Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.11 @ 20:56:24 Player: satan5 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (301) 1505 Value Destroyed (12334) 12334 Prototype IDs (53) 1060 Alien Tech Used (4) 800 Bonus (5802) 5802 TOTAL SCORE: 29101 Bonus ------- High Alert Combat Kills 1557 Follower Combat Kills 96 Entered DSFs 500 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -151 Cogmind --------- Core Integrity 0/1450 Matter 147/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Terrain Scan Processor Advanced Salvage Targeting Computer Improved Melee Analysis Suite Core Analyzer SHELL Armor System Mapper System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Core Stripper Peak State ------------ > --- POWER ------------ Light Fission Core Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Advanced Gravity Neutralizer Experimental Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer SHELL Armor System Mapper System Shield > --- WEAPON ----------- Helical Railgun Tri-rail Accelerator Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor Medium Treads Experimental Power Amplifier Experimental Energy Well Experimental Optical Array Advanced Target Analyzer Experimental ECM Suite Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Heavy Regenerative Plating Experimental Focal Shield Experimental Thermal Shield Experimental EM Disruption Field Antimissile System Cooled Nova Cannon Coil Gun Railgun Linear Accelerator Shock Maul Enhanced Force Lance [Rating: 186] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Centrium Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Core Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Flak Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Slots Evolved 16 | . . 2 2 2 . . . . 2 . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . . . . 1 . . . 1 . . . Utility 8 | . . 1 1 2 . . . . 1 . 1 . 1 . . . 1 . Weapon 3 | . . . . . . . . . 1 . . . 1 . . . 1 . Parts Attached 220 | 6 2 9 10 23 7 5 . 1 2 3 12 3 47 8 9 42 14 17 Power 11 | 1 . 1 1 1 . 1 . . 1 . . . 2 . . 2 1 . Engine 4 | 1 . 1 . . . 1 . . . . . . 1 . . . . . Core 4 | . . . 1 1 . . . . . . . . 1 . . 1 . . Reactor 3 | . . . . . . . . . 1 . . . . . . 1 1 . Propulsion 41 | 2 . 4 1 5 1 . . . . . 2 . 12 3 4 2 1 4 Treads 32 | 2 . 4 1 5 1 . . . . . 2 . 10 . 3 2 1 1 Leg 2 | . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 1 . . . . 1 Flight 5 | . . . . . . . . . . . . . 1 3 1 . . . Utility 83 | 1 2 2 6 8 . . . . . 1 3 1 14 1 4 27 7 6 Device 36 | . . 1 2 4 . . . . . . . 1 9 1 2 14 2 . Storage 8 | 1 1 . . . . . . . . . . . . . 2 2 1 1 Processor 15 | . . . 1 2 . . . . . . 1 . 4 . . 3 1 3 Hackware 6 | . . . 1 . . . . . . 1 2 . 1 . . 1 . . Protection 18 | . 1 1 2 2 . . . . . . . . . . . 7 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 2 2 9 6 4 . 1 1 2 7 2 19 4 1 11 5 7 Energy Gun 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 19 | 2 . . . . . . . . . . 2 . 10 . . 1 4 . Ballistic Cannon 32 | . . 2 1 7 3 2 . . 1 . 3 1 2 1 1 7 1 . Launcher 12 | . . . 1 1 . 2 . 1 . 1 1 1 4 . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 2 . . . . . . . 2 2 . 1 . 1 Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . . . . 1 1 . 1 . . . . . Unidentified Prototypes 28 | . . . 1 1 1 . . . 1 . . . 3 . . 16 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . . . . 10 . . Parts Lost 60 | . . . 2 3 . . . . . . 1 1 31 2 . 1 13 6 Power 5 | . . . 1 . . . . . . . . . 2 . . . 2 . Propulsion 22 | . . . . 1 . . . . . . . . 12 2 . . 4 3 Utility 21 | . . . 1 1 . . . . . . . 1 12 . . 1 3 2 Weapon 12 | . . . . 1 . . . . . . 1 . 5 . . . 4 1 Highest Loss Streak 13 | . . . 2 1 . . . . . . 1 1 13 2 . 1 5 2 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . . . 1 1 Average Slot Usage (%) 86 | . 88 96 99 99 99 100 100 100 93 99 99 99 88 37 60 72 68 33 Engine 2 | . 14 11 7 . . 1 7 7 3 . . . . . . . . . Core 2 | . . . 1 7 7 6 . . . . . . . . . . 2 . Reactor 1 | . . . . . . . . . 3 6 5 5 4 . . 2 3 . Treads 23 | . 