Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 16:16:05 Player: The Overplayer Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (18) 90 Value Destroyed (578) 578 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1368) 1368 TOTAL SCORE: 7776 Bonus ------- Follower Combat Kills 496 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Airjet Cooled Airjet Cooled Airjet Cooled Aerolev Unit Zionite Glidesys I Gyrokinetic Inverter Combat Antigrav System > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Transmission Jammer Phase Shifter Advanced EM Disruption Field > --- WEAPON ----------- Enhanced Gauss Cannon Rocket Array > --- INVENTORY -------- Advanced Cooling System Triangulator Zionite Weapon Casing Z-Drone Bay Hacking Drone Bay [Rating: 96] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Field Propulsion Drive Utility Weapon Cycler Device Weapon Cycler Storage Advanced Matter Compressor Processor System Guard Hackware Authchip [Propulsion] Protection Zionite Weapon Casing Weapon Heavy Battle Rifle Energy Gun Heavy Beamcaster Ballistic Gun Heavy Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Slots Evolved 10 | . . 2 . . . 6 . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 6 | . . 2 . . . 3 . . . 1 . . . . Utility 3 | . . . . . . 2 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 72 | 5 1 3 5 12 10 18 1 . 2 1 2 7 1 4 Power 7 | 1 . . 1 1 1 1 . . . . . 2 . . Engine 4 | 1 . . 1 1 . . . . . . . 1 . . Core 3 | . . . . . 1 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | 2 . 1 1 3 7 10 . . 1 1 1 1 . 1 Treads . | . . . . . . . . . . . . . . . Leg 9 | 2 . . . 2 5 . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . Hover 13 | . . . 1 . . 9 . . . 1 1 1 . . Flight 6 | . . 1 . . 2 1 . . 1 . . . . 1 Utility 22 | . 1 . 2 3 1 7 . . . . 1 4 1 2 Device 15 | . 1 . 2 1 1 5 . . . . . 3 1 1 Storage 1 | . . . . . . . . . . . 1 . . . Processor 1 | . . . . . . . . . . . . . . 1 Hackware 3 | . . . . 2 . . . . . . . 1 . . Protection 2 | . . . . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 2 . 2 1 5 1 . 1 . 1 . . . . 1 Energy Gun 5 | 2 . . 1 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 4 | . . 2 . 2 . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 3 . 8 . . . . 1 1 . . Parts Lost 34 | . . 4 . . 8 . 1 . 1 . . . 13 7 Power 4 | . . 2 . . 1 . . . . . . . 1 . Propulsion 17 | . . 2 . . 4 . 1 . 1 . . . 6 3 Utility 8 | . . . . . 1 . . . . . . . 4 3 Weapon 5 | . . . . . 2 . . . . . . . 2 1 Highest Loss Streak 8 | . . 2 . . 8 . 1 . 1 . . . 6 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Backups 4 | . 2 4 3 4 4 4 5 5 5 5 5 5 3 2 Power . | . 1 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . 2 3 2 4 4 4 4 4 4 3 2 Weapon 1 | . 1 2 3 2 1 . . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . . 2 . 4 . 1 . . . . . 1 . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 3 | . . . . 2 . . . . . . . 1 . . Weapon 3 | . . 1 . 2 . . . . . . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 82 | . 73 62 48 84 94 75 96 93 95 82 89 97 70 25 Engine 7 | . 14 8 9 11 10 . . . . . . 1 3 . Core 2 | . . . . . . 7 13 13 13 11 11 9 4 . Leg 13 | . 28 13 . 11 36 . . . . . . . . . Wheel 4 | . . . . 10 2 . . . . . . . . . Hover 13 | . . . 10 10 . 27 43 40 39 29 36 42 30 6 Flight 1 | . . 6 . . . 13 . . 2 5 5 3 . . Device 14 | . 2 8 19 11 11 17 26 26 26 23 23 27 21 9 Hackware 6 | . . . . 10 10 . . . . . . . . . Energy Gun 7 | . 28 17 9 4 16 . . . . . . . . . Ballistic Gun 4 | . . . . 8 3 . 3 6 3 . . . . . Launcher 3 | . . 4 . 5 . 1 6 6 6 5 5 5 1 . Peak Build Rating 96 | 5 8 10 16 39 39 75 77 71 80 76 84 96 94 37 Average Rating 41 | 3 5 7 14 36 36 48 73 71 75 74 79 88 68 25 On Entrance 44 | . 