Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 21:05:51 Player: opdo Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (2226) 2226 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (576) 576 TOTAL SCORE: 8332 Bonus ------- Follower Combat Kills 276 Registered with UFD 300 Cogmind --------- Core Integrity 362/1300 Matter 213/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Experimental Optical Array Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Linear Gravjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Optical Array Advanced Terrain Scan Processor Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Hardlight Generator > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Coil Gun Heavy Gauss Cannon > --- INVENTORY -------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Improved Heat Sink Advanced System Shield [Rating: 105] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Utility Small Storage Unit Device Experimental Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Slots Evolved 14 | . . . . . 10 2 2 Power 2 | . . . . . 1 . 1 Propulsion 4 | . . . . . 2 1 1 Utility 6 | . . . . . 5 1 . Weapon 2 | . . . . . 2 . . Parts Attached 100 | 7 6 18 2 2 14 40 11 Power 15 | 1 1 1 . . 4 8 . Engine 4 | 1 1 1 . . 1 . . Core 5 | . . . . . 3 2 . Reactor 6 | . . . . . . 6 . Propulsion 30 | 2 1 5 1 . 3 12 6 Treads 2 | . . 1 1 . . . . Leg 17 | 2 1 . . . 3 5 6 Wheel 4 | . . 4 . . . . . Hover 7 | . . . . . . 7 . Flight . | . . . . . . . . Utility 25 | 2 2 2 . . 5 12 2 Device 11 | 1 2 . . . 2 5 1 Storage 4 | 1 . . . . . 3 . Processor 6 | . . . . . 2 4 . Hackware . | . . . . . . . . Protection 4 | . . 2 . . 1 . 1 Artifact . | . . . . . . . . Weapon 30 | 2 2 10 1 2 2 8 3 Energy Gun 7 | 2 1 1 . . . 1 2 Energy Cannon 8 | . . 5 1 . . 1 1 Ballistic Gun 5 | . . . . . . 5 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . 3 . . . . . Special Weapon 2 | . 1 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 2 1 . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 45 | . 1 4 . . . 16 24 Power 8 | . . 1 . . . 5 2 Propulsion 14 | . . 2 . . . 2 10 Utility 10 | . 1 . . . . 4 5 Weapon 13 | . . 1 . . . 5 7 Highest Loss Streak 15 | . 1 1 . . . 9 15 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 94 | . 99 99 100 99 77 82 63 Engine 11 | . 14 13 14 14 3 1 . Core 1 | . . . . . 6 4 2 Treads 17 | . . . 22 28 4 . . Leg 5 | . 28 17 . . 6 9 7 Wheel 1 | . . 9 5 . . . . Device 3 | . 13 2 . . 7 11 10 Storage 11 | . 14 14 14 14 5 4 . Processor 2 | . . . . . 6 14 20 Protection 11 | . . 11 14 14 8 5 . Energy Gun 2 | . 27 9 . . . . 1 Energy Cannon 11 | . . 17 28 14 . . 1 Slashing Weapon 9 | . . . . 13 16 9 . Peak Build Rating 105 | 7 7 14 14 17 82 105 105 Average Rating 27 | 5 6 11 12 13 64 91 77 On Entrance 30 | . 7 7 14 12 17 81 105 Naked Turns . | . . . . . . . . Heaviest Build 69 | 14 14 28 28 23 47 69 51 Greatest Support 95 | 20 20 30 40 40 65 95 65 Greatest Overweight (x) 9 | 4 . 2 1 . . 9 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 Most Carried 8 | 6 8 8 7 8 8 8 5 Average Carried 7 | 3 7 7 7 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 7 7 8 8 5 2 Class Distribution -------------------- 83% | Mutant 8% | Scavenger-Gladiator 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Matter Collected 1510 | 151 134 185 . 180 140 622 98 Remotely . | . . . . . . . . Salvage Created 2499 | 128 255 376 . . 424 1103 213 Parts 105 | 5 13 15 . . 17 48 7 Haulers Intercepted 3 | . . . . . 1 2 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Combat Hostiles Destroyed 39 | . 6 12 . . 4 14 3 Melee 15 | . . . . . 4 11 . Guns 10 | . 6 2 . . . 2 . Cannons 9 | . . 5 . . . 1 3 AOE 5 | . . 5 . . . . . Classes Destroyed 13 | 2 2 3 . . 4 2 . Worker 3 | . . . . . 3 . . Builder 2 | . . . . . . 2 . Tunneler 2 | 2 . . . . . . . Hauler 3 | . . . . . 1 2 . Recycler 1 | 1 . . . . . . . Turret 2 | . . 2 . . . . . Watcher 2 | . 1 . . . . 1 . Swarmer 4 | . . 4 . . . . . Grunt 20 | . 6 1 . . 2 8 3 Sentry 1 | . . . . . 1 . . Hunter 4 | . . . . . . 4 . Programmer 3 | . . . . . 1 2 . Subdweller 7 | . . 7 . . . . . Best Kill Streak 6 | 2 2 6 . . 