28 30 36 29 30 30 30 30 26 26 28 29 19 . 12 13 10 1 Device 8 | . . 11 8 14 7 7 7 7 6 6 5 5 11 . 6 10 1 . Storage 6 | . 14 11 9 7 7 7 7 7 6 6 5 5 4 . 7 6 3 . Processor 12 | . . . 3 15 23 23 23 23 20 20 15 11 9 15 14 11 14 15 Hackware 6 | . . . 7 . . . . . . 5 12 17 16 5 4 8 8 8 Protection 4 | . 3 10 7 6 7 7 7 7 6 6 5 4 . . . 2 4 1 Ballistic Gun 4 | . 28 3 . . . . . . . . 7 11 13 . . . 6 . Ballistic Cannon 9 | . . 18 17 14 9 13 15 13 13 13 7 4 3 . 3 11 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 12 28 41 52 61 58 64 63 64 72 72 72 66 67 19 28 156 168 30 Greatest Support 210 | 40 40 69 89 102 102 102 102 102 102 102 125 125 155 33 70 210 210 75 Greatest Overweight (x) 41 | . . . . . . . . . . . . . . . . . 41 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 25 25 20 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 14 5 5 18 23 5 Most Carried 25 | 5 12 15 15 15 15 15 15 15 15 15 15 15 15 5 5 25 25 5 Average Carried 13 | 1 8 14 14 14 13 14 15 14 14 14 14 14 13 4 2 14 22 4 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 25 5 5 Final Carried 25 | 2 11 15 15 14 14 15 15 15 15 15 15 14 5 4 3 25 5 2 Class Distribution -------------------- 45% | Mutant 22% | Hacker-Gunner 21% | Hacker-Mutant 6% | Hacker-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Extension Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Matter Collected 9550 | 224 243 536 385 1164 72 245 . 144 . 58 290 195 2441 55 186 1912 1188 212 Remotely 911 | . . . . . . . . . . . . . . . . 568 343 . Salvage Created 10713 | 14 360 634 279 998 35 230 . 82 . 214 98 569 3586 21 94 1846 1371 282 Parts 498 | 4 28 48 16 68 . 11 . 2 . 6 6 17 170 . 6 48 53 15 Haulers Intercepted 19 | . 2 3 . 6 . . . . . . . . 6 . . 2 . . Recyclers Shooed 4 | . . 1 . . . . . . . . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 2 11 . 2 . . . . . . . . . . Prevented 2 | . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Combat Hostiles Destroyed 195 | . 7 17 9 25 1 10 . 3 . 6 3 7 54 . 2 29 21 1 Melee 2 | . . . . 1 . . . . . . . . . . . . . 1 Guns 51 | . 7 4 . . . . . . . . . . 36 . . . 4 . Cannons 106 | . . 13 9 21 1 4 . . . . 3 . 8 . 2 29 16 . AOE 35 | . . . . 3 . 6 . 3 . 6 . 7 10 . . . . . Classes Destroyed 22 | 1 6 4 1 1 . 1 . . . 1 . 1 1 . . 4 1 . Worker 22 | . 1 1 . 5 . . . . . . . . 12 . . 3 . . Builder 18 | . 1 . . . . . . . . . . 1 14 . . 1 1 . Tunneler 8 | 1 . . 1 2 . . . . . . . 2 1 . . . 1 . Hauler 19 | . 2 3 . 6 . . . . . . . . 6 . . 2 . . Recycler 17 | . . 2 1 3 . . . . . . . 3 4 . . 2 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 4 | . . 1 . . . . . . . . . . 1 1 . . 1 . Watcher 14 | . 1 2 1 1 . . . . . . . 2 3 . . 3 1 . Swarmer 40 | . 3 4 3 5 . 3 . . . . . . 22 . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . Grunt 78 | . 4 8 5 10 . 5 . 3 . 3 . 2 18 . . 13 7 . Brawler 8 | . . 2 . . . . . . . . . 1 2 . . 3 . . Duelist 4 | . . . . . . 1 . . . . . . 1 . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . Researcher 5 | . . . . . . . . . . . . . . . . 4 . 1 Sentry 12 | . . 3 . 4 . . . . . . 1 2 . . . . 2 . Specialist 3 | . . . . . . . . . . 3 . . . . . . . . Hunter 15 | . . . 1 2 1 . . . . . . . 4 . . 2 5 . Programmer 27 | . . . . 4 . 1 . . . . 2 . 6 . 2 5 6 1 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Q-Series 2 | . . . . . . . . . . . . . . . . 2 . . Behemoth 2 | . . . . . . . . . . . . 2 . . . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 1 4 5 4 5 1 3 . 3 . 6 2 13 11 1 2 6 6 2 Combat Bots Only 9 | . 2 4 3 4 1 3 . 3 . 6 2 6 9 . 2 4 4 1 Max Kills in Single Turn 5 | 1 1 2 1 3 1 3 . 3 . 3 1 4 5 1 1 2 2 1 Gunslinging 2 | . . . . . . . . . . . . . 2 . . . . . Exploded 4 | . . . . 3 . 3 . 3 . 3 . 4 3 . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Damage Taken 21940 | . 204 272 468 1425 71 215 . 43 . 141 227 864 4769 768 73 2784 6215 3401 Core 3239 | . 39 12 42 153 18 10 . . . 13 37 174 754 272 17 244 582 872 Absorbed by Shields 324 | . . . 36 . . . . . . . . . 288 . . . . . Reduced by Siege Mode 961 | . . . . . . . . . . . . . 