5 8 2 16 39 17 75 71 71 74 76 84 94 28 Avg Prop Armor Cover (%) 8 | . . 6 . 11 14 17 . . 1 1 1 1 5 13 Naked Turns 10 | . . . 10 . . . . . . . . . . . Heaviest Build 55 | 5 6 7 15 16 15 25 26 26 32 32 32 55 55 4 Greatest Support 88 | 20 20 20 9 28 67 76 88 62 74 55 71 71 80 5 Greatest Overweight (x) 4 | . . . 1 . 4 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 2 4 3 4 4 4 5 5 5 5 5 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 3 5 4 5 5 5 5 5 5 5 3 2 Class Distribution -------------------- 41% | Derelict-Mutant 22% | Mutant 16% | Scavenger-Mutant 9% | Scavenger-Sprinter 9% | Messiah-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Messiah-Sprinter | -6/Factory Messiah-Sprinter | -6/Lower Caves Messiah-Sprinter | -6/Data Miner Messiah-Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Matter Collected 1374 | 248 12 . . 165 235 85 166 . 55 26 . 142 192 48 Remotely . | . . . . . . . . . . . . . . . Salvage Created 982 | 90 100 77 . . 361 5 166 . . 20 . . 129 34 Parts 35 | 6 4 6 . . 9 . 1 . . 1 . . 8 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 10 . . . 1 . . . 8 2 Prevented 3 | . . . . . 1 . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 12 | . 2 . . . 4 . . . . . . . 4 2 Melee 2 | . . . . . . . . . . . . . 1 1 Guns 4 | . 2 . . . 2 . . . . . . . . . Cannons 3 | . . . . . 1 . . . . . . . 2 . AOE 1 | . . . . . . . . . . . . . 1 . Classes Destroyed 10 | 2 1 2 . . 2 1 . . . 1 . . 1 . Builder 1 | . . 1 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . Swarmer 6 | . . . . . 3 . . . . . . . 1 2 Grunt 2 | . 2 . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . 3 . Best Kill Streak 3 | 2 2 1 . . 3 1 . . . 1 . . 2 2 Combat Bots Only 3 | . 2 . . . 3 . . . . . . . 2 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 . . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Hostile Shots Fired 433 | . 22 47 . . 99 6 6 . 2 . . 2 148 101 Missed 169 | . 7 20 . . 21 5 3 . . . . 1 70 42 Hits 264 | . 15 27 . . 78 1 3 . 2 . . 1 78 59 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 263 | . 15 27 . . 78 1 3 . 2 . . 1 78 58 Critical Strikes 6 | . . 1 . . 1 . . . . . . . 2 2 Damage Taken 4244 | . 184 398 . . 1039 18 53 . 39 . . 24 1457 1032 Core 1450 | . 71 131 . . 217 18 . . . . . . 250 763 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 127 | . . . . . . . . . . . . . 127 . Core Remaining (%) 70 | 100 71 . . . 13 . . . 97 . . . . . Volleys Fired 117 | 2 13 9 . 21 41 1 8 . . 2 . 4 16 . Largest 2 | 2 2 2 . 1 2 1 1 . . 1 . 1 1 . Hottest 156 | 80 80 80 . 100 156 45 28 . . 47 . 47 47 . Shots Fired 156 | 4 26 18 . 21 55 1 8 . . 2 . 4 17 . Gun 109 | 4 26 14 . 4 53 . 8 . . . . . . . Cannon 22 | . . . . . . . . . . 2 . 4 16 . Launcher 6 | . . 4 . . . 1 . . . . . . 1 . Special 19 | . . . . 17 2 . . . . . . . . . Kinetic 38 | . . . . . 8 . 8 . . 2 . 4 16 . Thermal 112 | 4 26 14 . 21 47 . . . . . . . . . Explosive 6 | . . 4 . . . 1 . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 3 9 11 . . 9 1 9 . . 11 . 12 5 . Robot Miss Streak 3 | 1 3 2 . . 3 3 . . . . . 1 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 97 | 3 19 13 . . 38 1 8 . . 2 . 1 7 5 Core Hits 43 | 3 6 11 . . 9 2 4 . . 1 . . 7 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 4 . . . . . . . 1 . Burn 4 | . . . . . 4 . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . Melee Attacks 8 | . . . . . . . . . . . . . . 8 Impact 8 | . . . . . . . . . . . . . . 8 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2396 | 31 211 331 . . 884 57 138 . . 61 . 32 403 248 Guns 1361 | 31 211 121 . . 860 . 138 . . . . . . . Cannons 344 | . . . . . . . . . . 61 . 32 251 . Explosions 310 | . . 165 . . . 57 . . . . . . 88 . Melee 248 | . . . . . . . . . . . . . . 