Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 19:55:17 Player: alice_fexa Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (226) 1130 Value Destroyed (7485) 7485 Prototype IDs (136) 2720 Alien Tech Used (2) 400 Bonus (31386) 31386 TOTAL SCORE: 54221 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -14 Cogmind --------- Core Integrity 1236/1600 Matter 300/300 Energy 832/980 System Corruption 5% Temperature Cool (6) Movement Flying (30) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY (18) ----- Large Storage Unit Improved Energy Well Quantum Shading Machine Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Force Field Deep Network Scanner > --- WEAPON (2) ------- Plasma Lance Plasma Lance > --- INVENTORY (10) --- Light Quantum Reactor Diametric Drive Diametric Drive Improved Q-thruster Quantum Shading Machine Advanced Phase Shifter Advanced Powered Armor Transdimensional Reconstructor Mini Smartbomb Launcher Kinetic Spear Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Field Propulsion Array Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Quantum Shading Machine Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Utility Shielding Advanced Powered Armor Experimental Force Field System Mapper Deep Network Scanner Quantum Router > --- WEAPON ----------- Plasma Lance Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Diametric Drive Diametric Drive Impulse Thruster Array Improved Energy Well Experimental Actuator Array Advanced Phase Shifter Experimental Utility Shielding Layered Light Armor Plating Advanced Powered Armor Transdimensional Reconstructor Mini Smartbomb Launcher Advanced Remote Datajack Kinetic Spear [Rating: 220] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Improved Datajack Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Particle Cleaver Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Utility 16 | . . . 2 . . . 2 2 2 . . . . . . 1 . . . . . . 2 . . . . . . 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 285 | 7 15 16 23 . 4 5 32 18 4 . 10 6 . 9 5 16 . 11 4 . 7 . 10 . 16 1 . 7 2 20 6 14 17 Power 41 | 1 4 6 4 . . 1 3 5 . . 1 . . . 1 4 . . . . 2 . . . . . . 1 . 1 . 1 6 Engine 19 | 1 4 6 4 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . 1 1 3 . . 1 . . . 1 4 . . . . 1 . . . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 6 Propulsion 42 | 2 3 3 7 . . 1 7 2 . . . . . 2 . 3 . . . . . . 2 . . . . . . 7 . 2 1 Treads 11 | 1 1 1 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 2 2 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . 1 2 . . . . . 2 . 3 . . . . . . 2 . . . . . . 7 . 2 1 Utility 90 | 1 3 . 5 . 2 3 8 9 4 . 4 1 . 3 1 7 . 2 2 . 3 . 3 . 3 . . 3 . 5 2 11 5 Device 38 | . . . 4 . . 2 1 4 . . 1 1 . . 1 3 . 1 1 . 3 . 1 . 1 . . 2 . 2 1 7 2 Storage 13 | 1 3 . . . 2 . . 1 . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . 1 Processor 9 | . . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 3 . Hackware 16 | . . . . . . . 1 3 4 . 3 . . 2 . 2 . . . . . . . . . . . 1 . . . . . Protection 14 | . . . 1 . . . 5 . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 3 5 7 7 . 2 . 14 2 . . 5 5 . 4 3 2 . 9 2 . 2 . 5 . 13 1 . 3 2 7 4 . 5 Energy Gun 10 | 2 1 3 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . . . 1 . . . 3 . . . 2 . . . . . . 4 1 . . . . . 6 . . . 1 3 . . . Ballistic Gun 16 | 1 3 3 2 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 1 . . . 2 . . . . 3 . . 1 . . 1 . . 1 . . . . 1 . 1 . 1 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 14 | . . . . . . . 2 1 . . 3 2 . 1 1 1 . 3 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 24 | . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . 3 . 7 . . 1 1 3 2 . 3 Special Melee Weapon 9 | . . . . . 1 . . 1 . . . . . 2 1 . . . . . 1 . 2 . . . . 1 . . . . . Unidentified Prototypes 16 | . . . 2 . . . 1 . . . 1 1 . . . 3 . . . . 3 . 1 . . . . 1 . 1 1 . 1 Parts Lost 25 | . . 4 2 . . 1 2 . . . . . . 1 1 1 . 1 . . . . . . 1 . . . . . . . 11 Power 5 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Propulsion 5 | . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Utility 9 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 Weapon 6 | . . 2 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 9 | . . 4 1 . . 1 1 . . . . . . 1 2 1 . 1 . . . . . . 1 . . . . . . . 9 Average Slot Usage (%) 96 | . 99 99 99 100 100 99 99 99 99 100 100 98 93 92 92 93 94 94 94 94 94 94 93 95 95 95 95 93 95 93 94 94 92 Engine 3 | . 14 13 11 11 11 6 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 4 6 1 6 6 6 6 6 6 5 10 11 11 11 11 11 11 10 10 10 10 10 6 5 3 4 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 3 6 Treads 3 | . 13 13 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 11 11 11 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 14 13 13 13 12 12 12 12 11 11 11 11 11 11 11 10 10 10 10 10 10 10 12 12 11 11 Device 11 | . . . 14 22 22 18 9 14 13 13 13 12 12 8 11 11 11 11 10 11 11 11 12 10 10 10 10 10 10 11 15 16 22 Storage 12 | . 27 28 22 22 22 22 18 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 6 10 10 10 10 10 10 9 8 7 8 Processor 6 | . . . . . . 3 9 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 11 17 19 Hackware 23 | . . . . . . . 9 29 39 40 40 39 37 37 37 38 38 38 38 38 38 38 35 35 35 35 35 35 35 28 25 20 7 Protection 2 | . . . 7 . . . 8 . . . . . . 3 . . . . . . . . 5 5 5 5 5 5 5 3 4 4 5 Energy Gun 1 | . 6 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 13 11 11 . 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 6 6 6 5 4 6 3 5 4 5 4 2 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 2 5 5 5 4 5 4 5 5 7 9 6 6 3 6 Special Melee Weapon 2 | . . . . . 10 . . 6 6 6 6 6 6 6 5 5 5 5 . . 5 . 4 5 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 10 55 62 68 65 81 81 88 87 18 18 20 23 20 22 21 33 31 34 34 33 33 33 39 39 48 50 50 51 51 59 59 89 111 Greatest Support 119 | 16 16 10 20 10 10 23 22 21 18 18 21 21 21 23 21 35 35 35 35 35 35 35 40 40 51 51 51 51 51 59 59 95 119 Greatest Overweight (x) 8 | . 5 6 6 6 8 8 8 8 . . . 1 . 1 . . . . . . . . . . . . . 2 . 1 . . . Average Overweight (x) . | . 