) 4681 | -4/Factory | Found Prototype Processor 4682 | -4/Factory | Identified Exp. Melee Analysis Suite 4969 | -4/Factory | Build established: Scavenger-Skirmisher 5024 | -4/Factory | Found Prototype Hackware 5025 | -4/Factory | Identified Exp. Hacking Suite 5061 | -4/Factory | Found Hvy. Reactive Plating 5290 | -4/Factory | Garrison activated, responded to threat 5326 | -4/Factory | Self-destructed Last Messages --------------- 05306_ K-01 Serf destroyed. 05307_ Extracted 10 matter. 05307_ K-01 Serf collects debris. 05308_ R-10 Processor collects Sml. Matter Pod. 05310_ K-01 Serf collects debris. 05311_ R-10 Processor collects Wheel. 05312_ W-44 Eye distress signal alerts nearby ally. 05314_ K-01 Serf collects debris. 05315_ R-10 Processor collects Wheel. 05316_ Imp. Corruption Screen intercepted 1% system corruption. 05319_ K-01 Serf collects debris. 05319_ Slug penetrates R-10 Processor. 05319_ Slug penetrates Wall. 05319_ Penetrated by Slug. 05320_ Imp. Corruption Screen intercepted 1% system corruption. 05321_ Penetrated by Slug. 05322_ Imp. Cloaking Device destroyed. 05325_ Coil Gun destroyed. 05325_ Penetrated by Slug. 05325_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | # """" """" #????????????#### """""" # | | # """" """" #???############# """""" # | | # """" """" #???# == ## """""" # | | # """" """" #???# == ## # | | # """" """" ##### == *=!## # | | # """" "" + | =!## # | | # # ! [% *=!## # | | # = # %|[%] ########+### | | # *%! / [ ! | | ####+#########+#+########### #####+##### %% % | | # ## #??# # """%%%% | | ## #??# """ + """" "% | | ##+#??# ""R" # """" "" | | # ?# "" " # | | # ## # | | # ## ] # | | # # #######+# | | #### ###### T###### # ! + ]]! | | ####+############## # # ]]! | | # # #! # ]] | | # """"""""" # # + #######+### | | # # # # #????? ??? | | # """"""""" # ###### #????? ??? | | # /A #????? ??? | | # """"""""" # ############ #????? ??? | | # # @#??????????# #?????""??? | | ################### #??????????# #?????????? | | #???????? # #??????????# #?????????? | | #????# ? """ """ # #??????????? #?????????? | | #????# """ "Y" # #??????????? #?????????? | | #????# """ # #???????????+#?????????? | | #????# ^# #??????????????????????? | | #????# """ """ + #??????????????????????? | | #????# """ """ # #??????????????????????? | | #????# ! """ """ # #??????????????????????? | | #????# # #???? #??????????????? | | #????# # ### #??????????????? | | ?????# # #?????????????? | | ?????# ] ! #h #?????????????? | | ?????############## "p "" #?????????????? | | ??????????????????# " "" ??????????????? | | ??????????????????# " """ ????????????????? | | ??????????????????# " " """ ?????????????????? | | ?????????????????#" """ ??????????????????? | | ?????????????????#"== ]= ??????????????? | | ?????????????????#* ! "" =! ??????????????? | | ???????????????? ! !! "" = ??????????????? | | ??????????????? !! """ ??????????????????? | | ?????????????? !![ ""????????????????????? | | ????????????# % " ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 850 Matter Stores 550 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Corruption Block 15 Armor Coverage 600 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! Challenges ------------ None Game ------ Seed NovaHypervelocityDrive Manual? 0 Play Time 01:56:33 Cumulative 24.6 hours Start 2023.03.07 @ 05:12:20 End 2023.03.07 @ 14:56:27 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 7 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44cec60-d9b4-4380-837f-14eb65a12bdc