Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 11:54:00 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1325) 1325 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4075 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 264/300 Energy 275/275 System Corruption 18% Temperature Cool (0) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Trap Scanner Improved Medium Armor Plating > --- WEAPON (3) ------- Minigun > --- INVENTORY (15) --- Deuterium Engine Nuclear Core Light Treads High-capacity Matter Pod (200) Actuator Array Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Minigun Minigun Flak Cannon Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Minigun Minigun Katana > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Treads High-capacity Matter Pod Actuator Array Light Armor Plating Hacking Suite System Shield Minigun Minigun Flak Cannon Grenade Launcher Grenade Launcher Katana [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . . 1 2 . Weapon 1 | . . 1 . . . Parts Attached 60 | 6 3 9 37 3 2 Power 5 | 1 . 1 3 . . Engine 3 | 1 . . 2 . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 18 | 2 . 5 9 . 2 Treads 9 | 2 . . 5 . 2 Leg 9 | . . 5 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 1 15 3 . Device 8 | . . . 6 2 . Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 10 | . 1 1 7 1 . Artifact . | . . . . . . Weapon 15 | 2 1 2 10 . . Energy Gun 3 | 1 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 1 3 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 3 | . . . 3 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 1 12 . 4 Power 2 | . . 1 1 . . Propulsion 6 | . . . 5 . 1 Utility 6 | . . . 5 . 1 Weapon 3 | . . . 1 . 2 Highest Loss Streak 7 | . . 1 7 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 96 99 99 93 Engine 7 | . 14 7 4 7 7 Core 2 | . . 2 4 . . Treads 18 | . 28 6 15 30 27 Leg 13 | . . 23 19 . . Device 6 | . . . 8 22 21 Storage 10 | . 14 11 9 7 7 Protection 9 | . 10 11 8 7 7 Energy Gun 6 | . 14 11 3 . . Ballistic Gun 13 | . 14 16 11 15 13 Launcher 1 | . . 5 . . . Impact Weapon 1 | . . . 2 . . Slashing Weapon 5 | . . . 8 7 5 Naked Turns . | . . . . . . Heaviest Build 48 | 13 21 24 44 48 48 Greatest Support 91 | 40 40 40 91 88 88 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 7 8 10 13 15 15 Most Carried 15 | 1 10 10 15 15 14 Average Carried 10 | . 6 9 12 13 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 1 10 10 14 15 14 Class Distribution -------------------- 76% | Mutant 18% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Matter Collected 1258 | 228 314 115 517 84 . Remotely . | . . . . . . Salvage Created 1556 | . 420 156 980 . . Parts 88 | . 28 17 43 . . Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 5 | . 1 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Combat Hostiles Destroyed 32 | . 9 3 20 . . Melee 7 | . . . 7 . . Guns 21 | . 9 3 9 . . AOE 2 | . . . 2 . . Classes Destroyed 8 | . 4 1 3 . . Worker 2 | . 2 . . . . Hauler 3 | . . . 3 . . Operator 3 | . 1 1 1 . . Watcher 2 | . 1 . 1 . . Swarmer 4 | . . . 4 . . Grunt 20 | . 9 1 10 . . Brawler 2 | . . . 2 . . Sentry 6 | . . 2 4 . . Best Kill Streak 4 | . 4 2 4 . . Combat Bots Only 4 | . 4 1 4 . . Max Kills in Single Turn 2 | . 1 1 2 . . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Damage Taken 2242 | . 445 62 1603 . 132 Core 190 | . 29 17 144 . . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 21 | . . 21 . . . Core Remaining (%) 89 | 100 88 95 73 . . Volleys Fired 104 | . 45 11 48 . . Largest 3 | . 2 3 3 . . Hottest 93 | . 70 93 93 . . Shots Fired 240 | . 90 28 122 . . Gun 236 | . 90 28 118 . . Cannon . | . . . . . . Launcher 4 | . . . 4 . . Special . | . . . . . . Kinetic 143 | . 45 17 81 . . Thermal 89 | . 