3 5 4 6 6 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 18 18 18 18 20 20 20 24 8 8 8 8 8 8 8 10 10 10 10 10 10 10 14 14 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 16 18 18 18 19 20 20 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 11 14 15 16 16 16 16 16 16 16 15 Most Carried 20 | 6 18 18 18 18 19 20 20 20 8 8 8 8 8 8 8 10 10 10 10 10 10 10 14 14 16 16 15 16 16 16 16 16 16 Average Carried 13 | 3 14 17 17 17 18 19 19 8 7 8 7 8 8 7 7 7 10 9 9 10 9 10 10 14 15 15 15 15 16 15 15 15 13 Final Capacity 20 | 6 18 18 18 18 20 20 20 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 14 14 16 16 16 16 16 16 16 16 16 Final Carried 20 | 6 18 18 18 18 19 20 20 8 8 8 8 8 8 8 8 10 10 9 10 10 10 10 14 14 16 15 15 16 16 16 16 16 10 Class Distribution -------------------- 44% | Wizard-Scout 13% | Wizard-Sprinter 11% | Mutant 10% | Scavenger-Mutant 8% | Hauler-Mutant 4% | Wizard-Mutant 3% | Hacker-Scout 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -6/Waste Wizard-Scout | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Matter Collected 5210 | 275 348 191 465 . . 120 515 170 23 . 82 188 10 . 196 170 . 73 432 . 88 10 100 . 104 293 5 . 67 263 220 20 782 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11216 | 101 567 361 1119 . . 265 1199 303 23 . 212 19 . 29 419 462 . 270 500 . 105 . 491 . 273 318 . . . 423 389 134 3234 Parts 505 | 6 43 24 91 . . 10 56 14 . . 2 4 . 6 6 9 . 3 17 . 1 . 13 . 10 16 . . . 29 16 2 127 Haulers Intercepted 23 | . 1 . 4 . . . 1 3 . . 1 . . . . 3 . 2 . . . . 2 . 1 . . . . 1 3 1 . Recyclers Shooed 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . 1 . . 5 . . . 6 . 1 . . . . 7 . 9 7 . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 129 | . 14 9 25 . . 4 15 . . . . 3 . . 4 . . . 11 . . . . . . 8 . . . 4 5 . 27 Melee 28 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 27 Guns 43 | . 9 4 20 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . 5 . 1 . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 42 | . . 4 4 . . . . . . . . 3 . . 4 . . . 10 . . . . . . 8 . . . 4 5 . . Classes Destroyed 18 | 2 5 4 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 Worker 12 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 3 Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 23 | . 1 . 4 . . . 1 3 . . 1 . . . . 3 . 2 . . . . 2 . 1 . . . . 1 3 1 . Recycler 13 | 1 1 . . . . 1 3 . . . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . 2 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Watcher 30 | . 3 . 5 . . . 3 3 1 . . . . . . 3 . 2 . . . . 1 . 1 . . . . 5 1 1 1 Swarmer 49 | . 8 3 11 . . . . . . . . 3 . . 4 . . . 1 . . . . . . 8 . . . 4 4 . 3 Grunt 45 | . 6 4 12 . . 3 7 . . . . . . . . . . . 10 . . . . . . . . . . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . 2 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Best Kill Streak 7 | 2 4 6 5 . . 5 6 2 1 . 1 3 . 1 4 1 . 1 5 . . . 2 . 2 5 . . . 5 3 2 7 Combat Bots Only 7 | . 3 4 4 . . 4 4 . . . . 3 . . 4 . . . 5 . . . . . . 5 . . . 4 3 . 7 Max Kills in Single Turn 4 | 1 1 3 4 . . 1 3 1 1 . 1 2 . 1 4 1 . 1 2 . . . 1 . 1 2 . . . 3 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 . . . . . . . . 2 . . 4 . . . 2 . . . . . . 2 . . . 2 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Damage Taken 6534 | . 506 522 700 . . 401 636 . . . . 35 35 226 98 . . 74 . . . . . . 79 41 . 60 82 213 . 39 2787 Core 1128 | . 103 94 105 . . 38 69 . . . . 18 18 136 28 . . . . . . . . . 28 27 . . 22 78 . 26 338 Absorbed by Shields 1040 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1040 Core Remaining (%) 82 | 100 . 21 . . . 64 87 100 . . . . . . 76 . . . . . . 100 . . . . . . 93 94 100 . 77 Volleys Fired 303 | 5 61 24 72 . . 15 59 . . . 5 3 . . 1 . . 5 19 . . . . . 8 9 . . 1 5 9 . 2 Largest 2 | 2 2 2 2 . . 2 2 . . . 1 1 . . 1 . . 1 1 . . . . . 1 1 . . 1 1 1 . 1 Hottest 98 | 70 60 98 98 . . 91 91 . . . 90 36 . . 36 . . 98 98 . . . . . 98 80 . . 98 98 98 . 80 Shots Fired 534 | 10 122 48 142 . . 30 116 . . . 5 3 . . 1 . . 5 18 . . . . . 8 9 . . 1 5 9 . 2 Gun 358 | 10 87 45 139 . . 15 62 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 131 | . 35 . 2 . . 15 52 . . . 5 . . . . . . 5 4 . . . . . 8 . . . 1 3 1 . . Launcher 44 | . . 3 1 . . . 2 . . . . 3 . . 1 . . . 14 . . . . . . 9 . . . 2 8 . 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 267 | 5 96 16 78 . . 15 57 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 124 | 5 . 1 63 . . 15 13 . . . 5 . . . . . . 5 4 . . . . . 8 . . . 1 3 1 . . Explosive 44 | . . 3 1 . . . 2 . . . . 3 . . 1 . . . 14 . . . . . . 9 . . . 2 8 . 1 Electromagnetic 98 | . 26 28 . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 10 14 11 . . 9 17 . . . . 5 . . 6 . . . . . . . . . . . . . . . . . 7 Robot Miss Streak 6 | 3 6 3 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 583 | 6 62 37 93 . 4 25 85 14 3 . 3 2 . 2 7 18 . 11 11 . 7 . 12 . 6 8 . 7 . 11 7 10 132 Core Hits 332 | 3 29 18 41 . . 11 37 4 . . . 7 . 1 6 4 . . 35 . 1 . 7 . 4 13 . . . 13 14 3 81 Critical Hits 19 | . 2 . 2 . . 2 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 10 Critical Kills 8 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 Critical Parts Destroyed 8 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 551 | . . . . . 4 . 2 34 14 . 24 3 7 6 7 72 . 41 22 1 7 5 21 . 32 11 4 9 6 36 19 11 153 Impact 204 | . . . . . . . 2 34 14 . 23 3 7 4 7 65 . 36 9 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 331 | . . . . . . . . . . . . . . 1 . 7 . 5 13 1 4 5 20 . 32 11 4 3 6 36 19 11 153 Sneak Attacks 70 | . . . . . 4 . . 5 . . 3 . . 2 . 8 . 2 . . 3 . 8 . 3 6 . 6 . 4 3 2 11 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 21 Damage Inflicted 32757 | 62 749 681 1796 . . 431 2135 537 81 . 225 377 . 121 802 1232 . 623 3108 . 473 . 1212 . 550 2069 . 49 . 1720 1731 799 11194 Guns 3298 | 62 461 381 1558 . . 162 674 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1737 | . 288 . 42 . . 269 1138 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6188 | . . 300 196 . . . 323 . . . . 377 . . 267 . . . 1800 . . . . . . 1052 . . . 741 1036 . 96 Melee 21534 | . . . . . . . . 537 81 . 225 . . 121 535 1232 . 623 1308 . 