Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 01:45:32 Player: Savant Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (372) 1860 Value Destroyed (15287) 15287 Prototype IDs (70) 1400 Alien Tech Used (2) 400 Bonus (4959) 4959 TOTAL SCORE: 32006 Bonus ------- High Alert Combat Kills 1726 Follower Combat Kills 1871 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 146 Friendly Fire -684 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Walking (220) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Myomer Exoskeleton > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Experimental Heat Sink Experimental Coolant Injector Advanced Energy Well (500) Advanced Matter Compressor (400) Advanced Terrain Scanner Experimental Hacking Suite System Mapper Improved Component Analysis Suite Long-range Tractor Beam Z-Drone Bay (2/2) Hacking Drone Bay (1/1) Heavy Phase Cannon Vortex Cannon (26) Nova Cannon Micro-nuke Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Medium Treads Myomer Exoskeleton Improved Antigrav System Xenon Bombardment Thruster > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Huge Storage Unit > --- WEAPON ----------- Enhanced Gauss Cannon Linear Accelerator Dirty Datajack Makeshift Axe Molecular Scythe > --- INVENTORY -------- Advanced Heat Sink Experimental Heat Sink Advanced Energy Well Advanced Matter Compressor Structural Scanner Advanced Signal Interpreter Advanced Terrain Scanner Seismic Detector Improved Powered Armor Experimental Hacking Suite System Mapper Improved Component Analysis Suite Long-range Tractor Beam Improved Trap Extractor Z-Drone Bay Hacking Drone Bay Transdimensional Reconstructor Gamma Rifle Heavy Phase Cannon Vortex Cannon Vortex Cannon Thermoblaster Micro-nuke Launcher Dirty Datajack [Rating: 162] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Advanced Treads Leg Constructs Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Electron Diverter Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Rocket Array Special Weapon Plasma Flamer Impact Weapon Maul Slashing Weapon Molecular Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 . 1 . . 1 . . . . 1 . . . . 2 . . . . 1 Utility 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . Parts Attached 513 | 5 19 8 47 14 41 21 2 43 12 13 10 7 48 19 13 9 16 47 8 19 12 26 54 Power 9 | . 1 . 1 1 1 . . . . . . . . . . . . . . 2 2 . 1 Engine 5 | . 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . . Core 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 82 | 2 8 5 23 7 7 4 . 6 . . . . 1 . . . . 1 . 1 2 4 11 Treads 37 | 1 4 3 12 4 6 3 . 3 . . . . . . . . . . . . . . 1 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . 2 5 Wheel 28 | 1 4 2 11 3 1 1 . 3 . . . . 1 . . . . 1 . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 7 | . . . . . . . . . . . . . . . . . . . . 1 2 2 2 Utility 222 | 1 5 . 9 2 12 3 2 16 6 8 4 5 27 12 8 5 11 26 6 7 8 22 17 Device 183 | . 2 . 6 1 5 1 1 13 6 8 3 5 26 11 8 4 11 21 3 5 8 22 13 Storage 21 | 1 2 . . . 1 1 1 2 . . 1 . 1 1 . 1 . 4 3 2 . . . Processor 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Hackware 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Protection 13 | . . . 3 1 5 1 . . . . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 200 | 2 5 3 14 4 21 14 . 21 6 5 6 2 20 7 5 4 5 20 2 9 . . 25 Energy Gun 60 | 2 1 . 1 1 6 10 . 11 4 3 3 1 3 3 3 1 1 3 1 1 . . 1 Energy Cannon 15 | . 1 1 3 1 2 1 . . . . . . 1 . . . . 2 . 1 . . 2 Ballistic Gun 28 | . 2 1 5 1 3 . . 2 . . . . 8 . . 1 . 4 . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 23 | . . . 1 1 1 1 . 2 . . 1 . 1 2 2 . . 4 . 3 . . 4 Special Weapon 6 | . 1 1 . . . . . . 1 . . . . . . 1 1 . . . . . 1 Impact Weapon 16 | . . . 4 . 6 2 . 3 . 1 . . . . . . . . . . . . . Slashing Weapon 40 | . . . . . 3 . . 3 1 1 2 1 7 2 . 1 3 7 1 1 . . 7 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . . . . . . . . . . . . . . 3 . . 6 Unidentified Prototypes 19 | . . . 2 . 1 4 . . . 1 2 . 2 . . 2 . 3 . . 2 . . Parts Lost 74 | . 1 . 2 4 4 . . 1 2 1 . 1 1 4 1 . 3 7 1 5 2 2 32 Power 10 | . . . . 1 . . . . . . . . . . . . . 2 . 1 1 1 4 Propulsion 14 | . . . . 1 1 . . . . . . . . . . . . . . . . . 12 Utility 11 | . . . 2 1 3 . . . . . . 1 . . . . . . . . . 1 3 Weapon 39 | . 1 . . 1 . . . 1 2 1 . . 1 4 1 . 3 5 1 4 1 . 13 Highest Loss Streak 14 | . 1 . 1 4 2 . . 1 1 1 . 1 1 2 1 . 2 4 1 5 2 2 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 97 100 100 99 97 100 87 78 57 60 59 59 55 55 54 52 57 50 40 46 56 54 51 Engine 4 | . 13 14 11 10 9 9 8 2 . . 4 6 3 . . . . . . . . . . Core 1 | . . . . . . . . 3 6 6 1 . . 4 5 5 5 1 . 1 3 . . Treads 9 | . 17 16 16 11 23 35 36 23 . 5 6 6 4 . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . 4 2 . . 3 5 1 . 3 5 Wheel 3 | . 10 11 16 21 12 . . . 1 . . . . . . . . 2 . . . . . Hover 1 | . . . . . . . . . 5 . . . . . 