Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 00:43:56 Player: Somberlain Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (485) 2425 Value Destroyed (25335) 25335 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (11591) 11591 TOTAL SCORE: 49451 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6801 Follower Combat Kills 3820 Hunted by Unchained 500 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 482 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -4612 Cogmind --------- Core Integrity 0/1600 Matter 182/300 Energy 34/100 System Corruption 27% Temperature Cool (-200) Movement Core (850) Ox16 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Cryofiber Web High-capacity Storage Unit Experimental Signal Interpreter Advanced Weapon Cycler > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (20) --- Light Quantum Reactor Light Quantum Reactor Medium Treads Advanced Target Analyzer Advanced Point Defense System Advanced Recalibrator Portable AFG (96) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Experimental Transmission Jammer Advanced Phase Shifter Centrium Medium Armor Plating > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Null Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Medium Treads Biometal Medium Treads Advanced Cryofiber Web Advanced Cryofiber Web Advanced Sensor Array Advanced Target Analyzer Advanced Weapon Cycler Advanced Phase Shifter Centrium Light Armor Plating Advanced Force Field Advanced Point Defense System Recalibrator Enhanced Quantum Rifle Heavy Quantum Rifle Micro-nuke Launcher Improved Plasma Cutter Enhanced Force Lance Portable AFG [Rating: 212] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . 2 . . . . 2 . 2 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Utility 12 | . . . 2 . . . . . 2 . . 1 . . . . 2 . 1 2 . 2 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Attached 302 | 8 6 . 24 . 29 10 3 12 11 20 11 4 2 1 2 4 16 51 32 5 18 33 Power 45 | 1 1 . 3 . 2 1 1 1 1 5 2 . . . . 1 1 8 4 1 3 9 Engine 6 | 1 1 . 2 . 1 . . . . 1 . . . . . . . . . . . . Core 9 | . . . 1 . 1 1 1 1 1 3 . . . . . . . . . . . . Reactor 30 | . . . . . . . . . . 1 2 . . . . 1 1 8 4 1 3 9 Propulsion 52 | 4 2 . 6 . 9 2 . 2 5 6 2 . . . . . 1 7 2 . 1 3 Treads 38 | 2 2 . 6 . 8 2 . 1 1 . 2 . . . . . 1 7 2 . 1 3 Leg 14 | 2 . . . . 1 . . 1 4 6 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | 1 3 . 4 . 8 3 2 3 4 5 3 3 2 1 1 1 10 22 22 3 4 18 Device 78 | . 1 . 3 . 3 2 . 1 2 4 1 2 . 1 1 . 5 17 15 1 4 15 Storage 11 | 1 1 . . . 2 . . . . . . 1 1 . . . 2 2 . 1 . . Processor 13 | . . . . . 1 1 . 2 . 1 . . 1 . . . 1 1 4 1 . . Hackware 8 | . 1 . 1 . 1 . 2 . 2 . . . . . . . 1 . . . . . Protection 13 | . . . . . 1 . . . . . 2 . . . . 1 1 2 3 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 . . 11 . 10 4 . 6 1 4 4 1 . . 1 2 4 14 4 1 10 3 Energy Gun 30 | . . . 6 . 6 . . . 1 2 1 . . . . . 2 7 . 1 4 . Energy Cannon 10 | . . . 1 . . . . . . . . . . . 1 . . . 1 . 4 3 Ballistic Gun 24 | 2 . . 3 . 2 3 . 2 . . 3 1 . . . . 1 6 1 . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 4 | . . . . . 1 1 . . . 1 . . . . . . . . . . 1 . Special Weapon 7 | . . . 1 . . . . 3 . . . . . . . 2 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 4 . 2 2 . 1 . . 5 . . . 1 1 . . 9 . 9 2 Corrupted Parts 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . System Corruption 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . Parts Lost 99 | . . . 5 . 9 . . . 2 7 1 . . . 1 2 8 20 2 1 7 34 Power 17 | . . . 1 . 1 . . . 1 . . . . . 1 . 2 3 . . 1 7 Propulsion 17 | . . . 2 . 3 . . . 1 2 . . . . . . 1 4 . . . 4 Utility 37 | . . . . . 2 . . . . 3 . . . . . 1 2 7 2 . 4 16 Weapon 28 | . . . 2 . 3 . . . . 2 1 . . . . 1 3 6 . 1 2 7 Highest Loss Streak 18 | . . . 4 . 7 . . . 2 4 1 . . . 1 2 3 4 1 1 3 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 16 | 1 4 9 8 8 9 19 19 19 17 17 16 16 16 17 16 15 14 17 17 19 18 17 Power 1 | . . 1 . 1 1 2 1 . . . . 1 1 2 2 1 1 . 1 1 . 2 Propulsion 1 | 1 2 3 1 1 . 1 1 1 1 2 3 2 2 2 2 2 1 1 . 1 1 1 Utility 8 | . 1 2 2 2 4 6 9 10 10 9 9 9 9 9 9 8 9 10 10 10 11 7 Weapon 4 | . . 2 4 4 3 8 7 6 3 2 2 3 3 3 2 2 1 4 4 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . . 1 3 . 3 3 2 3 2 . 5 . . . 3 . . 8 11 1 12 5 Power 11 | . . . 1 . 2 . 1 . . . . . . . 2 . . . 2 . 2 1 Propulsion 12 | . . . 2 . . . . . 1 . 2 . . . . . . 1 2 . 3 1 Utility 24 | . . . . . 1 . . 2 1 . 3 . . . . . . 5 4 1 4 3 Weapon 14 | . . 1 . . . 3 1 1 . . . . . . 1 . . 2 2 . 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 94 100 97 100 95 100 100 97 91 94 84 87 88 88 87 81 85 89 92 90 90 81 Engine 1 | . 14 14 9 11 4 . . . . 2 . . . . . . . . . . . . Core 3 | . . . 1 . 4 9 9 8 8 6 4 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 2 7 11 11 11 10 10 9 9 14 13 12 11 Treads 15 | . 28 28 20 22 24 27 27 27 18 . 12 11 11 11 11 11 10 12 12 8 8 8 Leg 1 | . . . . . . . . . 4 25 1 . . . . . . . . . . . Device 16 | . . . 14 22 16 18 . 5 11 12 11 10 11 11 10 11 17 28 28 29 28 27 Storage 6 | . 13 14 11 11 9 9 9 8 6 6 6 5 5 5 5 5 5 5 4 4 4 4 Processor 9 | . . . . . 4 9 9 11 6 8 13 11 11 11 11 11 10 10 11 16 17 15 Hackware 4 | . 8 14 18 11 5 . 17 9 12 7 . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . 5 11 11 11 11 11 10 1 1 . 1 3 Energy Gun 6 | . . . 10 . 13 8 . . 6 11 . 2 . . . . 6 12 18 16 14 . Energy Cannon 1 | . . . 2 . . . . . . . . . . . . . . . . . 1 9 Ballistic Gun 9 | . 28 28 7 22 11 16 18 1 9 . 18 20 23 23 22 17 11 7 . . . . Special Weapon 2 | . . . . . . . . 15 2 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 9 8 1 . . . . . . . . . . . . . Peak Build Rating 212 | 6 10 11 24 24 36 38 36 49 68 90 129 144 144 141 145 139 148 155 176 187 200 212 Average Rating 102 | 4 8 10 20 24 29 36 35 39 60 78 114 143 140 140 140 129 140 141 162 185 188 195 On Entrance 86 | . 6 10 11 24 24 36 36 36 46 66 84 129 144 141 140 133 129 130 143 172 187 171 Avg Prop Armor Cover (%) 12 | . . . . . . . . 32 5 . . . . . . . . 11 . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 11 18 18 26 26 54 60 60 55 62 81 113 121 121 121 121 111 120 120 141 137 158 154 Greatest Support 160 | 40 40 40 43 43 63 62 62 64 84 95 160 160 160 160 160 160 160 160 150 150 160 160 Greatest Overweight (x) 8 | . . . 8 . 1 . . . 1 1 . . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 10 10 10 11 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 9 10 10 10 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 4 9 9 9 9 19 19 19 18 18 18 19 19 19 19 18 17 18 19 19 19 18 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 10 10 10 17 20 20 20 20 17 20 20 20 20 20 17 20 18 20 20 19 7 Class Distribution -------------------- 30% | Scavenger-Gunner 17% | Scavenger-Tank 14% | Commander-Mutant 10% | Scavenger-Mutant 5% | Commander-Tank 4% | Commander-Gunner 4% | Hacker-Skirmisher 4% | Hacker-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Hacker-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Skirmisher | -6/Factory Commander-Gunner | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Matter Collected 11251 | 258 224 94 426 70 1031 441 . 289 876 679 636 484 254 165 188 485 750 2434 543 130 296 498 Remotely 494 | . . . . . . . . . . . . . . . . . 280 214 . . . . Salvage Created 24040 | . 542 198 921 69 1865 640 56 . 787 836 296 896 689 278 252 1197 1452 4639 1223 1211 1645 4348 Parts 1077 | . 32 11 53 8 92 32 1 . 38 37 8 51 27 8 13 35 72 242 38 47 75 157 Haulers Intercepted 21 | . 2 . 5 . 4 4 . . 1 . . . . . . . 1 . 2 . . 2 Recyclers Shooed 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . . . . 27 11 . 40 . . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Combat Hostiles Destroyed 385 | . 11 5 19 5 33 7 1 . 13 15 2 15 13 4 4 19 14 67 13 15 20 90 Melee 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Guns 274 | . 11 5 18 5 30 7 1 . 12 13 2 10 13 4 4 17 14 65 13 15 14 1 Cannons 88 | . . . 1 . . . . . . 2 . . . . . . . . . . 4 81 AOE 12 | . . . . . 3 . . . . . . 5 . . . 2 . . . . 1 1 Classes Destroyed 25 | . 6 1 2 . 4 . . . 2 . . . . 1 2 . . 2 2 . 2 1 Worker 11 | . . 1 . . 2 1 . . . 3 . 1 . . . . 2 . 1 . . . Builder 12 | . . . . . 2 . . . . 1 . 3 . . . . 1 . . . 1 4 Tunneler 4 | . . . . . . . . . 1 1 . . . . . . . . 1 . . 1 Hauler 21 | . 2 . 5 . 4 4 . . 1 . . . . . . . 1 . 2 . . 2 Recycler 10 | . 1 . 1 . 2 1 . . . . . 1 . . . . 2 . . 1 . 1 Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Operator 10 | . 2 . . . 2 . . . 1 2 . . . . . . 1 1 . . 1 . Watcher 24 | . 1 . 4 . 3 1 . . . . 1 1 . . . . 2 1 . 1 . 9 Swarmer 59 | . 6 2 4 5 7 1 . . 2 5 . 5 3 . . . . 4 . 4 . 11 Saboteur 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Grunt 137 | . 5 3 7 . 19 5 . . 4 2 . 4 8 3 2 14 4 19 4 3 8 23 Brawler 7 | . . . . . . . . . . . . . . 1 . 3 . . . 1 . 2 Duelist 7 | . . . 1 . 1 . . . . . . . . . . 2 1 . . . . 2 Protector 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 43 | . . . 7 . 4 1 1 . 1 7 . 1 . . . 1 1 7 2 1 . 9 Demolisher 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Specialist 14 | . . . . . . . . . . . . . . . 1 . . 6 . . 3 4 Hunter 41 | . . . . . 1 . . . 2 1 . 3 . . . . 4 10 2 3 3 12 Programmer 57 | . . . . . . . . . 5 . . 2 2 . . . 4 14 . 3 3 24 Heavy 4 | . . . . . 1 . . . . . . . . . . . . 2 . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . 2 . 2 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | . 3 3 7 3 7 3 1 . 4 4 3 7 6 4 4 7 9 7 3 6 4 13 Combat Bots Only 10 | . 3 2 6 3 7 3 1 . 3 4 2 7 6 4 4 7 5 6 3 5 4 10 Max Kills in Single Turn 5 | . 2 1 2 1 5 2 1 . 2 2 1 5 2 2 1 2 2 2 2 3 1 2 Gunslinging 2 | . 1 . 1 . . . . . . . . . 1 . . 1 1 1 1 2 . . Exploded 5 | . . . . . 2 . . . . . . 5 . . . 1 . . . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Hostile Shots Fired 2220 | . 43 19 91 12 123 24 4 . 134 244 20 39 22 3 56 64 118 599 56 19 73 457 Missed 726 | . 13 4 19 1 37 7 1 . 46 118 11 6 7 . 13 22 28 198 20 11 31 133 Hits 1494 | . 30 15 72 11 86 17 3 . 88 126 9 33 15 3 43 42 90 401 36 8 42 324 Melee 20 | . . . 4 . . . . . . . . . . . . . . 6 . . 1 9 Projectile 1474 | . 30 15 68 11 86 17 3 . 88 126 9 33 15 3 43 42 90 395 36 8 41 315 AOE 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Critical Strikes 69 | . . . 2 . 6 . . . 2 . 2 5 2 . 2 3 3 18 1 . 3 20 Actively Blocked 20 | . . . . . . . . . . . . . . . . . 3 17 . . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . 2 . . 1 2 Damage Taken 28480 | . 396 159 1025 92 1672 250 42 . 1368 1326 138 727 368 57 888 901 2012 6878 527 142 1729 7783 Core 3491 | . 74 14 199 15 173 29 . . 171 156 29 38 18 . 63 52 57 589 8 . 182 1624 Absorbed by Shields 2196 | . . . . . 160 64 . . . 232 100 . . . . . . 309 422 101 171 637 Reduced by Siege Mode 1020 | . . . . . . . . . . . . . . . 38 44 106 398 5 . 52 377 Regen/Repaired (Parts) 713 | . . . 78 . 92 . . . 373 . . . . . 170 . . . . . . . Core Remaining (%) 71 | 100 . 64 . 46 . . . 63 . . 58 . . . . 82 . 43 99 . 87 . Volleys Fired 1163 | . 44 11 77 7 96 31 4 . 68 90 34 30 14 7 8 36 47 151 37 22 63 286 Largest 4 | . 2 2 2 2 3 3 2 . 3 3 3 4 4 4 4 4 4 4 4 4 4 3 Hottest 370 | . 40 40 133 50 183 147 50 . 183 190 105 185 140 140 140 140 246 260 260 260 370 370 Shots Fired 2915 | . 87 22 146 14 258 93 10 . 204 170 95 110 56 27 32 114 171 570 145 88 206 297 Gun 2525 | . 87 22 118 14 253 93 10 . 204 126 93 110 56 27 32 110 171 570 145 88 184 12 Cannon 360 | . . . 24 . . . . . . 34 . . . . . . . . . . 19 283 Launcher 19 | . . . . . 5 . . . . 10 . . . . . . . . . . 3 1 Special 11 | . . . 4 . . . . . . . 2 . . . . 4 . . . . . 1 Kinetic 1330 | . 87 22 36 14 164 61 10 . 129 34 93 106 56 27 32 110 109 231 . 9 . . Thermal 1558 | . . . 110 . 89 32 . . 75 126 . 4 . . . . 62 339 145 79 203 294 Explosive 13 | . . . . . 5 . . . . . . . . . . 4 . . . . 3 1 Electromagnetic 12 | . . . . . . . . . . 10 . . . . . . . . . . . 2 Robot Hit Streak 32 | . 13 5 26 5 20 14 7 . 7 23 9 6 9 7 13 22 11 32 15 11 17 15 Robot Miss Streak 7 | . 3 4 7 1 4 2 1 . 7 6 5 5 3 3 2 4 5 7 6 3 2 4 Penetration Max 2 | . . . . . . . . . . . 1 1 1 . 1 1 1 2 . . . . Secondary Targets 69 | . 1 3 1 2 7 1 . . 4 . 1 . 