29 . . 733 199 . Redirected to Shielding 49 | . . 25 24 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3154 | . . 45 . 773 . . . . . . 306 . . . . 1045 854 131 Core Remaining (%) 79 | 100 84 97 92 . . . . 74 . 98 . 78 . 10 . 79 . . Volleys Fired 479 | 1 43 41 26 79 5 9 . 3 . 3 6 10 108 . 4 77 49 15 Largest 5 | 2 2 2 2 2 2 2 . 2 . 3 3 3 4 . 2 3 5 1 Hottest 274 | 40 40 88 88 89 88 89 . 89 . 133 113 95 152 . 125 192 274 65 Shots Fired 1197 | 2 86 82 52 160 7 18 1 4 . 5 16 30 354 . 5 180 180 15 Gun 505 | 2 86 8 . . . . . . . . 6 20 291 . 1 5 71 15 Cannon 668 | . . 74 52 159 5 15 1 3 . 2 10 2 57 . 4 175 109 . Launcher 22 | . . . . 1 . 3 . 1 . 3 . 8 6 . . . . . Special 2 | . . . . . 2 . . . . . . . . . . . . . Kinetic 1152 | 2 86 82 52 159 5 15 1 3 . 2 16 22 348 . 4 175 180 . Thermal 21 | . . . . . . . . . . . . . . . 1 5 . 15 Explosive 22 | . . . . 1 . 3 . 1 . 3 . 8 6 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | 1 10 13 14 20 7 14 . 5 . 11 32 22 36 . 26 47 22 8 Robot Miss Streak 7 | . 3 6 4 7 2 3 . 3 . 2 3 2 6 . 2 2 4 4 Penetration Max 2 | . . . . . . . . . . . . . 2 . . 1 1 . Secondary Targets 8 | . . . . . . . . . . . . . 8 . . . . . Max Gunslinging Chain 2 | . . . . . . . . . . . . . 2 . . . . . Shots Hit Robots 966 | 1 51 70 49 150 5 17 . 4 . 5 15 28 267 1 5 145 136 17 Core Hits 921 | 1 20 76 53 178 7 40 . 17 . 19 21 82 233 . 4 105 62 3 Critical Kills 7 | . . . . . . . . . . . . . 7 . . . . . Critical Parts Destroyed 19 | . . . . . . . . . . . 1 . 13 . . 1 4 . Critical Strikes 40 | . . . . . . . . . . . 1 . 23 . . 7 9 . Destroy 25 | . . . . . . . . . . . 1 . 20 . . . 4 . Blast 14 | . . . . . . . . . . . . . 3 . . 6 5 . Smash 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 39 | . . . . . 14 . . . . . . . 2 9 . 6 . 8 Impact 30 | . . . . . 14 . . . . . . . 1 9 . 6 . . Slashing 8 | . . . . . . . . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 1 . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 34630 | 25 679 1257 657 2705 55 1083 . 437 . 586 394 2619 9951 68 364 7722 5192 836 Guns 9387 | 25 679 61 . . . . . . . . 150 445 6113 . 36 135 1472 271 Cannons 17963 | . . 1196 657 2413 55 376 . 71 . 59 244 20 1931 . 328 6908 3705 . Explosions 6051 | . . . . 278 . 707 . 366 . 527 . 2149 1860 . . 164 . . Melee 1137 | . . . . . . . . . . . . . . 68 . 515 . 554 Ramming 92 | . . . . 14 . . . . . . . 5 47 . . . 15 11 Kinetic 26908 | 25 679 1257 657 2413 55 376 . 71 . 59 394 465 8044 . 328 6908 5177 . Thermal 472 | . . . . 30 . . . . . . . . . . 36 135 . 271 Explosive 6021 | . . . . 248 . 707 . 366 . 527 . 2149 1860 . . 164 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 583 | . . . . . . . . . . . . . . 68 . 515 . . Slashing 554 | . . . . . . . . . . . . . . . . . . 554 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 7 7 7 7 7 . . . 1 11 12 . 15 12 20 Average Corruption 7 | . . . . 3 7 7 7 7 . . . 1 3 11 . 12 2 13 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . 15 . . Effects 251 | . . . . 41 19 24 6 15 . . . . 29 13 . 77 8 19 Message Errors 58 | . . . . 9 4 6 . 4 . . . . 7 1 . 19 2 6 Matter Fused 59 | . . . . 13 6 3 2 5 . . . . 7 2 . 13 2 6 Heat Flow Errors 30 | . . . . 4 5 2 1 3 . . . . 3 4 . 7 1 . Energy Discharges 34 | . . . . 8 1 5 1 2 . . . . 4 1 . 11 1 . Parts Rejected 4 | . . . . . . . . . . . . . 2 1 . 1 . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 24 | . . . . 4 . 4 . 1 . . . . 1 2 . 11 1 . Data Loss (major) 7 | . . . . . 1 2 1 . . . . . . 1 . . . 2 Misfires 13 | . . . . 2 . 1 1 . . . . . 2 . . 7 . . Alerts 6 | . . . . 1 1 . . . . . . . . . . 3 . 1 Misdirections 6 | . . . . . . . . . . . . . . 1 . . 1 4 Weapon Failures 9 | . . . . . . 1 . . . . . . 3 . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 853 | . . 5 . 25 . 4 . . . . . 6 29 33 9 466 69 207 Projectiles 184 | . . 5 . . . 4 . . . . . . 19 . 9 80 67 . Explosions 57 | . . . . 25 . . . . . . . 6 10 . . 16 . . Melee 612 | . . . . . . . . . . . . . . 33 . 370 2 207 Knockbacks 297 | . . 29 33 79 3 13 . . . 