2 5 5 . . . . 2 3 Device 11 | . 12 14 11 11 12 12 18 11 13 13 13 12 11 11 11 11 11 9 6 6 9 10 7 Storage 7 | . 14 14 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 8 8 5 5 4 Protection 2 | . . . 10 11 10 14 . . . . . . . . . . . . . . . . . Energy Gun 8 | . 11 . . 2 8 15 9 8 12 15 13 11 10 12 7 . 9 6 9 4 5 5 1 Energy Cannon 2 | . 8 13 10 11 1 . . . . . . . . . . . 3 2 . . . . . Ballistic Gun 7 | . 7 14 5 8 . . 7 15 7 6 6 12 13 10 16 17 8 . . . . 4 3 Slashing Weapon 2 | . . . . . 2 . . . . . 5 1 . 2 . 4 3 5 8 9 10 5 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 9 52 53 59 61 67 111 95 108 72 68 69 70 80 117 117 113 117 123 104 119 127 117 178 Greatest Support 183 | 16 40 40 24 24 86 86 86 108 86 88 88 88 88 121 124 124 124 183 183 183 140 156 171 Greatest Overweight (x) 9 | . 4 4 4 2 2 9 1 5 5 . . . 1 1 . . . 1 . . . 1 1 Average Overweight (x) . | . 1 3 2 2 1 . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 20 20 20 20 22 20 21 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 13 20 20 20 20 23 25 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 5 9 17 19 19 19 21 20 19 19 19 19 19 19 20 23 24 23 24 24 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 25 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 13 20 20 18 20 23 20 19 20 20 20 19 19 25 23 24 24 25 25 23 25 25 16 Scrap Engine Consumption 282 | . . . . . . . 13 48 4 4 3 5 57 9 5 2 5 40 7 6 19 8 47 Constructs Created 25 | . . . . . . . 2 3 . . . 1 3 2 . . 1 3 . 1 2 2 5 Constructs Modified 75 | . . . . . . . . 12 5 1 1 . 9 5 3 . . 15 . 3 . 5 16 Class Distribution -------------------- 50% | Construct 27% | Mutant 11% | Trapper-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Trapper-Construct | -5/Upper Caves Trapper-Construct | -5/Zhirov Trapper-Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 8565 | 250 213 101 593 168 401 250 18 855 139 176 87 124 767 388 355 248 423 828 140 376 130 326 1209 Remotely 427 | . . . . . 15 . . 162 . . . . 89 . . . . 161 . . . . . Salvage Created 18258 | . 513 84 1170 246 1315 1605 66 1756 269 519 . 207 1628 450 881 98 546 2170 519 767 74 1111 2264 Parts 795 | . 28 7 61 16 55 85 1 73 12 5 . 6 90 29 24 2 16 75 20 29 1 26 134 Haulers Intercepted 23 | . 1 . 6 . 4 5 . 2 . 1 . . 1 . . . . 1 . . . . 2 Recyclers Shooed 15 | . . . 2 . 2 1 . 3 . . . . 5 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 142 | . . . . . . . . . 9 4 . 7 . 28 21 1 11 . 9 26 . 26 . Prevented 14 | . . . . . . . . . 5 . . . . . . . 4 . . 3 . 2 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 280 | . 8 4 17 7 22 21 . 23 4 8 . 2 15 19 17 . 7 32 4 20 1 16 33 Melee 36 | . . . 4 . 6 . . . . . . 1 . . . . . 8 4 2 . 1 10 Guns 137 | . 6 3 6 5 10 21 . 19 4 3 . 1 15 8 11 . 6 1 . . . 11 7 Cannons 15 | . 2 1 4 1 1 . . . . 1 . . . . . . . 2 . . . . 3 AOE 77 | . . . 3 1 3 . . 4 . . . . . 11 6 . . 18 . 18 1 1 11 Classes Destroyed 21 | . 5 2 4 2 1 . . 1 . . . . 1 1 . . 1 1 1 1 . . . Worker 20 | . 1 . 3 . 1 3 . 2 . . . . 4 . . . . 3 . . . . 3 Builder 9 | . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 4 Hauler 23 | . 1 . 6 . 4 5 . 2 . 1 . . 1 . . . . 1 . . . . 2 Recycler 16 | . . . 3 1 1 1 1 2 . . . . 3 . . . . 4 . . . . . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Operator 5 | . 1 . 1 . . 1 . . . . . . . . . . . 2 . . . . . Watcher 12 | . 2 . 3 . 2 1 . 2 . . . . . . . . . 1 . . . . 1 Swarmer 62 | . . 2 3 2 4 3 . 7 . . . . . 15 2 . . 8 . 8 . 2 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 121 | . 8 1 7 2 11 9 . 9 2 8 . . 5 1 12 . 6 9 . 5 1 10 15 Brawler 5 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . 2 . Duelist 6 | . . . . 1 . . . . . . . . . . 2 . . . . 2 . 1 . Sentry 35 | . . . 6 . 6 8 . 3 . . . 1 4 1 2 . . 1 1 . . 1 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 25 | . . . . . 1 . . 1 2 . . 1 4 2 . . . 8 . 3 . . 3 Programmer 23 | . . . . . . . . 4 . . . . 2 . . . . 6 3 . . . 8 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 1 6 4 6 4 1 4 2 4 . 1 5 7 7 . 4 12 3 7 1 3 9 Combat Bots Only 8 | . 3 1 3 4 6 3 . 4 2 4 . 1 4 7 7 . 4 8 2 7 1 3 5 Max Kills in Single Turn 5 | . 2 1 2 1 4 2 1 2 2 1 . 1 2 5 4 . 1 5 1 4 1 1 3 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Exploded 5 | . . . 2 1 3 . . 1 . . . . . 5 3 . . 4 . 4 1 1 3 Melee 1 | . . . 1 . 1 . . . . . . 1 . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 27735 | . 270 17 839 943 768 864 . 1617 434 426 . 437 1656 924 1208 . 577 3480 448 1298 249 1278 10002 Core 2926 | . 33 . 112 134 91 79 . 89 39 35 . 53 115 68 117 . 55 285 20 190 . 175 1236 Absorbed by Shields 34 | . . . 34 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 9153 | . . . . . . . . 363 34 126 73 20 931 664 540 . 200 2129 . 1014 517 531 2011 Core Remaining (%) 67 | 100 . 86 . 38 . . 69 . . . . 74 . . . . 64 . . . . 41 . Volleys Fired 534 | . 38 13 50 17 38 62 . 60 8 15 . 9 36 18 25 . 