4 2 2 5 2 21 3 6 3 1 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 1 2 1 2 1 1 Capacitor 271 | . . . . . . . . . . . . . . . . . . . . . . 271 Shots Hit Robots 1861 | . 57 13 108 10 175 65 8 . 115 101 53 58 34 18 25 87 94 345 88 54 139 214 Core Hits 916 | . 28 8 96 6 86 25 3 . 39 44 19 33 24 6 11 49 51 154 40 26 61 107 Critical Kills 67 | . . . . . . . . . . 2 2 9 2 2 1 7 8 25 . . . 9 Critical Parts Destroyed 61 | . . . . . 1 . 1 . 4 . 4 11 3 3 4 5 4 21 . . . . Critical Strikes 150 | . . . . . 4 2 1 . 8 11 7 20 5 5 5 12 12 47 . . . 11 Burn 18 | . . . . . 3 2 . . 4 8 . . . . . . . 1 . . . . Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Destroy 121 | . . . . . 1 . 1 . 4 3 7 20 5 5 5 12 12 46 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 16 | . . . . . 1 1 . . 1 2 . . . . . . 2 1 . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . 1 1 . . 1 2 . . . . . . 2 1 . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64807 | . 596 167 1879 184 4046 1334 140 . 2265 2461 1472 2544 1608 487 723 3679 2720 8046 3607 2342 5467 19040 Guns 40903 | . 596 167 1510 178 3364 1334 140 . 2265 1929 1472 1907 1173 487 703 2298 2554 8046 3589 2342 4343 506 Cannons 18444 | . . . 369 . . . . . . 119 . . . . . . . . . . 573 17383 Explosions 4808 | . . . . . 682 . . . . 395 . 620 435 . . 1239 166 . . . 539 732 Melee 313 | . . . . . . . . . . . . . . . . . . . . . . 313 Ramming 197 | . . . . 6 . . . . . 18 . 17 . . 20 . . . 18 . 12 106 Kinetic 16314 | . 596 167 352 178 1946 850 140 . 1170 119 1472 1855 1173 487 703 2298 1490 1207 . 111 . . Thermal 43584 | . . . 1527 . 1463 484 . . 1095 1946 . 106 435 . . . 1064 6839 3589 2231 4916 17889 Explosive 3798 | . . . . . 576 . . . . . . 566 . . . 1239 146 . . . 539 732 Electromagnetic 459 | . . . . . 61 . . . . 378 . . . . . . 20 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . . . . . . . . . . . 142 . . . . . . Piercing 313 | . . . . . . . . . . . . . . . . . . . . . . 313 Highest Corruption 27 | . 3 3 . . 4 4 4 4 3 9 11 . 1 1 1 1 . 7 4 . 5 27 Average Corruption 4 | . 2 3 . . 3 4 4 4 1 6 10 . 1 1 1 1 . 4 3 . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 487 | . 5 7 . . 34 25 23 75 16 69 44 . 4 7 . 4 . 52 24 . 8 90 Message Errors 124 | . . 2 . . 11 7 4 24 5 19 8 . 1 1 . . . 8 8 . 1 25 Matter Fused 101 | . . 1 . . 5 8 2 17 3 18 10 . . 2 . 2 . 13 4 . 3 13 Heat Flow Errors 54 | . 1 3 . . 3 2 5 11 3 6 5 . 1 1 . . . 3 3 . . 7 Energy Discharges 57 | . 1 1 . . 6 1 . 13 2 7 8 . . . . 1 . 5 2 . 1 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Fused 4 | . . . . . 1 . . 2 . . . . . . . . . . . . . 1 Data Loss (minor) 71 | . 1 . . . 3 7 7 4 2 8 6 . 2 1 . 1 . 14 1 . . 14 Data Loss (major) 15 | . . . . . 1 . 2 1 1 2 . . . 1 . . . 3 1 . 1 2 Misfires 16 | . . . . . 1 . 2 . . 4 2 . . . . . . 1 2 . . 4 Alerts 14 | . 1 . . . . . 1 3 . 2 . . . . . . . 1 . . . 6 Weapon Failures 28 | . 1 . . . 3 . . . . 3 5 . . 1 . . . 4 2 . 2 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2739 | . . . . . 19 . . . . 14 . 80 63 . . 102 29 . 3 . 10 2419 Projectiles 2253 | . . . . . . . . . . . . . . . . . . . . . 4 2249 Explosions 386 | . . . . . 19 . . . . 14 . 80 63 . . 102 29 . . . 6 73 Melee 100 | . . . . . . . . . . . . . . . . . . . 3 . . 97 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 528 | . . . . . 57 . . . . 23 . 30 95 . . . 153 . . . . 170 Shots 11 | . . . . . 3 . . . . 2 . 1 1 . . . 2 . . . . 2 Rammed 12 | . . . . 1 . . . . . . . 1 . . 1 . . . 1 . 2 6 Targets Rammed 14 | . . . . 1 . . . . . 2 . 1 . . 1 . . . 1 . 2 6 Kicked 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 491 | . 239 185 144 . 405 333 259 247 323 243 491 170 244 364 319 62 368 359 200 200 302 270 Average Temperature 94 | . 102 71 42 . 98 70 84 89 104 67 134 48 66 152 217 15 114 92 92 99 110 89 Received Heat Transfer 4270 | . 132 48 315 . 439 86 18 . 249 260 . 171 81 27 189 233 210 861 49 9 568 325 Effects 18 | . . . . . 2 . 1 . 3 . 5 . . 1 2 . 1 3 . . . . Shutdowns 5 | . . . . . . . . . . . 4 . . 1 . . . . . . . . Energy Bleed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . 1 . . . . . 2 . . 3 . . . . Matter Decay 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Siege Activations 40 | . . . . . . . . . . . . . . . 1 4 3 11 1 . 2 18 Total Turns 504 | . . . . . . . . . . . . . . . 26 70 59 169 9 . 34 137 Longest Duration 46 | . . . . . . . . . . . . . . . 26 21 24 46 9 . 21 21 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 12 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 9 Combat Hostiles 8 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 5 Parts Melted 80 | . . . 1 . 4 3 . . 7 4 . . . . . . 1 28 5 7 12 8 Heat Transferred 42886 | . . . 2359 . 2825 999 . . 2257 4059 . 124 720 . . . 1443 7363 3439 2109 5187 10002 Parts Sabotaged 14 | . . . . . . . . . . . . . . . . . . 10 . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Maximum Alert Level 5 | . . . . . 1 1 . . . 2 2 5 . . . . 1 4 3 3 3 5 Low Security (%) 41 | 100 100 100 100 100 40 65 100 . 100 75 . . . . . . 36 25 . . . . Level 1 20 | . . . . . 59 34 . . . 6 43 43 . . . . 63 30 . 47 22 10 Level 2 22 | . . . . . . . . . . 17 56 1 . . . . . 17 91 48 48 32 Level 3 8 | . . . . . . . . . . . . 18 . . . . . 17 8 4 28 21 Level 4 4 | . . . . . . . . . . . . 5 . . . . . 9 . . . 19 Level 5 1 | . . . . . . . . . . . . 31 . . . . . . . . . 3 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2323 | . 134 99 189 70 306 275 76 . 94 595 671 2179 . . . . 372 1241 726 710 962 2323 Initial 645 | . . 9 . 33 . 78 76 . . 25 326 358 . . . . 102 99 645 384 394 543 Average 402 | . 45 23 85 18 205 135 10 . 25 167 435 971 . . . . 197 489 609 453 610 963 Influence Increases 17331 | . 327 192 613 125 995 709 124 . 467 1458 855 2333 583 265 80 520 610 1953 714 598 1064 2746 Destroy 0b10 Robot/C 9420 | . 220 140 380 100 660 280 80 . 280 640 360 820 300 140 60 440 280 1340 280 340 480 1800 Destroy 0b10 Robot/NC 570 | . 30 5 50 . 80 45 5 . 20 50 10 60 . . 5 . 45 15 20 10 30 90 Destroy Leader 1790 | . 56 30 118 10 154 92 . . 92 54 40 134 20 20 . 40 66 312 74 72 54 352 Allied During Kill 2591 | . . 