1 5 1 23 1 5 70 33 1 Impact 6 | . . . . 1 . . . . . . . . . 1 . 3 . 1 Kinetic 266 | . . 26 31 71 3 13 . . . 1 5 1 22 . 5 59 29 . Secondary 25 | . . 3 2 7 . . . . . . . . 1 . . 8 4 . Self-Inflicted Damage 666 | . . . 88 254 . 14 . 20 . . . 94 137 . . 59 . . Shots 22 | . . . 1 5 . 1 . 1 . . . 7 6 . . 1 . . Rammed 20 | . . . . 1 . . . . . . . 1 11 . . 1 2 4 Targets Rammed 23 | . . . . 2 . . . . . . . 1 11 . . 1 2 6 Kicked 2 | . . . . . . . . . . . . . . . . . . 2 Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 611 | . 2 144 253 395 231 219 237 207 . . 21 9 249 264 . 504 611 . Average Temperature 112 | . 2 44 72 100 94 55 105 96 . . 9 9 59 95 . 128 166 . Received Heat Transfer 2887 | . 51 132 159 363 . 81 . . . 27 18 207 809 124 . 592 261 63 Effects 21 | . . . 2 2 . . . . . . . . . . . 9 8 . Shutdowns 4 | . . . . . . . . . . . . . . . . 2 2 . Energy Bleed 4 | . . . . 1 . . . . . . . . . . . 2 1 . Interference 8 | . . . 2 1 . . . . . . . . . . . 3 2 . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . . . . . . 2 1 . Siege Activations 22 | . . . . . . . . . . . . . 2 . . 11 9 . Total Turns 305 | . . . . . . . . . . . . . 36 . . 189 80 . Longest Duration 55 | . . . . . . . . . . . . . 28 . . 55 31 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . . 4 . 7 3 . Impact Corruptions 11 | . . . . . . . . . . . . . . 2 . 7 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 679 | . . . . 50 . . . . . . . . . . 37 185 . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Peak Influence 1083 | 5 136 352 215 266 . . . . . 201 184 185 1083 789 414 760 824 461 Initial 448 | . 2 . 18 83 . . . . . . 91 5 . 448 358 202 290 383 Average 258 | . 40 175 69 87 . . . . . 134 69 29 393 526 404 472 624 360 Maximum Alert Level 3 | . . 1 1 1 . . . . . 1 . . 3 3 2 3 3 2 Low Security (%) 54 | 100 100 57 92 87 . . . . 100 82 100 100 47 . . . . . Level 1 19 | . . 42 7 12 . . . . . 17 . . 16 . 17 30 14 84 Level 2 18 | . . . . . . . . . . . . . 8 94 82 66 46 15 Level 3 7 | . . . . . . . . . . . . . 27 5 . 2 38 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . 2 2 6 . . . . . 2 2 . 14 3 . 13 5 4 Investigation 5 | . . 1 1 . . . . . . . 1 . . 1 . 1 . . Extermination 15 | . . . . 4 . . . . . . 1 . 3 . . 4 2 1 Reinforcement 22 | . . 1 1 2 . . . . . 2 . . 6 2 . 2 3 3 Assault 6 | . . . . . . . . . . . . . 3 . . 3 . . Garrison 5 | . . . . . . . . . . . . . 2 . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 3 . . 1 . . Construction Impeded 3 | . . . . . . . . . . . . . 2 . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Distress Signals 16 | . 4 2 . 1 . . . . . . . 1 2 1 . 4 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 13 25 16 42 1 10 . 4 . 6 3 14 84 43 2 45 36 18 Peak Tracking Total 24 | . 4 4 4 5 1 3 . 4 . 4 2 8 12 24 2 7 7 8 Tactical Retreats 28 | . . . 1 4 . . . . . 2 . . 4 6 . 4 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Traps Triggered 4 | . . . 1 . . . . . . . 1 . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 24 | . . . . 19 . . . . . . 4 . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 29 | . 4 . 5 6 . . . . . . . 4 10 . . . . . Reprogrammed 5 | . . . . 3 . . . . . . 1 . 1 . . . . . Reused 3 | . . . . 2 . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . 2 2 2 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Machines Disabled 43 | . 1 . 2 8 1 . . . . . . . 14 2 . 8 4 3 Max in Single Turn 8 | . 1 . 1 8 1 . . . . . . . 4 1 . 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Machines Accessed 73 | . 8 6 2 20 . 1 4 . 1 . 7 3 4 1 1 7 2 6 Terminals 39 | . 7 3 2 10 . . . . 1 . 2 2 2 1 . 4 1 4 Fabricators 2 | . . . . 1 . . . . . . 1 . . . . . . . Repair Stations 12 | . . 1 . 4 . . . . . . 2 . 1 . . 2 1 1 Recycling Units 7 | . 1 1 . 2 . . . . . . 1 1 . . 1 . . . Scanalyzers 5 | . . 1 . 1 . . . . . . 1 . . . . 1 . 1 Garrison Access 3 | . . . . 2 . . . . . . . . 1 . . . . . Total Hacks 244 | . 28 20 17 56 . 1 28 . 3 . 22 9 11 3 2 22 3 19 Successful 143 | . 12 11 10 30 . 1 28 . 1 . 18 6 5 . . 13 1 7 Failed 101 | . 