14 41 . 7 . 48 35 Largest 5 | . 2 2 2 2 2 2 . 4 4 4 . 4 5 5 5 . 5 5 . 3 . 2 4 Hottest 384 | . 100 100 93 143 100 100 . 219 213 238 . 230 253 314 308 . 299 384 . 178 . 119 316 Shots Fired 1446 | . 72 18 85 31 75 112 . 218 32 59 . 32 149 61 109 . 61 121 1 9 . 96 105 Gun 1210 | . 60 7 35 14 64 111 . 214 32 47 . 32 148 57 106 . 58 54 1 2 . 96 72 Cannon 175 | . 9 5 48 15 10 . . . . . . . . . . . 3 60 . 1 . . 24 Launcher 39 | . . . 2 2 1 1 . 4 . . . . 1 4 3 . . 7 . 6 . . 8 Special 22 | . 3 6 . . . . . . . 12 . . . . . . . . . . . . 1 Kinetic 448 | . 7 7 35 7 10 . . 85 6 . . 9 72 24 43 . 22 31 . . . . 90 Thermal 594 | . 12 11 48 22 10 . . 35 22 59 . 23 49 28 63 . 39 65 . . . 96 12 Explosive 32 | . . . 2 2 1 1 . 4 . . . . 1 4 3 . . 7 . 6 . . 1 Electromagnetic 350 | . 53 . . . 54 111 . 94 4 . . . 11 . . . . 18 1 3 . . 1 Phasic 21 | . . . . . . . . . . . . . 16 5 . . . . . . . . . Robot Hit Streak 27 | . 8 1 25 4 13 27 . 13 6 9 . 9 17 10 20 . 12 13 . 8 . 13 13 Robot Miss Streak 7 | . 5 2 4 2 4 4 . 4 2 2 . 4 7 5 3 . 4 7 . 3 . 1 7 Penetration Max 2 | . . . . . . . . 1 . . . . 2 . 1 . . 1 . . . . 1 Secondary Targets 23 | . 2 . . . 1 3 . 2 2 . . . 3 2 4 . 3 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 1 . . . 1 1 1 . 1 . . . . 1 . Shots Hit Robots 1251 | . 40 4 100 18 86 89 . 144 24 44 . 35 112 36 76 3 40 114 24 26 1 74 161 Core Hits 847 | . 19 4 32 12 42 62 1 71 10 24 . 23 76 44 59 1 22 117 8 110 . 32 78 Critical Kills 24 | . . . 4 . . . . 1 . . . . 9 1 . . . . . . . 3 6 Critical Parts Destroyed 22 | . . . 4 . 5 1 . . . . . . 5 2 1 . 2 . . . . . 2 Critical Strikes 80 | . . . 9 . 5 1 . 4 . 5 . 3 19 3 3 . 3 5 2 1 . 3 14 Burn 14 | . . . . . . . . 3 . 5 . 2 1 . 2 . 1 . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Destroy 28 | . . . . . . . . 1 . . . . 14 3 1 . 2 . . . . . 7 Blast 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Corrupt 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Smash 15 | . . . 9 . 5 1 . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . . . . 1 1 . . . . 3 2 1 . . 6 Melee Attacks 452 | . . . 49 . 59 4 . 12 1 1 1 6 13 2 . 3 4 76 29 29 8 9 146 Impact 112 | . . . 49 . 52 4 . 6 . 1 . . . . . . . . . . . . . Slashing 280 | . . . . . 7 . . 6 1 . 1 6 13 2 . 3 4 76 29 18 7 3 104 Piercing 60 | . . . . . . . . . . . . . . . . . . . . 11 1 6 42 Sneak Attacks 59 | . . . 10 . 4 1 . 2 . 1 . 1 3 2 . . 1 8 4 4 . 1 17 Combat Hostiles 18 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 15 Follow-up Attacks 36 | . . . . . 8 . . . . . . . . . . . . 10 3 2 . . 13 Damage Inflicted 45576 | . 612 79 3252 561 2622 2150 26 4256 414 805 . 968 2669 1651 2493 268 1008 7412 1477 3969 3 2197 6684 Guns 18700 | . 471 61 578 180 1022 1904 . 3269 414 593 . 477 2310 678 1812 . 908 1023 . 49 . 2068 883 Cannons 2527 | . 140 18 650 187 64 . . . . . . . . . . . 30 1000 . . . . 438 Explosions 10362 | . . . 254 194 248 98 . 739 . . . . 48 830 681 . . 2712 . 3073 . . 1485 Melee 13742 | . . . 1770 . 1288 120 . 180 . 90 . 491 311 143 . 268 70 2677 1477 847 3 129 3878 Ramming 123 | . 1 . . . . 28 26 68 . . . . . . . . . . . . . . . Kinetic 6613 | . 29 61 578 76 105 . . 1352 47 . . 169 1033 248 758 . 370 528 . . . . 1259 Thermal 10594 | . 140 18 650 291 64 98 . 832 283 715 . 308 823 364 1054 . 568 1010 . . . 2068 1308 Explosive 8652 | . . . 254 194 248 . . 421 . . . . . 830 681 . . 2712 . 3073 . . 239 Electromagnetic 5490 | . 442 . . . 917 1904 . 1403 84 . . . 206 . . . . 485 . 49 . . . Impact 3078 | . . . 1770 . 1098 120 . . . 90 . . . . . . . . . . . . . Slashing 10527 | . . . . . 190 . . 180 . . . 491 311 143 . 268 70 2677 1477 823 . 118 3779 Piercing 137 | . . . . . . . . . . . . . . . . . . . . 24 3 11 99 Phasic 362 | . . . . . . . . . . . . . 296 66 . . . . . . . . . Highest Corruption 29 | . . . . . . . . 5 2 2 2 . 3 3 3 3 3 12 13 14 14 . 29 Average Corruption 5 | . . . . . . . . 1 2 2 2 . 1 3 3 3 3 7 12 13 14 . 17 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . 26 . . . . . Effects 266 | . . . . . . . . 22 19 9 2 . 7 18 22 4 23 25 28 41 . . 46 Message Errors 61 | . . . . . . . . 6 8 2 . . . 7 . . 5 7 7 11 . . 8 Matter Fused 68 | . . . . . . . . 3 3 2 1 . 2 2 9 2 9 7 5 13 . . 10 Heat Flow Errors 32 | . . . . . . . . 1 1 . 1 . 2 1 6 1 1 2 4 5 . . 7 Energy Discharges 39 | . . . . . . . . 5 4 2 . . 1 2 2 1 4 3 5 4 . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 35 | . . . . . . . . 4 2 1 . . . 4 3 . 3 2 3 6 . . 7 Data Loss (major) 7 | . . . . . . . . . 1 . . . 1 1 1 . . . 2 1 . . . Misfires 10 | . . . . . . . . 1 . 2 . . 1 . 1 . 1 1 1 . . . 2 Alerts 5 | . . . . . . . . 1 . . . . . . . . . 1 1 1 . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3089 | . 7 . 445 17 434 123 . 140 . 70 . 121 . 108 . 32 50 560 276 302 . . 404 Projectiles 148 | . 7 . 11 17 . . . . . . . . . . . . 3 75 . . . . 35 Explosions 313 | . . . 18 . 49 . . 47 . . . . . 