17 . . . 152 28 . 19 421 400 990 263 105 . 25 . 24 23 59 65 . Successful Hack 260 | . 21 . 14 . 19 35 11 . 22 56 8 12 . . . . 6 11 24 . 21 . Disable Machine 855 | . . . 30 . 45 45 . . 15 135 . 120 . . . . 60 90 15 30 180 90 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . 200 . . . Destroy Structure 1225 | . . . 6 . 37 . . . 4 27 37 182 . . . . 138 86 78 87 234 309 Partial Spotted 60 | . . . 15 . . 15 . . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 360 | . . . . 15 . 45 . . 15 75 . 15 . . 15 15 15 60 . . . 90 Influence Decreases 15093 | . 303 216 528 210 810 697 321 . 415 927 797 813 1031 701 1357 356 570 926 1262 579 860 1414 Entered New Map 4990 | . . 15 . 52 . 107 121 . . 27 257 283 801 327 1277 . 62 105 586 299 308 363 Time Decay 8264 | . 303 178 468 148 570 454 200 . 355 580 470 410 230 374 60 326 428 641 636 270 452 711 Lost Part 945 | . . . 50 . 90 . . . 20 65 10 . . . . 10 80 180 20 10 70 340 Lost Ally 688 | . . 23 10 10 . 80 . . 40 255 60 120 . . 20 20 . . 20 . 30 . Purge Threat 206 | . . . . . 150 56 . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 4 . . . 5 1 . . 5 2 . 9 . . . 1 4 13 6 4 4 35 Investigation 8 | . 1 . . . 1 . . . . . . . . . . . . 2 3 . . 1 Extermination 24 | . . . . . . . . . 2 . . 1 . . . . 2 7 . 2 2 8 Reinforcement 35 | . 3 . . . 4 1 . . 3 2 . 4 . . . . 2 4 3 2 2 5 Assault 23 | . . . . . . . . . . . . 3 . . . 1 . . . . . 19 Garrison 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 6 | . . . . . 1 . . . 1 1 . 2 . . . . . . . 1 . . Haulers Reinforced 7 | . . . . . . . . . 1 . . 2 . . . . . . 3 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Distress Signals 36 | . . . 3 . 3 2 . . 1 2 2 3 . . 5 . 3 3 4 . 3 2 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . 1 . . 50 Distress Signals 48 | . . . . . . . . . . . . . . . . . . . 1 . . 47 Times Spotted 633 | . 17 7 37 7 40 16 4 . 20 40 11 39 15 7 24 23 30 80 25 20 33 138 Peak Tracking Total 16 | . 4 3 6 4 6 4 1 . 3 7 5 6 5 4 16 7 6 7 4 6 5 14 Tactical Retreats 21 | . . . . 1 . 2 . . 1 3 . 1 . . 1 1 1 3 . . 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Traps Triggered 15 | . 5 . . . 3 1 . . 1 2 . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Machines Disabled 66 | . . . 2 . 3 3 . . 1 10 . 8 4 . . 1 5 6 1 2 14 6 Max in Single Turn 2 | . . . 1 . 1 1 . . 1 1 . 2 2 . . 1 2 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . . . . . . . 7 . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Machines Accessed 114 | . 2 . 12 . 9 10 14 5 8 6 1 6 . 1 6 . 3 11 8 1 4 7 Terminals 60 | . 2 . 8 . 6 8 6 . 3 5 1 1 . . . . 2 6 5 . 4 3 Fabricators 9 | . . . . . . . . . 2 . . 1 . . . . . 3 1 1 . 1 Repair Stations 11 | . . . 1 . 1 1 . . 2 1 . 1 . . . . . 1 1 . . 2 Recycling Units 13 | . . . 1 . . 1 8 . 1 . . . . . . . . 1 . . . 1 Scanalyzers 5 | . . . 2 . 2 . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . Total Hacks 319 | . 9 . 39 . 24 29 35 36 36 16 4 11 . 1 21 . 6 24 13 1 6 8 Successful 187 | . 5 . 24 . 12 13 26 36 25 6 2 4 . 1 21 . 3 5 3 . 1 . Failed 131 | . 4 . 15 . 12 16 8 . 11 10 2 7 . . . . 3 19 10 1 5 8 Catastrophic 22 | . . . . . . 3 . . . 2 1 2 . . . . 1 6 2 . 2 3 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Manual 123 | . 9 . 30 . 16 22 11 . 4 6 1 . . . . . 4 7 6 . 4 3 Terminals 161 | . 9 . 33 . 16 24 18 . 11 14 4 1 . . . . 5 10 7 . 6 3 Fabricators 20 | . . . . . . . . . 7 . . 2 . . . . . 8 1 1 . 1 Repair Stations 38 | . . . 2 . 4 2 . . 16 2 . 2 . . . . . 4 3 . . 3 Recycling Units 27 | . . . 2 . . 3 17 . 2 . . . . . . . . 2 . . . 1 Scanalyzers 7 | . . . 2 . 4 . . . . . . . . . . . 1 . . . . . Garrison Access 8 | . . . . . . . . . . . . 6 . . . . . . 2 . . . Terminal Hacks 95 | . 2 . 9 . 3 5 7 36 4 3 2 . . 1 21 . 1 . . . 1 . Record 52 | . . . . . . . . 35 . 1 2 . . 1 12 . . . . . 1 . Part Schematic 7 | . . . . . . . 5 . 1 1 . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 8 | . . . 6 . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . 2 . . . . . . . 9 . . . . . . . Open Door 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 5 . . 1 . . . . . 2 1 . . . Network Status 4 | . . . . . . . . . 1 . . 1 . . . . . 1 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Build 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . . Repair Station Hacks 21 | . . . 2 . 2 . . . 14 . . 1 . . . . . 1 1 . . . Scan Component 12 | . . . 1 . 1 . . . 7 . . 1 . . . . . 1 1 . . . Repair 9 | . . . 1 . 1 . . . 7 . . . . . . . . . . . . . Recycling Unit Hacks 18 | . . . 2 . . 1 14 . . . . . . . . . . 1 . . . . Report Inventory 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Retrieve Components 15 | . . . 2 . . 1 11 . . . . . . . . . . 1 . . . . Scanalyzer 6 | . . . 2 . 3 . . . . . . . . . . . 1 . . . . . Retrieve Study 6 | . . . 2 . 3 . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 36 | . 3 . 9 . 4 7 5 . 2 3 . . . . . . 1 1 1 . . . Terminals 35 | . 3 . 9 . 4 7 5 . 2 3 . . . . . . 1 1 . . . . Assimilate 5 | . 1 . 3 . . . . . . . . . . . . . . 1 . . . . Botnet 22 | . 1 . 3 . 4 6 4 . 1 2 . . . . . . 1 . . . . . Disrupt 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . . 1 . . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 2 . 9 . 8 9 11 . 6 6 2 6 . . . . 2 10 8 1 4 7 Full Trace Events 6 | . . . 1 . . . 3 . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 5 . 1 1 . . . . . . . . . . . . Parts Built 6 | . . . . . . . . . 4 . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Time 390 | . . . . . . . . . 262 . . . . . . . . 128 . . . . Total Part Build Rating 42 | . . . . . . . . . 26 . . . . . . . . 16 . . . . Part Studies Acquired 6 | . . . 2 . 3 . . . . . . . . . . . 1 . . . . . Parts Repaired 9 | . . . 1 . 1 . . . 7 . . . . . . . . . . . . . Time 377 | . . . 51 . 26 . . . 300 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . 10 . . 10 5 . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . . . . . . 22 . . . . . 2 . 6 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Total Allies 61 | . . 3 2 . . 10 . . . 31 5 . . . . 2 . 7 1 . . . Largest Group 19 | . . 