Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.18 @ 15:21:22 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (882) 882 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 2298 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 275/400 Matter 298/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Wheel Compact Wheel Compact Wheel High-capacity Storage Unit Huge Storage Unit Visual Processing Unit Beam Cannon Beam Cannon Light Cannon Light Cannon Improved Light Cannon Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer Shield Generator > --- WEAPON ----------- Light Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Wheel Compact Wheel Compact Wheel Huge Storage Unit Visual Processing Unit Beam Cannon Beam Cannon Light Cannon Light Cannon Light Cannon Improved Light Cannon Axe [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 32 | 7 18 . 7 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 . 4 Device 4 | 1 . . 3 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 10 . 2 Energy Gun . | . . . . Energy Cannon 2 | . 2 . . Ballistic Gun 5 | 2 3 . . Ballistic Cannon 3 | . 2 . 1 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 100 94 Engine 11 | . 11 14 11 Leg 14 | . 22 . . Wheel 10 | . 2 28 22 Device 15 | . 14 14 19 Storage 13 | . 14 14 11 Processor 1 | . . . 7 Energy Cannon 3 | . 6 . . Ballistic Gun 12 | . 18 . . Ballistic Cannon 9 | . . 28 22 Naked Turns . | . . . . Heaviest Build 37 | 12 34 34 37 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 15 | 8 15 15 15 Average Carried 11 | 5 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1071 | 220 350 36 465 Remotely . | . . . . Salvage Created 889 | 23 316 62 488 Parts 50 | 4 18 2 26 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 25 | . 7 2 16 Guns 2 | . 2 . . Cannons 17 | . . 2 15 AOE 4 | . 3 . 1 Classes Destroyed 6 | 1 4 . 1 Tunneler 1 | 1 . . . Hauler 4 | . 2 . 2 Watcher 3 | . 2 . 1 Swarmer 7 | . 3 . 4 Grunt 13 | . 4 2 7 Sentry 5 | . . . 5 Best Kill Streak 5 | 1 3 2 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1059 | . 559 39 461 Core 272 | . 135 12 125 Absorbed by Shields 125 | . . . 125 Regen/Repaired (Parts) 96 | . 96 . . Core Remaining (%) 70 | 100 . 41 . Volleys Fired 92 | 7 31 4 50 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 70 70 Shots Fired 181 | 14 59 8 100 Gun 52 | 14 38 . . Cannon 125 | . 18 8 99 Launcher 4 | . 3 . 1 Special . | . . . . Kinetic 159 | 14 38 8 99 Thermal 18 | . 18 . . Explosive 4 | . 3 . 1 Electromagnetic . | . . . . Robot Hit Streak 16 | 4 3 8 16 Robot Miss Streak 11 | 5 11 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 119 | 5 43 6 65 Core Hits 44 | 1 15 3 25 Critical Kills 2 | . 2 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 3 . 3 Meltdown 1 | . 1 . . Destroy 1 | . 1 . . Blast 3 | . . . 3 Smash 1 | . 1 . . Melee Attacks 32 | . 32 . . Impact 32 | . 32 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2429 | 48 1002 110 1269 Guns 207 | 48 159 . . Cannons 1360 | . 90 110 1160 Explosions 316 | . 207 . 109 Melee 546 | . 546 . . Ramming . | . . . . Kinetic 1477 | 48 159 110 1160 Thermal 90 | . 90 . . Explosive 316 | . 207 . 109 Electromagnetic . | . . . . Impact 546 | . 546 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 73 | . 59 . 14 Projectiles 6 | . . . 6 Explosions 8 | . . . 8 Melee 59 | . 59 . . Knockbacks 19 | . 4 4 11 Impact 4 | . 4 . . Kinetic 13 | . . 4 9 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | . 225 45 15 Average Temperature 46 | . 64 19 7 Received Heat Transfer 473 | . 300 21 152 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 4 | . 4 . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 185 | . 185 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 514 | 5 123 60 514 Initial 10 | . 3 10 . Average 73 | 1 31 23 265 Maximum Alert Level 2 | . . . 2 Low Security (%) 88 | 100 100 100 36 Level 1 6 | . . . 34 Level 2 5 | . . . 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 20 2 22 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 15 | . 10 . 5 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 27 . 16 Successful 21 | . 17 . 4 Failed 22 | . 10 . 12 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 22 | . 14 . 8 Terminals 32 | . 20 . 12 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 9 | . 5 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 10 . 2 Robot Analysis 4 | . 4 . . Prototype ID Bank 3 | . 3 . . Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 2 | . 1 . 1 Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Reject 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 10 . 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3112 | 115 1913 501 583 Spaces Moved 2004 | 60 1072 486 386 Core 5 | 5 . . . Treads . | . . . . Legs 960 | 55 905 . . Wheels 1039 | . 167 486 386 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 95 Average Speed 115 | 114 131 95 95 Slowest Speed 260 | 120 260 95 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 6 97 92 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 15 | . 6 . 9 Melee . | . . . . Projectile . | . . . . AOE 15 | . 6 . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2568 | 90 1460 517 501 Wait 356 | 9 272 26 49 Move 2001 | 59 1071 485 386 Hop . | . . . . Pick Up 34 | 8 21 1 4 Fast Attach 15 | 7 4 . 4 Attach 4 | . 4 . . Detach 1 | . 1 . . Swap 13 | . 10 . 3 Drop 20 | . 14 1 5 Fire 92 | 7 31 4 50 Melee 32 | . 32 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Discovered new exit (range 10) 1035 | -10/Materials | Discovered new exit (range 10) 1331 | -10/Materials | Discovered new exit (range 9) 1525 | -10/Materials | Core integrity fell below 50% 1586 | -10/Materials | Repaired Assault Rifle 2029 | -10/Materials | Entered Mines 2350 | -10/Mines | Learned location of Zion (-6) 2374 | -10/Mines | Discovered new exit (range 13) 2406 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2406 | -10/Mines | Discovered new exit (range 5) 2530 | -10/Mines | Entered Materials 2530 | -9/Materials | Evolved 2 slots: Utility x2 3065 | -9/Materials | Discovered new exit (range 11) 3113 | -9/Materials | Self-destructed Last Messages --------------- 03048_ U-05 Engineer lays Concrete. 03053_ U-05 Engineer builds a Wall. 03056_ A-02 Transporter destroyed. 03061_ Acquired 4 matter. 03062_ Acquired 12 matter. 03065_ EXIT=FOUND 03074_ Shield Generator destroyed. 03076_ Y-45 Defender destroyed. 03089_ Acquired 40 matter. 03093_ Acquired 9 matter. 03104_ U-05 Engineer builds a Door. 03113_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-D >>Traps(Locate) Found 6 traps in 1 array: 6x Blade Trap Map updated. 03113_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????########################??????????????????? | | ?????# # ## #??????????????????? | | ????? # /// ##""" #??????????????????? | | ???? # // ##"T@ ] #??????????????????? | | ???? "# // ##""" #??????????????????? | | ??? 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