45 . . . 71 . 1 . . 82 Melee 2628 | . . . 416 . 385 123 . 93 . 70 . 121 . 63 . 32 47 414 276 301 . . 287 Knockbacks 8 | . . . 2 . 1 1 . 1 . . . . . . . . . 1 . . . . 2 Impact 5 | . . . 2 . 1 1 . 1 . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 398 | . . . . 23 . 18 . 134 . . . . 46 27 . . . 40 . 52 . . 58 Shots 13 | . . . . 1 . 1 . 3 . . . . 1 1 . . . 2 . 3 . . 1 Rammed 7 | . 1 . . . . 1 2 3 . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 . . . . 2 3 3 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Highest Temperature 518 | . 171 . 66 246 298 24 . 301 309 260 204 363 284 300 402 257 463 518 240 281 250 138 324 Average Temperature 93 | . 59 . 14 126 98 9 . 102 135 83 104 125 93 83 106 168 155 160 117 108 116 31 92 Received Heat Transfer 4779 | . 156 . 368 128 369 450 . 333 9 156 . 36 372 27 345 . 196 323 9 195 18 359 930 Effects 13 | . . . . 3 . . . . . . . 1 . . 2 . . 5 1 . 1 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . Interference 6 | . . . . 3 . . . . . . . 1 . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 48 | . 1 . 4 . 20 7 . 5 2 . . . . . . . . 7 . . . 2 . Impact Corruptions 33 | . . . 14 . 14 3 . 1 . 1 . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . 4 . . . . . . . 1 . . . 3 1 Combat Hostiles 9 | . . . . . . . . . . 4 . . . . . . . 1 . . . 3 1 Parts Melted 44 | . . . 2 . . . . 4 3 7 . 5 5 . 2 . 1 4 . . . 9 2 Heat Transferred 18261 | . 296 37 1369 518 111 150 . 1653 657 3026 . 938 1384 815 1937 . 970 1462 . . . 981 1957 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1160 | . 174 77 456 335 501 583 116 379 . . . . 777 . . . . 950 . . . . 1160 Initial 177 | . . 23 . 177 66 164 101 80 . . . . 12 . . . . . . . . . 76 Average 270 | . 49 24 175 206 297 277 49 134 . . . . 453 . . . . 392 . . . . 790 Maximum Alert Level 4 | . . . 2 1 2 2 . 1 . . . . 3 . . . . 3 . . . . 4 Low Security (%) 52 | 100 100 100 57 55 21 39 100 77 . . . . 14 . . . . 26 . . . . 2 Level 1 23 | . . . 33 44 62 36 . 22 . . . . 20 . . . . 20 . . . . 17 Level 2 16 | . . . 8 . 16 24 . . . . . . 56 . . . . 46 . . . . 14 Level 3 6 | . . . . . . . . . . . . . 8 . . . . 6 . . . . 54 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . 1 . 1 7 . 8 . . . . 11 . 1 . . 9 . 1 . 1 16 Investigation 7 | . 2 . 1 . . 1 . 1 . . . . 2 . . . . . . . . . . Extermination 11 | . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 3 Reinforcement 24 | . 1 . . . 1 2 . 4 . . . . 2 . . . . 4 . . . . 10 Assault 12 | . . . . . . . . . . . . . 4 . 1 . . 2 . 1 . 1 3 Garrison 5 | . . . . . . 4 . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Haulers Reinforced 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 57 | . . . 3 . 4 4 . 2 . . . 31 1 . . . . 4 . . . 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 571 | . 17 4 27 26 33 29 3 36 9 11 . 5 43 20 18 . 10 61 4 33 25 37 120 Peak Tracking Total 18 | . 3 2 4 17 6 5 2 4 4 5 . 2 10 7 14 . 4 8 3 14 18 8 18 Tactical Retreats 42 | . . 1 3 . . 3 . 3 2 2 . . 1 1 2 . 1 5 . 2 . 7 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 8 | . . . . . . . . 4 . . . . 3 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Reused 16 | . . . 3 . . . . . . . . . . . 1 . 5 2 . 3 . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 17 | . . . 3 . . . . . . . . . . 1 1 . 5 2 . 3 . 2 . Triggered 37 | . . . 3 . . . . . . . . . . 1 1 . 9 5 . 3 13 2 . Most Traps Carried 11 | . . 3 3 . . . . . . . . . . 11 10 9 10 7 5 5 2 2 . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 19 | . 1 . 3 . 2 2 . . . . . . 5 . . . . 3 . 1 . 1 1 Max in Single Turn 2 | . 1 . 2 . 1 1 . . . . . . 2 . . . . 1 . 1 . 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 67 | . 9 1 9 1 5 6 12 4 . . . 1 4 1 . 4 . 4 2 . 3 . 1 Terminals 36 | . 7 1 7 1 3 6 6 4 . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 10 | . 2 . 1 . 1 . 6 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . Total Hacks 192 | . 32 3 27 2 16 13 40 12 . . . 1 9 1 . 17 . 5 7 . 6 . 1 Successful 115 | . 15 . 18 2 10 5 21 5 . . . 1 4 1 . 17 . 3 7 . 6 . . Failed 77 | . 17 3 9 . 6 8 19 7 . . . . 5 . . . . 2 . . . . 1 Catastrophic 12 | . 1 . . . 2 4 2 2 . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 20 3 11 2 8 8 17 4 . . . . 19 . . . . 28 . . . . 22 Terminals 113 | . 30 3 21 2 10 13 21 12 . . . 1 . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . 4 . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 27 | . 2 . 3 . 3 . 19 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . . . . . . . . . . . . 2 . . . . . Garrison Access 8 | . . . . . 3 . . . . . . . 5 . . . . . . . . . . Terminal Hacks 71 | . 8 . 11 2 4 4 6 4 . . . 1 . 1 . 17 . . 7 . 6 . . Record 17 | . . . . . . . . . . . . 1 . . . 5 . . 6 . 5 . . Part Schematic 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . . . 1 2 . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . 1 . . . 1 . 2 . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . 2 . . . . . . . 1 . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Locate Traps 8 | . 3 . 2 . 1 . . 2 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 9 | . 2 . 4 . 1 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 1 . 1 . 7 . . . . . . . . . . . . . . . . Report Inventory 8 | . . . 1 . 1 . 6 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 7 . 3 . 4 1 8 1 . . . . 4 . . . . 1 . . . . . Terminals 12 | . 5 . 2 . 2 1 1 1 . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 . 1 1 1 1 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 12 | . 2 . 1 . 2 . 7 . . . . . . . . . . . . . . . . Reject 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . Mask 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 1 9 1 4 4 10 4 . . . . 4 . . . . 3 . . . . 1 Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 2 . . . . . . . . . 15 . 8 . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . . . . 204 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . 2 . . . . 1 5 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 59 | . 1 . . 3 . 10 . . . . 4 . 9 . 2 . . 5 . 4 5 6 10 Largest Group 10 | . 1 1 . 3 . 10 9 7 . . 4 4 5 . 2 1 1 2 . 2 6 2 2 Highest-Rated Group 312 | . 10 10 . 40 . 173 157 125 . . 159 159 257 . 57 28 28 100 . 59 312 106 296 Highest-Rated Ally 269 | . 10 10 . 16 . 29 29 29 . . 42 42 85 . 29 28 28 50 . 47 65 64 269 Zionite Dispatches 11 | . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 42 | . 2 . . . . 6 . 6 . . . . 2 12 . 1 . 3 3 1 . 2 4 STAY 6 | . 1 . . . . . . . . . . . . 2 . 1 . . . 1 . 1 . FOLLOW 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . DROP 6 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 EXPLORE 21 | . . . . . . 6 . 5 . . . . . 6 . . . . 3 . . . 1 RETURN 6 | . . . . . . . . 1 . . . . 1 3 . . . . . . . . 1 Ally Attacks 272 | . . . . 21 . 13 14 36 . . . 21 62 . 1 . 2 10 . 15 12 17 48 Total Damage 8727 | . . . . 270 . 146 188 496 . . . 127 1688 . 20 . 37 877 . 306 481 521 3570 Kills 49 | . . . . 3 . 1 3 3 . . . 1 11 . . . . 3 . 4 5 2 13 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 7 | . . . 1 2 . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . 1 . 1 2 . 1 1 . 2 . . 2 . . . Drone Launches 40 | . . . . . . 23 . 5 . . . . 1 6 . . . . 3 . . . 2 Drone Recoveries 20 | . . . . . . 9 . 1 . . . . 1 5 . . . . 2 . . . 2 Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Items 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 6 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 28067 | 63 1431 1060 1991 704 1245 1297 789 2503 1416 1129 1192 1008 1849 1062 1226 229 1438 1563 667 1104 632 993 1476 Spaces Moved 20480 | 49 873 609 1151 510 653 541 490 1312 963 805 915 728 944 741 827 147 1042 1415 790 1378 1140 1362 1095 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 5845 | . 185 65 . . 183 535 490 1202 . 752 915 728 790 . . . . . . . . . . Legs 4795 | . . . . . . . . . 13 . . . . 700 358 . . 1006 790 485 . 774 669 Wheels 3775 | 47 688 544 1151 510 470 6 . 110 249 . . . . . . . . . . . . . . Hover 3302 | . . . . . . . . . 701 53 . . 154 41 469 147 1042 187 . . . 490 18 Flight 2761 | . . . . . . . . . . . . . . . . . . 222 . 893 1140 98 408 Fastest Speed 33 | 50 95 150 120 120 120 148 148 145 126 126 126 126 126 126 126 126 126 53 53 46 38 33 33 Average Speed 111 | 97 134 159 131 120 127 186 156 162 139 126 126 126 162 128 126 126 126 78 53 55 44 40 85 Slowest Speed 240 | 100 160 240 150 120 148 230 228 239 216 126 126 126 197 163 126 126 126 126 53 64 46 121 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 75 | 3 97 98 64 95 66 92 95 42 94 89 90 79 26 98 94 60 99 29 96 98 90 94 32 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 12 | . 2 . 1 1 . . . . . . 3 . . . . 3 1 . 1 . . . . Known Exits Taken 9 | . 1 . 1 . 1 . . . . . 1 1 1 1 . . 1 . . . . 1 . Unknown Exits Taken 14 | 1 . 1 . 1 . 1 1 1 1 1 . . . . 1 1 . 1 1 1 1 . . Scrap Searched 30 | . . 1 . 3 . . . . 2 2 3 1 . 2 5 . 4 . 4 2 . 1 . Spaces Dug 177 | . 3 . 10 . 20 13 . 34 1 . . . 8 . . . 3 24 1 28 1 2 29 Terrain Destroyed 701 | . 3 2 32 25 20 19 . 82 1 . . . 90 87 59 . 21 103 1 88 1 19 48 Melee 80 | . . . 3 . 10 3 . 9 1 . . . 8 . . . 3 20 1 1 1 2 18 Projectile 135 | . 3 2 2 . . . . 22 . . . . 3 14 23 . 18 21 . . . 17 10 AOE 482 | . . . 27 25 10 16 . 51 . . . . 78 71 36 . . 62 . 87 . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 23985 | 61 1053 664 1435 568 887 708 518 1518 1017 872 954 777 1124 798 935 187 1120 1672 1007 1688 1259 1708 1455 Wait 1427 | . 98 25 97 23 60 49 11 51 26 33 13 26 41 5 35 15 24 65 146 230 29 225 100 Move 20453 | 48 872 608 1150 509 652 540 489 1311 962 804 914 727 943 740 826 146 1041 1414 789 1377 1137 1361 1093 Hop 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Pick Up 231 | 8 15 8 20 3 23 11 3 12 3 2 5 . 