248 Ramming 109 | . . 45 . . . . . . . . . . 64 . Kinetic 631 | . . . . . 149 . 138 . . 61 . 32 251 . Thermal 1098 | 31 211 121 . . 735 . . . . . . . . . Explosive 310 | . . 165 . . . 57 . . . . . . 88 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 248 | . . . . . . . . . . . . . . 248 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . 3 3 3 . . . . . . . . 6 6 Average Corruption 3 | . . 2 3 3 . . . . . . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . . 1 . . . . . . . . . . 9 . Message Errors 3 | . . 1 . . . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 111 | . . . . . . . . . . . . . 25 86 Projectiles 14 | . . . . . . . . . . . . . 14 . Explosions 11 | . . . . . . . . . . . . . 11 . Melee 86 | . . . . . . . . . . . . . . 86 Knockbacks 5 | . . . . . . . . . . . . 1 4 . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 1 3 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 111 | . . 24 . . . . . . . . . . 87 . Shots 4 | . . 1 . . . . . . . . . . 3 . Rammed 17 | . . 14 . . . . . . . . . . 3 . Targets Rammed 17 | . . 14 . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 552 | 18 195 . . 306 552 . . . . . . 8 184 . Average Temperature 167 | 12 65 . . 154 209 . . . . . . 6 102 . Received Heat Transfer 654 | . 105 132 . . 201 9 . . 21 . . . 144 42 Effects 16 | . . . . 2 14 . . . . . . . . . Shutdowns 5 | . . . . . 5 . . . . . . . . . Energy Bleed 3 | . . . . 2 1 . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . . . 3 Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 4 | 1 1 . . . 2 . . . . . . . . . Heat Transferred 2318 | 75 475 275 . . 1493 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . Low Security (%) 95 | 100 100 100 100 . . 100 . . . . 100 100 . . Level 1 4 | . . . . . . . . . . 100 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 300 | 5 60 145 56 . . 43 . . . 300 100 56 . . Initial 300 | . 3 16 56 . . 4 . . . 300 100 56 . . Average 37 | 1 17 36 23 . . 15 . . . 291 93 16 . . Influence Increases 2067 | 10 91 215 . . 495 144 25 . . 307 . 25 625 130 Destroy 0b10 Robot/C 480 | . 40 . . . 280 40 . . . . . . 80 40 Destroy 0b10 Robot/NC 65 | 10 . 10 . . 20 10 10 . . 5 . . . . Destroy Leader 96 | . 20 2 . . 40 12 . . . 2 . . 20 . Allied During Kill 146 | . . . . . 140 6 . . . . . . . . Successful Hack 75 | . 16 31 . . . 24 . . . . . 4 . . Disable Machine 15 | . . 15 . . . . . . . . . . . . Destroy Structure 35 | . . 22 . . . 7 . . . . . 6 . . Advance Influence 300 | . . . . . . . . . . 300 . . . . Partial Spotted 75 | . 15 30 . . . 30 . . . . . . . . Lose Combat Pursuer 780 | . . 105 . . 15 15 15 . . . . 15 525 90 Influence Decreases 1861 | 5 56 110 145 . 487 128 49 . . 20 207 105 320 229 Entered New Map 399 | . 2 24 89 . . 4 10 . . . 187 24 . 59 Time Decay 998 | 5 54 66 56 . 323 64 29 . . 20 20 81 180 100 Lost Part 274 | . . 20 . . 44 . 10 . . . . . 130 70 Lost Ally 190 | . . . . . 120 60 . . . . . . 10 . Squads Dispatched 5 | . 1 2 1 . . . . . . . . . . 1 Investigation 2 | . . 1 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . 1 1 . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Distress Signals 3 | . . 2 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 122 | . 6 14 . . 16 9 1 . 6 1 6 5 45 13 Peak Tracking Total 11 | . 5 10 . . 4 4 1 . 4 1 6 2 11 8 Tactical Retreats 21 | . . 3 . . 1 1 1 . . . . 1 11 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Traps Triggered 5 | . . . . . . 2 . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Machines Disabled 1 | . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Machines Accessed 20 | . 2 4 1 . 1 4 . 4 1 . . 3 . . Terminals 5 | . 1 2 . . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 3 | . . 