473 . 1212 . 550 1017 . 49 . 979 695 799 11098 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2035 | 24 565 72 630 . . 162 582 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1827 | 38 . 21 970 . . 269 529 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5865 | . . 300 196 . . . . . . . . 377 . . 267 . . . 1800 . . . . . . 1052 . . . 741 1036 . 96 Electromagnetic 1496 | . 184 288 . . . . 1024 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3054 | . . . . . . . . 537 81 . 225 . . . 535 1053 . 623 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 18480 | . . . . . . . . . . . . . . 121 . 179 . . 1308 . 473 . 1212 . 550 1017 . 49 . 979 695 799 11098 Highest Corruption 7 | . . . . . . . 1 . . 6 7 7 7 7 7 . 5 5 5 5 5 5 . 5 5 5 5 5 . . . . 5 Average Corruption 4 | . . . . . . . 1 . . 6 6 7 7 7 7 . 5 5 5 5 5 5 . 5 5 5 5 5 . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . . . . 7 . . 1 27 9 9 2 4 . 2 29 10 1 3 1 . . 30 11 6 . . . . . 13 Message Errors 41 | . . . . . . . 4 . . . 5 . . . 2 . 1 7 . . 1 1 . . 8 4 3 . . . . . 5 Matter Fused 36 | . . . . . . . . . . . 7 4 3 1 . . 1 7 2 . 2 . . . 5 3 . . . . . . 1 Heat Flow Errors 15 | . . . . . . . . . . 1 1 1 1 1 . . . 4 1 1 . . . . 1 1 . . . . . . 2 Energy Discharges 26 | . . . . . . . 1 . . . 6 1 4 . . . . 6 1 . . . . . 4 . 1 . . . . . 2 Data Loss (minor) 23 | . . . . . . . . . . . 6 3 . . 2 . . 2 2 . . . . . 5 2 1 . . . . . . Data Loss (major) 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . . . Targeting Errors 18 | . . . . . . . 2 . . . 2 . . . . . . 3 3 . . . . . 4 1 . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2929 | . . . 4 . . . 92 95 8 . 171 6 . . 246 410 . 139 285 . . . 152 . 69 351 . . . 192 55 168 486 Projectiles 52 | . . . . . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 430 | . . . 4 . . . 40 . . . . 6 . . . . . . 165 . . . . . . 80 . . . 80 55 . . Melee 2447 | . . . . . . . . 95 8 . 171 . . . 246 410 . 139 120 . . . 152 . 69 271 . . . 112 . 168 486 Knockbacks 11 | . 3 . . . . . . . 1 . 1 . . . 1 4 . 1 . . . . . . . . . . . . . . . Impact 8 | . . . . . . . . . 1 . 1 . . . 1 4 . 1 . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | 70 40 149 13 . . 3 29 . . 272 239 115 102 145 . . . 230 224 113 . . . . 72 129 . 28 30 33 24 . 226 Average Temperature 45 | 36 19 48 4 . . 3 13 . . 149 88 61 60 70 . . . 77 71 55 . . . . 20 35 . 25 22 16 10 . 48 Received Heat Transfer 997 | . 105 153 186 . . 153 243 . . . . . 9 30 . . . . . . . . . . 9 . . . 9 27 . . 73 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 34 | . . 3 . . . . 3 9 2 . 3 . . . 1 6 . 7 . . . . . . . . . . . . . . . Impact Corruptions 41 | . . . . . . . . 5 2 . 5 . . . 8 15 . 6 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2951 | 111 . 37 1702 . . 481 620 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Peak Influence 613 | 10 250 120 348 108 . 125 243 613 416 102 472 . . . . 404 45 458 . . . . 491 65 495 . . . . 442 102 400 190 Initial 108 | . 6 . . 108 . . 48 35 32 42 71 . . . . 63 . 31 . . . . . 5 45 . . . . . 19 57 . Average 73 | 4 57 12 142 108 . 68 98 198 84 64 112 . . . . 49 30 48 . . . . 34 29 70 . . . . 57 31 52 75 Maximum Alert Level 2 | . 1 . 1 . . . 1 2 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 1 Low Security (%) 93 | 100 95 100 74 100 . 100 96 67 87 100 87 . . . . 98 100 96 . . . . 97 100 91 . . . . 94 100 98 98 Level 1 3 | . 4 . 25 . . . 3 10 6 . 1 . . . . . . . . . . . 1 . 7 . . . . . . . 1 Level 2 2 | . . . . . . . . 21 6 . 10 . . . . 1 . 3 . . . . 1 . 1 . . . . 5 . 1 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 1 4 . . . 1 1 1 . 4 . . . . 4 . 5 . . . . 2 . 3 . . . . 3 2 2 8 Investigation 6 | . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Extermination 13 | . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . . 2 Reinforcement 23 | . 2 . 2 . . . 1 1 . . 1 . . . . 1 . 3 . . . . 1 . 1 . . . . 1 2 1 6 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Distress Signals 35 | . 2 . 2 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . 2 . 1 9 2 14 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 25 10 38 . . 4 22 12 6 6 11 4 7 4 4 7 6 9 1 . . . 2 4 11 1 . 6 7 24 9 2 37 Peak Tracking Total 9 | . 3 4 4 . . 3 4 2 3 6 4 4 9 4 4 3 6 2 5 . . . 1 4 4 3 . 6 7 5 6 1 4 Tactical Retreats 30 | . . . 1 . . . . 1 2 . 5 1 2 . . 3 . 1 1 . . . . . 1 1 . . 2 7 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 12 | . . . 2 . . . 1 . 1 . 1 . . . . 3 . 2 . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . . . . 1 . . . . . . 10 . . . . . . 9 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reprogrammed 24 | . . . . . . . . . 1 . 6 . . . . 1 . 6 . . . . 4 . . . . . . . . 6 . Reused 6 | . . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Traps Reconfigurated 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . 9 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 14 | . 3 . 4 . . 2 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Max in Single Turn 2 | . 1 . 1 . . 2 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Garrison Access 13 | . . . . . . . 1 2 . . 1 . . . . 1 . . . . . . 2 . 1 . . . . 3 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 145 | . 7 1 3 . 2 . 8 16 6 . 14 1 . 2 . 15 . 9 . . 2 . 11 . 10 1 1 4 . 14 4 8 6 Terminals 87 | . 6 1 2 . . . 6 7 5 . 9 . . . . 10 . 6 . . . . 6 . 7 . . . . 7 3 6 6 Fabricators 16 | . . . . . . . . 3 1 . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . 1 1 1 . Repair Stations 6 | . 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Recycling Units 6 | . . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Access 12 | . . . . . . . 1 2 . . 1 . . . . 1 . . . . . . 2 . 1 . . . . 3 . 1 . Total Hacks 568 | . 31 4 15 . 2 . 24 48 32 . 47 7 . 6 . 60 . 49 . . 9 . 44 . 43 1 1 6 . 57 15 41 26 Successful 486 | . 22 2 11 . 2 . 19 42 18 . 28 7 . 6 . 55 . 49 . . 9 . 43 . 43 1 1 6 . 52 14 39 17 Failed 79 | . 9 2 4 . . . 4 6 13 . 19 . . . . 4 . . . . . . 1 . . . . . . 5 1 2 9 Catastrophic 7 | . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 Database Lockouts 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 350 | . 19 4 5 . 1 . 