14 8 1 5 8 14 20 11 11 14 12 Fast Attach 69 | 4 3 . 1 . 2 2 . 2 . 2 5 . 9 2 1 2 1 3 2 6 3 2 17 Attach 95 | 1 2 . 5 4 6 . 1 12 5 1 . 1 8 3 3 3 3 11 . 6 2 3 15 Detach 60 | . . . . . 1 . 1 11 4 1 . 1 8 3 1 3 1 10 . 2 3 2 8 Swap 351 | . 14 8 41 10 33 19 1 29 7 10 5 6 31 14 9 5 12 33 6 7 7 21 23 Drop 242 | . 10 2 19 2 22 12 9 15 1 3 11 1 21 2 3 5 7 16 20 12 14 15 20 Fire 534 | . 38 13 50 17 38 62 . 60 8 15 . 9 36 18 25 . 14 41 . 7 . 48 35 Melee 402 | . . . 49 . 50 4 . 12 1 1 1 6 13 2 . 3 4 63 24 25 6 9 129 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 . . . . 2 3 3 . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 83 | . . . . . . . . . . . . . . . 30 . . . . 2 45 6 . Trap 18 | . . . 3 . . . . . . . . . . 1 1 . 5 2 . 3 1 2 . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Arm) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered exit to Mines (range 11) 777 | -10/Materials | Discovered new exit (range 15) 985 | -10/Materials | Discovered new exit (range 9) 1495 | -10/Materials | Entered Mines 1495 | -10/Mines | Accompanied by 1 ally 1510 | -10/Mines | Met a Derelict bent on vengeance 1519 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1519 | -10/Mines | Discovered new exit (range 5) 1576 | -10/Mines | Learned Materials trap positions 1771 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1936 | -10/Mines | Discovered new exit (range 11) 1979 | -10/Mines | Found a hidden stash of uninstalled traps 2023 | -10/Mines | Discovered new exit (range 10) 2128 | -10/Mines | Excavation squad dispatched 2128 | -10/Mines | A large section of the Mines collapsed 2555 | -10/Mines | Entered Materials 2555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2556 | -9/Materials | Loaded intel: 21 trap records 2905 | -9/Materials | Discovered new exit (range 10) 3933 | -9/Materials | Discovered new exit (range 16) 4048 | -9/Materials | Identified exit to Mines 4546 | -9/Materials | Entered Mines 4556 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4668 | -9/Mines | Discovered new exit (range 5) 4734 | -9/Mines | Learned location of Recycling (-8) 4770 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4883 | -9/Mines | Learned location of 1 exit from Materials 5067 | -9/Mines | Assembled infested the area 5093 | -9/Mines | Core integrity fell below 50% 5153 | -9/Mines | Lost 4 parts (1p1n1u1w) 5160 | -9/Mines | Discovered new exit (range 5) 5250 | -9/Mines | Entered Materials 5250 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5251 | -8/Materials | Identified exit to Factory 5676 | -8/Materials | Identified exit to Storage 6495 | -8/Materials | Entered Storage 7050 | -8/Storage | Garrison activated, responded to threat 7317 | -8/Storage | Door terminal overloaded 7464 | -8/Storage | Discovered exit to Factory (range 6) 7742 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7746 | -8/Storage | Garrison activated, responded to threat 7780 | -8/Storage | Used back door to open Recycling access 7780 | -8/Storage | Discovered new exit (range 5) 7792 | -8/Storage | Entered Recycling 7792 | -8/Recycling | Accompanied by 9 allies 7792 | -8/Recycling | Found Scrap Engine 8051 | -8/Recycling | Build established: Commander-Mutant 8287 | -8/Recycling | Discovered new exit (range 9) 8581 | -8/Recycling | Entered Factory 8581 | -6/Factory | Accompanied by 7 allies 8581 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 8968 | -6/Factory | Identified exit to Factory 9188 | -6/Factory | Build established: Gunner 9433 | -6/Factory | Discovered new exit (range 16) 9670 | -6/Factory | Build established: Construct 11084 | -6/Factory | Entered Lower Caves 11084 | -6/Lower Caves | Spotted B-75 Beast 11101 | -6/Lower Caves | Learned Factory emergency access door positions 11829 | -6/Lower Caves | Encountered a Warlord checkpoint 12140 | -6/Lower Caves | Discovered new exit (range 10) 12500 | -6/Lower Caves | Entered another Lower Caves area 12634 | -6/Lower Caves | Discovered exit to Factory (range 7) 12917 | -6/Lower Caves | Spotted B-75 Beast 13236 | -6/Lower Caves | Found Imp. Powered Armor 13364 | -6/Lower Caves | Discovered new exit (range 13) 13629 | -6/Lower Caves | Entered Zion 13699 | -6/Zion | System corruption cleaned by Quarantine Array 13975 | -6/Zion | Found GAL Module 14014 | -6/Zion | Identified exit to Proximity Caves 14325 | -6/Zion | Imprinted 14327 | -6/Zion | Declared Zion's savior 14546 | -6/Zion | Given the Hacking Drone Bay 14547 | -6/Zion | Found Prototype Device 14718 | -6/Zion | Identified Hacking Drone Bay 14821 | -6/Zion | Entered Proximity Caves 14821 | -5/Proximity Caves | Accompanied by 4 allies 14845 | -5/Proximity Caves | Learned location of 1 exit from Factory 15370 | -5/Proximity Caves | Learned location of 1 exit from Factory 15829 | -5/Proximity Caves | Entered Factory 15829 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15830 | -5/Factory | Identified exit to Factory 15830 | -5/Factory | Identified exit to Upper Caves 15945 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15946 | -5/Factory | Zion Heavy squad teleported in 16236 | -5/Factory | Garrison activated, responded to threat 16364 | -5/Factory | Found Prototype Launcher 16368 | -5/Factory | Identified Rocket Array 16729 | -5/Factory | First assault squad dispatched 16760 | -5/Factory | Zion Light squad teleported in 17201 | -5/Factory | Zion Thermal Resupply teleported in 17217 | -5/Factory | Terminal network hard line cut 17678 | -5/Factory | Entered Upper Caves 17679 | -5/Upper Caves | Encountered a Warlord checkpoint 17737 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18112 | -5/Upper Caves | Destroyed 7 combat bots 18130 | -5/Upper Caves | Identified exit to Upper Caves 18740 | -5/Upper Caves | Entered another Upper Caves area 18743 | -5/Upper Caves | Build established: Trapper-Construct 18923 | -5/Upper Caves | Discovered exit to Factory (range 13) 19026 | -5/Upper Caves | Encountered a Warlord checkpoint 19134 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19208 | -5/Upper Caves | Destroyed 7 combat bots 19585 | -5/Upper Caves | Learned 4 Factory zone layouts 19746 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19829 | -5/Upper Caves | Discovered new exit (range 5) 19966 | -5/Upper Caves | Entered Zhirov 19966 | -5/Zhirov | Accompanied by 1 ally 19969 | -5/Zhirov | Discovered new exit (range 4) 20000 | -5/Zhirov | Met Zhirov 20023 | -5/Zhirov | Learned location of Testing (-2) 20023 | -5/Zhirov | Learned location of Command (-1) 20034 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20054 | -5/Zhirov | Found Alien Artifact 20054 | -5/Zhirov | Identified Integrated Reactor 20054 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20070 | -5/Zhirov | Found Alien Artifact 20195 | -5/Zhirov | Entered Proximity Caves 20195 | -4/Proximity Caves | Accompanied by 1 ally 20371 | -4/Proximity Caves | Learned location of Armory (-3) 20411 | -4/Proximity Caves | Spotted B-86 Titan 21069 | -4/Proximity Caves | Destroyed B-86 Titan 21270 | -4/Proximity Caves | Learned 8 Research zone layouts 21444 | -4/Proximity Caves | Discovered exit to Factory (range 4) 21633 | -4/Proximity Caves | Entered Factory 21633 | -4/Factory | Evolved 2 slots: Propulsion x2 21634 | -4/Factory | Identified exit to Research 21809 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 21810 | -4/Factory | Zion Thermal Resupply teleported in 21838 | -4/Factory | Discovered new exit (range 16) 21997 | -4/Factory | Found Prototype Hackware 22107 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 22108 | -4/Factory | Zion Offense Resupply teleported in 22144 | -4/Factory | Fabricated Hdn. Centrium Wheel? 22180 | -4/Factory | Build established: Construct 22193 | -4/Factory | Identified Exp. Hacking Suite 22230 | -4/Factory | Identified Transdimensional Reconstructor 22265 | -4/Factory | Found Prototype Slashing Weapon 22267 | -4/Factory | Retrieved Zion intel report: Active Garrisons 22268 | -4/Factory | Zion Demo squad teleported in 22383 | -4/Factory | First assault squad dispatched 22417 | -4/Factory | Identified Molecular Scythe 22462 | -4/Factory | Destroyed 7 combat bots 22470 | -4/Factory | Lost 4 parts (1p3w) 22641 | -4/Factory | Zion Resource Resupply teleported in 22701 | -4/Factory | System corruption reached 10% 22840 | -4/Factory | Terminal network hard line cut 22915 | -4/Factory | Cargo convoy interrupted 23135 | -4/Factory | Destroyed 8 combat bots 23196 | -4/Factory | Entered Upper Caves 23229 | -4/Upper Caves | Encountered a Warlord checkpoint 23355 | -4/Upper Caves | Learned 8 Factory zone layouts 23355 | -4/Upper Caves | Learned 8 Research zone layouts 23355 | -4/Upper Caves | Learned Factory garrison access intel 23655 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23744 | -4/Upper Caves | Discovered new exit (range 7) 23863 | -4/Upper Caves | Entered another Upper Caves area 23886 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23912 | -4/Upper Caves | Ambushed by research squad 23938 | -4/Upper Caves | Destroyed 7 combat bots 23943 | -4/Upper Caves | Discovered exit to Research (range 10) 23950 | -4/Upper Caves | Lost 5 parts (1p4w) 24694 | -4/Upper Caves | Discovered new exit (range 11) 24967 | -4/Upper Caves | Entered Warlord 24967 | -4/Warlord | Accompanied by 1 ally 24984 | -4/Warlord | System corruption cleaned by Quarantine Array 25186 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25283 | -4/Warlord | Warlord's base attacked by MAIN.C 25341 | -4/Warlord | Met EX-DEC 25344 | -4/Warlord | Found Prototype Energy Cannon 25346 | -4/Warlord | Found Prototype Energy Cannon 25383 | -4/Warlord | Rebuked by Warlord 25404 | -4/Warlord | Build established: Commander-Construct 