2 . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 53 | . 2 8 1 . 1 4 . 29 1 . . 7 . . Successful 43 | . 2 4 1 . 1 2 . 29 1 . . 3 . . Failed 10 | . . 4 . . . 2 . . . . . 4 . . Catastrophic 6 | . . 2 . . . 2 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . . 6 . 1 . 8 . . 1 . . 16 . . Terminals 9 | . 1 6 . . 1 . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . . 4 . . Repair Stations 3 | . . 2 . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 2 . . Terminal Hacks 35 | . 1 2 1 . 1 . . 29 1 . . . . . Record 13 | . . . . . 1 . . 11 1 . . . . . Part Schematic 13 | . . 1 . . . . . 12 . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . Refit 2 | . . 2 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 3 . . . 3 . . . . . 2 . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 3 . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . 1 . 15 . . . 12 . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . 1 . . Time 42 | . . . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Total Allies 12 | . . . . 8 . 4 . . . . . . . . Largest Group 8 | . . . . 8 8 4 . . . . . . . . Highest-Rated Group 252 | . . . . 252 252 237 . . . . . . . . Highest-Rated Ally 70 | . . . . 39 39 70 . . . . . . . . Zionite Dispatches 3 | . . . . . . 2 . . . . . 1 . . Light 1 | . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . 1 . . . . . . . . Total Orders 9 | . . . . . . 2 . . . . . . 7 . STAY 1 | . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . 1 . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . 7 . Ally Attacks 69 | . . . . . 48 21 . . . . . . . . Total Damage 1737 | . . . . . 1311 426 . . . . . . . . Kills 14 | . . . . . 11 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Active Infowar (turns) 658 | . . . . . . . . . . . . 204 297 157 Triangulation 157 | . . . . . . . . . . . . . . 157 Jamming 501 | . . . . . . . . . . . . 204 297 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 . . . 2 . . . 2 1 Drone Launches 9 | . . . . . . . . . . . . . 9 . Drone Recoveries 8 | . . . . . . . . . . . . . 8 . Zionite Intel Received 3 | . . . . . . . . . . . . 3 . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Turns Passed 5287 | 56 173 269 157 1989 1165 158 113 26 255 54 43 257 368 204 Spaces Moved 6755 | 38 104 260 245 1789 916 314 295 77 762 130 120 511 832 362 Core 462 | 6 . 27 15 . 4 . . . . . . . 137 273 Treads . | . . . . . . . . . . . . . . . Legs 865 | 32 104 91 . . 638 . . . . . . . . . Wheels 1914 | . . . . 1686 228 . . . . . . . . . Hover 2996 | . . . 230 103 . 73 295 77 762 130 120 511 695 . Flight 518 | . . 142 . . 46 241 . . . . . . . 89 Fastest Speed 17 | 50 120 40 50 60 32 29 17 33 17 33 33 33 17 35 Average Speed 66 | 108 120 71 59 97 110 30 31 33 32 35 33 33 39 46 Slowest Speed 250 | 120 120 120 120 100 250 50 33 33 36 36 33 42 126 100 Overloaded Moves 147 | . . . . . . . 6 . 13 . . . 128 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 25 32 53 90 88 7 34 68 81 5 77 16 79 46 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . . . . 1 1 . . 1 . . . 4 1 1 Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 16 | . . . . 4 3 . . . 2 . . . 5 2 Spaces Dug 6 | . . . . . . . . . . . . 2 4 . Terrain Destroyed 78 | . . 30 . . . 5 . . . . . 3 40 . Melee . | . . . . . . . . . . . . . . . Projectile 14 | . . . . . . . . . . . . 3 11 . AOE 64 | . . 30 . . . 5 . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Total 7361 | 46 125 326 254 1987 1019 370 308 76 765 135 122 590 857 381 Wait 293 | . 7 29 2 140 44 12 . . 1 2 . 49 3 4 Move 6742 | 37 103 259 244 1788 915 313 294 76 761 130 119 510 831 362 Hop . | . . . . . . . . . . . . . . . Pick Up 28 | 2 1 4 . 7 1 5 2 . . . . 3 . 