16 22 27 . 33 . . . . 39 . 35 . . . . 28 . 29 . . 1 . 34 13 25 19 Terminals 380 | . 29 4 8 . . . 20 27 27 . 35 . . . . 41 . 33 . . . . 27 . 30 . . . . 33 11 29 26 Fabricators 95 | . . . . . . . . 8 5 . 9 . . . . 11 . 15 . . . . 13 . 11 . . . . 8 4 11 . Repair Stations 26 | . 2 . . . . . . 6 . . . . . . . 6 . . . . . . . . . . . . . 12 . . . Recycling Units 6 | . . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . . . Scanalyzers 15 | . . . 7 . . . 2 3 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Garrison Access 14 | . . . . . . . 2 3 . . 1 . . . . 1 . . . . . . 2 . 1 . . . . 3 . 1 . Terminal Hacks 276 | . 16 2 4 . 2 . 11 17 12 . 14 7 . 6 . 30 . 27 . . 9 . 20 . 24 1 1 6 . 23 7 23 14 Record 15 | . . . . . 1 . . . . . . 7 . 1 . . . . . . 1 . . . . . . 5 . . . . . Part Schematic 25 | . . . . . . . 1 3 1 . 2 . . 2 . 2 . 2 . . . . 6 . . . . . . 3 . 3 . Robot Analysis 11 | . 2 . . . . . . . . . . . . . . 1 . . . . 4 . . . 1 . . . . 1 . . 2 Prototype ID Bank 31 | . 5 . 1 . . . . 2 . . . . . 3 . 4 . 2 . . 4 . 1 . 7 . . . . 1 . 1 . Open Door 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 3 1 Level Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 8 | . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . Machine Index 9 | . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 . Terminal Index 5 | . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . 2 . 1 . . . 2 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 3 Unreport Threat 39 | . 2 1 1 . . . 1 3 3 . . . . . . 6 . 4 . . . . 3 . 5 . . . . 3 1 4 2 Locate Traps 28 | . 3 . . . . . 2 1 1 . 3 . . . . 2 . 4 . . . . 3 . 1 . . . . 3 1 3 1 Reprogram Traps 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 9 | . . . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 2 . . . Recall Reinforcements 6 | . . . 1 . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 Hauler Manifests 10 | . 1 . . . . . 1 1 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 7 | . . . . . . . . 1 1 . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . Zone Layout 40 | . 1 1 . . . . 2 1 1 . 2 . . . . 6 . 4 . . . . 3 . 5 . . . . 6 3 3 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 55 | . . . . . . . . 4 3 . 5 . . . . 5 . 9 . . . . 7 . 7 . . . . 4 2 9 . Network Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Load Schematic 22 | . . . . . . . . 2 1 . 2 . . . . 2 . 4 . . . . 3 . 2 . . . . 2 1 3 . Build 29 | . . . . . . . . 2 2 . 3 . . . . 3 . 5 . . . . 4 . 3 . . . . 2 1 4 . Repair Station Hacks 26 | . 2 . . . . . . 6 . . . . . . . 6 . . . . . . . . . . . . . 12 . . . Scan Component 13 | . 1 . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . 6 . . . Repair 13 | . 1 . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . 6 . . . Recycling Unit Hacks 6 | . . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . . . Retrieve Components 6 | . . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . . . Scanalyzer 14 | . . . 6 . . . 2 3 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Insert Component 8 | . . . 3 . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Analyze 6 | . . . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 2 . . 1 . . . . 1 . . . . . . 2 . 1 . . . . 3 . 1 . Seal Access 12 | . . . . . . . 1 2 . . 1 . . . . 1 . . . . . . 2 . 1 . . . . 3 . 1 . Unauthorized Hacks 97 | . 4 . 1 . . . 5 9 3 . 6 . . . . 12 . 12 . . . . 12 . 10 . . . . 9 5 6 3 Terminals 62 | . 4 . 1 . . . 5 5 3 . 5 . . . . 6 . 6 . . . . 6 . 6 . . . . 5 3 4 3 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 11 | . . . . . . . 1 2 . . 2 . . . . 1 . 2 . . . . 1 . 2 . . . . . . . . Botnet 46 | . 3 . 1 . . . 4 3 3 . 3 . . . . 5 . 4 . . . . 4 . 4 . . . . 4 3 3 2 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Fabricators 35 | . . . . . . . . 4 . . 1 . . . . 6 . 6 . . . . 6 . 4 . . . . 4 2 2 . Report 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . Prioritize 13 | . . . . . . . . 2 . . 1 . . . . 2 . 2 . . . . 2 . 1 . . . . 1 1 1 . Siphon 11 | . . . . . . . . 1 . . . . . . . 2 . 2 . . . . 2 . 1 . . . . 1 1 1 . Haulers 6 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 85 | . 6 1 2 . . . 7 11 5 . 12 . . . . 6 . 8 . . . . 4 . 3 . . . . 8 1 5 6 Full Trace Events 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 2 . . . 2 3 1 . 2 . . 2 . 2 . 2 . . . . 6 . . . . . . 3 . 3 . Parts Built 25 | . . . . . . . . 2 2 . 3 . . . . 2 . 4 . . . . 2 . 3 . . . . 2 1 4 . Matter 6722 | . . . . . . . . 431 424 . 636 . . . . 636 . 952 . . . . 669 . 902 . . . . 624 256 1192 . Time 1909 | . . . . . . . . 149 70 . 114 . . . . 237 . 210 . . . . 356 . 382 . . . . 110 128 153 . Total Part Build Rating 170 | . . . . . . . . 8 12 . 18 . . . . 12 . 24 . . . . 13 . 22 . . . . 18 8 35 . Parts Repaired 13 | . 1 . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . 6 . . . Time 430 | . 26 . . . . . . 141 . . . . . . . 74 . . . . . . . . . . . . . 189 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . 7 . . 3 . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 4 . . . . . 1 . . 1 . . . . . . 3 . 1 . . . . . . . . . 1 Non-combat 5 | . . . . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Combat 6 | . . . . . 1 . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 Robot Hacks Applied 11 | . . . . . 4 . . . . . 1 . . 1 . . . . . . 3 . 1 . . . . . . . . . 1 parse_system 9 | . . . . . 4 . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total Allies 18 | . . 1 . . . . . 2 . 1 5 2 . . . 1 . 1 . . . . 1 . 1 . . 3 . . . . . Largest Group 3 | . . 1 . . . . . 2 2 1 3 3 1 . . 1 . 1 . . . . 1 . 1 . . 3 . . . . . Highest-Rated Group 151 | . . 31 . . . . . 36 36 31 93 58 8 . . 26 . 10 . . . . 44 . 44 . . 151 . . . . . Highest-Rated Ally 56 | . . 31 . . . . . 26 26 31 31 25 8 . . 26 . 10 . . . . 44 . 44 . . 56 . . . . . Total Orders 23 | . . . . . . . . . 6 . 2 . . . . 3 . . . . . . 4 . 6 . . 2 . . . . . STAY 12 | . . . . . . . . . 3 . 1 . . . . 2 . . . . . . 2 . 3 . . 1 . . . . . FOLLOW 11 | . . . . . . . . . 3 . 1 . . . . 1 . . . . . . 2 . 3 . . 1 . . . . . Ally Attacks 37 | . . 3 . . . . . . . . 24 1 . . . . . . . . . . . . . . . 9 . . . . . Total Damage 904 | . . 42 . . . . . . . . 