25427 | -4/Warlord | Found Prototype Hackware 25437 | -4/Warlord | Identified Vortex Cannon (x2) 25511 | -4/Warlord | Warlord forces counterattacked 25588 | -4/Warlord | Spotted Executioner 25593 | -4/Warlord | Discovered new exit (range 12) 25599 | -4/Warlord | Entered Proximity Caves 25609 | -3/Proximity Caves | Identified System Mapper 25768 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25868 | -3/Proximity Caves | Build established: Construct 25918 | -3/Proximity Caves | Core integrity fell below 50% 26200 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26238 | -3/Proximity Caves | Spotted B-86 Titan 26494 | -3/Proximity Caves | Discovered exit to Research (range 9) 26592 | -3/Proximity Caves | Entered Research 26592 | -3/Research | Accompanied by 1 ally 26592 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 26593 | -3/Research | Identified exit to Armory 26741 | -3/Research | Retrieved Zion intel report: Main Access 26741 | -3/Research | Identified exit to Research 26742 | -3/Research | Zion Kinetic Resupply teleported in 26914 | -3/Research | Zion Experimental squad teleported in 27188 | -3/Research | System corruption reached 10% 27227 | -3/Research | Lost 6 parts (1p1n4w) 27236 | -3/Research | Zion Recon squad teleported in 27543 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 27544 | -3/Research | Zion Thermal Resupply teleported in 27642 | -3/Research | First assault squad dispatched 27689 | -3/Research | Cargo convoy interrupted 27692 | -3/Research | Warped through subspace 27878 | -3/Research | Terminal network hard line cut 27931 | -3/Research | Core integrity fell below 50% 27975 | -3/Research | Spotted B-86 Titan 28018 | -3/Research | Lost 14 parts (3p4n2u5w) 28057 | -3/Research | Core integrity fell below 20% 28068 | -3/Research | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 28058_ Penetrated by Slug. 28058_ Slug penetrates Wall. 28058_ X-82 Rainmaker knocked back. 28059_ Penetrated by Slug. 28061_ Knocked back. 28062_ G-67 Veteran knocked back. 28063_ Slug penetrates Wall. 28063_ Slug penetrates L-61 Swordsman. 28063_ Slug penetrates Wall. 28064_ Wall collapses. 28064_ Slug penetrates H-77 Assassin. 28064_ Slug penetrates Wall. 28064_ Knocked back. 28064_ Myomer Exoskeleton destroyed. 28064_ Myomer Exoskeleton core remains intact and functional. 28065_ Knocked back. 28066_ Penetrated by Slug. 28066_ Vortex Cannon destroyed. 28067_ Slug penetrates L-61 Swordsman. 28067_ Slug penetrates H-77 Assassin. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# ####????""""???? | | ?????????????????????####+####+## #??""""""" | | ???????????????????? # | | ???????????????????????????# + ! | | ???????????????????????????##+### # "" | | ????????????????????????????????# #??""T""" ??? | | ????????????????????????????????# #????""?????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ?????????????????? ????????????# #???????????? | | ????????????????? ???????????# #???????????? | | ????????????????? ??????????# #???????????? | | ??????????????????# ??????????# #???????????? | | ??????????????????# ?????????# #???????????? | | ??????????????????# ########## #???????????? | | ??????????????????# #???????????? | | ??????????????????# h #???????????? | | ??????????????????# g i #???????????? | | ??????????????????# ghh #???????????? | | ??????????????????# ###### g ;#######???????????? | | ????????????????????####?# gh#??????????????????? | | ????????????????????# #% ########???????????? | | ????????????????????# #gl] #???????????? | | ????????????????????# @l #???????????? | | ????????????????????+ # % #???????????? | | ????????????????????# # x %x #???????????? | | ????????????????????####?####+#;; #???????????? | | ????????????????????????????? " #???????????? | | ??????????????????????????????% # H #???????????? | | ?????????????????????????????? #? ??????????? | | ??????????????????????????????? #?? < ?????????? | | ??????????????????????????????? #??? #????????? | | ????????????????????????????????+???? #????????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 120 Energy Generation 64 Energy Capacity 813 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 68 Recoil Reduction 5 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Plasma Rifle | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Fission Core | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Cld. Fission Core | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Hdn. Centrium Wheel | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed DamperGreatThruster Manual? 0 Play Time 06:22:55 Cumulative 486.2 hours Start 2023.03.17 @ 05:49:29 End 2023.03.18 @ 01:45:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 23 Types 16/2/4/0/0/0/0/1/0 Lore% 90 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed3e0240-d5cd-453d-9ffd-242f15bab4b5