16 9 7 26 . . . . 2 . 4 3 6 3 2 9 2 12 Catastrophic 17 | . 3 3 . 7 . . . . . . . . 1 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 48 | . 10 8 12 10 1 . . . . . 1 . 2 . . 1 . 3 Terminals 124 | . 26 13 17 24 . . . . 3 . 5 6 7 3 . 9 1 10 Fabricators 5 | . . . . 3 . . . . . . 2 . . . . . . . Repair Stations 41 | . . 2 . 14 . . . . . . 10 . 2 . . 9 2 2 Recycling Units 18 | . 2 3 . 5 . . . . . . 3 3 . . 2 . . . Scanalyzers 18 | . . 2 . 3 . . . . . . 2 . . . . 4 . 7 Garrison Access 9 | . . . . 7 . . . . . . . . 2 . . . . . Terminal Hacks 84 | . 11 5 10 10 . 1 28 . 1 . 4 3 5 . . 3 1 2 Record 12 | . . . . . . . 11 . . . . . . . . . . 1 Part Schematic 11 | . . . . 1 . . 9 . . . . . . . . 1 . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . . 1 . . . 1 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Index 2 | . . . . 1 . . . . . . 1 . . . . . . . Unreport Threat 12 | . 3 2 2 3 . . . . . . 2 . . . . . . . Disarm Traps 7 | . 1 . 2 1 . . . . . . . 1 2 . . . . . Dispatch Records 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Patrol Status 2 | . . . 1 . . . . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 7 | . 2 1 1 1 . . . . . . . . 1 . . 1 . . Fabricator Hacks 3 | . . . . 1 . . . . . . 2 . . . . . . . Load Schematic 2 | . . . . 1 . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 30 | . . 2 . 13 . . . . . . 7 . . . . 7 . 1 Scan Component 17 | . . 1 . 7 . . . . . . 4 . . . . 4 . 1 Repair 13 | . . 1 . 6 . . . . . . 3 . . . . 3 . . Recycling Unit Hacks 12 | . 1 2 . 3 . . . . . . 3 3 . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 6 | . . 1 . 3 . . . . . . 1 1 . . . . . . Retrieve Components 4 | . 1 1 . . . . . . . . 1 1 . . . . . . Scanalyzer 13 | . . 2 . 2 . . . . . . 2 . . . . 3 . 4 Insert Component 7 | . . 1 . 1 . . . . . . 1 . . . . 2 . 2 Analyze 6 | . . 1 . 1 . . . . . . 1 . . . . 1 . 2 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 5 2 19 . . . . 1 . 7 2 4 1 1 5 1 5 Full Trace Events 4 | . . 1 1 . . . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 5 . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 1 . 2 . . 9 . . . 1 . . . . 14 . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . . 1 . 6 . . . . . . 3 . . . . 3 . . Time 407 | . . 26 . 222 . . . . . . 63 . . . . 96 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 46 | . . 46 . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 9 . . . . . . . . 1 . . . . . . . Parts Scanalyzed 5 | . . 1 . 1 . . . . . . 1 . . . . 1 . 1 Part Schematics Acquired 5 | . . 1 . 1 . . . . . . 1 . . . . 1 . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Total Allies 6 | . . . . . . . . 1 . . . 5 . . . . . . Largest Group 5 | . . . . . . . . 1 1 1 . 5 . . . . . . Highest-Rated Group 120 | . . . . . . . . 96 96 96 . 120 . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 96 96 . 25 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . 6 . 5 . 11 . . . . . . Total Damage 838 | . . . . . . . . 182 . 237 . 419 . . . . . . Kills 2 | . . . . . . . . 1 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Turns Passed 14013 | 57 718 740 678 2786 667 700 128 431 57 124 753 433 1968 312 212 1775 735 739 Spaces Moved 7353 | 41 361 340 354 1351 343 382 81 263 34 68 389 239 971 288 116 678 301 753 Core 632 | 21 . . . . . . . . . . . . 20 . . . 84 507 Treads 6043 | 20 361 340 354 1351 343 382 81 263 34 68 389 239 821 . 100 678 217 2 Legs 233 | . . . . . . . . . . . . . . . . . . 233 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 286 | . . . . . . . . . . . . . 130 145 . . . 11 Flight 159 | . . . . . . . . . . . . . . 143 16 . . . Fastest Speed 34 | 50 160 160 160 160 160 160 160 160 160 160 160 160 50 34 37 180 50 50 Average Speed 146 | 103 160 160 160 160 160 160 160 160 160 160 160 160 145 53 160 180 158 74 Slowest Speed 2100 | 160 160 160 160 160 160 160 160 160 160 160 160 160 163 70 180 180 2100 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 36 | 3 70 33 34 39 45 63 68 48 2 40 13 44 34 26 3 59 14 64 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 . 