440 37 . . . . . . . . . . . . . . . 385 . . . . . Kills 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 11 | . 2 . . . . . . . . . . . . . . 1 . . . . 4 . . . 1 . . . . 1 . . 2 Derelict Logs Recovered 10 | . . 1 . . . . . . . . . 1 . . 2 . . . 1 . . 1 . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Turns Passed 21229 | 65 1217 1064 1335 207 590 271 1842 764 644 38 814 408 216 79 151 2158 86 1226 454 72 85 175 489 28 992 357 214 392 476 1707 1014 448 1151 Spaces Moved 25088 | 38 701 724 675 146 389 114 793 1267 1076 106 1468 562 434 128 331 2876 146 1384 603 197 161 361 819 86 1349 458 440 849 529 1959 1343 726 1850 Core 9 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Treads 14 | . . . 9 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3572 | 34 701 724 666 146 389 113 789 10 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21493 | . . . . . . . . 1257 1076 106 1468 562 434 128 331 2876 146 1384 603 197 161 361 819 86 1349 458 440 844 529 1959 1343 726 1850 Fastest Speed 27 | 50 100 130 130 140 140 140 140 32 32 32 32 32 32 32 32 32 34 34 34 34 34 34 32 32 32 32 32 32 32 27 27 27 30 Average Speed 46 | 94 121 130 141 140 148 148 153 33 32 32 32 32 32 34 32 33 34 34 34 34 34 34 32 32 32 32 32 32 32 27 27 27 30 Slowest Speed 240 | 100 130 140 220 140 160 220 240 160 32 32 32 102 32 102 32 40 34 34 34 34 34 34 34 32 32 32 32 150 32 112 27 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . . . 11 4 2 6 . 2 . . 11 . 3 . . . . 1 . 4 . . 4 . 18 14 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 87 98 54 34 87 34 62 35 20 91 31 71 57 77 62 39 95 25 59 41 60 55 16 79 23 50 55 89 71 45 23 12 49 Regions Visited 33 Branch Regions 17 Pre-discovered Areas 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 2 1 . . . . . Known Exits Taken 20 | . . . . . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . . . . . . 4 1 . 3 . . . 2 1 . 2 . . . 2 . . 3 . . . . Spaces Dug 248 | . . . . . . . 26 8 8 . 23 3 7 . 1 39 . 30 13 1 . 5 6 . 26 2 4 1 7 24 9 1 4 Terrain Destroyed 691 | . . 22 9 . . . 40 8 8 . 26 19 7 . 10 39 . 33 222 1 . 5 6 . 31 98 4 1 7 56 33 1 5 Melee 211 | . . . . . . . 2 8 8 . 21 3 7 . 1 39 . 28 11 1 . 5 6 . 23 2 4 1 6 21 9 1 4 Projectile 27 | . . . . . . . . . . . 5 . . . . . . 5 4 . . . . . 8 . . . 1 3 1 . . AOE 453 | . . 22 9 . . . 38 . . . . 16 . . 9 . . . 207 . . . . . . 96 . . . 32 23 . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total 33429 | 57 964 803 939 149 399 187 1314 1555 1349 107 1764 777 497 154 362 3943 182 2067 794 199 182 405 1009 85 1847 640 506 958 824 3085 1971 958 2397 Wait 6930 | . 153 23 119 2 . 50 379 221 257 2 253 199 59 5 17 935 35 604 146 2 . 40 136 . 431 162 63 90 287 1073 596 191 400 Move 24899 | 37 700 723 674 145 388 113 792 1246 1068 102 1456 561 429 127 330 2855 145 1378 602 196 160 360 817 85 1341 457 439 840 528 1922 1319 725 1839 Hop 73 | . . . . . . . . 9 4 1 5 . 2 . . 10 . 2 . . . . 1 . 3 . . 4 . 18 9 . 5 Pick Up 154 | 6 19 6 20 1 1 . 19 8 1 1 5 1 . 2 2 12 1 4 1 . 1 . 7 . 7 . . 3 . 4 7 8 7 Fast Attach 77 | 7 2 2 5 . . 3 8 3 1 . 1 3 . 2 . 7 . . . . 6 . 6 . . . . 4 . 11 4 . 2 Attach 54 | . . 4 3 . . . 3 10 1 . . . . 2 2 4 . 1 . . . . 2 . . 1 . 1 . 4 . 7 9 Detach 9 | 1 . 1 . . . 1 . 1 . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . 1 Swap 157 | . 13 10 15 . 4 2 21 5 2 . 9 4 . 5 3 6 . 10 4 . 2 . 2 . 16 . . 2 2 5 2 7 6 Drop 205 | 1 16 10 31 1 2 3 31 18 . 1 6 3 . 4 . 12 1 4 . . 6 . 8 . 9 . . 6 . 7 9 9 7 Fire 303 | 5 61 24 72 . . 15 59 . . . 5 3 . . 1 . . 5 19 . . . . . 8 9 . . 1 5 9 . 2 Melee 511 | . . . . . 4 . 2 34 14 . 24 3 7 6 7 72 . 41 22 1 7 5 21 . 32 11 4 8 6 35 16 11 118 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . 18 . 18 . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap 20 | . . . . . . . . . 1 . . . . . . 10 . . . . . . 9 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [Qua]) -2/Research (discovered 4 exits: *Acc x3 / Tes) -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Repaired Lgt. Treads 618 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Discovered new exit (range 13) 955 | -10/Materials | Discovered new exit (range 10) 1267 | -10/Materials | Discovered new exit (range 8) 1283 | -10/Materials | Entered Mines 1600 | -10/Mines | Discovered new exit (range 7) 1854 | -10/Mines | Met a Derelict testing a Signal Generator 1929 | -10/Mines | Core integrity fell below 50% 1977 | -10/Mines | Lost 4 parts (1p1n2w) 2084 | -10/Mines | Found a hidden stash of uninstalled traps 2275 | -10/Mines | Discovered new exit (range 13) 2322 | -10/Mines | Build established: Scavenger-Mutant 2347 | -10/Mines | Entered Materials 2347 | -9/Materials | Evolved 2 slots: Utility x2 2643 | -9/Materials | Discovered new exit (range 5) 3039 | -9/Materials | Discovered new exit (range 12) 3222 | -9/Materials | Discovered new exit (range 16) 3682 | -9/Materials | Entered Mines 3738 | -9/Mines | Build established: Mutant 3793 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3829 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3832 | -9/Mines | Found Prototype Device 3883 | -9/Mines | Discovered new exit (range 5) 3889 | -9/Mines | Entered Exiles 3927 | -9/Exiles | Met 8R-AWN 3950 | -9/Exiles | Met EX-HEX 4031 | -9/Exiles | Met EX-DEC 4093 | -9/Exiles | Visited The Gauntlet 4237 | -9/Exiles | Learned location of Zion (-7) 4264 | -9/Exiles | Met EX-BIN 4287 | -9/Exiles | Aligned with FarCom system 4289 | -9/Exiles | Given EX-Vault access code 4312 | -9/Exiles | Build established: Hauler-Mutant 4323 | -9/Exiles | Opened EX-Vault 4335 | -9/Exiles | Found Trap Reconfigurator 4366 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4459 | -9/Exiles | Discovered new exit (range 14) 4479 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4479 | -9/Exiles | Entered Mines 4725 | -8/Mines | Discovered new exit (range 13) 4750 | -8/Mines | Entered Materials 4750 | -8/Materials | Evolved 2 slots: Utility x2 4751 | -8/Materials | Identified exit to Storage 4765 | -8/Materials | Discovered exit to Storage (range 13) 5025 | -8/Materials | Identified Exp. Sensor Array 5166 | -8/Materials | Discovered new exit (range 15) 5187 | -8/Materials | Identified exit to Factory 5916 | -8/Materials | Discovered exit to Factory (range 10) 6134 | -8/Materials | Central database locked down 6498 | -8/Materials | Build established: Scavenger-Mutant 6515 | -8/Materials | Discovered exit to Factory (range 5) 6592 | -8/Materials | Entered Factory 6592 | -7/Factory | Evolved 2 slots: Utility x2 6593 | -7/Factory | Discovered new exit (range 7) 6644 | -7/Factory | Identified exit to Lower Caves 6701 | -7/Factory | Fabricated Exp. Sensor Array (x1) 6792 | -7/Factory | Fabricated System Shield (x1) 6902 | -7/Factory | Local fabrication network quarantined 6907 | -7/Factory | Repaired Broken Imp. VTOL Module? 