45 11 33 . . Explosive 4 | . . . 4 . . Electromagnetic 4 | . . . 4 . . Robot Hit Streak 13 | . 7 7 13 . . Robot Miss Streak 5 | . 5 3 4 . . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 189 | . 57 19 113 . . Core Hits 86 | . 26 10 50 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 15 | . 5 1 9 . . Burn 9 | . 5 1 3 . . Destroy 1 | . . . 1 . . Smash 1 | . . . 1 . . Sever 4 | . . . 4 . . Melee Attacks 61 | . . . 47 . 14 Impact 2 | . . . 2 . . Slashing 59 | . . . 45 . 14 Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . 9 . . Damage Inflicted 3337 | . 613 221 2503 . . Guns 1778 | . 605 221 952 . . Cannons . | . . . . . . Explosions 358 | . . . 358 . . Melee 1193 | . . . 1193 . . Ramming 8 | . 8 . . . . Kinetic 1011 | . 230 134 647 . . Thermal 724 | . 375 87 262 . . Explosive 358 | . . . 358 . . Electromagnetic 43 | . . . 43 . . Impact 33 | . . . 33 . . Slashing 1160 | . . . 1160 . . Piercing . | . . . . . . Highest Corruption 18 | . 1 . 10 . 18 Average Corruption 5 | . 1 . 5 . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . 5 . 35 . 4 Message Errors 11 | . . . 10 . 1 Matter Fused 8 | . 1 . 6 . 1 Heat Flow Errors 9 | . 2 . 6 . 1 Energy Discharges 5 | . . . 4 . 1 Parts Rejected 2 | . . . 2 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 2 | . . . 2 . . Misfires 3 | . 1 . 2 . . Misdirections 1 | . . . 1 . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . 36 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 36 | . . . 36 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 347 | . 347 105 264 . 215 Average Temperature 93 | . 122 39 62 . 120 Received Heat Transfer 1065 | . 255 45 765 . . Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . 2 1 . . . Heat Transferred 2812 | . 1480 333 999 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Peak Influence 346 | . 192 201 346 51 32 Initial 84 | . . 52 84 51 17 Average 101 | . 59 107 134 51 15 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 87 | 100 100 83 79 100 100 Level 1 12 | . . 16 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 4 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Distress Signals 9 | . 2 2 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 15 5 35 . 5 Peak Tracking Total 6 | . 4 3 6 . 4 Tactical Retreats 6 | . 1 1 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Machines Accessed 12 | . . 2 9 1 . Terminals 8 | . . . 8 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 36 | . . 5 30 1 . Successful 20 | . . 4 15 1 . Failed 16 | . . 1 15 . . Catastrophic 4 | . . . 4 . . Database Lockouts . | . . . . . . Manual 14 | . . . 14 . . Terminals 25 | . . . 25 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . 3 5 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 11 | . . . 11 . . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 2 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Assimilate 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . . 1 9 . . Full Trace Events 3 | . . 1 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 86 | . . . . . 86 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Turns Passed 2979 | 74 690 357 1581 157 120 Spaces Moved 1608 | 42 302 205 909 98 52 Core 2 | 2 . . . . . Treads 950 | 40 302 60 398 98 52 Legs 656 | . . 145 511 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 156 156 Average Speed 142 | 154 160 131 135 156 156 Slowest Speed 160 | 160 160 160 156 156 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 45 21 59 3 41 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 16 | . . . 2 . 14 Terrain Destroyed 34 | . . . 20 . 14 Melee 16 | . . . 2 . 14 Projectile . | . . . . . . AOE 18 | . . . 18 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Total 2043 | 48 430 275 1117 104 69 Wait 134 | . 