3 1 1 . 10 6 4 4 18 19 14 5 4 4 2 . 5 3 2 2 . Highest-Rated Group 1004 | . . 76 10 10 . 173 106 77 77 549 1004 725 323 234 237 77 . 303 235 171 171 . Highest-Rated Ally 159 | . . 31 10 10 . 29 29 29 29 159 159 96 96 96 96 47 . 64 107 107 107 . Initial UFD Resources 37 | . . . . . . . . . 22 22 22 25 25 25 25 27 27 27 31 35 35 37 Total Orders 7 | . . . . . . . . . . 5 2 . . . . . . . . . . . STAY 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . Ally Attacks 618 | . . 20 . . . 49 19 . 19 168 79 132 21 12 4 10 . 6 3 26 50 . Total Damage 15405 | . . 191 . . . 521 315 . 272 2789 2454 3980 420 328 338 349 . 172 81 1082 2113 . Kills 112 | . . 2 . . . 9 4 . 2 24 17 34 2 3 . 3 . 1 1 2 8 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Active Infowar (turns) 14136 | . 18 . . . . 1 . 2488 1506 926 . . . 770 862 . 38 1151 1089 566 1137 3584 Optics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sensors 7061 | . . . . . . . . . . . . . . 770 862 . . . 240 491 1137 3561 Terrain 4920 | . . . . . . . . 2488 1506 926 . . . . . . . . . . . . Structural 18 | . 18 . . . . . . . . . . . . . . . . . . . . . Traps 2543 | . . . . . . . . . . . . . . . . . . 1020 . 391 1132 . Jamming 3816 | . . . . . . . . . 328 . . . . . . . 38 223 849 . 2 2376 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 8 | . . . 6 . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . 1 2 . 3 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Turns Passed 31828 | 79 774 639 1612 499 1781 1150 1075 3917 1506 2000 1188 984 482 864 1082 724 1166 2704 2247 595 1137 3623 Spaces Moved 14712 | 47 265 363 666 281 756 533 631 2153 470 848 418 491 264 429 622 339 531 1054 1168 287 458 1638 Core 95 | 3 . . 2 . . . . 90 . . . . . . . . . . . . . . Treads 13604 | 29 265 363 664 281 756 533 631 2063 353 . 385 491 264 429 622 339 531 1054 1168 287 458 1638 Legs 1013 | 15 . . . . . . . . 117 848 33 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 155 50 120 120 120 160 160 160 160 160 160 145 150 170 147 147 Average Speed 154 | 140 160 160 161 160 161 155 155 147 159 123 156 160 160 160 160 160 160 155 156 170 162 155 Slowest Speed 450 | 160 160 160 450 160 200 155 155 155 237 190 160 160 160 160 160 160 160 240 170 170 215 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . 7 . . . . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 53 | 3 63 74 59 79 61 75 99 91 11 87 69 20 54 62 82 55 16 41 26 9 43 43 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 12 | . . 1 . . . 1 . 5 . . . . . 1 2 2 . . . . . . Known Exits Taken 11 | . . . 1 . 1 . . . . . 1 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 1 1 1 1 . . . . 1 . . 1 . . . . Scrap Searched 13 | . . 1 . 1 . . . 4 . . . . 2 2 . 3 . . . . . . Spaces Dug 70 | . . . 4 . 1 . . . 1 22 . . . . . . 4 5 4 . 3 26 Terrain Destroyed 728 | . . . 4 . 38 . . . 1 35 61 71 26 10 7 115 64 46 37 14 82 117 Melee 7 | . . . . . 1 . . . 1 2 . . . . . . 2 1 . . . . Projectile 408 | . . . 4 . . . . . . 33 61 23 13 10 7 43 30 39 37 14 28 66 AOE 307 | . . . . . 37 . . . . . . 48 13 . . 72 32 . . . 54 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Total 22093 | 58 534 403 1057 320 1145 812 724 2885 1122 1518 898 637 298 593 697 462 761 1830 1536 360 768 2675 Wait 4931 | . 211 25 246 28 213 208 77 678 536 373 396 107 15 151 48 65 136 405 180 34 167 632 Move 14691 | 46 264 362 665 280 755 532 630 2152 469 847 417 490 263 428 622 338 530 1053 1167 286 457 1638 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 229 | 2 6 3 11 2 23 11 5 20 13 4 8 1 1 . 5 1 11 37 33 4 16 12 Fast Attach 189 | 6 1 . 13 . 13 3 . 10 7 14 13 1 2 1 4 . 10 26 27 1 18 19 Attach 122 | 2 1 . 7 . 9 1 . . 10 3 1 2 . . . 4 7 27 8 3 5 32 Detach 65 | 2 . . 6 . 3 2 . 3 6 2 5 1 . 1 . . 5 9 8 1 1 10 Swap 160 | . 5 . 12 . 12 10 3 10 5 13 3 3 1 4 1 . 6 32 16 5 6 13 Drop 293 | . 2 2 20 2 20 13 5 12 7 17 21 1 2 1 9 . 7 37 59 4 33 19 Fire 1163 | . 44 11 77 7 96 31 4 . 68 90 34 30 14 7 8 36 47 151 37 22 63 286 Melee 16 | . . . . . 1 1 . . 1 2 . . . . . . 2 1 . . . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Crush 11 | . . . . 1 . . . . . . . 1 . . . . . . 1 . 2 6 Escape Stasis 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Rewire 144 | . . . . . . . . . . 90 . . . . . 18 . 36 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 73 | . . . . . . . . . . 57 . . . . . . . 16 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -3/Research -2/Research (discovered 3 exits: Acc x2 / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 833 | -10/Materials | Discovered new exit (range 13) 854 | -10/Materials | Entered Mines 892 | -10/Mines | Discovered new exit (range 6) 976 | -10/Mines | Received a Mining Laser from a helpful Derelict 1082 | -10/Mines | Build established: Scavenger-Mutant 1273 | -10/Mines | Learned location of Storage (-8) 1479 | -10/Mines | Discovered new exit (range 10) 1493 | -10/Mines | Entered Materials 1493 | -9/Materials | Evolved 2 slots: Utility x2 2106 | -9/Materials | Discovered new exit (range 10) 2190 | -9/Materials | Lost 4 parts (2n2w) 2317 | -9/Materials | Repaired Cld. Ion Engine 2531 | -9/Materials | Identified exit to Mines 2887 | -9/Materials | Discovered new exit (range 10) 3105 | -9/Materials | Entered Mines 3105 | -9/Mines | Accompanied by 1 ally 3271 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3329 | -9/Mines | Core integrity fell below 50% 3376 | -9/Mines | Build established: Mutant 3384 | -9/Mines | Learned location of 1 exit from Lower Caves 3443 | -9/Mines | Assembled infested the area 3448 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3591 | -9/Mines | Discovered new exit (range 9) 3604 | -9/Mines | Entered Materials 3604 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3691 | -8/Materials | Destroyed 7 combat bots 3915 | -8/Materials | Build established: Scavenger-Gunner 4251 | -8/Materials | Discovered new exit (range 12) 4309 | -8/Materials | Build established: Scavenger-Tank 4453 | -8/Materials | Identified exit to Storage 4581 | -8/Materials | Lost 7 parts (1p3n1u2w) 4595 | -8/Materials | Discovered new exit (range 9) 4810 | -8/Materials | Build established: Scavenger-Gunner 5066 | -8/Materials | Repaired Lgt. Treads+ 5117 | -8/Materials | Discovered new exit (range 3) 5385 | -8/Materials | Entered Storage 5900 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6153 | -8/Storage | Met 01-MTF 6171 | -8/Storage | Build established: Commander-Gunner 6252 | -8/Storage | Discovered new exit (range 9) 6259 | -8/Storage | Learned location of Armory (-4) 6457 | -8/Storage | Discovered new exit (range 5) 6535 | -8/Storage | Entered Recycling 6535 | -8/Recycling | Accompanied by 7 allies (01-MTF) 6586 | -8/Recycling | Build established: Commander-Mutant 7147 | -8/Recycling | Discovered new exit (range 8) 7263 | -8/Recycling | Build established: Hacker-Mutant 7547 | -8/Recycling | Scanned before Scraplab entrance 7583 | -8/Recycling | Entered Scraplab 7595 | -8/Recycling | Discovered new exit (range 2) 7610 | -8/Recycling | Entered Scraptown 7610 | -8/Scraptown | Accompanied by 4 allies 7889 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8032 | -8/Scraptown | Build established: Commander-Mutant 8049 | -8/Scraptown | Discovered new exit (range 7) 8162 | -8/Scraptown | Visited Cyclists 8197 | -8/Scraptown | Visited TADAMA 8218 | -8/Scraptown | Visited SPCMW 8255 | -8/Scraptown | Visited Junk Repository 8302 | -8/Scraptown | Visited UFD Registry 8302 | -8/Scraptown | Registered with UFD as "Dualboard" 8598 | -8/Scraptown | Entered Cyclist Reading Room 8625 | -8/Scraptown | Visited Spacefarers 8653 | -8/Scraptown | Visited Awakened 8687 | -8/Scraptown | Visited Fellowship of the Rings 8793 | -8/Scraptown | Visited Cartography Club 8864 | -8/Scraptown | Visited Research Penetration Think Tank 8927 | -8/Scraptown | Visited Scrap Suit Storage 8950 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8960 | -8/Scraptown | Found DCF Scrap (27 items) 9028 | -8/Scraptown | Visited Infowarlord's Domain 9039 | -8/Scraptown | Found Exp. Terrain Scanner 9144 | -8/Scraptown | Visited Derelict Rescue Squad 9557 | -8/Scraptown | Visited Abandonware Association 9572 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 9572 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9605 | -8/Scraptown | Visited Botcube Research 9631 | -8/Scraptown | Found Botcube 9657 | -8/Scraptown | Visited Sword Containment 9673 | -8/Scraptown | Found Prototype Slashing Weapon 9673 | -8/Scraptown | Identified Companion Sword 10745 | -8/Scraptown | Found Surveybot 17 Chip 11231 | -8/Scraptown | Learned location of Lower Caves (-6) 11231 | -8/Scraptown | Learned location of Upper Caves (-4) 11231 | -8/Scraptown | Learned location of Proximity Caves (-5) 11231 | -8/Scraptown | Learned location of Extension (-6) 11231 | -8/Scraptown | Learned 12 Research zone layouts 11231 | -8/Scraptown | Learned 4 Recycling zone layouts 11231 | -8/Scraptown | Learned 16 Lower Caves zone layouts 11231 | -8/Scraptown | Learned 20 Lower Caves zone layouts 11231 | -8/Scraptown | Learned 4 Armory zone layouts 11231 | -8/Scraptown | Learned location of 3 exits from Factory 11231 | -8/Scraptown | Learned location of 3 exits from Upper Caves 11342 | -8/Scraptown | Discovered new exit (range 27) 11380 | -8/Scraptown | Visited LU-1G1's Boring Crew 11527 | -8/Scraptown | Entered Factory 11527 | -6/Factory | Accompanied by 4 allies 11527 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11528 | -6/Factory | Identified exit to Lower Caves 11528 | -6/Factory | Identified exit to Factory 11597 | -6/Factory | Repaired Transmission Jammer 11642 | -6/Factory | Repaired Imp. Cooling System 11643 | -6/Factory | Watched by a mysterious "MATRIX" hacker 11681 | -6/Factory | Repaired Adv. Treads 11720 | -6/Factory | Repaired Arm. Treads 11760 | -6/Factory | Repaired Hardlight Generator 12060 | -6/Factory | Build established: Hacker-Skirmisher 12083 | -6/Factory | Fabricated Adv. Cooling System (x2) 12418 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer (x2) 12558 | -6/Factory | Discovered new exit (range 26) 12769 | -6/Factory | Repaired Adv. Beam Rifle 12917 | -6/Factory | Repaired Lgt. Nuclear Core+ 13033 | -6/Factory | Entered Extension 13141 | -6/Extension | Rescued a captive Derelict 13210 | -6/Extension | Rescued a captive Derelict 13492 | -6/Extension | Lost 3 allies 13578 | -6/Extension | Discovered exit to Factory (range 28) 13600 | -6/Extension | Lost 3 allies 13821 | -6/Extension | Crushed by falling debris 13873 | -6/Extension | Rescued a captive Derelict 13875 | -6/Extension | Rescued a captive Derelict 13888 | -6/Extension | Spotted B-75 Beast 13990 | -6/Extension | Lost 4 parts (1n1u2w) 14053 | -6/Extension | Rescued a captive Derelict 14090 | -6/Extension | Rescued a captive Derelict 14135 | -6/Extension | Rescued a captive Derelict 14141 | -6/Extension | Rescued a captive Derelict 14257 | -6/Extension | Lost 8 allies 14276 | -6/Extension | Build established: Commander-Gunner 14338 | -6/Extension | Rescued A7 14409 | -6/Extension | Discovered exit to Factory (range 10) 14410 | -6/Extension | Discovered new exit (range 6) 14538 | -6/Extension | Allies destroyed B-75 Beast 14548 | -6/Extension | Spotted B-75 Beast 14561 | -6/Extension | Allies destroyed B-75 Beast 14583 | -6/Extension | Disrupted transfer network 15033 | -6/Extension | Entered Cetus 15033 | -6/Cetus | Accompanied by 14 allies (A7) 15038 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15049 | -6/Cetus | Spotted Cetus Guard 15049 | -6/Cetus | Spotted Cetus Guard 15052 | -6/Cetus | Allies destroyed Cetus Guard 15052 | -6/Cetus | Spotted Cetus Guard 15052 | -6/Cetus | Spotted Cetus Guard 15056 | -6/Cetus | Attached CPS modules to Cetus Guard 15056 | -6/Cetus | Allies destroyed Cetus Guard 15058 | -6/Cetus | Attached CPS modules to Cetus Guard 15063 | -6/Cetus | Allies destroyed Cetus Guard 15066 | -6/Cetus | Allies destroyed Cetus Guard 15175 | -6/Cetus | Started Cetus Manufacturing Module 15200 | -6/Cetus | Manufactured an Enhanced Grunt 15225 | -6/Cetus | Manufactured an