6907 | -7/Factory | Build established: Hacker-Scout 7145 | -7/Factory | Identified exit to Factory 7271 | -7/Factory | Repaired Lgt. Angular Momentum Engine 7312 | -7/Factory | Repaired Exp. Sensor Array 7356 | -7/Factory | Entered another Factory area 7356 | -6/Factory | Accompanied by 2 allies 7356 | -6/Factory | Evolved 2 slots: Utility x2 7583 | -6/Factory | Identified exit to Lower Caves 7583 | -6/Factory | Identified exit to Extension 7583 | -6/Factory | Central database locked down 7612 | -6/Factory | Fabricated Adv. Hacking Suite? 7656 | -6/Factory | Fabricated Adv. Hacking Suite? 7749 | -6/Factory | Build established: Wizard-Scout 7844 | -6/Factory | Local fabrication network quarantined 8000 | -6/Factory | Manually triggered Chute Trap 8000 | -6/Factory | Sucked down chute 8000 | -6/Factory | Entered Waste 8001 | -6/Waste | Met a frightened Derelict 8014 | -6/Waste | Spotted C-40 Crusher 8015 | -6/Waste | EMP discharged 8017 | -6/Waste | Spotted C-40 Crusher 8018 | -6/Waste | Spotted C-40 Crusher 8026 | -6/Waste | Spotted C-40 Crusher 8033 | -6/Waste | Spotted C-40 Crusher 8033 | -6/Waste | Spotted C-40 Crusher 8034 | -6/Waste | Discovered new exit (range 11) 8037 | -6/Waste | Identified exit to Factory 8038 | -6/Waste | Entered Factory 8085 | -6/Factory | Allied Derelicts emerged from ambush trap array 8145 | -6/Factory | Fabricated Adv. System Shield (x1) 8359 | -6/Factory | Discovered new exit (range 4) 8360 | -6/Factory | Identified exit to Factory 8483 | -6/Factory | Discovered exit to Extension (range 16) 8629 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8657 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8750 | -6/Factory | Local fabrication network quarantined 8852 | -6/Factory | Entered Lower Caves 8852 | -6/Lower Caves | Accompanied by 1 ally 8865 | -6/Lower Caves | A Commander dispatched an escort 8866 | -6/Lower Caves | Learned location of 1 exit from Factory 8866 | -6/Lower Caves | Learned Research security intel 8866 | -6/Lower Caves | Learned Extension emergency access door positions 8866 | -6/Lower Caves | Learned 8 Factory zone layouts 8866 | -6/Lower Caves | Learned location of Armory (-4) 9187 | -6/Lower Caves | Encountered a Warlord checkpoint 9187 | -6/Lower Caves | Discovered new exit (range 12) 9209 | -6/Lower Caves | Found Alien Artifact 9209 | -6/Lower Caves | Identified Core Expander 9209 | -6/Lower Caves | Installed Core Expander, added new Power slot 9255 | -6/Lower Caves | Identified exit to Lower Caves 9260 | -6/Lower Caves | Entered another Lower Caves area 9260 | -6/Lower Caves | Accompanied by 2 allies 9261 | -6/Lower Caves | Commander's escort returned to base 9268 | -6/Lower Caves | Discovered exit to Factory (range 14) 9286 | -6/Lower Caves | Encountered a Warlord checkpoint 9289 | -6/Lower Caves | Build established: Wizard-Sprinter 9473 | -6/Lower Caves | Discovered new exit (range 10) 9475 | -6/Lower Caves | Identified exit to Data Miner 9476 | -6/Lower Caves | Entered Data Miner 9476 | -6/Data Miner | Discovered new exit (range 6) 9483 | -6/Data Miner | Met Data Miner 9493 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9498 | -6/Data Miner | Received God Mode back door access code from Data Miner 9524 | -6/Data Miner | Destroyed Data Miner 9527 | -6/Data Miner | Found Quantum Router 9529 | -6/Data Miner | Found Deep Network Scanner 9531 | -6/Data Miner | Found Ghost Barrier 9532 | -6/Data Miner | Found System Mapper 9536 | -6/Data Miner | Data Conduit disabled 9555 | -6/Data Miner | Identified exit to Proximity Caves 9555 | -6/Data Miner | Entered Proximity Caves 9642 | -5/Proximity Caves | Spotted B-75 Beast 9665 | -5/Proximity Caves | Learned Factory security intel 9696 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9701 | -5/Proximity Caves | Learned Factory security intel 9706 | -5/Proximity Caves | Entered Factory 9706 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9707 | -5/Factory | Identified exit to Factory 9708 | -5/Factory | Identified exit to Upper Caves 9889 | -5/Factory | Repaired Lgt. Fission Core? 9915 | -5/Factory | Repaired Imp. Grenade Launcher 9946 | -5/Factory | Repaired Imp. VTOL Module 10010 | -5/Factory | Build established: Wizard-Scout 10284 | -5/Factory | Central database locked down 10329 | -5/Factory | Discovered exit to Factory (range 11) 10541 | -5/Factory | Fabricated Exp. Utility Shielding? 10612 | -5/Factory | Fabricated Mni. Fusion Reactor? 10912 | -5/Factory | Local fabrication network quarantined 11864 | -5/Factory | Manually triggered Chute Trap 11864 | -5/Factory | Sucked down chute 11864 | -5/Factory | Entered Waste 11867 | -5/Waste | Spotted C-40 Crusher 11871 | -5/Waste | Spotted C-40 Crusher 11879 | -5/Waste | EMP discharged 11881 | -5/Waste | Spotted C-40 Crusher 11881 | -5/Waste | Spotted C-40 Crusher 11885 | -5/Waste | Spotted C-40 Crusher 11922 | -5/Waste | Spotted C-40 Crusher 11939 | -5/Waste | Discovered new exit (range 12) 11948 | -5/Waste | Identified exit to Factory 11949 | -5/Waste | Found Adv. Powered Armor 11950 | -5/Waste | Entered Factory 11950 | -5/Factory | Spotted B-75 Beast 12490 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 12499 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 12534 | -5/Factory | Fabricated Kinetic Spear (x1) 12546 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 12566 | -5/Factory | Local fabrication network quarantined 12751 | -5/Factory | Discovered exit to