64 29 41 . . Move 1604 | 41 301 204 908 98 52 Hop . | . . . . . . Pick Up 55 | 1 11 11 30 2 . Fast Attach 14 | 6 1 1 3 1 2 Attach 17 | . . 2 14 1 . Detach 1 | . . . 1 . . Swap 29 | . 2 6 20 1 . Drop 34 | . 4 11 17 1 1 Fire 104 | . 45 11 48 . . Melee 49 | . . . 35 . 14 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Waste History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 6) 739 | -10/Materials | Discovered new exit (range 11) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1007 | -9/Materials | Repaired Propulsion Shielding 1019 | -9/Materials | Discovered new exit (range 16) 1122 | -9/Materials | Entered another Materials area 1122 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -8/Materials | Discovered new exit (range 7) 1753 | -8/Materials | Identified exit to Storage 1998 | -8/Materials | System corruption reached 10% 2045 | -8/Materials | Lost 7 parts (2n4u1w) 2154 | -8/Materials | Identified exit to Factory 2703 | -8/Materials | Entered Factory 2703 | -7/Factory | Evolved 2 slots: Utility x2 2860 | -7/Factory | Sucked down chute 2860 | -7/Factory | Entered Waste 2861 | -7/Waste | Met a frightened Derelict 2875 | -7/Waste | EMP discharged 2875 | -7/Waste | System corruption reached 10% 2875 | -7/Waste | Spotted C-40 Crusher 2891 | -7/Waste | Spotted C-40 Crusher 2948 | -7/Waste | Spotted C-40 Crusher 2951 | -7/Waste | Spotted C-40 Crusher 2962 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2965 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2967 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2975 | -7/Waste | EMP discharged 2980 | -7/Waste | Self-destructed Last Messages --------------- 02888_ 6M-IGS(g) suffers critical hit (Destroy). 02888_ 6M-IGS(g) destroyed. 02898_ System corrupted: Matter fused (-6). 02913_ ,2DT< 5BA GHBUKNZA,3UMHDYQLRPQ2>0W3|,9XD 02926_ The unstable cave ceiling collapses. 02937_ System corrupted: Heat flow error (+253). 02937_ The unstable cave ceiling collapses. 02962_ Minigun crushed. 02962_ Imp. Treads crushed. 02963_ Acquired Imp. Treads. 02965_ ALERT: Foreign system detected. Charging EMP. 02965_ Katana crushed. 02965_ Lgt. Treads crushed. 02966_ Acquired Lgt. Treads. 02967_ Imp. Treads crushed. 02967_ Adv. Treads crushed. 02967_ Transmission Jammer destroyed. 02969_ System corrupted: Energy discharge (-85). 02971_ Adv. Treads crushed. 02975_ System corrupted (+8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #????????? #?????????? | | ??????????????????????# ######## #?????????? | | ??????????????????????# @ #?????????? | | ??????????????????????# #?????????? | | ????????? ????????????# CC #?????????? | | ?????????? ????????# CC #?????????? | | ??????????# #??????# CC######## #?????????? | | ??????????# #??????# CC#????????? #?????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ????????### ######## #?????????????????????? | | ????????# CC#?????????????????????? | | ????????# CC#?????????????????????? | | ????????# CC#?????????????????????? | | ????????# CC#?????????????????????? | | ??????????# #### ### #?????????????????????? | | ########??# #??###?# #?????????????????????? | | ! #??# #??# #?# #?????????????????????? | | #??#! #??###?# #?????????????????????? | | ####*% #??# #?# #?????????????????????? | | [ #??###?# ?????????????????????? | | ] #??###?# ????????????????????? | | #??# #?# ???????????????????? | | * ! #??###?# ??????????????????? | | #### #??# #?# #####?????????????????? | | #??# #??# #?# #?????????????????????? | | #??# #?## #?# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessMatterMachine Manual? 0 Play Time 00:45:31 Cumulative 70.3 hours Start 2023.04.23 @ 10:36:47 End 2023.04.23 @ 11:54:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63048178-984e-4758-ba78-3084a89d26c5