1 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . 1 1 1 . . Scrap Searched 5 | . . . . . 2 2 . 1 . . . . . . . . . . Spaces Dug 22 | . . . . . 13 . . . . . . . 1 7 . . . 1 Terrain Destroyed 526 | . . . 26 71 13 46 . 23 . 33 . 26 150 7 1 77 52 1 Melee 22 | . . . . . 13 . . . . . . . 1 7 . . . 1 Projectile 160 | . . . . . . . . . . . . . 53 . 1 54 52 . AOE 343 | . . . 26 71 . 46 . 23 . 33 . 26 95 . . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Ext Fac Arm Res Tes Res Qua Total 9496 | 53 415 459 415 1814 428 448 80 268 36 75 506 260 1262 424 138 1068 447 900 Wait 1060 | . . 41 8 318 52 48 . . . . 82 . 84 112 . 198 53 64 Move 7330 | 40 360 339 353 1350 342 381 80 262 33 67 388 238 969 283 115 677 300 753 Hop 2 | . . . . . . . . . . . . . . 2 . . . . Pick Up 172 | 6 10 14 10 12 4 3 . 1 1 1 7 4 24 5 8 46 12 4 Fast Attach 58 | 2 . 5 2 8 . . . . . 1 6 . 12 4 1 3 2 12 Attach 96 | 4 1 1 5 8 3 . . . 1 . 3 1 22 4 8 15 12 8 Detach 5 | . . . . . . . . . . . . . . . . . 1 4 Swap 69 | . 1 3 3 7 4 5 . 1 1 2 3 2 13 . . 24 . . Drop 118 | . . 15 8 11 4 2 . 1 . 1 7 4 15 5 2 21 16 6 Fire 479 | 1 43 41 26 79 5 9 . 3 . 3 6 10 108 . 4 77 49 15 Melee 39 | . . . . . 14 . . . . . . . 2 9 . 6 . 8 Ram 5 | . . . . . . . . . . . . . 4 . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . . 2 Crush 16 | . . . . 2 . . . . . . . 1 7 . . 1 2 3 Escape Stasis 21 | . . . . . . . . . . . . . 1 . . . . 20 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 24 | . . . . 19 . . . . . . 4 . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Ext x2) -5/Extension -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1331 | -9/Materials | Repaired Propulsion Shielding 1443 | -9/Materials | Discovered new exit (range 16) 1516 | -9/Materials | Entered another Materials area 1516 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1804 | -8/Materials | Build established: Hacker-Mutant 1820 | -8/Materials | Identified exit to Factory 1936 | -8/Materials | Found Prototype Launcher 1936 | -8/Materials | Identified Rocket Array 1945 | -8/Materials | Found Rocket Array 2194 | -8/Materials | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Utility x2 2368 | -7/Factory | Build established: Mutant 2786 | -7/Factory | Repaired Flak Cannon 2831 | -7/Factory | Repaired Flak Cannon? 3355 | -7/Factory | Identified exit to Lower Caves 3851 | -7/Factory | Repaired Flak Cannon 4715 | -7/Factory | Repaired Med. Treads 4748 | -7/Factory | Repaired Imp. Treads 4782 | -7/Factory | Repaired Imp. Treads 4980 | -7/Factory | Entered Lower Caves 5162 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5175 | -7/Lower Caves | Found Prototype Special Weapon 5176 | -7/Lower Caves | Identified Molecular Deconstructor 5612 | -7/Lower Caves | Discovered new exit (range 15) 5646 | -7/Lower Caves | Identified exit to Lower Caves 5647 | -7/Lower Caves | Entered another Lower Caves area 5651 | -7/Lower Caves | Learned Factory terminal intel 5653 | -7/Lower Caves | Encountered a Warlord checkpoint 5668 | -7/Lower Caves | Discovered new exit (range 12) 5683 | -7/Lower Caves | Identified exit to Factory 6319 | -7/Lower Caves | Discovered new exit (range 12) 6337 | -7/Lower Caves | Identified exit to Data Miner 6347 | -7/Lower Caves | Entered Data Miner 6347 | -7/Data Miner | Discovered new exit (range 6) 6378 | -7/Data Miner | Met Data Miner 6405 | -7/Data Miner | Learned location of Section 7 (-2) 6405 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6439 | -7/Data Miner | Received God Mode back door access code from Data Miner 6474 | -7/Data Miner | Identified exit to Proximity Caves 6475 | -7/Data Miner | Entered Proximity Caves 6618 | -6/Proximity Caves | Learned Factory terminal intel 6818 | -6/Proximity Caves | Escorted by Enhanced Grunt 6890 | -6/Proximity Caves | Learned 8 Factory zone layouts 6891 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6906 | -6/Proximity Caves | Entered Factory 6906 | -6/Factory | Accompanied by 1 ally 6906 