Factory (range 3) 13176 | -5/Factory | Entered Upper Caves 13205 | -5/Upper Caves | Encountered a Warlord checkpoint 13209 | -5/Upper Caves | Learned location of 1 exit from Factory 13298 | -5/Upper Caves | Spotted B-75 Beast 13479 | -5/Upper Caves | Build established: Wizard-Mutant 13593 | -5/Upper Caves | Discovered new exit (range 8) 13625 | -5/Upper Caves | Identified exit to Upper Caves 13630 | -5/Upper Caves | Entered another Upper Caves area 13697 | -5/Upper Caves | Discovered new exit (range 12) 13701 | -5/Upper Caves | Identified exit to Zhirov 13702 | -5/Upper Caves | Entered Zhirov 13704 | -5/Zhirov | Discovered new exit (range 3) 13710 | -5/Zhirov | Met Zhirov 13726 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13732 | -5/Zhirov | Found Alien Artifact 13732 | -5/Zhirov | Identified Integrated Dissipator 13732 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13740 | -5/Zhirov | Found Alien Artifact 13786 | -5/Zhirov | Identified exit to Proximity Caves 13787 | -5/Zhirov | Entered Proximity Caves 13949 | -4/Proximity Caves | Learned Research emergency access door positions 13957 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13962 | -4/Proximity Caves | Entered Factory 13962 | -4/Factory | Evolved 2 slots: Utility x2 13963 | -4/Factory | Identified exit to Upper Caves 14010 | -4/Factory | Identified exit to Armory 14030 | -4/Factory | Identified Transdimensional Reconstructor 14262 | -4/Factory | Build established: Wizard-Scout 14312 | -4/Factory | Fabricated Quantum Shading Machine? 14356 | -4/Factory | Local fabrication network quarantined 14361 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 14451 | -4/Factory | Manually triggered Chute Trap 14451 | -4/Factory | Sucked down chute 14451 | -4/Factory | Entered Waste 14459 | -4/Waste | Spotted C-40 Crusher 14459 | -4/Waste | Spotted C-40 Crusher 14461 | -4/Waste | Spotted C-40 Crusher 14466 | -4/Waste | EMP discharged 14467 | -4/Waste | Spotted C-40 Crusher 14474 | -4/Waste | Spotted C-40 Crusher 14476 | -4/Waste | Discovered new exit (range 10) 14478 | -4/Waste | Identified exit to Factory 14479 | -4/Waste | Entered Factory 14490 | -4/Factory | 1 allies followed down the chute 14633 | -4/Factory | Fabricated Plasma Lance (x1) 14727 | -4/Factory | Fabricated Plasma Lance (x1) 14790 | -4/Factory | Local fabrication network quarantined 14830 | -4/Factory | Fabricated Quantum Shading Machine (x1) 14904 | -4/Factory | Discovered new exit (range 12) 15245 | -4/Factory | Discovered new exit (range 16) 15469 | -4/Factory | Found Exp. Melee Analysis Suite 15471 | -4/Factory | Entered Upper Caves 15489 | -4/Upper Caves | Spotted B-86 Titan 15761 | -4/Upper Caves | Build established: Wizard-Sprinter 15814 | -4/Upper Caves | Discovered new exit (range 11) 15827 | -4/Upper Caves | Identified exit to Upper Caves 15828 | -4/Upper Caves | Entered another Upper Caves area 15874 | -4/Upper Caves | Learned Research emergency access door positions 16037 | -4/Upper Caves | Discovered new exit (range 16) 16042 | -4/Upper Caves | Identified exit to Warlord 16042 | -4/Upper Caves | Entered Warlord 16053 | -4/Warlord | System corruption cleaned by Quarantine Array 16204 | -4/Warlord | Learned Armory trap positions 16205 | -4/Warlord | Learned 4 Research zone layouts 16205 | -4/Warlord | Learned Factory fabricator intel 16223 | -4/Warlord | Warlord's base attacked by MAIN.C 16261 | -4/Warlord | Met Warlord 16264 | -4/Warlord | Opened Warlord's prototype stash 16269 | -4/Warlord | Found Prototype Device 16269 | -4/Warlord | Identified Thermal Barrier 16272 | -4/Warlord | Found System Mapper 16277 | -4/Warlord | Found Prototype Processor 16395 | -4/Warlord | Opened side exit 16407 | -4/Warlord | Discovered new exit (range 9) 16410 | -4/Warlord | Identified exit to Proximity Caves 16424 | -4/Warlord | Spotted B-86 Titan 16424 | -4/Warlord | Spotted B-90 Cyclops 16434 | -4/Warlord | Entered Proximity Caves 16439 | -3/Proximity Caves | Attacked by a faux Warlord 16909 | -3/Proximity Caves | Discovered new exit (range 5) 16910 | -3/Proximity Caves | Identified exit to Research 16910 | -3/Proximity Caves | Entered Research 16910 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16952 | -3/Research | Repaired Diametric Drive 16979 | -3/Research | Repaired Exp. Utility Shielding 17001 | -3/Research | Repaired Field Propulsion Array 17035 | -3/Research | Repaired Plasma Lance 17053 | -3/Research | Identified Exp. Core Analyzer 17057 | -3/Research | Identified exit to Research 17121 | -3/Research | Spotted B-86 Titan 17305 | -3/Research | Build established: Wizard-Scout 17491 | -3/Research | Fabricated Femtoactuators? 17580 | -3/Research | Fabricated Exp. Force Field? 17580 | -3/Research | Spotted B-90 Cyclops 17580 | -3/Research | Discovered new exit (range 10) 17718 | -3/Research | Local fabrication network quarantined 18225 | -3/Research | Repaired Mic. Fission Core 18288 | -3/Research | Repaired Diametric Drive 18617 | -3/Research | Entered another Research area 18617 | -2/Research | Warlord forces began assault on 0b10 18617 | -2/Research | Evolved 2 slots: Utility x2 18618 | -2/Research | Identified exit to Testing 18622 | -2/Research | Identified exit to Access 18696 | -2/Research | Fabricated Adv. Powered Armor? 18727 | -2/Research | Research machine network offline 18836 | -2/Research | Met up with Warlord 18944 | -2/Research | Spotted Striker 19044 | -2/Research | Borebot progress halted 19212 | -2/Research | Borebot progress halted 19229 | -2/Research | Borebot progress halted 19258 | -2/Research | Borebot progress halted 19266 | -2/Research | Spotted B-90 Cyclops 19284 | -2/Research | Found Exp. Melee Analysis Suite 19285 | -2/Research | Found Exp. Melee Analysis Suite 19407 | -2/Research | Destroyed Executioner 19559 | -2/Research | Found Exp. Melee Analysis Suite 19561 | -2/Research | Found Prototype Slashing Weapon 19561 | -2/Research | Identified Particle Cleaver 19618 | -2/Research | Warlord invited to help at Command 19631 | -2/Research | Entered Access 19631 | -1/Access | Evolved 2 slots: Utility x2 19655 | -1/Access | Identified exit to Command 19778 | -1/Access | Fabricated Adv. Powered Armor (x1) 19816 | -1/Access | Fabricated Exp. Actuator Array? 