3 Fast Attach 67 | 5 1 2 4 10 9 17 . . 2 1 2 14 . . Attach 21 | . . 1 2 4 2 6 . . . . . . 2 4 Detach 8 | . . 1 . 3 . 4 . . . . . . . . Swap 8 | . . . . 2 1 2 1 . . . . 2 . . Drop 51 | . . 7 2 12 6 10 2 . 1 . 1 8 2 . Fire 117 | 2 13 9 . 21 41 1 8 . . 2 . 4 16 . Melee 8 | . . . . . . . . . . . . . . 8 Ram 17 | . . 14 . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 4) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 429 | -9/Materials | Discovered new exit (range 12) 456 | -9/Materials | Discovered new exit (range 16) 499 | -9/Materials | Entered Mines 507 | -9/Mines | Met a Derelict shopkeep closing up shop 645 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 656 | -9/Mines | Entered Zion 702 | -7/Zion | System corruption cleaned by Quarantine Array 770 | -7/Zion | Given the Hacking Drone Bay 801 | -7/Zion | Found Prototype Device 801 | -7/Zion | Identified Hacking Drone Bay 1025 | -7/Zion | Build established: Derelict-Mutant 1349 | -7/Zion | Found Prototype Launcher 1349 | -7/Zion | Identified Rocket Array 1530 | -7/Zion | Met Imprinter 1551 | -7/Zion | Imprinted 1553 | -7/Zion | Declared Zion's savior 1741 | -7/Zion | Learned location of Quarantine (-2) 1796 | -7/Zion | Discovered new exit (range 14) 1843 | -7/Zion | Gained Derelict followers 2645 | -7/Zion | Entered Proximity Caves 2645 | -6/Proximity Caves | Accompanied by 8 allies 3101 | -6/Proximity Caves | Lost 3 allies 3163 | -6/Proximity Caves | Spotted B-75 Beast 3196 | -6/Proximity Caves | Build established: Scavenger-Mutant 3357 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3374 | -6/Proximity Caves | Core integrity fell below 50% 3765 | -6/Proximity Caves | Core integrity fell below 20% 3808 | -6/Proximity Caves | Lost 8 parts (1p4n1u2w) 3808 | -6/Proximity Caves | Discovered new exit (range 6) 3810 | -6/Proximity Caves | Entered Factory 3810 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 3817 | -6/Factory | Zion Hover Resupply teleported in 3851 | -6/Factory | Discovered new exit (range 9) 3871 | -6/Factory | Zion Light squad teleported in 3922 | -6/Factory | Found Prototype Protection 3922 | -6/Factory | Identified Zio. Weapon Casing 3968 | -6/Factory | Entered Lower Caves 3975 | -6/Lower Caves | Lost 3 allies 3989 | -6/Lower Caves | Spotted B-75 Beast 4079 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4081 | -6/Lower Caves | Entered Data Miner 4081 | -6/Data Miner | Discovered new exit (range 6) 4088 | -6/Data Miner | Met Data Miner 4093 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4093 | -6/Data Miner | Learned location of Section 7 (-2) 4099 | -6/Data Miner | Received God Mode back door access code from Data Miner 4107 | -6/Data Miner | Entered Proximity Caves 4179 | -5/Proximity Caves | Build established: Messiah-Sprinter 4250 | -5/Proximity Caves | Learned Factory stockpile data 4254 | -5/Proximity Caves | Spotter reported a threat 4254 | -5/Proximity Caves | Spotter reported a threat 4255 | -5/Proximity Caves | Learned location of 1 exit from Factory 4361 | -5/Proximity Caves | Discovered new exit (range 5) 4362 | -5/Proximity Caves | Entered Factory 4362 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4363 | -5/Factory | Identified exit to Factory 4416 | -5/Factory | Sucked down chute 4416 | -5/Factory | Entered Waste 4425 | -5/Waste | Spotted C-40 Crusher 4433 | -5/Waste | Spotted C-40 Crusher 4434 | -5/Waste | Spotted C-40 Crusher 4440 | -5/Waste | Spotted C-40 Crusher 4448 | -5/Waste | Spotted C-40 Crusher 4449 | -5/Waste | Spotted C-40 Crusher 4452 | -5/Waste | Discovered new exit (range 14) 4459 | -5/Waste | Entered Factory 4512 | -5/Factory | Fabricated Transmission Jammer (x2) 4586 | -5/Factory | Retrieved Zion