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6907 | -6/Factory | Identified exit to Lower Caves 6908 | -6/Factory | Identified exit to Factory 6909 | -6/Factory | Loaded intel: 26 terminal locations 6956 | -6/Factory | Identified exit to DSF 6963 | -6/Factory | Entered DSF 6963 | -6/DSF | Accompanied by 1 ally 6990 | -6/DSF | Additional patrols routed to DSF 7044 | -6/DSF | Discovered exit to Factory (range 16) 7087 | -6/DSF | Entered Factory 7087 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7088 | -5/Factory | Identified exit to Extension 7089 | -5/Factory | Loaded intel: 28 terminal locations 7261 | -5/Factory | Build established: Hacker-Mutant 7578 | -5/Factory | Repaired Flak Cannon 7762 | -5/Factory | Repaired Imp. Treads 7791 | -5/Factory | Repaired Neutrino Core 7832 | -5/Factory | Discovered exit to Extension (range 6) 7840 | -5/Factory | Entered Extension 7878 | -5/Extension | Build established: Hacker-Skirmisher 8038 | -5/Extension | Rescued a captive Derelict 8039 | -5/Extension | Rescued a captive Derelict 8086 | -5/Extension | Rescued a captive Derelict 8086 | -5/Extension | Rescued a captive Derelict 8120 | -5/Extension | Rescued a captive Derelict 8149 | -5/Extension | Spotted B-75 Beast 8163 | -5/Extension | Spotted B-75 Beast 8174 | -5/Extension | Destroyed B-75 Beast 8190 | -5/Extension | Disrupted transfer network 8207 | -5/Extension | Destroyed B-75 Beast 8248 | -5/Extension | Discovered new exit (range 3) 8251 | -5/Extension | Identified exit to Factory 8273 | -5/Extension | Entered Factory 8273 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8605 | -4/Factory | Identified exit to Upper Caves 8605 | -4/Factory | Identified exit to Armory 8632 | -4/Factory | Spotted B-86 Titan 8671 | -4/Factory | Crushed by falling debris 8710 | -4/Factory | Build established: Hacker-Gunner 9413 | -4/Factory | Lost 5 parts (1n3u1w) 9716 | -4/Factory | Destroyed 9 combat bots 9904 | -4/Factory | Found Prototype Processor 9905 | -4/Factory | Identified Exp. Melee Analysis Suite 10023 | -4/Factory | First assault squad dispatched 10038 | -4/Factory | Incoming assault squad redirected 10053 | -4/Factory | Incoming assault squad redirected 10086 | -4/Factory | Garrison activated, responded to threat 10130 | -4/Factory | Incoming assault squad redirected 10131 | -4/Factory | System corruption reached 10% 10161 | -4/Factory | Lost 13 parts (1p4n5u3w) 10186 | -4/Factory | Core integrity fell below 50% 10241 | -4/Factory | Entered Armory 10248 | -4/Armory | Found Adv. Force Booster 10415 | -4/Armory | Build established: Hacker-Mutant 10459 | -4/Armory | Spotted B-86 Titan 10503 | -4/Armory | Core integrity fell below 20% 10551 | -4/Armory | Discovered new exit (range 7) 10553 | -4/Armory | Entered Research 10553 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10711 | -3/Research | Discovered new exit (range 12) 10765 | -3/Research | Entered Testing 10802 | -3/Testing | Found Prototype Device 10803 | -3/Testing | Identified Exp. Focal Shield 10818 | -3/Testing | Scanned by Researcher 10850 | -3/Testing | System corruption reached 10% 10852 | -3/Testing | Found Prototype Hackware 10853 | -3/Testing | Identified System Mapper 10894 | -3/Testing | Found Enh. Force Lance 10973 | -3/Testing | Found Prototype Processor 10974 | -3/Testing | Identified Exp. Terrain Scan Processor 11085 | -3/Testing | Spotted PG-9VSY0JNDFP 11234 | -3/Testing | Destroyed PG-9VSY0JNDFP 11237 | -3/Testing | Garrison activated, responded to threat 11426 | -3/Testing | Found Prototype Device 11426 | -3/Testing | Identified Exp. EM Disruption Field 11438 | -3/Testing | Found Exp. EM Disruption Field 11444 | -3/Testing | Found Exp. EM Disruption Field 11467 | -3/Testing | Found Prototype Energy Cannon 11468 | -3/Testing | Identified Cld. Nova Cannon 11515 | -3/Testing | First assault squad dispatched 11530 | -3/Testing | Incoming assault squad redirected 11695 | -3/Testing | Repaired Hvy. Siege Treads 11717 | -3/Testing | Repaired Hvy. Siege Treads 11866 | -3/Testing | Found Prototype Device 11867 | -3/Testing | Identified Exp. ECM Suite 11962 | -3/Testing | Repaired Broken Tri-rail Accelerator 12080 | -3/Testing | Found Prototype Device 12081 | -3/Testing | Identified Exp. Thermal Shield 12095 | -3/Testing | Discovered new exit (range 6) 12199 | -3/Testing | Found Antimissile System 12257 | -3/Testing | Build established: Hacker-Tank 12308 | -3/Testing | Found Prototype Protection 12311 | -3/Testing | Identified Med. Regenerative Plating 12316 | -3/Testing | Found Prototype Protection 12317 | -3/Testing | Identified SHELL Armor 12323 | -3/Testing | Found Hvy. Regenerative Plating 12540 | -3/Testing | Entered Research 12540 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12563 | -2/Research | Build established: Hacker-Gunner 12583 | -2/Research | Spotted B-90 Cyclops 13230 | -2/Research | System corruption reached 10% 13260 | -2/Research | Lost 5 parts (1n2u2w) 13271 | -2/Research | Discovered new exit (range 9) 13274 | -2/Research | Identified exit to Quarantine 13275 | -2/Research | Entered Quarantine 13450 | -2/Quarantine | Found Alien Artifact 13450 | -2/Quarantine | Identified Subatomic Replicator 13515 | -2/Quarantine | Build established: Hacker-Mutant 13575 | -2/Quarantine | Found Alien Slashing Weapon 13575 | -2/Quarantine | Identified Sigix Broadsword 13622 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 13667 | -2/Quarantine | Found Alien Artifact 13667 | -2/Quarantine | Identified Core Reset Matrix 13667 | -2/Quarantine | Used Core Reset Matrix 13671 | -2/Quarantine | Detected hypermatrix surge 13671 | -2/Quarantine | Sensed 7 artifacts in vicinity 13724 | -2/Quarantine | Core integrity fell below 50% 13820 | -2/Quarantine | Found Core Stripper 13931 | -2/Quarantine | Core integrity fell below 20% 13989 | -2/Quarantine | Spotted Fortress 14014 | -2/Quarantine | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 13944_ Slug penetrates H-88 Terminator. 13947_ Penetrated by Slug. 13952_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13953_ Slug penetrates Vacuum Chamber. 13958_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q007. 13966_ H-88 Terminator suffers critical hit (Destroy). 13967_ Slammed into H-88 Terminator. 13968_ Slug penetrates Wall. 13972_ Penetrated by Slug. 13972_ Slug penetrates Wall. 13972_ Adv. Signal Interpreter destroyed. 13974_ Slug penetrates Wall. [Achievement: Nope] 13991_ Machine disabled. 13994_ Knocked back. 14000_ Centrium Leg blasted off. 14013_ R-10 Processor destroyed. 14014_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ########################=#########???????????????? | | % %=%!@% ????????? | | !=! ????????? | | * ????????? | | ?????????? | | ?????????? | | ??????????? | | ################### #############??????????? | | ??????????????????#" FFF""#??????????????????????? | | ??????????????????#" FFF""#??????????????????????? | | ??????????????????#""FFF""#??????????????????????? | | ??????????????????#"" ""#??????????????????????? | | ???????????????????"""""""???????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 38 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 Power Amplification 60 Additional Mass Support 12 Armor Coverage 1800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 63 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 9 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Core Reset Matrix Core Stripper Achievements -------------- 20k Club Achiever Alien Roots Alien Tech Dangerous Findings Gunslinger Knowing Is Half The Battle More Dakka Please Nope Oh No You Don't! Omniscient Cartographer Ooh, Shiny! Please Form A Line Prolific Hacker Remodeling Respectable Loadout Rockin' Loadout Tank Turtlemind Use The Force root@ Challenges ------------ None Game ------ Seed DirtyFusionPrototype Manual? 0 Play Time 03:23:22 Cumulative 13.3 hours Start 2023.11.11 @ 17:16:18 End 2023.11.11 @ 20:56:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecdca1ef-3308-47b2-b13c-f38f804b8688