19892 | -1/Access | Fabricated Imp. Q-thruster (x1) 19929 | -1/Access | Fabricated Imp. Q-thruster (x1) 19932 | -1/Access | Local fabrication network quarantined 20079 | -1/Access | Entered Command 20109 | -1/Command | Disengaged cave seal 20109 | -1/Command | Derelicts emerged from the dark tunnel 20109 | -1/Command | Welcomed Warlord to Command 20271 | -1/Command | Build established: Wizard-Sprinter 20435 | -1/Command | Spotted B-99 Colossus 20442 | -1/Command | Destroyed B-99 Colossus 20610 | -1/Command | Spotted M Guard 20610 | -1/Command | Spotted M Guard 20610 | -1/Command | Spotted Combat Programmer 20610 | -1/Command | Spotted Combat Programmer 20620 | -1/Command | Warlord commented on Warlord statues 20630 | -1/Command | Combat Programmer assimilated allied IH-PBW(M) 20634 | -1/Command | Destroyed M Guard 20644 | -1/Command | Destroyed M Guard 20644 | -1/Command | Destroyed all MAIN.C guards 20648 | -1/Command | Found Prototype Reactor 20648 | -1/Command | Identified Zero-point Reactor 20875 | -1/Command | Met MAIN.C 20877 | -1/Command | Warlord shut down involuntarily 20880 | -1/Command | Build established: Machinist-Sprinter 20882 | -1/Command | 0b10 Conduit disabled 20897 | -1/Command | Destroyed MAIN.C Shell 20898 | -1/Command | MAIN.C activated Command garrisons 20943 | -1/Command | Destroyed MAIN.C 20971 | -1/Command | Lost 9 parts (3p1n5u) 20988 | -1/Command | Found Zero-point Reactor 21006 | -1/Command | Spotted B-99 Colossus 21156 | -1/Command | Discovered new exit (range 14) 21213 | -1/Command | Destroyed 7 combat bots 21230 | *** | Establishing 0b11! Last Messages --------------- 21133_ PN2BZYKJ&W#55X3WH:7W/N 1W> 21156_ EXIT=FOUND 21160_ Penetrated by Slug. 21160_ Lrg. Storage Unit destroyed. 21160_ Penetrated by Slug. 21160_ S-43 Plague destroyed. 21160_ Plasma Lance follow-up attack on H-88 Terminator. 21164_ Slug penetrates Wall. 21164_ H-88 Terminator destroyed. 21168_ B-74 Champion destroyed. 21172_ S-43 Plague suffers critical hit. 21172_ S-43 Plague destroyed. 21175_ P-80 Master destroyed. 21186_ L-61 Swordsman suffers critical hit. 21186_ Destroyed Unknown Leg. 21186_ L-61 Swordsman destroyed. 21187_ Adv. Reaction Control System destroyed. 21188_ G-73 Enforcer destroyed. 21192_ B-74 Champion destroyed. 21215_ System corrupted: Energy discharge (-352). Map ----- +----------------------------------------------------+ | = # # #??????????????????????? | | ##+########+## #??????????????????????? | | # #??????????????????????? | | # """" #??????????????????????? | | + """" #??????????????????????? | | # """" #?????#######??????????? | | """"%= # """" #?????# #??????????? | | """"= #! %* ####### #??????????? | | """" = # [= + #??????????? | | """" %* # =% ####### #??????????? | | ########+#####?????# #??????????? | | #??????# #?????????## ##??????????? | | !#??????# #??????????# #???????????? | | """" %######## ####???????# #???????????? | | """" = =%! #???????# #???????????? | | """" #???????# #???????????? | | """" *= ######### #???????????? | | =!%*! [%=%[= #???????????? | | !!=%= =*==%[ ! #??????????" | | #######+## #########%= #????????#""" | | #########+####???????# #??######!! ######????""" | | ## #???????# #??# # % #=!! #????" | | ## #???????# #??# # = #=!! #???#"" | | ## #???????# #### # #!! #???#"" | | ### #???????# ## # =#[ #???# " | | #?# #???????# @ ## # *=#== #???# " | | #?# #???????# ## # =%+%%! #???# " | | #?# #???????####### # !=#[= #???#" " | | ### """" #??????#??????# + %!#| #???#"" | | + """" #???? #??????# #=!=# #???# | | ### """" #?? #############![%######???# | | # """" # ## ##### !!=#########% = | | =# + ## " *%[ / % | | # # ## "T !%= *% ! | | ###########+#??###### | *% ! ! | | ########!= !# #### # *%##### = ##### | | """# ##!= [#= ##### #?####### [ #???# | | + ## =+%* #???# #?# ##### %= #???# | | + ##! =###### #???# #?# #%* #???#### | | + ## ! #????## ##???# #?# # #??????? | | " "# ## #?????# #????# #?# # #??????? | | #### ## ! =#?????# #????# #?# # #??????? | | # #######?????# #???## ### # #??????? | | = # ############# ##### % # # #??????? | | % %+ % !! # ! + #??????? | | % # =% # # #??????? | | = # % ##+#######*!==# # #??????? | | !!?# "" #? #?##%%## # #??????? | | !!?# """" # % #??#==######## #??????? | | !??# """" # #??#*!#??????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 61 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 60 Armor Coverage 400 Resistance: KI 20 Resistance: TH 50 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 78 Targeting Accuracy 5 Melee Accuracy 36 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 1 Offensive Hacking 93 Defensive Hacking 45 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Spear | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Exp. Cesium-ion Thruster | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Mni. Fusion Reactor | -5/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Plasma Lance | -4/Factory | Hacked Inertial Stasis Machine | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Quantum Shading Machine | -4/Factory | Hacked Electron Diverter | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Exp. Force Field | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Actuator Array | -1/Access | Hacked Imp. Q-thruster | -1/Access | Hacked Imp. Fusion Compressor | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Kinetic Spear | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Force Field | x1 | -3/Research Adv. Powered Armor | x1 | -2/Research Adv. Powered Armor | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Imp. Q-thruster | x1 | -1/Access Imp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BombCatalystStabilizer Manual? 0 Play Time 04:06:19 Cumulative 967.1 hours Start 2020.09.16 @ 13:49:21 End 2020.09.16 @ 19:55:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 768 Rogue 728 Adventurer 40 Explorer 0 Win Type 1 Total 107 Types 57/4/28/2/1/4/11/0/0 Lore% 92 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60de50e8-52a5-44a8-b94a-21d18f488fbd