3 4 2 Combat Bots Only 4 | . 2 4 . . 2 2 2 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Hostile Shots Fired 648 | . 30 70 . . 59 223 266 Missed 207 | . 5 21 . . 22 51 108 Damage Taken 8244 | . 280 804 . . 1055 3119 2986 Core 1796 | . 57 158 . . 171 472 938 Absorbed by Shields 83 | . . . . . . 83 . Regen/Repaired (Parts) 17 | . 17 . . . . . . Core Remaining (%) 63 | 100 . . . 14 82 58 . Volleys Fired 130 | 8 33 42 1 . . 27 19 Largest 4 | 2 2 2 2 . . 4 4 Hottest 214 | 90 100 160 140 . . 214 159 Shots Fired 276 | 16 61 84 2 . . 80 33 Gun 179 | 16 58 34 . . . 51 20 Cannon 87 | . . 43 2 . . 29 13 Launcher 6 | . . 6 . . . . . Special 4 | . 3 1 . . . . . Kinetic 100 | . . 6 . . . 74 20 Thermal 162 | 16 61 78 2 . . 5 . Explosive . | . . . . . . . . Electromagnetic 14 | . . . . . . 1 13 Robot Hit Streak 18 | 5 17 18 5 . . 5 3 Robot Miss Streak 6 | 1 5 5 . . . 6 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 264 | 10 33 57 2 . 34 106 22 Core Hits 110 | 4 14 24 . . 15 45 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 26 | 2 2 1 . . 2 17 2 Burn 5 | 2 2 1 . . . . . Destroy 2 | . . . . . . 2 . Blast 7 | . . . . . . 6 1 Corrupt 1 | . . . . . . . 1 Sever 4 | . . . . . . 4 . Impale 7 | . . . . . 2 5 . Melee Attacks 137 | . . . . . 48 89 . Impact . | . . . . . . . . Slashing 35 | . . . . . 13 22 . Piercing 102 | . . . . . 35 67 . Sneak Attacks 7 | . . . . . 5 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 28 | . . . . . 12 16 . Damage Inflicted 6540 | 122 394 1434 52 . 1152 2750 636 Guns 1491 | 122 394 382 . . . 385 208 Cannons 1288 | . . 502 46 . . 359 381 Explosions 550 | . . 550 . . . . . Melee 3158 | . . . . . 1152 2006 . Ramming 53 | . . . 6 . . . 47 Kinetic 1560 | . . 550 . . . 675 335 Thermal 1515 | 122 394 884 46 . . 69 . Explosive . | . . . . . . . . Electromagnetic 254 | . . . . . . . 254 Impact . | . . . . . . . . Slashing 892 | . . . . . 320 572 . Piercing 2266 | . . . . . 832 1434 . Highest Corruption 7 | . . . . . 7 6 3 Average Corruption 4 | . . . . . 4 5 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . 11 8 3 Message Errors 4 | . . . . . 1 3 . Matter Fused 5 | . . . . . 3 1 1 Heat Flow Errors 4 | . . . . . 4 . . Energy Discharges 3 | . . . . . 2 1 . Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . 1 . 1 Misfires 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 160 | . . 87 . . 32 41 . Projectiles 9 | . . 6 . . . 3 . Explosions 81 | . . 81 . . . . . Melee 70 | . . . . . 32 38 . Knockbacks 7 | . . . . . . 2 5 Impact 2 | . . . . . . . 2 Kinetic 5 | . . . . . . 2 3 Secondary . | . . . . . . . . Self-Inflicted Damage 95 | . . 86 . . . . 9 Shots 2 | . . 2 . . . . . Rammed 7 | . . . 1 . . . 6 Targets Rammed 13 | . . . 1 . . . 12 Kicked 6 | . . . . . . . 6 Crushed . | . . . . . . . . Highest Temperature 421 | 162 421 127 93 . 279 380 135 Average Temperature 100 | 70 108 53 47 . 101 142 50 Received Heat Transfer 1419 | . 150 270 . . 174 377 448 Effects 10 | . 4 . . . . 6 . Shutdowns 2 | . 2 . . . . . . Energy Bleed 3 | . 2 . . . . 1 . Interference 2 | . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 3604 | 470 1213 1747 74 . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Peak Influence 288 | 15 166 . 260 . 221 288 180 Initial 74 | . 9 . 74 . . 39 69 Average 94 | 6 79 . 120 . 71 141 45 Maximum Alert Level 1 | . . . 1 . 1 1 . Low Security (%) 87 | 100 100 . 79 . 92 74 100 Level 1 12 | . . . 20 . 7 25 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . . . 1 2 4 Investigation 5 | . 2 . . . . 1 2 Extermination 2 | . . . . . 1 1 . Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Distress Signals 6 | . 2 . . . 1 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 13 14 . . 14 21 27 Peak Tracking Total 14 | . 4 4 . . 7 8 14 Tactical Retreats 12 | . . 2 . . 1 4 5 Traps | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Traps Triggered 5 | . . . . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Machines Disabled 6 | . . 4 . . . 2 . Max in Single Turn 2 | . . 2 . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Machines Accessed 31 | . 2 . 9 11 2 4 3 Terminals 10 | . 