Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 18:03:19 Player: ICDT Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (515) 515 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2485 Bonus ------- None Cogmind --------- Core Integrity 533/550 Matter 247/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Visual Processing Unit Sensor Array Improved EM Shotgun Improved EM Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Heavy EM Shotgun Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Visual Processing Unit Sensor Array Improved EM Shotgun Improved EM Shotgun Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 27 | 7 11 . 7 2 Power 6 | 1 4 . 1 . Engine 6 | 1 4 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 . 3 . Treads 4 | 2 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 6 | 1 4 . . 1 Device 3 | . 2 . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 8 | 3 1 . 3 1 Energy Gun 4 | 2 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 2 | . 2 . . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 2 | . 2 . . . To Critical Strikes . | . . . . . Average Backups 11 | 2 10 15 8 6 Power 1 | . . 1 1 2 Propulsion 2 | . 2 4 . . Utility 3 | . 3 5 2 1 Weapon 3 | 1 3 5 3 3 Tool/Special . | . . . . . Unused Backups 11 | . 3 . 3 5 Power 2 | . . . . 2 Propulsion 2 | . 1 . 1 . Utility 3 | . 1 . 1 1 Weapon 4 | . 1 . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 95 100 79 74 Engine 13 | . 13 14 11 9 Treads 26 | . 28 28 1 . Flight 1 | . . . 29 27 Device 7 | . 3 14 11 11 Storage 13 | . 14 14 11 9 Protection 4 | . 6 . . . Energy Gun 13 | . 14 14 1 . Ballistic Gun 13 | . 14 14 9 9 Peak Build Rating 12 | 6 8 8 10 12 Average Rating 7 | 4 7 8 8 9 On Entrance 6 | . 6 8 8 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 30 | 14 30 30 12 12 Greatest Support 40 | 40 40 40 12 12 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 Average Capacity 12 | 6 12 15 8 8 Most Carried 15 | 5 15 15 15 8 Average Carried 11 | 2 10 15 7 7 Final Capacity 15 | 8 15 15 8 8 Final Carried 15 | 3 15 15 7 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 662 | 279 313 10 . 60 Remotely . | . . . . . Salvage Created 838 | 82 756 . . . Parts 47 | 6 41 . . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 17 . . . Guns 16 | . 16 . . . Classes Destroyed 7 | 2 5 . . . Builder 1 | . 1 . . . Tunneler 3 | 1 2 . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Watcher 2 | . 2 . . . Swarmer 6 | . 6 . . . Grunt 11 | . 11 . . . Best Kill Streak 5 | 2 5 . . . Combat Bots Only 4 | . 4 . . . Max Kills in Single Turn 1 | 1 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 115 | . 97 . 7 11 Missed 34 | . 25 . 3 6 Hits 81 | . 72 . 4 5 Projectile 81 | . 72 . 4 5 Damage Taken 872 | . 740 . 46 86 Core 192 | . 175 . . 17 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . 47 . . . Core Remaining (%) 76 | 100 . 30 100 . Volleys Fired 77 | 3 71 . 3 . Largest 2 | 2 2 . 1 . Hottest 70 | 70 70 . 20 . Shots Fired 149 | 6 140 . 3 . Gun 149 | 6 140 . 3 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 77 | 3 71 . 3 . Thermal 72 | 3 69 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 2 13 . 2 . Robot Miss Streak 4 | 1 4 . 1 . Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 97 | 3 92 . 2 . Core Hits 40 | 3 37 . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 7 . . . Burn 7 | . 7 . . . Melee Attacks 5 | . . . 5 . Impact 5 | . . . 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1209 | 34 1157 . 18 . Guns 1208 | 34 1156 . 18 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 630 | 22 590 . 18 . Thermal 578 | 12 566 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 3 | . . . 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | 18 120 . 6 . Average Temperature 38 | 9 39 . 6 . Received Heat Transfer 372 | . 309 . 18 45 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 4 | 1 3 . . . Heat Transferred 2257 | 37 2220 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 195 | 5 195 1 16 3 Initial 3 | . . 1 . 3 Average 35 | . 63 . 3 2 Influence Increases 521 | 10 493 . 18 . Destroy 0b10 Robot/C 340 | . 340 . . . Destroy 0b10 Robot/NC 45 | 10 35 . . . Destroy Leader 88 | . 88 . . . Successful Hack 42 | . 28 . 14 . Destroy Structure 6 | . 2 . 4 . Influence Decreases 521 | 10 489 4 10 8 Entered New Map 8 | . . 3 . 5 Time Decay 348 | 10 324 1 10 3 Lost Part 20 | . 20 . . . Purge Threat 145 | . 145 . . . Squads Dispatched 7 | . 5 . 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 31 . 10 9 Peak Tracking Total 12 | . 6 . 9 12 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 5 1 2 . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 14 1 5 . Successful 6 | . 4 1 1 . Failed 14 | . 10 . 4 . Catastrophic 6 | . 3 . 3 . Database Lockouts . | . . . . . Manual 12 | . 6 . 6 . Terminals 19 | . 14 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 1 . . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1147 | . 297 728 95 27 Sensors 1 | . . . . 1 Seismic 1147 | . 297 728 95 27 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2143 | 85 1208 728 95 27 Spaces Moved 1245 | 49 545 431 159 61 Core 16 | 16 . . . . Treads 1009 | 33 545 431 . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 220 | . . . 159 61 Fastest Speed 34 | 50 160 160 34 34 Average Speed 136 | 124 160 160 34 34 Slowest Speed 160 | 160 160 160 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 84 85 23 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 4 | . . . 4 . Melee 4 | . . . 4 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1542 | 67 747 469 192 67 Wait 129 | . 91 38 . . Move 1241 | 48 544 430 158 61 Hop . | . . . . . Pick Up 38 | 9 19 . 9 1 Fast Attach . | . . . . . Attach 18 | 6 3 . 7 2 Detach 1 | . . . . 1 Swap 12 | 1 8 1 1 1 Drop 20 | . 10 . 9 1 Fire 77 | 3 71 . 3 . Melee 5 | . . . 5 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 8) 245 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 7) 662 | -10/Materials | Discovered new exit (range 8) 721 | -10/Materials | Core integrity fell below 50% 985 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Discovered new exit (range 11) 1294 | -10/Materials | Entered Mines 1302 | -10/Mines | Learned Materials terminal intel 1309 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1309 | -10/Mines | Discovered new exit (range 5) 1620 | -10/Mines | Found the Drone Emporium 1745 | -10/Mines | Identified exit to Materials 2022 | -10/Mines | Entered Materials 2022 | -9/Materials | Evolved 2 slots: Propulsion x2 2023 | -9/Materials | Loaded intel: 10 terminal locations 2117 | -9/Materials | Discovered new exit (range 3) 2117 | -9/Materials | Entered another Materials area 2117 | -8/Materials | Evolved 2 slots: Utility x2 2144 | -8/Materials | Self-destructed Last Messages --------------- 02089_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 02104_ Triggered Shock Trap. 02104_ The floor emits a surge of raw power. 02104_ System corrupted (+2). 02104_ U-05 Engineer builds a Wall. 02106_ K-01 Serf collects debris. 02117_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 02123_ Acquired Prototype Energy Gun. 02124_ Identified Hvy. EM Shotgun. 02124_ Faulty integration triggers system corruption (+5). 02125_ System corrupted: Component data lost. 02126_ Dropped Faulty Hvy. EM Shotgun. 02127_ Acquired 60 matter. 02141_ K-01 Serf collects debris. 02144_ W-25 Informer sends out distress signal. 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