Enhanced Grunt 15250 | -6/Cetus | Manufactured an Enhanced Grunt 15275 | -6/Cetus | Manufactured an Enhanced Grunt 15300 | -6/Cetus | Manufactured an Enhanced Grunt 15378 | -6/Cetus | Build established: Commander-Tank 15437 | -6/Cetus | Discovered new exit (range 16) 15543 | -6/Cetus | Spotted Cetus Guard 15543 | -6/Cetus | Spotted Cetus Guard 15546 | -6/Cetus | Spotted Cetus Guard 15546 | -6/Cetus | Spotted Cetus Guard 15550 | -6/Cetus | Destroyed Cetus Guard 15551 | -6/Cetus | Allies destroyed Cetus Guard 15552 | -6/Cetus | Allies destroyed Cetus Guard 15554 | -6/Cetus | Destroyed Cetus Guard 15564 | -6/Cetus | Discovered exit to Factory (range 15) 15573 | -6/Cetus | Met Revision 17 15579 | -6/Cetus | System corruption reached 10% 15783 | -6/Cetus | Security sweep announced 15893 | -6/Cetus | Murdered A7 15905 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16221 | -6/Cetus | Entered Factory 16221 | -5/Factory | Accompanied by 14 allies 16221 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16222 | -5/Factory | Identified exit to Upper Caves 16828 | -5/Factory | Garrison activated, responded to threat 16887 | -5/Factory | Lost 3 allies 16925 | -5/Factory | Destroyed 7 combat bots 17119 | -5/Factory | Build established: Scavenger-Tank 17121 | -5/Factory | First assault squad dispatched 17205 | -5/Factory | Entered Upper Caves 17205 | -5/Upper Caves | Accompanied by 5 allies 17206 | -5/Upper Caves | Identified exit to Upper Caves 17279 | -5/Upper Caves | Learned Factory stockpile data 17564 | -5/Upper Caves | Attracted the attention of an 0b10 base 17687 | -5/Upper Caves | Entered another Upper Caves area 17687 | -5/Upper Caves | Accompanied by 4 allies 17688 | -5/Upper Caves | Identified exit to Warlord 17688 | -5/Upper Caves | Identified exit to Factory 18075 | -5/Upper Caves | Learned location of Warlord (-5) 18177 | -5/Upper Caves | Entered a destroyed Warlord outpost 18551 | -5/Upper Caves | Entered Warlord 18551 | -5/Warlord | Accompanied by 4 allies 18608 | -5/Warlord | System corruption cleaned by Quarantine Array 18695 | -5/Warlord | Rebuked by Warlord 18720 | -5/Warlord | Warlord's base attacked by MAIN.C 18961 | -5/Warlord | Learned Armory fabricator intel 18961 | -5/Warlord | Learned Armory garrison access intel 18962 | -5/Warlord | Learned 4 Research zone layouts 18962 | -5/Warlord | Learned 4 Access zone layouts 18962 | -5/Warlord | Learned 4 Testing zone layouts 18965 | -5/Warlord | Learned location of Quarantine (-3) 19070 | -5/Warlord | Warlord forces counterattacked 19094 | -5/Warlord | Found Prototype Special Weapon 19097 | -5/Warlord | Found Prototype Special Weapon 19150 | -5/Warlord | Found Prototype Device 19150 | -5/Warlord | Identified Minesniffer Drone Bay 19395 | -5/Warlord | Warlord base infiltrated, sounded retreat 19438 | -5/Warlord | Lost 3 allies 19570 | -5/Warlord | Discovered new exit (range 14) 19620 | -5/Warlord | Spotted Striker 19633 | -5/Warlord | Entered Proximity Caves 19802 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19804 | -4/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x2) 19842 | -4/Proximity Caves | Destroyed 7 combat bots 19963 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19984 | -4/Proximity Caves | Learned 4 Research zone layouts 20347 | -4/Proximity Caves | Discovered exit to Factory (range 7) 20357 | -4/Proximity Caves | Entered Factory 20357 | -4/Factory | Evolved 2 slots: Utility x2 20358 | -4/Factory | Identified exit to Armory 20857 | -4/Factory | Lost 3 parts (1p1n1u) 20971 | -4/Factory | Discovered new exit (range 8) 21422 | -4/Factory | Identified exit to Upper Caves 21523 | -4/Factory | Entered Armory 21525 | -4/Armory | Loaded intel: 8 fabricator locations 21848 | -4/Armory | Lost 4 parts (1p1n2u) 22259 | -4/Armory | Build established: Scavenger-Gunner 22541 | -4/Armory | Lost 3 parts (1u2w) 22691 | -4/Armory | Found Unknown Device 22691 | -4/Armory | Identified Adv. Force Booster 23100 | -4/Armory | Fabricated Biometal Medium Treads? 23460 | -4/Armory | Spotted B-86 Titan 23467 | -4/Armory | P-70 Sage assimilated allied Technician 7a 23467 | -4/Armory | Destroyed B-86 Titan 23506 | -4/Armory | Found Hvy. Reflective Plating 23519 | -4/Armory | Core integrity fell below 50% 23523 | -4/Armory | Lost 4 parts (1n2u1w) 23967 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 24114 | -4/Armory | Discovered new exit (range 5) 24226 | -4/Armory | P-70 Sage assimilated allied Archangel 7d 24227 | -4/Armory | Entered Research 24227 | -3/Research | Accompanied by 3 allies 24227 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24228 | -3/Research | Identified exit to Research 24445 | -3/Research | Revision forces began assault on 0b10 24446 | -3/Research | Met up with Revision 17++ 24945 | -3/Research | Research terminal network offline 25183 | -3/Research | Found Exp. Signal Interpreter 25416 | -3/Research | Found Prototype Device 25416 | -3/Research | Identified Exp. Thermal Defense Suite 25550 | -3/Research | Found Adv. Powered Armor 25747 | -3/Research | Spotted Executioner 25759 | -3/Research | Found Prototype Processor 25759 | -3/Research | Identified Exp. Core Analyzer 25763 | -3/Research | Found Prototype Processor 25763 | -3/Research | Identified Exp. Targeting Computer 25769 | -3/Research | Found Prototype Device 25769 | -3/Research | Identified Adv. Kinecellerator 25818 | -3/Research | Lost 3 allies 25913 | -3/Research | Spotted Striker 25913 | -3/Research | Spotted Striker 25928 | -3/Research | Destroyed Striker 26220 | -3/Research | Spotted Striker 26231 | -3/Research | Spotted Striker 26236 | -3/Research | Destroyed Striker 26343 | -3/Research | Botcube activated 26365 | -3/Research | Botcube completed mutation into treaded form, armed with 2 cannons 26423 | -3/Research | Spotted Striker 26427 | -3/Research | Allies destroyed Striker 26474 | -3/Research | Entered another Research area 26474 | -2/Research | Accompanied by 2 allies 26474 | -2/Research | Evolved 2 slots: Utility x2 26475 | -2/Research | Identified exit