1 . 2 . 2 3 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units 7 | . . . 6 . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 109 | . 5 . 38 45 5 11 5 Successful 83 | . 2 . 32 45 1 2 1 Failed 26 | . 3 . 6 . 4 9 4 Catastrophic 7 | . . . . . . 4 3 Database Lockouts . | . . . . . . . . Manual 37 | . 5 . 18 . 2 8 4 Terminals 31 | . 4 . 8 . 5 10 4 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units 12 | . . . 11 . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 68 | . . . 22 45 1 . . Record 64 | . . . 19 44 1 . . Recycling Unit Index 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 2 . 8 . . 2 . Terminals 5 | . 1 . 2 . . 2 . Track 2 | . . . 1 . . 1 . Botnet 3 | . 1 . 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Patch 1 | . 1 . . . . . . Recycling Units 6 | . . . 6 . . . . Tunnel 6 | . . . 6 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 . 3 . 2 4 3 Full Trace Events 4 | . 1 . . . . 1 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 68 | . . . . 68 68 . . Highest-Rated Ally 68 | . . . . 68 68 . . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . . 35 . . Total Damage 1202 | . . . . . 1202 . . Kills 8 | . . . . . 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Turns Passed 9896 | 115 618 996 639 5350 902 908 368 Spaces Moved 6295 | 60 370 692 442 3316 551 580 284 Core 29 | 7 . . . . . 2 20 Treads 3759 | . . . 251 3316 192 . . Legs 1594 | 53 370 312 . . 359 326 174 Wheels 571 | . . 380 191 . . . . Hover 342 | . . . . . . 252 90 Flight . | . . . . . . . . Fastest Speed 42 | 50 120 95 120 160 130 42 42 Average Speed 140 | 125 120 118 142 160 141 94 78 Slowest Speed 500 | 250 120 190 160 160 160 500 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 53 50 66 92 14 16 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 10 | . . 1 6 3 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 15 | . . 10 . 5 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 83 | . . 59 . . . 20 4 Melee . | . . . . . . . . Projectile 25 | . . 1 . . . 20 4 AOE 58 | . . 58 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Total 7030 | 80 477 778 447 3375 649 828 396 Wait 233 | . 64 13 2 . 19 66 69 Move 6284 | 59 369 691 441 3315 546 579 284 Hop 2 | . . . . . 2 . . Pick Up 68 | 6 2 5 . 29 16 10 . Fast Attach 52 | 7 1 3 . 2 7 24 8 Attach 18 | . . 4 . . 4 7 3 Detach 1 | . . . . . . 1 . Swap 30 | . 5 11 2 . 3 9 . Drop 80 | . 3 9 . 29 17 21 1 Fire 130 | 8 33 42 1 . . 27 19 Melee 106 | . . . . . 35 71 . Ram 6 | . . . . . . . 6 Kick 6 | . . . . . . . 6 Crush 1 | . . . 1 . . . . Escape Stasis 13 | . . . . . . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 8) 477 | -10/Materials | Discovered new exit (range 13) 734 | -10/Materials | Entered Subcaves 789 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 833 | -10/Subcaves | Discovered new exit (range 4) 837 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 890 | -10/Subcaves | Core integrity fell below 50% 1310 | -10/Subcaves | Core integrity fell below 20% 1445 | -10/Subcaves | Learned Materials garrison access intel 1690 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1693 | -10/Subcaves | Discovered new exit (range 12) 1730 | -10/Subcaves | Entered Recycling 1814 | -7/Recycling | Scanned before Scraplab entrance 2001 | -7/Recycling | Discovered new exit (range 15) 2347 | -7/Recycling | Entered Scraplab 2366 | -7/Recycling | Discovered new exit (range 2) 2369 | -7/Recycling | Entered Scraptown 2541 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2699 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2704 | -7/Scraptown | Learned Factory security intel 2728 | -7/Scraptown | Discovered new exit (range 5) 2882 | -7/Scraptown | Visited Cyclists 2926 | -7/Scraptown | Visited Shadow of the Wyrm 2950 | -7/Scraptown | Visited IN-MT5's Study 3207 | -7/Scraptown | Visited UFD Registry 3207 | -7/Scraptown | Registered with UFD as "Carbonbox" 3230 | -7/Scraptown | Visited Awakened 3287 | -7/Scraptown | Visited Symbiants 3326 | -7/Scraptown | Visited The Evicted 3372 | -7/Scraptown | Entered Cyclist Reading Room 3378 | -7/Scraptown | Learned location of Zion (-7) 3431 | -7/Scraptown | Visited Cave Peace 3583 | -7/Scraptown | Visited Curators Association 3650 | -7/Scraptown | Visited Science Guys 3711 | -7/Scraptown | Visited Scrap Suit Storage 3786 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3953 | -7/Scraptown | Visited Supply Room 3980 | -7/Scraptown | Visited Infowarlord's Domain 4070 | -7/Scraptown | Visited Abandonware Association 4105 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 4142 | -7/Scraptown | Visited Botcube Research 4161 | -7/Scraptown | Found Lrg. Botcube 4220 | -7/Scraptown | Visited Supply Room 4274 | -7/Scraptown | Visited Junk Cannon Lab 5543 | -7/Scraptown | Found Scrap Suit 5666 | -7/Scraptown | Found Prototype Special Weapon 6047 | -7/Scraptown | Found Exp. Terrain Scanner 7229 | -7/Scraptown | Lrg. Botcube activated 7253 | -7/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 3 guns. 7709 | -7/Scraptown | Discovered new exit (range 3) 7719 | -7/Scraptown | Entered Factory 7719 | -5/Factory | Accompanied by 1 ally 7719 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 8589 | -5/Factory | Discovered new exit (range 19) 8602 | -5/Factory | Cargo convoy interrupted 8613 | -5/Factory | Discovered new exit (range 15) 8621 | -5/Factory | Entered another Factory area 8621 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8633 | -4/Factory | Build established: Scavenger-Gladiator 9115 | -4/Factory | Lost 4 parts (2p1n1u) 9257 | -4/Factory | Lost 9 parts (2p1n2u4w) 9477 | -4/Factory | Discovered new exit (range 22) 9522 | -4/Factory | Build established: Scavenger-Gunner 9529 | -4/Factory | Entered Research 9529 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9530 | -3/Research | Identified exit to Quarantine 9767 | -3/Research | Lost 15 parts (2p5n2u6w) 9825 | -3/Research | Lost 3 parts (1n1u1w) 9873 | -3/Research | Core integrity fell below 50% 9885 | -3/Research | Found Prototype Protection 9885 | -3/Research | Identified Centrium Heavy Armor Plating 9897 | -3/Research | Self-destructed Last Messages --------------- Imp. Gyrokinetic Inverter destroyed. System corrupted: Component data lost. Terrain Scanner destroyed. Exp. Flexi-carbon Leg destroyed. Slammed into R-10 Processor. Destabilizing: System interference. Imp. Target Analyzer temporarily disabled. Imp. Armor Integrity Analyzer temporarily disabled. Slammed into R-10 Processor. R-10 Processor knocked back. Destabilizing: Core damaged (-65). Acquired Prototype Protection. Identified Centrium Heavy Armor Plating. Dropped Centrium Heavy Armor Plating. K-01 Serf cleans the Terminal. Connecting with Terminal... ALERT: Suspicious activity at Terminal R019. Dispatching Investigation squad. Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????#####????????? | | ?????????????????????????#! #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# =########## | | ?????????????????????????# ## # | | ?????????????????????????# ## # | | ????????????????????????###/### # | | ????????????????????????# ss # # | | ????????????????""" ####@"T # # | | ????????????????""" / ss"" + # | | ???????????? #### # ! ! # | | ??????????? ???????# # # | | ?????????#######????????### ### # | | ?????????# ![ #??????????# #?#! # | | ?????????# ![ [#?#?? ?????# #?# # | | ?????????# #??????????# #?###/##### | | ?????????? ########???# #???# #???? | | ?###########+### #???# ##### #???? | | ## """"" # #???# #???? | | # """"" # ] #???####### #???? | | "" F" + #?????????# #???? | | ## # #?????????# #???? | | ## # #?????????# #???? | | ?## ######+########### #???? | | ??# #????# #???? | | ??# #????# #???? | | ?+ """"" #???? | | ??# """"" #???? | | ??# """"" #???? | | ??# #???? | | ??# #???? | | ### ] #???? | | #####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 57 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsSpectralStorm Manual? 0 Play Time 01:07:33 Cumulative 57.7 hours Start 2024.08.18 @ 17:56:16 End 2024.08.18 @ 21:05:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 169 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84aaa03c-3838-4b9b-b43a-de7dc0307ddd