intel report: Active Terminals 4615 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 4618 | -5/Factory | Identified exit to Garrison 4678 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 4679 | -5/Factory | Zion Recon squad teleported in 4714 | -5/Factory | Discovered new exit (range 7) 4716 | -5/Factory | Entered Upper Caves 4724 | -5/Upper Caves | Build established: Scavenger-Sprinter 4743 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4762 | -5/Upper Caves | Encountered a Warlord checkpoint 4771 | -5/Upper Caves | Learned location of Warlord (-4) 4773 | -5/Upper Caves | Spotted B-75 Beast 4800 | -5/Upper Caves | Learned Factory non-interactive machine intel 4845 | -5/Upper Caves | Ambushed by wild Derelicts 4879 | -5/Upper Caves | Lost 6 parts (3n2u1w) 5046 | -5/Upper Caves | Lost 5 parts (2n2u1w) 5078 | -5/Upper Caves | Discovered new exit (range 12) 5084 | -5/Upper Caves | Entered another Upper Caves area 5120 | -5/Upper Caves | Build established: Mutant 5160 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5192 | -5/Upper Caves | Core integrity fell below 50% 5206 | -5/Upper Caves | Lost 3 parts (1n2u) 5244 | -5/Upper Caves | Spotted B-75 Beast 5245 | -5/Upper Caves | Core integrity fell below 20% 5278 | -5/Upper Caves | Lost 3 parts (2n1u) 5288 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05225_ Penetrated by Slug. 05225_ Slug penetrates Wall. 05228_ Slug penetrates Earth. 05235_ Slug penetrates Wall. 05236_ Slug penetrates Earth. 05236_ Slug penetrates H-66 Slayer. 05239_ Slug penetrates Wall. 05241_ Penetrated by Slug. 05241_ Cmb. Antigrav System destroyed. 05241_ Penetrated by Slug. 05241_ Triangulator destroyed. 05247_ Slug penetrates Earth. 05247_ VTOL Module+ destroyed. 05247_ C-30 ARC bursts open, deploying its payload. 05247_ P-70 Sage unfolds itself. 05253_ Knocked back. 05260_ Acquired derelict log, extracted data. World map updated: -6/Factory. 05285_ Power Maul destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? ##???????????????????? | | ?????????????????????????? ##??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ???????????????????# | | ?????????????????????????? ?????????????????### | | ?????????????????????????? #????????????????? ? | | ????????????????????????## #?????????????????? ? | | ????????????????####????# ##????????????????? #? | | ????????????????# ###### ## #???????????? #? | | ??????????###?### ##@ #???????????? #? | | ?????????## ### #########??? ## | | ?????????# ######## #### # | | ????????## ## ######?# # ## # | | ????????# ## p #### ### #### | | ????????## ### ## ##?# ## # | | ?????????## #?## #?######## # | | ??????????### #??# ##????????# | | ????????????## #??# ### ##?????????# | | ?????????????## ##??####?## ##??????????### | | ??????????????###?????????####### ##?????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 37 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Corruption Containment 8 Armor Coverage 400 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 76 Offensive Hacking 11 Authchip Count 2 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Weapon Cycler | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Antigrav System | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive IFF Parser | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Transmission Jammer | x2 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Look Less Dangerous Next Time Official Business Challenges ------------ None Game ------ Seed TeslaMachineSource Manual? 0 Play Time 01:22:23 Cumulative 42.1 hours Start 2025.12.02 @ 14:49:33 End 2025.12.02 @ 16:16:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98d7739e-6f64-4926-9802-306e8769e3f5