to Access 27016 | -2/Research | Discovered new exit (range 15) 27065 | -2/Research | Identified exit to Testing 27069 | -2/Research | Entered Testing 27069 | -2/Testing | Accompanied by 2 allies 27129 | -2/Testing | Found Prototype Energy Gun 27129 | -2/Testing | Identified Warp Gun 27383 | -2/Testing | Found Portable AFG 27562 | -2/Testing | Found Prototype Device 27562 | -2/Testing | Identified Exp. Transmission Jammer 27621 | -2/Testing | Spotted Striker 27622 | -2/Testing | Spotted Striker 27642 | -2/Testing | Spotted Alpha 7 27642 | -2/Testing | Destroyed Striker 27652 | -2/Testing | Destroyed Alpha 7 27656 | -2/Testing | Destroyed Striker 27672 | -2/Testing | Unchained authorized (V4-D3R) 27838 | -2/Testing | Lost 3 parts (1p1u1w) 28075 | -2/Testing | Found Prototype Energy Cannon 28075 | -2/Testing | Identified Null Cannon 28154 | -2/Testing | Found Quantum Capacitor 28200 | -2/Testing | Spotted V4-D3R 28206 | -2/Testing | Entered Access 28206 | -1/Access | Evolved 2 slots: Utility x2 28236 | -1/Access | Lost 3 parts (2u1w) 28321 | -1/Access | Spotted B-99 Colossus 28498 | -1/Access | Build established: Scavenger-Mutant 28649 | -1/Access | Lost 3 parts (1p1n1u) 28822 | -1/Access | Build established: Scavenger-Gunner 30206 | -1/Access | First assault squad dispatched 30789 | -1/Access | Destroyed 8 combat bots 31062 | -1/Access | Lost 4 parts (2u2w) 31296 | -1/Access | Build established: Scavenger-Mutant 31341 | -1/Access | Destroyed 10 combat bots 31414 | -1/Access | High security lockdown imminent 31448 | -1/Access | Spotted B-99 Colossus 31450 | -1/Access | Spotted B-99 Colossus 31494 | -1/Access | High security lockdown engaged 31568 | -1/Access | System corruption reached 10% 31589 | -1/Access | Spotted Striker 31619 | -1/Access | Lost 5 parts (1n2u2w) 31710 | -1/Access | Garrison activated, responded to threat 31783 | -1/Access | Spotted Executioner 31783 | -1/Access | Spotted Striker 31784 | -1/Access | Spotted Executioner 31802 | -1/Access | Destroyed Executioner 31806 | -1/Access | Spotted Executioner 31812 | -1/Access | Core integrity fell below 50% 31819 | -1/Access | Destroyed Striker 31823 | -1/Access | Core integrity fell below 20% 31829 | -1/Access | Destroyed by Executioner with Helical Railgun Last Messages --------------- 31825_ R-10 Processor collects Biometal Medium Treads. 31825_ U-05 Engineer lays Concrete. 31825_ Critical hit (Burn: +37). 31825_ P-80 Master resets P-80 Master, system corruption cleaned. 31826_ K-01 Serf collects debris. 31826_ Penetrated by Slug. 31826_ Slug penetrates K-01 Serf. 31826_ K-01 Serf destroyed. 31827_ U-05 Engineer lays Concrete. 31827_ Penetrated by Slug. 31827_ Imp. Plasma Cutter destroyed. 31828_ R-10 Processor collects Enh. Nova Cannon. 31828_ U-05 Engineer lays Concrete. 31828_ K-01 Serf collects debris. 31828_ Destroyed Adv. Heat Sink. 31829_ U-05 Engineer lays Concrete. 31829_ K-01 Serf collects debris. 31829_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ????????????????? | | # "????????????????? | | + "????????????????? | | " # ???????????????? | | """ # ???????????????? | | """ #####+#####"#########????????????????????? | | " #??? ?? # #????????????????????? | | #??? # #????????????????????? | | #?? ?# #????????????????????? | | " #?? "" ?# #????????????????????? | | """ ? """"??# #????????????????????? | | """ # """"??####+###############??????????? | | ?? #"" """" ?# =[%! ??????????? | | ??? #"" """" # !%!! ?????????? | | ????? #"" """" + [ ?????????? | | ?????###?? "" # ! ?????????? | | ??????????" "" ??# !%=! ?????????? | | ??????????" ????##### #####+#######???????????? | | ??????????" ??????????# #! % =#?????????????? | | ??????????? ???????????#*#= #?????????????? | | ???????????????????????# # ] ] ###???????????? | | ???????????????????????# ] #???????????? | | ???????????????????????#%==! u #????????????? | | ???????????????????????#=% R* #????????????? | | ??????????k k % m###g#ppE kk #????????????? | | ?????????? k R bhggpeeE@[!%= #???????????? | | ?????????? ###u#%!# ##????????????? | | ????????????#+## ????=!% %!% #?????????????? | | ?????????????????????# ## ###?????????????? | | ?????????????????????# #?# ##???????????????? | | ?????????????????????# #??# #???????????????? | | ?????????????????????# #???# #??????????????? | | ?????????????????????#? * #????# #?????????????? | | ???????????????????????######?????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 69 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 22 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 900 Resistance: EM 25 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 6 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 25 Kinecelleration 50 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. Hardlight Generator | -8/Recycling | Hacked Adv. Sensor Array | -8/Recycling | Hacked Imp. Trap Scanner | -8/Recycling | Hacked Imp. Target Analyzer | -8/Recycling | Hacked Arm. Treads | -8/Recycling | Hacked Adv. VSS Leg | -6/Factory | Hacked Centrium Wheel | -6/Extension | Hacked Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Adv. Cooling System | x2 | -6/Factory | Preloaded Imp. Armor Integrity Analyzer | x2 | -6/Factory | Preloaded Biometal Medium Treads | x2 | -4/Armory | Preloaded Repaired ---------- Cld. Ion Engine | 29% | -9/Materials Lgt. Treads | 34% | -8/Materials Transmission Jammer | 35% | -6/Factory Imp. Cooling System | 40% | -6/Factory Adv. Treads | 66% | -6/Factory Arm. Treads | 57% | -6/Factory Hardlight Generator | 23% | -6/Factory Adv. Beam Rifle | 41% | -6/Factory Lgt. Nuclear Core | 10% | -6/Factory Studied --------- Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Minigun | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Deadly Precision Frienemies Treasure Hunter Challenges ------------ None Game ------ Seed DrainedOpticalWell Manual? 0 Play Time 04:30:36 Cumulative 197.4 hours Start 2026.10.05 @ 13:41:38 End 2026.10.06 @ 00:43:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 058f8120-4f20-4db3-b005-f4520793b9d8